CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ijac201412104
id ijac201412104
authors Stavric, Milena; Albert Wiltsche
year 2014
title Quadrilateral Patterns for Rigid Folding Structures
source International Journal of Architectural Computing vol. 12 - no. 1, 61-80
summary In this paper we will do investigations on spatial quadrilateral meshes developed from folding patterns. The simplicity of manual production in combination with the geometrical complexity of paper folding shall lead to an inspiration for designing architectural structures. We propose geometrical methods for designing these quadrilateral structures which follow in their shape geometrical surfaces. Our methods use folding patterns where only four folding lines meet in one node and every quadrangular part stays flat. This enables simpler solutions for architectural realization in a big scale especially for join connections and assembling of the whole spatial and structural system. In order to understand and handle the complexity of paper folding we use CAD tools to model the structures where the entire folding element is reconstructed and its geometric characteristics are controlled. This kind of control reflects on scale models. Models are then adjusted, examined and built to reach certain further geometric conclusions that are once more tested in CAD software.
series journal
last changed 2019/05/24 09:55

_id sigradi2014_273
id sigradi2014_273
authors Chiarella, Mauro; Analía Raffin, Silvina Lopaczek, Sebastian Martini, Nicolas Góngora, Francisco Bressan
year 2014
title Pieles Arquitectónicas Dinámicas. Prototipos a escala mediante prototipado rápido, microcontroladores y patrones plegados [Dynamic architectural skins. Scale prototypes using rapid prototyping, microcontrollers and folding patterns]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 96-100
summary Contemporary architecture replaces the concept facade by skin: outer layer mediating between the building and its surroundings; active, informed, connected and communicative membrane. Our training and practice in architecture, still working for the rigor and stability of modular geomerías on determinants of a unique spatial and morphological situation passive. In the teaching of architecture in Latin America there are no exercises that incorporate a learning design to create flexible dynamic geometries as possible structures for sensitive skin. The research aims to explore the possibilities and systematize the dynamic folding of planar surfaces using geometric simulation programs (freeform origami, Grasshopper); building scale prototypes (rapid prototyping and arduino microcontroller) and subsequent verification of energy analysis program.
keywords Architectural skin; folded patterns; arduino; rapid prototyping
series SIGRADI
email
last changed 2016/03/10 09:48

_id caadria2014_204
id caadria2014_204
authors Osório, Filipa; Alexandra Paio and Sancho Oliveira
year 2014
title KOS- Kinetic Origami Surface
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 201–210
doi https://doi.org/10.52842/conf.caadria.2014.201
summary In an increasingly technological, informed and demanding society Architecture should be able to answer to its space requirements using materials and technological resources that today has at its service. Kinetic systems have been used by architects as an approach that embeds computation intelligence to create flexible and adaptable architectural spaces according to users’ changing needs and desires. This paper describes one possible way of exploring kinetic systems to develop a foldable surface with geometric patterns based on the rules of rigid origami. This surface aims to take advantage of the elastic capacities given to a planar material by its folding. After folding the surface can assume different forms in order to create a range of spatial configurations ordered by a user through a remote control.
keywords Kinetic systems; interactive architecture; origami geome-try; folded surfaces
series CAADRIA
email
last changed 2022/06/07 08:00

_id acadia14projects_111
id acadia14projects_111
authors Saunders, Andrew
year 2014
title Robotic Lattice Smock
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 111-114
doi https://doi.org/10.52842/conf.acadia.2014.111.2
summary Lattice smocking distributes stich patterns across a flat grid at specific gathering points
keywords Robot, Fabrication, Folding, Kangaroo
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:57

_id ijac201412302
id ijac201412302
authors Baerlecken, Daniel; Russell Gentry, Matthew Swarts, et al.
year 2014
title Structural, Deployable Folds - Design and Simulation of Biological Inspired Folded Structures
source International Journal of Architectural Computing vol. 12 - no. 3, 243-262
summary This paper presents a concept of folding as a form-generator for a structural system that allows the ability to deploy large spanning structures. The presented approach studies the embedded kinetic possibilities of folded structures and focuses on a parametric modeling process that allows structural performance evaluation of different types of the same origami family in order to optimize the geometry for a given scenario. The workflow between scripting based form generation - within Rhinoceros and Excel - and LS-DYNA is presented in detail. Additionally, within the context of an architectural project we discuss the question of scalability from a thin microstructure to a thickened roof structure.
series journal
last changed 2019/05/24 09:55

_id acadia14_523
id acadia14_523
authors Tracy, Kenneth; Yogiaman, Christine; Tessmer, Lavender
year 2014
title Tensile Effects: Semi-rigid concrete formwork
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 523-530
doi https://doi.org/10.52842/conf.acadia.2014.523
summary This paper describes ongoing research in developing thin plastic formwork for multi-story, cast-in-place concrete structures. These techniques build upon Cast Thicket, a previous installation which provides a built example of the system.
keywords Plastic Cast Concrete, Flexible Molds, File-to-Fabrication, Minimal Surface Optimization, Physics Simulation, Digital Craft, Material Logics and Tectonics
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:57

_id caadria2014_184
id caadria2014_184
authors Janssen, Patrick and Vignesh Kaushik
year 2014
title Plot Packing
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 533–542
doi https://doi.org/10.52842/conf.caadria.2014.533
summary Generative design tools can accelerate the optioneering process by allowing designers to quickly generate large numbers of design variants, thereby enabling a wider and more thorough exploration to be conducted. This paper focuses on procedures for generating inner city street networks and city block massing studies for sites within existing urban areas. A novel procedure is proposed that is capable of subdividing complex non-orthogonal sites into similarly sized well-formed plots and subsequently further subdividing these plots into sizes appropriate for selected city block typologies. The application of the procedure is demonstrated on a site in Singapore.
keywords Urban optioneering; street networks; parametric urbanism; quadrilateral mesh generation
series CAADRIA
email
last changed 2022/06/07 07:52

_id ascaad2014_004
id ascaad2014_004
authors Afsari, Kereshmeh; Matthew E. Swarts and T. Russell Gentry
year 2014
title Integrated Generative Technique for Interactive Design of Brickworks
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 49-64
summary Bricks have been used in the construction industry as a building medium for millennia. Distinct patterns of bricks depict the unique aesthetic intentions found in Roman, Gothic and Islamic architecture. In contemporary practice, the use of digital tools in design has enabled methodologies for creating new forms in architecture. CAD and BIM systems provide new opportunities for designers to create parametric objects for building form generation. In masonry design, there exists an inherent contradiction between traditional patterns in brick design, which are formal and prescribed, and the potential for new patterns generated using design scripting. In addition, current tools do not provide interactive techniques for the design of brickwork patterns that can manage constant changes parametrically, to inform and influence design process, by providing design feedback on the constructive and structural aspects of the proposed brick pattern and geometry. This research looks into the parametric techniques that can be applied to create different kinds of patterns on brick walls. It discusses a methodology for an interactive brickwork design within generative techniques. By integrating data between two computational platforms – the first based on image analysis and the second on parametric modeling, we demonstrate a methodology and application that can generate interactive arbitrary patterns and map it to the brick wall in real-time.
series ASCAAD
email
last changed 2016/02/15 13:09

_id sigradi2014_128
id sigradi2014_128
authors Alves Veloso, Pedro Luís
year 2014
title Explorando o diagrama de bolhas [Exploring the bubble diagram]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 115-119
summary This paper presents an interactive bubble diagram developed to support design exploration. The proposed diagram consists of multiple goal-oriented agents, whose interaction with the user stimulates the analysis and exploration of new spatial patterns. Until now, there are two versions implemented. The first was developed combining scripting language and a graphical editor of algorithms embedded in modeling software. The second was developed with event-driven programming techniques emphasizing functions to amplify the interaction between user and agents. Finally, as the result of this exploratory stage of the research, we propose new paths of development for the next versions of the diagram.
keywords Architectural design; bubble diagram; graph; interaction
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2014_187
id ecaade2014_187
authors Asli Cekmis
year 2014
title Fuzzy computing for layout design in ill-defined, uncertain spaces
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 277-286
doi https://doi.org/10.52842/conf.ecaade.2014.1.277
wos WOS:000361384700027
summary Layout design has been supported by some computational tools, where fuzzy systems have been approved as an appropriate method to handle uncertainty in the early design stage. In this paper, a new mathematical model depending on the fuzzy logic and sets theory is proposed to assist in layout design. The model distinctly deals with spatial uncertainty in open planned designs, where there is no clear layout configuration or definite patterns of usage. The model calculates the possibility of occupancy according to space, function and user related parameters and logical rules. It also visualises the architectural plan as being comprised of sub-spaces formed by the distribution of those possibilities. Sub-spaces are characterised as “Fuzzy Architectural Spatial Objects” (FASOs). As a result, layouts are represented as an accumulation of FASOs showing a certain inhabitation pattern. Various layouts can be generated within the identity of FASOs. Architects can evaluate the layouts and propose new ones by organising the FASOs on the plan and considering their relations. After describing the model the paper demonstrates an application which aims to design a proper layout for a major exhibition hall in Istanbul.
keywords Spatial uncertainty; open-plans; inhabitation patterns; layout design; fuzzy architectural spatial objects (fasos)
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2014_028
id caadria2014_028
authors Chaszar, André and Bige Tunçer
year 2014
title Integrating User and Usage Information in a Design Environment
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 45–54
doi https://doi.org/10.52842/conf.caadria.2014.045
summary We describe research exploring and demonstrating the use of large-scale data gathering and processing to inform the activities of architectural and urban designers. We apply this research to public spaces in urban housing estates. The aim is to understand the current use patterns and usability of these spaces, and to adaptively redesign them according to the insights gained from these findings. Another aim of the research is to obtain scientific knowledge regarding the production and use of user-data-based design support systems which promote and enhance the capability of (digital) design aids, such as building- and urban-scale models, to act as ‘learning devices’ giving designers better insights to the nature of the design situations they are asked to address, as well as insights on design space definition and exploration. We adopt a multimodal data collection strategy, consisting of participatory workshops for residents and users, person-based crowdsourcing, location-based crowd sensing, and statistical demographics data.
keywords integrated design environment; multi-modal data collection; data visualization; data analysis; public space design.
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia14projects_227
id acadia14projects_227
authors Christou, Elina; Dierckx; Pastrana, Rodgrigo; Papic, Nikola
year 2014
title Robofoam
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp.227-230
doi https://doi.org/10.52842/conf.acadia.2014.227
summary The project examines the evolvement of the uncertainty in the design process to result in an integrated and resilient structure that emerges from local conditions and possesses the ability to create global patterns and emerging forms create global patterns and emerging forms through the increasingly expanding category of foam-based materials
keywords Multi Agent Systems in Design, Robotics and Autonomous Design Systems, Collective Intelligence in Design, Generative Design, Digital fabrication and construction, Material Logics and Tectonics.
series ACADIA
type Student's Research Projects
email
last changed 2022/06/07 07:56

_id caadria2021_089
id caadria2021_089
authors Cristie, Verina, Ibrahim, Nazim and Joyce, Sam Conrad
year 2021
title Capturing and Evaluating Parametric Design Exploration in a Collaborative Environment - A study case of versioning for parametric design
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 131-140
doi https://doi.org/10.52842/conf.caadria.2021.2.131
summary Although parametric modelling and digital design tools have become ubiquitous in digital design, there is a limited understanding of how designers apply them in their design processes (Yu et al., 2014). This paper looks at the use of GHShot versioning tool developed by the authors (Cristie & Joyce, 2018; 2019) used to capture and track changes and progression of parametric models to understand early-stage design exploration and collaboration empirically. We introduce both development history graph-based metrics (macro-process) and parametric model and geometry change metric (micro-process) as frameworks to explore and understand the captured progression data. These metrics, applied to data collected from three cohorts of classroom collaborative design exercises, exhibited students' distinct modification patterns such as major and complex creation processes or minor parameter explorations. Finally, with the metrics' applicability as an objective language to describe the (collaborative) design process, we recommend using versioning for more data-driven insight into parametric design exploration processes.
keywords Design exploration; parametric design; history recording; version control; collaborative design
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2014_232
id ecaade2014_232
authors Daniel Baerlecken and Sabri Gokmen
year 2014
title Emphatic Lines - Surface structuring based on Walter Crane's pattern making methods
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 107-114
doi https://doi.org/10.52842/conf.ecaade.2014.2.107
wos WOS:000361385100010
summary The paper introduces a method for structuring and ornamenting double-curved geometry, which is developed through the lens of Walter Crane. Crane's method for pattern making is based on underlying scaffolds and infill patterns for two dimensional surfaces. The presented research uses his method and applies it through digitals means to three dimensional surfaces. The scaffold is used to solve the problem of curvature: it creates flat facets. This approach is tested through a prototypical installation at the Musee d'Jurassien d'Art and d'histoire using aluminium sheet metal and water-jet cutting, but can also be transferred to other architectural applications.
keywords Tendrils; patterning; making; facets
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2014_252
id caadria2014_252
authors Erhan, Halil; Andy Huang and Robert F. Woodbury
year 2014
title DiNa Framework and Prototype to Support Collaboration in the Wild
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 471–480
doi https://doi.org/10.52842/conf.caadria.2014.471
summary Much of the available collaboration support tools focus on sharing of documents and managing projects that require planned activities. These tools fall short in meeting principle of least effort or taking into account of the reality of complex work patterns. We propose DiNa framework and system architecture for a topic centric as opposed to document-centric collaboration system using readily available devices. DiNa aims to complement existing approaches. Our primary goal is to seek answers for how these devices can better support collaboration without overloading the workflow. After a literature review and roleplaying exercises, the prototypes we developed demonstrate new interaction techniques for defining topics and address them in collaborators’ own terms. It uses different visualizations of the artefacts and their association with the topics, among which is a scalable timeline interface accessible from different platforms, to make the artefacts collected more meaningful in a given context. In this paper we present our recent prototype as a proof-of-concept and its initial evaluations followed by the lessons learnt from our studies on supporting collaboration in the wild. The evaluation outcome is suggestions for improving DiNa-based systems for effective collaboration.
keywords Collaboration; collaboration support tools; design; mobile computing; distributed cognition
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2014_233
id ecaade2014_233
authors Evangelos Pantazis and David Gerber
year 2014
title Material Swarm Articulations - New View Reciprocal Frame Canopy
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 463-473
doi https://doi.org/10.52842/conf.ecaade.2014.1.463
wos WOS:000361384700046
summary Material Swarm Articulations, is an experiment in developing a multi-objective optimization system that incorporates bottom up approaches for informing architectural design. The paper presents an initial built project that demonstrates the combination of a structural form finding method, with an agent based design system through the digital fabrication processes. The objective of this research is to develop a workflow combined with material and construction constraints that has the potential to increase performance objectives while enabling geometric complexity and design driven articulation of a traditional tectonic system. The emphasis of the research at this stage is to take advantage of material properties and assembly methods applied to a digital design and simulation workflow that enables emergent patterns to influence the performance of the space.The paper illustrates the research through a prototype of a self standing canopy structure in 1:1 scale. It presents results of the form finding, generative patterning, digital fabrication affordances and sets and agenda for next steps in the use of multi-agent systems for design purposes.
keywords Computational design; agent-based system; digital fabrication; parametric design; reciprocal frames; form finding; multi-objective optimization, multi-agent systems for design
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia14projects_135
id acadia14projects_135
authors Freeland, David; Buck Brennan
year 2014
title Flight Patterns
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 135-138
doi https://doi.org/10.52842/conf.acadia.2014.135.2
summary Flight Patterns is a 48 inch box kite that studies how spatial and perceptual complexity can be developed through the structural logic of the space frame. The project reinvestigates Alexander Graham Bell's tetrahedral kite as a potential architectural structure through a logic of hierarchy and difference, trading lift for a complex three-dimensional order of intricately stacked volumes.
keywords Craft in the Digital Age, Material logics and Tectonics, Computational Design Research and Education, Digital Fabrication and Construction, Theory, Philosophy and Methodology of Computational Design Research
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:50

_id acadia14_601
id acadia14_601
authors Globa, Anastasia; Donn, Michael; Moloney, Jules
year 2014
title Abstraction versus Case-Based: A Comparative Study of Two Approaches to Support Parametric Design
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 601-608
doi https://doi.org/10.52842/conf.acadia.2014.601
summary The paper investigates two approaches to reduce the barriers to the use of programming in design through utilising existing parametric design solutions. The first approach is the re-use of abstract algorithmic ‘patterns’, the second approach is the re-use of parametric solutions from specific design cases (case-based design).
keywords Parametric design in architecture, Parametric modelling, Programming, Design patterns, Case-based design, Abstraction, Computational design research and education
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:51

_id acadia14_301
id acadia14_301
authors Gokmen, Sabri; Baerlecken, Daniel
year 2014
title Digital Wallpaper: Tiles of Proliferation and Continuity
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 301-310
doi https://doi.org/10.52842/conf.acadia.2014.301
summary This paper looks at William Morris wallpaper designs as computable patterns of figures and tessellations, and introduces an algorithm to generate new digital wallpapers.
keywords William Morris, Wallpapers, Algorithm, Pattern, Generative Design
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:50

_id sigradi2014_169
id sigradi2014_169
authors Gutiérrez, Claudio Rodrigo Araneda; Nicolás Sáez G.
year 2014
title Urban Instant 2 - Observations following the execution of the second urban instant
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 582-585
summary This paper reports on progress related to the “Urban Instant” project (fondecyt 11110450) developed by the author as a tool for a systematic immersive/phenomenological assessment of the patterns of behavior of our visual field (photographically abstracted) regarding information in the shape of people during our navigations along the streets of any given city. Instead of simultaneous photographic journeys undertaken by a single person along the streets, in this occasion the applied method consisted of one simultaneous record made by more than a hundred voluntaries. This, we believe, might be the first urban instant ever to have been taken with this methodology. The case study remains the city of Concepcion, Chile.
keywords Urban instant; Urban Polaroid; Space Syntax; Concepción; Phenomenology
series SIGRADI
email
last changed 2016/03/10 09:53

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