CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2013_184
id ecaade2013_184
authors Fraguada, Luis; Girot, Christophe and Melsom, James
year 2013
title Ambient Terrain
doi https://doi.org/10.52842/conf.ecaade.2013.1.433
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 433-438
summary ‘Ambient Terrain’ explores the application of large-scale, sensor-based site analysis. The research develops various techniques dealing with the logging, storage, retrieval, analysis, and representation of sensor and image-based data. These techniques could be utilized in concert with traditional site preparation and site information gathering processes, and could arguably serve to reevaluate the site preparation process altogether in a manner which not only focuses on terrestrial data, but also on metrics which are dynamic and multidimensional.The research proposes direct applications for urban space and the built environment, in the modes of site appraisal, design and the generation of new spatial strategies.
wos WOS:000340635300045
keywords Unmanned Aerial Vehicle; sensor data logging, ambient site analysis, UAV data collection; photogrammetry, stereophotogrammetry.
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2013_087
id caadria2013_087
authors Lee, Jung Hoon and Atsuko Kaga
year 2013
title Visual Analysis of the Relation Between Concentrated Districts of Knowledge-Based Industries and Third Places in Osaka City
doi https://doi.org/10.52842/conf.caadria.2013.581
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 581-589
summary Recently, as the changes in the economic structure, service industries have become an important factor of the urban regeneration.  Especially, Knowledge-based industry is garnering attention as an engine of urban economics. Urban present condition such as location of Knowledge-based industry visualization and analysis are main issues for people as well as policymakers, urban planner and designers. This paper presents analysis of the spatial characteristics of the distribution and spatial concentration of Knowledge-based Industry, specifically Business-support Services. Furthermore, this paper is intended to describe examination of the visual relation between spatial conditions and configuration by visualization using GIS and space syntax analysis. This paper shows that business support services are likely to concentrate in specific places. Results of this study show that each type of business support services is concentrated in different districts. Results show that creative design industries are located near the park, riverfront, and such third places with high integration and connectivity with the street by space syntax analysis. Results show that concentrated districts of creative design companies at inner block show relatively high local integration values and connectivity. This study elucidates how industrial concentration and spatial configuration can be ascertained visually.  
wos WOS:000351496100057
keywords Spatial analysis, Knowledge-based industry, Third place, GIS, Space syntax 
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2013_043
id ecaade2013_043
authors Rua, Helena; Falcão, Ana Paula and Roxo, Ana Filipa
year 2013
title Digital Models – Proposal for the Interactive Representation of Urban Centres
doi https://doi.org/10.52842/conf.ecaade.2013.1.265
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 265-273
summary The idea of ‘city’ has now surpassed its physical concept. The emergence of the Internet and the growing development of information and communication technologies (ICT) have changed the behaviour of our society in the past decade and revolutionised the traditional ways of representing space. The classic 2D (floor plans, sections and elevations) and 3D representations have been gradually replaced by 3D digital models that can reproduce buildings and places in a virtual environment.3D digital models are tools that enable a wide range of applications in urban planning and management, especially in architectural and data documentation where they allow the analysis of theoretical scenarios such as: 1) representation of the past, considering the procedures needed to restore the heritage; 2) visualisation of the present, to enable dissemination and communication of the city as it is; and, 3) simulation of the future, with the model being used to visualise and experiment with architectural objects, even those at a design stage. The main contribution of this work is to present an urban application developed into a GeoBIM tool, ESRI City Engine Software (CE), that integrates GIS (Geographic Information Systems) and BIM (Building Information Modelling) concepts. Finally, to enhance its potential, three spatial analyses were conducted.
wos WOS:000340635300027
keywords 3D model; GIS – Geographic Information System; BIM – Building Information Modelling; shape grammars; spatial analysis.
series eCAADe
email
last changed 2022/06/07 07:56

_id caadria2013_027
id caadria2013_027
authors Sevtsuk, Andres; Onur Ekmekci, Farre Nixon and Reza Amindarbari
year 2013
title Capturing Urban Intensity
doi https://doi.org/10.52842/conf.caadria.2013.551
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 551-560
summary While the methods for capturing the negative effects of density (e.g. congestion, friction) are widely understood and operationalized, capturing the positive effects of density (e.g. vibrancy, walkability) remain poorly explored. This research focuses on the latter, proposing a novel spatial analysis and mapping approach that can be used to capture the intensity of urban environments. We distinguish between urban density and intensity. Whereas density refers to the amount of people or elements of urban form (e.g. dwelling units, floor area) per unit area of land, intensity refers to the concentration of commercial and service activities on the ground floors along city streets. Bridging morphological mapping techniques with recent network analysis in GIS, ten metrics that capture specific attributes of the built environment influential to intensity are introduced and implemented using data collected from detailed field surveys within two comparative districts in the Bugis area of Singapore. A discussion of the efficacy of these metrics for urban design concludes the paper. 
wos WOS:000351496100054
keywords Urban intensity, Density, Built environment modelling, Urban design, Surveying 
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2013_073
id ecaade2013_073
authors Both, Katherine; Heitor, Teresa and Medeiros, Valério
year 2013
title Assessing Academic Library Design: A Performance-Based Approach
doi https://doi.org/10.52842/conf.ecaade.2013.1.337
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 337-346
summary Academic Libraries (ALs) design concept has been under a changing process, precipitated by both internal needs and external pressures including changes in the societal context of education, the information services and documentation storage requirements. This paper is focused on a model of form and function to assess AL’ in use, in order to explore ways for better understanding their performance. The proposed model was developed within the scope of a wider research project and makes both use of Post-Occupancy Evaluation and of Space Syntax procedures in order to explore how the spatial configuration influences the performance and use of ALs space. It considers ALs building typology as spatial, physical and social systems, by: 1) measuring users satisfaction about how well the space supports their requirements; and 2) providing information on how architecture and spatial design support - enable and generate - flows of information, communication and knowledge.The analysis provides evidence suggesting that ALs’ spatial system influences study performance, patterns of use and co-presence of its users. The results of data inputs point out prospective strategies about space intervention.
wos WOS:000340635300035
keywords Academic libraries; functionality; users; evaluation; performance.
series eCAADe
email
last changed 2022/06/07 07:54

_id ijac201310104
id ijac201310104
authors Indraprastha, Aswin and Michihiko Shinozaki
year 2013
title Computing Level of Privacy in a Virtual Environment
source International Journal of Architectural Computing vol. 11 - no. 1, 65-86
summary This paper presents a computational model designed to analyze architectural space and to a develop privacy level using two methods: visual distance method and viewing angle method as those are primary cognitive mechanism to experience architectural space.We suggest that the result will offer possibilities for quantitative design analysis of privacy that influenced by architectural elements.The proposed method consists of two stages: determination of subdivided enclosed spaces and measuring privacy level on each subdivided enclosed space. Previous models showed that spatial quality is related to the visual distance to the architectural elements. In addition to distance variables, our model includes viewing angle variables to determine area and the direction angle from any observation point to the architectural elements on the boundary of an interior space.The case study evaluation is able to rank the quality of design of interior spaces with respect to their privacy level.
series journal
last changed 2019/05/24 09:55

_id caadria2013_021
id caadria2013_021
authors Alhadidi, Suleiman
year 2013
title Generative Design Intervention: Creating a Computational Platform for Sensing Space
doi https://doi.org/10.52842/conf.caadria.2013.345
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 345-354
summary This paper outlines some investigations from a project which utilizes computing and scripting of specific site components, spatio-temporal movement and behavioural patterns to explore how designer might understand people activities and formulate design interventions within public spaces. This research looks at how generative tools can facilitate designers to integrate the large volume of information received by hybrid data collection, and conventional data analysis directly into the design process. Through an examination of sensing urban space, this research proposes a method to track and record people’s movement patterns in order to implement them via generative design tool. To facilitate this, a scripting method is specified; which uses sensors and motion tracking devices to capture the use of a specific public space. This project proposes a methodology for developing designed spaces and optimal pathways generated from real-time data and feedback captured by sensors.  
wos WOS:000351496100034
keywords Real-time computation, Generative design, Sensing space, Design simulation  
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2013_381
id sigradi2013_381
authors Baltazar, Ana Paula; José dos Santos Cabral Filho; Mateus de Souza van Stralen; Guilherme Ferreira de Arruda; Estevam Quintino Gomes Junior; Laís Rodrigues Pizano; Fabiano Nardy de Moraes;
year 2013
title Interface de Eletrônica e Objeto Interativo como Introdução ao Knowledge Based Design [Eletronic Interface and Interactive Object as Knowledge Based Design Introduction]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 608 - 612
summary This paper discusses the evolution of an interface used to introduce eletronics in the foundation design course at the School of Architecture at Universidade Federal de Minas Gerais, Brazil. The use of this interface by the students triggers the discussion of the possibilities of new technologies in architecture and initiates a tactical learning process in which the students are responsible for the very content they are learning. This interface introduces the discussion of interactivity and indeterminism, crucial to the development of the two main works of the course: an individual interactive object and an urban interactive intervention in group.
keywords Eletronics; Interface; Interactive object; Learning process; Mathetics
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_189
id sigradi2013_189
authors Bruscato, Underléa; Clariana Fischer Brendler; Felipe Schneider Viaro; Fábio Gonçalves Teixeira; Régio Pierre da Silva
year 2013
title Uso da Fabricação Digital e Prototipagem no Desenvolvimento do Projeto de Produto: Análises do Produto através de Simulações Digitais [Digital Manufacture and Rapid Prototyping in Product Design Development: Product Analysis through Digital Simulation]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 459 - 463
summary The aim of this paper is to design a public facilitie using both digital manufacture and rapid prototyping design methods. These new technologies have been used in product design development by some ways: helping in the comprehension of complex geometries; used as tools for analyzing the design process, thus avoiding errors in the project. The analysis were carried out using virtual simulation tests and physical prototype in reduced scale. The prototype was manufactured using the 3D printer V-Flash in the Virtual Design Laboratory – UFRGS, where positive and negatives aspects were identified and described.
keywords Digital manufacture; Rapid prototyping; Virtual simulation; Product design; Urban facilities
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_345
id sigradi2013_345
authors Calixto, Victor; Charles C. Vincent
year 2013
title Arquitetura Algorítmica: Processos e Ferramentas [ Algorithmic Architecture: Processes and Tools]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 362 - 365
summary This paper presents the results of an academic research in the field of parametric-generative design and through projective tests and processes using parametric tools and computational logic. Thus, five experiments for the region of the Terminal Bandeira Flag Square were set forth. From the urban guidelines and an object in common, it was a distinct possibility, where it was possible to analyze the advances and setbacks in the process of project development. The approach taken is an exploration of design processes that involve computational logic for formulating, exploring and creating architectural themes and its interfaces with other fields of knowledge: algorithmic architecture.
keywords Performance-based design; Parametric modeling; Simulation
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2013_220
id caadria2013_220
authors Chaszar, André and José Nuno Beirão
year 2013
title Feature Recognition and Clustering for Urban Modelling – Exploration and Analysis in GIS and CAD
doi https://doi.org/10.52842/conf.caadria.2013.601
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 601-610
summary In urban planning exploration and analysis assist the generation, measurement, interpretation and management of the modelled urban environments. This frequently involves categorisation of model elements and identification of element types. Such designation of elements can be achieved through attribution (e.g. ‘tagging’ or ‘layering’) or direct selection by model users. However, for large, complex models the number and arrangement of elements makes these approaches impractical in terms of time/effort and accuracy. This is particularly true of models which include substantial numbers of elements representing existing urban fabric, rather than only newly generated elements (which might be automatically attributed during the generation process). We present methods for identification and categorisation of model elements in models of existing and proposed urban agglomerations. We also suggest how these methods can enable exploration of models, discovery of identities and relationships not otherwise obvious, and acquisition of insights to the models’ structure and contents which are not captured, and may even be obscured, by manual selection or automated pre-attribution.  
wos WOS:000351496100059
keywords City information modelling, Data mining, Feature recognition, Geometric-content-based-search, Urban typologies 
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2013_198
id caadria2013_198
authors Chee Zong Jie and Patrick Janssen
year 2013
title Exploration of Urban Street Patterns – Multi-Criteria Evolutionary Optimisation Using Axial Line Analysis
doi https://doi.org/10.52842/conf.caadria.2013.695
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 695-704
summary In urban design, researchers have developed techniques to automate both the generation and evaluation of urban street patterns. In most cases, these approaches are investigated in isolation from one another. Recently, a number of researchers have attempted to couple these approaches, in order to enable larger numbers of street patterns to be generated and evaluated in an iterative loop. However, to date, the possibility of fully automating the generative-evaluative loop using optimisation algorithms has not been explored. This research proposes an explorative design method in which urban street patterns can be optimised for multiple conflicting performance criteria. The optimisation process uses evolutionary algorithms to evolve populations of design variants by iteratively applying three key procedures: development, evaluation, and feedback. For development, a generative technique is proposed for constructing street patterns. For evaluation, various performance measures are used, including in particular Space Syntax based Axial Line analysis. For feedback, a Pareto-ranking algorithm is used that ranks street patterns according to multiple criteria. The proposed method is demonstrated using an abstract scenario in which orthogonal street patterns are evolved for a small urban area.  
wos WOS:000351496100068
keywords Axial line analysis, Generative modelling, Evolutionary algorithms, Decision chain encoding, Urban street patterns 
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2013_061
id ecaade2013_061
authors Ciftcioglu, Ozer and Bittermann, Michael S.
year 2013
title Fusion of Perceptions in Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2013.2.335
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 335-344
summary A method for fusion of perceptions is presented. It is based on probabilistic treatment of perception, where perception quantifies the chance an unbiased observer sees an environmental object, and the associated probability can be interpreted as degree of awareness for the object. The approach uniquely accounts for the fact that final realization or remembrance of a scene in the brain may be absent or elusive, so that it is subject to probabilistic considerations. For objects that are to be perceived from multiple viewpoints, such as a sculpture in a museum, or a building in its urban context, the probabilistic approach uniquely defines the fusion of perceptions. This is accomplished by carrying out the probabilistic union of events. The computation is presented together with its geometric implications, which become rather intricate for multiple observers, whereas the computation is straight forward. The method is exemplified for two applications in architectural design at different scales, namely interior and urban design, indicating the generic nature as well as the large application potential of the method.
wos WOS:000340643600034
keywords Perception; vision modeling; architectural design; evolutionary search.
series eCAADe
email
last changed 2022/06/07 07:56

_id cf2013_306
id cf2013_306
authors Dai, Qun and Marc Aurel Schnabel
year 2013
title Relationship between Mean Radiant Temperature and Building Type for Pedestrians in Rotterdam
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 306-314.
summary Outdoor thermal comfort for pedestrians becomes important issues in urban planning affecting everyone’s daily lives. Mean Radiant Temperature (T mrt ) is one of the most important parameters in micro climate. In this study, we built a computerised model with variable and typical building types. Then a radiation model SOLWEIG was used to simulate pavements’ T mrt spatial variations. We analysed and discussed the simulation results by comparing different building types. We used RayMan to find some relationship between thermal comfort index PET or PMV. Our finding can act as a reference for architects and planners to make design decisions on quantifying the thermal comfort in specific urban environment and their building types.
keywords Mean radiant temperature (T mrt ), pedestrians, thermal comfort index, spatial variations
series CAAD Futures
email
last changed 2014/03/24 07:08

_id sigradi2013_222
id sigradi2013_222
authors de la Barrera Poblete, Carlos I.
year 2013
title Librería de Algoritmos Genéticos para Arquitectura (LAGA) [Genetic Algorithms Architectural Library]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 338 - 342
summary LAGA is an all-purpose library to create and design Genetic Algorithms (GAs). Originally the library was born as a series of GAs as a search and optimize tool for author's PhD thesis. The originals GAs were applied to different architectural scales: Urban design, architectural design, space optimization and energy design optimization. At the beginning the algorithms were written in different platforms: Rhinoscript, C#.NET and GCScript. The author after finish his PhD, he decided to put all the algorithms in a single language. JAVA was selected to create a flexible Genetic Algorithm library to use in different platforms.
series SIGRADI
email
last changed 2016/03/10 09:50

_id ecaade2013_193
id ecaade2013_193
authors Duddumpudi, Krishna; Moloney, Jules and Moleta, Tane
year 2013
title Whispering Walls
doi https://doi.org/10.52842/conf.ecaade.2013.1.507
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 507-516
summary A design project that explores how augmented reality may be incorporated within architecture to embed hybrid ‘info-tectonic’ detail, across a range of scales is documented. The context in which the project is undertaken is the legacy of South Indian temple design. This opens up a complimentary field of research within a cultural context, to locate another agenda for augmented reality in architecture. The idea of cultural augmentation and its articulation at a range of scales, from the tactile to the urban, was generated through the design project. By way of introduction this mode of research is discussed in relation to CAAD research methods. In conclusion, a general model for cultural augmentation with augmented reality as a scalar continuum is presented.
wos WOS:000340635300053
keywords Augmented reality, cultural augmentation, research through design.
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2013r_018
id ecaade2013r_018
authors Goyal, Akshay
year 2013
title Field condition and the robotic urban landscapes
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 217-228
summary The paper explores the concept of the ‘field condition’ in recent urban discourse and its implication with respect to emerging technologies in the domains of robotics and AI. The author argues that the notion of ‘field condition’ as one of ‘loosely bound aggregates characterized by porosity and local interconnectivity defined not by overarching geometrical schemas but by intricate local connections’1, has inherent limitations in its contemporary manifestation. The paper then discusses the discourse of the field theory in architecture & urbanism in context with recent developments in swarm robotics, modular self reconfiguring robotic systems and distributed intelligence. Recent design proposals that explore the idea of the city informed by such technologies are also analyzed. The author then argues for a ‘Robotic Urban Landscape’ that builds on the notion of the field as a possibility in the near future. In such a theoretical construct the city consists of a field of ‘nomadic’ mobile technological artifacts that respond to a complex set of parameters and act as a collective whole. The ‘robotic field condition’ in this respect has both physical and virtual dimensions, is both machinic and biological, and has fuzzy binary condition, effectively dematerializing its identity as part of the larger whole. Such fields of mini robots, which collectively are able to perform complex task systems, get intrinsically linked to the city fabric and result in a new urban ecology. The impact on the urban condition as a result of these ‘robotic fields’ of loosely bound mobile artificial constructs that respond in the mathematical matrix of urban ecology and socio economic parameters, is also discussed. Lastly the author suggests a provocative likelihood of a ‘singularity’ moment in light of these developments and the need to relook at contemporary architectural discourse
keywords Field theory, robotics, artificial intelligence, robotic ecology, emerging technology, emergent urbanism
email
last changed 2013/10/07 19:08

_id ecaade2013_002
id ecaade2013_002
authors Hanzl, Ma_gorzata
year 2013
title Modelling of Public Spaces
doi https://doi.org/10.52842/conf.ecaade.2013.1.319
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 319-327
summary The relationship between the material settings and situational belonging to a more general notion of the culture of a given community remains the subject of inquiry of at least two scientific disciplines: anthropology and urban morphology studies. In this study an assessment of the various modelling platforms is performed with the objective of finding the most efficient method which allows the description of the semiotic features of urbanscapes. The ideal system should link the parametric definition of urban geometry with the high flexibility of data input and easy manipulation. In order to enable culture related analyses of urbanscapes, analyses should be performed which refers to the semiotics of morphological structures in the detailed scale of urban enclosure, which are streets or squares. Some elements of the proposed method of index key analyses are explained as one possible solution for the problems posed.
wos WOS:000340635300033
keywords Urban design; urban morphology; anthropology; parametric modelling; outdoor space.
series eCAADe
email
last changed 2022/06/07 07:49

_id caadria2013_203
id caadria2013_203
authors Janssen, Patrick and Vignesh Kaushik
year 2013
title Skeletal Modelling – A Developmental Template for Evolutionary Design
doi https://doi.org/10.52842/conf.caadria.2013.705
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 705-714
summary Evolutionary designis an approach that evolves populations of design variants through the iterative application of a set of computational procedures. For architecture and urban design, the developmental procedure typically needs to be capable of generating bounded variability, whereby design variants are both highly variable and highly constrained. This paper proposes a template for creating such developmental procedures. The template uses decision chain encoding techniques in order to generate a sparse skeleton model, and then uses standard parametric modelling techniques in order to generate a detailed form model. A demonstration is presented where the template is used to create a developmental procedure for generating design variants for a large residential project.  
wos WOS:000351496100069
keywords volutionary, Developmental, Generative, Design optimisation 
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2013_186
id caadria2013_186
authors Kaushik, Vignesh and Patrick Janssen
year 2013
title An Evolutionary Design Process – Adaptive-Iterative Explorations in Computational Embryogenesis
doi https://doi.org/10.52842/conf.caadria.2013.137
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 137-146
summary Computational embryogenies are a special kind of genotype to phenotype mapping process widely used inexplorative evolutionary systems as they provide the mechanism for generating more complex solutions. This paper focuses on how designers explore embryogenies for specific design scenariosthrough an adaptive-iterative process.The process is demonstratedfor a complex project to generate a prototypical urban farm in Singapore. It is shown that by employing an adaptive-iterative process, the embryogeny can be made progressively more complex and less abstract, thereby allowing the exploration to be guided by the designer.  
wos WOS:000351496100014
keywords Computational embryogeny, Evolutionary, Multi-criteria optimization, Encoding, Decoding 
series CAADRIA
email
last changed 2022/06/07 07:52

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