CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 605

_id acadia13_207
id acadia13_207
authors Sanchez, Jose
year 2013
title Gamescapes
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 207-216
doi https://doi.org/10.52842/conf.acadia.2013.207
summary While parametrics and form-finding techniques focus on design as an idea of “search,” it is inevitable to wonder if the field is becoming stagnated, converging on similar “solutions” in an ever-shrinking design search space.Initiatives like Minecraft, coming from video game design, reopen the creative desires of players by providing a rigorous algorithmic set of rules and a fully open world coupling algorithmic design and intuition. This is what J.C.R. Licklider would call “man-computer symbiosis”(Licklider 1960).This paper presents how game mechanics suggest a radically different ethos for computational design thinking. It presents the Bloom project, commissioned for the London Olympics in 2012, which combines the use of industrially produced identical components with game mechanics. This project breaks the idea of serialized outcomes and suggests that within the search space of possible formations, there are unforeseeable assemblies and creative outcomes.The Bloom project has become a new research unit at UCL Bartlett, coupling notions of digital modular materials and crowd-farming for assembly, which positions gaming as a design heuristics to open the field of architectural design.
keywords crowd search, game mechanics, combinatorics, open-ended, sandbox, intelligence augmentation.
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id ijac201310105
id ijac201310105
authors Agkathidis, Asterios and Andre_ Brown
year 2013
title Tree-Structure Canopy:A Case Study in Design and Fabrication of Complex Steel Structures using Digital Tools
source International Journal of Architectural Computing vol. 11 - no. 1, 87-104
summary This paper describes and reflects on the design and manufacturing process of the Tree-Structure canopy for the WestendGate Tower in Frankfurt upon Main, completed early 2011.The project investigated fabrication and assembly principles of complex steel structures as well as the integration of contemporary computational design, engineering, optimization and simulation techniques in a collaborative design approach. This paper focuses on the notion of modular standardization as opposed to non standard customized components. It also engages with issues relating to digital production tools and their impact on construction cost, material performance and tolerances. In addition it examines the reconfiguration of liability during a planning and construction process, an aspect which can be strongly determined by fabrication companies rather than the architect or designer.This paper is written as a reflection on the complete building process when contemporary digital tools are used from design through to fabrication. It studies both the generation of the steel structure as well the ETFE cushion skin. It reports on a collaborative project, where the main author was responsible for the canopies design, parameterization, digitalization and fabrication, as well as for the dissemination of the outcomes and findings during the design and realization process.As such it represents an example of research through design in a contemporary and evolving field.The canopy received a design award by the Hellenic Architecture Association.
series journal
last changed 2019/05/24 09:55

_id ascaad2014_016
id ascaad2014_016
authors Al-Ratrout, Samer A. and Rana Zureikat
year 2014
title Pedagogic Approach in the Age of Parametric Architecture: Experimental method for teaching architectural design studio to 3rd year level students
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 211-226
summary In this era, Architectural Design Practice is faced with a paradigm shift in its conventional approaches towards computational methods. In this regard, it is considered a pedagogic challenge to boost up knowledge and skills of architectural students’ towards an advanced approach of architectural design that emphasizes the potentials and complexity of computational environments and parametric tools for design problem solving. For introducing the concept of Parametric Oriented Design Methods to 3rd year level architectural students, an experimental pedagogic course was designed in the scholastic year of 2012-2013 at German Jordanian University GJU (School of Architecture and Built Environment SABE) to approach this concept. In the preparation phase, the experimental course was designed to incorporate structured instructing and training method to be consecutively performed within experimental lab environment to target predetermined learning outcomes and goals. The involved students were intentionally classified into three levels of previous involvement associated with the related software operating skills and computational design exposure. In the implementation phase, the predetermined instructing and training procedures were performed in the controlled environment according to the planned tasks and time intervals. Preceded tactics were prepared to be executed to resolve various anticipated complication. In this phase also, students’ performance and comprehension capacity were observed and recorded. In data analysis phase, the observed results were verified and correlations were recognized. In the final phase, conclusions were established and recommendations for further related pedagogic experiments were introduced.
series ASCAAD
email
last changed 2016/02/15 13:09

_id caadria2013_021
id caadria2013_021
authors Alhadidi, Suleiman
year 2013
title Generative Design Intervention: Creating a Computational Platform for Sensing Space
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 345-354
doi https://doi.org/10.52842/conf.caadria.2013.345
wos WOS:000351496100034
summary This paper outlines some investigations from a project which utilizes computing and scripting of specific site components, spatio-temporal movement and behavioural patterns to explore how designer might understand people activities and formulate design interventions within public spaces. This research looks at how generative tools can facilitate designers to integrate the large volume of information received by hybrid data collection, and conventional data analysis directly into the design process. Through an examination of sensing urban space, this research proposes a method to track and record people’s movement patterns in order to implement them via generative design tool. To facilitate this, a scripting method is specified; which uses sensors and motion tracking devices to capture the use of a specific public space. This project proposes a methodology for developing designed spaces and optimal pathways generated from real-time data and feedback captured by sensors.  
keywords Real-time computation, Generative design, Sensing space, Design simulation  
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia13_237
id acadia13_237
authors Arenas, Ubaldo; Falcón, José Manuel
year 2013
title Adaptable Communication Protocols for Robotic Building Systems
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 237-243
doi https://doi.org/10.52842/conf.acadia.2013.237
summary This work in progress presents the framework for an information system to be used as a first step in the generation of a communication protocol for adaptable designs and adaptable constructive systems. Using the chemoton model developed by Tibor Gánti as a basic information network structure which answers some of the questions about what adaptability means in living forms; extracting the characteristics of such adaptable systems we continue to describe how this information network can be applied in the state of contemporary adaptable architecture and it _s design methods. Finally it describes the state of the simulation experiments taken in course by us in the search to generate adaptable communication protocols between robotic building elements.
keywords computational design methodologies, chemoton model, adaptable architecture, reconfigurable systems, ALOPS
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:54

_id ecaade2013_115
id ecaade2013_115
authors Barczik, Günter
year 2013
title Continuous Oscillations
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 571-578
doi https://doi.org/10.52842/conf.ecaade.2013.2.571
wos WOS:000340643600058
summary We present and discuss a didactic for augmenting architectural design education with computational design techniques via integrative feedback loops and show examples of student projects. Our goal is to embed new technical skills into existing design abilities as quickly as possible, in order to enable our students to exploit and explore the extended capabilities of digital design techniques within the framework of architectural design projects. We instigate a process of continuous mutual feedback between different fields: on the one hand between technique-based exercises and design-related steps, and on the other hand between the digital and the physical. Through oscillation and feedback, the newly learned skills are directly interwoven with the existing ones. Special emphasis is put on the illuminative effects of transitions between different media and on issues of fabrication.
keywords Design curriculum; tools; shape studies.
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2013_345
id sigradi2013_345
authors Calixto, Victor; Charles C. Vincent
year 2013
title Arquitetura Algorítmica: Processos e Ferramentas [ Algorithmic Architecture: Processes and Tools]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 362 - 365
summary This paper presents the results of an academic research in the field of parametric-generative design and through projective tests and processes using parametric tools and computational logic. Thus, five experiments for the region of the Terminal Bandeira Flag Square were set forth. From the urban guidelines and an object in common, it was a distinct possibility, where it was possible to analyze the advances and setbacks in the process of project development. The approach taken is an exploration of design processes that involve computational logic for formulating, exploring and creating architectural themes and its interfaces with other fields of knowledge: algorithmic architecture.
keywords Performance-based design; Parametric modeling; Simulation
series SIGRADI
email
last changed 2016/03/10 09:47

_id cf2013_315
id cf2013_315
authors Chang, Darren
year 2013
title Aerodynamic Performance Driven Form-Generation for Skyscraper Design
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 315-326.
summary I have conducted a study to explore aerodynamic performance as a driver for skyscraper design, utilizing up-to-date parametric design and computational fluid dynamics (CFD) technologies readily available to architects. Previous scientific research has suggested strategies in modifying the form of skyscrapers for the purpose of improving their aerodynamic performance. I have incorporated six of such strategies into parametric design tool to produce a matrix of 60 prototypes. These prototypes are subjected to qualitative and quantitatively evaluation iterations to yield the most optimized design, with considerations given primarily to aerodynamic performance, and secondarily to structural robustness, program potential, and image attractiveness. The selected design option is further developed into a skyscraper concept. A multi-staged aerodynamic performance-driven design process is the most important result of the study. In addition, two valuable insights have been obtained: first, to inject a new inspiration into the design of skyscrapers, I have implemented the MultiDisciplinary Optimization (MDO) methodology from the aerospace industry. Second, I am able to support form-generation parametric design by quantitative evaluation process.
keywords performative architecture, performance-driven form-generation, skyscraper design, multi-disciplinary optimization, tall building aerodynamics
series CAAD Futures
email
last changed 2014/03/24 07:08

_id acadia13_033
id acadia13_033
authors Correa, David; David Krieg, Oliver; Menges, Achim; Reichert, Steffen; Rinderspacher, Katja
year 2013
title HygroSkin: A prototype project for the development of a constructional and climate responsive architectural system based on the elastic and hygroscopic properties of wood
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 33-42
doi https://doi.org/10.52842/conf.acadia.2013.033
summary This paper focuses on the implementation of a computational design and robotic fabrication method that integrates the elastic and hygroscopic behavior of wood as active drivers in the design process, using the material’s differentiated characteristics as its main capacity. The project builds on previous work by the authors, furthering their research on the formal and performative transfer of such behaviors into informed architectural systems. Wood’s fibrous structure, relatively low stiffness and high structural capacity are instrumentalized into self-forming mechanisms through conical elastic deformation, while the same organic makeup and corresponding hygroscopic properties have also been programmed, formally articulated and integrated into a climate responsive architectural system. This research will be presented alongside a full-scale architectural project (Figure 1, Figure 2).
keywords computational design; robotic fabrication; wood construction; elastic bending; hygroscopic actuation
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id cf2013_063
id cf2013_063
authors Correia, José Vitor; Romao Lu_s, Ganhao Susana Rosado, Manuel Couceiro da Costa, Ana Santos Guerreiro, Diogo Pereira Henriques, Sara Garcia, Carlos Albuquerque, Maria Beatriz Carmo, Ana Paula Claudio, Teresa Chambel, Robin Burgess and Christian Marques
year 2013
title A New Extended Perspective System for Architectural Drawings
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 63-75.
summary This paper presents the work carried out by a multidisciplinary team of researchers, gathering knowledge in architecture, drawing, geometry, mathematics and computation. The research was directed in order to create a computational tool for architectural visualization - a new digital perspectograph - with the use of a new theoretical and operative approach to linear perspective. A new kind of projection surface, a parametric one, is added to the perspective concept under current tools. The mutations of this surface are explained and a set of graphical outputs is shown. A workshop with architecture students took place to help test and validate the concept and the computational prototype.
keywords Linear perspective, visualization, drawing, perspectograph
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ijac201310101
id ijac201310101
authors Dade-Robertson, Martyn
year 2013
title Architectural User Interfaces: Themes, Trends and Directions in the Evolution of Architectural Design and Human Computer Interaction
source International Journal of Architectural Computing vol. 11 - no. 1, 1-19
summary This paper reviews the historical and contemporary relationships between architectural design and Human Computer Interaction (hereafter HCI).Through this discussion the paper focuses on the enduring use of architecture as a metaphor in interaction design and the growing recognition that architectural space shapes the territory within which we interact with computational information.The paper begins with a brief discussion of the History of HCI before examining the relationship between the development of the computer Graphical User Interfaces (hereafter GUIs) and more recent work on Ubiquitous and Pervasive Computing.The paper then explores some current themes in HCI with a view to looking for potential overlaps between architectural design and new trends in the design of computational systems.
series journal
last changed 2019/05/24 09:55

_id caadria2013_256
id caadria2013_256
authors De Oliveira Barata, Eduardo; Dirk Anderson and Dagmar Reinhardt
year 2013
title A Minimal Tension Canopy – Through Investigations of Self-Organised Systems
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 147-156
doi https://doi.org/10.52842/conf.caadria.2013.147
wos WOS:000351496100015
summary The dynamics of a physics-based algorithm which acquires its complex organization through a number of localised interactions applied over a prescribed network can be described as a self-organised system. This in turn has the capacity to define explicit form and space based upon behavioural computational processes with an embedded structural logic. This paper discusses the way in which physics based algorithms can be used to inform the organisation of a compressional structure in a case study. Its structure is based on Hooke’s law of elasticity; which establishes a three dimensional catenary logic through a number of localised interactions applied over an entire network. This is applied to a project with specific constraints to site, boundary conditions and maximising solar gain whilst maintaining structural rigidity. The methodological approach describes the design to assembly process in which the project has been developed. This includes the applied generative design tools in order to establish the self-organised logic, the form finding process, the techniques of design documentation, the fabrication process and the logistics of construction and assembly.  
keywords Digital fabrication and construction, Generative, Parametric, Simulation 
series CAADRIA
email
last changed 2022/06/07 07:55

_id cf2013_347
id cf2013_347
authors Dillenburger, Benjamin and Michael Hansmeyer
year 2013
title The Resolution of Architecture in the Digital Age
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 347-357.
summary The resolution of architecture is a measure of the spatial density of information inherent in a building. This paper demonstrates how the confluence of advances in computational design and additive manufacturing has recently led to a paradigm shift in potential architectural resolution. Buildings can now be designed and fabricated with elements at the threshold of human perception. This resolution can be used to replicate existing architectural styles ever more efficiently and accurately. Yet as with the introduction of other new technologies, architects must now explore the latent potentials and determine what kind of new architectures become conceivable. Specifically, what architectures can adequately express this enormous resolution and the unlimited geometric complexity within reach? With the project Digital Grotesque, we present the first human-scale, enclosed structure that truly exploits these opportunities. Algorithms are used to articulate and orchestrate the geometry from the macro scale down to 1mm small details. The structure is enriched with local information at a previously unseen resolution. A unique language of form is developed that transcends rationality and celebrates spatial expression: a digital exuberance.
keywords high resolution, additive manufacturing, 3d printing, digital fabrication, computational design, subdivision, mesh
series CAAD Futures
email
last changed 2014/03/24 07:08

_id cf2013_096
id cf2013_096
authors D´avila Delgado, Juan Manuel and Herm Hofmeyer
year 2013
title Research Engine: A Tool to Simulate and Study Spatial-Structural Design Processes
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 96-108.
summary The project’s objective is to study spatial-structural design processes and to support the involved actors; to that end a computational tool so-called Research Engine (RE) has been developed. The RE seeks to fulfill four aims: (1) to study the influence of transformations methods on design instances; (2) to study the influence of transformations methods on the behavior of other transformations methods; (3) to aid in finding “best compromised” or interesting spatial and structural design instances; and (4) to serve as design support tool, providing useful information in early stages of the design process. The paper describes the RE framework and its implementation. Case-studies are presented which showcase the RE’s capabilities and demonstrate that it does fulfill the previously stated aims.
keywords design process research, design process simulation, spatial design, structural design
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ecaade2013_150
id ecaade2013_150
authors El Ahmar, Salma; Fioravanti, Antonio and Hanafi, Mohamed
year 2013
title A Methodology for Computational Architectural Design Based on Biological Principles
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 539-548
doi https://doi.org/10.52842/conf.ecaade.2013.1.539
wos WOS:000340635300056
summary Biomimicry, where nature is emulated as a basis for design, is a growing area of research in the fields of architecture and engineering. The widespread and practical application of biomimicry as a design approach remains however largely unrealized. A growing body of international research identifies various obstacles to the employment of biomimicry as an architectural design method. One barrier of particular note is the lack of a clear definition and methodology of the various approaches to biomimicry that designers can initially employ. This paper attempts to link biological principles with computational design in order to present a design methodology that aids interested architects within the preliminary design phase.
keywords Biomimicry; architectural design; design process; case study.
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2013r_004
id ecaade2013r_004
authors Figueiredo, B.; Costa, Eduardo C.; Duarte, José P.; Krüger, M.
year 2013
title Digital Temples: a shape grammar to generate sacred buildings according to Alberti’s theory
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 63-70
summary The research presented further is part of the Digital Alberti research project, which aims to determine the influence of Alberti’s treatise on Architecture, De re aedificatoria, on the Portuguese Renaissance architecture, through the use of a computational framework. One of the project tasks entailed the translation of the treatise’s textual descriptions concerning the morphological, proportional and algorithmic principles of the sacred buildings into a shape grammar. Subsequently a computational model was developed, in order to proceed to the derivation of examples of the same language. This article discusses the use of analytical shape grammars to undertake an architectural analysis, as well as the fact of the source of this grammar and correspondent architectural language to be a text instead of a set of buildings and designs. It reviews the methodology to implement the shape grammar and describes the several stages of development, following the interpretation of treatise into a consistent set of shape rules, by defining their spatial relations, parameters and conditions. It also reviews the implementation of this knowledge into a generative parametric computer program through visual programming language Grasshopper.
keywords Shape Grammars; Parametric Modelling; Generative Design; Alberti; Classical Architecture
email
last changed 2013/10/07 19:08

_id ecaade2013_056
id ecaade2013_056
authors Fioravanti, Antonio; Avincola, Eolo and Novembri, Gabriele
year 2013
title Even ‘Clouds’ Can Burn
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 29-37
doi https://doi.org/10.52842/conf.ecaade.2013.2.029
wos WOS:000340643600002
summary Architecture, nowadays, is an even more demanding activity in which complexity is the keyword: complex forms, complex functions and complex structures require sophisticated facilities and components, for example, ‘The Cloud’ of D. and M. Fuksas in Rome. These complexities can give rise to numerous risks, among which fire is frequently a central problem. The fire safety norms do not involve an approach integrated with other instruments or building model (BIM), but provide a list of information and constraints. These codes are now shifting away from a prescriptive-based towards a performance-based method due to recent progress in fire safety engineering. Following this approach, a case study simulation of a multi-purpose centre was carried out in Tivoli, near Rome. This simulation allowed greater freedom in architectural composition, a lower risk to people, a larger number of material and building components used and higher safety standards to be achieved. The model is based on the FDS (Fire Dynamics Simulator) language, a simulation code for low-speed flows, focused on smoke, particle and heat transport by fire.
keywords Architectural design; computational fluid-dynamics; fire propagation; fire safety; smoke propagation.
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2013_028
id ecaade2013_028
authors Fricker, Pia; Girot, Christophe and Munkel, Georg
year 2013
title How to Teach ‘New Tools’ in Landscape Architecture in the Digital Overload
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 545-553
doi https://doi.org/10.52842/conf.ecaade.2013.2.545
wos WOS:000340643600055
summary The central theme of the paper is the introduction of hands-on tools showing the integration of information technology within a postgraduate study program (MAS LA) for landscape architects. What has already become a part of the discourse in the field of architecture – generic design – is now also finding more resonance in the context of large-scale landscape architectural design. If one studies the educational backgrounds of landscape architects, however, they often do not match the same standard as those of architects. A solid background in the area of innovative use of information technology, especially computer-assisted design and CAD/CAM construction is only at a preliminary state at most universities. The critical arguments in the choice of the selected medium and the building up of a continuous digital chain stand here in the forefront. The aim is not to improve the quality of the landscape design based on the variety of the applied tools, but rather through the sensible use of the said. Reflections as well as questions of method and theory stand at the forefront of our efforts. 
keywords Design tool development; computational design research and teaching; new design concepts and strategies; parametric and evolutionary design.
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2018_243
id ecaade2018_243
authors Gardner, Nicole
year 2018
title Architecture-Human-Machine (re)configurations - Examining computational design in practice
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 139-148
doi https://doi.org/10.52842/conf.ecaade.2018.2.139
summary This paper outlines a research project that explores the participation in, and perception of, advanced technologies in architectural professional practice through a sociotechnical lens and presents empirical research findings from an online survey distributed to employees in five large-scale architectural practices in Sydney, Australia. This argues that while the computational design paradigm might be well accepted, understood, and documented in academic research contexts, the extent and ways that computational design thinking and methods are put-into-practice has to date been less explored. In engineering and construction, technology adoption studies since the mid 1990s have measured information technology (IT) use (Howard et al. 1998; Samuelson and Björk 2013). In architecture, research has also focused on quantifying IT use (Cichocka 2017), as well as the examination of specific practices such as building information modelling (BIM) (Cardoso Llach 2017; Herr and Fischer 2017; Son et al. 2015). With the notable exceptions of Daniel Cardoso Llach (2015; 2017) and Yanni Loukissas (2012), few scholars have explored advanced technologies in architectural practice from a sociotechnical perspective. This paper argues that a sociotechnical lens can net valuable insights into advanced technology engagement to inform pedagogical approaches in architectural education as well as strategies for continuing professional development.
keywords Computational design; Sociotechnical system; Technology adoption
series eCAADe
email
last changed 2022/06/07 07:51

_id sigradi2013_28
id sigradi2013_28
authors González Böhme, Luis Felipe; Cristián Calvo Barentin; Mauro Chiarella
year 2013
title Métodos Computacionales en Arquitectura: La Formación de Arquitectos con Competencia en CyT [Computational Methods in Architecture: The Education of Architects with Competence in S&T]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 524 - 528
summary Tomorrow’s architects will need to deal more confidently and skillfully with scientific and technological innovations in their field, e.g., parametric design, building physics, construction robotics, home automation, etc. Architecture students today must understand how things work and absorb some of the basic principles and techniques involved in their design, construction or operation. Now students need to build back some of that analytical, logical, critical, and analogical thinking that may have atrophied due to a traditional architectural education. Playing with toy construction kits for building automatic control and mobile robot models, does the job without losing the architect´s approach and attitude.
keywords Architectural education; Construction kits; Educational computing; Active learning; Learning styles
series SIGRADI
email
last changed 2016/03/10 09:52

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