CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 668

_id sigradi2014_128
id sigradi2014_128
authors Alves Veloso, Pedro Luís
year 2014
title Explorando o diagrama de bolhas [Exploring the bubble diagram]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 115-119
summary This paper presents an interactive bubble diagram developed to support design exploration. The proposed diagram consists of multiple goal-oriented agents, whose interaction with the user stimulates the analysis and exploration of new spatial patterns. Until now, there are two versions implemented. The first was developed combining scripting language and a graphical editor of algorithms embedded in modeling software. The second was developed with event-driven programming techniques emphasizing functions to amplify the interaction between user and agents. Finally, as the result of this exploratory stage of the research, we propose new paths of development for the next versions of the diagram.
keywords Architectural design; bubble diagram; graph; interaction
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2021_089
id caadria2021_089
authors Cristie, Verina, Ibrahim, Nazim and Joyce, Sam Conrad
year 2021
title Capturing and Evaluating Parametric Design Exploration in a Collaborative Environment - A study case of versioning for parametric design
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 131-140
doi https://doi.org/10.52842/conf.caadria.2021.2.131
summary Although parametric modelling and digital design tools have become ubiquitous in digital design, there is a limited understanding of how designers apply them in their design processes (Yu et al., 2014). This paper looks at the use of GHShot versioning tool developed by the authors (Cristie & Joyce, 2018; 2019) used to capture and track changes and progression of parametric models to understand early-stage design exploration and collaboration empirically. We introduce both development history graph-based metrics (macro-process) and parametric model and geometry change metric (micro-process) as frameworks to explore and understand the captured progression data. These metrics, applied to data collected from three cohorts of classroom collaborative design exercises, exhibited students' distinct modification patterns such as major and complex creation processes or minor parameter explorations. Finally, with the metrics' applicability as an objective language to describe the (collaborative) design process, we recommend using versioning for more data-driven insight into parametric design exploration processes.
keywords Design exploration; parametric design; history recording; version control; collaborative design
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2014_192
id ecaade2014_192
authors David Stasiuk and Mette Ramsgaard Thomsen
year 2014
title Learning to be a Vault - Implementing learning strategies for design exploration in inter-scalar systems
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 381-390
doi https://doi.org/10.52842/conf.ecaade.2014.1.381
wos WOS:000361384700038
summary Parametric design models enable the production of dynamic form, responsive material assemblies, and numerically and geometrically analytical feedback. The value potential for design produced through the procedural transformation of input parameters (or features) through algorithmic models has been repeatedly demonstrated and epistemically refined. However, despite their capacity to improve productivity and iteration, parametric models are nonetheless prone to inflexibility and reduction, both of which obscure processes of invention and discovery that are central to an effective design practice. This paper presents an experimental approach for the application of multiple, parallel computational design modelling strategies which are tested in the production of an inter-scalar model array that synthesises design intent, the simulation of material behaviours, performance-driven adaptation, and open-ended processes of discovery and categorical description. It is particularly focused on the computational potentials embedded in interdependent applications of simulation and machine learning algorithms as generative and descriptive drivers of form, performance, and architectural quality. It ultimately speculates towards an architectural design modelling method that privileges open model topologies and emergent feature production as critical operators in the generation of flexible and adaptive design solutions.
keywords Parametric design; computational modelling; machine learning; multi-objective optimisation; k-means clustering
series eCAADe
email
last changed 2022/06/07 07:55

_id cf2015_037
id cf2015_037
authors de Vries, Bauke; Grond, Manon and van der Zee, Aant
year 2015
title Development of a multi-disciplinary university wide design course
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 37-46.
summary Design is one of the basic skills of every engineer. However until now design is only seen as a core course in Architecture studies and lately in Industrial Engineering studies. This paper reports about the development of a design course for all departments of a typical technical university. After a short overview of design teaching tradition, an inventory is presented of the different interpretation of design by the various departments. The course development is presented over two periods: 2012-2014, and 2014-2015. In between a major change was conducted. The course learning goals and student evaluations are presented. In the discussion we reflect on fundamental and practical problems that occur in design teaching for such a wide audience. Finally we draw conclusions on the changing role of design what is needed to give design the same status as mathematics in a technical curriculum.
keywords Design, Design teaching, Multi-disciplinary design
series CAAD Futures
email
last changed 2015/06/29 07:55

_id caadria2016_787
id caadria2016_787
authors Knapp, Chris; Jonathan Nelson, Andrew Kudless and Sascha Bohnenberger
year 2016
title Lightweight material prototypes using dense bundled systems to emulate an ambient environment
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 787-796
doi https://doi.org/10.52842/conf.caadria.2016.787
summary This paper describes and reflects upon a computational de- sign and digital fabrication research project that was developed and implemented over 2014-2015, with subsequent development continu- ing for applications at present. The aim of the research was to develop methods of modelling, analysis, and fabrication that facilitate integra- tive approaches to architectural design and construction. In this con- text, the development of material prototypes, digital simulations, and parametric frameworks were pursued in parallel in order to inform and reform successive iterations throughout the process, leading to a re- fined workflow for engineering, production, and speculation upon fu- ture directions of the work.
keywords Digital fabrication; biomimicry; ambient environments; grasshopper; computational design
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2014_173
id caadria2014_173
authors Lim, Jason; Ammar Mirjan, Fabio Gramazio and Matthias Kohler
year 2014
title Robotic Metal Aggregations
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 159–168
doi https://doi.org/10.52842/conf.caadria.2014.159
summary The recent convergence of computational design and digital fabrication has made new forms of architectural materialization possible. A workshop conducted at the Royal Melbourne Institute of Technology investigated how differentiated lightweight metal structures may be designed and fabricated under these new conditions. The workshop aim was to complete three such structures; each one is aggregated from aluminum profiles that are robotically assembled according to computationally driven geometric logics. The key challenge was to enable participants, assumed to lack programming and robotic fabrication experience, to design and construct their structures within imposed time constraints. This paper describes the subsequent development of accessible computational design tools and a robust robotic fabrication method for the workshop, and highlights the key decisions taken with their implementation. The workshop results are discussed and the design tools evaluated with respect to them. The paper concludes by recommending an approach to developing computational design tools which emphasizes the importance of usability and integration with the fabrication process.
keywords Robotic fabrication; computational design; visual programming; lightweight structures
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2014_191
id ecaade2014_191
authors Mads Brath Jensen and Isak Worre Foged
year 2014
title Cellular Automata as a learning process in Architecture and Urban design
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 297-302
doi https://doi.org/10.52842/conf.ecaade.2014.1.297
wos WOS:000361384700029
summary This paper explores the application of cellular automata as method for investigating the dynamic parameters and interrelationships that constitute the urban space. With increasing aspects needed for integration during the architectural and urban design process with the relations between these aspects growing in parallel, complexity of the design process and design solution increases. Additionally, aspects and relations are of a transformative character in that they change over time and therefore construct a time-based condition for which problems are presented and solutions are sought. An architectural methodological response to this situation is presented through the development of a conceptual computational design system that allows these dynamics to unfold and to be observed for architectural design decision taking. Reflecting on the development and implementation of a cellular automata based design approach on a master level urban design studio this paper will discuss the strategies for dealing with complexity at an urban scale as well as the pedagogical considerations behind applying computational tools and methods to a urban design education.
keywords Computational design; cellular automata; education; design exploration
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2014_345
id sigradi2014_345
authors Shiordia Lopez, Rodrigo; Dr. David Jason Gerber
year 2014
title Context-Aware Multi-Agent Systems: Negotiating Intensive Fields
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 138-143
summary This paper presents research into a technique using context-aware agent based branching L-systems to design explore an urban development scheme in an area of peripheral Mexico City. The design research demonstrates a viable approach to engaging design with specific agent driven objectives that negotiate across highly differentiated fields of data sets. These data sets are the driving force behind this technique, to generate highly differentiated infrastructure and urban networks that are simulated to be autonomous and emergent. The described system consists of simulated robotic autonomous agents that sample and negotiate across data from the site, and react to differences in order to deploy an irrigation network for a polluted and highly saline former lake-bed east of Mexico City.
keywords Multi-Agent Systems; L-Systems; Generative Urban Design; Multi-Objective Optimization: Design Agency
series SIGRADI
email
last changed 2016/03/10 10:00

_id caadria2014_100
id caadria2014_100
authors Tabbarah, Faysal
year 2014
title Searching for Computational Regionalism
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 3–12
doi https://doi.org/10.52842/conf.caadria.2014.003
summary This paper outlines a developing teaching and research pedagogy being developed at an educational institution in the United Arab Emirates that resists contemporary models of Computational Orientalism. The paper describes that exploring the space between Middle-Eastern material culture and contemporary computational design methodologies as generative, systemic, and adaptive conditions allows for the development of a material culture that is both local and driven by the computational zeitgeist. More specifically, the paper outlines the historical relevance of the computational spline and how it is being explored to develop a novel material culture through parametric models and physics-based systems.
keywords Generative Design; Middle-East; Regionalism; Parametric Modeling; Splines
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2016_048
id ecaade2016_048
authors Abramovic, Vasilija and Achten, Henri
year 2016
title From Moving Cube to Urban Interactive Structures - A case study
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 661-668
doi https://doi.org/10.52842/conf.ecaade.2016.1.661
wos WOS:000402063700071
summary When thinking about the future vision of a city, having in mind recent development in digital technologies and digital design tools we are inclined to expect new building structures which incorporate this technology to better help us manage the complexity of life, and to simplify our daily lives and tasks. The idea behind this research paper lies in design of such structures, which could be put inside an urban context and engage in creating a built environment that can add more to the quality of life. For us Interactive architecture is architecture that is responsive, flexible, changing, always moving and adapting to the needs of today. The world is becoming more dynamic, society is constantly changing and the new needs it develops need to be accommodated. As a result architecture has to follow. Spaces have to become more adaptive, responsive and nature concerned, while having the ability for metamorphosis, flexibility and interactivity. Taken as a starting point of this idea is a specific module from graduation project in 2014 "The Unexpected city", where it was possible to test out first ideas about interactive and flexible objects in an urban environment.
keywords Flexible architecture; Interactive architecture; Responsive systems
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2024_167
id ecaade2024_167
authors Alammar, Ammar; Alymani, Abdulrahman; Jabi, Wassim
year 2024
title Building Energy Efficiency Estimations with Random Forest for Single and Multi-Zones
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, pp. 365–374
doi https://doi.org/10.52842/conf.ecaade.2024.2.365
summary Surrogate models (SM) present an opportunity for rapid assessment of a building's performance, surpassing the pace of simulation-based methods. Setting up a simulation for a single concept involves defining numerous parameters, disrupting the architect's creative flow due to extended simulation run times. Therefore, this research explores integrating building energy analysis with advanced machine learning techniques to predict heating and cooling loads (KWh/m2) for single and multi-zones in buildings. To generate the dataset, the study adopts a parametric generative workflow, building upon Chou and Bui's (2014) methodology. This dataset encompasses multiple building forms, each with unique topological connections and attributes, ensuring a thorough analysis across varied building scenarios. These scenarios undergo thermal simulation to generate data for machine learning analysis. The study primarily utilizes Random Forest (RF) as a new technique to estimate the heating and cooling loads in buildings, a critical factor in building energy efficiency. Following that, A random search approach is utilized to optimize the hyperparameters, enhancing the robustness and accuracy of the machine learning models employed later in the research. The RF algorithms demonstrate high performance in predicting heating and cooling loads (KWh/m2), contributing to enhanced building energy efficiency. The study underscores the potential of machine learning in optimizing building designs for energy efficiency.
keywords Heating and Cooling loads, Topology, Machine learning, Random Forest
series eCAADe
email
last changed 2024/11/17 22:05

_id ecaade2014_162
id ecaade2014_162
authors Andrzej Zarzycki
year 2014
title Teaching and Designing for Augmented Reality
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 357-364
doi https://doi.org/10.52842/conf.ecaade.2014.1.357
wos WOS:000361384700035
summary This paper discusses ways emerging interactive technologies are adopted by designers and extended into areas of design, education, entertainment, and commerce. It looks, in detail, at various project development stages and methodologies used to engage design focused students into, often complex, technological issues. The discussion is contextualized through a number of case studies of mobile and marker-based augmented reality (AR) applications developed by students. These applications include an app for a fashion based social event that allows participants to preview recent collection additions, an info-navigational app for the High Line elevated urban park in New York City, a marker-based maze game, and an interior decorating interface to visualize various furnishing scenarios. While a number of case studies will be discussed from a developer perspective, the primary focus is on the concept and content development, interface design, and user participation.
keywords Augmented reality; ar; gamification; mobile culture
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2014_036
id ascaad2014_036
authors Assassi, Abdelhalim; Belal Taher and Samai Rachida
year 2014
title Intelligent Digital Craft to Recognize Spatial Installations for Residential Designs: Approach to Understand the Design of Housing Barbaric in Algeria using the Majali Composition Software
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 195-196; 443-456
summary Architecture took an evolutionary context over time, where designers were interested in finding pragmatic spontaneous appropriate solutions and met the needs of people in urban and architectural spaces. Whereas, in modern architecture an intense and varied competition happens between architects through various currents of thoughts , schools and movements, however, that creativity was the ultimate goal , and a the same time we find that every architect distinguishes himself individually or collectively through tools of architectural expression and design representation adopting a school of thought, using , for example, the leaves of various sizes and diverse technical drawing tools to accurately show that he can be read by professionals or craftsmen outside the geographical scope to which it belongs .With the rapid technological development which accompanied the digital craft in the contemporary world , The digital craft summed up time, distance and tools , so they gave the concept more appropriate accuracy , as virtualization has become the most effective tool for Architecture To reach the ideal and typical results at the practical level, or pure research. At the level of residential design and on the grounds that housing plays an important role in the government policies and given that housing is a basic unit common to all urban communities on earth , the use of different programs to show its typicality in two dimensions or in the third dimension - for example, using software "AutoCAD " " 3D Max " , " ArchiCAD " ... etc. - gave virtualisation smart, creative and beautiful forms which lead to better understand the used /or to be used residential spaces, and thus the conclusion that the life system of dwelling under design or under study , as can specifically recognize spatial structure in housing design - using digital software applying "Space Syntax" for example - in the shadow of slowly growing digital and creative development with the help of high-speed computers . the morphological structure of the dwelling is considered to be the most important contemporary residential designs Investigation through which the researcher in this area aims to understand the various behavioral relations and social structures within the projected residential area, using Space Syntax techniques. Through the structural morphology of dwellings can be inferred quality networks, levels of connectivity and depth and places of openness or closure within the dwelling under study, or under design. How, then, have intelligently contributed this digital craft to the perception of those spatial fixtures ? The aim of this research is to apply an appropriate program in the field of vernacular residential design and notably Space syntax which relate to the understanding and analysis of spatial structures, and also demonstrate its role at the morphological and spatial structure aspects, and prove how effective it helps to understand the social logic of domestic space through social individual/collective relationships and behaviors projected on the spatial configurations of dwellings. The answer to the issue raised above and at the methodological aspect, the study discussed the application of space syntax techniques on the subject. The findings tend to prove the efficiency by comparing samples of Berber vernacular domestic spaces from the Mzab, the Aures and Kabilya in Algeria, and has also led to ascertain the intelligibility of space syntax techniques in reading the differences between the behaviors in domestic spaces in different areas of the sample through long periods of time .
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:39

_id caadria2021_291
id caadria2021_291
authors Bansal, Medha and Erdine, Elif
year 2021
title Bio-Mineralisation And In-Situ Fabrication Of In-Dune Spaces: Case Study Of Thar Desert
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 493-502
doi https://doi.org/10.52842/conf.caadria.2021.1.493
summary Desertification has made large productive landscapes in the South-west Thar desert redundant, subjected people to migration and induced a constant influx of sand into the region (Singhvi and Amal, 2014). The abundance of sand creates an opportunity to adopt an existing technique, Bio-mineralisation, to develop a sand based composite material which, when treated with a construction binder like sodium alginate, can be used for engineering purposes. The paper sets a theoretical framework to develop a fabrication mechanism with microbial-grout injections and propose the development of in-dune/underground assembly of habitable spaces. Each of the sub-components of material system, fabrication mechanism and In-dune structures are detailed, and evaluated to devise a hierarchy between them. Their interdependencies together inform design strategies, a phasing plan and global time scale for overall terrain transformation.
keywords Bio-mineralisation; Bio-grouting; In-dune fabrication; Tool path algorithms; Micro-climate analysis
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2014_342
id sigradi2014_342
authors Bermudez, Jane Jacqueline Espina
year 2014
title Hábitat lagunar, territorio de la complejidad: creación ancestral, diseño y construcción, una aproximación desde la cultura y cosmogonía añú [Lagoon habitat, territory of complexity ancestral creation, design and construction, an approach from the culture and cosmology añú]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 540-543
summary The añú community lives in Laguna Sinamaica territory of complexity building their habitat in wooden stilts houses, based on culture and añú cosmogony. A rural-urban intervention is done without understanding the conceptualization and development. This paper presents a methodology for analyzing the lagoon habitat, premises in the creative process, design and construction for future interventions, and a reflection on the use of criteria for urban and architectural design in modern water villages. This work is part of research “Peoples Water in Lake of Maracaibo Basin: History and Habitat”.
keywords lagoon habitat; añú culture; complex view; transversal look; territory of complexity
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2020_542
id ecaade2020_542
authors Brown, Andre, Liu, Yisi, Webb, Nicholas and Knight, Mike
year 2020
title Interpreting and exploiting narrative as a sketch design generator for application in VE
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 449-458
doi https://doi.org/10.52842/conf.ecaade.2020.1.449
summary The research in this paper focusses on how a narrative text can be the generator of an architectural drawing, or other architectural representation, such as an Architectural Virtual Environment. The drawn physical sketch has traditionally played that role. A particular approach to narrative has been important for some notable architects and their architecture. Ian Ritchie (2014), for instance, celebrates the use of poetry to describe the essential spirit of a scheme before any drawing is done. The work in the paper here describes the proposition to capture such narrative text in a systematic and structured way. We describe foundational work on how the captured narrative text has been translated into a contemporary, computer-mediated, design development environment. Different narrative accounts recalling a now demolished house form the focus case study. This case study is the vehicle through which the initial principles establishing how best to move from narrative to virtual representation are established and tested.
keywords virtual environment; narrative; sketch; virtual reality
series eCAADe
email
last changed 2022/06/07 07:54

_id ijac201412408
id ijac201412408
authors Bueno, Ernesto and Benamy Turkienicz
year 2014
title Supporting Tools for Early Stages of Architectural Design
source International Journal of Architectural Computing vol. 12 - no. 4, 495-512
summary In architectural design, pencil and paper remain the most frequently used media to create freehand drawings to support early design stages. Digital tools conventionally used by architects lack appropriate functionalities and do not offer friendly interfaces for the early stages of architectural design.These are the bad news.The good news are twofold: a) hardware already available can help freehand designers todigitally express their first ideas; and b) functionality principles present in experimental software combined with appropriate hardware could successfully provide a friendly and intuitive human-computer interaction in the early stages of architectural design.This paper takes special attention to the way architects interact with computers, how input devices constrain possible interactions and how functionalities can be explored through these interactions.The article summarizes basic principles to be considered in the development of an all-in-one software and create a scenario whereby these principles are simulated on a hypothetical software to be used during the early stages of architectural design.
series journal
last changed 2019/05/24 09:55

_id sigradi2014_144
id sigradi2014_144
authors Böhme, Luis Felipe González; Cristián Calvo Barentin
year 2014
title Desarrollo de competencias avanzadas en computación en la formación de los arquitectos latinoamericanos del siglo XXI [Advanced Computing Competence Development in 21st-century Latin American Architects’ Education]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 217-221
summary Automation and robotics are increasingly penetrating all types of industries in developed countries including architecture, i.e., products and services related to architectural practice. Therefore, more than ever, architects, designers and artists are interested in developing computational thinking skills to be able to integrate more functionality into their creations and take direct control of their fabrication. But what can a small school of architecture in Latin America do to prevent the deskilling of its graduates and, instead, create new labor opportunities for them abroad. Third-year students integrate physical computing with visual programming in an active learning environment to develop free proposals.
keywords Architectural education; Physical computing; Visual programming; Computational thinking; Active learning
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia14projects_55
id acadia14projects_55
authors Carlow, Jason
year 2014
title Parametric Façade Systems: Performance-Driven design for ultra-thin buildings in Hong Kong
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 55-58
doi https://doi.org/10.52842/conf.acadia.2014.055
summary Through design research, analysis and modeling, the project seeks to distort the standardizing forces of building code limitations, economic concerns and mass production on the built environment. The project presents a proposal for an extremely thin building type that features a more responsive, better integrated façade developed with parametric design tools.
keywords Parametric Design, Pre-fabrication, Façade Systems, Digital Fabrication, Linear Domesticity, Building Code
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:56

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