CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 590

_id sigradi2013_32
id sigradi2013_32
authors Furuno Rimkus, Carla M.; Fernando de Medeiros Galvão
year 2013
title Realidade Aumentada: Visualização Tridimensional e Interatividadena Documentação do PatrimônioArquitetônico [Augmented Reality: Three-Dimensional Visualization and Interaction in Architectural Heritage Documentation]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 186 - 189
summary This paper presents preliminary results from an outgoing research about the Scholarship Program on Technological Development and Innovation (PIBITI), in which we focused the potentiality of Augmented Reality (AR) application on documentation of the architectural heritage according to the UNESCO principles. We took as the object of study of the “Quarteirão dos Trapiches”, one of the historic buildings in Laranjeiras, Sergipe, Brazil, and we reconstructed it digitally with Augmented Reality and subsequently generate a QR Code information associated with this building, available on a website. In this context, this work highlight the potential application of architectural heritage documentation in AR, where discourse about the digital processing RA we use, and the association of this digital model with a history of the building. Finally, we present our conclusions on the use of RA in shareholders highlighting the advantages of three-dimensional visualization of architectural heritage, in an interactive, dynamic and low cost of deployment, pondering the importance of encouraging a policy of initiating development activities and technological innovation to digital architectural documentation.
keywords Augmented reality; Architectural heritage; Heritage education
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2013_108
id sigradi2013_108
authors Ghisolfi, Érika; Simone Helena Tanoue Vizioli
year 2013
title A Linguagem de Programação Aliada ao Desenho na Criação de Jogos Digitais como Instrumento de Arquitetura Patrimonial [The Programming Language Allied with Drawing on the Creation of Digital Games as a Tool of the Architectural Heritage ]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 564 - 568
summary This research studies the use of digital games as a playful tool approach of knowledge in architecture heritage. We emphasize the potential of digital games as a teaching tool and the importance of digital drawing combined with programming language, the means by which the making of the games became possible. The models developed are based on the properties of historical and cultural interest in the city of São Carlos, Brasil.
keywords Digital games; Programming language; Digital drawing; Heritage education; Playfulness
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2013_390
id sigradi2013_390
authors Banda, Pablo; Juan Eduardo Subercaseaux
year 2013
title Meta-patrones Morfogenéticos: Propuesta de Framework para Arquitecturas Generativas Basadas en Desempeño [Morphogenetic Meta-Patterns: A framework proposal for Performance-Generated Architectures]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 253 - 257
summary Architecture and Technology’s relationship nowadays has arrived to multi-disciplinary practices; they are growing exponentially while keeping away from to architectural discourse, are remarkable for its expressive power and the ability to solve complex problems. This opens the possibility for the generation of the organic, a path discarded by the Modern Movement in the past.Our approach explores three active premises called Morphogenetic Meta-Patterns: discrete processes (systemic guidelines) for the development of performance-based generative systems. These processes arise from Generative Design and their associated paradigms in the creation of a Framework between architecture and related disciplines.
keywords Design of parametric systems; Part-to-whole debate; Generative design
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2013_028
id ecaade2013_028
authors Fricker, Pia; Girot, Christophe and Munkel, Georg
year 2013
title How to Teach ‘New Tools’ in Landscape Architecture in the Digital Overload
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 545-553
doi https://doi.org/10.52842/conf.ecaade.2013.2.545
wos WOS:000340643600055
summary The central theme of the paper is the introduction of hands-on tools showing the integration of information technology within a postgraduate study program (MAS LA) for landscape architects. What has already become a part of the discourse in the field of architecture – generic design – is now also finding more resonance in the context of large-scale landscape architectural design. If one studies the educational backgrounds of landscape architects, however, they often do not match the same standard as those of architects. A solid background in the area of innovative use of information technology, especially computer-assisted design and CAD/CAM construction is only at a preliminary state at most universities. The critical arguments in the choice of the selected medium and the building up of a continuous digital chain stand here in the forefront. The aim is not to improve the quality of the landscape design based on the variety of the applied tools, but rather through the sensible use of the said. Reflections as well as questions of method and theory stand at the forefront of our efforts. 
keywords Design tool development; computational design research and teaching; new design concepts and strategies; parametric and evolutionary design.
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia13_183
id acadia13_183
authors Goyal, Akshay
year 2013
title Hackitecture: Open Source Ecology in Architecture
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 183-190
doi https://doi.org/10.52842/conf.acadia.2013.183
summary This paper discusses the changing modes of conception, production and consumption of architecture within the larger open source discourse. Analogies are drawn from the field of computer science to conceptually understand the relevance of ideas like hacktivism, crowdsourcing, open source, social media and user-centric approaches with regard to architecture in the twenty-first century. These ideas are discussed in relationship with the long lineage of research carried out within the architectural community regarding user participation in design. Contemporary interpretation of similar ideas is discussed with relation to how they could be systematically classified based on the nature of the “open” and the “source” as an approach toward design and architecture. Hybridizing these approaches leads to what can be termed as “hackitecture,” a systemic appropriation of the hacker culture and the open source movement as an architectural agency. The essay then argues for an open source framework for architecture where obvious differences between the user and designer are dissolved, and wherein the conception-to-production and eventual conception of the architectural “object” exists as a continuum. Such a framework is discussed with respect to the technological shift emerging within the discipline. The essay concludes with the possibility of situating such processes within the larger post-capitalist sociopolitical turmoil seen today while discussing the problematics of such an approach.
keywords open source architecture, crowd-sourced design, participatory design processes, user interaction, post-capitalist architecture, social media
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:51

_id ecaade2013r_018
id ecaade2013r_018
authors Goyal, Akshay
year 2013
title Field condition and the robotic urban landscapes
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 217-228
summary The paper explores the concept of the ‘field condition’ in recent urban discourse and its implication with respect to emerging technologies in the domains of robotics and AI. The author argues that the notion of ‘field condition’ as one of ‘loosely bound aggregates characterized by porosity and local interconnectivity defined not by overarching geometrical schemas but by intricate local connections’1, has inherent limitations in its contemporary manifestation. The paper then discusses the discourse of the field theory in architecture & urbanism in context with recent developments in swarm robotics, modular self reconfiguring robotic systems and distributed intelligence. Recent design proposals that explore the idea of the city informed by such technologies are also analyzed. The author then argues for a ‘Robotic Urban Landscape’ that builds on the notion of the field as a possibility in the near future. In such a theoretical construct the city consists of a field of ‘nomadic’ mobile technological artifacts that respond to a complex set of parameters and act as a collective whole. The ‘robotic field condition’ in this respect has both physical and virtual dimensions, is both machinic and biological, and has fuzzy binary condition, effectively dematerializing its identity as part of the larger whole. Such fields of mini robots, which collectively are able to perform complex task systems, get intrinsically linked to the city fabric and result in a new urban ecology. The impact on the urban condition as a result of these ‘robotic fields’ of loosely bound mobile artificial constructs that respond in the mathematical matrix of urban ecology and socio economic parameters, is also discussed. Lastly the author suggests a provocative likelihood of a ‘singularity’ moment in light of these developments and the need to relook at contemporary architectural discourse
keywords Field theory, robotics, artificial intelligence, robotic ecology, emerging technology, emergent urbanism
email
last changed 2013/10/07 19:08

_id acadia13_427
id acadia13_427
authors Ng, Rashida; Patel, Sneha
year 2013
title Trajectories of Performative Materials
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 427-428
doi https://doi.org/10.52842/conf.acadia.2013.427
summary An enduring consideration within architectural discourse, the notion of performance is intrinsically embedded within design. Over the past several years, architecture has been increasingly attentive to the framework of performance and its potential contributions to contemporary issues within the field. Numerous derivatives of the word perform—for example performance, performative, performalism, performalist—have been applied to architectural contexts within several significant publications providing evidence of the mounting interest of researchers, academics, and theorists to this premise. Within his essay “Architecture as Performative Art,” architect and historian Antoine Picon remarks, “From its Renaissance origins, architecture inherited a concern with effectiveness that other arts did not possess,” (Grobman and Neuman 2012) while also emphasizing that current inquiry into performative criteria within the profession instigates even broader aspirations. Contemporary research surrounding performance in architecture articulates mediated aspirations that negotiate between quantitative and qualitative measures.
keywords Next Generation Technology; performance, materiality, responsive, technologies, design research
series ACADIA
type Research Poster
email
last changed 2022/06/07 07:58

_id acadia13_051
id acadia13_051
authors Ramirez-Figueroa, Carolina; Dade-Robertson, Martyn; Hernan, Luis
year 2013
title Adaptive Morphologies: Toward a Morphogenesis of Material Construction
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 51-60
doi https://doi.org/10.52842/conf.acadia.2013.051
summary Architectural discourse has recently suggested a new material practice derived from advances in the field of synthetic biology. As biological organisms can now be designed and engineered for specific purposes, it is expected that, in the near future, it will be possible to program even more complex biologically based systems. One potential application is to literally grow buildings by programming cellular organisms to fabricate and deposit material into architecturally relevant patterns. Our current design methods do not anticipate the potentially challenging material practice involved in a biologically engineered architecture, where there is a loose and emergent relationship between design and material articulation. To tackle this conflict, we developed SynthMorph, a form-finding computational tool based on basic biological morphogenetic principles. A reflection is offered on its use, discussing the effect of multicellular morphogenesis on the production of shape. We conclude that such a strategy is an adaptive design method in two ways: (a) the mechanics of design using morphological constraints involve a practice of dynamic and continuous negotiation between a design intent and material emergence, and (b) the proposed design strategy hints at the production of a biologically produced architecture, which would potentially behave as an adaptive organism.
keywords complex systems, synthetic biology, self-assembly, emergence, morphogenesis, synthetic morphology
series ACADIA
type Normal Paper
email
last changed 2022/06/07 08:00

_id sigradi2013_155
id sigradi2013_155
authors Scheeren, Rodrigo; David Moreno Sperling
year 2013
title Dos Diagramas aos Parâmetros: Transformações no Design Digital [From Diagrams to Parameters: Transmutations in Digital Design]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 262 - 265
summary The article is part of an ongoing theoretical research about the emergence of parametric architecture. It discusses some of the last developments in digital design from the transition of the discourse and operativity by “diagrams” to the theories and processes derived from “parameters”. Centered in Peter Eisenman’s and Patrik Schumacher’s propositions, it is in its horizon to comprehend what relations are established between “diagram” and “parameter” - similarities, complementarities and differences -, contributing for the critical contextualization of theoretical movements and design processes in contemporary architecture.
keywords Diagram; Parametric design; Architectural theory; Eisenman; Schumacher
series SIGRADI
email
last changed 2016/03/10 09:59

_id ecaade2013_253
id ecaade2013_253
authors Velasco, Rodrigo; Brakke, Aaron and Díaz, César
year 2013
title Digital Tools and High Performance Architecture
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 117-125
doi https://doi.org/10.52842/conf.ecaade.2013.1.117
wos WOS:000340635300011
summary This paper briefly recounts how computational design has surfaced in the architectural discourse during the recent decades, developing into what is now called parametric design. In this context, the authors argue against Parametricism, an avante garde movement which is limited to the issues of style and aesthetic fitness, whilst an approach that uses parametric modelling, simulation and visualization in an iterative way to generate design solutions for complexities of contemporary design problems is favoured. Following a discussion supported by representative examples from current practice, a possible organizational structure more appropriate to take advantage of digital tools to increase design performance is suggested.
keywords Performative design; parametric design; design methodologies; design team structure.
series eCAADe
email
last changed 2022/06/07 07:58

_id sigradi2013_234
id sigradi2013_234
authors Alencar, Viviane; Gabriela Celani
year 2013
title The Art of Computer Graphics Programming: Translating Pioneer Programs
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 500 - 504
summary Considering the importance of the use of programming languages for teaching computational design to architects, this paper proposes the translation of computer programs from a pioneer work in this field into a more contemporary programming language. The book The Art of Computer Graphics Programming: A Structured Introduction for Architects and Designers was published in 1987 by William J. Mitchell, Robin Ligget and Thomas Kvan, and remains an important reference for architects. The original Pascal codes in the book were translated into Processing, and made available through an Internet website, along with images and comments, in order to give late Prof. Mitchell’s work the consideration it deserves.
keywords Processing; Pascal; Computer graphics
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_117
id sigradi2013_117
authors Alves Veloso, Pedro L.; Anja Pratschke
year 2013
title Uma Arqueologia de Diagramas Cibernéticos [An Archaeology of Cybernetic Diagrams]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 353 - 356
summary This paper investigates the use of explicit structures of information in architectural design. Particularly, it approaches the use of diagrams related to cybernetics and information theory in experimental practices in the 1960’s and 1970’s. It analyses the diagram of cybernetic control proposed by the cybernetician Gordon Pask for the Fun Palace, the diagrams produced by the utopian architect Yona Friedman in the conceptual description of the Flatwriter program and Christopher Alexander’s diagrams and his theories of Synthesis of Form and Pattern Language. Finally it establishes a brief parallel between current domestication and use of dataflow programming with the cybernetic diagrams, highlighting differences in their complexity approach.
keywords Dataflow diagrams; Cybernetics; Complexity
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2014_192
id sigradi2014_192
authors Angulo, Antonieta H.; Guillermo P. Vasquez de Velasco
year 2014
title Immersive Simulation in Instructional Design Studios
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 236-240
summary The paper describes the implementation of “immersive simulation studios” at Ball State University and their impact on architectural design education. This implementation is part of our on-going research efforts aimed to expand conventionally available digital design tools by including state-of-the-art virtual reality (VR) technology in design studios. Two consecutive immersive simulation studios were held during the academic year 2013-2014; we tested teaching/learning methodologies for effectively using the VR simulation to support the students in the design of architectural spaces. The results make reference to the learning outcomes from these implementations and the level of satisfaction of students using the tool.
keywords Architectural Education; Design Studios; Virtual Reality; Immersive Simulation; Head-Mounted Display
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_212
id sigradi2013_212
authors Angulo, Antonieta; Guillermo Vásquez de Velasco
year 2013
title Immersive Simulation of Architectural Spatial Experiences
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 495 - 499
summary The paper describes our research efforts seeking to assess the potential use of immersive simulation through virtual reality (VR) environments as a tool for aiding the design of architectural spatial experiences. By making use of a fully implemented HMD-based VR Environment in our school at Ball State University we conducted a controlled experiment with novice design students. After the evaluation of results of the experiment we have found evidence of the positive impact of the use of the system in design education. We will further investigate on the best practices to incorporate its pervasive use based on high-impact simplified methods.
keywords Spatial experience; Immersive simulation; Head mounted display; Virtual reality; Design education
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2013_115
id ecaade2013_115
authors Barczik, Günter
year 2013
title Continuous Oscillations
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 571-578
doi https://doi.org/10.52842/conf.ecaade.2013.2.571
wos WOS:000340643600058
summary We present and discuss a didactic for augmenting architectural design education with computational design techniques via integrative feedback loops and show examples of student projects. Our goal is to embed new technical skills into existing design abilities as quickly as possible, in order to enable our students to exploit and explore the extended capabilities of digital design techniques within the framework of architectural design projects. We instigate a process of continuous mutual feedback between different fields: on the one hand between technique-based exercises and design-related steps, and on the other hand between the digital and the physical. Through oscillation and feedback, the newly learned skills are directly interwoven with the existing ones. Special emphasis is put on the illuminative effects of transitions between different media and on issues of fabrication.
keywords Design curriculum; tools; shape studies.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_214
id ecaade2013_214
authors Barros, Pedro; Beirão, José and Duarte, José Pinto
year 2013
title The Language of Mozambican Slums
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 715-724
doi https://doi.org/10.52842/conf.ecaade.2013.2.715
wos WOS:000340643600074
summary A shape grammar was developed for analyzing the evolution of Maputo´s slums with the strategic objective of capturing the evolution of house types and understanding the social agreements behind the spatial relations of their house elementary spaces in order to reuse such rules for the purpose of rehabilitation. This paper shows preliminary results of the research and aims at developing, based on the resulting grammars, a parametric tool able to execute morphological analyses, simulations and generate improved design solutions for the qualification of Maputo´s informal settlements.
keywords Shape grammars; urbanism; computation; regeneration; informal settlements.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_103
id ecaade2013_103
authors Boeykens, Stefan; De Somer, Pauline; Klein, Ralf and Saey, Rik
year 2013
title Experiencing BIM Collaboration in Education
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 505-513
doi https://doi.org/10.52842/conf.ecaade.2013.2.505
wos WOS:000340643600051
summary In a context of a slow uptake of the Building Information Modeling (BIM) methodology in the Flemish region, we present the results of an educational research project, carried out over 4 semesters, in a multi-disciplinary, cross-campus collaboration. This project fosters an improved application of BIM, information management and communication, by organizing building teams involving students from different schools.The project partners collaborated on a shared framework of supportive learning material, collaboration scenarios between teams of students and the integration of digital tools for communication, information management and collaboration in the curriculum.This article, in particular, will elaborate on one of the collaborative exercises, involving architecture and engineering students, using BIM for modeling, information exchange and model evaluation.
keywords BIM; education; collaboration; interoperability; IFC.
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2013_073
id ecaade2013_073
authors Both, Katherine; Heitor, Teresa and Medeiros, Valério
year 2013
title Assessing Academic Library Design: A Performance-Based Approach
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 337-346
doi https://doi.org/10.52842/conf.ecaade.2013.1.337
wos WOS:000340635300035
summary Academic Libraries (ALs) design concept has been under a changing process, precipitated by both internal needs and external pressures including changes in the societal context of education, the information services and documentation storage requirements. This paper is focused on a model of form and function to assess AL’ in use, in order to explore ways for better understanding their performance. The proposed model was developed within the scope of a wider research project and makes both use of Post-Occupancy Evaluation and of Space Syntax procedures in order to explore how the spatial configuration influences the performance and use of ALs space. It considers ALs building typology as spatial, physical and social systems, by: 1) measuring users satisfaction about how well the space supports their requirements; and 2) providing information on how architecture and spatial design support - enable and generate - flows of information, communication and knowledge.The analysis provides evidence suggesting that ALs’ spatial system influences study performance, patterns of use and co-presence of its users. The results of data inputs point out prospective strategies about space intervention.
keywords Academic libraries; functionality; users; evaluation; performance.
series eCAADe
email
last changed 2022/06/07 07:54

_id cf2013_109
id cf2013_109
authors Brell-Cokcan, Sigrid and Johannes Braumann
year 2013
title Industrial Robots for Design Education: Robots as Open Interfaces beyond Fabrication
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 109-117.
summary For a long time, robotic arms have been a common sight in many industries. Now, robots are rapidly entering architectural education. Within the past few years, more than 20 architectural faculties throughout the world have set up experimental labs with one or more robotic arms. This paper will discuss the use of robots in education beyond the scope of CNC fabrication, as open interfaces that confront students with problem-solving, geometry, and programming.
keywords Design education, teaching robotics, robots in architecture, open interfaces, computer aided architectural design
series CAAD Futures
email
last changed 2014/03/24 07:08

_id lasg_nearlivingarchitecture_2014_097
id lasg_nearlivingarchitecture_2014_097
authors Carroll, Becky; Rob Gorbet and Lucinda Presley
year 2014
title It Lives! Promoting Creative and Innovation Thinking in Education
source Near-Living Architecture; Work in Progress from The Hylozoic Ground Collaboration 2011 - 2013 [ISBN 978-1-926724-45-4 (pbk).--ISBN 978-1-926724-57-7 (epub).--ISBN 978-1-926724-58-4 (mobi)] Riverside Architectural Press: Toronto, Canada 2014 pp. 097 - 110
keywords Living Architecture Systems Group, living architecture, meshworks, metabolisms, kinetic, cybernetic, artificial intelligence, cognition, neuroscience, prototyping, diffusive, subtle phenomena, form-languge, chemistry, natural computing, affect, perception
last changed 2019/07/29 14:00

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