CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 605

_id ecaade2013_079
id ecaade2013_079
authors Gargaro, Silvia and Fioravanti, Antonio
year 2013
title A Context-Knowledge Model for Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2013.1.081
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 81-90
summary From the earliest stages of the Architectural Design Process, designers have to take a lot of design decisions mostly based on “Context”. The present research is aimed at developing a Context Knowledge Model to improve the representation of ‘Context’ for architectural design. ‘Context’ has been analysed and formalized by means of Ontologies related to the entities most frequently involved in architectural design, namely environmental, social, economic and normative entities. The development of such a model to manage ‘Context’ parameters can improve the knowledge of ‘Context’ of designers involved in a design project in order to advise them of how it affects their design solutions. Moreover, Artificial Intelligence techniques have been explored to improve its performance.
wos WOS:000340635300007
keywords Architectural design; holistic context; knowledge representation; early-stage design; AI techniques.
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2013r_008
id ecaade2013r_008
authors Gargaro, Silvia; Fioravanti, Stefano
year 2013
title Traditions based on context. How context ontologies can help archaeological sites.
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 105-114
summary Nowadays ICT tools are part of the cultural tradition of designers and over time have replaced pencil and paper in design development. The application programs for design are many and for different purposes, but the role and importance of Context often are underestimated. For new tradition, it needs “Context Knowledge Model” based on ontologies for the management of buildings and preservation and enhancement of cultural heritage with technological innovation. Context modeling gives the opportunity to address the management of pre-existing building in a conscious way. The interoperability of data and knowledge of Context is important to analyze the quality of building process. This is based on standard concepts of the project for the recovery and restoration of the buildings starting from knowledge of context. The goal of this research is to exploit information technology to advance and define knowledge of context monitoring, management and maintenance of historic buildings. The representation of context is important to understand physical, social, economic and normative Context in which the building was placed. The process used to analyze Context entities were Ontologies. This theoretical model will be applied to underground archaeological Roman sites, to implement semantic levels in IFC and BIM for building design.
keywords Archaeological sites, Collaborative design, Context, Ontology, Design Process
email
last changed 2013/10/07 19:08

_id caadria2013_161
id caadria2013_161
authors Manferdini, Elena and Anna Maria Manferdini
year 2013
title Tempera
doi https://doi.org/10.52842/conf.caadria.2013.883
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 883-892
summary This paper explores the characteristics of painting developed during the Nineteenth century, and specifically updates the use of matter and brushing techniques invented by a group of painters called “Impressionists”. In that period, impressionist artists began to brush “tempera” on a canvas as a malleable matter able to emphasize an accurate depiction of light in its changing qualities.  Thick brush strokes left on the painted surface revealed the master’ gesture and completely changed the way to represent reality. Stimulated by the recent advancements in digital technologies, this paper looks for methodologies able to transfer impressionistic painterly innovation into a contemporary digital 3D environment and investigates how paint behaves when morphing from a photorealistic depiction of Nature to a disfigured one. In particular, reality-based 3D information, first frozen by a laser scanner into a digital geometry, slowly melts into liquid paint on a colour palette. While colours mix, the geometrical matter that constitutes the photorealistic scanned reality and its details disappear into primitive paint clog that are mixed and brushed into new colours and shapes able to create novel atmospheric and chromatic effects.  
wos WOS:000351496100091
keywords Tempera, Laser scanner, 3D painting effects, Design creativity 
series CAADRIA
email
last changed 2022/06/07 07:59

_id cf2013_149
id cf2013_149
authors McMeel, Dermott and Robert Amor
year 2013
title Fabricate It, Paint It – And Don’t Wait up: Separating Fact from Fiction in Digitally Sponsored Fabrication
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 149-158.
summary This paper offers perspectives on emerging trends in materiality and digital fabrication. It explores effects on communication practices and investigates how this changing materiality of data impacts collaboration and interoperability within design and making. Computer numerical controlled (CNC) routing and laser-cutting services are available in most major cities. Affordable kits for 3D printers, CNC routers and DIY KUKA robots are available across the Internet. A considerable part of the attraction of these tools is the ability to fabricate physical goods without detailed fabrication knowledge. We look at this phenomenon through two sets of examples, making furniture with a CNC router and making robots and tangibles with a 3D printer. In our examples it appears materiality remains an important factor throughout the process. We unpick these examples to shed light on how the technology impacts knowledge practices and ways of thinking during design and making.
keywords Design, digital media, fabrication, 3D printing, CNC routing, materiality
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ecaade2013r_017
id ecaade2013r_017
authors Meghna, Saiqa I.; Chowdhury, Suvro S.
year 2013
title Contextual customization of design process. Design through the digital and the material
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 205-216
summary In contemporary world, digital technologies have initiated new architectural languages and have eased the way to communicate them directly from initial design phase to production facilities, allowing for the construction of complex geometries with the use of ever evolving techniques and tools. When the emergence of a substance depends on the material behavior, the design interest shifts towards the ‘formation’ instead of the ‘final form’. Regarding these the design procedures will be discussed from the premise where architecture will be perceived through an evolution process that deals with the coherent variables of elements and shifting parameters within a context. However, there are crucial questions about its application in the contexts which have lower access to contemporary technologies although digital technology has already influenced almost every aspects of the culture of the respective context. Besides, the huge production cost has limited its adaptability in many under developed and developing countries where the construction field relies mainly on traditional and low-tech methods. The paper is an effort to give attention on exploration of the new-found freedoms of material computation in close connection with the respective context by inventing new design processes, material applications and custom devices. It is the time to experiment with flexible, mobile and low-cost fabrication methods applicable to different scenarios while achieving the complexity of the contemporary architectural ge¬ometries. Thus an equal focus has to be given to speculate about projects that are site-specific, custom¬ized and adapted to local climatic conditions and technical know-how, in areas that traditionally have limited access to new technologies.
keywords Complex geometries, material behavior, custom devices, low-cost fabrication, design process
email
last changed 2013/10/07 19:08

_id ecaade2013_230
id ecaade2013_230
authors Parascho, Stefana; Baur, Marco; Knippers, Jan and Menges, Achim
year 2013
title Design Tools for Integrative Planning
doi https://doi.org/10.52842/conf.ecaade.2013.2.237
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 237-246
summary The performance of an architectural object is highly difficult to both define and measure in its complexity since it is integrating a constantly increasing amount of information, from concrete measurable characteristics to the subjective perception of individual users. The question arising though is how to predict the performance of a building and influence the design in order to increase it according to a significantly high number of criteria.The presented paper proposes two design tools, both developed and programmed in rhino python for the generation of freeform geometries. The tools are generated for specific tasks, but may be interpreted as exemplary for a way of defining and structuring a design program in order to increase its efficiency. Both tools rely on a computational core that is generally defined and may be fed with as many and different constraints and criteria as considered suitable for the defined task.
wos WOS:000340643600023
keywords Integrative design; evolutionary algorithm; agent-based system.
series eCAADe
email
last changed 2022/06/07 08:00

_id caadria2013_097
id caadria2013_097
authors Schnabel, Marc Aurel and Jeremy J. Ham
year 2013
title A Framework for Social Networked Architectural Education
doi https://doi.org/10.52842/conf.caadria.2013.313
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 313-322
summary Students engage in Social Networks (SN) as a form of interaction with friends and tutors, as news or learning resource, to make their voices heard or to listen to other views and many more. Online SN work in close association with offline SN to form a blended social environment that greatly enables and enhances students’ learning. Some Schools of Architecture have struggled or failed to engage in the potential of SNor their respective University’s online Learning Management Systems (LMS). Despite efforts to facilitate blended learning environments or to engage students in problem-based learning activities architectural education often fails to tap into the rich resources that online social learning environments offers through their collective and social intelligence of its users. This paper proposes a framework for SN architectural education that provides opportunities for linking the academic LMS with private or professional SN such that it enhances the learning experience and deepens the knowledge of the students. The paper proposes ways of utilising SN supported learning environments in other areas of the curriculum and concludes with directions of how this framework can be employed in professional settings. 
wos WOS:000351496100031
keywords Social networks, Social learning, Architectural curriculum 
series CAADRIA
email
last changed 2022/06/07 07:57

_id sigradi2013_244
id sigradi2013_244
authors Soto, Carolina
year 2013
title Innovación por el usuario en la construcción y el diseño digital: La relación entre herramientas BIM standard y requerimientos específicos de los usuarios [User Innovation in Digital Design and Construction: The Relation Between Standard BIM Tools and Specific User Requirements]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 274 - 278
summary BIM tools are being adopted in many different countries, in a wide range of types of projects, and by professionals from different disciplines. Consequently, the requirements of its users are becoming heterogeneous, hindering the development of BIM tools that can satisfy all of them. Utilizing the user innovation theory as the framework of analysis, the paper examines whether and how BIM users are adapting the technology to their requirements. Through the study of eight cases from different contexts of use, the work analyzes the process of user innovation in BIM with two main objectives: first, to recognize whether there is that type of innovation, and second, to understand how it is developed.
keywords BIM; User Innovation; Adaptation; Customization; Context of use
series SIGRADI
email
last changed 2016/03/10 10:00

_id caadria2016_497
id caadria2016_497
authors Ryu, Jungrim; Jaehong Jun, Seunghyeon Lee and Seungyeon Choo
year 2016
title A Study on Development of the IFC-based Indoor Spatial Information for Data Visualisation
doi https://doi.org/10.52842/conf.caadria.2016.497
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 497-506
summary MOLIT authorised Indoor Spatial Information as Basic spa- tial information in 2013. It became a legal evidence for constructing and managing Indoor Spatial Information. Although it has a little ad- vantage to utilise as service level that Indoor Spatial Information by laser scan or measurement, it has a lot of problems such as consuming many resources, requiring additional progresses for inputting Object Information. In conclusion, it is inefficient to utilise for the mainte- nance and domestic AEC/FM field. The purposes of this study is to output Indoor Spatial Information by operating IFC model which based on open BIM and to improve availability of Indoor Spatial In- formation with data visualisation. The open-sources of IFC Exporter, an inner program of Revit, is used to output Indoor Spatial Infor- mation. Directs 3D Library is also operated to visualise Indoor Spatial Information. It is possible to inter-operate between XML format and the objects of Indoor Spatial Information. It can be utilised in various field as well. For example COBie linkage in facility management, construction of geo-database using air-photogrammetry of UA V , the simulation of large-scale military operations and the simulation of large-scale evacuation. The method that is purposed in this study has outstanding advantages such as conformance with national spatial in- formation policy, high level of interoperability as indoor spatial in- formation objects based on IFC, convenience of editing information, light level of data and simplifying progress of producing information.
keywords Indoor spatial information, data visualisation, open BIM, IFC
series CAADRIA
email
last changed 2022/06/07 07:56

_id sigradi2013_274
id sigradi2013_274
authors Velasco, Rodrigo; Julián Viasus; Fabián Tocancipá
year 2013
title Customizable Volumetric High Performance Brise-Soleil System Based on the Use of Planar Faces
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 328 - 332
summary This paper presents a proposal for a cellular brise-soleil system appropriate for tropical humid climates. The system controls thermal gains whilst allowing for specific lighting requirements, permitting, in many cases, interior thermal and light comfort conditions without the use of thermal machines or artificial lighting. The development of the system involved a definition of variable design parameters and areas of performance evaluation and optimization, plus construction detailing development represented by a first project to be completed in 2014. Even if the geometrical definitions, optimization processes and production machinery are relatively simple and not particularly new to anyone in the field, it is claimed that the use of such already widely available technologies at this basic level, when solving relevant problems, has still to be used in generalised ways by common designers, and with the example shown, this paper wishes to promote such prospect.
keywords Solar shadings; Environmental simulations; Parametric models; Performance in architecture
series SIGRADI
email
last changed 2016/03/10 10:02

_id acadia13_237
id acadia13_237
authors Arenas, Ubaldo; Falcón, José Manuel
year 2013
title Adaptable Communication Protocols for Robotic Building Systems
doi https://doi.org/10.52842/conf.acadia.2013.237
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 237-243
summary This work in progress presents the framework for an information system to be used as a first step in the generation of a communication protocol for adaptable designs and adaptable constructive systems. Using the chemoton model developed by Tibor Gánti as a basic information network structure which answers some of the questions about what adaptability means in living forms; extracting the characteristics of such adaptable systems we continue to describe how this information network can be applied in the state of contemporary adaptable architecture and it _s design methods. Finally it describes the state of the simulation experiments taken in course by us in the search to generate adaptable communication protocols between robotic building elements.
keywords computational design methodologies, chemoton model, adaptable architecture, reconfigurable systems, ALOPS
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:54

_id sigradi2013_000
id sigradi2013_000
authors Bernal, Marcelo & Paula Gómez (Eds.)
year 2013
title Knowledge-based Design
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013
summary Knowledge based design is acquired through one's exposure to a large number of projects and establishes a set of patterns regarding organizations, techniques, procedures, heuristics, priorities and preferences. Over time, designers develop a distinctive set of principles that represent their own individual methods of addressing design problems. Creative designers not only design the solutions, they also design the problems. Although their repertoire of resources includes explicit declarations regarding recognizable problem types, physical components, design rules, or evaluation methods of different aspects, design decisions are also driven by vast amounts of tacit considerations derived from professional experience. Designers make such decisions balancing design intent and technical requirements in a very efficient and synthetic manner. We designers know what we do, but it is not so clear how we do it. This conference is an invitation to engage in a dialogue concerning how Design Knowledge can be represented and manipulated within digital environments.
series other
type normal paper
email
more https://www.dropbox.com/s/nl70a4rz9wh7c03/SIGRADI_2013.pdf
last changed 2014/07/02 08:00

_id ecaade2013_073
id ecaade2013_073
authors Both, Katherine; Heitor, Teresa and Medeiros, Valério
year 2013
title Assessing Academic Library Design: A Performance-Based Approach
doi https://doi.org/10.52842/conf.ecaade.2013.1.337
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 337-346
summary Academic Libraries (ALs) design concept has been under a changing process, precipitated by both internal needs and external pressures including changes in the societal context of education, the information services and documentation storage requirements. This paper is focused on a model of form and function to assess AL’ in use, in order to explore ways for better understanding their performance. The proposed model was developed within the scope of a wider research project and makes both use of Post-Occupancy Evaluation and of Space Syntax procedures in order to explore how the spatial configuration influences the performance and use of ALs space. It considers ALs building typology as spatial, physical and social systems, by: 1) measuring users satisfaction about how well the space supports their requirements; and 2) providing information on how architecture and spatial design support - enable and generate - flows of information, communication and knowledge.The analysis provides evidence suggesting that ALs’ spatial system influences study performance, patterns of use and co-presence of its users. The results of data inputs point out prospective strategies about space intervention.
wos WOS:000340635300035
keywords Academic libraries; functionality; users; evaluation; performance.
series eCAADe
email
last changed 2022/06/07 07:54

_id cf2013_167
id cf2013_167
authors Carlow, Jason F. and Kristof Crolla
year 2013
title Shipping Complexity: Parametric Design for Remote Communities
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 167-175.
summary This paper presents a system for design and construction of a parametrically designed, structural shell for remote communities. It explains how, through the use of various digital software platforms, a single-layer, structural shell is designed and optimized and subsequently how a series of customized joints can be output for direct digital fabrication. As the customization is focused primary in the joints of the structure, standard dimension, locally sourced structural members can be used. By embedding assembly information onto the physical joints, the system has the capacity to simplify the construction of complex shell structures by workers with basic construction skills. Flat-packed joints can be shipped to remote sites without heavy structural members thereby reducing transportation costs and the overall embodied energy. By lowering cost and simplifying construction of large span structures, the project is intended to extend the benefits of digitally driven design to rural, remote or under-privileged communities.
keywords Parametric design, structural shell, remote communities, embedded intelligence, digital fabrication.
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ecaade2013_065
id ecaade2013_065
authors Davila Delgado, Juan Manuel and Hofmeyer, Herm
year 2013
title Automated Simulation and Study of Spatial-Structural Design Processes
doi https://doi.org/10.52842/conf.ecaade.2013.2.155
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 155-164
summary A so-called “Design Process Investigation toolbox” (DPI toolbox), has been developed. It is a set of computational tools that simulate spatial-structural design processes. Its objectives are to study spatial-structural design processes and to support the involved actors. Two case-studies are presented which demonstrate how to: (1) study the influence of transformation methods on design instances and (2) study the influence of transformation methods on the behavior of other transformation methods. It was found that in design instances with the same type of structural elements the influence of a specifically varied transformation method is more explicit; while, when different types are present this influence is more undetermined. It was also found that the use of two specifically different structural modification methods have little influence on the sub-sequential spatial transformation method.
wos WOS:000340643600015
keywords Design process research; design process simulation; spatial design; structural design.
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia20_688
id acadia20_688
authors del Campo, Matias; Carlson, Alexandra; Manninger, Sandra
year 2020
title 3D Graph Convolutional Neural Networks in Architecture Design
doi https://doi.org/10.52842/conf.acadia.2020.1.688
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 688-696.
summary The nature of the architectural design process can be described along the lines of the following representational devices: the plan and the model. Plans can be considered one of the oldest methods to represent spatial and aesthetic information in an abstract, 2D space. However, to be used in the design process of 3D architectural solutions, these representations are inherently limited by the loss of rich information that occurs when compressing the three-dimensional world into a two-dimensional representation. During the first Digital Turn (Carpo 2013), the sheer amount and availability of models increased dramatically, as it became viable to create vast amounts of model variations to explore project alternatives among a much larger range of different physical and creative dimensions. 3D models show how the design object appears in real life, and can include a wider array of object information that is more easily understandable by nonexperts, as exemplified in techniques such as building information modeling and parametric modeling. Therefore, the ground condition of this paper considers that the inherent nature of architectural design and sensibility lies in the negotiation of 3D space coupled with the organization of voids and spatial components resulting in spatial sequences based on programmatic relationships, resulting in an assemblage (DeLanda 2016). These conditions constitute objects representing a material culture (the built environment) embedded in a symbolic and aesthetic culture (DeLanda 2016) that is created by the designer and captures their sensibilities.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia13_129
id acadia13_129
authors Farahi Bouzanjani, Behnaz; Leach, Neil; Huang, Alvin; Fox, Michael
year 2013
title Alloplastic Architecture: The Design of an Interactive Tensegrity Structure
doi https://doi.org/10.52842/conf.acadia.2013.129
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 129-136
summary This paper attempts to document the crucial questions addressed and analyze the decisions made in the design of an interactive structure. One of the main contributions of this paper is to explore how a physical environment can change its shape to accommodate various spatial performances based on the movement of the user’s body. The central focus is on the relationship between materials, form and interactive systems of control.Alloplastic Architecture is a project involving an adaptive tensegrity structure that responds to human movement. The intention is to establish a scenario whereby a dancer can dance with the structure such that it reacts to her presence without any physical contact. Thus, three issues within the design process need to be addressed: what kind of structure might be most appropriate for form transformation (structure), how best to make it adaptive (adaptation) and how to control the movement of the structure (control). Lessons learnt from this project, in terms of its structural adaptability, language of soft form transformation and the technique of controlling the interaction will provide new possibilities for enriching human-environment interactions.
keywords tools and interfaces, choreography in space, dynamic tensegrity structure, smart material, SMA, kinect
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

_id sigradi2013_28
id sigradi2013_28
authors González Böhme, Luis Felipe; Cristián Calvo Barentin; Mauro Chiarella
year 2013
title Métodos Computacionales en Arquitectura: La Formación de Arquitectos con Competencia en CyT [Computational Methods in Architecture: The Education of Architects with Competence in S&T]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 524 - 528
summary Tomorrow’s architects will need to deal more confidently and skillfully with scientific and technological innovations in their field, e.g., parametric design, building physics, construction robotics, home automation, etc. Architecture students today must understand how things work and absorb some of the basic principles and techniques involved in their design, construction or operation. Now students need to build back some of that analytical, logical, critical, and analogical thinking that may have atrophied due to a traditional architectural education. Playing with toy construction kits for building automatic control and mobile robot models, does the job without losing the architect´s approach and attitude.
keywords Architectural education; Construction kits; Educational computing; Active learning; Learning styles
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2013_304
id sigradi2013_304
authors González Cáceres, Alex; Laline Cenci; Cristian Muñoz
year 2013
title Impacto de la Visualización de Información e Interpretación de Gráficas de Herramientas de Simulación Energética en la Toma de Decisiones de Diseño [Impact of Information Visualization and Interpretation of Graphs Energy Simulation Tool in Design Decision-Making ]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 383 - 387
summary Simulation programs are an important tool to reduce building energy demands. However, there are difficulties that limit the use of these applications including the understanding and interpretation of the results. Due to the uncertainty regarding the reading and interpretation of results leading to design decisions, we propose a graphical display analysis, both scientific and information, charts, tables, diagrams, etc. Which apply to both energy simulation tools as complementary programs. It seeks to establish what tools have the greatest impact in the analysis process and how it influences the design decisions.
keywords Process design; Graphic display; Energy simulation Software; Analysis of results
series SIGRADI
email
last changed 2016/03/10 09:52

_id ecaade2013_024
id ecaade2013_024
authors Jabi, Wassim; Grochal, Barbara and Richardson, Adam
year 2013
title The Potential of Evolutionary Methods in Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2013.2.217
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 217-226
summary In this paper we examine the potential of combining 2D shape packing algorithms and evolutionary methods in the design process. We investigate the ways such algorithms can be used in architectural design and how they may influence it. In the first part of this paper we introduce the theoretical framework of packing algorithms and genetic algorithms as well as the traditional design process and the nature of design problems. In the second part of the paper we introduce a software prototype that tests these algorithms in two contexts: the preliminary design of a shading façade pattern and the design of commercial housing layouts. The aim for both experiments was to generate optimal configurations based on user-defined criteria without resorting to exhaustive search. Several lessons were learned that point to the potential of evolutionary methods in architecture as well as the limitations of such methods. We conclude the paper with recommendations for further developing this research project.
wos WOS:000340643600021
keywords Evolutionary design; genetic algorithm; packing algorithm; scripting.
series eCAADe
email
last changed 2022/06/07 07:52

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 30HOMELOGIN (you are user _anon_828482 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002