CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 601

_id ijac201412204
id ijac201412204
authors Wilkinson, Samuel; Sean Hanna
year 2014
title Approximating Computational Fluid Dynamics for Generative Tall Building Design
source International Journal of Architectural Computing vol. 12 - no. 2, 155-178
summary Background literature review, methodology, results, and analysis are presented for a novel approach to approximating wind pressure on tall buildings for the application of generative design exploration and optimisation.The predictions are approximations of time-averaged computational fluid dynamics (CFD) data with the aim of maintaining simulation accuracy but with improved speed.This is achieved through the use of a back-propagation artificial neural network (ANN) with vertex-based shape features as input and pressure as output.The training set consists of 600 procedurally generated tall building models, and the test set of 10 real building models; for all models in both sets, a feature vector is calculated for every vertex. Over the test set, mean absolute errors against the basis CFD are 1.99–4.44% (_:2.10–5.09%) with an on-line process time of 14.72–809.98s (0.028s/sample). Studies are also included on feature sensitivity, training set size, and comparison of CFD against prediction times. Results indicate that prediction time is only dependent on the number of test model vertices, and is therefore invariant to basis CFD time.
series journal
last changed 2019/05/24 09:55

_id ijac202321102
id ijac202321102
authors Özerol, Gizem; Semra Arslan Selçuk
year 2023
title Machine learning in the discipline of architecture: A review on the research trends between 2014 and 2020
source International Journal of Architectural Computing 2023, Vol. 21 - no. 1, pp. 23–41
summary Abstract Through the recent technological developments within the fourth industrial revolution, artificial intelligence (AI) studies have had a huge impact on various disciplines such as social sciences, information communication technologies (ICTs), architecture, engineering, and construction (AEC). Regarding decision-making and forecasting systems in particular, AI and machine learning (ML) technologies have provided an opportunity to improve the mutual relationships between machines and humans. When the connection between ML and architecture is considered, it is possible to claim that there is no parallel acceleration as in other disciplines. In this study, and considering the latest breakthroughs, we focus on revealing what ML and architecture have in common. Our focal point is to reveal common points by classifying and analyzing current literature through describing the potential of ML in architecture. Studies conducted using ML techniques and subsets of AI technologies were used in this paper, and the resulting data were interpreted using the bibliometric analysis method. In order to discuss the state-of-the-art research articles which have been published between 2014 and 2020, main subjects, subsets, and keywords were refined through the search engines. The statistical figures were demonstrated as huge datasets, and the results were clearly delineated through Sankey diagrams. Thanks to bibliometric analyses of the current literature of WOS (Web of Science), CUMINCAD (Cumulative Index about publications in Computer Aided Architectural Design supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD, and CAAD futures), predictable data have been presented allowing recommendations for possible future studies for researchers.
keywords Artificial intelligence, machine learning, deep learning, architectural research, bibliometric analysis
series journal
last changed 2024/04/17 14:30

_id caadria2014_252
id caadria2014_252
authors Erhan, Halil; Andy Huang and Robert F. Woodbury
year 2014
title DiNa Framework and Prototype to Support Collaboration in the Wild
doi https://doi.org/10.52842/conf.caadria.2014.471
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 471–480
summary Much of the available collaboration support tools focus on sharing of documents and managing projects that require planned activities. These tools fall short in meeting principle of least effort or taking into account of the reality of complex work patterns. We propose DiNa framework and system architecture for a topic centric as opposed to document-centric collaboration system using readily available devices. DiNa aims to complement existing approaches. Our primary goal is to seek answers for how these devices can better support collaboration without overloading the workflow. After a literature review and roleplaying exercises, the prototypes we developed demonstrate new interaction techniques for defining topics and address them in collaborators’ own terms. It uses different visualizations of the artefacts and their association with the topics, among which is a scalable timeline interface accessible from different platforms, to make the artefacts collected more meaningful in a given context. In this paper we present our recent prototype as a proof-of-concept and its initial evaluations followed by the lessons learnt from our studies on supporting collaboration in the wild. The evaluation outcome is suggestions for improving DiNa-based systems for effective collaboration.
keywords Collaboration; collaboration support tools; design; mobile computing; distributed cognition
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2014_111
id ecaade2014_111
authors Fabian Danker and Oliver Jones
year 2014
title Combining Augmented Reality and Building Information Modelling - An industry perspective on applications and future directions.
doi https://doi.org/10.52842/conf.ecaade.2014.2.525
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 525-536
summary The aim of this paper is to investigate the applications both current and potential, of combining Augmented Reality (AR) and Building Information Modelling (BIM), providing an insight into attitudes towards utilising these technologies within the construction industry. This paper presents a study which has evaluated current research on the topic of AR and BIM, conducted semi structured interviews with a panel of industry experts and surveyed a sample group of 43 within the wider UK construction industry . Industry experts were interviewed using semi-structured interviews and results were thematically analysed with the data gathered from the literature review. 5 core themes used to structure a nine item industry and practitioner questionnaire. Results suggest that use of AR and BIM within the construction industry will continue to grow with the advent of emerging technologies. Use of AR and BIM combined with 3D Scanning, Wireless Sensory Network will also increase and the synergies between BIM and these emerging technologies will improve overall efficiencies in design, delivery, maintenance and demolition of projects. The findings of this study contribute further knowledge to understanding the implications and possibilities that utilising AR and BIM will have in the construction industry.
wos WOS:000361385100055
keywords Augmented reality; emerging technologies; building information modelling; aec industry
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2014_244
id caadria2014_244
authors Leblanc, François
year 2014
title Anything, Anyone, Anywhere
doi https://doi.org/10.52842/conf.caadria.2014.461
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 461–470
summary According to Hod Lipson at Cornell University’s Creative Machines Lab, cloud manufacturing ‘consists of a network of smallscale, decentralized nodes of production.’ It is a novel production approach relative to centralized mass production and standardisation methods common to today’s industrial processes. To date, cloud manufacturing techniques have focused largely on the production of smallscale consumer goods that integrate digital fabrication techniques, the most popular being 3D-printing technology. With advances in network-based design platforms for 3D-printing services in combination with the global installation of fabrication laboratories (fab lab), the production of architectural building components using cloud manufacturing techniques is now possible. This paper will define how cloud manufacturing techniques can be expanded into the realm of architectural practice and, in particular, how such techniques can be applied to larger-scale building and construction components. The paper will further discuss how such novel additive manufacturing (AM) processes applied to construction can potentially revolutionize architectural design by generating a new collaborative design model that facilitates local production of customized and readily assembled building components on demand.
keywords additive manufacturing; cloud manufacturing; peer-to-peer production; collaborative design; open-source design
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2014_220
id ecaade2014_220
authors Tijjani Zubairu, Sevil Sariyildiz and Ozer Ciftcioglu
year 2014
title Assessment of Building Performance Using Computational Intelligence: Focus on the Disabled and Elderly
doi https://doi.org/10.52842/conf.ecaade.2014.2.217
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 217-225
summary The care for the elderly and people with disability increasingly demand more ingenuity to undertake, especially as it relates to the built environment. The impact of the physical environment on health has been widely documented. The knowledge of the special needs/preferences of this vulnerable group of users (people suffering from Alzheimer, autism, dementia and other similar disabilities), for the purpose building of performance evaluation and subsequent improvements is essential. The challenge is that their conditions, as exemplified by the loss or impairment of their capacity to provide accurate/realistic information of their building attributes' perceptions and preferences, make such knowledge inaccurate to serve as basis for building improvements and designs. This paper seeks to provide a scientific means for obtaining more accurate knowledge, which when obtained normally can be misleading and non representational of reality. The method adopted for this study is fuzzy-neural-network computation, a branch of computational intelligence, to develop an all-encompassing knowledge based building performance assessment model.
wos WOS:000361385100023
keywords Building-performance-assessment; elderly; fuzzy-neural-network
series eCAADe
email
last changed 2022/06/07 07:58

_id acadia14_647
id acadia14_647
authors Khorasgani, Mehrnoush Latifi; Prohasky, Daniel; Burry, Jane; Akbarzadeh, Akbar; Khorasgani, Nicholas Willaims
year 2014
title ROBOTHERMODON: An Artificial Sun Study Lab with a Robot Arm and Advanced Model Platform -A Thermal Heliodon(STEVE: Solar Thermal EValuation Experiment)
doi https://doi.org/10.52842/conf.acadia.2014.647
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 647-654
summary *This research focuses on the design of a Robotic solar analysis platform for critical studies which explore dynamic solar light and heat phenomena within the laboratory. This robotic platform gives designers the opportunity to receive rapid feedback from physical models in real-time.*
keywords Heliodon; Robothermodon; virtual sun path;Model Platform ;Works in Progres
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:52

_id ascaad2014_021
id ascaad2014_021
authors Sushant, Verma and Pradeep Devadass
year 2014
title Adaptive [skins]: Adaptation through smart systems
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 275-289
summary The project investigates responsive building skin systems that adapt to the dynamic environmental conditions to regulate internal conditions in a habitable space over different periods of time by exhibiting a state of motion and dynamism. Passive and active building skins are developed using shape memory alloys and pneumatic actuators through investigations of smart systems that integrate smart materials and smart geometries. Nitinol springs are integrated in tensegrity systems to actuate the adaptive behaviour, which forms the passive roof system. Owing to the complexity of the multi-parametric system, genetic algorithms are developed for system optimization and calibrated with physical prototypes at varied scales. The developed systems are tested against two distinct climatic models- New Delhi and Barcelona, and evaluated for performance, based on heat and light, which are quantified as solar gain and illuminance as principles, and daylight factor for evaluation purpose. New tool-sets are developed in the process by combining various digital tools, to create a real-time feedback and memory loop system.
series ASCAAD
email
last changed 2016/02/15 13:09

_id sigradi2013_274
id sigradi2013_274
authors Velasco, Rodrigo; Julián Viasus; Fabián Tocancipá
year 2013
title Customizable Volumetric High Performance Brise-Soleil System Based on the Use of Planar Faces
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 328 - 332
summary This paper presents a proposal for a cellular brise-soleil system appropriate for tropical humid climates. The system controls thermal gains whilst allowing for specific lighting requirements, permitting, in many cases, interior thermal and light comfort conditions without the use of thermal machines or artificial lighting. The development of the system involved a definition of variable design parameters and areas of performance evaluation and optimization, plus construction detailing development represented by a first project to be completed in 2014. Even if the geometrical definitions, optimization processes and production machinery are relatively simple and not particularly new to anyone in the field, it is claimed that the use of such already widely available technologies at this basic level, when solving relevant problems, has still to be used in generalised ways by common designers, and with the example shown, this paper wishes to promote such prospect.
keywords Solar shadings; Environmental simulations; Parametric models; Performance in architecture
series SIGRADI
email
last changed 2016/03/10 10:02

_id ecaade2014_067
id ecaade2014_067
authors Mehrnoush Latifi Khorasani, Jane Burry and Mahsa Salehi
year 2014
title Thermal performance of patterned facades - Studies on effects of patterns on the thermal performance of facades
doi https://doi.org/10.52842/conf.ecaade.2014.1.267
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 267-276
summary Skin is the primary shield between our body and its surroundings. It protects the body from the harmful environmental effects like dehydration and radiation from intense sunlight. Likewise, the outer layer, or skin of a building has the same function of protecting its inhabitants against the external elements. This research is a part of a larger investigation into geometrical patterning and layering of facades as an effective intervention between the outdoor space and the indoor environment to regulate the conditions for occupant thermal comfort. This paper reports on exploration of an approach for measurement, evaluation and feedback in the design workflow through a mixed digital -physical simulation platform (MDPS) based on the objectives of the larger study. For this purpose, it introduces a new way of analyzing thermal performance of double skin facades by using temperature sensors, Arduino, post visualization with MATLAB and digital energy simulation. The main aspects of this proposed workflow is the design of a thermal performance feedback loop as an integral part of the process of geometrical patterning design for façade.
wos WOS:000361384700026
keywords Patterned facades; thermal performance; surface temperature; data visualization; mixed digital physical simulation
series eCAADe
email
last changed 2022/06/07 07:58

_id acadia20_38
id acadia20_38
authors Mueller, Stephen
year 2020
title Irradiated Shade
doi https://doi.org/10.52842/conf.acadia.2020.1.038
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 38-46.
summary The paper details computational mapping and modeling techniques from an ongoing design research project titled Irradiated Shade, which endeavors to develop and calibrate a computational toolset to uncover, represent, and design for the unseen dangers of ultraviolet radiation, a growing yet underexplored threat to cities, buildings, and the bodies that inhabit them. While increased shade in public spaces has been advocated as a strategy for “mitigation [of] climate change” (Kapelos and Patterson 2014), it is not a panacea to the threat. Even in apparent shade, the body is still exposed to harmful, ambient, or “scattered” UVB radiation. The study region is a binational metroplex, a territory in which significant atmospheric pollution and the effects of climate change (reduced cloud cover and more “still days” of stagnant air) amplify the “scatter” of ultraviolet wavelengths and UV exposure within shade, which exacerbates urban conditions of shade as an “index of inequality” (Bloch 2019) and threatens public health. Exposure to indirect radiation correlates to the amount of sky visible from the position of an observer (Gies and Mackay 2004). The overall size of a shade structure, as well as the design of openings along its sides, can greatly impact the UV protection factor (UPF) (Turnbull and Parisi 2005). Shade, therefore, is more complex than ubiquitous urban and architectural “sun” and “shadow studies” are capable of representing, as such analyses flatten the three-dimensional nature of radiation exposure and are “blind” to the ultraviolet spectrum. “Safe shade” is contingent on the nuances of the surrounding built environment, and designers must be empowered to observe and respond to a wider context than current representational tools allow.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2014_109
id ecaade2014_109
authors Kristoffer Negendahl, Thomas Perkov and Alfred Heller
year 2014
title Approaching Sentient Building Performance Simulation Systems
doi https://doi.org/10.52842/conf.ecaade.2014.2.049
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 49-60
summary Building designers make decisions in early design stages that have large impact on building performance, including those of energy-, daylight- and indoor environment performance. Building performance simulation (BPS) tools can support the designer, in making better decisions, by providing the performance consequences of design choices. However BPS tools often require deep technical knowledge and is too time consuming to use to effectively support the design exploration in the early design stages. To solve this challenge, the current paper proposes: Sentient building performance simulation systems, which combine one or more high precision BPS tools to provide near instantaneous performance feedback directly in the design tool. Sentient BPS systems are essentially combining: 1) design tools, 2) parametric tools, 3) BPS tools, 4) dynamic databases 5) interpolation techniques and 6) prediction techniques as a fast and valid simulation system for the early design stage.
wos WOS:000361385100004
keywords Building performance simulation; parametric modelling; visual programming language; database; responsive system; integrated dynamic model
series eCAADe
email
last changed 2022/06/07 07:52

_id ascaad2014_004
id ascaad2014_004
authors Afsari, Kereshmeh; Matthew E. Swarts and T. Russell Gentry
year 2014
title Integrated Generative Technique for Interactive Design of Brickworks
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 49-64
summary Bricks have been used in the construction industry as a building medium for millennia. Distinct patterns of bricks depict the unique aesthetic intentions found in Roman, Gothic and Islamic architecture. In contemporary practice, the use of digital tools in design has enabled methodologies for creating new forms in architecture. CAD and BIM systems provide new opportunities for designers to create parametric objects for building form generation. In masonry design, there exists an inherent contradiction between traditional patterns in brick design, which are formal and prescribed, and the potential for new patterns generated using design scripting. In addition, current tools do not provide interactive techniques for the design of brickwork patterns that can manage constant changes parametrically, to inform and influence design process, by providing design feedback on the constructive and structural aspects of the proposed brick pattern and geometry. This research looks into the parametric techniques that can be applied to create different kinds of patterns on brick walls. It discusses a methodology for an interactive brickwork design within generative techniques. By integrating data between two computational platforms – the first based on image analysis and the second on parametric modeling, we demonstrate a methodology and application that can generate interactive arbitrary patterns and map it to the brick wall in real-time.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ascaad2014_035
id ascaad2014_035
authors Al-Kazzaz, Dhuha A. and Assda A. Al-Tuhafi
year 2014
title Using Genetic Algorithms for the Generation of New Designs Derived from Islamic Schools Plans
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 119; 431-442
summary Historic buildings are fruitful sources of architectural concepts which can be used to generate new designs characterized by authenticity and originality. Design computing methods have used varied techniques of knowledge representation in deriving new designs from architectural precedents such as: case-based design and genetic algorithms. This research has adopted genetic algorithms, a simulation of biological evolution to generate new plans from old ones belonging to the Islamic historical schools. The implemented method represents architectural knowledge in a simple schema (chromosome) and allows it to be modified easily using crossover operation to generate new plans with high fitness value. The research considered the fitness function as a measure of differences among the design characteristics of the sample of the Islamic schools. The results show the effectiveness of genetic algorithms in both analyzing past precedents and synthesizing their characteristics to produce new designs.
series ASCAAD
last changed 2016/02/15 13:09

_id ascaad2014_036
id ascaad2014_036
authors Assassi, Abdelhalim; Belal Taher and Samai Rachida
year 2014
title Intelligent Digital Craft to Recognize Spatial Installations for Residential Designs: Approach to Understand the Design of Housing Barbaric in Algeria using the Majali Composition Software
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 195-196; 443-456
summary Architecture took an evolutionary context over time, where designers were interested in finding pragmatic spontaneous appropriate solutions and met the needs of people in urban and architectural spaces. Whereas, in modern architecture an intense and varied competition happens between architects through various currents of thoughts , schools and movements, however, that creativity was the ultimate goal , and a the same time we find that every architect distinguishes himself individually or collectively through tools of architectural expression and design representation adopting a school of thought, using , for example, the leaves of various sizes and diverse technical drawing tools to accurately show that he can be read by professionals or craftsmen outside the geographical scope to which it belongs .With the rapid technological development which accompanied the digital craft in the contemporary world , The digital craft summed up time, distance and tools , so they gave the concept more appropriate accuracy , as virtualization has become the most effective tool for Architecture To reach the ideal and typical results at the practical level, or pure research. At the level of residential design and on the grounds that housing plays an important role in the government policies and given that housing is a basic unit common to all urban communities on earth , the use of different programs to show its typicality in two dimensions or in the third dimension - for example, using software "AutoCAD " " 3D Max " , " ArchiCAD " ... etc. - gave virtualisation smart, creative and beautiful forms which lead to better understand the used /or to be used residential spaces, and thus the conclusion that the life system of dwelling under design or under study , as can specifically recognize spatial structure in housing design - using digital software applying "Space Syntax" for example - in the shadow of slowly growing digital and creative development with the help of high-speed computers . the morphological structure of the dwelling is considered to be the most important contemporary residential designs Investigation through which the researcher in this area aims to understand the various behavioral relations and social structures within the projected residential area, using Space Syntax techniques. Through the structural morphology of dwellings can be inferred quality networks, levels of connectivity and depth and places of openness or closure within the dwelling under study, or under design. How, then, have intelligently contributed this digital craft to the perception of those spatial fixtures ? The aim of this research is to apply an appropriate program in the field of vernacular residential design and notably Space syntax which relate to the understanding and analysis of spatial structures, and also demonstrate its role at the morphological and spatial structure aspects, and prove how effective it helps to understand the social logic of domestic space through social individual/collective relationships and behaviors projected on the spatial configurations of dwellings. The answer to the issue raised above and at the methodological aspect, the study discussed the application of space syntax techniques on the subject. The findings tend to prove the efficiency by comparing samples of Berber vernacular domestic spaces from the Mzab, the Aures and Kabilya in Algeria, and has also led to ascertain the intelligibility of space syntax techniques in reading the differences between the behaviors in domestic spaces in different areas of the sample through long periods of time .
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:39

_id sigradi2015_11.166
id sigradi2015_11.166
authors Calixto, Victor; Celani, Gabriela
year 2015
title A literature review for space planning optimization using an evolutionary algorithm approach: 1992-2014
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 662-671.
summary Space planning in architecture is a field of research in which the process of arranging a set of space elements is the main concern. This paper presents a survey of 31 papers among applications and reviews of space planning method using evolutionary algorithms. The objective of this work was to organize, classify and discuss about twenty-two years of SP based on an evolutionary approach to orient future research in the field.
keywords Space Planning, Evolutionary algorithms, Generative System
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2014_080
id caadria2014_080
authors Chian, Eugene and Patrick Janssen
year 2014
title Exploring Urban Configurations for a Walkable New Town Using Evolutionary Algorithms
doi https://doi.org/10.52842/conf.caadria.2014.233
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 233–242
summary Multi-objective evolutionary algorithms have been successfully applied within various design domains in order to explore the trade-offs between conflicting design criteria. This research investigates how evolutionary algorithms can be used to develop urban configurations for walkable new towns, focusing in particular on the trade-off between travelling time using public transport and accessibility to open space. A population of optimised urban configurations was evolved and analysed, resulting in the identification of three differing typologies for walkable new towns.
keywords Urban structure; transportation network; urban density; multi-objective evolutionary algorithms
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2014_065
id ecaade2014_065
authors Daniel Prohasky, Rafael Moya Castro, Simon Watkins, Jane Burry and Mark Burry
year 2014
title Wind sensing with real-time visualisations for Designers - An approach to understanding wind phenomena for pedestrian comfort using low cost wind sensors
doi https://doi.org/10.52842/conf.ecaade.2014.1.165
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 165-171
summary The evaluation of a low-tech wind sensing platform for urban aerodynamic simulations relevant to pedestrian comfort. In this paper, the wind canyon effect is simulated with two different building morphologies. The platform provides conceptual knowledge of the dynamics in wind relevant for designers, architectural practitioners and students of design. Low-cost hot wire anemometry is utilised for the design of an Experimental Fluid Dynamic (EFD) wind sensing network interface. This paper explores the validity of the sensing platform for a new approach for non-wind engineers to gain a better understanding of the dynamics of wind. The influence of real-time feedback from quantified wind on the understanding of wind phenomena for non-wind engineers is discussed and compared with post analysis data. It was found that real-time quantified feedback from wind intrigues and stimulates the intuitive notion of wind dynamics through discussion, however post analysis remains critical to evaluate building design performance.
wos WOS:000361384700016
keywords Wind sensing; real-time feedback; experimental fluid dynamics; hot-wire anemometry; atmospheric boundary layer
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2014_132
id ecaade2014_132
authors Eiman Y. ElBanhawy, Ruth Dalton and Emine Mine Thompson
year 2014
title Interrogating the Relation between E-Mobility Recharging Network Design and Drivers' Charging Behaviour
doi https://doi.org/10.52842/conf.ecaade.2014.1.213
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 213-224
summary In this article we report on research into patterns of electric vehicle (EV) commuters' movement and behavior in a road network. The design of the charging network is a function of its size and the distribution of the charging points. It consists of several spatial design qualities, configuration attributes, travel demand, and users charging patterns. This study introduces the spatial configuration of an active e-mobility system through a case study. The article investigates the correlation between the design characteristics of EV recharging infrastructure and its usability. We need to explore the variations in individual charging behavior within the EV population to understand the movement patterns in the network. Using data of over 500 EV drivers charging their cars using Recharging facilities (RFs) over a three-year time, we clustered the EV population based on the charging patterns. Design configuration analysis is conducted using DepthMap; charging patterns are captured by the infrastructure service provider.
wos WOS:000361384700021
keywords Electric vehicles; charging behaviour; recharging facilities; space syntax
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2014_075
id caadria2014_075
authors Fernando, Ruwan A.
year 2014
title Space Planning and Preliminary Design Using Artificial Life
doi https://doi.org/10.52842/conf.caadria.2014.657
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 657–666
summary The majority of CAD tools are designed for precision modelling of forms. The very earliest stages of design tend to be worked through with traditional media such as sketching with pen or pencil. A reason why this is, stems from the difficulty of drawing or diagramming uncertainty or vague ideas in a traditional CAD application. When a designer is still working through the design, pen and pencil are a means of exploring. While any simple pencil sketch can be imitated using CAD, this is too time consuming and limiting when compared with traditional media. This paper presents research in a prototype for a early stage planning software application using blobs (closed recursively subdivided curves) and ideas from artificial life. While not a replacement for sketching, the aim of this research is to provide a means of diagramming preliminary ideas as exploring the idea of a dialogue between humans and computers. The shapes represented in the software use physics simulations and act as 'soft-bodies' allowing users to manipulate them in various ways. Ideas from artificial life simulations are used to have the shapes interact with each other and produce unexpected configurations. The aim of these interactions is to trigger a response from the user and to allow them to explore configurations that they did not anticipate.
keywords Artificial Life; Space Planning; Generative Design
series CAADRIA
email
last changed 2022/06/07 07:50

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