CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2014_021
id ecaade2014_021
authors Aant van der Zee, Bauke de Vries and Theo Salet
year 2014
title From rapid prototyping to automated manufacturing
doi https://doi.org/10.52842/conf.ecaade.2014.1.455
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 455-461
summary In this paper we present an outline of a newly started project to develop a tool which connects BIM to a manufacturing technique like 3D printing. First we will look some promising manufacturing techniques. We will design a small dwelling and export it into a BIM, from which we will extract our data to generate the path the nozzle has to follow. The chosen path is constrained by the material properties, the design and speed of the nozzle. To validate the system we develop a small VR tool in which we mimic a manufacturing tool.
wos WOS:000361384700045
keywords Rapid prototyping; rapid manufacturing; robotics; automation; building information model (bim)
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2014_036
id ascaad2014_036
authors Assassi, Abdelhalim; Belal Taher and Samai Rachida
year 2014
title Intelligent Digital Craft to Recognize Spatial Installations for Residential Designs: Approach to Understand the Design of Housing Barbaric in Algeria using the Majali Composition Software
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 195-196; 443-456
summary Architecture took an evolutionary context over time, where designers were interested in finding pragmatic spontaneous appropriate solutions and met the needs of people in urban and architectural spaces. Whereas, in modern architecture an intense and varied competition happens between architects through various currents of thoughts , schools and movements, however, that creativity was the ultimate goal , and a the same time we find that every architect distinguishes himself individually or collectively through tools of architectural expression and design representation adopting a school of thought, using , for example, the leaves of various sizes and diverse technical drawing tools to accurately show that he can be read by professionals or craftsmen outside the geographical scope to which it belongs .With the rapid technological development which accompanied the digital craft in the contemporary world , The digital craft summed up time, distance and tools , so they gave the concept more appropriate accuracy , as virtualization has become the most effective tool for Architecture To reach the ideal and typical results at the practical level, or pure research. At the level of residential design and on the grounds that housing plays an important role in the government policies and given that housing is a basic unit common to all urban communities on earth , the use of different programs to show its typicality in two dimensions or in the third dimension - for example, using software "AutoCAD " " 3D Max " , " ArchiCAD " ... etc. - gave virtualisation smart, creative and beautiful forms which lead to better understand the used /or to be used residential spaces, and thus the conclusion that the life system of dwelling under design or under study , as can specifically recognize spatial structure in housing design - using digital software applying "Space Syntax" for example - in the shadow of slowly growing digital and creative development with the help of high-speed computers . the morphological structure of the dwelling is considered to be the most important contemporary residential designs Investigation through which the researcher in this area aims to understand the various behavioral relations and social structures within the projected residential area, using Space Syntax techniques. Through the structural morphology of dwellings can be inferred quality networks, levels of connectivity and depth and places of openness or closure within the dwelling under study, or under design. How, then, have intelligently contributed this digital craft to the perception of those spatial fixtures ? The aim of this research is to apply an appropriate program in the field of vernacular residential design and notably Space syntax which relate to the understanding and analysis of spatial structures, and also demonstrate its role at the morphological and spatial structure aspects, and prove how effective it helps to understand the social logic of domestic space through social individual/collective relationships and behaviors projected on the spatial configurations of dwellings. The answer to the issue raised above and at the methodological aspect, the study discussed the application of space syntax techniques on the subject. The findings tend to prove the efficiency by comparing samples of Berber vernacular domestic spaces from the Mzab, the Aures and Kabilya in Algeria, and has also led to ascertain the intelligibility of space syntax techniques in reading the differences between the behaviors in domestic spaces in different areas of the sample through long periods of time .
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:39

_id sigradi2014_273
id sigradi2014_273
authors Chiarella, Mauro; Analía Raffin, Silvina Lopaczek, Sebastian Martini, Nicolas Góngora, Francisco Bressan
year 2014
title Pieles Arquitectónicas Dinámicas. Prototipos a escala mediante prototipado rápido, microcontroladores y patrones plegados [Dynamic architectural skins. Scale prototypes using rapid prototyping, microcontrollers and folding patterns]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 96-100
summary Contemporary architecture replaces the concept facade by skin: outer layer mediating between the building and its surroundings; active, informed, connected and communicative membrane. Our training and practice in architecture, still working for the rigor and stability of modular geomerías on determinants of a unique spatial and morphological situation passive. In the teaching of architecture in Latin America there are no exercises that incorporate a learning design to create flexible dynamic geometries as possible structures for sensitive skin. The research aims to explore the possibilities and systematize the dynamic folding of planar surfaces using geometric simulation programs (freeform origami, Grasshopper); building scale prototypes (rapid prototyping and arduino microcontroller) and subsequent verification of energy analysis program.
keywords Architectural skin; folded patterns; arduino; rapid prototyping
series SIGRADI
email
last changed 2016/03/10 09:48

_id ecaade2014_024
id ecaade2014_024
authors Maycon Sedrez, Rafael Meneghel and Gabriela Celani
year 2014
title Digital fabrication of a brise-soleil using fractal geometry as generative system
doi https://doi.org/10.52842/conf.ecaade.2014.2.315
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 315-325
summary Parametric design and digital fabrication are becoming ubiquitous tools to contemporary architecture and imply a different design process. With this new perception of the contemporary production we have designed a façade sun shade using fractal geometry as a generative system. Fractals are complex shapes generated with simple rules, so it is relatively easy to change the final geometry when we work with parameters. The design process made possible the creation of different options for the brise-soleil using parametric definitions. Some solutions were physically modeled using rapid prototyping, which we consider an essential tool in the contemporary design process. The whole process conducted to the conclusion that architects need to incorporate a new set of skills when working with digital fabrication. Keywords: fractal, design process, generative system, digital fabrication.
wos WOS:000361385100033
keywords Fractal geometry; generative system; digital fabrication; design process
series eCAADe
email
last changed 2022/06/07 07:58

_id sigradi2014_291
id sigradi2014_291
authors Nardelli, Eduardo Sampaio
year 2014
title Fabricação Digital na Produção de Habitação de Interesse Social no Brasil [Digital Fabrication in Social Housing Production of Brazil]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 350-353
summary This paper reports an ongoing research on possible uses of digital fabrication in the production of social housing in Brazil, focusing on Minha Casa Minha Vida Program. We describe the typological characteristics of this program, presenting the definition of rapid prototyping and digital fabrication and its main methods. Then, we present the concept of generative architecture and shape grammar and indicate their possible use in the production of this type of housing in conjunction with digital fabrication. Finally, we highlight the importance of introducing these new technologies in the productive chain of Brazilian civil construction at a time when we need productivity gains to overcome the bottlenecks that today limits the development of the country
keywords Social Housing; Digital Fabrication; Rapid Prototyping; Programa Minha Casa Minha Vida; Generative Architecture
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2014_167
id ecaade2014_167
authors Pavlos Fereos and Marios Tsiliakos
year 2014
title Isoprototyping - Rapid Robotic Aided Fabrication for Double Curvature Surfaces
doi https://doi.org/10.52842/conf.ecaade.2014.1.433
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 433-443
summary IsoPrototyping is a research initiative, undertaken at the Institute fur experimentelle architektur.hochbau, within the context of the Vertiefung Hochbau and Sonderkapitel des hochbaus courses, which specialize on building construction. Through the case study of an iso-surface spatial configuration, this research targets the exploration of innovative digital prototyping methodologies, that would allow rapid and cost-efficient fabrication, capable of manufacturing any given double curved surface. The ABB industrial robots of REX-Lab programmed in combination with custom designed, recalibrated dry-mold, surface-producing apparatus, formed the framework for a proficient, yet flexible, process describing and fabricating implicit non-linear systems.
wos WOS:000361384700043
keywords Industrial robots; pin-board; rapid-prototyping; dry-recalibrated mould; digital-fabrication
series eCAADe
email
last changed 2022/06/07 07:59

_id acadia14projects_143
id acadia14projects_143
authors Robinson, Alexander
year 2014
title Calibrating Agencies in a Territoy of Instrumentality
doi https://doi.org/10.52842/conf.acadia.2014.143
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 143-146
summary Exhibited is an interactive landscape player and public outreach tool for robotically sand modeled and vacuum formed designs for dust control mitigation landscapes for the Owens Lake in Lone Pine, California. This system engages users and stakeholders with the tools and products of a digitally augmented rapid landscape prototyping machine built to create agency for multiple values in the design of dust control infrastructure for the dry lake.
keywords Robotics and Autonomous Design Systems, Simulation + Intuition, Material Logics and Tectonics, Multidisciplinary Design Optimization, User participation in design, Virtual/augmented reality and interactive environments
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:56

_id acadia14_453
id acadia14_453
authors Bell, Brad; Read, T. Cord; Ede, Austin; Barnes, Nathan
year 2014
title Casting non-repetitive Geometries with Digitally Reconfigurable Surfaces
doi https://doi.org/10.52842/conf.acadia.2014.453
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 453-462
summary The research is a digitally reconfigurable formwork, controlled by Arduinos and stepper motors, capable of producing a wide range of geometric outcomes for largel-scale panel prototypes using concrete or composite materials.
keywords Reconfigurable Molds, Panelized Surfaces, Precast Concrete, Digital Fabrication and Constructions, 3D Printing, Arduinos, Material Logics and Tectonics
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:54

_id acadia14_311
id acadia14_311
authors Crolla, Kristof; Williams, Nicholas
year 2014
title Smart Nodes: A System for Variable Structural Frames with 3D Metal-Printed Nodes
doi https://doi.org/10.52842/conf.acadia.2014.311
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 311-316
summary The SmartNodes research explores the potentials for highly-designed, customized connection nodes to be used in combination with standardized components in enabling a system of highly differentiated structures. This paper reports on the design workflow and research in progress towards the development of a prototype structure.
keywords 3D Metal Printing, Frame Structures, Embedded Intelligence, Digital Manufacturing, Mass-Customization, Digital Design Workflow, Works in Progress.
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id cdrf2023_526
id cdrf2023_526
authors Eric Peterson, Bhavleen Kaur
year 2023
title Printing Compound-Curved Sandwich Structures with Robotic Multi-Bias Additive Manufacturing
doi https://doi.org/https://doi.org/10.1007/978-981-99-8405-3_44
source Proceedings of the 2023 DigitalFUTURES The 5st International Conference on Computational Design and Robotic Fabrication (CDRF 2023)
summary A research team at Florida International University Robotics and Digital Fabrication Lab has developed a novel method for 3d-printing curved open grid core sandwich structures using a thermoplastic extruder mounted on a robotic arm. This print-on-print additive manufacturing (AM) method relies on the 3d modeling software Rhinoceros and its parametric software plugin Grasshopper with Kuka-Parametric Robotic Control (Kuka-PRC) to convert NURBS surfaces into multi-bias additive manufacturing (MBAM) toolpaths. While several high-profile projects including the University of Stuttgart ICD/ITKE Research Pavilions 2014–15 and 2016–17, ETH-Digital Building Technologies project Levis Ergon Chair 2018, and 3D printed chair using Robotic Hybrid Manufacturing at Institute of Advanced Architecture of Catalonia (IAAC) 2019, have previously demonstrated the feasibility of 3d printing with either MBAM or sandwich structures, this method for printing Compound-Curved Sandwich Structures with Robotic MBAM combines these methods offering the possibility to significantly reduce the weight of spanning or cantilevered surfaces by incorporating the structural logic of open grid-core sandwiches with MBAM toolpath printing. Often built with fiber reinforced plastics (FRP), sandwich structures are a common solution for thin wall construction of compound curved surfaces that require a high strength-to-weight ratio with applications including aerospace, wind energy, marine, automotive, transportation infrastructure, architecture, furniture, and sports equipment manufacturing. Typical practices for producing sandwich structures are labor intensive, involving a multi-stage process including (1) the design and fabrication of a mould, (2) the application of a surface substrate such as FRP, (3) the manual application of a light-weight grid-core material, and (4) application of a second surface substrate to complete the sandwich. There are several shortcomings to this moulded manufacturing method that affect both the formal outcome and the manufacturing process: moulds are often costly and labor intensive to build, formal geometric freedom is limited by the minimum draft angles required for successful removal from the mould, and customization and refinement of product lines can be limited by the need for moulds. While the most common material for this construction method is FRP, our proof-of-concept experiments relied on low-cost thermoplastic using a specially configured pellet extruder. While the method proved feasible for small representative examples there remain significant challenges to the successful deployment of this manufacturing method at larger scales that can only be addressed with additional research. The digital workflow includes the following steps: (1) Create a 3D digital model of the base surface in Rhino, (2) Generate toolpaths for laminar printing in Grasshopper by converting surfaces into lists of oriented points, (3) Generate the structural grid-core using the same process, (4) Orient the robot to align in the direction of the substructure geometric planes, (5) Print the grid core using MBAM toolpaths, (6) Repeat step 1 and 2 for printing the outer surface with appropriate adjustments to the extruder orientation. During the design and printing process, we encountered several challenges including selecting geometry suitable for testing, extruder orientation, calibration of the hot end and extrusion/movement speeds, and deviation between the computer model and the physical object on the build platen. Physical models varied from their digital counterparts by several millimeters due to material deformation in the extrusion and cooling process. Real-time deviation verification studies will likely improve the workflow in future studies.
series cdrf
email
last changed 2024/05/29 14:04

_id acadia14_357
id acadia14_357
authors Gannon, Madeline
year 2014
title Reverberating Across the Divide: Bridging virtual and physical contexts in digital design and fabrication
doi https://doi.org/10.52842/conf.acadia.2014.357
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 357-364
summary This paper presents Reverb, a prototypical CAD/CAM interface for oscillating between digital bytes and physical atoms. The interface uses an integrated workflow (3D scanning, 3D modeling, and 3D printing) to enable a designer to craft intricate digital geometries around pre-existing physical contexts.
keywords Human-Computer Interaction; agent-based modeling; CAD/CAM; generative design; gestural user interface; digital fabrication; 3D printing
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:50

_id ecaade2014_215
id ecaade2014_215
authors James Hayes, Stephen Fai and Phil White
year 2014
title Digitally-Assisted Stone Carving on Canada's Parliament Hill
doi https://doi.org/10.52842/conf.ecaade.2014.1.643
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 643-651
summary In this paper, we discuss the results of a collaboration between the Carleton Immersive Media Studio (CIMS), the Dominion Sculptor of Canada, and the Heritage Conservation Directorate (HCD) of Public Works and Government Services Canada (PWGSC), on the development of a digitally-assisted stone carving process. The collaboration couples the distinguished skill of the Dominion Sculptor with digital acquisition and digital fabrication technologies in the reconstruction of a stone relief sculpture on the façade of the East Block building of the Canadian Parliament in Ottawa, Canada. A variety of digital technologies were used including, hand-held laser scanning, digital photogrammetry, 3d-printing, CNC milling, and robotic stone milling, in initial research for the fabrication of maquettes and the collaboration with the Dominion Sculptor.
wos WOS:000361384700064
keywords Digital heritage; digital fabrication; masonry conservation
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia14projects_91
id acadia14projects_91
authors Maeshiro, Jeffrey
year 2014
title Geoweaver
doi https://doi.org/10.52842/conf.acadia.2014.091.2
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 91-94
summary Geoweaver is a six-legged walking 3D printer that extrudes thermoplastic as it walks, translating parametric data into two- and three-dimensional products.
keywords Robotics and Autonomous Design Systems, robotics, parametric design, 3D printing, craft, data-driven, computation
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:59

_id acadia14_517
id acadia14_517
authors Peters, Brian
year 2014
title Additive Formwork: 3D Printed Flexible Formwork
doi https://doi.org/10.52842/conf.acadia.2014.517
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp.517-522
summary Additive Formwork explores the potential and advantages of 3D printed, flexible formwork for architectural applications, specifically precast concrete panels. This research experiments with 3D printed malleable polymers as a mold at both a small and large scale, to determine the limitations and opportunities for architects and designers in construction.
keywords Digital fabrication and construction3D Printing, Parametric Design, Robotic Fabrication, Flexible, Precast Concrete, Material Research
series ACADIA
type Normal Paper
email
last changed 2022/06/07 08:00

_id acadia14projects_83
id acadia14projects_83
authors Peters, Brian
year 2014
title Vertex.3D
doi https://doi.org/10.52842/conf.acadia.2014.083
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 83-86
summary Inspired by geodesic domes, Vertex.3D juxtaposes historic mass production manufacturing techniques and the mass customization possible with 3D printing. This project is an exploration of the feasibility of using standard desktop 3D printing machines and plastic filament to fabricate full scale structures.
keywords Digital fabrication and construction 3D Printing, Parametric Design, Temporary Structure, Geodesic, Tectonics, Materials Logic
series ACADIA
type Research Projects
email
last changed 2022/06/07 08:00

_id acadia19_246
id acadia19_246
authors Zhang, Viola; Qian, William; Sabin, Jenny
year 2019
title PolyBrickH2.0
doi https://doi.org/10.52842/conf.acadia.2019.246
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 246-257
summary This project emerged from collaborative trans-disciplinary research between architecture, engineering, biology, and materials science to generate novel applications in micro-scale 3D printed ceramics. Specifically, PolyBrick H2.0 adapts internal bone-based hydraulic networks through controlled water flow from 3D printed micro-textures and surface chemistry. Engagement across disciplines produced the PolyBrick series at the Sabin Lab (Sabin, Miller, and Cassab 2014) . The series is a manifestation of novel digital fabrication techniques, bioinspired design, materials inquiry, and contemporary evolutions of building materials. A new purpose for the brick is explored that is not solely focused on the mechanical constraints necessary for built masonry structures. PolyBrick H2.0 interweaves the intricacies of living systems (beings and environments combined) to create a more responsive and interactive material system. The PolyBrick 2.0 series looks at human bone as a design model for foundational research. PolyBrick H2.0 merges the cortical bone hydraulic network with new functionalities as a water filtration and collection system for self-preservation and conservation as well as passive cooling solutions. It also pushes the ability of 3D printing techniques to the microscale. These functionalities are investigated under context for a better construction material, but its use may extend further.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:57

_id acadia14_647
id acadia14_647
authors Khorasgani, Mehrnoush Latifi; Prohasky, Daniel; Burry, Jane; Akbarzadeh, Akbar; Khorasgani, Nicholas Willaims
year 2014
title ROBOTHERMODON: An Artificial Sun Study Lab with a Robot Arm and Advanced Model Platform -A Thermal Heliodon(STEVE: Solar Thermal EValuation Experiment)
doi https://doi.org/10.52842/conf.acadia.2014.647
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 647-654
summary *This research focuses on the design of a Robotic solar analysis platform for critical studies which explore dynamic solar light and heat phenomena within the laboratory. This robotic platform gives designers the opportunity to receive rapid feedback from physical models in real-time.*
keywords Heliodon; Robothermodon; virtual sun path;Model Platform ;Works in Progres
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:52

_id sigradi2014_244
id sigradi2014_244
authors Manica, Carlo Rossano; Fábio Gonçalves Teixeira, Underléa Miotto Bruscato, Leonardo Barili Brandi, Osorio Schaeffer, Renan Willian Leite Pereira
year 2014
title Processo de Fabricação Digital de Artefato para Transporte de Maças [Digital Process for Manufacturing Artifact for Apples Transport]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 324-327
summary This article presents the result of the activities carried out for the discipline of the program Master in Design and Technology (UFRGS), Digital Manufacturing Process as a Tool for Project. It aimed to develop a product based on digital manufacturing process. With this purpose, was designed a package for the transport of apples. In order to achieve the goal the generation of alternatives was conducted through a game and Sketch Creative Brainstorming, followed by research on the product life cycle. Subsequently, was used parametric modeling software for the package design. The use of three-dimensional modeling software Rhinoceros together with the plug-in Grasshopper allowed the construction of three-dimensional parametric models. As a result, we obtained the creation of a product that can be adapted to other fruits, avoiding rework, and run through rapid prototyping, this being a consequence of the facilities of adoption of digital fabrication.
keywords Digital fabrication; Parametric modeling; grasshoper; Packaging; Apple
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2014_013
id caadria2014_013
authors Moya, Rafael; Flora Salim and Mani Williams
year 2014
title Pneumosense Project
doi https://doi.org/10.52842/conf.caadria.2014.369
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 369–378
summary The study of wind conditions in the urban context has multiple application areas such as for cleaning pollution through ventilation, analysing wind pressures on building façades, and improving pedestrian comfort. In this context, the Pneumosense project is a student’s project focused in the design of a kinetic system to ameliorate negative impact of wind conditions in pedestrian areas in the city of Melbourne. Its development considers several stages including site analysis, analogue wind tunnel testing, digital simulations with Computational Fluid Dynamic software, material explorations, kinetic component design with Arduino, and rapid prototyping.
keywords Urban aerodynamics; windbreak; wind tunnel simulation; computational fluid dynamics; architectural prototype
series CAADRIA
email
last changed 2022/06/07 07:58

_id sigradi2014_279
id sigradi2014_279
authors Pazmino, Ana Veronica; Regiane Pupo, Rodrigo Braga
year 2014
title Pratica interdisciplinar em disciplina de projeto de produto com ênfase na inovação e na tecnologia [Interdisciplinary practice in the discipline of product design with an emphasis on innovation and technology]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 67-71
summary This paper shows the pedagogical structure for facilitating the inter-relationship of the disciplines of design and innovation, smart design and materialization through which students developed interactive products with the appropriation and application of knowledge of programming, rapid prototyping and innovation through technology. This work presents the results of an interdisciplinary practice in the design course at the Federal University of Santa Catarina in the discipline of design with emphasis on innovation and technology. The results are qualitative in relation to students learning and recommendations for interdisciplinary pedagogy in design courses.
keywords Interdisciplinary; Smart Design; Innovation; Technology; Materialization
series SIGRADI
email
last changed 2016/03/10 09:57

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