CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 611

_id sigradi2013_289
id sigradi2013_289
authors Neto de Faria, José; Karine Itao Palos; Katia Akemi Omine
year 2013
title Projeto Design Condensado: O Design da Experiência Histórica, Produção de Ensaios d Simulações das Relações entre ‘Fatos Históricos’ d ‘Metodologias de Pesquisa dm História’, dom Sistemas de Visualização Dinâmica de Dados [Condensed Design Project: The Design of Historical Experience, Essay Production and Simulation of Relations between ‘Historical Facts’ and ‘Research Methodologies in History’, with a Dynamic Data Visualization System]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 148 - 152
summary The ‘Condensed Design Project’ aims to discuss and reflect on how the historical experience can be produced, by analyzing and interpreting essays and simulations of the relations between ‘historical events’ and ‘research methodologies in history’, with a dynamic data visualization system. The goal is to understand how the visualization systems can be prepared to support researchers, professor and students to live the historical experience, in order to promote knowledge building processes in design history. It emphasizes history’s concern about bringing back, using the ‘historical sources’ approach, the necessary ‘historical facts’ to describe a certain ‘historical event’.
keywords Data visualization; Design history; Research methodology; Experience; Knowledge
series SIGRADI
email
last changed 2016/03/10 09:56

_id ecaade2013_043
id ecaade2013_043
authors Rua, Helena; Falcão, Ana Paula and Roxo, Ana Filipa
year 2013
title Digital Models – Proposal for the Interactive Representation of Urban Centres
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 265-273
doi https://doi.org/10.52842/conf.ecaade.2013.1.265
wos WOS:000340635300027
summary The idea of ‘city’ has now surpassed its physical concept. The emergence of the Internet and the growing development of information and communication technologies (ICT) have changed the behaviour of our society in the past decade and revolutionised the traditional ways of representing space. The classic 2D (floor plans, sections and elevations) and 3D representations have been gradually replaced by 3D digital models that can reproduce buildings and places in a virtual environment.3D digital models are tools that enable a wide range of applications in urban planning and management, especially in architectural and data documentation where they allow the analysis of theoretical scenarios such as: 1) representation of the past, considering the procedures needed to restore the heritage; 2) visualisation of the present, to enable dissemination and communication of the city as it is; and, 3) simulation of the future, with the model being used to visualise and experiment with architectural objects, even those at a design stage. The main contribution of this work is to present an urban application developed into a GeoBIM tool, ESRI City Engine Software (CE), that integrates GIS (Geographic Information Systems) and BIM (Building Information Modelling) concepts. Finally, to enhance its potential, three spatial analyses were conducted.
keywords 3D model; GIS – Geographic Information System; BIM – Building Information Modelling; shape grammars; spatial analysis.
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2013_28
id sigradi2013_28
authors González Böhme, Luis Felipe; Cristián Calvo Barentin; Mauro Chiarella
year 2013
title Métodos Computacionales en Arquitectura: La Formación de Arquitectos con Competencia en CyT [Computational Methods in Architecture: The Education of Architects with Competence in S&T]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 524 - 528
summary Tomorrow’s architects will need to deal more confidently and skillfully with scientific and technological innovations in their field, e.g., parametric design, building physics, construction robotics, home automation, etc. Architecture students today must understand how things work and absorb some of the basic principles and techniques involved in their design, construction or operation. Now students need to build back some of that analytical, logical, critical, and analogical thinking that may have atrophied due to a traditional architectural education. Playing with toy construction kits for building automatic control and mobile robot models, does the job without losing the architect´s approach and attitude.
keywords Architectural education; Construction kits; Educational computing; Active learning; Learning styles
series SIGRADI
email
last changed 2016/03/10 09:52

_id caadria2013_030
id caadria2013_030
authors Adamantidis, Ermis; Madhav Kidao and Marios Tsiliakos
year 2013
title Siphonophore – A Physical Computing Simulation of Colonial Intelligence Organisms
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 355-364
doi https://doi.org/10.52842/conf.caadria.2013.355
wos WOS:000351496100035
summary This paper sets out to document the procedural design and implementation of “Siphonophore” a multisensory digital ecology, mimicking colonial-ordered behaviour systems. The exploration of the notion of “self” in a complex system of highly integrated individuals with reference to the emergence of behaviours from the human-machine-context interaction, is engaged by this open system’s hierarchical articulation of electronics, Arduino boards, sensors and programming routines. User interaction and recorded statistics from the system’s core algorithm are assessed, in relation to the capacity of this prototype to provide an alternative methodology of describing collective intelligence, while presenting a non-standard perspective of body-space interaction and design as entertaining art. The overall impact is discussed in relation to the examined observations, towards a potential advancement to a system of superior contextual understanding.  
keywords Colonial intelligence, Multisensory installation, Physical computing, Spatial sensing, Human-machine interaction 
series CAADRIA
email
last changed 2022/06/07 07:54

_id ijac201310105
id ijac201310105
authors Agkathidis, Asterios and Andre_ Brown
year 2013
title Tree-Structure Canopy:A Case Study in Design and Fabrication of Complex Steel Structures using Digital Tools
source International Journal of Architectural Computing vol. 11 - no. 1, 87-104
summary This paper describes and reflects on the design and manufacturing process of the Tree-Structure canopy for the WestendGate Tower in Frankfurt upon Main, completed early 2011.The project investigated fabrication and assembly principles of complex steel structures as well as the integration of contemporary computational design, engineering, optimization and simulation techniques in a collaborative design approach. This paper focuses on the notion of modular standardization as opposed to non standard customized components. It also engages with issues relating to digital production tools and their impact on construction cost, material performance and tolerances. In addition it examines the reconfiguration of liability during a planning and construction process, an aspect which can be strongly determined by fabrication companies rather than the architect or designer.This paper is written as a reflection on the complete building process when contemporary digital tools are used from design through to fabrication. It studies both the generation of the steel structure as well the ETFE cushion skin. It reports on a collaborative project, where the main author was responsible for the canopies design, parameterization, digitalization and fabrication, as well as for the dissemination of the outcomes and findings during the design and realization process.As such it represents an example of research through design in a contemporary and evolving field.The canopy received a design award by the Hellenic Architecture Association.
series journal
last changed 2019/05/24 09:55

_id sigradi2013_135
id sigradi2013_135
authors Borges de Vasconselos, Tássia; Adriane Borda Almeida da Silva
year 2013
title Identificação de Geometrias Implícitas na Arquitetura a Partir de Realidade Aumentada [Alignment Identification of Implicit Geometries in Architecture from Augmented Reality]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 44 - 48
summary For the initial stages of architectural training one of the strategies traditionally used is to study design cases. This exercise can help in the comprehension of implicit geometries and design processes. The use of the golden ratio, for example, is recurrent in the history of architecture. However, adequate instruments are necessary for this kind of statement. This paper demonstrates the use of Augmented Reality with this goal: virtual elements are viewed overlaying the architecture or its representation, configuring a “digital proportion measurer”. The comprehension of known architectural practices assists in structuring methods and constructing repertoires for architectural design.
keywords Architecture analysis; Geometry; Augmented reality; Digital proportion measurer
series SIGRADI
email
last changed 2016/03/10 09:47

_id cf2013_176
id cf2013_176
authors Burry, Jane; Nicholas Williams, John Cherrey, and Brady Peters
year 2013
title Fabpod: Universal Digital Work_ow, Local Prototype Materialization
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 176-186.
summary This paper reports on a research project with the dual aims of 1) linking acoustic simulation to complex custom surface design and 2) realizing a full-scale prototype meeting room within an open knowledge work environment at a very high level of craft, engineering and material specification and differentiation. Here we report on the outcomes of the novel design and materialization processes.
keywords digital workflow, digital fabrication, acoustic performance, sound diffusion, material assemblies
series CAAD Futures
email
last changed 2014/03/24 07:08

_id sigradi2013_285
id sigradi2013_285
authors Caldera, Sebastián; Gonzalo Silva; Mauricio Loyola
year 2013
title Uso de Herramientas Paramétricas de Optimización Evolutiva y Simulación Energética en el Diseño Basado en Performance [Using Evolutionary Optimization and Energy Simulation Tools in Performance-based Design]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 343 - 347
summary This article describes three cases of integration of technologies of evolutionary optimization and energy simulation in performance-based design. The aim is to share the details of the process of creation, validation and use of the various techniques and tools, with an emphasis on the mistakes and successes obtained, so that experiences can be useful for non-specialist users interested in working with these methodologies.
keywords Parametric design; Grasshopper 3D; Ecotect; GECO; Galápagos
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_345
id sigradi2013_345
authors Calixto, Victor; Charles C. Vincent
year 2013
title Arquitetura Algorítmica: Processos e Ferramentas [ Algorithmic Architecture: Processes and Tools]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 362 - 365
summary This paper presents the results of an academic research in the field of parametric-generative design and through projective tests and processes using parametric tools and computational logic. Thus, five experiments for the region of the Terminal Bandeira Flag Square were set forth. From the urban guidelines and an object in common, it was a distinct possibility, where it was possible to analyze the advances and setbacks in the process of project development. The approach taken is an exploration of design processes that involve computational logic for formulating, exploring and creating architectural themes and its interfaces with other fields of knowledge: algorithmic architecture.
keywords Performance-based design; Parametric modeling; Simulation
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2013_256
id caadria2013_256
authors De Oliveira Barata, Eduardo; Dirk Anderson and Dagmar Reinhardt
year 2013
title A Minimal Tension Canopy – Through Investigations of Self-Organised Systems
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 147-156
doi https://doi.org/10.52842/conf.caadria.2013.147
wos WOS:000351496100015
summary The dynamics of a physics-based algorithm which acquires its complex organization through a number of localised interactions applied over a prescribed network can be described as a self-organised system. This in turn has the capacity to define explicit form and space based upon behavioural computational processes with an embedded structural logic. This paper discusses the way in which physics based algorithms can be used to inform the organisation of a compressional structure in a case study. Its structure is based on Hooke’s law of elasticity; which establishes a three dimensional catenary logic through a number of localised interactions applied over an entire network. This is applied to a project with specific constraints to site, boundary conditions and maximising solar gain whilst maintaining structural rigidity. The methodological approach describes the design to assembly process in which the project has been developed. This includes the applied generative design tools in order to establish the self-organised logic, the form finding process, the techniques of design documentation, the fabrication process and the logistics of construction and assembly.  
keywords Digital fabrication and construction, Generative, Parametric, Simulation 
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2013_261
id sigradi2013_261
authors Dezen-Kempter, Eloisa
year 2013
title Urbanidade 360º – Explorando Ferramentas Interativas [Urbanity 360 degrees - Exploring Interactive tools]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 586 - 589
summary The emergence of new social codes and knowledge, including on new technologies of information and communication, has changed our gaze in the new and complex order of the city and the everyday experience of the people. In this article, we show how the user friendly software like Google Earth, Google Maps and the 3D modeling program SketchUP were used to explore urbanity in a current research with high schools students at University of Campinas (Unicamp). This research had as the main objective to integrate geometric aspects into simulation of urban development and environmental impacts.
keywords Urbanity; Digital model; Urban simulation; Urban typologies
series SIGRADI
email
last changed 2016/03/10 09:50

_id caadria2013_001
id caadria2013_001
authors Doelling, Max C. and Ben Jastram
year 2013
title Daylight Prototypes: From Simulation Data to Four-Dimensional Artefact-Physical Metrics  Models in Sustainable Design Education
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 159-168
doi https://doi.org/10.52842/conf.caadria.2013.159
wos WOS:000351496100016
summary The increasing use of building performance simulation in architectural design enriches digital models and derived prototyping geometries with performance data that makes them analytically powerful artefacts serving sustainable design. In our class “Parametric Design”, students perform concurrent thermal and daylight optimization during the architectural ideation process, employing digital simulation tools, and also utilize rapid prototyping techniques to produce process artefacts and whole-building analysis models with climate-based day-light metrics physically embedded. Simulation metrics are merged with prototyping geometries to be output on a colour-capable Zprinter; the resultant hybrid artefacts simultaneously allow three-dimensional formal as well as whole-year daylight performance evaluation, rendering analysis scope four-dimensional. They embody a specific epistemological type that we compare to other model instances and posit to be an example of multivalent representation, a formal class that aids knowledge accretion in  workflows and allows designers to gain a physically reframed understanding of geometry-performance relationships.
keywords Rapid prototyping, Building performance modelling, Daylight simulation, Physical data models, Design representation 
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2013_177
id sigradi2013_177
authors Dávila Cordido, Mariolly
year 2013
title Estudio para la Valoración y Recuperación del Patrimonio Arquitectónico Religioso Venezolano a través de Técnicas Digitales: Iglesia De San Jacinto, Caso De Estudio [Study for Assessment and Recovery of Venezuelan Religious Architectural Heritage Through Digital Techniques: Church of San Jacinto, Case Study]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 177 - 181
summary The purpose of this paper is to implement a methodology for the recovery of religious architectural heritage of Venezuela, exemplified in a case study: the virtual reconstruction of the church of San Jacinto, located in Caracas. The methodology consists of four stages: two investigative, graphic and informative stage using QR codes. As hypothesis is proposed that, given the limited existing documentation, should supplement the study and lifting Venezuelan Canarian churches with altarpieces and, based on that, characterize and play virtually Venezuelan colonial church model.
keywords Colonial architecture; Religious heritage; Virtual reconstruction; Visual simulation; QR
series SIGRADI
email
last changed 2016/03/10 09:50

_id ecaade2013_104
id ecaade2013_104
authors Figueiredo, Bruno; Duarte, José Pinto and Krüger, Mário
year 2013
title Albertian Grammatical Transformations
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 687-696
doi https://doi.org/10.52842/conf.ecaade.2013.2.687
wos WOS:000340643600071
summary This paper presents a research on the use of shape grammars as an analytical tool in the history of architecture. It evolves within a broader project called Digital Alberti, whose goal is to determine the influence of De re aedificatoria treatise on Portuguese Renaissance architecture, making use of a computational framework (Krüger et al., 2011).Previous work was concerned with the development of a shape grammar for generating sacred buildings according to the rules textually described in the treatise. This work describes the transformation of the treatise grammar into another grammar that can also account for the generation of Alberti’s built work.
keywords Shape grammars; parametric modelling; generative design; Alberti; classical architecture.
series eCAADe
email
last changed 2022/06/07 07:50

_id sigradi2013_32
id sigradi2013_32
authors Furuno Rimkus, Carla M.; Fernando de Medeiros Galvão
year 2013
title Realidade Aumentada: Visualização Tridimensional e Interatividadena Documentação do PatrimônioArquitetônico [Augmented Reality: Three-Dimensional Visualization and Interaction in Architectural Heritage Documentation]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 186 - 189
summary This paper presents preliminary results from an outgoing research about the Scholarship Program on Technological Development and Innovation (PIBITI), in which we focused the potentiality of Augmented Reality (AR) application on documentation of the architectural heritage according to the UNESCO principles. We took as the object of study of the “Quarteirão dos Trapiches”, one of the historic buildings in Laranjeiras, Sergipe, Brazil, and we reconstructed it digitally with Augmented Reality and subsequently generate a QR Code information associated with this building, available on a website. In this context, this work highlight the potential application of architectural heritage documentation in AR, where discourse about the digital processing RA we use, and the association of this digital model with a history of the building. Finally, we present our conclusions on the use of RA in shareholders highlighting the advantages of three-dimensional visualization of architectural heritage, in an interactive, dynamic and low cost of deployment, pondering the importance of encouraging a policy of initiating development activities and technological innovation to digital architectural documentation.
keywords Augmented reality; Architectural heritage; Heritage education
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2013_108
id sigradi2013_108
authors Ghisolfi, Érika; Simone Helena Tanoue Vizioli
year 2013
title A Linguagem de Programação Aliada ao Desenho na Criação de Jogos Digitais como Instrumento de Arquitetura Patrimonial [The Programming Language Allied with Drawing on the Creation of Digital Games as a Tool of the Architectural Heritage ]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 564 - 568
summary This research studies the use of digital games as a playful tool approach of knowledge in architecture heritage. We emphasize the potential of digital games as a teaching tool and the importance of digital drawing combined with programming language, the means by which the making of the games became possible. The models developed are based on the properties of historical and cultural interest in the city of São Carlos, Brasil.
keywords Digital games; Programming language; Digital drawing; Heritage education; Playfulness
series SIGRADI
email
last changed 2016/03/10 09:52

_id ecaade2013_154
id ecaade2013_154
authors Kepczynska-Walczak, Anetta
year 2013
title Performing the Past and the Present for the Knowledge of the Future
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 453-462
doi https://doi.org/10.52842/conf.ecaade.2013.2.453
wos WOS:000340643600046
summary The aim of this paper is to discuss the role three-dimensional models play in addressing performance issues in virtual reconstructions of the heritage buildings. Heritage visualisation is considered here as a process of representing knowledge about space, time, behaviour, light, and other elements that constitute cultural environments. The author aims to analyse the process of digital reconstruction of heritage buildings and the impact of the decisions taken during its development on the final performance. Based on the examples drawn from practice, various stages of development are discussed, confronted with the principles of London Charter.
keywords Virtual reconstructions; cultural heritage; 3D modelling; London Charter.
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2013_42
id sigradi2013_42
authors Kotsopoulos, Sotirios D.; François Guermeur; Federico Casalegno
year 2013
title Using Computational Fluid Dynamics to Assess Natural Airflow in a Prototype House-Interior
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 373 - 377
summary This paper presents an airflow study with Computational Fluid Dynamic (CFD) software that was used to model the natural ventilation attributes at the interior of a prototype house. This study informed the design development phase of the house and guided the design of a dynamic curtain wall involving a matrix of 3 x 9 openable windows for its south façade. Alternative ways of modeling the building geometry were employed and different possible states of the house were examined to determine how change in the orientation and the basic dimensions of the envelope, and modifications in the number, distribution and angle of the open windows affect natural ventilation.
keywords Performance-based design; Airflow; Computational fluid dynamics; Simulation
series SIGRADI
email
last changed 2016/03/10 09:54

_id ecaade2013_067
id ecaade2013_067
authors Kretzer, Manuel
year 2013
title Information Materials
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 615-623
doi https://doi.org/10.52842/conf.ecaade.2013.1.615
wos WOS:000340635300064
summary This paper questions the current use of materials in architecture, which furthers the preference of surface and form over inherent material properties. It then investigates recent advancements towards the notion of a Digital Materiality, comparing various international research activities and approaches. It concludes with the potentials of Smart Materials for the creation of dynamic, adaptive spatial design. With a focus on the work of the Author it represents a number of projects that have been realized in this area within the past years and gives an insight in his recently established Materiability Research Network, a community platform that reveals Smart Materials, their properties and how to self-make them in an applied hands-on manner.
keywords Smart materials; digital materiality; open source; do-it-yourself; adaptive architecture.
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia13_137
id acadia13_137
authors Kretzer, Manuel; In, Jessica; Letkemann, Joel; Jaskiewicz, Tomasz
year 2013
title Resinance: A (Smart) Material Ecology
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 137-146
doi https://doi.org/10.52842/conf.acadia.2013.137
summary What if we had materials that weren’t solid and static like traditional building materials are? What if these materials could dynamically change and adapt to varying environmental situations and stimulations and evolve and learn over time? What if they were autonomous, self-sufficient and independent but could communicate with each other and exchange information? What would this “living matter” mean for architecture and the way we perceive the built environment? This paper looks briefly at current concepts and investigations in regards to programmable matter that occupy various areas of architectural research. It then goes into detail in describing the most recent smart material installation “Resinance” that was supervised by Manuel Kretzer and Benjamin Dillenburger and realized by the 2012/13 Master of Advanced Studies class as part of the materiability research at the Chair for CAAD, ETH Zürich in March 2013. The highly speculative sculpture links approaches in generative design, digital fabrication, physical/ubiquitous computing, distributed networks, swarm behavior and agent-based communication with bioinspiration and organic simulation in a responsive entity that reacts to user input and adapts its behavior over time.
keywords Smart Materials; Distributed Networks; Digital Fabrication; Physical Computing; Responsive Environment
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:51

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