CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 668

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id sigradi2014_192
id sigradi2014_192
authors Angulo, Antonieta H.; Guillermo P. Vasquez de Velasco
year 2014
title Immersive Simulation in Instructional Design Studios
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 236-240
summary The paper describes the implementation of “immersive simulation studios” at Ball State University and their impact on architectural design education. This implementation is part of our on-going research efforts aimed to expand conventionally available digital design tools by including state-of-the-art virtual reality (VR) technology in design studios. Two consecutive immersive simulation studios were held during the academic year 2013-2014; we tested teaching/learning methodologies for effectively using the VR simulation to support the students in the design of architectural spaces. The results make reference to the learning outcomes from these implementations and the level of satisfaction of students using the tool.
keywords Architectural Education; Design Studios; Virtual Reality; Immersive Simulation; Head-Mounted Display
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaadesigradi2019_405
id ecaadesigradi2019_405
authors da Cunha Teixeira, Luísa and Cury Paraizo, Rodrigo
year 2019
title Caronae - ridesharing and first steps into commuting opportunitie of academic exchange
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 805-816
doi https://doi.org/10.52842/conf.ecaade.2019.1.805
summary Location-based mobile applications have been a rising theme for academics in the field of urbanism and in urban and transportation, because of the potential of transformation they might bring to the urban landscape (De Souza e Silva, 2013). One of the possibilities we study here is to observe social encounters fostered by commuting rides. In this paper, we try to examine the practice from the broad perspective of estimating the environmental benefits, in a context where digital information technology is wielded to address problems old and new (Townsend, 2014). This paper aims to analyze the potential of transformations that new ICTs bring to urban mobility, using as case study the official ridesharing system of the Federal University of Rio de Janeiro, the Carona? project. The system was developed focusing on the reduction of the number of motorized trips to the University, as well as the amount of CO2 generated by them. Here we analyze the dynamics of ridesharing, using the system data, and also try to observe the role it may play towards the promotion of integration in the UFRJ community.
keywords mobile apps; urban mobility; ridesharing; caronae ufrj
series eCAADeSIGraDi
email
last changed 2022/06/07 07:56

_id ecaade2014_128
id ecaade2014_128
authors Ivana Vinšová, Dana Mat_jovská and Henri Achten
year 2014
title The Unbearable Lightness of BIM
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 411-415
doi https://doi.org/10.52842/conf.ecaade.2014.2.411
wos WOS:000361385100043
summary In this paper we investigate the current state of BIM usage in Czech Republic and aim to find strategies how to improve BIM education based on findings from practice. We give an outline of the current state, identify problems that provide hurdles for BIM adoption, and show how we implement a new pedagogical approach to BIM education in our faculty.
keywords Bim; academic bim; practising bim
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2014_218
id ecaade2014_218
authors Mohamed S. Ibrahim
year 2014
title More than a Computational Tool - Design Competence Development using Shape Grammars
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 337-346
doi https://doi.org/10.52842/conf.ecaade.2014.2.337
wos WOS:000361385100035
summary Development of competence has been one of the major issues and goals of modern academic design and engineering education. The research assumes that a rule based reasoning approach could aid in the development of the design competences within the design studio. Support by its application in design and computational courses, the implemented tool is loosely based on the concept of grammatical design and shape grammars. The potential of implementing such methodology is explored by investigating its pedagogical applications as well as evaluating the possibilities of applying such methodology in the studio structure. The argument is supported by examples from the author's work with beginning and advanced design students from different design schools.
keywords Shape grammars ; pedagogical grammars; design competence; design capacities
series eCAADe
email
last changed 2022/06/07 07:58

_id sigradi2020_643
id sigradi2020_643
authors Naylor, John Osmond; Leconte, Nancy; Michel Vendryes, Franck Reginald
year 2020
title Education to practice to ecology: A review and preliminary evaluation of a new architectural design curriculum using computational design tools and bamboo in Haiti
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 643-651
summary There is an absence of lightweight, sustainable construction materials in contemporary Haitian construction, a fact highlighted in the disproportionate loss of life in the 2010 Port-au-Prince earthquake. Between 2014 and 2017 the authors delivered a series of architectural design workshops in Haiti to raise awareness and develop design skills for bamboo using computational design tools. This paper provides a review of these workshops and a preliminary evaluation from surveys conducted with the course participants. Results showed architectural education had changed perceptions of bamboo and showed potential positive ecological impact due to subsequent reforestation activities instigated by participants. Weaknesses were in the lack of subsequent use of parametric modelling software. Bamboo material knowledge and a new architectural design methodology have been most relevant to their professional or academic work.
keywords Haiti, Full-culm bamboo, Architectural education, Sustainable development, Parametric design
series SIGraDi
email
last changed 2021/07/16 11:52

_id sigradi2014_307
id sigradi2014_307
authors Pires de Castro Aguiar Vale, Marina; Anna Luisa Castanheira Costa, Neliza Maria e Silva Romcy, Daniel Ribeiro Cardoso
year 2014
title A inserção dos processos contemporâneos nos cursos de arquitetura, urbanismo e design: a experiência da disciplina de Espaço e Forma 2 [The insertion of contemporary processes in the courses of architecture, urbanism and design: The experience of Scape and Shepe 2 class]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 276-279
summary Digital media and project-applied IT are redefining contemporary project concepts and cementing a new vanguard for project. As such, it proves necessary to bring over to the academic context the debate over this approach to the teaching of architecture, urbanism and design. At the Architecture and Urbanism Department in the Federal University of Ceará (DAU-UFC), resulting in the creation of a group of classes referred to as Space and Shape (EF) comprised of three stages: EF1, EF2, and EF3. This paper aims to present the class of Space and Shape 2, including its creation, implementation, and partial results.
keywords Contemporary processes; Education; Modeling; Tools
series SIGRADI
email
last changed 2016/03/10 09:57

_id ijac201412301
id ijac201412301
authors Schnabel, Marc Aurel; Jeremy J Ham
year 2014
title The Social Network Learning Cloud: Architectural Education for the 21st Century
source International Journal of Architectural Computing vol. 12 - no. 3, 225-242
summary In less than a decade, architectural education has, in some ways, significantly evolved. The advent of computation has not so much triggered the change, but Social Networks (SN) have ignited a novel way of learning, interaction and knowledge construction. SN enable learners to engage with friends, tutors, professionals and peers, form the base for learning resources, allow students to make their voices heard, to listen to other views and much more. They offer a more authentic, inter-professional and integrated problem based, Just-in-Time (JIT), Just-in-Place (JIP) learning. Online SN work in close association with offline SN to form a blended social learning realm - the Social Network Learning Cloud (SNLC) - that greatly enables and enhances students' learning in a far more influential way than any other learning means, resources or methods do. This paper presents a SNLC for architectural education that provides opportunities for linking the academic Learning Management Systems (LMS) with private or professional SN such that it enhances the learning experience and deepens the knowledge of the students. The paper proposes ways of utilising SNLC in other learning and teaching areas of the curriculum and concludes with directions of how SNLC then may be employed in professional settings.
series journal
last changed 2019/05/24 09:55

_id ascaad2014_036
id ascaad2014_036
authors Assassi, Abdelhalim; Belal Taher and Samai Rachida
year 2014
title Intelligent Digital Craft to Recognize Spatial Installations for Residential Designs: Approach to Understand the Design of Housing Barbaric in Algeria using the Majali Composition Software
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 195-196; 443-456
summary Architecture took an evolutionary context over time, where designers were interested in finding pragmatic spontaneous appropriate solutions and met the needs of people in urban and architectural spaces. Whereas, in modern architecture an intense and varied competition happens between architects through various currents of thoughts , schools and movements, however, that creativity was the ultimate goal , and a the same time we find that every architect distinguishes himself individually or collectively through tools of architectural expression and design representation adopting a school of thought, using , for example, the leaves of various sizes and diverse technical drawing tools to accurately show that he can be read by professionals or craftsmen outside the geographical scope to which it belongs .With the rapid technological development which accompanied the digital craft in the contemporary world , The digital craft summed up time, distance and tools , so they gave the concept more appropriate accuracy , as virtualization has become the most effective tool for Architecture To reach the ideal and typical results at the practical level, or pure research. At the level of residential design and on the grounds that housing plays an important role in the government policies and given that housing is a basic unit common to all urban communities on earth , the use of different programs to show its typicality in two dimensions or in the third dimension - for example, using software "AutoCAD " " 3D Max " , " ArchiCAD " ... etc. - gave virtualisation smart, creative and beautiful forms which lead to better understand the used /or to be used residential spaces, and thus the conclusion that the life system of dwelling under design or under study , as can specifically recognize spatial structure in housing design - using digital software applying "Space Syntax" for example - in the shadow of slowly growing digital and creative development with the help of high-speed computers . the morphological structure of the dwelling is considered to be the most important contemporary residential designs Investigation through which the researcher in this area aims to understand the various behavioral relations and social structures within the projected residential area, using Space Syntax techniques. Through the structural morphology of dwellings can be inferred quality networks, levels of connectivity and depth and places of openness or closure within the dwelling under study, or under design. How, then, have intelligently contributed this digital craft to the perception of those spatial fixtures ? The aim of this research is to apply an appropriate program in the field of vernacular residential design and notably Space syntax which relate to the understanding and analysis of spatial structures, and also demonstrate its role at the morphological and spatial structure aspects, and prove how effective it helps to understand the social logic of domestic space through social individual/collective relationships and behaviors projected on the spatial configurations of dwellings. The answer to the issue raised above and at the methodological aspect, the study discussed the application of space syntax techniques on the subject. The findings tend to prove the efficiency by comparing samples of Berber vernacular domestic spaces from the Mzab, the Aures and Kabilya in Algeria, and has also led to ascertain the intelligibility of space syntax techniques in reading the differences between the behaviors in domestic spaces in different areas of the sample through long periods of time .
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:39

_id caadria2014_163
id caadria2014_163
authors Dritsas, Stylianos and Sawako Kaijima
year 2014
title Introducing Architecture & Engineering to Prospective Undergraduate Students
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 791–800
doi https://doi.org/10.52842/conf.caadria.2014.791
summary We present a design activity offered as part of an open-house event conducted at the Singapore University of Technology and Design to attract prospective undergraduate students of architecture and engineering. We examine the role of digital design media in their potential of bridging the gap between disciplines in education.
keywords Education; Design Computation
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2014_136
id caadria2014_136
authors Ham, Jeremy J. and Marc Aurel Schnabel
year 2014
title Comparisons in Representational Media Use in Design Studios between Hong Kong and Australia
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 781–790
doi https://doi.org/10.52842/conf.caadria.2014.781
summary Representational media – analogue, physical, digital, or virtual – are employed by students in the conception, development and presentation. In 2013 a survey at two architectural schools was conducted to study the current representational media use in design studios. The survey examined the role digital and physical media play in students’ design work and how students use the various media to generate and communicate their designs. This study presents its importance through the shift in architectural education whereby digital tools are not taught per se any longer, however expected to be mastered throughout the course. Yet students’ learning experiences are strongly dependant on the successful acquisition of skills and its transfer to deep learning. Especially architectural design studios build upon the premises that rerepresentation leads to a better acquisition of knowledge. Architectural educators may use the study to revisit their studio and reposition the role of media as well as align learning outcomes, deliverables and communication tools with the actual working- and learning-styles of students.
keywords Representational media; design studio; pedagogy
series CAADRIA
email
last changed 2022/06/07 07:50

_id sigradi2014_222
id sigradi2014_222
authors Neto de Faria, José
year 2014
title Visualização de dados para a promoção da experiência histórica: experiência e/ou individuação no processo de aprendizado, invenção e/ou significação [Data visualization to promote the historical experience: experience and/or individuation in the learning, invention and/or signification process]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 596-599
summary This paper aims to reflect about how the ideas of “experience in the education” and the “individuation process” can guide the development of dynamic data visualization systems that can promote teaching and learning design history. The main goal is to identify parameters for the definition of a data visualization model that promotes the emancipation of the interpretative and narrative act of the “Activity Inductor”. It highlights the importance of promoting humanistic data visualization models that avoid information simulacrums and enable successive observation experiences, tests and dialectic data presentation.
keywords Data visualization; Design History; Experience; Individuation; Knowledge and Freedom
series SIGRADI
email
last changed 2016/03/10 09:56

_id caadria2014_246
id caadria2014_246
authors Senske, Nicholas
year 2014
title Confronting the Challenges of Computational Design Instruction
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 821–830
doi https://doi.org/10.52842/conf.caadria.2014.821
summary Many architects understand that learning to program can be a challenge, but assume that time and practice are the only barriers to performing well enough at it. However, research from computer science education does not support this assumption. Multinational studies of undergraduate computer science programs reveal that a significant number of students in their first and second year of fulltime instruction still have serious misconceptions about how computer programs work and an inability to design programs of their own. If computer science students have trouble learning to think and express themselves computationally, what does this say about architects' chances of learning to program well? Moreover, if common problems have been identified, can architectural educators learn anything from findings in computer science education research? In order to determine if this research is relevant to architecture, the author conducted a pilot study of architecture students consisting of program analysis and conceptual knowledge tests. The study found that student performance was poor in ways similar to those revealed in the computer science education research. Because architects face similar challenges as computer science majors, this suggests that the discipline could benefit from more investment in educational collaborations. In addition, empirical research – from architecture as well as other fields – must play a more substantial role in helping architects learn computational thinking and expression.
keywords Computational design education; programming; computer science education research; empirical research
series CAADRIA
email
last changed 2022/06/07 07:56

_id ascaad2014_019
id ascaad2014_019
authors Sidawi, Bhzad
year 2014
title The Role of Social Interaction in Empowering the Innovative Utilization of CAAD
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 253-262
summary The production of Innovative projects is the ultimate goal of architects and the previous research highlighted that certain negotiation, collaboration and communications activities are essential to initiate creativity and produce innovative design products. CAAD systems help the architect in formulating and developing design ideas. Research studies have concentrated on the usability and shortages of these systems, the users' attitude, knowledge and their acceptance of these systems. However, few studies have investigated the relation between the social settings of a design studio and the utilization of CAAD systems. This research explores the link between the social settings and the utilization of CAAD in producing innovative design products. It argues that certain design studio's settings would affect the use of CAAD systems in an innovative way. In 2012, students at college of Architecture, University of Dammam were surveyed to find out how the design studio's settings would support/ hinder the utilization of CAAD systems. The survey results showed that innovative students, who undertake certain design and communication tasks, found that CAAD systems are more useful in producing innovative projects. The study makes recommendations on how to set healthy social interaction conditions in the design studio and initiate innovative behaviour while using CAAD systems during the design process.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2014_001
id ecaade2014_001
authors Thompson, Emine Mine (ed.)
year 2014
title Fusion, Volume 2
source Proceedings of the 32nd International Conference on Education and research in Computer Aided Architectural Design in Europe, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, 632 p.
doi https://doi.org/10.52842/conf.ecaade.2014.1
summary This is the second volume of the conference proceedings of the 32nd eCAADe conference, held from 10-12 September 2013 at the Department of Architecture and Built Environment, Faculty of Engineering and Environment, Northumbria University in Newcastle upon Tyne, England. Both volumes together contain 130 papers that were submitted and accepted to this conference. The theme of the 32nd eCAADe conference is Fusion- data integration at its best. All quests for data integration in architecture and the construction industry lead ultimately to FUSION, a synthesis of knowledge that transcends mere combination. FUSION is the dream of a knowledge system that will enable multiple sets of data, in manifold formats, to be presented in a unified view. This conference is exploring the possibilities for advanced levels of data integration in the service of the representation and management of the natural environment, and the design, visualisation and making of the built environment. These proceedings are presenting the contributions which explore the elusive goal of FUSION in architecture and related fields. The second volume of the proceedings contains 65 papers grouped under nine sub-themes (Generative Design- Parametric Modelling, Material, Collaboration and Participation, VR, Spatial Analysis, Shape, Form and Geometry 2, BIM, Design Tool 2 and Smart and Responsive Design).
series eCAADe
type normal paper
email
last changed 2022/06/07 07:49

_id ecaade2014_000
id ecaade2014_000
authors Thompson, Emine Mine (ed.)
year 2014
title Fusion, Volume 1
source Proceedings of the 32nd International Conference on Education and research in Computer Aided Architectural Design in Europe, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, 668 p.
doi https://doi.org/10.52842/conf.ecaade.2014.2
summary This is the first volume of the conference proceedings of the 32nd eCAADe conference, held from 10-12 September 2013 at the Department of Architecture and Built Environment, Faculty of Engineering and Environment, Northumbria University in Newcastle upon Tyne, England. Both volumes together contain 130 papers that were submitted and accepted to this conference. The theme of the 32nd eCAADe conference is Fusion- data integration at its best. All quests for data integration in architecture and the construction industry lead ultimately to FUSION, a synthesis of knowledge that transcends mere combination. FUSION is the dream of a knowledge system that will enable multiple sets of data, in manifold formats, to be presented in a unified view. This conference is exploring the possibilities for advanced levels of data integration in the service of the representation and management of the natural environment, and the design, visualisation and making of the built environment. These proceedings are presenting the contributions which explore the elusive goal of FUSION in architecture and related fields. The first volume of the proceedings contains 65 papers grouped under seven sub-themes (Towards Smarter Cities, Design Tool 1, CAAD Education, Fabrication, Shape-Form-Geometry, Visualisation and Digital Heritage).
series eCAADe
type normal paper
email
last changed 2022/06/07 07:49

_id ecaade2014_240
id ecaade2014_240
authors Annie Guerriero and Guillaume Gronier
year 2014
title Trust within AEC virtual teams - Analysis of different-place collaboration in architectural design
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 227-236
doi https://doi.org/10.52842/conf.ecaade.2014.2.227
wos WOS:000361385100024
summary The virtual teams are largely encouraged by the recent technological devices supporting different-place collaboration and suggest today new forms of organization. This one is geographically dispersed and regroups all the competencies required for the work to be done. In such a context, trust is essential to guarantee the performance of team. It is indeed a necessary component for initiating the work relationship and to overcome the inherent risk. The capacity of the groups to communicate about the objectives and strategies as well as to readjust them according to the context (i.e. reflexivity) is another element important for the group's performance. This article suggests analyzing these notions of trust and reflexivity within virtual teams in the context of an academic experiment where students are geographically dispersed and have to produce an architectural project.
keywords Trust; virtual team; different-place collaboration; social reflexivity; task reflexivity; aec (architecture; engineering and construction)
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2014_056
id sigradi2014_056
authors Barros, Diana Rodriguez; Stella Maris Massa
year 2014
title Diseño de interfaces y modelos de análisis y evaluación en entornos post-digitales. Casos de aplicación con recursos educativos abiertos y repositorios [Interface design and analysis and evaluation models post-digital environmentsApplication cases with open educational resources and repositories]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 44-48
summary We present studies and advances that link two I+D+T projects based in FADU and FI UNMdP, Argentina. These studies, started this year, have the common aim from two complementary visions, enriching an indexed and classified heritage about Open Educational Resources and repositories in postdigital environments and academic areas. This is a collaborative and interdisciplinary work with the purpose of supporting the improvement of presence, semi-presence, and distance educational process, and helping free and equal access to different available educational resources. At this state, in particular, we are interested in contributing to the improvement of REA interface designs and repositories through providing heuristic lists that join later an analysis and evaluation interface model.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2014_153
id ecaade2014_153
authors David Morton
year 2014
title Augmented Reality in architectural studio learning:How Augmented Reality can be used as an exploratory tool in the design learning journey
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 343-356
doi https://doi.org/10.52842/conf.ecaade.2014.1.343
wos WOS:000361384700034
summary The boundaries of augmented reality in the academic field are now being explored at an ever increasing level. In this paper we present the initial findings of an educational project focusing on the use of augmented reality in the design process of an architectural student. The study seeks to evaluate the use of AR as a tool in the design stages, allowing effective exploration of spatial qualities of design projects undertaken in the studio. The learning process is guided by the exploration and detection of a design idea in both form and function, with the virtual environment providing a dynamic environment (Mantovani, 2001). This is further reflected in the constructivist theory where the learning processes use conceptual models, which are used to create incremental stages that become the platform to attain the next [Winn, 1993]. The additional benefit of augmented reality within the learning journey is the ability of the students to visually explore the architectural forms they are creating in greater depth.
keywords Augmented reality; pedagogy; learning journey; exploration
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2014_048
id sigradi2014_048
authors de Miranda, Felipe Ferraz; James Miyamoto, José Ripper Kós
year 2014
title Sistemas de Automação Residencial Construindo Hábitos Sustentáveis nos Moradores [Home Automation Systems Building Sustainable Concern in Households]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 567-571
summary This paper presents the interface of a Brazilian house automation system, departing from an analogy of sailing race instruments. It aims to demonstrate the potential of automation systems on the house performance and, more important, on impacting households for a more sustainable behavior. Sailing instruments have positively influenced results on experienced sailors’ speed and ultimately have confirmed their observations on nature cycles. Our argument is that if research on race sailing instruments soon became available to other sailing boats, systems developed to the Solar Decathlon houses’ academic competition could, and should, be accessible to a great number of home owners.
keywords Home Automation; supervisory interface; sustainability; sailing instruments; Solar Decathlon
series SIGRADI
email
last changed 2016/03/10 09:50

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