CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2013_247
id ecaade2013_247
authors Kanasaki, Kenji and Tanaka, Hiroya
year 2013
title Traditional Wood Joint System in Digital Fabrication
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 711-717
doi https://doi.org/10.52842/conf.ecaade.2013.1.711
wos WOS:000340635300074
summary Tugite and Shiguchi are traditional architectural techniques of Japan, which connect materials without the use of nails or adhesives. Tugite is a technique to connect materials to augment the lack of length of available materials. Shiguchi is a technique to connect materials at an angle. With a firm basis in this tradition and the craftsmanship involved, we are aiming to apply these traditional joining techniques in digital fabrication. We expect that the application of Tugite and Shiguchi will refine digital fabrication methods and that the value of Tugite and Shiguchi will be rediscovered in the era of digital fabrication. This research was conducted in three steps. The first step was to research all patterns of Tugite and Shiguchi to define its foundation and typology. The second step was to modify Tugite and Shiguchi shapes to allow application in a digital fabrication environment, and also to add functionality. The third step was to create Lego-sized blocks with Tugite and Shiguchi to verify their applicability outside of the field of architecture.
keywords Traditional wood joint system; digital fabrication; joint without metal.
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia13_253
id acadia13_253
authors Krieg, Oliver David; Menges, Achim
year 2013
title HygroSkin: A climate-responsive prototype project based on the elastic and hygroscopic properties of wood
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 23-260
doi https://doi.org/10.52842/conf.acadia.2013.023
summary The paper presents current research into architectural potentials of robotic fabrication in wood construction based on elastically bent timber sheets with robotically fabricated finger joints. Current developments in computational design and digital fabrication propose an integrative design approach contrary to classical, hierarchical architectural design processes. Architecture related fields, such as material science, engineering and fabrication have been seen as separate disciplines in a linear design process since the Industrialization era. However, current research in computational design reveals the potentials of their integration and interconnection for the development of material-oriented and performance-based architectural design.In the first part, the paper discusses the potentials of robotic fabrication based on its extended design space. The robot’s high degree of kinematic freedom opens up the possibility of developing complex and highly performative mono-material connections for wood plate structures. In the second part, the integration of material behavior is presented. Through the development of robotically fabricated, curved finger joints, that interlock elastically bent plywood sheets, a bending-active construction system is being developed (Figure 1,Figure 2). In the third part, the system’s architectural application and related constructional performance is discussed.
keywords Robotic Fabrication; Finger Joints; Material Computation; Wood Construction; Computational Design
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:51

_id ecaade2013r_001
id ecaade2013r_001
authors Carreiro, Miguel; Pinto, Pedro
year 2013
title The evolution of representation in architecture
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 27-38
summary This paper proposes an overview on the relation between representation, technology and architecture methodologies. Focusing on disposable digital tools, it reaches the new tools of virtual immersive 3D architectural environments. It also addresses the concepts of operative 3D, augmented reality and robotic manufacturing, thus introducing a system of digital tools that enables users to step inside a 3D virtual reality environment, built as a virtual building prototype, and to use all data instructions directly with the construction industry. This paper questions therefore the traditional processes and perceptions in architecture and draw present and future advanced state-of-the-arts methodologies. As a result, future and tradition in architectural design methods are challenged. Recognizing the permanent tensions between traditional and innovative processes, possible methodological changes are put in perspective, namely the fields of technical representation, building construction and design processes.
keywords Architecture; Representation; Technology; 3D; Methodology
email
last changed 2013/10/07 19:08

_id sigradi2013_295
id sigradi2013_295
authors dos Santos Souto, Ivan C.; José Nieto Martínez; Matías Nieto Tolosa; José Wagner García
year 2013
title Aportaciones del Modelado Paramétrico a la Toma de Decisiones: Dos Estudios de Caso desde el Proyecto de Arquitectura [Contributions to Decision Making from Parametric Modeling: Two Case Studies from the Architectural Project]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 249 - 252
summary Research progress about the contributions from parametric, generative design to the general decision-making process, specially to Design & Decision Support Systems, into the architecture project, by 2 specific case study on professional practice in Brazil. Proposed approach deal with some contributions that contemporary media of computer graphics could add to architectural practice in a context of progressive automation, simultaneity demands and a need for higher coordination among engineering offices, taking into consideration the adaptation of handmade, industrial traditional tasks through computer-automated design, participative interfaces and digital fabrication support.
series SIGRADI
email
last changed 2016/03/10 09:50

_id ijac201310106
id ijac201310106
authors Garg, Yogesh K. and Vinay M. Das
year 2013
title Generating 3 Dimensional Pavilions Described in Mayamatam; A Traditional Indian Architecture Treatise
source International Journal of Architectural Computing vol. 11 - no. 1, 105-134
summary The traditional or classical architecture of India is an interesting subject for exploration from different perspectives.Taking pavilions described in Mayamatam as a representative of the traditional or classical architecture of India and analyzing them from the viewpoint of pattern recognition and mathematics encouraging results are obtained.A pattern is seen in the development of the design of pavilions and has been coded alpha-numerically. Based on the system of development and employing computer applications software is created to design pavilions, which follow the principles of traditional architecture.This software has multiple benefits. It can be used as a teaching aid for the subject ‘history of Indian Architecture’. For architectural conservationists and heritage enthusiasts it offers itself as a tool to help in visualization and digital reconstruction. For architects it can be a means for making structures of recent times, which have the essence of traditional architecture.The aim of this paper is to highlight the methodology for preparing this software and demonstrating its output.
series journal
last changed 2019/05/24 09:55

_id caadria2014_099
id caadria2014_099
authors Koh, Immanuel
year 2014
title Generative-Glass: Prototyping Generative Architectural Systems with Artisan’s Glass-Blowing and Automated Digital Fabrication Techniques
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 389–398
doi https://doi.org/10.52842/conf.caadria.2014.389
summary This paper aims to investigate the ways in which the traditional processes of glassblowing techniques could be incorporated with contemporary generative design processes in the realization of new novel architectural systems. Pedagogical issues on how such prototyping processes could be better integrated within architectural education are also discussed. With the use of algorithmic design methodology to generate/visualize the components assembled in multitudes and digital fabrication machineries to produce the necessary moulds/jigs/tools/connection joints, a series of 5 different glass prototypes have been actualized at the scale of 1:1 or otherwise. The work is the direct outcome of a new programme founded and directed by the author as part of the Architectural Association (AA) School of Architecture‘s Visiting School in 2013. Part 1 briefly introduces the specific agenda and how the corresponding structure of the programme is designed to facilitate the glass research work done concurrently at the digital fabrication laboratory and glassblowing studio. Part 2 would systematically discuss in detail the design of each of the 5 main glass prototypes made, presented alongside photographs and diagrams to illustrate the prototypes’ respective assembly and fabrication logics. Part 3 would evaluate the work done and project plans for the next iteration of the research in 2014.
keywords Glass; Digital Fabrication; Generative Design; Traditional Crafts
series CAADRIA
email
last changed 2022/06/07 07:51

_id acadia13_137
id acadia13_137
authors Kretzer, Manuel; In, Jessica; Letkemann, Joel; Jaskiewicz, Tomasz
year 2013
title Resinance: A (Smart) Material Ecology
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 137-146
doi https://doi.org/10.52842/conf.acadia.2013.137
summary What if we had materials that weren’t solid and static like traditional building materials are? What if these materials could dynamically change and adapt to varying environmental situations and stimulations and evolve and learn over time? What if they were autonomous, self-sufficient and independent but could communicate with each other and exchange information? What would this “living matter” mean for architecture and the way we perceive the built environment? This paper looks briefly at current concepts and investigations in regards to programmable matter that occupy various areas of architectural research. It then goes into detail in describing the most recent smart material installation “Resinance” that was supervised by Manuel Kretzer and Benjamin Dillenburger and realized by the 2012/13 Master of Advanced Studies class as part of the materiability research at the Chair for CAAD, ETH Zürich in March 2013. The highly speculative sculpture links approaches in generative design, digital fabrication, physical/ubiquitous computing, distributed networks, swarm behavior and agent-based communication with bioinspiration and organic simulation in a responsive entity that reacts to user input and adapts its behavior over time.
keywords Smart Materials; Distributed Networks; Digital Fabrication; Physical Computing; Responsive Environment
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:51

_id sigradi2013_364
id sigradi2013_364
authors Maing, Minjung; Rodrigo Vargas
year 2013
title Digital Fabrication Processes of Mass Customized Building Facades in Global Practice
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 415 - 419
summary This paper describes the process of digital design and fabrication for customized building facades and effects from highly customized configurations in U.S., major manufacturing power of China, and emerging construction in Asia and South America. Case studies are presented to form comparisons of technology adoption to project workflow in these three global contexts. Although integration of digital fabrication has shown signs of success in U.S., traditional practices of limited digital information exchange are commonplace in Asia and South America. With focus on adoption of new fabrication tools, BIM and larger production capacity, the potential benefits of digital fabrication are imminent.
keywords Digital fabrication; Building facades; Mass customization; Curtain wall; BIM
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2013r_017
id ecaade2013r_017
authors Meghna, Saiqa I.; Chowdhury, Suvro S.
year 2013
title Contextual customization of design process. Design through the digital and the material
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 205-216
summary In contemporary world, digital technologies have initiated new architectural languages and have eased the way to communicate them directly from initial design phase to production facilities, allowing for the construction of complex geometries with the use of ever evolving techniques and tools. When the emergence of a substance depends on the material behavior, the design interest shifts towards the ‘formation’ instead of the ‘final form’. Regarding these the design procedures will be discussed from the premise where architecture will be perceived through an evolution process that deals with the coherent variables of elements and shifting parameters within a context. However, there are crucial questions about its application in the contexts which have lower access to contemporary technologies although digital technology has already influenced almost every aspects of the culture of the respective context. Besides, the huge production cost has limited its adaptability in many under developed and developing countries where the construction field relies mainly on traditional and low-tech methods. The paper is an effort to give attention on exploration of the new-found freedoms of material computation in close connection with the respective context by inventing new design processes, material applications and custom devices. It is the time to experiment with flexible, mobile and low-cost fabrication methods applicable to different scenarios while achieving the complexity of the contemporary architectural ge¬ometries. Thus an equal focus has to be given to speculate about projects that are site-specific, custom¬ized and adapted to local climatic conditions and technical know-how, in areas that traditionally have limited access to new technologies.
keywords Complex geometries, material behavior, custom devices, low-cost fabrication, design process
email
last changed 2013/10/07 19:08

_id ecaade2013_043
id ecaade2013_043
authors Rua, Helena; Falcão, Ana Paula and Roxo, Ana Filipa
year 2013
title Digital Models – Proposal for the Interactive Representation of Urban Centres
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 265-273
doi https://doi.org/10.52842/conf.ecaade.2013.1.265
wos WOS:000340635300027
summary The idea of ‘city’ has now surpassed its physical concept. The emergence of the Internet and the growing development of information and communication technologies (ICT) have changed the behaviour of our society in the past decade and revolutionised the traditional ways of representing space. The classic 2D (floor plans, sections and elevations) and 3D representations have been gradually replaced by 3D digital models that can reproduce buildings and places in a virtual environment.3D digital models are tools that enable a wide range of applications in urban planning and management, especially in architectural and data documentation where they allow the analysis of theoretical scenarios such as: 1) representation of the past, considering the procedures needed to restore the heritage; 2) visualisation of the present, to enable dissemination and communication of the city as it is; and, 3) simulation of the future, with the model being used to visualise and experiment with architectural objects, even those at a design stage. The main contribution of this work is to present an urban application developed into a GeoBIM tool, ESRI City Engine Software (CE), that integrates GIS (Geographic Information Systems) and BIM (Building Information Modelling) concepts. Finally, to enhance its potential, three spatial analyses were conducted.
keywords 3D model; GIS – Geographic Information System; BIM – Building Information Modelling; shape grammars; spatial analysis.
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2013r_015
id ecaade2013r_015
authors Sjarifudin, Firza U.
year 2013
title Kinetic decorative ornaments using parametric camshaft mechanism for adaptive building skin
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 183-192
summary In most of Indonesian traditional architecture, are seen using decorative ornaments on its building skin. Nowadays those traditional decorative ornaments are no longer used because it is considered old-fashioned and have no technical function that does not match the design of modern buildings, so the traditional characteristics and locality of the building is lost. This paper offers a development of the building skin that aims to revive a new expression of traditional decorative elements by applying digital technology as well as having an adaptive function. Most of the adaptive building skin uses kinetic techniques in order to make its formation transformable. This paper proposes a camshaft mechanism system to transform the pattern of traditional ornament that uses pre-programmed analysis data of environmental changes to parametrically drive the number of rotation phase and length of nose (Lobe Lift) that generates the shape of camshaft. Furthermore, this shapes drives the transformation of the basic pattern. In conclusion, this paper has developed a prototypical tool that facilitates the new approach to kinetic decorative ornaments on building skin.
keywords Decorative ornaments; Adaptive building skin; Camshaft mechanism; Kinetic building; Building Technology
email
last changed 2013/10/07 19:08

_id acadia13_379
id acadia13_379
authors Tamke, Martin; Stasiuk, David; Ramsgard Thomsen, Mette
year 2013
title The Rise – Material Behaviour in Generative Design
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 379-388
doi https://doi.org/10.52842/conf.acadia.2013.379
summary The research-based installation, The Rise, is led by the concept of a growing architecture able to sense and dynamically adapt to its environment as it grows into form while continuously reacting to its own material performance and behavioural constraints. This process is enabled through the careful integration of digital simulation techniques with multi-hierarchical generative design approaches. Aggregations of variably sized bundles of rattan core multiply, bend, branch and recombine into a distributed assembly that manifests an alternative to traditional structural systems. The hybrid approach links a material system with simulation and the iterative generation of geometry through a process of calibration at different stages of design. The project leverages emerging computational strategies for growth in a model for an architectural practice that engages the complexity and interdependencies that characterise a contemporary design practice.
keywords complex systems, material behaviour, simulation, generative design, growth patterns, environmental aware design systems
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id sigradi2013_268
id sigradi2013_268
authors Weston, Mark
year 2013
title Prime Negatives: Parametric Sponge-Forming and Slip Casting for Ceramics
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 396 - 399
summary Traditional methods for slip casting require the creation of prototype “patterns” for the making of molds. Computer modeling, however, can be understood to produce virtual positives, thereby suggesting a CNC production focused on the creation of negatives, or molds, without the need for a physical pattern. Three experiments in slip casting for ceramics are examined as a means of producing production parts without first making prototype patterns in the positive. Two techniques leverage computer modeling and CNC tools to directly produce formwork for casting positives, while the third technique uses a lost positive formwork for production of the final part.
keywords Ceramics; Digital fabrication; CNC; Computer aided manufacture; Parametric modeling
series SIGRADI
email
last changed 2016/03/10 10:03

_id acadia13_455
id acadia13_455
authors Weston, Mark
year 2013
title CNC Sponge-Forming and Parametric Slip Casting: Experiments in the hybridization of computation and traditional craft for architectural ceramics.
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 455-456
doi https://doi.org/10.52842/conf.acadia.2013.455
summary This project seeks to integrate ceramics, a traditional manufacturing technique, with parametric three-dimensional modeling, a digital technique, to produce a hybridized system of manufacture which bridges the gap between the handcrafted object and industrial processes for the creation of highly material architectural devices. Outlined are a series of empirical queries, through built prototypes, for the design and implementation of complex ceramic devices for architecture.
keywords Tools and Interfaces, Ceramics, Process, Computation, CNC tooling, Computer Aided Manufacture, Parametric Modeling
series ACADIA
type Research Poster
email
last changed 2022/06/07 07:57

_id cf2013_139
id cf2013_139
authors Yuan, Philip F.; Mei Zhang, and Li Han
year 2013
title Low-Tech Digital Fabrication: Traditional Brick as Material in Digital Practice
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 139-148.
summary Advanced digital fabrication methods are not widely accessible in a developing country like China, where investment in high construction technology is slow and the already known construction methods and manual labour are preferred. The question addressed here is how to put advanced design ideas into practice in developing countries. In order to realize digital architecture in China the fabrication field cannot merely depend on high-technology and avoid low-technological means. The present paper goes through two projects of the Chinese architectural practice Archi-Union to discuss how, through appropriate application of computational technology, digital fabrication revitalizes traditional fabrication techniques, by developing computational aids to traditional construction. In particular, we emphasize the integration of digital fabrication, low-technology and traditional local material.
keywords Digital design, Low-technology fabrication, Brick
series CAAD Futures
email
last changed 2014/03/24 07:08

_id acadia13_033
id acadia13_033
authors Correa, David; David Krieg, Oliver; Menges, Achim; Reichert, Steffen; Rinderspacher, Katja
year 2013
title HygroSkin: A prototype project for the development of a constructional and climate responsive architectural system based on the elastic and hygroscopic properties of wood
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 33-42
doi https://doi.org/10.52842/conf.acadia.2013.033
summary This paper focuses on the implementation of a computational design and robotic fabrication method that integrates the elastic and hygroscopic behavior of wood as active drivers in the design process, using the material’s differentiated characteristics as its main capacity. The project builds on previous work by the authors, furthering their research on the formal and performative transfer of such behaviors into informed architectural systems. Wood’s fibrous structure, relatively low stiffness and high structural capacity are instrumentalized into self-forming mechanisms through conical elastic deformation, while the same organic makeup and corresponding hygroscopic properties have also been programmed, formally articulated and integrated into a climate responsive architectural system. This research will be presented alongside a full-scale architectural project (Figure 1, Figure 2).
keywords computational design; robotic fabrication; wood construction; elastic bending; hygroscopic actuation
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id acadia13_441
id acadia13_441
authors Scorcia, Bennett Vito; Lin, Susin
year 2013
title Involute: A method for the integration of multi-axis fabrication with a helical system of variable wood bending
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 441-442
doi https://doi.org/10.52842/conf.acadia.2013.441
summary “Involute” is an ongoing research trajectory leveraging internal material capacities of wood. It is a system of variable components without the need for complex, custom molds, yielding a 3D structural matrix of natural timber.
keywords robotic fabrication; file to factory; material capacities; computational design;
series ACADIA
type Research Poster
email
last changed 2022/06/07 07:56

_id ijac201311403
id ijac201311403
authors Paranandi, Murali
year 2013
title Making Ripples: Rethinking pedagogy in the digital age
source International Journal of Architectural Computing vol. 11 - no. 4, 415-436
summary This essay presents a pedagogical model for beginning design that introduces digital fabrication methods through an integrated learning framework. Ripples - a wall sculpture made collectively by all second year architecture and interior design students as a joint project between studio, graphics and shop—exemplifies design practice as a collective activity. In this example, solutions emerge out of interactions among multiple stakeholders through iterative experimentation and optimization. The goal of this essay is to provoke a rethinking of the status-quo pedagogical practices in order to incorporate digital fabrication within existing curricular structures as a core skill for beginning design students, rather than merely as a technology course elected by a few students. Conclusions suggest the relevance to broader contexts of lessons learned from this modest experiment.
series journal
last changed 2019/05/24 09:55

_id caadria2013_034
id caadria2013_034
authors Arenas, Ubaldo and José Manuel Falcón
year 2013
title ALOPS Constructive Systems – Towards the Design and Fabrication of Unsupervised Learning Construction Systems
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 905-914
doi https://doi.org/10.52842/conf.caadria.2013.905
wos WOS:000351496100093
summary In this paper we explore the concept and design guidelines for an Autonomous Learning Oriented Proto System (ALOPS), a construction system designed to enhance its own performance through time. Our research has been focused on the fabrication of a prototype for a porous wall system which reacts to light intensities by closing or opening its apertures. Taking that aim, we used a combination of robotics, programing, and material behaviour to endow the system with the capacity to record reactions towards encountered sets of conditions during its active energy periods, allowing the system to use this knowledge database to evolve autonomously by feeding this information back into the computation process. This approach in construction systems opens up the architectural design processes to address the creation of digital memory structures rather than complex algorithms in order to operate specific functions. With this development, the architect could think of architectures constantly evolving by learning from their environments as well as of users forming symbiotic and behavioural bonds with the emergent spatial personalities, thus affecting the underpinning relationships between architecture, user and context.  
keywords erformance architecture, Unsupervised learning, Machine learning 
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2013_113
id ecaade2013_113
authors Becker, Mirco and Rumpf, Moritz
year 2013
title Heat-Pressure Lamination
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 643-651
doi https://doi.org/10.52842/conf.ecaade.2013.1.643
wos WOS:000340635300067
summary Fabrication techniques and design potential of up-cycling plastic bags by heat-pressure lamination are explored. The material properties are tested and put into a digital design system. The main performance criteria is structure. Two design prototypes are being discussed. The first one is using a set of modular molds and a second one a techniques of inflated cushions resulting in shapes closely matching these in curved folding.
keywords Digital-low-tech; fabrication; up-cycling; structural analysis; curved folding; design exploration.
series eCAADe
email
last changed 2022/06/07 07:54

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