CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ijac201310105
id ijac201310105
authors Agkathidis, Asterios and Andre_ Brown
year 2013
title Tree-Structure Canopy:A Case Study in Design and Fabrication of Complex Steel Structures using Digital Tools
source International Journal of Architectural Computing vol. 11 - no. 1, 87-104
summary This paper describes and reflects on the design and manufacturing process of the Tree-Structure canopy for the WestendGate Tower in Frankfurt upon Main, completed early 2011.The project investigated fabrication and assembly principles of complex steel structures as well as the integration of contemporary computational design, engineering, optimization and simulation techniques in a collaborative design approach. This paper focuses on the notion of modular standardization as opposed to non standard customized components. It also engages with issues relating to digital production tools and their impact on construction cost, material performance and tolerances. In addition it examines the reconfiguration of liability during a planning and construction process, an aspect which can be strongly determined by fabrication companies rather than the architect or designer.This paper is written as a reflection on the complete building process when contemporary digital tools are used from design through to fabrication. It studies both the generation of the steel structure as well the ETFE cushion skin. It reports on a collaborative project, where the main author was responsible for the canopies design, parameterization, digitalization and fabrication, as well as for the dissemination of the outcomes and findings during the design and realization process.As such it represents an example of research through design in a contemporary and evolving field.The canopy received a design award by the Hellenic Architecture Association.
series journal
last changed 2019/05/24 09:55

_id ecaade2013_003
id ecaade2013_003
authors Attia, Shady
year 2013
title Achieving Informed Decision-Making using Building Performance Simulation
doi https://doi.org/10.52842/conf.ecaade.2013.1.021
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 21-30
summary Building performance simulation (BPS) is the basis for informed decision-making of Net Zero Energy Buildings (NZEBs) design. This paper aims to investigate the use of building performance simulation tools as a method of informing the design decision of NZEBs. The aim of this study is to evaluate the effect of a simulation-based decision aid, ZEBO, on informed decision-making using sensitivity analysis. The objective is to assess the effect of ZEBO and other building performance simulation (BPS) tools on three specific outcomes: (i) knowledge and satisfaction when using simulation for NZEB design; (ii) users’ decision-making attitudes and patterns, and (iii) performance robustness based on an energy analysis. The paper utilizes three design case studies comprising a framework to test the use of BPS tools. The paper provides results that shed light on the effectiveness of sensitivity analysis as an approach for informing the design decisions of NZEBs.
wos WOS:000340635300001
keywords Decision support; early stage; design; simulation; architects
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_056
id ecaade2013_056
authors Fioravanti, Antonio; Avincola, Eolo and Novembri, Gabriele
year 2013
title Even ‘Clouds’ Can Burn
doi https://doi.org/10.52842/conf.ecaade.2013.2.029
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 29-37
summary Architecture, nowadays, is an even more demanding activity in which complexity is the keyword: complex forms, complex functions and complex structures require sophisticated facilities and components, for example, ‘The Cloud’ of D. and M. Fuksas in Rome. These complexities can give rise to numerous risks, among which fire is frequently a central problem. The fire safety norms do not involve an approach integrated with other instruments or building model (BIM), but provide a list of information and constraints. These codes are now shifting away from a prescriptive-based towards a performance-based method due to recent progress in fire safety engineering. Following this approach, a case study simulation of a multi-purpose centre was carried out in Tivoli, near Rome. This simulation allowed greater freedom in architectural composition, a lower risk to people, a larger number of material and building components used and higher safety standards to be achieved. The model is based on the FDS (Fire Dynamics Simulator) language, a simulation code for low-speed flows, focused on smoke, particle and heat transport by fire.
wos WOS:000340643600002
keywords Architectural design; computational fluid-dynamics; fire propagation; fire safety; smoke propagation.
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2013_167
id ecaade2013_167
authors Gokmen, Sabri
year 2013
title A Morphogenetic Approach for Performative Building Envelope Systems Using Leaf Venetian Patterns
doi https://doi.org/10.52842/conf.ecaade.2013.1.497
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 497-506
summary Recent developments in theory and technology in performance based design show an interest towards generative systems. In this paper a morphogenetic approach will be introduced that looks at Goethean morphology and leaf venation patterns. To instrumentalize this approach an algorithm will be introduced to generate various leaf venation patterns on complex mesh surfaces. As a case study, the paper tests the applicability of such system as performative algorithms for building envelopes. The role of simulation is to generate self-organizing forms and provide a framework for design development. The overall approach is to consider performance as a direct input to guide the computation of form at an early design stage.
wos WOS:000340635300052
keywords Performative façades; growth; morphology; goethe; simulation.
series eCAADe
email
last changed 2022/06/07 07:51

_id sigradi2013_238
id sigradi2013_238
authors Lima, Fernando; Vinícius Morais; Frederico Braida; Raiane Duque
year 2013
title Protótipo Virtual a partir da Plataforma BIM: Uma Base Digital de Dados para Estudos Simulativos de Cenários Ambientais e Mapeamento de Infra-estrutura [Virtual Prototype from the BIM platform: A digital Database for Environmental Simulation Studies and Infrastructure Mapping]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 297 - 301
summary In this article is presented some results of the studies and data obtained in the undergraduates’ research project linked to the Architecture and Urbanism curse of the Federal University of Juiz de Fora (UFJF), in which a digital evaluative approach of environmental performance of buildings in the campus is pursued. In this paper is reported the unfolding of this research project that aims to develop a virtual prototype in Building Information Modelling platform of a campus construction, and its application in environmental simulation studies as well as the management of the building´s information as-built.
keywords Virtual Prototype; Building Information Modeling; Simulation Studies
series SIGRADI
email
last changed 2016/03/10 09:55

_id ijac201311404
id ijac201311404
authors Park, Daekwon; Martin Bechthold
year 2013
title Designing Biologically-inspired Smart Building Systems: Processes and Guidelines
source International Journal of Architectural Computing vol. 11 - no. 4, 437-464
summary This paper investigates design processes of and guidelines for biologically-inspired smart building systems (BISBS). Within the functional and performance requirements of building systems, biologically-inspired design is explored as the key approach and smart technology as the enabling technology. The Soft Modular Pneumatic System (SMoPS) is developed as a design experiment in order to verify the effectiveness of the BISBS design process. Similarly to how independent cells coordinate with each other to undergo certain tasks in multicellular systems, the SMoPS consists of autonomous modules that collectively achieve assigned functions. Within the soft body of each SMoPS module, sensor, actuation, and control components are integrated which enables the module to kinetically respond to and interact with its environment. The modular design and hierarchical assembly logic contribute to creating a flexible as well as robust building system. Throughout the design process, prototyping, simulation, and animation are utilized as an iterative and diversified development method.
series journal
last changed 2019/05/24 09:55

_id caadria2013_140
id caadria2013_140
authors Park, Juhong and Takehiko Nagakura
year 2013
title A Thousand BIM – A Rapid Value-Simulation Approach to Developing a BIM Tool for Supporting Collaboration During Schematic Design
doi https://doi.org/10.52842/conf.caadria.2013.023
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 23-32
summary A typical architectural design project proceeds as collaboration among professionals who have different expertise, values and priorities. The collaboration is needed to make designs both rich yet feasible, but the professionally different ways of thinking can also be a block on the way of design development. This paper takes the example of the relationship between developers and architects, who tend to have different evaluation criteria, methods, and processes. A BIM-based tool, A Thousand BIM, is introduced as a means to quickly generate possible building typologies on a given project site, with computation of expected total values expressed in simple financial terms. Its aim is to help a group of heterogeneous professionals to communicate in the same language, articulate criteria and priorities in multiple perspectives, and share rapidly simulated evaluations of schematic design variations. The implemented evaluation process considers construction cost per square foot, land value, and sustainability as well as other soft design values such as views and accessibility. It can take various market data as inputs to cost calculation, and the weight to each of the design values is dynamically adjustable. A professional can explicitly set them, and share the criteria, priorities, and results of value simulations with others in an enhanced collaborative process.  
wos WOS:000351496100003
keywords BIM, Pro-forma, Design collaboration, Value simulation 
series CAADRIA
email
last changed 2022/06/07 08:00

_id ecaade2013_165
id ecaade2013_165
authors Simeone, Davide; Kalay, Yehuda E.; Schaumann, Davide and Hong, Seung Wan
year 2013
title Modelling and Simulating Use Processes in Buildings
doi https://doi.org/10.52842/conf.ecaade.2013.2.059
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 59-67
summary In this paper, we propose a new approach to simulating users’ behavior in yet un-built buildings. For this purpose, we have developed a model that connects two different representations: a formal representation of the building use, by means of a method borrowed from Business Process Modeling and Notation (BPMN) approach; and a game-engine based 3D virtual environment, where this process is effectively simulated and integrated with some autonomous behaviour of users/agents. The model has been applied to two test cases, where the activities of doctors, nurses, patients, and visitors in different hospitals were tracked, simulated, and reviewed by medical professionals for validation.
wos WOS:000340643600005
keywords Building use simulation; human behaviour modelling; BPMN; activity-based modelling; building performances prediction.
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2013_260
id sigradi2013_260
authors Wandersleben, Gerth; Rodrigo García Alvarado; Claudio Labarca Montoya; Cristian Muñoz Viveros
year 2013
title Visualización de Desempeños Ambientales de Viviendas en BIM [Visualization of Housing Environmental Performances in BIM]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 120 - 123
summary In order to promote a sustainable design in building information modeling systems (BIM), it proposes a color-code to mark the volume and rooms according geometric relationships defined by parametric environmental simulations. For suggest the estimated performance of the building and sectors, and encourage design adjustments to reduce energy demands with proper comfort. This approach is applied to single housing in temperate-humid climate based on records and analysis carried on in Concepción, Chile. Like a visual aid for designers to improve environmental performance of buildings.
keywords Building Information Modeling (BIM); Building Performance Simulation (BPS); Integrated Design; Housing
series SIGRADI
email
last changed 2016/03/10 10:03

_id ecaade2013_027
id ecaade2013_027
authors Etman, Omar; Tolba, Osama and Ezzeldin, Sherif
year 2013
title Double-Skin Façades in Egypt between Parametric and Climatic Approaches
doi https://doi.org/10.52842/conf.ecaade.2013.1.459
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 459-465
summary Daylight is a crucial element for indoor environment quality. Office buildings commonly use fully glazed façades to reflect a luxurious appearance and to maximize natural light at the expenses of high energy consumption due to cooling/heating. Double-skin façades are one of the solutions that improve the building efficiency while maintaining good natural lighting. This paper studies the impact of various perforated outer skins for non-sealed double-skin facades on light quality in prototypical office space in Egypt using parametric design. A traditional solution for light such as the Mashrabiya is taken as an inspiration for this study to generate different forms of perforated screens. The cases were analysed using light simulation tool and sorted by a genetic algorithm to show best 30 solutions offered by the design criteria. A methodology to achieve these objectives was suggested in this paper to reach better light quality in indoor spaces.
wos WOS:000340635300048
keywords Double-skin façades; parametric design; mashrabiya; genetic algorithms; illumination.
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia13_087
id acadia13_087
authors Jeong, WoonSeong; Kim, Jong Bum; Clayton, Mark J.; Haberl, Jeff S.; Yan, Wei
year 2013
title Visualization of Building Energy Performance in Building Information Models
doi https://doi.org/10.52842/conf.acadia.2013.087
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 87-92
summary This paper presents the results of research and development of Building Energy Simulation (BES) visualization methods. In this effort the authors used Building Information Modeling (BIM) Authoring Tools’ Application Programming Interface (API) to visualize BES results in BIM. We also used an external database to store and manage the object-based simulation results from a BES tool. Based on these methods, we created a prototype: Building Energy Performance Visualization (BEPV), which translates information from the result database to the Energy Performance Indicator (EPI) parameter in BIM. Using the prototype, when BIM models are created for building design, the building energy performance can be expressed visually as color-coding on the BIM, allowing users to see energy flows directly. The developed prototype lets architects use BIM as a common user interface for building design and performance visualization, and may improve their designs in early stages.
keywords building information model, information visualization, interdisciplinary design, performance based design, simulation
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:52

_id acadia13_101
id acadia13_101
authors Rahmani Asl, Mohammad; Zarrinmehr, Saied; Yan, Wei
year 2013
title Towards BIM-based Parametric Building Energy Performance Optimization
doi https://doi.org/10.52842/conf.acadia.2013.101
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 101-108
summary The demand for sustainable buildings with minimal environmental impact and efficient energy use is increasing. The most effective design decisions for sustainable design can be made in the early design phases, but appropriate tools to explore design alternatives and understand their impacts on building energy performance are not available at this stage of the project. The integration of Building Information Modeling (BIM) and parametric modeling is the new trend of building modeling, which can greatly benefit sustainable building design. This research introduces an innovative tool to facilitate integrated parametric BIM and to enhance its applications towards creative, sustainable building design through simulation and optimization. The created tool, Revit2GBSOpt, integrates parametric BIM and building energy performance simulation and enables designers to generate alternative options in BIM to explore the energy performance simulation results automatically. Finding the optimized solution, the BIM model will be updated.
keywords Tools and Interface, Building Information Modeling (BIM), Parametric Simulation, Performance-based Design, Sustainable Design
series ACADIA
type normal paper
email
last changed 2022/06/07 08:00

_id ecaade2013_043
id ecaade2013_043
authors Rua, Helena; Falcão, Ana Paula and Roxo, Ana Filipa
year 2013
title Digital Models – Proposal for the Interactive Representation of Urban Centres
doi https://doi.org/10.52842/conf.ecaade.2013.1.265
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 265-273
summary The idea of ‘city’ has now surpassed its physical concept. The emergence of the Internet and the growing development of information and communication technologies (ICT) have changed the behaviour of our society in the past decade and revolutionised the traditional ways of representing space. The classic 2D (floor plans, sections and elevations) and 3D representations have been gradually replaced by 3D digital models that can reproduce buildings and places in a virtual environment.3D digital models are tools that enable a wide range of applications in urban planning and management, especially in architectural and data documentation where they allow the analysis of theoretical scenarios such as: 1) representation of the past, considering the procedures needed to restore the heritage; 2) visualisation of the present, to enable dissemination and communication of the city as it is; and, 3) simulation of the future, with the model being used to visualise and experiment with architectural objects, even those at a design stage. The main contribution of this work is to present an urban application developed into a GeoBIM tool, ESRI City Engine Software (CE), that integrates GIS (Geographic Information Systems) and BIM (Building Information Modelling) concepts. Finally, to enhance its potential, three spatial analyses were conducted.
wos WOS:000340635300027
keywords 3D model; GIS – Geographic Information System; BIM – Building Information Modelling; shape grammars; spatial analysis.
series eCAADe
email
last changed 2022/06/07 07:56

_id acadia13_217
id acadia13_217
authors Steinfeld, Kyle; Levitt, Brendon
year 2013
title Dhour:A bioclimatic information design prototyping toolkit
doi https://doi.org/10.52842/conf.acadia.2013.217
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 217-226
summary The qualification of predicted building performance through quantitative methods is as challenging as it is crucial to the meeting of the mandate to design buildings better adapted to their bioclimatic conditions. Methods for the visualization of building performance data that have found success in the past struggle in the contemporary context of large computational data sets. While application of building performance simulation to architectural design is highly context-sensitive, existing approaches to the visualization of simulation results are generalized and provide the designer with a preconfigured battery of visualizations that are, by definition, not calibrated to specific questions or contexts. This paper presents a new prototyping visualization toolkit, developed for the Grasshopper (Rutten 2013) visual programming environment, which enables the situational development of information graphics. By enabling more nuanced and customizable views of complex data, the software described here offers designers an exploratory framework in contrast to the highly directed tools currently available. Two case studies of the application of this toolkit are then presented, the results of which suggest that a more open framework for the production of visualization graphics can more effectively assist in the design of buildings responsive to their bioclimatic environments.
keywords tools and interfaces, energy and performance, modeling and analysis, simulation tools, data visualization, information design
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id sigradi2022_51
id sigradi2022_51
authors Varsami, Constantina; Tsamis, Alexandros; Logan, Timothy
year 2022
title Gaming Engine as a Tool for Designing Smart, Interactive, Light-Sculpting Systems
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 617–628
summary Even though interactive (Offermans et.al., 2013), adaptive (Viani et.al., 2017), and self-optimizable (Sun et.al., 2020) lighting systems are becoming readily available, designing system automations, and evaluating their impact on user experience significantly challenges designers. In this paper we demonstrate the use of a gaming engine as a platform for designing, simulating, and evaluating autonomous smart lighting behaviors. We establish the Human - Lighting System Interaction Framework, a computational framework for developing a Light Sculpting Engine and for designing occupant-system interactions. Our results include a. a method for combining in real-time lighting IES profiles into a single ‘combined’ profile - b. algorithms that optimize in real-time, lighting configurations - c. direct glare elimination algorithms, and d. system energy use optimization algorithms. Overall, the evolution from designing static building components to designing interactive systems necessitates the reconsideration of methods and tools that allow user experience and system performance to be tuned by design.
keywords User Experience, Human-Building Interaction, Smart Lighting, Lighting Simulation, Gaming Engine
series SIGraDi
email
last changed 2023/05/16 16:56

_id ecaade2013r_013
id ecaade2013r_013
authors Verma, Sushant; Devadass, Pradeep
year 2013
title Adaptive [skins]: Responsive building skin systems based on tensegrity principles
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 155-170
summary The project investigates responsive building skin systems that adapt to the dynamic environmental conditions to regulate the internal conditions in a habitable space over different periods of time by exhibiting a state of motion and dynamism. Heat and Light are the primary parameters for regulation, leading to energy efficiency and dynamic spatial effects. Passive and active skins using shape memory alloys and pneumatic actuators are developed through investigations of smart systems that integrate smart materials and smart geometries. The precedents in this domain have rarely dealt with individually controlled multiple parameters of heat and light in a single system, which is attempted in this project. Owing to the complexity of the multi-parametric system, genetic algorithms are developed for system optimization and calibrated with physical prototypes at varied scales. The developed systems are tested against two distinct climatic models- New Delhi and Barcelona, and evaluated for performance, based on heat and light, which are quantified as solar gain and illuminance as principles, and daylight factor for evaluation purpose. The use of genetic algorithms makes the problem solving faster and accurate. New tool-sets are developed in the process by combining various digital tools, to create a real-time feedback and memory loop system.
keywords Adaptive architecture, Building skins, Genetic algorithms, Tensegrity, Smart materials
email
last changed 2013/10/07 19:08

_id ecaade2013_073
id ecaade2013_073
authors Both, Katherine; Heitor, Teresa and Medeiros, Valério
year 2013
title Assessing Academic Library Design: A Performance-Based Approach
doi https://doi.org/10.52842/conf.ecaade.2013.1.337
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 337-346
summary Academic Libraries (ALs) design concept has been under a changing process, precipitated by both internal needs and external pressures including changes in the societal context of education, the information services and documentation storage requirements. This paper is focused on a model of form and function to assess AL’ in use, in order to explore ways for better understanding their performance. The proposed model was developed within the scope of a wider research project and makes both use of Post-Occupancy Evaluation and of Space Syntax procedures in order to explore how the spatial configuration influences the performance and use of ALs space. It considers ALs building typology as spatial, physical and social systems, by: 1) measuring users satisfaction about how well the space supports their requirements; and 2) providing information on how architecture and spatial design support - enable and generate - flows of information, communication and knowledge.The analysis provides evidence suggesting that ALs’ spatial system influences study performance, patterns of use and co-presence of its users. The results of data inputs point out prospective strategies about space intervention.
wos WOS:000340635300035
keywords Academic libraries; functionality; users; evaluation; performance.
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2013_345
id sigradi2013_345
authors Calixto, Victor; Charles C. Vincent
year 2013
title Arquitetura Algorítmica: Processos e Ferramentas [ Algorithmic Architecture: Processes and Tools]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 362 - 365
summary This paper presents the results of an academic research in the field of parametric-generative design and through projective tests and processes using parametric tools and computational logic. Thus, five experiments for the region of the Terminal Bandeira Flag Square were set forth. From the urban guidelines and an object in common, it was a distinct possibility, where it was possible to analyze the advances and setbacks in the process of project development. The approach taken is an exploration of design processes that involve computational logic for formulating, exploring and creating architectural themes and its interfaces with other fields of knowledge: algorithmic architecture.
keywords Performance-based design; Parametric modeling; Simulation
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2013_061
id ecaade2013_061
authors Ciftcioglu, Ozer and Bittermann, Michael S.
year 2013
title Fusion of Perceptions in Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2013.2.335
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 335-344
summary A method for fusion of perceptions is presented. It is based on probabilistic treatment of perception, where perception quantifies the chance an unbiased observer sees an environmental object, and the associated probability can be interpreted as degree of awareness for the object. The approach uniquely accounts for the fact that final realization or remembrance of a scene in the brain may be absent or elusive, so that it is subject to probabilistic considerations. For objects that are to be perceived from multiple viewpoints, such as a sculpture in a museum, or a building in its urban context, the probabilistic approach uniquely defines the fusion of perceptions. This is accomplished by carrying out the probabilistic union of events. The computation is presented together with its geometric implications, which become rather intricate for multiple observers, whereas the computation is straight forward. The method is exemplified for two applications in architectural design at different scales, namely interior and urban design, indicating the generic nature as well as the large application potential of the method.
wos WOS:000340643600034
keywords Perception; vision modeling; architectural design; evolutionary search.
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2013_018
id ecaade2013_018
authors Coimbra, Eugénio and Romão, Luís
year 2013
title The Rehabilitation Design Process of the Bourgeois House of Oporto: Shape Grammar Simplification
doi https://doi.org/10.52842/conf.ecaade.2013.2.677
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 677-685
summary This study was accomplished in the context of a broader research to be developed in an ongoing PhD program in architecture. The purpose of this study is to give a perspective of the research progress and to present a shape grammar simplification that will be improved to assist the rehabilitation design process of the bourgeois house of Oporto.The typology of the bourgeois house of Oporto, built from the late sixteenth century until the early twentieth century, is dominant in the ancient fabric of the city and in need of rehabilitation. From the analysis of a representative sample of a moment of its evolution, it is possible to verify patterns and to define rules.This first approach intends to validate the use of shape grammars as a tool, able to assist the architect in the rehabilitation design process of the bourgeois house of Oporto.
wos WOS:000340643600070
keywords Design process; rehabilitation; shape grammars.
series eCAADe
email
last changed 2022/06/07 07:56

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