CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 668

_id caadria2014_014
id caadria2014_014
authors Zhong, Chen; Stefan Müller Arisona and Gerhard Schmitt
year 2014
title A Visual Analytics Framework for Large Transportation Datasets
doi https://doi.org/10.52842/conf.caadria.2014.223
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 223–232
summary The advancement of sensor technologies makes it possible to collect large amounts of dynamic urban data. On the other hand, how to store, process, and analyze collected urban data to make them useful becomes a new challenge. To address this issue, this paper proposes a visual analytics framework, which is applied to transportation data to manage and extract information for urban studies. More specifically, the proposed framework has three components: (1) a geographic information system (GIS) based pipeline providing basic data processing functions; (2) a spatial network analysis that is integrated into the pipeline for extracting spatial structure of urban movement; (3) interactive operations allowing the user to explore and view the output data sets at different levels of details. Taking Singapore as a case study area, we use a sample data set from the automatic smart card fare collection system as an input to our prototype tool. The result shows the feasibility of proposed framework and analysis method. To summarize, our work shows the potential of geospatial based visual analytics tools in using ‘big’ data for urban analysis.
keywords GIS; visual analytics; transportation data; flow map; spatial network analysis
series CAADRIA
email
last changed 2022/06/07 07:57

_id ascaad2014_008
id ascaad2014_008
authors Chokhachian, Ata and Abolfazl Dehghanmongabadi
year 2014
title Critical Attitude toward the Footstep of Googie Architecture on Parametric Architecture
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 109-118
summary Advent of machinery age, altering in human needs and lifestyle has changed the pattern of architecture. This pattern is in close relation with different environmental, contextual, behavioral and theoretical aspects of dwellers. With a glance to the history of design, in 1940s the new style of architecture came up which was called Googie architecture. It was a movement of modern architecture, a subdivision of futurist architecture influenced by car culture and the Space Age. This style was alive up to mid-1960s but in its short life, it put a big impact on the appearance of the cities and buildings. Furthermore, in recent years the new style of architecture named Parametricism has started to take shape and accordingly the formal appearance is very close to Googie architecture. Also parametric architecture is out birth of technology and the idea of communication and futurism. The research is questioning the characteristics of parametric and Googie architecture with scrutinizing the origins and main gestures of these styles in society and culture of the period that they exist in. the research tries to figure out failures of Googie style in its own period and parallel to this, it give suggestions to implement and transform qualitative parameters in the design process by means of adapting pattern language in design process, applying parametric design thinking and simplexity in design systems.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaadesigradi2019_334
id ecaadesigradi2019_334
authors Dembski, Fabian, Wössner, Uwe and Letzgus, Mike
year 2019
title The Digital Twin - Tackling Urban Challenges with Models, Spatial Analysis and Numerical Simulations in Immersive Virtual Environments.
doi https://doi.org/10.52842/conf.ecaade.2019.1.795
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 795-804
summary For the built environment's transformation we are confronted with complex dynamics connected to economic, ecologic and demographic change (Czerkauer-Yamu et al., 2013; Yamu, 2014). In general, cities are complex systems being a "heterogeneous mosaic" of a variety of cultures and functions, characterised by diverging perceptions and interests (ibid). The juxtaposed perceptions and interests in relation to ongoing spatial processes of change create a particularly complex situation. Thus, for planning processes we are in need of approaches that are able to cope not only with the urban complexity but also allow for participatory processes to empower citizens. This paper presents the approach of using Digital Twins in virtual reality (VR) for civic engagement in urban planning, enriched with quantitative and qualitative empirical data as one promising approach to tackle not only the complexity of cities but also involve citizens in the planning process.
keywords Digital Twin; Collaborative Planning; Planning and Decision Support; Participation; Virtual Reality; Global System Science
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaade2014_198
id ecaade2014_198
authors Erik Kjems
year 2014
title Data Fusion Using Geographic Managed Objects
doi https://doi.org/10.52842/conf.ecaade.2014.2.495
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 495-504
summary The way we design our buildings and cities has not really changed a lot for decades. Drawing boards have been exchanged with relatively small 30” inch monitors, pens and rulers have been exchanged with advanced digital tools mostly though disturbing, making the creative process of design merely a frustrating one. So what have we gained from CAD. Certainly a lot, but mostly the possibility to combine and fuse projects. Simulating future use and behaviour, revealing design issues and failures before actually built. Still data fusion is a relatively new challenge albeit quite obvious trying to assemble models coming from different systems and vendors representing different professional domains. This paper discusses data exchange and data fusion in general and presents a new development, which gives the possibility to enhance data as intelligent objects opening a whole new paradigm for both data exchange and data fusion.
wos WOS:000361385100052
keywords Data fusion; cad; managed object; data exchange; virtual machine
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2014_105
id caadria2014_105
authors Takeda, Hiroyuki; Yoshinori Kurashige, Keishiro Hara and Atsuko Kaga
year 2014
title Methodology of City Analysis for Evaluating Compactness Using GIS
doi https://doi.org/10.52842/conf.caadria.2014.243
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 243–252
summary A method to evaluate convenience for daily life focusing on proximity and accessibility is proposed. First, a set of indicators related to convenience for daily life was developed, and comprehensive evaluation on physical environments of a city was conducted by utilizing GIS, statistical, and other surveyed data. Then, a proposed evaluation procedure with a weighting method using the age categories of residents was applied to clarify the areas that could attain high convenience. Additionally, the change of convenience associated with the change in future demographic characteristics was examined based on the estimated population and demographic characteristics in 2040. Potential "cores" were identified that can efficiently enhance the force of centralization needed for realization of a compact city. It was also suggested that the evaluation method developed in this research can be used as a tool to address and realize sustainability in cities.
keywords City analysis; compact city; GIS; big data
series CAADRIA
email
last changed 2022/06/07 07:56

_id acadia16_424
id acadia16_424
authors Twose, Simon; du Chatenier, Rosa
year 2016
title Experimental Material Research - Digital Chocolate
doi https://doi.org/10.52842/conf.acadia.2016.424
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 424-431
summary This research investigates the aesthetics of a shared agency between humans, computation and physical material. ‘Chocolate’ is manipulated in physical and virtual space simultaneously to extract aesthetic conditions that are a sum of human and non-human relations. This is an attempt to further the knowledge of designing, giving physical and digital materials force in determining their own aesthetics. The research springs from work in speculative aesthetics, particularly N. Katherine Hayles’s OOI (object-oriented inquiry) and Graham Harman’s OOO (object-oriented ontology) and explores how these ideas impact contemporary computational architectural design. To study this, a simple material has been chosen, chocolate, and used as a vehicle to investigate the dynamics of physical and digital materials and their shared/differing ‘resistances to human manipulation’ (Pickering 1995). Digital chocolate is ‘melted’ through virtual heat, and the results printed and cast in real chocolate, to be further manipulated in real space. The resistances and feedback of physical and digital chocolate to human ‘prodding’ (Hayles 2014) are analyzed in terms of a material’s qualities and tendencies in digital space versus those in physical space. Observations from this process are used to speculate on an aesthetics where humans, computation and physical material are mutually agential. This research is a pilot for a larger study taking on more complex conditions, such as building and cities, with a view to broadening how aesthetics is understood in architectural design. The contribution of this research to the field of architectural computation is thus in areas of aesthetic speculation and human/non-human architectural authorship.
keywords object-oriented inquiry, speculative aesthetics, mutual agency, big data
series ACADIA
type paper
email
last changed 2022/06/07 07:58

_id cf2015_099
id cf2015_099
authors Dickinson, Susannah
year 2015
title Hybrid Connections: Computational Mapping Methodologies for Mexico City
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 99-111.
summary The digital age is facilitating an ever increasing trend of globalized language and culture. Environmental issues are no longer a static concept as climate change and population growth force concepts of adaptability. What does this mean for the academy? How do we educate students to contemplate future urban scenarios and make some organization out of this more dynamic, complex future? The following paper seeks to disseminate a spring 2014 design studio at The University of Arizona where these issues were addressed, with Mexico City as a test bed. Computation has become a vital tool in the organizational process of these complex issues and big data. Various digital tools and platforms were explored in the studio to determine which ones would be most useful in modeling, mapping, designing and processing some of the complex relationships that are present in urban environments today.
keywords digital methodologies, urban design, complexity, hybridized networks, adaptability
series CAAD Futures
email
last changed 2015/06/29 07:55

_id acadia14_365
id acadia14_365
authors Cheng, Nancy Yen-wen; Lockyear, Brian
year 2014
title Communicating Climate-Smart Scenarios with Data-Driven Illustrations
doi https://doi.org/10.52842/conf.acadia.2014.365
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 365-374
summary This paper describes how to generate accessible streetscape illustrations from planning scenario maps using a parametric urban modeler in a graphics workflow. The project connects economic forecasting, GIS mapping, and 3D architectural graphics.
keywords Planning Visualization, Parametric Urban Modeling, , Practice-based and Interdisciplinary Computational Design Research
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

_id ecaade2014_146
id ecaade2014_146
authors Davide Ventura and Matteo Baldassari
year 2014
title Grow: Generative Responsive Object for Web-based design - Methodology for generative design and interactive prototyping
doi https://doi.org/10.52842/conf.ecaade.2014.2.587
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 587-594
summary This paper is part of the research on Generative Design and is inspired by the ideas spread by the following paradigms: the Internet of Things (Auto-ID Center, 1999) and the Pervasive/Ubiquitous Computing (Weiser, 1993). Particularly, the research describes a number of case studies and, in detail, the experimental prototype of an interactive-design object: “Grow-1”. The general assumptions of the study are as follows: a) Developing the experimental prototype of a smart-design object (Figure 1) in terms of interaction with man, with regard to the specific conditions of the indoor environment as well as in relation to the internet/web platforms. b) Setting up a project research based on the principles of Generative Design.c) Formulating and adopting a methodology where computational design techniques and interactive prototyping ones converge, in line with the principles spread by the new paradigms like the Internet of Things.
wos WOS:000361385100061
keywords Responsive environments and smart spaces; ubiquitous pervasive computing; internet of things; generative design; parametric modelling
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2015_37
id ecaade2015_37
authors Forster, Julia; Fritz, Sara, Schleicher, Johannes and Rab, Nikolaus
year 2015
title Developer Tools for Smart Approaches to Responsible-Minded Planning Strategies
doi https://doi.org/10.52842/conf.ecaade.2015.1.545
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 545-551
summary The city of Vienna follows a long-term initiative to become a Smart City. Within 2050 it aims to reduce 80% of the CO2 emissions (in comparison to 1990) and looks forward to generate ways for a sustainable energy production. (Smart City Framework Strategy 2014) Reaching this targets requires a complex planning process which involves interdisciplinary stakeholders and decision makers. An interactive multi-dimensional environment, comprising spatial objects and data models, is a helpful tool during these planning processes. This paper proposes a suitable path for the development of a structural framework for such an environment. The benefits of such an environment are shown in detail, based on an application of the economic solar heat potential in Vienna.
wos WOS:000372317300059
series eCAADe
email
last changed 2022/06/07 07:51

_id sigradi2018_1405
id sigradi2018_1405
authors Massara Rocha, Bruno; Santo Athié, Katherine
year 2018
title Emerging senses from Smart Cities phenomenon
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 434-441
summary The paper analyses the emerging senses from the Smart Cities phenomenon, using as background Lemos (2017), Maia (2013), Rozestraten (2016), Söderström, Paache & Klauser (2014) and evaluating the speeches found in the SmartCity Expo Curitiba. We identified three basic senses: the binary utopia/ficcion, business and informational city, discussed by philosophers such as Foucault (2017), Lévy (2011) e Harvey (2014). The results outline the importance of political role of technology and adverts that it must not be controlled by business. Finally, the paper concludes that the smartest technology is one that opens space to the inclusion of greater human expressivity and subjectivity, not inducing a space of control.
keywords Smart cities; Digital technologies; Technopolitics;
series SIGRADI
email
last changed 2021/03/28 19:58

_id ascaad2014_021
id ascaad2014_021
authors Sushant, Verma and Pradeep Devadass
year 2014
title Adaptive [skins]: Adaptation through smart systems
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 275-289
summary The project investigates responsive building skin systems that adapt to the dynamic environmental conditions to regulate internal conditions in a habitable space over different periods of time by exhibiting a state of motion and dynamism. Passive and active building skins are developed using shape memory alloys and pneumatic actuators through investigations of smart systems that integrate smart materials and smart geometries. Nitinol springs are integrated in tensegrity systems to actuate the adaptive behaviour, which forms the passive roof system. Owing to the complexity of the multi-parametric system, genetic algorithms are developed for system optimization and calibrated with physical prototypes at varied scales. The developed systems are tested against two distinct climatic models- New Delhi and Barcelona, and evaluated for performance, based on heat and light, which are quantified as solar gain and illuminance as principles, and daylight factor for evaluation purpose. New tool-sets are developed in the process by combining various digital tools, to create a real-time feedback and memory loop system.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2014_001
id ecaade2014_001
authors Thompson, Emine Mine (ed.)
year 2014
title Fusion, Volume 2
doi https://doi.org/10.52842/conf.ecaade.2014.1
source Proceedings of the 32nd International Conference on Education and research in Computer Aided Architectural Design in Europe, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, 632 p.
summary This is the second volume of the conference proceedings of the 32nd eCAADe conference, held from 10-12 September 2013 at the Department of Architecture and Built Environment, Faculty of Engineering and Environment, Northumbria University in Newcastle upon Tyne, England. Both volumes together contain 130 papers that were submitted and accepted to this conference. The theme of the 32nd eCAADe conference is Fusion- data integration at its best. All quests for data integration in architecture and the construction industry lead ultimately to FUSION, a synthesis of knowledge that transcends mere combination. FUSION is the dream of a knowledge system that will enable multiple sets of data, in manifold formats, to be presented in a unified view. This conference is exploring the possibilities for advanced levels of data integration in the service of the representation and management of the natural environment, and the design, visualisation and making of the built environment. These proceedings are presenting the contributions which explore the elusive goal of FUSION in architecture and related fields. The second volume of the proceedings contains 65 papers grouped under nine sub-themes (Generative Design- Parametric Modelling, Material, Collaboration and Participation, VR, Spatial Analysis, Shape, Form and Geometry 2, BIM, Design Tool 2 and Smart and Responsive Design).
series eCAADe
type normal paper
email
last changed 2022/06/07 07:49

_id sigradi2014_141
id sigradi2014_141
authors Leitão De Souza, Thiago
year 2014
title Panoramapp! Um passeio virtual por panoramas do Rio de Janeiro [A virtual tour by the panoramas of Rio de Janeiro]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 153-157
summary Since the great popularity of smartphones and tablets, many applications have been developed to create digital panoramas. However, its focus is turned for the seamless of the pictures and not what we can explore and understand of its different subjects. This article intends to investigate the use of a new concept of an app for digital panoramas. We assume that Panoramapp! can broaden the understanding the history of the cities by its panoramas and panoramic views, an alternative way to develop an iconographic hyper document of the central area of the city of Rio de Janeiro.
keywords Panorama; Rio de Janeiro
series SIGRADI
email
last changed 2016/03/10 09:54

_id sigradi2014_049
id sigradi2014_049
authors Lima, Fernando Tadeu; José Ripper Kós
year 2014
title Pensamento algorítmico, parametrização e urbanismo sustentável: uma avaliação de parâmetros para estratégias de projeto urbano inteligente [Algorithmic thinking, parameterization and sustainable urbanism: an assessment of parameters for intelligent urban design strategies]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 360-364
summary This article aims to promote the debate about the appliance of algorithmic thinking and parametric logic in the task of discussing, intervening and designing sustainable cities. More specifically, this paper will address the possibilities of developing generative systems in order to constitute digital models able to manage the various parameters that may be involved in functional, environmental and social proposition of cities. To that end, we assembled a theoretical referential about algorithmic and parametric framework, as well as new urbanism´s concepts and principles such as Transit Oriented Development, Walkability and mix of uses.
keywords Urban Design; Algorithmic thinking; Parameterization; Sustainability
series SIGRADI
email
last changed 2016/03/10 09:55

_id ijac201412102
id ijac201412102
authors Rekittke, Joerg; Yazid Ninsalam, Philip Paar
year 2014
title No Fear of Ridicule - deploying plaything technology for credible representations of urban landscape
source International Journal of Architectural Computing vol. 12 - no. 1, 27-46
summary As technology affine urban landscape architects, working in Asian mega cities, we conduct research on urbanity beyond prime premises and nice neighbourhoods with maximum tourist potential. We roam through crowded and super narrow, widely informal city layouts, where we apply our digital fieldwork equipment and conduct design work. In these places we test low cost cameras and camera drones, tools that had been developed as documentation equipment for outdoor sportspersons respectively playthings for all the world. Technically limited, if not insufficient and physically labile, these basic tools help us to experiment in the field without problematic loss risks and without scaring people on site. In this paper, we describe a method of on-site data and image gathering, which allows the processing of 3D models of labyrinthine informal city spaces. The result of our study is a three-dimensional puzzle of sufficient precision, making a widely inaccessible and undocumented piece of city terrain visible, understandable and designable.
series journal
last changed 2019/05/24 09:55

_id ecaade2014_044
id ecaade2014_044
authors Silvia Gargaro, Elisabetta Leggieri and Antonio Fioravanti
year 2014
title Building Heritage Knowledge Framework using Context Ontologies - Regeneration of industrial areas - "Isola del Liri" case study
doi https://doi.org/10.52842/conf.ecaade.2014.1.593
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 593-602
summary The growth of urban areas and the increase of urban migrations caused an incorporation of industrialized areas in the development of cities. The difficulties related to city planning in these areas could be coped with more satisfactorily through the use of Geographic Information Systems (GIS) and Context ontologies plus reasoning rules to reuse old industrial buildings. The 'Context' entities and rules are studied using a Context Knowledge Model formalized with Protégé OWL(Ontology Web Language). The study was carried out on industrial buildings situated in southern Lazio - Italy - in particular a paper mill network. Applying GIS instruments to the study of these areas is not enough as designers can only obtain information, but not knowledge, which depends on the urban, historical, cultural, economic, environmental and juridical ‘context’. The goal of this research is to create a combination of these technologies to manage knowledge for a more aware design to regenerate old industrial areas with new uses.
wos WOS:000361384700059
keywords Heritage building; design process; context; gis tools; ontologies
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2014_000
id ecaade2014_000
authors Thompson, Emine Mine (ed.)
year 2014
title Fusion, Volume 1
doi https://doi.org/10.52842/conf.ecaade.2014.2
source Proceedings of the 32nd International Conference on Education and research in Computer Aided Architectural Design in Europe, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, 668 p.
summary This is the first volume of the conference proceedings of the 32nd eCAADe conference, held from 10-12 September 2013 at the Department of Architecture and Built Environment, Faculty of Engineering and Environment, Northumbria University in Newcastle upon Tyne, England. Both volumes together contain 130 papers that were submitted and accepted to this conference. The theme of the 32nd eCAADe conference is Fusion- data integration at its best. All quests for data integration in architecture and the construction industry lead ultimately to FUSION, a synthesis of knowledge that transcends mere combination. FUSION is the dream of a knowledge system that will enable multiple sets of data, in manifold formats, to be presented in a unified view. This conference is exploring the possibilities for advanced levels of data integration in the service of the representation and management of the natural environment, and the design, visualisation and making of the built environment. These proceedings are presenting the contributions which explore the elusive goal of FUSION in architecture and related fields. The first volume of the proceedings contains 65 papers grouped under seven sub-themes (Towards Smarter Cities, Design Tool 1, CAAD Education, Fabrication, Shape-Form-Geometry, Visualisation and Digital Heritage).
series eCAADe
type normal paper
email
last changed 2022/06/07 07:49

_id acadia14_619
id acadia14_619
authors Erhan, Halil; Wang, Ivy; Shireen, Naghmi
year 2014
title Interacting with Thousands: A Parametric-Space Exploration Method in Generative Design
doi https://doi.org/10.52842/conf.acadia.2014.619
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 619-626
summary Although generative and parametric design methods open possibilities for working with a large number of solutions, there is almost no computational support for designers to directly manage, sort, filter, and select the generated designs. In this study, we propose an approach that presents a similarity-based design exploration relying on similarity indices that aims to reduce and collapse design space into manageable scales.
keywords parametric design, generative methods, design space reduction, similarity metrics and indices, similarity matrix; BIG DATA
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

_id acadia14_389
id acadia14_389
authors Johnson, Jason; Parker, Matthew
year 2014
title This is not a Glitch: Algorithms and Anomalies in Google Architecture
doi https://doi.org/10.52842/conf.acadia.2014.389
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 389-398
summary This paper presents a body of research that explores the ways in which computer vision is being paired with big data collection engines to map/simulate the physical environment in digital space. These algorithms are producing increasingly ubiquitous representations of 3 dimensional space which are accessed by governments, security agencies, private citizens and in the context of this paper, designers. Designers often accept these simulations as highly accurate despite understanding very little about how they are produced. 
keywords Big Data, Simulation and Representation, Google Earth, Image Mapping, Computational Design, Computer Vision
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:52

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