CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 583

_id ecaade2013_297
id ecaade2013_297
authors Aish, Robert
year 2013
title DesignScript: Scalable Tools for Design Computation
doi https://doi.org/10.52842/conf.ecaade.2013.2.087
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 87-95
wos WOS:000340643600008
summary Design computation based on data flow graph diagramming is a well-established technique. The intention of DesignScript is to recognise this type of data flow modeling as a form of ‘associative’ programming and to combine this with the more conventional ‘imperative’ form of programming into a single unified computational design application. The use of this application is intended to range from very simple graph based exploratory ‘proto-programming’ as used by novice end-user programmers to multi-disciplinary design optimisation as used by more experienced computational designers.
keywords Graph; scripting; associative; imperative.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_278
id ecaade2013_278
authors Oxman, Neri; Laucks, Jared; Kayser, Markus; Gonzalez Uribe, Carlos David and Duro-Royo, Jorge
year 2013
title Biological Computation for Digital Design and Fabrication
doi https://doi.org/10.52842/conf.ecaade.2013.1.585
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 585-594
wos WOS:000340635300061
summary The formation of non-woven fibre structures generated by the Bombyx mori silkworm is explored as a computational approach for shape and material optimization. Biological case studies are presented and a design approach for the use of silkworms as entities that can “compute” fibrous material organization is given in the context of an architectural design installation. We demonstrate that in the absence of vertical axes the silkworm can spin flat silk patches of variable shape and density. We present experiments suggesting sufficient correlation between topographical surface features, spinning geometry and fibre density. The research represents a scalable approach for optimization-driven fibre-based structural design and suggests a biology-driven strategy for material computation.   
keywords Biologically computed digital fabrication; robotic fabrication; finite element analysis; optimization; CNC weaving.
series eCAADe
email
last changed 2022/06/07 08:00

_id caadria2013_021
id caadria2013_021
authors Alhadidi, Suleiman
year 2013
title Generative Design Intervention: Creating a Computational Platform for Sensing Space
doi https://doi.org/10.52842/conf.caadria.2013.345
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 345-354
wos WOS:000351496100034
summary This paper outlines some investigations from a project which utilizes computing and scripting of specific site components, spatio-temporal movement and behavioural patterns to explore how designer might understand people activities and formulate design interventions within public spaces. This research looks at how generative tools can facilitate designers to integrate the large volume of information received by hybrid data collection, and conventional data analysis directly into the design process. Through an examination of sensing urban space, this research proposes a method to track and record people’s movement patterns in order to implement them via generative design tool. To facilitate this, a scripting method is specified; which uses sensors and motion tracking devices to capture the use of a specific public space. This project proposes a methodology for developing designed spaces and optimal pathways generated from real-time data and feedback captured by sensors.  
keywords Real-time computation, Generative design, Sensing space, Design simulation  
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2013_003
id ecaade2013_003
authors Attia, Shady
year 2013
title Achieving Informed Decision-Making using Building Performance Simulation
doi https://doi.org/10.52842/conf.ecaade.2013.1.021
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 21-30
wos WOS:000340635300001
summary Building performance simulation (BPS) is the basis for informed decision-making of Net Zero Energy Buildings (NZEBs) design. This paper aims to investigate the use of building performance simulation tools as a method of informing the design decision of NZEBs. The aim of this study is to evaluate the effect of a simulation-based decision aid, ZEBO, on informed decision-making using sensitivity analysis. The objective is to assess the effect of ZEBO and other building performance simulation (BPS) tools on three specific outcomes: (i) knowledge and satisfaction when using simulation for NZEB design; (ii) users’ decision-making attitudes and patterns, and (iii) performance robustness based on an energy analysis. The paper utilizes three design case studies comprising a framework to test the use of BPS tools. The paper provides results that shed light on the effectiveness of sensitivity analysis as an approach for informing the design decisions of NZEBs.
keywords Decision support; early stage; design; simulation; architects
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_115
id ecaade2013_115
authors Barczik, Günter
year 2013
title Continuous Oscillations
doi https://doi.org/10.52842/conf.ecaade.2013.2.571
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 571-578
wos WOS:000340643600058
summary We present and discuss a didactic for augmenting architectural design education with computational design techniques via integrative feedback loops and show examples of student projects. Our goal is to embed new technical skills into existing design abilities as quickly as possible, in order to enable our students to exploit and explore the extended capabilities of digital design techniques within the framework of architectural design projects. We instigate a process of continuous mutual feedback between different fields: on the one hand between technique-based exercises and design-related steps, and on the other hand between the digital and the physical. Through oscillation and feedback, the newly learned skills are directly interwoven with the existing ones. Special emphasis is put on the illuminative effects of transitions between different media and on issues of fabrication.
keywords Design curriculum; tools; shape studies.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_162
id ecaade2013_162
authors Bayraktar, Mehmet Emin and Ça_da_, Gülen
year 2013
title Fuzzy Layout Planner
doi https://doi.org/10.52842/conf.ecaade.2013.1.375
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 375-381
wos WOS:000340635300039
summary This study presents a digital architectural design tool named “Fuzzy Layout Planner” that helps architects create two dimensional sketchy footprints for their design. The purpose of the tool is to extend limits of early design thinking. It uses fuzzy modeling techniques to adapt the ambiguous design phase. There are several commands in this digital tool to generate and modify layouts. Users can create, move, combine sketchy bubbles to form bigger footprints and see them in action dynamically. The tool offers a manual creation process.
keywords Architectural representation; digital design tools, early design, fuzzy modelling.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_449
id ecaadesigradi2019_449
authors Becerra Santacruz, Axel
year 2019
title The Architecture of ScarCity Game - The craft and the digital as an alternative design process
doi https://doi.org/10.52842/conf.ecaade.2019.3.045
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 45-52
summary The Architecture of ScarCity Game is a board game used as a pedagogical tool that challenges architecture students by involving them in a series of experimental design sessions to understand the design process of scarcity and the actual relation between the craft and the digital. This means "pragmatic delivery processes and material constraints, where the exchange between the artisan of handmade, representing local skills and technology of the digitally conceived is explored" (Huang 2013). The game focuses on understanding the different variables of the crafted design process of traditional communities under conditions of scarcity (Michel and Bevan 1992). This requires first analyzing the spatial environmental model of interaction, available human and natural resources, and the dynamic relationship of these variables in a digital era. In the first stage (Pre-Agency), the game set the concept of the craft by limiting students design exploration from a minimum possible perspective developing locally available resources and techniques. The key elements of the design process of traditional knowledge communities have to be identified (Preez 1984). In other words, this stage is driven by limited resources + chance + contingency. In the second stage (Post-Agency) students taking the architects´ role within this communities, have to speculate and explore the interface between the craft (local knowledge and low technological tools), and the digital represented by computation data, new technologies available and construction. This means the introduction of strategy + opportunity + chance as part of the design process. In this sense, the game has a life beyond its mechanics. This other life challenges the participants to exploit the possibilities of breaking the actual boundaries of design. The result is a tool to challenge conventional methods of teaching and leaning controlling a prescribed design process. It confronts the rules that professionals in this field take for granted. The game simulates a 'fake' reality by exploring in different ways with surveyed information. As a result, participants do not have anything 'real' to lose. Instead, they have all the freedom to innovate and be creative.
keywords Global south, scarcity, low tech, digital-craft, design process and innovation by challenge.
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id cf2013_063
id cf2013_063
authors Correia, José Vitor; Romao Lu_s, Ganhao Susana Rosado, Manuel Couceiro da Costa, Ana Santos Guerreiro, Diogo Pereira Henriques, Sara Garcia, Carlos Albuquerque, Maria Beatriz Carmo, Ana Paula Claudio, Teresa Chambel, Robin Burgess and Christian Marques
year 2013
title A New Extended Perspective System for Architectural Drawings
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 63-75.
summary This paper presents the work carried out by a multidisciplinary team of researchers, gathering knowledge in architecture, drawing, geometry, mathematics and computation. The research was directed in order to create a computational tool for architectural visualization - a new digital perspectograph - with the use of a new theoretical and operative approach to linear perspective. A new kind of projection surface, a parametric one, is added to the perspective concept under current tools. The mutations of this surface are explained and a set of graphical outputs is shown. A workshop with architecture students took place to help test and validate the concept and the computational prototype.
keywords Linear perspective, visualization, drawing, perspectograph
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ecaade2013_107
id ecaade2013_107
authors de Boissieu, Aurélie; Guéna, François and Lecourtois, Caroline
year 2013
title Identifying Cognitive Operations of Conception Implied in the Uses of Parametric Modeling in Architectural Design: Toward Pedagogical Tools
doi https://doi.org/10.52842/conf.ecaade.2013.2.563
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 563-570
wos WOS:000340643600057
summary The research presented in this paper aims at identifying the cognitive operations implied in the uses of parametric modeling in architectural conception. The uses of parametric modeling in architectural design remain emergent and marginal. How can we teach these practices? The identification of the main cognitive operations of conception allows us to propose accurate pedagogical objectives. This paper presents: the research methods employed, the results achieved and propositions for pedagogical tools.
keywords Parametric modeling; architectural conception, CAAD curriculum, architecturology.
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2013_028
id ecaade2013_028
authors Fricker, Pia; Girot, Christophe and Munkel, Georg
year 2013
title How to Teach ‘New Tools’ in Landscape Architecture in the Digital Overload
doi https://doi.org/10.52842/conf.ecaade.2013.2.545
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 545-553
wos WOS:000340643600055
summary The central theme of the paper is the introduction of hands-on tools showing the integration of information technology within a postgraduate study program (MAS LA) for landscape architects. What has already become a part of the discourse in the field of architecture – generic design – is now also finding more resonance in the context of large-scale landscape architectural design. If one studies the educational backgrounds of landscape architects, however, they often do not match the same standard as those of architects. A solid background in the area of innovative use of information technology, especially computer-assisted design and CAD/CAM construction is only at a preliminary state at most universities. The critical arguments in the choice of the selected medium and the building up of a continuous digital chain stand here in the forefront. The aim is not to improve the quality of the landscape design based on the variety of the applied tools, but rather through the sensible use of the said. Reflections as well as questions of method and theory stand at the forefront of our efforts. 
keywords Design tool development; computational design research and teaching; new design concepts and strategies; parametric and evolutionary design.
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2013_298
id ecaade2013_298
authors Gadelhak, Mahmoud
year 2013
title Integrating Computational and Building Performance Simulation Techniques for Optimized Facade Designs
doi https://doi.org/10.52842/conf.ecaade.2013.2.261
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 261-269
wos WOS:000340643600026
summary This paper investigates the integration of Building Performance Simulation (BPS) and optimization tools to provide high performance solutions. An office room in Cairo, Egypt was chosen as a base testing case, where a Genetic Algorithm (GA) was used for optimizing the annual daylighting performance of two parametrically modeled daylighting systems. In the first case, a combination of a redirecting system (light shelf) and shading system (solar screen) was studied. While in the second, a free-form “gills surface” was also optimized to provide acceptable daylighting performance. Results highlight the promising future of using computational techniques along with simulation tools, and provide a methodology for integrating optimization and performance simulation techniques at early design stages.
keywords High performance facade; daylighting simulation; optimization; form finding; genetic algorithm.
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2013_251
id ecaade2013_251
authors Koltsova, Anastasia; Tunçer, Bige and Schmitt, Gerhard
year 2013
title Visibility Analysis for 3D Urban Environments
doi https://doi.org/10.52842/conf.ecaade.2013.2.375
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 375-383
wos WOS:000340643600038
summary This paper presents a visibility analysis tool for 3D urban environments and its possible applications for urban design practice. Literature exists for performing visibility analysis using various methods and techniques, however, tools that result from such research are generally not suitable for use by designers in practice. Our visibility analysis tool resides in Grasshopper, Rhino. It uses a ray casting method to analyze the visibility of façade surfaces from a given vantage point, and of a given urban setting, in particular, buildings and roads. The latter analysis provides information on the best visible buildings/building facades from segments of roads. We established a collaboration with a practicing architect to work on a design competition together, using this tool. The paper elaborates on the visibility analysis methods, presents the tool in detail, discusses the results of our joint work on the competition, and briefly reflects on the evaluation of the use of the tool by design practitioners.
keywords Visibility analysis; pedestrian design; urban space quality; design practice.
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2013_127
id ecaade2013_127
authors Lückert, Angelika; Koch, Volker and von Both, Petra
year 2013
title Dances with Architects
doi https://doi.org/10.52842/conf.ecaade.2013.2.587
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 587-594
wos WOS:000340643600060
summary This paper proposes a complementary approach for the architectural design studio. By interpreting architecture by means of an interactive (dance) performance as design task it combines architectural theoretical examination with the implementation of new technologies and event realization. This design studio concept integrates scenography, choreography, sound design and event management, providing workshops carried out by external and internal experts to give insight into these disciplines and new tools. The experimental form allows the students to define the specific form within a broad scope, ranging from a dance performance performed by the students themselves to an interactive installation. The focus for the students was on dealing with the diverse input and on the decision-making process and its reflection.
keywords Interactive; performance; teaching; collaboration; gesture control.
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2013r_017
id ecaade2013r_017
authors Meghna, Saiqa I.; Chowdhury, Suvro S.
year 2013
title Contextual customization of design process. Design through the digital and the material
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 205-216
summary In contemporary world, digital technologies have initiated new architectural languages and have eased the way to communicate them directly from initial design phase to production facilities, allowing for the construction of complex geometries with the use of ever evolving techniques and tools. When the emergence of a substance depends on the material behavior, the design interest shifts towards the ‘formation’ instead of the ‘final form’. Regarding these the design procedures will be discussed from the premise where architecture will be perceived through an evolution process that deals with the coherent variables of elements and shifting parameters within a context. However, there are crucial questions about its application in the contexts which have lower access to contemporary technologies although digital technology has already influenced almost every aspects of the culture of the respective context. Besides, the huge production cost has limited its adaptability in many under developed and developing countries where the construction field relies mainly on traditional and low-tech methods. The paper is an effort to give attention on exploration of the new-found freedoms of material computation in close connection with the respective context by inventing new design processes, material applications and custom devices. It is the time to experiment with flexible, mobile and low-cost fabrication methods applicable to different scenarios while achieving the complexity of the contemporary architectural ge¬ometries. Thus an equal focus has to be given to speculate about projects that are site-specific, custom¬ized and adapted to local climatic conditions and technical know-how, in areas that traditionally have limited access to new technologies.
keywords Complex geometries, material behavior, custom devices, low-cost fabrication, design process
email
last changed 2013/10/07 19:08

_id ecaade2013_106
id ecaade2013_106
authors Nielsen, Stig Anton
year 2013
title Physical Form Finding by Embedded Sensors
doi https://doi.org/10.52842/conf.ecaade.2013.1.413
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 413-421
wos WOS:000340635300043
summary The paper concerns the potential of sensors as architectural design tools in different spatial and temporal scales. In particular, the focus is on how sensors are able to operate in a constantly changing environment, and how sensors might nurture an intuition of otherwise non perceivable aspects of performance within architecture.The study discus two set-ups. Firstly; an onsite sensor reading of changing performance between a refurbished and a classic Arabic house; the study is in large spatial and temporal scale. Secondly; a model design setup where the performance of the same Arabic house typology is tested in small spatial and small temporal scale. The study shows how large scale architecture can be investigated through the use of sensor chaining and how simple sensors can be implemented in a design task in order to give insight to certain aspects of performance. The paper concludes with a discussion on a more general sensor strategy for changing environments and design setups.
keywords Air flow; sensors; sensor chaining; tippu tip; form finding.
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2013_131
id ecaade2013_131
authors Nourian, Pirouz; Rezvani, Samaneh and Sariyildiz, Sevil
year 2013
title Designing with Space Syntax
doi https://doi.org/10.52842/conf.ecaade.2013.1.357
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 357-365
wos WOS:000340635300037
summary This paper introduces a design methodology and a toolkit developed as a parametric CAD program for configurative design of architectural plan layouts. Using this toolkit, designers can start plan layout process with sketching the way functional spaces need to connect to each other. A tool draws an interactive bubble diagram and a set of tools reveal feasible geometric interpretations of the proposed bubble diagram in terms of plan layout graphs. Offering real-time Space Syntax analyses at the same time, the tools provide feedback on the spatial performance, which is translatable into the likely social performance of the plan layout patterns.
keywords Architectural configuration; graph theory; space syntax; spatial performance; plan layout.
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2013_092
id ecaade2013_092
authors Nováková, Katerina; Jakubal, Vladimír; Achten, Henri and Matejovská, Dana
year 2013
title ColLab Sketch
doi https://doi.org/10.52842/conf.ecaade.2013.1.213
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 213-218
wos WOS:000340635300021
summary In this paper we present an application we developed for collaborative sketch sharing within a design process. We review the specific application development process and discuss the features of the application itself. The tool has been tested and used in a design studio setting between two universities located in different countries. We observed that it is suitable for architectural communication, and also allows monitoring of the sketch activity during the design process. This paper also describes application architec- ture and selected technologies. We have furthermore defined multiple groups of applica- tion requirements. Our self-developed application was proven to suit specified needs and overcame previously tested commercial tools.
keywords Programming; sketching; communication; collaborative design.
series eCAADe
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2013_152
id ecaade2013_152
authors Oprean, Danielle and Balakrishnan, Bimal
year 2013
title Quest for Efficiency: Examining Cognitive Processes Underlying the Use of 3D Modeling Tools
doi https://doi.org/10.52842/conf.ecaade.2013.1.101
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 101-107
wos WOS:000340635300009
summary In this paper we examine the strategies used in 3D modeling for their efficiency. Our study explores the underlying cognitive process that drives design thinking as well the choice of strategies for using specific features in a given CAD software. We take a cognitive task analysis approach to examine our question. Of a total sample of 19 participants, the strategies of the fastest and slowest users are compared to identify areas of improvement for software development as well as user training.
keywords Modeling strategies; task-analysis; CAD; design cognition; efficiency.
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2013_178
id ecaade2013_178
authors Pak, Burak and Verbeke, Johan
year 2013
title Walkability as a Performance Indicator for Urban Spaces
doi https://doi.org/10.52842/conf.ecaade.2013.1.423
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 423-432
wos WOS:000340635300044
summary This paper frames walkability as a performance indicator for urban spaces and critically addresses some of the existing evaluation methods. It introduces alternative strategies and tools for enabling the collective evaluation of walkability and discusses how experiences of the citizens can possibly lead to a social construct of walkability. This discussion is elaborated by a pilot study which includes exploratory research, social-geographic web services and heat maps. Using these tools and methods, it was possible to derive various experiential and environmental spatial qualities, extract problems and identify problematic areas. From these we have learned that walkability may serve as a fruitful conversation framework and a participatory research concept. Furthermore, we were able to develop ideas for solutions to design and planning problems.
keywords Walkability; experiential knowledge; collective mapping; social web.
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2013_230
id ecaade2013_230
authors Parascho, Stefana; Baur, Marco; Knippers, Jan and Menges, Achim
year 2013
title Design Tools for Integrative Planning
doi https://doi.org/10.52842/conf.ecaade.2013.2.237
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 237-246
wos WOS:000340643600023
summary The performance of an architectural object is highly difficult to both define and measure in its complexity since it is integrating a constantly increasing amount of information, from concrete measurable characteristics to the subjective perception of individual users. The question arising though is how to predict the performance of a building and influence the design in order to increase it according to a significantly high number of criteria.The presented paper proposes two design tools, both developed and programmed in rhino python for the generation of freeform geometries. The tools are generated for specific tasks, but may be interpreted as exemplary for a way of defining and structuring a design program in order to increase its efficiency. Both tools rely on a computational core that is generally defined and may be fed with as many and different constraints and criteria as considered suitable for the defined task.
keywords Integrative design; evolutionary algorithm; agent-based system.
series eCAADe
email
last changed 2022/06/07 08:00

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