CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 3 of 3

_id acadia14projects_223
id acadia14projects_223
authors Friedman, Jared; Kim, Heamin; Mesa, Olga
year 2014
title Woven Clay
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 223-226
doi https://doi.org/10.52842/conf.acadia.2014.223
summary The accompanying poster outlines the research behind a robotic clay deposition technique that weaves clay coils in order to build up a surface. The façade panels produced by the research team act as a proxy for potential applications of the fabrication technique.
keywords Robotics, Ceramics, Additive Manufacturing, 3D Printing, Weaving, Craft in a Digital Age
series ACADIA
type Student's Research Projects
email
last changed 2022/06/07 07:50

_id acadia14projects_231
id acadia14projects_231
authors Friedman, Jared; Hosny, Ahmed; Lee, Amanda
year 2014
title Robotic Bead Rolling
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 231-234
doi https://doi.org/10.52842/conf.acadia.2014.231
summary The work presented provides an overview of the design to production workflow that has been developed, as well as sample panels that have been produced using the tools developed by the researchers.
keywords Robotics, Bead Rolling, Finite Element Analysis, Metal, Tooling, Digital Workflow, Robotics and Autonomous Design Systems
series ACADIA
type Student's Research Projects
email
last changed 2022/06/07 07:50

_id ijac201412402
id ijac201412402
authors Veloso, Pedro L. A.
year 2014
title Cybernetic diagrams: design strategies for an open game
source International Journal of Architectural Computing vol. 12 - no. 4, 379-398
summary This paper investigates the use of diagrams related to cybernetics and information theory in experimental design practices in the 1960s and 1970s.Those diagrams are investigated in light of Vile_m Flusser’s concept of game, which mediates the modus operandi of computers and possible strategies for design based on distributed cognition.The research adopts the interpretative method to analyze the diagram proposed by cyberneticist Gordon Pask for Fun Palace, the diagrams produced by utopian architect Yona Friedman in the conceptual description of the Flatwriter program and Christopher Alexander’s diagrams for his theories of Synthesis of Form and Pattern Language. In the end, it establishes a brief parallel between current debates of computational design with the cybernetic diagrams, highlighting differences in their approach to complexity and design knowledge.
series journal
last changed 2019/05/24 09:55

No more hits.

HOMELOGIN (you are user _anon_744025 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002