CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 608

_id ecaade2013_137
id ecaade2013_137
authors Camporeale, Patricia
year 2013
title Genetic Algorithms Applied to Urban Growth Optimization
doi https://doi.org/10.52842/conf.ecaade.2013.2.227
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 227-236
summary This work is a research on the application of genetic algorithms (GA) to urban growth taking into account the optimization of solar envelope and sunlight in open spaces.It was considered a typical block of a Spanish grid, which is the most common subdivision of the urban land in towns situated in Argentina. Two models are compared, one in which the growth has no more limitations than building codes. The other one, in which the growth incorporates the solar radiation as a desirable parameter.This way of parameterizing configures a bottom-up method of urban growth. No top-down decisions intervenes in the growth process.This tool proves to be useful at early stages of urban planning when decisions—which will influence along the development of the city for a long time—are taken.
wos WOS:000340643600022
keywords Genetic algorithms; solar envelope.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_158
id ecaade2013_158
authors Cohen, Itai; Turrin, Michela; Heinzelmann, Florian and Welzner, Ivo
year 2013
title The Human Factor – Introducing Game Mechanics to Computerized Home Automation Systems
doi https://doi.org/10.52842/conf.ecaade.2013.1.175
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 175-184
summary A method of integration of game mechanics and game dynamics into a user interface for a home automation system as means of reducing the inhabitant’s environmental footprint is described and detailed up to the point of proof of concept. In detail, the paper describes the game framework and the method in which the competitive game could be balanced between different dwellings to ensure a fair game. A unique and intuitive method of control via smartphone is described that aims at making the interaction with the device and game more intrusive and friendly. This method is prototyped and tested to the stage of proof of concept.
wos WOS:000340635300017
keywords Gamification; domotics; user interface; domestic energy reduction; layered reality.
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2015_120
id ecaade2015_120
authors Daoud, Bassam and Voordouw, Johan
year 2015
title Making Machines that Make Buildings - Constructing a Mobile 3D Printer for Concrete Elements
doi https://doi.org/10.52842/conf.ecaade.2015.2.355
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 355-359
summary This paper is both a fundamental and applied study of the multi-faceted design and fabrication issues related to the construction of a mobile 3D printer. The paper signifies the halfway point in a project initiated at the Azrieli School of Architecture and Urbanism at Carleton University starting in 2013. The printer, entitled 3DB, intends to print concrete elements for the Architecture, Engineering and Construction industry. The printer frame was designed to fit within the bed of a typical half-ton pick up truck or contract trailer. The paper describes the design, simulation and construction of the steel frame, gantry and extruder and makes speculation on future research including improved design of the extruder and nozzle mechanism.
wos WOS:000372316000041
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2013_193
id ecaade2013_193
authors Duddumpudi, Krishna; Moloney, Jules and Moleta, Tane
year 2013
title Whispering Walls
doi https://doi.org/10.52842/conf.ecaade.2013.1.507
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 507-516
summary A design project that explores how augmented reality may be incorporated within architecture to embed hybrid ‘info-tectonic’ detail, across a range of scales is documented. The context in which the project is undertaken is the legacy of South Indian temple design. This opens up a complimentary field of research within a cultural context, to locate another agenda for augmented reality in architecture. The idea of cultural augmentation and its articulation at a range of scales, from the tactile to the urban, was generated through the design project. By way of introduction this mode of research is discussed in relation to CAAD research methods. In conclusion, a general model for cultural augmentation with augmented reality as a scalar continuum is presented.
wos WOS:000340635300053
keywords Augmented reality, cultural augmentation, research through design.
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2013_028
id ecaade2013_028
authors Fricker, Pia; Girot, Christophe and Munkel, Georg
year 2013
title How to Teach ‘New Tools’ in Landscape Architecture in the Digital Overload
doi https://doi.org/10.52842/conf.ecaade.2013.2.545
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 545-553
summary The central theme of the paper is the introduction of hands-on tools showing the integration of information technology within a postgraduate study program (MAS LA) for landscape architects. What has already become a part of the discourse in the field of architecture – generic design – is now also finding more resonance in the context of large-scale landscape architectural design. If one studies the educational backgrounds of landscape architects, however, they often do not match the same standard as those of architects. A solid background in the area of innovative use of information technology, especially computer-assisted design and CAD/CAM construction is only at a preliminary state at most universities. The critical arguments in the choice of the selected medium and the building up of a continuous digital chain stand here in the forefront. The aim is not to improve the quality of the landscape design based on the variety of the applied tools, but rather through the sensible use of the said. Reflections as well as questions of method and theory stand at the forefront of our efforts. 
wos WOS:000340643600055
keywords Design tool development; computational design research and teaching; new design concepts and strategies; parametric and evolutionary design.
series eCAADe
email
last changed 2022/06/07 07:50

_id cf2013_149
id cf2013_149
authors McMeel, Dermott and Robert Amor
year 2013
title Fabricate It, Paint It – And Don’t Wait up: Separating Fact from Fiction in Digitally Sponsored Fabrication
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 149-158.
summary This paper offers perspectives on emerging trends in materiality and digital fabrication. It explores effects on communication practices and investigates how this changing materiality of data impacts collaboration and interoperability within design and making. Computer numerical controlled (CNC) routing and laser-cutting services are available in most major cities. Affordable kits for 3D printers, CNC routers and DIY KUKA robots are available across the Internet. A considerable part of the attraction of these tools is the ability to fabricate physical goods without detailed fabrication knowledge. We look at this phenomenon through two sets of examples, making furniture with a CNC router and making robots and tangibles with a 3D printer. In our examples it appears materiality remains an important factor throughout the process. We unpick these examples to shed light on how the technology impacts knowledge practices and ways of thinking during design and making.
keywords Design, digital media, fabrication, 3D printing, CNC routing, materiality
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ecaade2013_120
id ecaade2013_120
authors Pla-Catala, Anna
year 2013
title Computation/Performance
doi https://doi.org/10.52842/conf.ecaade.2013.2.579
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 579-586
summary Setting up a completely new architectural academic curriculum for a brand-new school of architecture. Elaborating, critical space within the new curriculum for the teaching and learning of ‘digital-technologies’ (DT) through the integration of them with its core subjects, rather than understanding the teaching/learning of such technologies as an add-on set of skills that comes a posteriori. How to articulate the potential of the ‘Computational-Architect’ as a professional capable of being a productive agent within society; that is, capable of adding Value. The nature of such is what it’s at stake here, if we want to avoid to become or be reduced to mere providers of services.
wos WOS:000340643600059
keywords Computation; performance; ecology; code; maker.
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2013_055
id ecaade2013_055
authors Tapias Pedraza, Estefania; Kunze, Antje; Roccasalva, Giuseppe and Schmitt, Gerhard
year 2013
title Best Practices for Urban Densification
doi https://doi.org/10.52842/conf.ecaade.2013.1.041
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 41-50
summary This paper presents an approach for microclimate aware densification of urban areas by creating best practices for an in situ application for block-size urban developments.The discussed procedure generates and evaluates urban block types according to microclimate criteria by integrating climate and comfort parameters in the design process of existing urban areas. It supports urban designers by generating design strategies that aim for climate, comfort and spatial as well as for urban design qualities.To achieve this, a multi-step method with different analysis and research processes has been set up. At the end, a parametric envelope tool was created for a local case study area by incorporating pre-defined design strategies built on previous investigations as urban design strategies. It is expected that this envelope tool can be transferred to similar urban development activities and guide microclimatic versus densification trade-offs. The presented approach can be applied from street canyon to block size urban situations.
wos WOS:000340635300003
keywords Urban design; parametric modelling; analysis tools; strategic densification; microclimate evaluation; decision-support tools; decision-making process.
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2013_288
id ecaade2013_288
authors Folcher, Viviane; Zreik, Khaldoun; Ben Rajeb, Samia and Leclercq, Pierre
year 2013
title Innovative Learning for Collaborative Design in Ergonomics
doi https://doi.org/10.52842/conf.ecaade.2013.2.605
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 605-613
summary The proposed article deals with introducing collaborative architectural design into the training of ergonomists at the Master 2 level. The collaborative design workshop aims to confront ergonomists with the difficulties any design project involves, and which challenge architects, designers, engineers and so on: collaboration between people with different skills and different expertise; powerful time constraints; need for their work to converge; working together and/or at a distance; sharing documents; decision-making, etc. The article will present a short review of work carried out in the domains of architecture and design, and of the contribution of ergonomics within architectural projects. We shall then present the workshop’s educational aims, and give details of the way it functioned. Finally, observation results will be presented and discussed.
wos WOS:000340643600062
keywords Collaborative design; architecture; ergonomics; training workshop.
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia13_043
id acadia13_043
authors Michalatos, Panagiotis; Payne, Andrew O.
year 2013
title Working with Multi-scale Material Distributions
doi https://doi.org/10.52842/conf.acadia.2013.043
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 43-50
summary At present, computer aided design (CAD) software has proven ill equipped to manage the spatial variations in material properties. Most digital design packages employ a surface modeling paradigm where a solid object is that which is enclosed by a set of boundaries (known as boundary representations or “B-rep” for short). In surface models, material representations are often treated as homogenous and discrete. Yet, natural materials are capable of structures where the variability of material within a volume is defined at a multiplicity of scales and according to various functional criteria. With the advent of new 3D printing techniques, a new possibility emerges—allowing new multi-material composite objects to be fabricated in a single build volume with a high degree of dimensional accuracy and repeatability. However, a big limitation facing complex high resolution digital fabrication comes from the software’s inability to represent or handle material variability. This paper proposes a new digital interface for working with multi-material distributions at a variety of scales using a rasterization process. Beyond the immediate benefit of precise graduated control over the material distribution within a 3D printed volume, our interface opens new creative opportunities by enabling the use of existing image processing techniques (such as filtering, mapping, etc.) which can be applied to three-dimensional voxel fields. Examples are provided which explore the potential of multi-scale material distributions.
keywords next generation technology, multi-material 3D printing, digital interfaces, voxel fields, rasterization
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:58

_id ecaade2013_039
id ecaade2013_039
authors Papadonikolaki, Eleni; Koutamanis, Alexander and Wamelink, J. W. F. (Hans)
year 2013
title Attaining Performance with Building Information Modelling
doi https://doi.org/10.52842/conf.ecaade.2013.2.475
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 475-483
summary The paper presents the findings of a systematic literature review of approximately 200 scientific sources. It is designed with the aim to identify the current benefits and factors of high performance in Architecture, Engineering, Construction (AEC) since the introduction of Building Information Modelling (BIM). We formed and confirmed two main propositions associating the performance of the AEC to the use of BIM. The mapping of the current impact and benefits of BIM showed that the role of the managers, suppliers, owners and authorities is underestimated, as well as the initiation and use stage of project development. At the same time, the performance in the AEC industry can be improved by an array of possibilities where IT research and policy-making authorities contribute – from establishing new collaboration protocols until improving existing or creating new BIM tools.
wos WOS:000340643600048
keywords Building Information Modelling (BIM); Architecture, Engineering and Construction (AEC); supply chain management; life-cycle phases; stakeholders.
series eCAADe
email
last changed 2022/06/07 08:00

_id sigradi2013_44
id sigradi2013_44
authors Silvano Costa, Márcia; Evangelos D. Christakou; Lenildo S. Da Silva; Antônio A. Nepomuceno
year 2013
title Identificação de Danos em Fachadas de Edificações: Geração de Mosaicos Fotográficos Obtidos por Plataforma Robótica [Identification of damage on facades of buildings: Generating Mosaics Photographic obtained by Robotics Platform]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 161 - 165
summary Damage in façades rendering is a problem that has been much discussed currently since such damage is important to the degradation process of building. There are many techniques to verify damages in façades and in other external parts of buildings; however, some techniques have restrictions regarding their practical applications. This work deals with the application of the remote sensing (RM) technique. Such technique derives from the need to identify, locate and scale, quickly, accurately and without human risk, the existing damage or potential damages that may appear in the façades of buildings. Moreover, the RM technique may help to detect damages not visible at long distance or in location of difficult access. This technique is performed by corrected high-resolution panoramic images generated from a mosaic of pictures taken with a standard digital camera coupled in a robotic platform. The Itamaraty Palace, a government building, located in Brasília - DF (Brazil), is the object of the present study. The correction of the Itamaraty Palace panoramic image was carried out so that the identification, quantification and mapping of the Palace façade damages were performed using specific softwares such as GigaPan Stitch, AutoCAD and ArcGIS.
keywords Pathologies of Buildings; Panoramic Mosaics; Robotics Platform; Photos rectified and ArcGis
series SIGRADI
email
last changed 2016/03/10 10:00

_id acadia13_061
id acadia13_061
authors Bruscia, Nicholas; Romano, Christopher
year 2013
title Material Parameters and Digitally Informed Fabrication of Textured Metals
doi https://doi.org/10.52842/conf.acadia.2013.061
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 61-68
summary The research represented in this paper proposes to reinvestigate the relationship between structure and appearance through a performative analysis of textured stainless steel, as verified through full-scale prototyping. The work takes a scientific design approach while incorporating a computational workflow that is informed by the material’s physical parameters, and draws a connection between the scales of molecular composition to large-scale geometric systems.Furthermore, the work attempts to provide evidence for thin-gauge textured metals as a high performance and adaptive material, by identifying structural rigidity and particular specular quality as inherent characteristics born from the texturing process. In addition, through close collaboration with the sponsoring manufacturer of textured stainless steel, we are able to gain access to material expertise and large-scale fabrication equipment not readily available to designers, thereby forging a mutually beneficial relationship surrounding the research.
keywords Next Generation Technology, Architecture and Manufacturing, Material Research, Material Science, Digital Fabrication, Rigidized Metal, Parametric Modeling
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:54

_id ijac201311305
id ijac201311305
authors Esquivel, Gabriel; Dylan Weiser, Darren J Hartl, Daniel Whitten
year 2013
title POP-OP: A Shape Memory-Based Morphing Wall
source International Journal of Architectural Computing vol. 11 - no. 3, 347-362
summary Recent tendencies in architecture take a unique point of view, with aesthetically novel and unnatural sensibilities emerging from a close scrutiny and study of apparently natural systems. These tendencies are being driven by mathematical and computational abstractions that transform the way we understand the matterinformation relationship. This project was inspired by Op Art, a twentieth century art movement and style in which artists sought to create an impression of movement on an image surface by means of an optical illusion. Passive elements consisting of composite laminates were produced with the goal of creating lightweight, semi-rigid, and nearly transparent pieces. The incorporation of active materials comprised a unique aspect of this project: the investigation of surface movement through controlled and repeatable deformation of the composite structure using shape memory alloy (SMA) wiring technology. The integration of composite materials with SMA wiring and Arduino automation control resulted in an architectural wall that incorporated perceptual and actual motion.
series journal
last changed 2019/05/24 09:55

_id ecaade2013r_017
id ecaade2013r_017
authors Meghna, Saiqa I.; Chowdhury, Suvro S.
year 2013
title Contextual customization of design process. Design through the digital and the material
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 205-216
summary In contemporary world, digital technologies have initiated new architectural languages and have eased the way to communicate them directly from initial design phase to production facilities, allowing for the construction of complex geometries with the use of ever evolving techniques and tools. When the emergence of a substance depends on the material behavior, the design interest shifts towards the ‘formation’ instead of the ‘final form’. Regarding these the design procedures will be discussed from the premise where architecture will be perceived through an evolution process that deals with the coherent variables of elements and shifting parameters within a context. However, there are crucial questions about its application in the contexts which have lower access to contemporary technologies although digital technology has already influenced almost every aspects of the culture of the respective context. Besides, the huge production cost has limited its adaptability in many under developed and developing countries where the construction field relies mainly on traditional and low-tech methods. The paper is an effort to give attention on exploration of the new-found freedoms of material computation in close connection with the respective context by inventing new design processes, material applications and custom devices. It is the time to experiment with flexible, mobile and low-cost fabrication methods applicable to different scenarios while achieving the complexity of the contemporary architectural ge¬ometries. Thus an equal focus has to be given to speculate about projects that are site-specific, custom¬ized and adapted to local climatic conditions and technical know-how, in areas that traditionally have limited access to new technologies.
keywords Complex geometries, material behavior, custom devices, low-cost fabrication, design process
email
last changed 2013/10/07 19:08

_id ecaade2013r_006
id ecaade2013r_006
authors Neto, Pedro L.; Vieira, Andrea P.; Moreira, Bruno; Ribeiro, Lígia
year 2013
title A blended-learning approach in CAAD. Enhancing an architectural design studio experience by using collaborative web applications.
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 83-94
summary This paper is the result of a research project started in 2007 in our architecture school which aimed to adopt a Blended-Learning approach in teaching CAAD to 3rd year architecture students, while integrating the knowledge produced by our R&D Unit on architectural representation and communication techniques and web applications. We present our main conclusions regarding this strategy’s results and the web applications involved to understand if they acted like catalysts for engaging students with their learning process and for promoting a better communication between them and their teachers. The article shows how this strategy created new forms of interaction making communication between teachers and students easier and giving the latter an active role in the learning process. We start with an introduction to CAAD’s pedagogical strategy; we then describe the strategy and model applied to several case studies and the materials and learning tools used. Finally, we’ll discuss the most significant results and draw the main conclusions. The results highlight how the learning process coming from the Blended-Learning strategy and the use of complementary web applications strengthens the student’s and teacher’s capacity to work in a close relationship while maintaining the student’s active role in the learning process.
keywords Blended-learning; education in architecture; communication and representation; collaborative teaching and learning; design studio environment
email
last changed 2013/10/07 19:08

_id ascaad2014_016
id ascaad2014_016
authors Al-Ratrout, Samer A. and Rana Zureikat
year 2014
title Pedagogic Approach in the Age of Parametric Architecture: Experimental method for teaching architectural design studio to 3rd year level students
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 211-226
summary In this era, Architectural Design Practice is faced with a paradigm shift in its conventional approaches towards computational methods. In this regard, it is considered a pedagogic challenge to boost up knowledge and skills of architectural students’ towards an advanced approach of architectural design that emphasizes the potentials and complexity of computational environments and parametric tools for design problem solving. For introducing the concept of Parametric Oriented Design Methods to 3rd year level architectural students, an experimental pedagogic course was designed in the scholastic year of 2012-2013 at German Jordanian University GJU (School of Architecture and Built Environment SABE) to approach this concept. In the preparation phase, the experimental course was designed to incorporate structured instructing and training method to be consecutively performed within experimental lab environment to target predetermined learning outcomes and goals. The involved students were intentionally classified into three levels of previous involvement associated with the related software operating skills and computational design exposure. In the implementation phase, the predetermined instructing and training procedures were performed in the controlled environment according to the planned tasks and time intervals. Preceded tactics were prepared to be executed to resolve various anticipated complication. In this phase also, students’ performance and comprehension capacity were observed and recorded. In data analysis phase, the observed results were verified and correlations were recognized. In the final phase, conclusions were established and recommendations for further related pedagogic experiments were introduced.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2013_113
id ecaade2013_113
authors Becker, Mirco and Rumpf, Moritz
year 2013
title Heat-Pressure Lamination
doi https://doi.org/10.52842/conf.ecaade.2013.1.643
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 643-651
summary Fabrication techniques and design potential of up-cycling plastic bags by heat-pressure lamination are explored. The material properties are tested and put into a digital design system. The main performance criteria is structure. Two design prototypes are being discussed. The first one is using a set of modular molds and a second one a techniques of inflated cushions resulting in shapes closely matching these in curved folding.
wos WOS:000340635300067
keywords Digital-low-tech; fabrication; up-cycling; structural analysis; curved folding; design exploration.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_023
id ecaade2013_023
authors Biloria, Nimish and Chang, Jia-Rey
year 2013
title Hyper-Morphology
doi https://doi.org/10.52842/conf.ecaade.2013.1.529
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 529-537
summary Hyper-Morphology is an on-going research outlining a bottom-up evolutionary design process based on autonomous cellular building components. The research interfaces critical operational traits of the natural world (Evolutionary Development Biology, Embryology and Cellular Differentiation) with Evolutionary Computational techniques driven design methodologies. In the Hyper-Morphology research, genetic sequences are considered as sets of locally coded relational associations between multiple factors such as the amount of components, material based constraints, and geometric adaptation/degrees of freedom based adaptation abilities etc, which are embedded autonomously within each HyperCell component. Collective intelligence driven decision-making processes are intrinsic to the Hyper-Morphology logic for intelligently operating with autonomous componential systems (akin to swarm systems). This subsequently results in user and activity centric global morphology generation in real-time. Practically, the Hyper-Morphology research focuses on a 24/7 economy loop wherein real-time adaptive spatial usage interfaces with contemporary culture of flexible living within spatial constraints in a rapidly urbanizing world.
wos WOS:000340635300055
keywords Evo-devo; cellular differentiation; self-organization; evolutionary computation; adaptive architecture.
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia13_025
id acadia13_025
authors Cordero Maisonet, Sixto; Smith, Austin
year 2013
title Responsive Expansion
doi https://doi.org/10.52842/conf.acadia.2013.025
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 25-32
summary Although commonly considered problematic within the wider range of standardized isotropic construction materials, wood’s mechanical deficiencies are simultaneously an asset for the adventurous designer. These anisotropic and organic characteristics can be critically investigated, even exaggerated, with the possibility of productively yielding a complex and adaptive building material.Given wood’s fibrous make-up, as derived from its ecological function as an evaporative capillary system, wood as a material is predisposed to react to environmental and contextual fluctuations—moisture in particular. As a consequence of its cellular and chemical anatomy, wood—unlike other standard construction materials—will morphologically react to changes in moisture. This reactivity is derived from interactions such as rehydration and swelling at the cellular level which accumulate to induce formal transformations at the macro level. This responsiveness, when coupled with the affordances of industrial standardization, reframes wood within architecture as a reactive material capable of consistent transformation well-suited to parametric definition within computational modeling.
keywords Complex Systems: complex, adaptive, expansion, wood, material investigation, emergent and self-organizing systems
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

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