CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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References

Hits 1 to 20 of 668

_id ascaad2014_013
id ascaad2014_013
authors Binhomaid, Omar and Tarek Hegazy
year 2014
title Comparison between Genetic Optimization and Heuristic Methods for Prioritizing Infrastructure Rehabilitation Programs
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 175-182
summary In recent years, infrastructure rehabilitation has been in the focus of attention in North America and around the world. A large percentage of existing infrastructure assets is deteriorating due to harsh environmental conditions, insufficient capacity, and age. Due to stringent budget limits, however, asset management systems become important to assess the life cycle performance of various assets, and accordingly prioritize the assets for rehabilitation purposes. While many asset management systems have been introduced in the literature, almost no studies have compared the effectiveness of their asset prioritization methods. This paper presents an extensive comparison between heuristic and optimization methods for prioritizing large-scale rehabilitation programs, under budget constraints. The paper first introduces different life cycle cost analysis (LCCA) formulations for three case studies obtained from the literature related to buildings, pavements, and bridges. Based on extensive experiments with the three case studies and on different network sizes, heuristic techniques proved its practicality for handling various network sizes. The performance of genetic optimization, on the other hand, was more efficient on small-scale networks but showed steep degradation in performance with large-scale problems. This research can be beneficial to municipalities and asset managers and can help them design efficient methods to sustain the safety and operability of the civil infrastructure, with least cost.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2014_100
id ecaade2014_100
authors Jesper Thøger Christensen
year 2014
title The generation of possible space layouts
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 239-246
doi https://doi.org/10.52842/conf.ecaade.2014.1.239
wos WOS:000361384700023
summary The general scope of this paper is to present the development of an approach for the generation of possible space layouts in the early stages of design. The approach sets out to bridge the gap between the free form brainstorming of the sketching designer and the deterministic parametric model of the computational designer. A new responsive design tool is developed; applying physical based modelling techniques to a computational environment. Springs and particles automates the initial placement and sizing of the spaces, and allows continuous user and software interaction. Keeping the design process alive, through springs that connects everything to everything and allows topology to change, opposed to the strict hierarchy and constraints of traditional parametric design. Thus instead of the topology being determined by initial constraints, the layout will be generated by probabilities of spaces to connect. Letting the storyline of potential users give answers to possible space layouts.
keywords Space layout; digital aids to design creativity; design tool development; spatial quality; storyline
series eCAADe
email
last changed 2022/06/07 07:52

_id ascaad2014_016
id ascaad2014_016
authors Al-Ratrout, Samer A. and Rana Zureikat
year 2014
title Pedagogic Approach in the Age of Parametric Architecture: Experimental method for teaching architectural design studio to 3rd year level students
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 211-226
summary In this era, Architectural Design Practice is faced with a paradigm shift in its conventional approaches towards computational methods. In this regard, it is considered a pedagogic challenge to boost up knowledge and skills of architectural students’ towards an advanced approach of architectural design that emphasizes the potentials and complexity of computational environments and parametric tools for design problem solving. For introducing the concept of Parametric Oriented Design Methods to 3rd year level architectural students, an experimental pedagogic course was designed in the scholastic year of 2012-2013 at German Jordanian University GJU (School of Architecture and Built Environment SABE) to approach this concept. In the preparation phase, the experimental course was designed to incorporate structured instructing and training method to be consecutively performed within experimental lab environment to target predetermined learning outcomes and goals. The involved students were intentionally classified into three levels of previous involvement associated with the related software operating skills and computational design exposure. In the implementation phase, the predetermined instructing and training procedures were performed in the controlled environment according to the planned tasks and time intervals. Preceded tactics were prepared to be executed to resolve various anticipated complication. In this phase also, students’ performance and comprehension capacity were observed and recorded. In data analysis phase, the observed results were verified and correlations were recognized. In the final phase, conclusions were established and recommendations for further related pedagogic experiments were introduced.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ascaad2014_037
id ascaad2014_037
authors Al-Tuhafi, Assda A. and Nasma M. Thabit
year 2014
title The Methodology of Teaching Computer-Aided Architectural Design in the Department of Architecture in Mosul University
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 271; 457-469
summary Several architectural studies tackled the methodologies of teaching the architectural design subject in general and their relation to the use of computer in particular. The trends varied in accordance with the research that is relevant to the subject due to its importance in generating new architectural models, but it didn’t crystallize a theoretical framework that identifies clear and specific vocabularies related to the methodology of teaching the computer-aided architectural design. The current study discusses the importance of this concept in an attempt to explore the particular problem represented by the non-clarity of this methodology in the department of architecture in Mosul University. Therefore, the problem of the research crystallized and its objective and its methodology were identified and this was represented by constructing a theoretical framework which includes several main items. Then the theoretical framework was applied to selected projects of architectural department students in order to manifest the particularity of teaching the computer-aided architectural design. Results showed the distinction of this department as this methodology led to the derivation of different architectural products in accordance with the particular effects using the computer technologies. The results also manifested the change in the architectural design trend that was caused due to the digital intervention in the way of the student's thinking from one hand and the components and the elements of the building from the other hand that the quality of the design can be improved by using the computer and the quantity will be more in shorter time.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ascaad2014_017
id ascaad2014_017
authors Al-Ubaidy, Huda Salman
year 2014
title Experimenting with CAAD: As a means to solve conceptual design by architecture and architecture technology students
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 227-239
summary This study sought to characterise students’ design activity while designing with Computer Aided Design (CAAD) professional programs and its impact on the students’ design process. The design protocol participants were final year students (architectural design and architectural technology), who have spent at least four years in a school of architecture and were confident CAAD users. The analysis represents four CAAD-based protocols of final year students at a school of architecture. The analysed protocols varied in more than one aspect. This variation includes: (1) programs, (2) the mode of using programs whether single or multiple, (3) protocol segments (total number, duration and frequencies), and (4) design categories and total time spent in designing. In light of the study results, the participants demonstrated that, for the same design problem, restraining the conceptual design medium would not necessarily bind them to a certain design strategy. However, there are some disciplinary differences between AD and AT final year students, on how CAAD is used during to solve conceptual design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id caadria2014_170
id caadria2014_170
authors Beirão, José Nuno; André Chaszar and Ljiljana _avi_
year 2014
title Convex- and Solid-Void Models for Analysis and Classification of Public Spaces
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 253–262
doi https://doi.org/10.52842/conf.caadria.2014.253
summary In this paper a semiautomated morphological classification of urban space is addressed systematically by sorting through the volumetric shapes of public spaces represented as 3-dimensional convex and solid voids. The motivation of this approach comes from a frequent criticism of space syntax methods for lacking information on how buildings and terrain morphology influence the perception and use of public spaces in general and streets in particular. To solve this problem information on how façades relate with streets and especially information about the facades’ height should be considered essential to produce a richer and more accurate morphological analysis of street canyons and other open spaces. Parametric modelling of convex voids broadens the hitherto known concept of two-dimensional convex spaces considering surrounding facades’ height and topography as important inputs for volumetric representation of urban space. The method explores the analytic potentials of ‘convex voids’ and ‘solid voids’ in describing characteristics of open public spaces such as containment, openness, enclosure, and perceived enclosure, and using these metrics to analyse and classify urban open spaces.
keywords Open public space; convex voids; solid voids; user-guided feature recognition
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2014_232
id ecaade2014_232
authors Daniel Baerlecken and Sabri Gokmen
year 2014
title Emphatic Lines - Surface structuring based on Walter Crane's pattern making methods
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 107-114
doi https://doi.org/10.52842/conf.ecaade.2014.2.107
wos WOS:000361385100010
summary The paper introduces a method for structuring and ornamenting double-curved geometry, which is developed through the lens of Walter Crane. Crane's method for pattern making is based on underlying scaffolds and infill patterns for two dimensional surfaces. The presented research uses his method and applies it through digitals means to three dimensional surfaces. The scaffold is used to solve the problem of curvature: it creates flat facets. This approach is tested through a prototypical installation at the Musee d'Jurassien d'Art and d'histoire using aluminium sheet metal and water-jet cutting, but can also be transferred to other architectural applications.
keywords Tendrils; patterning; making; facets
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2023_000
id ecaade2023_000
authors Dokonal, Wolfgang, Hirschberg, Urs and Wurzer, Gabriel
year 2023
title eCAADe 2023 Digital Design Reconsidered - Volume 1
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, 905 p.
doi https://doi.org/10.52842/conf.ecaade.2023.1.001
summary The conference logo is a bird’s eye view of spiral stairs that join and separate – an homage to the famous double spiral staircase in Graz, a tourist attraction of this city and a must-see for any architecturally minded visitor. Carved out of limestone, the medieval construction of the original is a daring feat of masonry as well as a symbolic gesture. The design speaks of separation and reconciliation: The paths of two people that climb the double spiral stairs separate and then meet again at each platform. The relationship between architectural design and the growing digital repertoire of tools and possibilities seems to undergo similar cycles of attraction and rejection: enthusiasm about digital innovations – whether in Virtual Reality, Augmented Reality, Energy Design, Robotic Fabrication, the many Dimensions of BIM or, as right now, in AI and Machine Learning – is typically followed by a certain disillusionment and a realization that the promises were somewhat overblown. But a turn away from these digital innovations can only be temporary. In our call for papers we refer to the first and second ‘digital turns’, a term Mario Carpo coined. Yes, it’s a bit of a pun, but you could indeed see these digital turns in our logo as well. Carpo would probably agree that design and the digital have become inseparably intertwined. While they may be circling in different directions, an innovative rejoinder is always just around the corner. The theme of the conference asked participants to re-consider the relationship between Design and the Digital. The notion of a cycle is already present in the syllable “re”. Indeed, 20 years earlier, in 2003, we held an ECAADE conference in Graz simply under the title “Digital Design” and our re-using – or is it re-cycling? – the theme can be seen as the completion of one of those cycles described above: One level up, we meet again, we’ve come full circle. The question of the relationship between Design and the Digital is still in flux, still worthy of renewed consideration. There is a historical notion implicit in the theme. To reconsider something, one needs to take a step back, to look into the past as well as into the future. Indeed, at this conference we wanted to take a longer view, something not done often enough in the fast-paced world of digital technology. Carefully considering one’s past can be a source of inspiration. In fact, the double spiral stair that inspired our conference logo also inspired many architects through the ages. Konrad Wachsmann, for example, is said to have come up with his famous Grapevine assembly system based on this double spiral stair and its intricate joinery. More recently, Rem Koolhaas deemed the double spiral staircase in Graz important enough to include a detailed model of it in his “elements of architecture” exhibition at the Venice Biennale in 2014. Our interpretation of the stair is a typically digital one, you might say. First of all: it’s a rendering of a virtual model; it only exists inside a computer. Secondly, this virtual model isn’t true to the original. Instead, it does what the digital has made so easy to do: it exaggerates. Where the original has just two spiral stairs that separate and join, our model consists of countless stairs that are joined in this way. We see only a part of the model, but the stairs appear to continue in all directions. The implication is of an endless field of spiral stairs. As the 3D model was generated with a parametric script, it would be very easy to change all parameters of it – including the number of stairs that make it up. Everyone at this conference is familiar with the concept of parametric design: it makes generating models of seemingly endless amounts of connected spiral stairs really easy. Although, of course, if we’re too literal about the term ‘endless’, generating our stair model will eventually crash even the most advanced computers. We know that, too. – That's another truth about the Digital: it makes a promise of infinity, which, in the end, it can’t keep. And even if it could: what’s the point of just adding more of the same: more variations, more options, more possible ways to get lost? Doesn’t the original double spiral staircase contain all those derivatives already? Don’t we know that ‘more’ isn’t necessarily better? In the original double spiral stair the happy end is guaranteed: the lovers’ paths meet at the top as well as when they exit the building. Therefore, the stair is also colloquially known as the Busserlstiege (the kissing stair) or the Versöhnungsstiege (reconciliation stair). In our digitally enhanced version, this outcome is no longer clear: we can choose between multiple directions at each level and we risk losing sight of the one we were with. This is also emblematic of our field of research. eCAADe was founded to promote “good practice and sharing information in relation to the use of computers in research and education in architecture and related professions” (see ecaade.org). That may have seemed a straightforward proposition forty years ago, when the association was founded. A look at the breadth and depth of research topics presented and discussed at this conference (and as a consequence in this book, for which you’re reading the editorial) shows how the field has developed over these forty years. There are sessions on Digital Design Education, on Digital Fabrication, on Virtual Reality, on Virtual Heritage, on Generative Design and Machine Learning, on Digital Cities, on Simulation and Digital Twins, on BIM, on Sustainability, on Circular Design, on Design Theory and on Digital Design Experimentations. We hope you will find what you’re looking for in this book and at the conference – and maybe even more than that: surprising turns and happy encounters between Design and the Digital.
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2023_001
id ecaade2023_001
authors Dokonal, Wolfgang, Hirschberg, Urs and Wurzer, Gabriel
year 2023
title eCAADe 2023 Digital Design Reconsidered - Volume 2
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, 899 p.
doi https://doi.org/10.52842/conf.ecaade.2023.2.001
summary The conference logo is a bird’s eye view of spiral stairs that join and separate – an homage to the famous double spiral staircase in Graz, a tourist attraction of this city and a must-see for any architecturally minded visitor. Carved out of limestone, the medieval construction of the original is a daring feat of masonry as well as a symbolic gesture. The design speaks of separation and reconciliation: The paths of two people that climb the double spiral stairs separate and then meet again at each platform. The relationship between architectural design and the growing digital repertoire of tools and possibilities seems to undergo similar cycles of attraction and rejection: enthusiasm about digital innovations – whether in Virtual Reality, Augmented Reality, Energy Design, Robotic Fabrication, the many Dimensions of BIM or, as right now, in AI and Machine Learning – is typically followed by a certain disillusionment and a realization that the promises were somewhat overblown. But a turn away from these digital innovations can only be temporary. In our call for papers we refer to the first and second ‘digital turns’, a term Mario Carpo coined. Yes, it’s a bit of a pun, but you could indeed see these digital turns in our logo as well. Carpo would probably agree that design and the digital have become inseparably intertwined. While they may be circling in different directions, an innovative rejoinder is always just around the corner. The theme of the conference asked participants to re-consider the relationship between Design and the Digital. The notion of a cycle is already present in the syllable “re”. Indeed, 20 years earlier, in 2003, we held an ECAADE conference in Graz simply under the title “Digital Design” and our re-using – or is it re-cycling? – the theme can be seen as the completion of one of those cycles described above: One level up, we meet again, we’ve come full circle. The question of the relationship between Design and the Digital is still in flux, still worthy of renewed consideration. There is a historical notion implicit in the theme. To reconsider something, one needs to take a step back, to look into the past as well as into the future. Indeed, at this conference we wanted to take a longer view, something not done often enough in the fast-paced world of digital technology. Carefully considering one’s past can be a source of inspiration. In fact, the double spiral stair that inspired our conference logo also inspired many architects through the ages. Konrad Wachsmann, for example, is said to have come up with his famous Grapevine assembly system based on this double spiral stair and its intricate joinery. More recently, Rem Koolhaas deemed the double spiral staircase in Graz important enough to include a detailed model of it in his “elements of architecture” exhibition at the Venice Biennale in 2014. Our interpretation of the stair is a typically digital one, you might say. First of all: it’s a rendering of a virtual model; it only exists inside a computer. Secondly, this virtual model isn’t true to the original. Instead, it does what the digital has made so easy to do: it exaggerates. Where the original has just two spiral stairs that separate and join, our model consists of countless stairs that are joined in this way. We see only a part of the model, but the stairs appear to continue in all directions. The implication is of an endless field of spiral stairs. As the 3D model was generated with a parametric script, it would be very easy to change all parameters of it – including the number of stairs that make it up. Everyone at this conference is familiar with the concept of parametric design: it makes generating models of seemingly endless amounts of connected spiral stairs really easy. Although, of course, if we’re too literal about the term ‘endless’, generating our stair model will eventually crash even the most advanced computers. We know that, too. – That's another truth about the Digital: it makes a promise of infinity, which, in the end, it can’t keep. And even if it could: what’s the point of just adding more of the same: more variations, more options, more possible ways to get lost? Doesn’t the original double spiral staircase contain all those derivatives already? Don’t we know that ‘more’ isn’t necessarily better? In the original double spiral stair the happy end is guaranteed: the lovers’ paths meet at the top as well as when they exit the building. Therefore, the stair is also colloquially known as the Busserlstiege (the kissing stair) or the Versöhnungsstiege (reconciliation stair). In our digitally enhanced version, this outcome is no longer clear: we can choose between multiple directions at each level and we risk losing sight of the one we were with. This is also emblematic of our field of research. eCAADe was founded to promote “good practice and sharing information in relation to the use of computers in research and education in architecture and related professions” (see ecaade.org). That may have seemed a straightforward proposition forty years ago, when the association was founded. A look at the breadth and depth of research topics presented and discussed at this conference (and as a consequence in this book, for which you’re reading the editorial) shows how the field has developed over these forty years. There are sessions on Digital Design Education, on Digital Fabrication, on Virtual Reality, on Virtual Heritage, on Generative Design and Machine Learning, on Digital Cities, on Simulation and Digital Twins, on BIM, on Sustainability, on Circular Design, on Design Theory and on Digital Design Experimentations. We hope you will find what you’re looking for in this book and at the conference – and maybe even more than that: surprising turns and happy encounters between Design and the Digital.
series eCAADe
type normal paper
email
last changed 2024/08/29 08:36

_id ecaade2014_226
id ecaade2014_226
authors Huda Salman
year 2014
title Linkography for evaluating ideas connectivity of Computer Aided Design-based protocols
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 573-581
doi https://doi.org/10.52842/conf.ecaade.2014.1.573
wos WOS:000361384700057
summary This paper presents the analysis of four design protocols, using linkography, to characterise participants' design interaction and activity while designing with CAAD programs. The participants were final year students, who have spent at least four years in a school of architecture and were confident CAAD users. The conceptual structure and linkability of ideas was assessed using the Linkography method. The findings demonstrated that, for the same design problem, the conceptual structure and linkability of ideas can be assessed using the Linkography method. Furthermore, what characterised the continuity of CAAD design protocols is the number of ideas in association with design moves along the timeline of the design process.
keywords Linkography; conceptual phase; design process; ideas connectedness; caad
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia14projects_115
id acadia14projects_115
authors Iitsuka, Mayum
year 2014
title Biological Data-Mining and Optimization ; In the case of Immunorium project
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 115-118
doi https://doi.org/10.52842/conf.acadia.2014.115
summary Two challenges will be focused on in this project: 1) the visualization of human disease collaborative research, and 2) immunological bio-inspired heuristic used to produce an automated optimization
keywords Biomimicry and Biological Models in Design
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:50

_id ecaade2014_031
id ecaade2014_031
authors José Luis Menegotto
year 2014
title Composing musical geometry with sonic objects
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 195-203
doi https://doi.org/10.52842/conf.ecaade.2014.2.195
wos WOS:000361385100021
summary This article relates an experiment linking two types of forms: geometric forms generated from algorithms by mathematical functions and sonic forms generated from algorithms and linked to the first. In order to formalize a graphical and musical object called “sonic object" were used the following tools: the environment of a graphic program, the C# language and the Midi-dot-Net musical library. Diverse equations are used to generate the geometric shapes which generate periodical, cyclical and circular movements. Other equations used in the experiment are formulas adapted from the Edward Lorenz's Strange Attractor. Current research into the problem of the generation of patterns of movement, such as that of Jules Moloney, and research which deals with algorithms which generate shapes, such as that of Robert Krawczyk, have been taken as references and parameters for comparison for this work..
keywords Sonic mandalas; morphogenesis; midi-dot-net
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2014_052
id ecaade2014_052
authors Kieran A. J. Stapleton, Barry J. Gledson and Zaid Alwan
year 2014
title Understanding technological interoperability through observations of data leakage in Building Information Modelling (BIM) based transactions
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 515-524
doi https://doi.org/10.52842/conf.ecaade.2014.2.515
wos WOS:000361385100054
summary The use of Building Information Modelling (BIM) and collaborative techniques have been identified as solutions to the problem of managing construction project information and data. However the implementation and success of BIM may stagnate due to issues associated with unsatisfactory technological interoperability, which can impede the flow of information through a project lifecycle. To gain further understanding of technological interoperability within a BIM-enabled project environment, a review of relevant literature was undertaken to assimilate key information and provide a framework for future research. An observational method of reviewing a series of data transactions between multiple BIM packages was then devised in order to assess interoperability issues, and inform future research design. Interim findings from the preliminary stage of this research project have been reported in this paper.
keywords Bim; information technology; interoperability; technology transfer; data leakage
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2011_144
id ecaade2011_144
authors Kunze, Antje; Halatsch, Jan; Vanegas, Carlos; Jacobi, Martina Maldaner
year 2011
title A Conceptual Participatory Design Framework for Urban Planning: The case study workshop ‘World Cup 2014 Urban Scenarios’, Porto Alegre, Brazil
source RESPECTING FRAGILE PLACES [29th eCAADe Conference Proceedings / ISBN 978-9-4912070-1-3], University of Ljubljana, Faculty of Architecture (Slovenia) 21-24 September 2011, pp.895-903
doi https://doi.org/10.52842/conf.ecaade.2011.895
wos WOS:000335665500103
summary This paper focuses on the definition of a conceptual participatory design framework for urban planning. Traditional planning methods can no longer satisfy the growing demands on sustainable urban planning in regard to factors such as complexity, problem size, and level of detail and these limitations make the development of new approaches necessary. Expert knowledge as well as insights from stakeholders and community members needs to take part equally in the decision-making process since they are responsible for a broad understanding and acceptance of final planning decisions. Therefore, a participatory framework is presented in the following, which integrates needs and requirements of stakeholders. In order to enable diverse groups of stakeholders to act conjointly, we propose the application of interactive decision support tools, which will leverage general conclusions especially to solve crucial zplanning decisions.
keywords Decision-making process; stakeholder participation; shape grammars; procedural model; urban planning
series eCAADe
email
last changed 2022/05/01 23:21

_id ijac201412303
id ijac201412303
authors Lee, Ju-Hyun; Ning Gu, Anthony P. Williams
year 2014
title Parametric design strategies for the generation of creative designs
source International Journal of Architectural Computing vol. 12 - no. 3, 263-282
summary As one of the emerging Computer-Aided Design (CAD) technologies for digital design and visualisation in the Architecture, Engineering and Construction (AEC) domain, parametric design potentially offers an innovative way of generating new design solutions. Despite this potential, design strategies associated with algorithmic scripting are not well understood. This paper provides a comprehensive understanding of individual design strategies supporting creative solutions in parametric design, using the combined application of protocol analysis and Consensual Assessment Technique (CAT). The article examines the generative and evolutionary aspects of parametric design that play an important role in the generation of creative designs. An in-depth analysis conceptualises designers' parametric design strategies into problem-forwarding strategy and solution-reflecting strategy. The solution-reflecting strategy focusing on the solution space of designing has potential to produce creative solutions by parametric design. A more in-depth understanding of parametric design strategies supports its effective adaptation to better serve the needs of digital design and visualisation in the AEC industry
series journal
last changed 2019/05/24 09:55

_id sigradi2014_244
id sigradi2014_244
authors Manica, Carlo Rossano; Fábio Gonçalves Teixeira, Underléa Miotto Bruscato, Leonardo Barili Brandi, Osorio Schaeffer, Renan Willian Leite Pereira
year 2014
title Processo de Fabricação Digital de Artefato para Transporte de Maças [Digital Process for Manufacturing Artifact for Apples Transport]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 324-327
summary This article presents the result of the activities carried out for the discipline of the program Master in Design and Technology (UFRGS), Digital Manufacturing Process as a Tool for Project. It aimed to develop a product based on digital manufacturing process. With this purpose, was designed a package for the transport of apples. In order to achieve the goal the generation of alternatives was conducted through a game and Sketch Creative Brainstorming, followed by research on the product life cycle. Subsequently, was used parametric modeling software for the package design. The use of three-dimensional modeling software Rhinoceros together with the plug-in Grasshopper allowed the construction of three-dimensional parametric models. As a result, we obtained the creation of a product that can be adapted to other fruits, avoiding rework, and run through rapid prototyping, this being a consequence of the facilities of adoption of digital fabrication.
keywords Digital fabrication; Parametric modeling; grasshoper; Packaging; Apple
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2014_186
id ecaade2014_186
authors Maria Kerkidou, Anastasia Pechlivanidou-Liakata, Adam Doulgerakis and Alexandros Sagias
year 2014
title Agents' movement_towards the reformation of public space - Step 1: select | implement | observe crowd rules
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 53-62
doi https://doi.org/10.52842/conf.ecaade.2014.1.053
wos WOS:000361384700004
summary In order to enable designers to envision the behaviour of pedestrians with reference to specific environments, computational models of crowds and their movement become indispensable tools of evaluation as well as tools of creativity. In this paper, the model under development constitutes a generic model which incorporates ideas about agent-based systems. The simulation program comprises a support system for the designer to place virtual users in a context that bears analogous environmental traits of the area under study. The design problem which is addressed by the implementation deals with public squares for which the programmatic demands involve a broad spectrum of users of diverse idiosyncrasies. Our study attempts to elucidate how the variation in preferences of pedestrian movement which depend on various personal, situational and environmental factors, may influence the current use of a selected public space and underpin qualitative alterations compared to its initial design. The intent of the methodology is not to create a predictive tool of naturalistic human movement but to explore how spatial configuration can be assessed and developed through a simulation model of pedestrian behaviour.
keywords Crowd simulation; spatial behaviour; pedestrian movement; public space
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaaderis2023_45
id ecaaderis2023_45
authors Morton, David, Ahmed, Tarek MF and Humphery, Richard
year 2023
title BIM and Teaching in Architecture: Current thinking and approaches
source De Luca, F, Lykouras, I and Wurzer, G (eds.), Proceedings of the 9th eCAADe Regional International Symposium, TalTech, 15 - 16 June 2023, pp. 105–115
summary Increasing use of BIM has represented a continuing shift in traditional assumptions on how we navigate the design process. BIM is affording the student the ability to gain a greater understanding of their design ideas via the exploration of scale, spatial organisation and structure, amongst many other design layers, in increasing levels of detail, at the same point in the design process. Architectural education is at a delayed tipping point where architectural students are increasingly looking towards BIM to streamline their design process drawn by the production of realistic visualisation, but with a lack of knowledge and skill in its application. With a lack of guidance and understanding around the application of BIM, the use of BIM in this manner overlooks the potential of BIM to construct and test virtual simulations of proposed schemes, to support design enquiry. A historical concern for the pedagogy constructed around the students’ design process is the application of methods and techniques that support the progression through the design process, (Ambrose, 2014; dash mei & Safari, 2018). This study examines the design process of architectural students and the interaction between analogue and digital methods used in design. These primary modes of communication, offer the opportunity to query the roles and rules of traditional architectural conventions around ‘problem finding’ and ‘problem solving’, challenging the ‘traditional’ design process examined by pioneers like Bruner (1966) and Schon (1987). These approaches are distilled from the findings of the study and presented as guidance to those teaching in architectural aBIMemia to align pedagogic goals to methods of abstraction in this new era of design education reconsidering digital methods in design.
keywords BIM, BIM, Design Process, Architecture, Learning
series eCAADe
email
last changed 2024/02/05 14:28

_id ecaade2014_088
id ecaade2014_088
authors Peter E.D. Love, Jingyang Zhou, Jane Matthews, Brad Carey and Chun-pong Sing
year 2014
title Moving Beyond CAD: A Systems Information Model for Electrical and Instrumentation Engineering Design
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 395-404
doi https://doi.org/10.52842/conf.ecaade.2014.2.395
wos WOS:000361385100041
summary Documentation errors have been identified as a significant problem within the construction and engineering industry. Errors contained with contract documents can contribute to loss of profit, reduced productivity, and cost and time overruns as well as contractual disputes. Research has identified that as much as 60% of variations in construction and engineering projects are a result of errors and omissions contained within poor quality documentation. Using a case study, errors, omissions and information redundancy contained in the Electrical and Instrumentation (E&I) 'As built' drawings for a Stacker Conveyor is examined. A total of 449 errors and omissions were identified within 42 documents. In addition, 231 cables and components appeared once among the 42 documents; 86 cables and components appeared twice and 12 cables and components appeared three times. As a result of the errors, omissions and redundancy, requests for information (RFIs) are required. Retrospective analysis indicates that the indirect cost of raising the RFIs to the contractor was estimated to be 8.93% of the cost of the E&I contract. To address the problems of errors, omissions and redundancy, it is suggested that there is a need to adopt an object orientated system information model (SIM) for E&I engineering design and documentation. It is demonstrated in the case study that the use of a SIM could bring significant improvements in productivity and reduce the cost of engineering design.
keywords ‘as-built’; cad; dad; systems information model; errors and omissions
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2014_019
id ecaade2014_019
authors Reinhard Koenig, Matthias Standfest and Gerhard Schmitt
year 2014
title Evolutionary multi-criteria optimization for building layout planning - Exemplary application based on the PSSA framework
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 567-574
doi https://doi.org/10.52842/conf.ecaade.2014.2.567
wos WOS:000361385100059
summary When working on urban planning projects there are usually multiple aspects to consider. Often these aspects are contradictory and it is not possible to choose one over the other; instead, they each need to be fulfilled as well as possible. Planners typically draw on past experience when subjectively prioritising which aspects to consider with which degree of importance for their planning concepts. This practice, although understandable, places power and authority in the hands of people who have varying degrees of expertise, which means that the best possible solution is not always found, because it is either not sought or the problem is regarded as being too complex for human capabilities. To improve this situation, the project presented here shows the potential of multi-criteria optimisation algorithms using the example of a new housing layout for an urban block. In addition it is shown, how Self-Organizing-Maps can be used to visualise multi-dimensional solution spaces in an easy analysable and comprehensible form.
keywords Planning synthesis; evolutionary algorithms; multi-criteria optimization; isovist; computational design
series eCAADe
email
last changed 2022/06/07 08:00

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