CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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References

Hits 1 to 20 of 555

_id ecaade2014_084
id ecaade2014_084
authors Tasos Varoudis
year 2014
title Augmented Visibility Graph Analysis - Mixed-directionality graph structure for analysing architectural space
doi https://doi.org/10.52842/conf.ecaade.2014.2.293
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 293-302
summary This paper introduces a new spatial analysis methodology based on visibility graphs. Through various design elements architects can create configurations where our visual field and the relations of spaces can be challenged in a combinatorial game beyond the easily accessible and understandable boundaries of the environment. This research explores the trans-spatial architectural elements, transparencies and projected realities that playfully challenge visibility, permeability and accessibility in built environment. The paper presents the computational problem of analysing spaces that include 'augmented visibilities' and areas with 'inaccessible but visible' locations, where dislocated multi-dimensional overlaps frequently occur. Furthermore, proposes a new 'mixed-directionality graph structure' and the definition of 'Augmented Visibility Graph Analysis' (AVGA) as a new spatial analysis methodology. AVGA overcomes limitations of current visibility graph analysis theories and allows the analysis of architectural and urban space that includes visuo-spatial overlaps, hybrid configurations and multi-dimensional information. Finally, a series of mathematical graph analysis measures and test cases associated with observations and experimental data from real spaces is presented in order to demonstrate AVGA.
wos WOS:000361385100031
keywords Visibility graph analysis; spatial analysis; architectural space; visual accessibility-permeability; mixed-directionality graph
series eCAADe
email
last changed 2022/06/07 07:58

_id ascaad2014_036
id ascaad2014_036
authors Assassi, Abdelhalim; Belal Taher and Samai Rachida
year 2014
title Intelligent Digital Craft to Recognize Spatial Installations for Residential Designs: Approach to Understand the Design of Housing Barbaric in Algeria using the Majali Composition Software
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 195-196; 443-456
summary Architecture took an evolutionary context over time, where designers were interested in finding pragmatic spontaneous appropriate solutions and met the needs of people in urban and architectural spaces. Whereas, in modern architecture an intense and varied competition happens between architects through various currents of thoughts , schools and movements, however, that creativity was the ultimate goal , and a the same time we find that every architect distinguishes himself individually or collectively through tools of architectural expression and design representation adopting a school of thought, using , for example, the leaves of various sizes and diverse technical drawing tools to accurately show that he can be read by professionals or craftsmen outside the geographical scope to which it belongs .With the rapid technological development which accompanied the digital craft in the contemporary world , The digital craft summed up time, distance and tools , so they gave the concept more appropriate accuracy , as virtualization has become the most effective tool for Architecture To reach the ideal and typical results at the practical level, or pure research. At the level of residential design and on the grounds that housing plays an important role in the government policies and given that housing is a basic unit common to all urban communities on earth , the use of different programs to show its typicality in two dimensions or in the third dimension - for example, using software "AutoCAD " " 3D Max " , " ArchiCAD " ... etc. - gave virtualisation smart, creative and beautiful forms which lead to better understand the used /or to be used residential spaces, and thus the conclusion that the life system of dwelling under design or under study , as can specifically recognize spatial structure in housing design - using digital software applying "Space Syntax" for example - in the shadow of slowly growing digital and creative development with the help of high-speed computers . the morphological structure of the dwelling is considered to be the most important contemporary residential designs Investigation through which the researcher in this area aims to understand the various behavioral relations and social structures within the projected residential area, using Space Syntax techniques. Through the structural morphology of dwellings can be inferred quality networks, levels of connectivity and depth and places of openness or closure within the dwelling under study, or under design. How, then, have intelligently contributed this digital craft to the perception of those spatial fixtures ? The aim of this research is to apply an appropriate program in the field of vernacular residential design and notably Space syntax which relate to the understanding and analysis of spatial structures, and also demonstrate its role at the morphological and spatial structure aspects, and prove how effective it helps to understand the social logic of domestic space through social individual/collective relationships and behaviors projected on the spatial configurations of dwellings. The answer to the issue raised above and at the methodological aspect, the study discussed the application of space syntax techniques on the subject. The findings tend to prove the efficiency by comparing samples of Berber vernacular domestic spaces from the Mzab, the Aures and Kabilya in Algeria, and has also led to ascertain the intelligibility of space syntax techniques in reading the differences between the behaviors in domestic spaces in different areas of the sample through long periods of time .
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:39

_id ecaade2014_232
id ecaade2014_232
authors Daniel Baerlecken and Sabri Gokmen
year 2014
title Emphatic Lines - Surface structuring based on Walter Crane's pattern making methods
doi https://doi.org/10.52842/conf.ecaade.2014.2.107
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 107-114
summary The paper introduces a method for structuring and ornamenting double-curved geometry, which is developed through the lens of Walter Crane. Crane's method for pattern making is based on underlying scaffolds and infill patterns for two dimensional surfaces. The presented research uses his method and applies it through digitals means to three dimensional surfaces. The scaffold is used to solve the problem of curvature: it creates flat facets. This approach is tested through a prototypical installation at the Musee d'Jurassien d'Art and d'histoire using aluminium sheet metal and water-jet cutting, but can also be transferred to other architectural applications.
wos WOS:000361385100010
keywords Tendrils; patterning; making; facets
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2014_082
id sigradi2014_082
authors De Martino, Jarryer Andrade; Gabriela Celani
year 2014
title Definição volumétrica a partir de um sistema generativo evolutivo [Volumetric Definition from an Evolutionary Generative System]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 384-388
summary The objective of this paper is to present the volumetric modeling of a building through an evolutionary generative system, using weather information site. The methodology explored three experiments with two different approaches, one partially and one fully parameterized, obtaining results that directed the modeling process. The paper makes a brief theoretical introduction to the bioclimatic architecture, the description of the method used and the analysis of results.
keywords Evolutionary algorithms; Generative system; Optimization; Creative process; Insolation
series SIGRADI
email
last changed 2016/03/10 09:50

_id caadria2014_147
id caadria2014_147
authors Dounas, Theodoros and A. Benjamin Spaeth
year 2014
title Universal Dovetail Joint
doi https://doi.org/10.52842/conf.caadria.2014.409
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 409–418
summary The paper presents the geometrical investigation of a three-dimensional dovetail joint that can lead (timber) frame construction to more than two-dimensional frames; the creation of timber construction with timber members meeting at irregular angles can be shown to be feasible, simplifying overall construction. Traditional joints in timber construction usually work only in two dimensions, in other words in planar surfaces, resulting thus in complicated assemblies in three-dimensions. Stemming from traditional timber dovetail joints, the universal joint under investigation is produced under revolution of the geometry of a dovetail fastener through its middle axis. The resulting concave disk can connect timber elements under irregular angles, without the need for the structural members to lie in the same plane. The joint works due to friction between members rather than using any other element of bonding, allowing for the assembly of joints and structural members with no specialized tools. The paper explores the geometric constraints and degrees of freedom that such a disk creates in timber construction, and consequently in similar linear construction systems.
keywords Universal Joint; timber construction; geometric investigation
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2014_156
id caadria2014_156
authors Iwata, Shouto; Mikiya Takei and Shiro Matsushima
year 2014
title Enhanced 3D-Space-Scanning System by Robotic Technology
doi https://doi.org/10.52842/conf.caadria.2014.347
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 347–356
summary This study, which scans an architectural space with two-wheel vehicle robot technology that allows the flexible collection of three-dimensional (3D) data, may initiate the interaction between human beings and architecture in the future. It focuses on extracting building geometry and capturing human behavior in order to allow a space to communicate with human behavior. The current project extracts building geometry and human behavior data to create designs through a two-wheel robot; it was a collaborative project among the students of different majors, including mechanical engineering, human interaction, computer sciences, and architectural design. In this paper, the adaptive possibility of the RGB-Depth camera is examined in extracting building geometry.
keywords human behavior; robot; design process; scan
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2014_196
id ecaade2014_196
authors Johan Voordouw
year 2014
title Digital Etching - An Alternative Approach to Drawing
doi https://doi.org/10.52842/conf.ecaade.2014.1.557
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 557-564
summary This paper explores an analog method of intaglio etching via digital /computational means. It qualifies an alternative approach to digital representation through the development of a narrative based architectural expression. The project, entitled Weerkas, was undertaken as an open call for the International Architecture Biennale Rotterdam 2014. The drawings used a combination of 3D computational modelling and AutoCAD drawing to explore emerging drawing technique derived from historical drawing methods. These digital drawings were photo-transferred and etched using a polymer intaglio plate to produce the final set of drawings. While analog / digital connections have been increasingly explored in architecture, it is rarely used to re-create past modes of production. While this paper counters a nostalgic approach to representation, it is anecdotal evidence of a pluralistic method in combining three-dimensional and two-dimensional drawing technique as an emerging form of architectural expression.
wos WOS:000361384700055
keywords Architectural representation; etching; narrative drawing
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2014_088
id ecaade2014_088
authors Peter E.D. Love, Jingyang Zhou, Jane Matthews, Brad Carey and Chun-pong Sing
year 2014
title Moving Beyond CAD: A Systems Information Model for Electrical and Instrumentation Engineering Design
doi https://doi.org/10.52842/conf.ecaade.2014.2.395
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 395-404
summary Documentation errors have been identified as a significant problem within the construction and engineering industry. Errors contained with contract documents can contribute to loss of profit, reduced productivity, and cost and time overruns as well as contractual disputes. Research has identified that as much as 60% of variations in construction and engineering projects are a result of errors and omissions contained within poor quality documentation. Using a case study, errors, omissions and information redundancy contained in the Electrical and Instrumentation (E&I) 'As built' drawings for a Stacker Conveyor is examined. A total of 449 errors and omissions were identified within 42 documents. In addition, 231 cables and components appeared once among the 42 documents; 86 cables and components appeared twice and 12 cables and components appeared three times. As a result of the errors, omissions and redundancy, requests for information (RFIs) are required. Retrospective analysis indicates that the indirect cost of raising the RFIs to the contractor was estimated to be 8.93% of the cost of the E&I contract. To address the problems of errors, omissions and redundancy, it is suggested that there is a need to adopt an object orientated system information model (SIM) for E&I engineering design and documentation. It is demonstrated in the case study that the use of a SIM could bring significant improvements in productivity and reduce the cost of engineering design.
wos WOS:000361385100041
keywords ‘as-built’; cad; dad; systems information model; errors and omissions
series eCAADe
email
last changed 2022/06/07 08:00

_id ijac201412102
id ijac201412102
authors Rekittke, Joerg; Yazid Ninsalam, Philip Paar
year 2014
title No Fear of Ridicule - deploying plaything technology for credible representations of urban landscape
source International Journal of Architectural Computing vol. 12 - no. 1, 27-46
summary As technology affine urban landscape architects, working in Asian mega cities, we conduct research on urbanity beyond prime premises and nice neighbourhoods with maximum tourist potential. We roam through crowded and super narrow, widely informal city layouts, where we apply our digital fieldwork equipment and conduct design work. In these places we test low cost cameras and camera drones, tools that had been developed as documentation equipment for outdoor sportspersons respectively playthings for all the world. Technically limited, if not insufficient and physically labile, these basic tools help us to experiment in the field without problematic loss risks and without scaring people on site. In this paper, we describe a method of on-site data and image gathering, which allows the processing of 3D models of labyrinthine informal city spaces. The result of our study is a three-dimensional puzzle of sufficient precision, making a widely inaccessible and undocumented piece of city terrain visible, understandable and designable.
series journal
last changed 2019/05/24 09:55

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id caadria2014_170
id caadria2014_170
authors Beirão, José Nuno; André Chaszar and Ljiljana _avi_
year 2014
title Convex- and Solid-Void Models for Analysis and Classification of Public Spaces
doi https://doi.org/10.52842/conf.caadria.2014.253
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 253–262
summary In this paper a semiautomated morphological classification of urban space is addressed systematically by sorting through the volumetric shapes of public spaces represented as 3-dimensional convex and solid voids. The motivation of this approach comes from a frequent criticism of space syntax methods for lacking information on how buildings and terrain morphology influence the perception and use of public spaces in general and streets in particular. To solve this problem information on how façades relate with streets and especially information about the facades’ height should be considered essential to produce a richer and more accurate morphological analysis of street canyons and other open spaces. Parametric modelling of convex voids broadens the hitherto known concept of two-dimensional convex spaces considering surrounding facades’ height and topography as important inputs for volumetric representation of urban space. The method explores the analytic potentials of ‘convex voids’ and ‘solid voids’ in describing characteristics of open public spaces such as containment, openness, enclosure, and perceived enclosure, and using these metrics to analyse and classify urban open spaces.
keywords Open public space; convex voids; solid voids; user-guided feature recognition
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2014_065
id ecaade2014_065
authors Daniel Prohasky, Rafael Moya Castro, Simon Watkins, Jane Burry and Mark Burry
year 2014
title Wind sensing with real-time visualisations for Designers - An approach to understanding wind phenomena for pedestrian comfort using low cost wind sensors
doi https://doi.org/10.52842/conf.ecaade.2014.1.165
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 165-171
summary The evaluation of a low-tech wind sensing platform for urban aerodynamic simulations relevant to pedestrian comfort. In this paper, the wind canyon effect is simulated with two different building morphologies. The platform provides conceptual knowledge of the dynamics in wind relevant for designers, architectural practitioners and students of design. Low-cost hot wire anemometry is utilised for the design of an Experimental Fluid Dynamic (EFD) wind sensing network interface. This paper explores the validity of the sensing platform for a new approach for non-wind engineers to gain a better understanding of the dynamics of wind. The influence of real-time feedback from quantified wind on the understanding of wind phenomena for non-wind engineers is discussed and compared with post analysis data. It was found that real-time quantified feedback from wind intrigues and stimulates the intuitive notion of wind dynamics through discussion, however post analysis remains critical to evaluate building design performance.
wos WOS:000361384700016
keywords Wind sensing; real-time feedback; experimental fluid dynamics; hot-wire anemometry; atmospheric boundary layer
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2023_000
id ecaade2023_000
authors Dokonal, Wolfgang, Hirschberg, Urs and Wurzer, Gabriel
year 2023
title eCAADe 2023 Digital Design Reconsidered - Volume 1
doi https://doi.org/10.52842/conf.ecaade.2023.1.001
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, 905 p.
summary The conference logo is a bird’s eye view of spiral stairs that join and separate – an homage to the famous double spiral staircase in Graz, a tourist attraction of this city and a must-see for any architecturally minded visitor. Carved out of limestone, the medieval construction of the original is a daring feat of masonry as well as a symbolic gesture. The design speaks of separation and reconciliation: The paths of two people that climb the double spiral stairs separate and then meet again at each platform. The relationship between architectural design and the growing digital repertoire of tools and possibilities seems to undergo similar cycles of attraction and rejection: enthusiasm about digital innovations – whether in Virtual Reality, Augmented Reality, Energy Design, Robotic Fabrication, the many Dimensions of BIM or, as right now, in AI and Machine Learning – is typically followed by a certain disillusionment and a realization that the promises were somewhat overblown. But a turn away from these digital innovations can only be temporary. In our call for papers we refer to the first and second ‘digital turns’, a term Mario Carpo coined. Yes, it’s a bit of a pun, but you could indeed see these digital turns in our logo as well. Carpo would probably agree that design and the digital have become inseparably intertwined. While they may be circling in different directions, an innovative rejoinder is always just around the corner. The theme of the conference asked participants to re-consider the relationship between Design and the Digital. The notion of a cycle is already present in the syllable “re”. Indeed, 20 years earlier, in 2003, we held an ECAADE conference in Graz simply under the title “Digital Design” and our re-using – or is it re-cycling? – the theme can be seen as the completion of one of those cycles described above: One level up, we meet again, we’ve come full circle. The question of the relationship between Design and the Digital is still in flux, still worthy of renewed consideration. There is a historical notion implicit in the theme. To reconsider something, one needs to take a step back, to look into the past as well as into the future. Indeed, at this conference we wanted to take a longer view, something not done often enough in the fast-paced world of digital technology. Carefully considering one’s past can be a source of inspiration. In fact, the double spiral stair that inspired our conference logo also inspired many architects through the ages. Konrad Wachsmann, for example, is said to have come up with his famous Grapevine assembly system based on this double spiral stair and its intricate joinery. More recently, Rem Koolhaas deemed the double spiral staircase in Graz important enough to include a detailed model of it in his “elements of architecture” exhibition at the Venice Biennale in 2014. Our interpretation of the stair is a typically digital one, you might say. First of all: it’s a rendering of a virtual model; it only exists inside a computer. Secondly, this virtual model isn’t true to the original. Instead, it does what the digital has made so easy to do: it exaggerates. Where the original has just two spiral stairs that separate and join, our model consists of countless stairs that are joined in this way. We see only a part of the model, but the stairs appear to continue in all directions. The implication is of an endless field of spiral stairs. As the 3D model was generated with a parametric script, it would be very easy to change all parameters of it – including the number of stairs that make it up. Everyone at this conference is familiar with the concept of parametric design: it makes generating models of seemingly endless amounts of connected spiral stairs really easy. Although, of course, if we’re too literal about the term ‘endless’, generating our stair model will eventually crash even the most advanced computers. We know that, too. – That's another truth about the Digital: it makes a promise of infinity, which, in the end, it can’t keep. And even if it could: what’s the point of just adding more of the same: more variations, more options, more possible ways to get lost? Doesn’t the original double spiral staircase contain all those derivatives already? Don’t we know that ‘more’ isn’t necessarily better? In the original double spiral stair the happy end is guaranteed: the lovers’ paths meet at the top as well as when they exit the building. Therefore, the stair is also colloquially known as the Busserlstiege (the kissing stair) or the Versöhnungsstiege (reconciliation stair). In our digitally enhanced version, this outcome is no longer clear: we can choose between multiple directions at each level and we risk losing sight of the one we were with. This is also emblematic of our field of research. eCAADe was founded to promote “good practice and sharing information in relation to the use of computers in research and education in architecture and related professions” (see ecaade.org). That may have seemed a straightforward proposition forty years ago, when the association was founded. A look at the breadth and depth of research topics presented and discussed at this conference (and as a consequence in this book, for which you’re reading the editorial) shows how the field has developed over these forty years. There are sessions on Digital Design Education, on Digital Fabrication, on Virtual Reality, on Virtual Heritage, on Generative Design and Machine Learning, on Digital Cities, on Simulation and Digital Twins, on BIM, on Sustainability, on Circular Design, on Design Theory and on Digital Design Experimentations. We hope you will find what you’re looking for in this book and at the conference – and maybe even more than that: surprising turns and happy encounters between Design and the Digital.
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2023_001
id ecaade2023_001
authors Dokonal, Wolfgang, Hirschberg, Urs and Wurzer, Gabriel
year 2023
title eCAADe 2023 Digital Design Reconsidered - Volume 2
doi https://doi.org/10.52842/conf.ecaade.2023.2.001
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, 899 p.
summary The conference logo is a bird’s eye view of spiral stairs that join and separate – an homage to the famous double spiral staircase in Graz, a tourist attraction of this city and a must-see for any architecturally minded visitor. Carved out of limestone, the medieval construction of the original is a daring feat of masonry as well as a symbolic gesture. The design speaks of separation and reconciliation: The paths of two people that climb the double spiral stairs separate and then meet again at each platform. The relationship between architectural design and the growing digital repertoire of tools and possibilities seems to undergo similar cycles of attraction and rejection: enthusiasm about digital innovations – whether in Virtual Reality, Augmented Reality, Energy Design, Robotic Fabrication, the many Dimensions of BIM or, as right now, in AI and Machine Learning – is typically followed by a certain disillusionment and a realization that the promises were somewhat overblown. But a turn away from these digital innovations can only be temporary. In our call for papers we refer to the first and second ‘digital turns’, a term Mario Carpo coined. Yes, it’s a bit of a pun, but you could indeed see these digital turns in our logo as well. Carpo would probably agree that design and the digital have become inseparably intertwined. While they may be circling in different directions, an innovative rejoinder is always just around the corner. The theme of the conference asked participants to re-consider the relationship between Design and the Digital. The notion of a cycle is already present in the syllable “re”. Indeed, 20 years earlier, in 2003, we held an ECAADE conference in Graz simply under the title “Digital Design” and our re-using – or is it re-cycling? – the theme can be seen as the completion of one of those cycles described above: One level up, we meet again, we’ve come full circle. The question of the relationship between Design and the Digital is still in flux, still worthy of renewed consideration. There is a historical notion implicit in the theme. To reconsider something, one needs to take a step back, to look into the past as well as into the future. Indeed, at this conference we wanted to take a longer view, something not done often enough in the fast-paced world of digital technology. Carefully considering one’s past can be a source of inspiration. In fact, the double spiral stair that inspired our conference logo also inspired many architects through the ages. Konrad Wachsmann, for example, is said to have come up with his famous Grapevine assembly system based on this double spiral stair and its intricate joinery. More recently, Rem Koolhaas deemed the double spiral staircase in Graz important enough to include a detailed model of it in his “elements of architecture” exhibition at the Venice Biennale in 2014. Our interpretation of the stair is a typically digital one, you might say. First of all: it’s a rendering of a virtual model; it only exists inside a computer. Secondly, this virtual model isn’t true to the original. Instead, it does what the digital has made so easy to do: it exaggerates. Where the original has just two spiral stairs that separate and join, our model consists of countless stairs that are joined in this way. We see only a part of the model, but the stairs appear to continue in all directions. The implication is of an endless field of spiral stairs. As the 3D model was generated with a parametric script, it would be very easy to change all parameters of it – including the number of stairs that make it up. Everyone at this conference is familiar with the concept of parametric design: it makes generating models of seemingly endless amounts of connected spiral stairs really easy. Although, of course, if we’re too literal about the term ‘endless’, generating our stair model will eventually crash even the most advanced computers. We know that, too. – That's another truth about the Digital: it makes a promise of infinity, which, in the end, it can’t keep. And even if it could: what’s the point of just adding more of the same: more variations, more options, more possible ways to get lost? Doesn’t the original double spiral staircase contain all those derivatives already? Don’t we know that ‘more’ isn’t necessarily better? In the original double spiral stair the happy end is guaranteed: the lovers’ paths meet at the top as well as when they exit the building. Therefore, the stair is also colloquially known as the Busserlstiege (the kissing stair) or the Versöhnungsstiege (reconciliation stair). In our digitally enhanced version, this outcome is no longer clear: we can choose between multiple directions at each level and we risk losing sight of the one we were with. This is also emblematic of our field of research. eCAADe was founded to promote “good practice and sharing information in relation to the use of computers in research and education in architecture and related professions” (see ecaade.org). That may have seemed a straightforward proposition forty years ago, when the association was founded. A look at the breadth and depth of research topics presented and discussed at this conference (and as a consequence in this book, for which you’re reading the editorial) shows how the field has developed over these forty years. There are sessions on Digital Design Education, on Digital Fabrication, on Virtual Reality, on Virtual Heritage, on Generative Design and Machine Learning, on Digital Cities, on Simulation and Digital Twins, on BIM, on Sustainability, on Circular Design, on Design Theory and on Digital Design Experimentations. We hope you will find what you’re looking for in this book and at the conference – and maybe even more than that: surprising turns and happy encounters between Design and the Digital.
series eCAADe
type normal paper
email
last changed 2024/08/29 08:36

_id caadria2014_000
id caadria2014_000
authors Gu, Ning; Shun Watanabe, Halil Erhan, Matthias Hank Haeusler, Weixin Huang and Ricardo Sosa (eds.)
year 2014
title Rethinking Comprehensive Design: Speculative Counterculture
doi https://doi.org/10.52842/conf.caadria.2014
source Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, 994 p.
summary Rethinking Comprehensive Design—the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014)—emphasises a cross-disciplinary context to challenge the mainstream culture of computational design in architecture. It aims to (re)explore the potential of computational design methods and technologies in architecture from a holistic perspective. The conference provides an international forum where academics and practitioners share their novel research development and reflection for defining the future of computation in architectural design. Hosted by the Department of Design, Engineering and Management at the Kyoto Institute of Technology, CAADRIA 2014 presents 88 peer-reviewed full papers from all over the world. These high-quality research papers are complimented by 34 short work-in-progress papers submitted for the poster session of the conference. The conference proceedings were produced by a motivated team of volunteers from the CAADRIA community through an extensive collaboration. The 88 full papers rigorously double-blind reviewed by the dedicated International Review Committee (consisting of 74 experts), testify to CAADRIA’s highly respectable international standing. Call for abstracts sent out in July 2013 attracted 298 submissions. They were initially reviewed by the Paper Selection Committee who accepted 198 abstracts for further development. Of these, 118 full papers were eventually submitted in the final stage. Each submitted paper was then assessed by at least two members of the International Review Committee. Following the reviewers’ recommendations, 91 papers were accepted by the conference, of which 88 are included in this volume and for presentation in CAADRIA 2014. Collectively, these 88 papers define Rethinking Comprehensive Design in terms of the following research streams: Shape Studies; User Participation in Design; Human-Computer Interaction; Digital Fabrication and Construction; Computational Design Analysis; New Digital Design Concepts and Strategies; Practice-Based and Interdisciplinary Computational Design Research; Collaborative and Collective Design; Generative, Parametric and Evolutionary Design; Design Cognition and Creativity; Virtual / Augmented Reality and Interactive Environments; Computational Design Research and Education; and Theory, Philosophy and Methodology of Computational Design Research. In the following pages, you will find a wide range of scholarly papers organised under these streams that truly capture the quintessence of the research concepts. This volume will certainly inspire you and facilitate your journey in Rethinking Comprehensive Design.
series CAADRIA
last changed 2022/06/07 07:49

_id acadia14projects_91
id acadia14projects_91
authors Maeshiro, Jeffrey
year 2014
title Geoweaver
doi https://doi.org/10.52842/conf.acadia.2014.091.2
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 91-94
summary Geoweaver is a six-legged walking 3D printer that extrudes thermoplastic as it walks, translating parametric data into two- and three-dimensional products.
keywords Robotics and Autonomous Design Systems, robotics, parametric design, 3D printing, craft, data-driven, computation
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:59

_id ijac201513301
id ijac201513301
authors Voordouw, Johan
year 2015
title Hybrid Representation: Intaglio Etching of Digital Models
source International Journal of Architectural Computing vol. 13 - no. 3, 237-256
summary This paper explores an alternative approach to architectural representation by using computation and digital modeling to develop novel modes of drawing. The project was initiated for the International Architecture Biennale Rotterdam (IABR 2014) and was exhibited in the seminal Kunsthal Rotterdam in the summer of 2014. The project, entitled Weerkas, was a set of twelve intaglio etchings. A combination of digital modeling programs such as Rhino, Grasshopper and 3D Studio Max and drafting software AutoCAD were used to develop the drawings. The digital files were photo-transferred and etched using a polymer intaglio plate. The analog/digital hybrid explores the limitations of such a combined means of expression and its possible significance in developing a two from three-dimensional drawing technique.
series journal
last changed 2019/05/24 09:55

_id ecaade2014_010
id ecaade2014_010
authors Anna Laskari
year 2014
title Multidimensional Comparative Analysis for the Classification of Residual Urban Voids
doi https://doi.org/10.52842/conf.ecaade.2014.2.283
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 283-292
summary Spatial configurations can be perceived through a variety of descriptions of their physical form and structure. Each description can offer an autonomous interpretation or be combined with others parathetically, in a logic of multiple distinct layers. However it is asserted that meaningful information can be extracted from a simultaneous view of sets of descriptions within a high-dimensional structure. This paper investigates the possibility of conducting a comparative analysis and classification of non-typical spatial formations based on the synchronous view of multiple quantifiable spatial attributes. Under the hypothesis of a reciprocal definition of spatial structure and occupation practices, it is intended to identify distinct generic spatial types in order to subsequently determine a range of suitable respective generic use types. This investigation supports the formulation of strategies for the reactivation of unused, residual urban voids, currently being addressed by the research programme titled "Strategies to network urban interventions in the Metropolitan Centre of Athens". The programme is carried out by the School of Architecture of the National Technical University of Athens in collaboration with the Region of Attica, under the scientific coordination of Professor Dr. Parmenidis (2013).
wos WOS:000361385100030
keywords Multidimensional descriptions; generic spatial types; quantifiable attributes; dimensionality reduction; classification
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2014_132
id ecaade2014_132
authors Eiman Y. ElBanhawy, Ruth Dalton and Emine Mine Thompson
year 2014
title Interrogating the Relation between E-Mobility Recharging Network Design and Drivers' Charging Behaviour
doi https://doi.org/10.52842/conf.ecaade.2014.1.213
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 213-224
summary In this article we report on research into patterns of electric vehicle (EV) commuters' movement and behavior in a road network. The design of the charging network is a function of its size and the distribution of the charging points. It consists of several spatial design qualities, configuration attributes, travel demand, and users charging patterns. This study introduces the spatial configuration of an active e-mobility system through a case study. The article investigates the correlation between the design characteristics of EV recharging infrastructure and its usability. We need to explore the variations in individual charging behavior within the EV population to understand the movement patterns in the network. Using data of over 500 EV drivers charging their cars using Recharging facilities (RFs) over a three-year time, we clustered the EV population based on the charging patterns. Design configuration analysis is conducted using DepthMap; charging patterns are captured by the infrastructure service provider.
wos WOS:000361384700021
keywords Electric vehicles; charging behaviour; recharging facilities; space syntax
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia14projects_135
id acadia14projects_135
authors Freeland, David; Buck Brennan
year 2014
title Flight Patterns
doi https://doi.org/10.52842/conf.acadia.2014.135.2
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 135-138
summary Flight Patterns is a 48 inch box kite that studies how spatial and perceptual complexity can be developed through the structural logic of the space frame. The project reinvestigates Alexander Graham Bell's tetrahedral kite as a potential architectural structure through a logic of hierarchy and difference, trading lift for a complex three-dimensional order of intricately stacked volumes.
keywords Craft in the Digital Age, Material logics and Tectonics, Computational Design Research and Education, Digital Fabrication and Construction, Theory, Philosophy and Methodology of Computational Design Research
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:50

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