CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2013_381
id sigradi2013_381
authors Baltazar, Ana Paula; José dos Santos Cabral Filho; Mateus de Souza van Stralen; Guilherme Ferreira de Arruda; Estevam Quintino Gomes Junior; Laís Rodrigues Pizano; Fabiano Nardy de Moraes;
year 2013
title Interface de Eletrônica e Objeto Interativo como Introdução ao Knowledge Based Design [Eletronic Interface and Interactive Object as Knowledge Based Design Introduction]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 608 - 612
summary This paper discusses the evolution of an interface used to introduce eletronics in the foundation design course at the School of Architecture at Universidade Federal de Minas Gerais, Brazil. The use of this interface by the students triggers the discussion of the possibilities of new technologies in architecture and initiates a tactical learning process in which the students are responsible for the very content they are learning. This interface introduces the discussion of interactivity and indeterminism, crucial to the development of the two main works of the course: an individual interactive object and an urban interactive intervention in group.
keywords Eletronics; Interface; Interactive object; Learning process; Mathetics
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2021_412
id caadria2021_412
authors Estrina, Tatiana, Hui, Vincent and Ma, Lena
year 2021
title The Digital Design Build - Modes of Experiential Learning in the Pandemic Era
doi https://doi.org/10.52842/conf.caadria.2021.2.041
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 41-50
summary In recent years, academia has deviated from the lecture-based model to a hybridized system of instruction and experiential learning. Experiential learning aids students in understanding collaborative processes in architectural praxis and exposes them to engaging learning opportunities, a critical component of architectural studio education (Nijholt et al. 2013). During the COVID-19 outbreak, students are barred from accessing on-campus facilities. This causes a redevelopment of curricular delivery and disrupts experiential learning which heavily relies on in-person interaction. It is imperative for instructors to retain experiential learning in the transition to virtual instruction. This paper explores experiential learning within virtual platforms for instruction. Through outlining the implementation of technologies, capitalizing on connectivity, and maximizing opportunity for digital problem solving, the authors posit a framework that other educators may adopt. The paper concludes with a case study of a virtual design-build project, and the various techniques implemented in retaining experiential learning during the pandemic.
keywords Pedagogy; Experiential learning; Social connectivity; Resilience; Disrupted education
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2021_044
id caadria2021_044
authors Wu, Shaoji
year 2021
title 3D Space Resilience Analysis of Commercial Complex - Beijing APM as an Example
doi https://doi.org/10.52842/conf.caadria.2021.2.457
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 457-466
summary Commercial complexes have played an increasingly important role in contemporary cities. Due to the occurrence of crowded people or equipment overhauls, some paths in a commercial complex may become impassable, which can be seen as disruptions to its spatial system. This paper provides a practical method to quantify the spatial resilience of a commercial complex taking Beijing APM as an example. This study can be divided into the following three steps. First, transforming the realistic spatial path system to a directed network model. Second, using topological, metric, and angular distance as edge weight to calculate the centrality and present its distribution. Third, using two disruption processes, randomized and attractor-guided strategy, evaluates the spatial networks resilience. There are three conclusions from this study. The first one is the process of disruption is non-linear, and there is a phase transition process when it reaches the critical threshold. The second one is the most efficient disruption method is the topological BC attractor-guided strategy. The last one is the resilience of a commercial complex, whose 3D spatial networks resilience is lower than the 2D spatial networks resilience by comparison with Duan and Lus (2013) study.
keywords Resilience; Robustness; Network Secience; Commercial Complex
series CAADRIA
email
last changed 2022/06/07 07:57

_id caadria2022_74
id caadria2022_74
authors Mazza, Domenico, Kocaturk, Tuba and Kaljevic, Sofija
year 2022
title Geelong Digital Outdoor Museum (GDOM) - Photogrammetry as the Surface for a Portable Museum
doi https://doi.org/10.52842/conf.caadria.2022.1.677
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 677-686
summary This paper presents the development and evaluation of the Geelong Digital Outdoor Museum (GDOM) prototype accessible at https://gdom.mindlab.cloud. GDOM is a portable museum‚our novel adaptation of the distributed museum model (Stuedahl & Lowe, 2013) which uses mobile devices to present museum collections attached to physical sites. Our prototype defines a way for intangible heritage associated with tangible landscapes to be accessible via personal digital devices using 360 3D scanned digital replicas of physical landscapes (photogrammetric digital models). Our work aligns with efforts set out in the UN Sustainable Development Goal 11 (SDG 11) to safeguard cultural and natural heritage, by openly disseminating the heritage of physical sites seamlessly through the landscape. Using a research by design methodology we delivered our prototype as a modular web-based platform that leveraged the Matterport digital model platform. We qualitatively evaluated the prototype's usability and future development opportunities with 32 front-end users and 13 potential stakeholders. We received a wide gamut of responses that included: users feeling empowered by the greater accessibility, users finding a welcome common ground with comparable physical experiences, and users and potential stakeholders seeing the potential to re-create physical world experiences with modifications to the digital model along with on-site activation. Our potential stakeholders suggested ways in which GDOM could be integrated into the arts, education, and tourism to widen its utility and applicability. In future we see design potential in breaking out of the static presentation of the digital model and expanding our portable museum experience to work on-site as a complement to the remote experience. However, we recognise the way in which on-site activation integrate into users' typical activities can be tangential (McGookin et al., 2019) and this would necessitate further investigation into how to best integrate the experience on-site.
keywords Cultural Heritage, Intangible Heritage, Digital Heritage, Web Platform, 3D Scanning, Photogrammetry, Digital model, Portable Museum, Distributed Museum, SDG 11
series CAADRIA
email
last changed 2022/07/22 07:34

_id ijac201311302
id ijac201311302
authors Meagher, Mark; David van der Maas, Christian Abegg, Jeffrey Huang
year 2013
title Dynamic ornament: An investigation of responsive thermochromic surfaces in architecture
source International Journal of Architectural Computing vol. 11 - no. 3, 301-318
summary This paper describes the use of environmental sensor data as a basis for the design of architectural ornament that takes on a distinctive appearance in response to the atmospheric conditions where it is located. Among the goals of the project were the identification of inexpensive fabrication methods that could be used to build responsive surfaces at the scale of a room, and the identification of material and tectonic strategies for integrating dynamic information displays in buildings. A series of prototypes were constructed to explore the benefits and limitations of thermochromic ink as a material for visualizing dynamic data, and a method is proposed for building thermochromic surfaces based on printed circuit boards (PCB's) that is cost-effective and allows the fabrication of large surfaces through tiling. The limitations of this method include high power consumption, a short lifespan and difficulties in controlling the surface temperature.
series journal
last changed 2019/05/24 09:55

_id ecaade2013_052
id ecaade2013_052
authors Strobbe, Tiemen; De Meyer, Ronald and Van Campenhout, Jan
year 2013
title A Generative Approach towards Performance-Based Design
doi https://doi.org/10.52842/conf.ecaade.2013.2.627
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 627-633
summary Due to a growing number of regulations and standards, building performance becomes equally important as traditional design drivers. Therefore, it is necessary to quickly explore design alternatives that meet these performance requirements. To support this complex design task, a rule-based design system is proposed that is founded on a shape grammar. This paper describes a graph-based implementation of this shape grammar that allows subshape detection, parametric rules and attributed shapes. The implementation described in this paper forms the basis to further investigate to what extent rule-based design systems can support a generative approach towards performance-based design.
wos WOS:000340643600065
keywords Shape grammar, evolutionary algorithm, performance-based design, implementation, generative design.
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2013_220
id ecaade2013_220
authors Vrouwe, Ivo and van Swieten, Peter
year 2013
title Reframing Structures
doi https://doi.org/10.52842/conf.ecaade.2013.1.703
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 703-710
summary This paper aims at the discussion of opportunities and challenges of using specific construction sub-problems as active parameters in the physical construction of digital parametric design models. To create an overview, a taxonomy of sub-problems for construction is introduced. By using prototypes as a physical interface for the digital model, the different sub-problems become an integrated part of the digital design process. By a reflective process the digital model is informed by the material parameters gradually.A case study is presented to discuss two different implementation strategies. The students acting in this study are presented with a combination of five sub-problems. Starting with these sub-problems, the student design a product digitally. By a reflective process, the object is materialized digitally and built physically.
wos WOS:000340635300073
keywords Framing; parametric design; craft; structures; education.
series eCAADe
email
last changed 2022/06/07 07:58

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