CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 611

_id cf2013_295
id cf2013_295
authors Markova, Stanimira; Christoph Langenhan, Peter Russell, and Frank Petzold
year 2013
title Building Elements Re-usability Optimization - Design Decision Support Using a Case-Base of Building Information Models and Semantic Fingerprints
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 295-305.
summary The complexity of the requirements on buildings is continuously increasing and thus, often confronting designers with interdisciplinary problems, reaching far beyond the traditional challenges and methods of architecture and engineering. Moreover, designers are often required to take decisions, when most of the information and knowledge is still missing or to be generated. In the context of sustainable building design, the re-usability of building elements and the optimisation for exchangeability is crucial for the achievement of two of the main goals: efficient use of material resources and waste reduction. The scope of this work in progress is describing requirements for case-based decision support in order to optimise building element re-usability, create an analysis of explicit re-usability indicators (e.g. “connection liberation”, “modularity” or “life span collision”) and to identify retrieval strategies. A proposal to support decision making processes by retrieving existing design solutions graph representations as well as the use of building information models are also described.
keywords case-based reasoning, sustainable design, early design stage support, building information modelling
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ecaade2013_043
id ecaade2013_043
authors Rua, Helena; Falcão, Ana Paula and Roxo, Ana Filipa
year 2013
title Digital Models – Proposal for the Interactive Representation of Urban Centres
doi https://doi.org/10.52842/conf.ecaade.2013.1.265
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 265-273
summary The idea of ‘city’ has now surpassed its physical concept. The emergence of the Internet and the growing development of information and communication technologies (ICT) have changed the behaviour of our society in the past decade and revolutionised the traditional ways of representing space. The classic 2D (floor plans, sections and elevations) and 3D representations have been gradually replaced by 3D digital models that can reproduce buildings and places in a virtual environment.3D digital models are tools that enable a wide range of applications in urban planning and management, especially in architectural and data documentation where they allow the analysis of theoretical scenarios such as: 1) representation of the past, considering the procedures needed to restore the heritage; 2) visualisation of the present, to enable dissemination and communication of the city as it is; and, 3) simulation of the future, with the model being used to visualise and experiment with architectural objects, even those at a design stage. The main contribution of this work is to present an urban application developed into a GeoBIM tool, ESRI City Engine Software (CE), that integrates GIS (Geographic Information Systems) and BIM (Building Information Modelling) concepts. Finally, to enhance its potential, three spatial analyses were conducted.
wos WOS:000340635300027
keywords 3D model; GIS – Geographic Information System; BIM – Building Information Modelling; shape grammars; spatial analysis.
series eCAADe
email
last changed 2022/06/07 07:56

_id ijac201310103
id ijac201310103
authors Bollmann, Dietrich and Alvaro Bonfiglio
year 2013
title Design Constraint Systems - A Generative Approach to Architecture
source International Journal of Architectural Computing vol. 11 - no. 1, 37-63
summary Generative Architectural Design permits the automatic (or semiautomatic) generation of architectural objects for a wide range of applications, from archaeological research and reconstruction to digital sketching. In this paper the authors introduce design constraint systems (DCS), their approach to the generation of architectural design with the help of a simple example: The development of the necessary formalisms to generate a family of architectural designs, i.e. simple houses and pagodas. After explaining the formal system the authors introduce an approach for the generation of complex form based on the application of transformations and distortions.Architecture is bound by the constraints of physical reality: Gravitation and the properties of the used materials define the limits in which architectural design is possible. With the recent development of new materials and construction methods however, the ways in which form and physics go together get more complicated. As a result, the shapes of architecture gain more liberty, and more and more complex shapes and structures become possible.While these advances allow for new ways of architectural expression, they also make the design process much more challenging. For this reason new tools are necessary for making this complexity manageable for the architect and enable her to play and experiment with the new possibilities of complex shapes and structures. Design constraint systems can be used as tool for experimentation with complex form. Therefore, the authors dedicate the final part of this paper to a concise delineation of an approach for the generation of complex and irregular shapes and structures. While the examples used are simple, they give an idea of the generality of design constraint systems: By using a two-component approach to the generation of designs (the first component describes the abstract structure of the modelled objects while the second component interprets the structure and generates the actual geometric forms) and allowing the user to adjust both components freely, it can be adapted to all kind of different architectural styles, from historical to contemporary architecture.
series journal
last changed 2019/05/24 09:55

_id caadria2013_098
id caadria2013_098
authors Park, Jong Jin and Bharat Dave
year 2013
title Bio-Inspired Adaptive Stadium Façades – An Evolution-Based Design Exploration
doi https://doi.org/10.52842/conf.caadria.2013.107
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 107-116
summary Our research focuses on bio-inspired evolutionary design based on genetic algorithms to explore façade surfacesthat improve adaptivity and solar performance of stadium design during the early stages of design development. This paper describes prototype implementation of an automated computer design system, its architecture, and initial results. Our approach highlights importance of early exploration of architectural geometries by rapidly narrowing down optimised design solutions within an infinite search space of possible design solutions. Additionally, the prototype supports automatic generation of design variations and demonstrates potential use of genetic algorithms as a means to constrained design exploration.  
wos WOS:000351496100011
keywords Adaptive façades, Evolutionary design, Genetic algorithm, Performance simulations 
series CAADRIA
email
last changed 2022/06/07 08:00

_id caadria2013_220
id caadria2013_220
authors Chaszar, André and José Nuno Beirão
year 2013
title Feature Recognition and Clustering for Urban Modelling – Exploration and Analysis in GIS and CAD
doi https://doi.org/10.52842/conf.caadria.2013.601
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 601-610
summary In urban planning exploration and analysis assist the generation, measurement, interpretation and management of the modelled urban environments. This frequently involves categorisation of model elements and identification of element types. Such designation of elements can be achieved through attribution (e.g. ‘tagging’ or ‘layering’) or direct selection by model users. However, for large, complex models the number and arrangement of elements makes these approaches impractical in terms of time/effort and accuracy. This is particularly true of models which include substantial numbers of elements representing existing urban fabric, rather than only newly generated elements (which might be automatically attributed during the generation process). We present methods for identification and categorisation of model elements in models of existing and proposed urban agglomerations. We also suggest how these methods can enable exploration of models, discovery of identities and relationships not otherwise obvious, and acquisition of insights to the models’ structure and contents which are not captured, and may even be obscured, by manual selection or automated pre-attribution.  
wos WOS:000351496100059
keywords City information modelling, Data mining, Feature recognition, Geometric-content-based-search, Urban typologies 
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2013_198
id caadria2013_198
authors Chee Zong Jie and Patrick Janssen
year 2013
title Exploration of Urban Street Patterns – Multi-Criteria Evolutionary Optimisation Using Axial Line Analysis
doi https://doi.org/10.52842/conf.caadria.2013.695
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 695-704
summary In urban design, researchers have developed techniques to automate both the generation and evaluation of urban street patterns. In most cases, these approaches are investigated in isolation from one another. Recently, a number of researchers have attempted to couple these approaches, in order to enable larger numbers of street patterns to be generated and evaluated in an iterative loop. However, to date, the possibility of fully automating the generative-evaluative loop using optimisation algorithms has not been explored. This research proposes an explorative design method in which urban street patterns can be optimised for multiple conflicting performance criteria. The optimisation process uses evolutionary algorithms to evolve populations of design variants by iteratively applying three key procedures: development, evaluation, and feedback. For development, a generative technique is proposed for constructing street patterns. For evaluation, various performance measures are used, including in particular Space Syntax based Axial Line analysis. For feedback, a Pareto-ranking algorithm is used that ranks street patterns according to multiple criteria. The proposed method is demonstrated using an abstract scenario in which orthogonal street patterns are evolved for a small urban area.  
wos WOS:000351496100068
keywords Axial line analysis, Generative modelling, Evolutionary algorithms, Decision chain encoding, Urban street patterns 
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2013_350
id sigradi2013_350
authors de Freitas Pires, Janice; Carolina Machado Alves; Luisa dalla Vecchia; Adriane Borda Almeida da Silva; Ana Paula Dametto
year 2013
title Padrões de Simetrias e Recursão em Ladrilhos Hidráulicos e Bandeiras: Exercícios Didáticos e Construção de Conhecimento Sobre Patrimônio Histórico [Symmetry and Recursion Patterns in Hydraulic Tiles and Fanlights: Didactic Exercises and Building Knowledge about Historic Heritage]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 595 - 599
summary This paper describes activities of analysis and composition of patterns based on architectural elements of buildings of historic heritage. During two separate workshops, which used a method previously established, the rules of symmetry and recursion were recognized in the geometry of these architectural elements and new patters were created through dynamic processes of digital representation. Such activities can stimulate the students´ capacity of recognizing design actions, contributing to their perception of the design problems and, thus, to the knowledge for design practice.
keywords Symmetry and recursion patterns; Historic heritage; Architectural elements; Digital graphic representation
series SIGRADI
email
last changed 2016/03/10 09:50

_id acadia13_301
id acadia13_301
authors Dierichs, Karola; Menges, Achim
year 2013
title Aggregate Architecture: Simulation Models for Synthetic Non-convex Granulates
doi https://doi.org/10.52842/conf.acadia.2013.301
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 301-310
summary Aggregate Architectures challenge the common notion of architectural structures as being immutable, permanent and controllable. Aggregate Architectures are understood as material systems consisting of large masses of granules—designed or natural—interacting with each other only through loose, frictional contact. As a consequence, they take the realm of structural stability and architectural planning into entire re-configurability and into merely probable predictions of their prospective behavior. This renders them relevant within the paradigm of Adaptive Architecture.The challenge to the designer is to move away from thinking in terms of clearly defined local and global assembly systems and to acquire tools and modes of design that allow for observation and interaction with the evolving granular architectures. In this context, the focus of the presented researchproject is on the relevance of mathematically based simulations as tools of investigation and design.The paper introduces the field of Aggregate Architectures. Consequently experimental and simulation methods for granulates will be outlined and compared. Different modeling and collision-detection methods for non-convex particles are shown and applied in benchmarking simulations for a full-scale architectural prototype. The potential for micro-mechanical simulation analysis within architectural applications are demonstrated and further areas of research outlined.
keywords Tools and Interfaces; aggregate architecture, designed granular matter, discrete element modeling, non-convex particles
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

_id caadria2013_001
id caadria2013_001
authors Doelling, Max C. and Ben Jastram
year 2013
title Daylight Prototypes: From Simulation Data to Four-Dimensional Artefact-Physical Metrics  Models in Sustainable Design Education
doi https://doi.org/10.52842/conf.caadria.2013.159
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 159-168
summary The increasing use of building performance simulation in architectural design enriches digital models and derived prototyping geometries with performance data that makes them analytically powerful artefacts serving sustainable design. In our class “Parametric Design”, students perform concurrent thermal and daylight optimization during the architectural ideation process, employing digital simulation tools, and also utilize rapid prototyping techniques to produce process artefacts and whole-building analysis models with climate-based day-light metrics physically embedded. Simulation metrics are merged with prototyping geometries to be output on a colour-capable Zprinter; the resultant hybrid artefacts simultaneously allow three-dimensional formal as well as whole-year daylight performance evaluation, rendering analysis scope four-dimensional. They embody a specific epistemological type that we compare to other model instances and posit to be an example of multivalent representation, a formal class that aids knowledge accretion in  workflows and allows designers to gain a physically reframed understanding of geometry-performance relationships.
wos WOS:000351496100016
keywords Rapid prototyping, Building performance modelling, Daylight simulation, Physical data models, Design representation 
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2013_184
id ecaade2013_184
authors Fraguada, Luis; Girot, Christophe and Melsom, James
year 2013
title Ambient Terrain
doi https://doi.org/10.52842/conf.ecaade.2013.1.433
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 433-438
summary ‘Ambient Terrain’ explores the application of large-scale, sensor-based site analysis. The research develops various techniques dealing with the logging, storage, retrieval, analysis, and representation of sensor and image-based data. These techniques could be utilized in concert with traditional site preparation and site information gathering processes, and could arguably serve to reevaluate the site preparation process altogether in a manner which not only focuses on terrestrial data, but also on metrics which are dynamic and multidimensional.The research proposes direct applications for urban space and the built environment, in the modes of site appraisal, design and the generation of new spatial strategies.
wos WOS:000340635300045
keywords Unmanned Aerial Vehicle; sensor data logging, ambient site analysis, UAV data collection; photogrammetry, stereophotogrammetry.
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2014_000
id caadria2014_000
authors Gu, Ning; Shun Watanabe, Halil Erhan, Matthias Hank Haeusler, Weixin Huang and Ricardo Sosa (eds.)
year 2014
title Rethinking Comprehensive Design: Speculative Counterculture
doi https://doi.org/10.52842/conf.caadria.2014
source Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, 994 p.
summary Rethinking Comprehensive Design—the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014)—emphasises a cross-disciplinary context to challenge the mainstream culture of computational design in architecture. It aims to (re)explore the potential of computational design methods and technologies in architecture from a holistic perspective. The conference provides an international forum where academics and practitioners share their novel research development and reflection for defining the future of computation in architectural design. Hosted by the Department of Design, Engineering and Management at the Kyoto Institute of Technology, CAADRIA 2014 presents 88 peer-reviewed full papers from all over the world. These high-quality research papers are complimented by 34 short work-in-progress papers submitted for the poster session of the conference. The conference proceedings were produced by a motivated team of volunteers from the CAADRIA community through an extensive collaboration. The 88 full papers rigorously double-blind reviewed by the dedicated International Review Committee (consisting of 74 experts), testify to CAADRIA’s highly respectable international standing. Call for abstracts sent out in July 2013 attracted 298 submissions. They were initially reviewed by the Paper Selection Committee who accepted 198 abstracts for further development. Of these, 118 full papers were eventually submitted in the final stage. Each submitted paper was then assessed by at least two members of the International Review Committee. Following the reviewers’ recommendations, 91 papers were accepted by the conference, of which 88 are included in this volume and for presentation in CAADRIA 2014. Collectively, these 88 papers define Rethinking Comprehensive Design in terms of the following research streams: Shape Studies; User Participation in Design; Human-Computer Interaction; Digital Fabrication and Construction; Computational Design Analysis; New Digital Design Concepts and Strategies; Practice-Based and Interdisciplinary Computational Design Research; Collaborative and Collective Design; Generative, Parametric and Evolutionary Design; Design Cognition and Creativity; Virtual / Augmented Reality and Interactive Environments; Computational Design Research and Education; and Theory, Philosophy and Methodology of Computational Design Research. In the following pages, you will find a wide range of scholarly papers organised under these streams that truly capture the quintessence of the research concepts. This volume will certainly inspire you and facilitate your journey in Rethinking Comprehensive Design.
series CAADRIA
last changed 2022/06/07 07:49

_id caadria2013_042
id caadria2013_042
authors Kaijima, Sawako; Roland Bouffanais and Karen Willcox
year 2013
title Computational Fluid Dynamics for Architectural Design
doi https://doi.org/10.52842/conf.caadria.2013.169
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 169-178
summary Computational Fluid Dynamics (CFD) is a cost-effective, well-known technique widely employed in industrial design. While indoor analysis can be achieved via CFD, Wind Tunnel Testing (WTT) is still the prevailing mode of analysis for outdoor studies. WTT is often only performed a few times during the course of a building design/construction cycle and primarily for verification purposes. This paper presents a cross-disciplinary research initiative aiming to make CFD understandable and accessible to the architecture community. Our particular interest is in the incorporation of CFD into the early stages of architectural design. Many critical decisions, including those pertaining to building performance, are made during these stages, and we believe access to wind/airflow information during these stages will help architects make responsible design decisions. As a first step, we designed a passive cooling canopy for a bus stop based on the equatorial climatic conditions of Singapore where wind/airflow was a driving factor for geometry generation. We discuss our strategies for overcoming the two bottlenecks we identified when utilising CFD for this framework: mesh generation and result comprehension/visualisation.  
wos WOS:000351496100017
keywords CFD, Simulation, Visualization, Concept design 
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2013_087
id caadria2013_087
authors Lee, Jung Hoon and Atsuko Kaga
year 2013
title Visual Analysis of the Relation Between Concentrated Districts of Knowledge-Based Industries and Third Places in Osaka City
doi https://doi.org/10.52842/conf.caadria.2013.581
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 581-589
summary Recently, as the changes in the economic structure, service industries have become an important factor of the urban regeneration.  Especially, Knowledge-based industry is garnering attention as an engine of urban economics. Urban present condition such as location of Knowledge-based industry visualization and analysis are main issues for people as well as policymakers, urban planner and designers. This paper presents analysis of the spatial characteristics of the distribution and spatial concentration of Knowledge-based Industry, specifically Business-support Services. Furthermore, this paper is intended to describe examination of the visual relation between spatial conditions and configuration by visualization using GIS and space syntax analysis. This paper shows that business support services are likely to concentrate in specific places. Results of this study show that each type of business support services is concentrated in different districts. Results show that creative design industries are located near the park, riverfront, and such third places with high integration and connectivity with the street by space syntax analysis. Results show that concentrated districts of creative design companies at inner block show relatively high local integration values and connectivity. This study elucidates how industrial concentration and spatial configuration can be ascertained visually.  
wos WOS:000351496100057
keywords Spatial analysis, Knowledge-based industry, Third place, GIS, Space syntax 
series CAADRIA
email
last changed 2022/06/07 07:51

_id ijac201310202
id ijac201310202
authors Leidi, Michele; Arno Schlüter
year 2013
title Exploring Urban Space: Volumetric Site Analysis for Conceptual Design in the Urban Context
source International Journal of Architectural Computing vol. 11 - no. 2, 157-182
summary This paper proposes a set of new analytic and visualization methods for conceptual design in the urban context. The methodology is based on the discretization of the urban site into a volumetric grid of points. For each of these points, different physical properties such as solar radiation, airflow, and visibility are computed. Subsequently interactive visualization techniques allow the observation of the site at a volumetric, directional and dynamic level, making visible information that is typically invisible. Several case-studies demonstrate how this allows to generate suggestions, for example, for the definition of the form of a building or for the rationalization of its surfaces. This approach aims at developing a conceptual design process that allows the fusion of active technologies, passive methods, and expressive aspects, in cohesive concepts able to embrace and exploit the diversities of an urban site.
series journal
last changed 2019/05/24 09:55

_id ecaade2013_132
id ecaade2013_132
authors Li, Di; Knight, Michael and Brown, Andre
year 2013
title A Parametric Recreation of Traditional Chinese Architecture
doi https://doi.org/10.52842/conf.ecaade.2013.2.697
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 697-703
summary This paper presents the current state of progress investigating the possibility of modelling traditional Chinese architecture using parametrics based on the two rule books. This builds on the work of producing systematic analysis on both rule books and contributing knowledge from extant buildings. The case study target is the floor plan described in Ying Zao Fa Shi. Discussion and future works are suggested at the end.
wos WOS:000340643600072
keywords Parametric modelling, traditional Chinese architecture, Ying Zao Fa Shi, Kung-ch’eng tso-fa tse-le, floor plan.
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2013_075
id ecaade2013_075
authors Mohammed-Amin, Rozhen K.; von Mammen, Sebastian and Boyd, Jeffrey E.
year 2013
title ARCS Architectural Chameleon Skin
doi https://doi.org/10.52842/conf.ecaade.2013.1.467
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 467-475
summary Traditionally, interactivity in architecture has been suppressed by its materiality. Building structures that can transform and change themselves have been the dream of many architects for centuries. With the continuous advancements in technology and the paradigm shift from mechanics to electronics, this dream is becoming reality. Today, it is possible to have building facades that can visually animate themselves, change their appearance, or even interact with their surroundings. In this paper, we introduce Architectural Chameleon Skin (ARCS), an installation that has the ability to transform static, motionless architectural surfaces into interactive and engaging skins. Swarm algorithms drive the interactivity and responsiveness of this “virtual skin”. In particular, the virtual skin responds to colour, movements, and distance of surrounding objects. We provide a comprehensive description and analysis of the ARCS installation.
wos WOS:000340635300049
keywords Interactive architecture; responsive facade; swarm-based projection; virtual skin; interactive installation.
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2013_278
id ecaade2013_278
authors Oxman, Neri; Laucks, Jared; Kayser, Markus; Gonzalez Uribe, Carlos David and Duro-Royo, Jorge
year 2013
title Biological Computation for Digital Design and Fabrication
doi https://doi.org/10.52842/conf.ecaade.2013.1.585
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 585-594
summary The formation of non-woven fibre structures generated by the Bombyx mori silkworm is explored as a computational approach for shape and material optimization. Biological case studies are presented and a design approach for the use of silkworms as entities that can “compute” fibrous material organization is given in the context of an architectural design installation. We demonstrate that in the absence of vertical axes the silkworm can spin flat silk patches of variable shape and density. We present experiments suggesting sufficient correlation between topographical surface features, spinning geometry and fibre density. The research represents a scalable approach for optimization-driven fibre-based structural design and suggests a biology-driven strategy for material computation.   
wos WOS:000340635300061
keywords Biologically computed digital fabrication; robotic fabrication; finite element analysis; optimization; CNC weaving.
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2013r_019
id ecaade2013r_019
authors Portugal, Vasco
year 2013
title Knowledge-based methodology for architectural robotics fabrication. Real time impact assessment through a process flow analysis software
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 229-236
summary The main goal of the project is to generate a framework for a knowledge-based-methodology (KBM) within a parametric software. This is accomplished through a combination of the design software and robot simulation with real-time assessment based on a process-flow-diagram (PFD) structure that compiles the main environmental parameters of the manufacture process. The intention is to create a methodology to directly report the impact of the manufacture of a specific design, from the materials embodied energy to the energy consumption of each step. This framework provides valuable information which may monitor the developer towards alterations to increase the CAD/CAM performance. In the context of this paper, this methodology was applied in the conceptual design and manufacture of a housing structural insulated panel prototype using parametric design software and robotic equipment. The purpose is to generate a quasi-automated design process linked with real-time analysis and assessment of the fabrication process, offering real time environmental and cost analysis of a panelized structure house manufacture logic. The suggested methodology outputs information to compare and optimize the manufacture outline, and supports the screening and assortment of appropriate tool paths or combination of fabrication tools based on environmental/cost data, user-specified requirements and context characteristics.
keywords CAD/CAM; Parametric design; Robotics in Architecture; Process flow diagrams
email
last changed 2013/10/07 19:08

_id acadia13_337
id acadia13_337
authors Rippmann, Matthias; Block, Philippe
year 2013
title Funicular Shell Design Exploration
doi https://doi.org/10.52842/conf.acadia.2013.337
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 337-346
summary This paper discusses the design exploration of funicular shell structures based on Thrust Network Analysis (TNA) The presented graphical form finding approach and its interactive, digital-tool implementation target to foster the understanding of the relation between form and force in compression curved surface structures in an intuitive and playful way. Based on this understanding, the designer can fully take advantage of the presented method and digital tools to adapt the efficient structural system to the specific needs of different architectural applications. The paper focuses on simple examples to visualize the graphical concept of various modification techniques used for this form finding approach. Key operations and modifications have been identified and demonstrate the surprisingly flexible and manifold design space of funicular form. This variety of shapes and spatial articulation of funicular form is further investigated by discussing several built prototypes.
keywords funicular design; structural form finding; thrust network analysis; real-time structural design tools; interactive; compression shells
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id caadria2013_039
id caadria2013_039
authors Schrems. Maximilian J. and Toni Kotnik
year 2013
title Statically Motivated Form Finding Based on Extended  Graphical Statics (EGS)
doi https://doi.org/10.52842/conf.caadria.2013.843
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 843-852
summary In the 19th century it was common to use graphical methods for study the relationship between form and force. The central element of all drawing methods for representing the inner flow of forces was the investigation of the dependence of equilibrium and force polygons, as well as their representation in two geometrically dependent diagrams with different units. This research is part of an on going project to extend the methods of ‘graphical statics’ of Carl Culmann (1866) to the third dimension in order to overcome some of the 2D-limitations of this approach. It is focused on the construction of resulting force within 3D and the utilization within discrete space frames (tetrahedrons) in equilibrium. The objective of the EGS is to focus on constructing in contrast to calculating. That means that the logic of the inner force flow leads to a process-oriented and visible approach of design, which gets computationally accessible. With the use of digital tools and increasing importance of performative methods of form-finding a renewed interest in these vector-based geometric methods of construction of force flow has occurred. This may be will give the possibility to get an alternative to the common form finding methods by relaxation processes and analysis by FEM.  
wos WOS:000351496100087
keywords Graphical statics, 3D equilibrium, Form finding method 
series CAADRIA
email
last changed 2022/06/07 07:57

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 30HOMELOGIN (you are user _anon_529244 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002