CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 606

_id sigradi2013_195
id sigradi2013_195
authors Azevedo da Costa e Mattos, Erica; Diego Fagundes da Silva; José Ripper Kós
year 2013
title Tecnologias Interativas e Processos de Criação: Experiências de Aprendizagem Transdisciplinares Associadas a um Hackerspace [Interactive Technologies and Creative Processes: Transdisciplinary Learning Experiences Associated with a Hackerspace]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 572 - 576
summary The article presents an experience of association between a hackerspace and a multidisciplinary design studio at the Department of Architecture and Urbanism of the Federal University of Santa Catarina, during two semesters. The Tarrafa Hacker Club members shared their collaborative environment with the students and tutors throughout the academic experiment. The hacker culture highlighted dynamic relations that connect people, information, tools and matter. This approach has suggested meaningful speculations about the future of architecture education and practice.
keywords Hackerspace; Multidisciplinarity; Creative process; Collaborative environment; Interactive technology
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia20_688
id acadia20_688
authors del Campo, Matias; Carlson, Alexandra; Manninger, Sandra
year 2020
title 3D Graph Convolutional Neural Networks in Architecture Design
doi https://doi.org/10.52842/conf.acadia.2020.1.688
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 688-696.
summary The nature of the architectural design process can be described along the lines of the following representational devices: the plan and the model. Plans can be considered one of the oldest methods to represent spatial and aesthetic information in an abstract, 2D space. However, to be used in the design process of 3D architectural solutions, these representations are inherently limited by the loss of rich information that occurs when compressing the three-dimensional world into a two-dimensional representation. During the first Digital Turn (Carpo 2013), the sheer amount and availability of models increased dramatically, as it became viable to create vast amounts of model variations to explore project alternatives among a much larger range of different physical and creative dimensions. 3D models show how the design object appears in real life, and can include a wider array of object information that is more easily understandable by nonexperts, as exemplified in techniques such as building information modeling and parametric modeling. Therefore, the ground condition of this paper considers that the inherent nature of architectural design and sensibility lies in the negotiation of 3D space coupled with the organization of voids and spatial components resulting in spatial sequences based on programmatic relationships, resulting in an assemblage (DeLanda 2016). These conditions constitute objects representing a material culture (the built environment) embedded in a symbolic and aesthetic culture (DeLanda 2016) that is created by the designer and captures their sensibilities.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id caadria2014_000
id caadria2014_000
authors Gu, Ning; Shun Watanabe, Halil Erhan, Matthias Hank Haeusler, Weixin Huang and Ricardo Sosa (eds.)
year 2014
title Rethinking Comprehensive Design: Speculative Counterculture
doi https://doi.org/10.52842/conf.caadria.2014
source Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, 994 p.
summary Rethinking Comprehensive Design—the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014)—emphasises a cross-disciplinary context to challenge the mainstream culture of computational design in architecture. It aims to (re)explore the potential of computational design methods and technologies in architecture from a holistic perspective. The conference provides an international forum where academics and practitioners share their novel research development and reflection for defining the future of computation in architectural design. Hosted by the Department of Design, Engineering and Management at the Kyoto Institute of Technology, CAADRIA 2014 presents 88 peer-reviewed full papers from all over the world. These high-quality research papers are complimented by 34 short work-in-progress papers submitted for the poster session of the conference. The conference proceedings were produced by a motivated team of volunteers from the CAADRIA community through an extensive collaboration. The 88 full papers rigorously double-blind reviewed by the dedicated International Review Committee (consisting of 74 experts), testify to CAADRIA’s highly respectable international standing. Call for abstracts sent out in July 2013 attracted 298 submissions. They were initially reviewed by the Paper Selection Committee who accepted 198 abstracts for further development. Of these, 118 full papers were eventually submitted in the final stage. Each submitted paper was then assessed by at least two members of the International Review Committee. Following the reviewers’ recommendations, 91 papers were accepted by the conference, of which 88 are included in this volume and for presentation in CAADRIA 2014. Collectively, these 88 papers define Rethinking Comprehensive Design in terms of the following research streams: Shape Studies; User Participation in Design; Human-Computer Interaction; Digital Fabrication and Construction; Computational Design Analysis; New Digital Design Concepts and Strategies; Practice-Based and Interdisciplinary Computational Design Research; Collaborative and Collective Design; Generative, Parametric and Evolutionary Design; Design Cognition and Creativity; Virtual / Augmented Reality and Interactive Environments; Computational Design Research and Education; and Theory, Philosophy and Methodology of Computational Design Research. In the following pages, you will find a wide range of scholarly papers organised under these streams that truly capture the quintessence of the research concepts. This volume will certainly inspire you and facilitate your journey in Rethinking Comprehensive Design.
series CAADRIA
last changed 2022/06/07 07:49

_id ecaade2013r_017
id ecaade2013r_017
authors Meghna, Saiqa I.; Chowdhury, Suvro S.
year 2013
title Contextual customization of design process. Design through the digital and the material
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 205-216
summary In contemporary world, digital technologies have initiated new architectural languages and have eased the way to communicate them directly from initial design phase to production facilities, allowing for the construction of complex geometries with the use of ever evolving techniques and tools. When the emergence of a substance depends on the material behavior, the design interest shifts towards the ‘formation’ instead of the ‘final form’. Regarding these the design procedures will be discussed from the premise where architecture will be perceived through an evolution process that deals with the coherent variables of elements and shifting parameters within a context. However, there are crucial questions about its application in the contexts which have lower access to contemporary technologies although digital technology has already influenced almost every aspects of the culture of the respective context. Besides, the huge production cost has limited its adaptability in many under developed and developing countries where the construction field relies mainly on traditional and low-tech methods. The paper is an effort to give attention on exploration of the new-found freedoms of material computation in close connection with the respective context by inventing new design processes, material applications and custom devices. It is the time to experiment with flexible, mobile and low-cost fabrication methods applicable to different scenarios while achieving the complexity of the contemporary architectural ge¬ometries. Thus an equal focus has to be given to speculate about projects that are site-specific, custom¬ized and adapted to local climatic conditions and technical know-how, in areas that traditionally have limited access to new technologies.
keywords Complex geometries, material behavior, custom devices, low-cost fabrication, design process
email
last changed 2013/10/07 19:08

_id ecaade2013r_016
id ecaade2013r_016
authors Sarnecky, William G.
year 2013
title Gulf materials traditions semantically reconsidered. A case study of three digital approaches in furniture design and fabrication
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 193-204
summary Oil-driven development and globalization in the Middle-Eastern Gulf Region in the 1970s induced a rupture in an already attenuated indigenous crafts and material culture. Simultaneously, it brought an influx of people from around the Middle East and beyond—creating a pan-Arabic cultural melting pot. The introduction of digital fabrication equipment at one university in the UAE has provided the opportunity to reconsider the region’s material traditions. Through a required furniture design course, and more recently an elective entitled Form, Furniture and Graphics, architecture, interior design and graphic design students have begun to grapple with the intersection of a critical design process and the needs of particular local cultural conditions. Students have utilized one (or more) of the following approaches to semantically and digitally reconsider Gulf material traditions: pattern paneling, text-based manipulations, morphing of historical typologies.
keywords Furniture; Digital; Fabrication; Paneling; Semantic
email
last changed 2013/10/07 19:08

_id ecaade2013_224
id ecaade2013_224
authors Xiong, Lu; Xiong, Wei and Zhang, Hongxia
year 2013
title Gulou Structure Grammar and its Computer Implementation
doi https://doi.org/10.52842/conf.ecaade.2013.2.725
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 725-733
summary Gulou is a type of building found in ethnic Dong people’s settlements in south west China. It plays a significant role in the traditional Dong architecture and shows both social and technical values. In the near future the technique as an intangible culture heritage would face the risk of extinction because of globalization. The paper argues that the use of formal grammar and computer tools could help the preservation and learning of the design knowledge of Gulou Structure and develop Gulou designs which would be adapted to modern needs. A shape grammar called Gulou Structure Grammar (GSG) and its computer implementation are made to achieve the goals of capturing the design knowledge of Gulou structure, generating new Gulou designs and promoting the education of Gulou building techniques.
wos WOS:000340643600075
keywords Gulou structure; shape grammar; parametric model; ethnic building technique.
series eCAADe
email
last changed 2022/06/07 07:57

_id ijac201310207
id ijac201310207
authors Abondano, David
year 2013
title The Return of Nature as an Operative Model: Decoding of Material Properties as Generative Inputs to the Form-Making Process
source International Journal of Architectural Computing vol. 11 - no. 2, 267-284
summary The abandonment of nature as an architectural model and the redefinition of the relationship between form and material were two of the main consequences of industrialization for modern architecture. While nature was replaced by the machine as a model for architecture, industrial production suppressed the craftsman's knowledge of the material and the associated techniques once essential to the form-making process. Thus, the replacement of nature as a model implied that principles once related to natural processes started to be seen as industrial values, i.e., the economy of means stopped being recognized as a quality related to natural form-making processes and became a demand of industrial production. Nowadays, material properties and nature are being reintroduced into architecture with the help of digital technologies; that is, the return of nature though computation. As a result, nature has become an operational model as opposed to the visual or iconic one it used to be; its inner qualities and processes are being decoded in order to inform the form-making process and foster innovative digital ornamentation.
series journal
last changed 2019/05/24 09:55

_id ecaade2013_235
id ecaade2013_235
authors Akküçük, Zeynep and Özkar, Mine
year 2013
title Ruling Im/Material Uncertainties
doi https://doi.org/10.52842/conf.ecaade.2013.2.305
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 305-314
summary Visual rules are powerful in loosely capturing the impact of material behavior on form in designer’s hands-on experimentation. They present a first step to translate the causal relations between material and form to computation without sacrificing the uncertainties in the designer’s interaction with the materials. This study investigates how to model the relation between material and form with visual rules so that the model embodies some of the phenomenological aspects of reality, rather than merely reproducing it.
wos WOS:000340643600031
keywords Digital materiality; physics-based modeling; abstractions; visual schemas; shape studies.
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2013_262
id caadria2013_262
authors Alston, Mark E.
year 2013
title Space Emergent Field
doi https://doi.org/10.52842/conf.caadria.2013.715
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 715-724
summary Architecture has always been founded upon ideologies. However could the influence of human interactions create a new perspective for space form evolution? To create a spatial adaptive system, to the influence of culture and behaviour of human being? The output of this spatial system is the determination of optimised values for spatial configurations by biomolecular, self-assembly computation for emergent spatial forms.  
wos WOS:000351496100070
keywords Spatial, Adaptive, Biomolecular computations, Self-assembly 
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2013_183
id sigradi2013_183
authors Andino, Dulce; Sheng-Fen Chien
year 2013
title Embedding Shape Grammars in a Parametric Design Software
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 202 - 206
summary The Garifuna are a group of people that live on the northern coast of Honduras and the coast of Belize. They have a very distinct and vibrant culture. Minority cultures are currently absorbed by mainstreamed cultures and the Garifuna ethnicity is directly influenced by this phenomenon. In this research it is of special concern to encapsulate Garifuna vernacular architecture by means of shape grammars. The research provides a clear documentation of the grammars implemented in Grasshopper, as well as discusses about the issues of embedding shape grammars in the Rhino/Grasshopper environment.
keywords Garifuna; shape grammar; Parametric shape grammars; Grasshopper
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2013_069
id ecaade2013_069
authors Araneda, Claudio
year 2013
title The Jacobs´ Urban Lineage Revisited
doi https://doi.org/10.52842/conf.ecaade.2013.2.355
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 355-363
summary Since the almost simultaneous publication of Kevin Lynch and Jane Jacobs´ seminal and pioneer urban manifestos, the discipline has been increasingly permeated by what could be rightly called the phenomenological impulse. While sharing methodological principles, however, they represent two very distinct approaches to the study of urban matters, a distinction rooted on their chosen object of study. The drawing of this distinction constitutes this research´s point of departure. Its fundamental aim is to help further the development of what we characterize as the Jacobs´s lineage of urban thought. To this end, the paper outlines methodological rudiments for the development of a methodological tool that would allow the beginning of a systematic study of the patterns of people´s presence and absence in urban space (streets). We call it Urban Polaroid. This work is part of a government funded (fondecyt 11110450) project.
wos WOS:000340643600036
keywords Urban phenomenon; phenomenology; Urban Polaroid; space syntax; Jane Jacobs.
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2013_068
id ecaade2013_068
authors Attia, Shady and Andersen, Marilyne
year 2013
title Measuring the Usability, Efficiency and Effectiveness of CAAD Tools and Applications
doi https://doi.org/10.52842/conf.ecaade.2013.1.147
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 147-155
summary Computer Aided Architectural Design (CAAD) decisions and judgments have been at the heart of architectural design practice. Despite the increasing popularity of computer aided design applications, measuring the decision making of designers empirically remains elusive. Past research claiming usefulness of the CAD has relied largely on anecdotal or case studies that are vulnerable to bias. The study reviews results of prior investigations. The relatively few laboratory experiments report hardly any empirical results regarding the measurement of CAD decision making. The study provides an overview of the literature of existing measurement methods that have been used in psychology and neuroscience to assess individual variations in design making, and highlight these different measurement methods’ strengths and weaknesses. We conclude with a comparative evaluation of the different measures and provide suggestions regarding their constructive use in building realistic theories of designer’s decision making measurement.
wos WOS:000340635300014
keywords Measurement; usability; efficiency; effectiveness; CAAD.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_081
id ecaade2013_081
authors Baharlou, Ehsan and Menges, Achim
year 2013
title Generative Agent-Based Design Computation
doi https://doi.org/10.52842/conf.ecaade.2013.2.165
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 165-174
summary Agent-based systems have been widely investigated in simulation and modeling. In this paper, it is proposed that agent-based systems can also be developed as generative systems, in which different aspects of performative design can be defined as separate drivers in a proper computational framework. In this manner constrained generating procedures (CGP’s) are studied to integrate the discrete design processes into one system. Subsequently, this generative agent-based design tool is accompanied with generating and constraining mechanism which are informed by material characteristics and fabrication constraints, bringing to the forefront emergent complexity.
wos WOS:000340643600016
keywords Computational design; agent-based system; robotic fabrication; constrained generating procedures (CGP’s).
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2013_381
id sigradi2013_381
authors Baltazar, Ana Paula; José dos Santos Cabral Filho; Mateus de Souza van Stralen; Guilherme Ferreira de Arruda; Estevam Quintino Gomes Junior; Laís Rodrigues Pizano; Fabiano Nardy de Moraes;
year 2013
title Interface de Eletrônica e Objeto Interativo como Introdução ao Knowledge Based Design [Eletronic Interface and Interactive Object as Knowledge Based Design Introduction]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 608 - 612
summary This paper discusses the evolution of an interface used to introduce eletronics in the foundation design course at the School of Architecture at Universidade Federal de Minas Gerais, Brazil. The use of this interface by the students triggers the discussion of the possibilities of new technologies in architecture and initiates a tactical learning process in which the students are responsible for the very content they are learning. This interface introduces the discussion of interactivity and indeterminism, crucial to the development of the two main works of the course: an individual interactive object and an urban interactive intervention in group.
keywords Eletronics; Interface; Interactive object; Learning process; Mathetics
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_390
id sigradi2013_390
authors Banda, Pablo; Juan Eduardo Subercaseaux
year 2013
title Meta-patrones Morfogenéticos: Propuesta de Framework para Arquitecturas Generativas Basadas en Desempeño [Morphogenetic Meta-Patterns: A framework proposal for Performance-Generated Architectures]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 253 - 257
summary Architecture and Technology’s relationship nowadays has arrived to multi-disciplinary practices; they are growing exponentially while keeping away from to architectural discourse, are remarkable for its expressive power and the ability to solve complex problems. This opens the possibility for the generation of the organic, a path discarded by the Modern Movement in the past.Our approach explores three active premises called Morphogenetic Meta-Patterns: discrete processes (systemic guidelines) for the development of performance-based generative systems. These processes arise from Generative Design and their associated paradigms in the creation of a Framework between architecture and related disciplines.
keywords Design of parametric systems; Part-to-whole debate; Generative design
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2013_214
id ecaade2013_214
authors Barros, Pedro; Beirão, José and Duarte, José Pinto
year 2013
title The Language of Mozambican Slums
doi https://doi.org/10.52842/conf.ecaade.2013.2.715
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 715-724
summary A shape grammar was developed for analyzing the evolution of Maputo´s slums with the strategic objective of capturing the evolution of house types and understanding the social agreements behind the spatial relations of their house elementary spaces in order to reuse such rules for the purpose of rehabilitation. This paper shows preliminary results of the research and aims at developing, based on the resulting grammars, a parametric tool able to execute morphological analyses, simulations and generate improved design solutions for the qualification of Maputo´s informal settlements.
wos WOS:000340643600074
keywords Shape grammars; urbanism; computation; regeneration; informal settlements.
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia13_121
id acadia13_121
authors Beites, Steven
year 2013
title Morphological Behavior of Shape Memory Polymers Toward a Deployable, Adaptive Architecture
doi https://doi.org/10.52842/conf.acadia.2013.121
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 121-128
summary Shape-memory polymers (SMPs) are an emerging class of “smart materials” that have dual-shape capability. They are able to undergo significant deformation when exposed to an external stimulus such as heat or light. SMPs have been widely investigated within the biomedicine and aerospace industries; however, their potential has yet to be explored within an architectural framework. The research presented in this paper begins an investigation into the morphological behavior ofSMPs toward a deployable, adaptive architecture. The structure’s ease of assembly, compact storage, transportability and configurable properties offer promising applications in emergency and disaster relief shelters, lightweight recreational structures and a variety of other applications in the temporary construction and aerospace industry. This paper explores the use of SMPs through the development of a dynamic actuator that links a series of interconnected panels creating overall form to a self-standing structure. The shape-shifting behavior of the SMP allows the dynamic actuator to become flexible when storage and transportability are required. Alternatively, when exposed to the appropriate temperature range, the actuator is capable of returning to its memorized state for on-site deployment. Through a series ofprototypes, this paper will provide a fundamental understanding of the SMP’s thermo-mechanicalproperties toward deployable, adaptive architecture.
keywords next-generation technology, smart materials, shape-memory polymers, material analysis, smart assemblies, dynamic actuator, soft architecture
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:54

_id ecaade2013_036
id ecaade2013_036
authors Bernhard, Mathias
year 2013
title Frequency Analysis of Wood Textures
doi https://doi.org/10.52842/conf.ecaade.2013.1.597
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 597-603
summary “Frequency analysis of wood textures” presents the application of Fourier analysis to translate images of wood textures to the frequency domain. With this encoding, a lot more details can be captured by the same amount of data points than with other descriptions in the spatial domain. A small set of overlapping waves with different frequencies, magnitudes and phase angles allows to characterize the main features of the wood’s grain texture and to quantify and classify different samples. The sample’s color information is thereby enhanced with an array of direction vectors, describing the local orientation distribution.
wos WOS:000340635300062
keywords Wood; Fourier analysis; pattern recognition; information theory.
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2016_672
id sigradi2016_672
authors Bianchi, Alejandra S.; Tripaldi, Gustavo A.; Pintos, Gladis E.; Iturriaga, José R.; Vargas, Sergio D.
year 2016
title Impacto del mundo digital sobre las representaciones gráficas del dise?o arquitectónico. La experiencia en el Taller Virtual de Arquitectura IV-UPC-UNNE [Digital world impact over the graphics representations of the architectural design. The experience in the virtual workshop of architecture IV-UPC-UNNE]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.123-128
summary The present work explains the preliminary results of the Research project that the authors are working on to know the way in which the architecture students of the UNNE represent the architectural object with analogues and digital methods. It wants to express the impact of the digital world over the representations through cross sections in five moments of their formation (beginner’s level, first, second, fourth and sixth years) in the school calendars 2013 to 2016. This qualitative research, descriptive and explanatory, expands in the virtual workshop, an innovative and unique experience of a collaborative workshop between the subjects of Architecture IV of different Universities.
keywords Graphic Representation, Architectural Design, Virtual Workshop
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2013_023
id ecaade2013_023
authors Biloria, Nimish and Chang, Jia-Rey
year 2013
title Hyper-Morphology
doi https://doi.org/10.52842/conf.ecaade.2013.1.529
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 529-537
summary Hyper-Morphology is an on-going research outlining a bottom-up evolutionary design process based on autonomous cellular building components. The research interfaces critical operational traits of the natural world (Evolutionary Development Biology, Embryology and Cellular Differentiation) with Evolutionary Computational techniques driven design methodologies. In the Hyper-Morphology research, genetic sequences are considered as sets of locally coded relational associations between multiple factors such as the amount of components, material based constraints, and geometric adaptation/degrees of freedom based adaptation abilities etc, which are embedded autonomously within each HyperCell component. Collective intelligence driven decision-making processes are intrinsic to the Hyper-Morphology logic for intelligently operating with autonomous componential systems (akin to swarm systems). This subsequently results in user and activity centric global morphology generation in real-time. Practically, the Hyper-Morphology research focuses on a 24/7 economy loop wherein real-time adaptive spatial usage interfaces with contemporary culture of flexible living within spatial constraints in a rapidly urbanizing world.
wos WOS:000340635300055
keywords Evo-devo; cellular differentiation; self-organization; evolutionary computation; adaptive architecture.
series eCAADe
email
last changed 2022/06/07 07:54

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 30HOMELOGIN (you are user _anon_254134 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002