CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2014_057
id ecaade2014_057
authors Ivo Vrouwe and Burak Pak
year 2014
title Framing Parametric and Generative Structures - A Novel Framework for Analysis and Education
doi https://doi.org/10.52842/conf.ecaade.2014.1.365
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 365-371
summary In this paper we aimed at the development of a novel tool to facilitate the structured analysis of architectural construction principles, materials and production methods in digital design and fabrication practices. In order to assist the understanding and teaching of these subjects, we employed a taxonomy of spatial design construction (Vrouwe 2013). By using the taxonomy, we analysed and categorised 34 parametric structures published in the IJAC Journal (2002-2014). Informed by this study, we aligned the initial taxonomy using various framing strategies. As a result we developed a new framework for spatial design construction specifically customised for the design and fabrication of parametric structures which can potentially serve as a constructive tool to create a novel design learning environment and integrated teaching strategies.
wos WOS:000361384700036
keywords Digital fabrication; parametric design; education; framing; pedagogy
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2013_111
id caadria2013_111
authors Zarzycki, Andrzej
year 2013
title Learning with Digital and Physical Mock-ups Using BIM
doi https://doi.org/10.52842/conf.caadria.2013.323
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 323-332
summary Computer-based tools have changed the focus and modes of design thinking in architecture. While often criticized for its overemphasis on formal expressions and its pursuit of the spectacular, digital creativity has begun to take into account a multiplicity of design factors that define architecture. These factors relate to performance simulation and analysis, constructability, and Building Information Modelling (BIM). This paper discusses the use of physical and digital mock-ups in the context of building technology courses. It uses these mock-ups as an important vehicle that provides students with a feedback mechanism regarding often digitally idealized creative thinking.  
wos WOS:000351496100032
keywords BIM, Building information modelling, Parametric construction details, Construction assemblies 
series CAADRIA
email
last changed 2022/06/07 07:57

_id sigradi2013_337
id sigradi2013_337
authors Al-Haddad, Tristan; Keyan Rahimzadeh; Jill Fredrickson
year 2013
title Concrete Continuum: Concept, Calculus, & Construction Connected Through Parametric Representation
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 230 - 234
summary This paper outlines a custom-built suite of scripts that automate the processes of reinforced concrete design and is directly linked to the parametric design model of the architect. The workflow creates a design and engineering feedback loop for early phase schematic design. Using this system, the design geometry is generated and then deconstructed into a Finite Element model. The workflow executes a static analysis then calculates rebar size and placement, and finally generates fabrication drawings. This methodology allows architectural intent and engineering analysis to be collapsed into a single non-linear design process.
keywords Parametric design; Digital fabrication; Reinforced concrete; Production automation; Design feedback proces
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2014_192
id sigradi2014_192
authors Angulo, Antonieta H.; Guillermo P. Vasquez de Velasco
year 2014
title Immersive Simulation in Instructional Design Studios
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 236-240
summary The paper describes the implementation of “immersive simulation studios” at Ball State University and their impact on architectural design education. This implementation is part of our on-going research efforts aimed to expand conventionally available digital design tools by including state-of-the-art virtual reality (VR) technology in design studios. Two consecutive immersive simulation studios were held during the academic year 2013-2014; we tested teaching/learning methodologies for effectively using the VR simulation to support the students in the design of architectural spaces. The results make reference to the learning outcomes from these implementations and the level of satisfaction of students using the tool.
keywords Architectural Education; Design Studios; Virtual Reality; Immersive Simulation; Head-Mounted Display
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2013_249
id ecaade2013_249
authors Araya, Sergio; Zolotovsky, Ekaterina; Veliz, Felipe; Song, Juha; Reichert, Steffen; Boyce, Mary and Ortiz, Christine
year 2013
title Bioinformed Performative Composite Structures
doi https://doi.org/10.52842/conf.ecaade.2013.1.575
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 575-584
summary This ongoing investigation aims to learn from nature novel material organizations and structural systems in order to develop innovative architectural system. We developed a multidisciplinary approach, using scientific analysis and design research and prototyping. We focus on the study of a “living fossil” fish, whose armor system is so efficient it has remained almost unchanged for millions of years. We investigate its morphological characteristics, its structural properties, the assembly mechanisms and the underlying material properties in order to derive new principles to design new enhanced structural systems. We use micro computerized tomography and scanning electron microscopy to observe microstructures, parametric design to reconstruct the data into digital models and then several 3D printing technologies to prototype systems with high flexibility and adaptive capabilities, proposing new gradual material interfaces and transitions to embed performative capabilities and multifunctional potentials.
wos WOS:000340635300060
keywords Bioinformed; multi-material; composite; parametrics; performative design.
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id ecaade2013_003
id ecaade2013_003
authors Attia, Shady
year 2013
title Achieving Informed Decision-Making using Building Performance Simulation
doi https://doi.org/10.52842/conf.ecaade.2013.1.021
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 21-30
summary Building performance simulation (BPS) is the basis for informed decision-making of Net Zero Energy Buildings (NZEBs) design. This paper aims to investigate the use of building performance simulation tools as a method of informing the design decision of NZEBs. The aim of this study is to evaluate the effect of a simulation-based decision aid, ZEBO, on informed decision-making using sensitivity analysis. The objective is to assess the effect of ZEBO and other building performance simulation (BPS) tools on three specific outcomes: (i) knowledge and satisfaction when using simulation for NZEB design; (ii) users’ decision-making attitudes and patterns, and (iii) performance robustness based on an energy analysis. The paper utilizes three design case studies comprising a framework to test the use of BPS tools. The paper provides results that shed light on the effectiveness of sensitivity analysis as an approach for informing the design decisions of NZEBs.
wos WOS:000340635300001
keywords Decision support; early stage; design; simulation; architects
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_103
id ecaade2013_103
authors Boeykens, Stefan; De Somer, Pauline; Klein, Ralf and Saey, Rik
year 2013
title Experiencing BIM Collaboration in Education
doi https://doi.org/10.52842/conf.ecaade.2013.2.505
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 505-513
summary In a context of a slow uptake of the Building Information Modeling (BIM) methodology in the Flemish region, we present the results of an educational research project, carried out over 4 semesters, in a multi-disciplinary, cross-campus collaboration. This project fosters an improved application of BIM, information management and communication, by organizing building teams involving students from different schools.The project partners collaborated on a shared framework of supportive learning material, collaboration scenarios between teams of students and the integration of digital tools for communication, information management and collaboration in the curriculum.This article, in particular, will elaborate on one of the collaborative exercises, involving architecture and engineering students, using BIM for modeling, information exchange and model evaluation.
wos WOS:000340643600051
keywords BIM; education; collaboration; interoperability; IFC.
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2013_189
id sigradi2013_189
authors Bruscato, Underléa; Clariana Fischer Brendler; Felipe Schneider Viaro; Fábio Gonçalves Teixeira; Régio Pierre da Silva
year 2013
title Uso da Fabricação Digital e Prototipagem no Desenvolvimento do Projeto de Produto: Análises do Produto através de Simulações Digitais [Digital Manufacture and Rapid Prototyping in Product Design Development: Product Analysis through Digital Simulation]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 459 - 463
summary The aim of this paper is to design a public facilitie using both digital manufacture and rapid prototyping design methods. These new technologies have been used in product design development by some ways: helping in the comprehension of complex geometries; used as tools for analyzing the design process, thus avoiding errors in the project. The analysis were carried out using virtual simulation tests and physical prototype in reduced scale. The prototype was manufactured using the 3D printer V-Flash in the Virtual Design Laboratory – UFRGS, where positive and negatives aspects were identified and described.
keywords Digital manufacture; Rapid prototyping; Virtual simulation; Product design; Urban facilities
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2013_198
id caadria2013_198
authors Chee Zong Jie and Patrick Janssen
year 2013
title Exploration of Urban Street Patterns – Multi-Criteria Evolutionary Optimisation Using Axial Line Analysis
doi https://doi.org/10.52842/conf.caadria.2013.695
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 695-704
summary In urban design, researchers have developed techniques to automate both the generation and evaluation of urban street patterns. In most cases, these approaches are investigated in isolation from one another. Recently, a number of researchers have attempted to couple these approaches, in order to enable larger numbers of street patterns to be generated and evaluated in an iterative loop. However, to date, the possibility of fully automating the generative-evaluative loop using optimisation algorithms has not been explored. This research proposes an explorative design method in which urban street patterns can be optimised for multiple conflicting performance criteria. The optimisation process uses evolutionary algorithms to evolve populations of design variants by iteratively applying three key procedures: development, evaluation, and feedback. For development, a generative technique is proposed for constructing street patterns. For evaluation, various performance measures are used, including in particular Space Syntax based Axial Line analysis. For feedback, a Pareto-ranking algorithm is used that ranks street patterns according to multiple criteria. The proposed method is demonstrated using an abstract scenario in which orthogonal street patterns are evolved for a small urban area.  
wos WOS:000351496100068
keywords Axial line analysis, Generative modelling, Evolutionary algorithms, Decision chain encoding, Urban street patterns 
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2013_202
id caadria2013_202
authors Dai, Qun and Marc Aurel Schnabel
year 2013
title Pedestrian Thermal Comfort in Relation to Street Zones with Different Orientations – A Pilot-Study of Rotterdam
doi https://doi.org/10.52842/conf.caadria.2013.219
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 219-228
summary This paper presents the impacts of different street orientations and street zones of a typical Dutch residential area on micro-scale human thermal comfort. The spatial and temporal variation of mean radiant temperature (T mrt ) of a typical summer day in Rotterdam, The Netherlands, is simulated by using an established long- and short-wave 3D radiation fluxes model (SOLWEIG). This model calculates human radiation load and expresses this as a T mrt . Hereby we simulate and analyse the T mrt variations for three zones of a street consisting of a centre area for cars and the adjacent pedestrian zones for pedestrians and bicycles. The streets are azimuth rotated. The simulation and analysis results show various T mrt patterns of the three zones in the different orientations at different periods during daytime. We show that the spatial distribution of T mrt at street level strongly depends on street orientation and street zone. This is crucial since optimizing street configuration will directly influence the human thermal comfort in relation to street orientation and street zone. Finally we present a time adjusted framework of thermal comfort and classify the various T mrt for each zone and orientation.  
wos WOS:000351496100022
keywords Thermal comfort, Street orientation, Street zone, Mean radiant temperature (T mrt ), Solweig  
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaadesigradi2019_334
id ecaadesigradi2019_334
authors Dembski, Fabian, Wössner, Uwe and Letzgus, Mike
year 2019
title The Digital Twin - Tackling Urban Challenges with Models, Spatial Analysis and Numerical Simulations in Immersive Virtual Environments.
doi https://doi.org/10.52842/conf.ecaade.2019.1.795
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 795-804
summary For the built environment's transformation we are confronted with complex dynamics connected to economic, ecologic and demographic change (Czerkauer-Yamu et al., 2013; Yamu, 2014). In general, cities are complex systems being a "heterogeneous mosaic" of a variety of cultures and functions, characterised by diverging perceptions and interests (ibid). The juxtaposed perceptions and interests in relation to ongoing spatial processes of change create a particularly complex situation. Thus, for planning processes we are in need of approaches that are able to cope not only with the urban complexity but also allow for participatory processes to empower citizens. This paper presents the approach of using Digital Twins in virtual reality (VR) for civic engagement in urban planning, enriched with quantitative and qualitative empirical data as one promising approach to tackle not only the complexity of cities but also involve citizens in the planning process.
keywords Digital Twin; Collaborative Planning; Planning and Decision Support; Participation; Virtual Reality; Global System Science
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaade2013_213
id ecaade2013_213
authors Ebertshäuser, Sebastian and von Both, Petra
year 2013
title ifcModelCheck
doi https://doi.org/10.52842/conf.ecaade.2013.2.525
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 525-534
summary On behalf of the BBR (German Federal Office for Building and Regional Planning) the development of an Industry Foundation Classes (IFC) based inspection tool was accomplished as application on an underlying work-in-progress development framework. By providing a machine-based checking process the tool ModelCheck was rolled out to meet demands emerged during pilot projecting. Thus it is capable of processing automated compliance checks on quality criteria for the authorities, e.g. documentation guidelines of BBR regarding building and real estate documentation or building information modeling (BIM) quality criteria formed for the Humboldt-Forum project – a BIM pilot-project managed by BBR. ModelCheck supports checks on IFC models - formal against schemes and logical inspection with regards to alpha-numeric content by using xml-based configurable rules.
wos WOS:000340643600053
keywords BIM; quality assurance; rule-based model checking; collaboration
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2013_101
id ecaade2013_101
authors Fukuda, Tomohiro and Taguchi, Masaharu
year 2013
title Feature of Users’ Eye Movements during a Distributed and Synchronised VR Meeting using Cloud Computing
doi https://doi.org/10.52842/conf.ecaade.2013.1.219
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 219-226
summary Owing to cloud computing Virtual Reality (cloud-VR), a note PC or tablet with no need for a high spec GPU can be used for sharing a 3D virtual space in a synchronous distributed type design meeting. This research investigates the users’ eye movements and optimization of the GUI of cloud-VR during a distributed and synchronized VR meeting. Firstly, a townscape design support system based on cloud-VR was constructed. Then, a 30-minute experiment was executed with eight subjects who wore an eye-tracking system. In conclusion, it was effective to use the eye-tracking system because meeting participants could discuss while confirming each other’s eye direction in an actual distributed and synchronized VR meeting. In scenes where a reviewer listened to a presenter’s explanation, the tendency to look at VR contents other than operation commands was observed. On the other hand, the tendency to look at operation commands about viewpoints, such as “walk-through” and “jump” to an important viewpoint location, was observed in scenes about which a reviewer argued with a presenter.
wos WOS:000340635300022
keywords Spatial design; distributed synchronization; cloud computing; cognitive analysis; eye-tracking.
series eCAADe
email
last changed 2022/06/07 07:50

_id sigradi2013_426
id sigradi2013_426
authors Gonçalves, Marly
year 2013
title O Produto de Joias Representado Pela Ilustração Digital [Digital Illustration of Jewelry - A Teaching Methodology]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 613 - 616
summary This article will show learning activity developed during the third semester of Graphic Computer discipline, in the Jewelry and Accessories Production Course, from  Faculty of Technological Istituto Europeo di Design in Sao Paulo, using the Problem Based Learning methodology. The present theme aims to encourage students in searching for new ways of graphics representation of his projects using 2D digital programs, based on the work done in the previous semester. The main aim is to show the contribution of an exercise in interdisciplinary training for syllabus of the course Production jewelry and accessories.
keywords Digital illustration; Teaching methodology; Computer graphics
series SIGRADI
email
last changed 2016/03/10 09:52

_id cf2013_001
id cf2013_001
authors Hanna, Raid
year 2013
title Tools as Design Instruments: Computers and Cognition?
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 1-12.
summary This inquiry researches the impact of digital tools on the design process and empirically tests the association between computer aided design tools and each of cognition and creativity in architectural practice. The paper analyses the ‘design-tool’ relationship and reviews research in the field of computers as an instrument for creativity, examines their deductions and conducts a case study. Statistical analysis of the case study suggests that three measures of creativity correlated significantly with the length of time a subject spends using the computer in design: rho=0.487, P<0.05 for elaboration of design ideas; rho=0.605, P<0.05, for volume of ideas; rho=0.687, P<0.05, for ideation variety. Also, the length of designer-computer interaction seems to scaffold various forms of design reasoning and help cognition: rho=0.591, P<0.05. The study found little evidence to support the notion that computers prevent other forms of knowing.
keywords cognition, computers, tools, creativity
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ijac201310104
id ijac201310104
authors Indraprastha, Aswin and Michihiko Shinozaki
year 2013
title Computing Level of Privacy in a Virtual Environment
source International Journal of Architectural Computing vol. 11 - no. 1, 65-86
summary This paper presents a computational model designed to analyze architectural space and to a develop privacy level using two methods: visual distance method and viewing angle method as those are primary cognitive mechanism to experience architectural space.We suggest that the result will offer possibilities for quantitative design analysis of privacy that influenced by architectural elements.The proposed method consists of two stages: determination of subdivided enclosed spaces and measuring privacy level on each subdivided enclosed space. Previous models showed that spatial quality is related to the visual distance to the architectural elements. In addition to distance variables, our model includes viewing angle variables to determine area and the direction angle from any observation point to the architectural elements on the boundary of an interior space.The case study evaluation is able to rank the quality of design of interior spaces with respect to their privacy level.
series journal
last changed 2019/05/24 09:55

_id ecaade2013_251
id ecaade2013_251
authors Koltsova, Anastasia; Tunçer, Bige and Schmitt, Gerhard
year 2013
title Visibility Analysis for 3D Urban Environments
doi https://doi.org/10.52842/conf.ecaade.2013.2.375
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 375-383
summary This paper presents a visibility analysis tool for 3D urban environments and its possible applications for urban design practice. Literature exists for performing visibility analysis using various methods and techniques, however, tools that result from such research are generally not suitable for use by designers in practice. Our visibility analysis tool resides in Grasshopper, Rhino. It uses a ray casting method to analyze the visibility of façade surfaces from a given vantage point, and of a given urban setting, in particular, buildings and roads. The latter analysis provides information on the best visible buildings/building facades from segments of roads. We established a collaboration with a practicing architect to work on a design competition together, using this tool. The paper elaborates on the visibility analysis methods, presents the tool in detail, discusses the results of our joint work on the competition, and briefly reflects on the evaluation of the use of the tool by design practitioners.
wos WOS:000340643600038
keywords Visibility analysis; pedestrian design; urban space quality; design practice.
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2013_087
id caadria2013_087
authors Lee, Jung Hoon and Atsuko Kaga
year 2013
title Visual Analysis of the Relation Between Concentrated Districts of Knowledge-Based Industries and Third Places in Osaka City
doi https://doi.org/10.52842/conf.caadria.2013.581
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 581-589
summary Recently, as the changes in the economic structure, service industries have become an important factor of the urban regeneration.  Especially, Knowledge-based industry is garnering attention as an engine of urban economics. Urban present condition such as location of Knowledge-based industry visualization and analysis are main issues for people as well as policymakers, urban planner and designers. This paper presents analysis of the spatial characteristics of the distribution and spatial concentration of Knowledge-based Industry, specifically Business-support Services. Furthermore, this paper is intended to describe examination of the visual relation between spatial conditions and configuration by visualization using GIS and space syntax analysis. This paper shows that business support services are likely to concentrate in specific places. Results of this study show that each type of business support services is concentrated in different districts. Results show that creative design industries are located near the park, riverfront, and such third places with high integration and connectivity with the street by space syntax analysis. Results show that concentrated districts of creative design companies at inner block show relatively high local integration values and connectivity. This study elucidates how industrial concentration and spatial configuration can be ascertained visually.  
wos WOS:000351496100057
keywords Spatial analysis, Knowledge-based industry, Third place, GIS, Space syntax 
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2013r_007
id ecaade2013r_007
authors Leitão, António M.
year 2013
title Teaching computer science for architecture - A proposal
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 95-104
summary Computers have profoundly changed the way architects work. Computer science is nowadays recognized as one of the fundamental sciences that must be taught in architecture. Unfortunately, computer science is usually taught just like Physics or Probability Theory, without really preparing the students for the tremendous impact that it will have in architecture in the near future. In this paper we analyze that impact and we discuss some of the approaches that are currently being used for teaching computer science in architecture. Our main contribution is a proposal for teaching computer science in architecture using the principles of functional programming and, particularly, higher-order programming, while avoiding being dependent of specific CAD tools. We claim that this approach gives the student the ability to think, design, and explore designs more effectively than using previous approaches. We validate our claims using data from our own teaching experience during the last five years.
keywords Architecture, Generative Design; Computer Science; Learning
email
last changed 2013/10/07 19:08

_id cf2013_295
id cf2013_295
authors Markova, Stanimira; Christoph Langenhan, Peter Russell, and Frank Petzold
year 2013
title Building Elements Re-usability Optimization - Design Decision Support Using a Case-Base of Building Information Models and Semantic Fingerprints
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 295-305.
summary The complexity of the requirements on buildings is continuously increasing and thus, often confronting designers with interdisciplinary problems, reaching far beyond the traditional challenges and methods of architecture and engineering. Moreover, designers are often required to take decisions, when most of the information and knowledge is still missing or to be generated. In the context of sustainable building design, the re-usability of building elements and the optimisation for exchangeability is crucial for the achievement of two of the main goals: efficient use of material resources and waste reduction. The scope of this work in progress is describing requirements for case-based decision support in order to optimise building element re-usability, create an analysis of explicit re-usability indicators (e.g. “connection liberation”, “modularity” or “life span collision”) and to identify retrieval strategies. A proposal to support decision making processes by retrieving existing design solutions graph representations as well as the use of building information models are also described.
keywords case-based reasoning, sustainable design, early design stage support, building information modelling
series CAAD Futures
email
last changed 2014/03/24 07:08

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