CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 668

_id caadria2016_809
id caadria2016_809
authors Nakapan, Walaiporn
year 2016
title Using the SAMR Model to transform mobile learning in a History of Art and Architecture Classroom
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 809-818
doi https://doi.org/10.52842/conf.caadria.2016.809
summary This paper presents the progress of a pilot classroom, which uses mobile devices to enhance instructor-student classroom interac- tions and students’ learning of the History of Art and Architecture. The main objective of this research was to find a way of improving classroom activities, for the coming year, by making the best possible use of technology to enable students to learn more successfully and improve their understanding of the lesson content. In this paper, class- room activities during 2014 and 2015 are analysed using the SAMR Model coupled with Bloom’s revised taxonomy and the EdTech Quin- tet Model. In addition, a plan for the redesign and improvement of ac- tivities in 2016 is proposed, the effectiveness of the SAMR model at improving in class activities is discussed and a perspective on how to develop the classroom using the “SAMR ladder” is included. The re- sults show that in 2015, 25% of the students in the class achieved an A grade, and less than 5% were graded F compared to 26% in 2012.
keywords Design education; mobile-based learning; History of Art and Architecture; SAMR model
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2014_213
id sigradi2014_213
authors Daas, Mahesh
year 2014
title Toward a taxonomy of architectural robotics
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 623-626
summary Robotics in architecture is a fast-emerging area of research and design today. The current research and practices of robotics in architecture tend to be, to a great degree, techno-positivist and framed by a narrowly defined instrumentalist view. The paper presents comprehensive taxonomy of a broad range of robotic applications so as to meaningfully guide, systematize, and clarify multi-faceted design or research explorations in architecture and beyond. The paper advances four frameworks: role of robotics in architecture; modes of interaction between robots, humans and architecture; the Vitruvian framework; and robots classified by form; all of which point to new avenues of potential exploration while also revealing the gaps and biases in the current research and design in the discipline.
keywords Robots; Architectural Robotics; Taxonomies; Robotic Fabrication
series SIGRADI
email
last changed 2016/03/10 09:50

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ascaad2014_016
id ascaad2014_016
authors Al-Ratrout, Samer A. and Rana Zureikat
year 2014
title Pedagogic Approach in the Age of Parametric Architecture: Experimental method for teaching architectural design studio to 3rd year level students
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 211-226
summary In this era, Architectural Design Practice is faced with a paradigm shift in its conventional approaches towards computational methods. In this regard, it is considered a pedagogic challenge to boost up knowledge and skills of architectural students’ towards an advanced approach of architectural design that emphasizes the potentials and complexity of computational environments and parametric tools for design problem solving. For introducing the concept of Parametric Oriented Design Methods to 3rd year level architectural students, an experimental pedagogic course was designed in the scholastic year of 2012-2013 at German Jordanian University GJU (School of Architecture and Built Environment SABE) to approach this concept. In the preparation phase, the experimental course was designed to incorporate structured instructing and training method to be consecutively performed within experimental lab environment to target predetermined learning outcomes and goals. The involved students were intentionally classified into three levels of previous involvement associated with the related software operating skills and computational design exposure. In the implementation phase, the predetermined instructing and training procedures were performed in the controlled environment according to the planned tasks and time intervals. Preceded tactics were prepared to be executed to resolve various anticipated complication. In this phase also, students’ performance and comprehension capacity were observed and recorded. In data analysis phase, the observed results were verified and correlations were recognized. In the final phase, conclusions were established and recommendations for further related pedagogic experiments were introduced.
series ASCAAD
email
last changed 2016/02/15 13:09

_id caadria2014_042
id caadria2014_042
authors Alam, Jack and Jeremy J. Ham
year 2014
title Towards a BIM-Based Energy Rating System
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 285–294
doi https://doi.org/10.52842/conf.caadria.2014.285
summary Governments in Australia are faced with policy implementation that mandates higher energy efficient housing (Foran, Lenzen & Dey 2005). To this effect, the National Construction Code (NCC) 2013 stipulates the minimum energy performance for residential buildings as 114MJ/m2 per annum or 6 stars on an energy rating scale. Compliance with this minimum is mandatory but there are several methods through which residential buildings can be rated to comply with the deemed to satisfy provisions outlined in the NCC. FirstRate5 is by far the most commonly used simulation software used in Victoria, Australia. Meanwhile, Building Information Modelling (BIM), using software such as ArchiCAD has gained a foothold in the industry. The energy simulation software within ArchiCAD, EcoDesigner, enables the reporting on the energy performance based on BIM elements that contain thermal information. This research is founded on a comparative study between FirstRate5 and EcoDesigner. Three building types were analysed and compared. The comparison finds significant differences between simulations, being, measured areas, thermal loads and potentially serious shortcomings within FirstRate5, that are discussed along with the future potential of a fully BIM-integrated model for energy rating certification in Victoria.
keywords Building Information Modelling, energy rating, FirstRate 5, ArchiCAD EcoDesigner, Building Energy Model
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2014_145
id caadria2014_145
authors Aydin, Serdar and Marc Aurel Schnabel
year 2014
title A Survey on the Visual Communication Skills of BIM Tools
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 337–346
doi https://doi.org/10.52842/conf.caadria.2014.337
summary Building Information Modelling (BIM) applications are supported by various modelling tools, being expansive to deliver visualised geometry and databases simultaneously. But there is still a gap in visual communication amongst its professionals. Articulating the advantages of fully Web-based collaboration, this paper looks into how BIM tools make contribution to visual communication between different parties working collaboratively. A hybrid model of low-level and high-level interactions is tentatively conceptualised. Based on the hybridised model, a survey is conducted to elucidate a few experiential matters such as visual aesthetics, cognition and motivational impacts of visualisation in BIM tools. Following the survey, a discussion is oriented towards a new storytelling methodology with a novel term, namely gamification. Seeking motivating and efficient means of visual communication between human-human, human-tool and human-model interactions, the present study focuses on an enhanced legibility and appreciation of tools by those who are involved in BIM projects.
keywords Narrative visualisation; infinite computing; information aesthetics; gamification; hybrid model of interaction
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2014_192
id ecaade2014_192
authors David Stasiuk and Mette Ramsgaard Thomsen
year 2014
title Learning to be a Vault - Implementing learning strategies for design exploration in inter-scalar systems
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 381-390
doi https://doi.org/10.52842/conf.ecaade.2014.1.381
wos WOS:000361384700038
summary Parametric design models enable the production of dynamic form, responsive material assemblies, and numerically and geometrically analytical feedback. The value potential for design produced through the procedural transformation of input parameters (or features) through algorithmic models has been repeatedly demonstrated and epistemically refined. However, despite their capacity to improve productivity and iteration, parametric models are nonetheless prone to inflexibility and reduction, both of which obscure processes of invention and discovery that are central to an effective design practice. This paper presents an experimental approach for the application of multiple, parallel computational design modelling strategies which are tested in the production of an inter-scalar model array that synthesises design intent, the simulation of material behaviours, performance-driven adaptation, and open-ended processes of discovery and categorical description. It is particularly focused on the computational potentials embedded in interdependent applications of simulation and machine learning algorithms as generative and descriptive drivers of form, performance, and architectural quality. It ultimately speculates towards an architectural design modelling method that privileges open model topologies and emergent feature production as critical operators in the generation of flexible and adaptive design solutions.
keywords Parametric design; computational modelling; machine learning; multi-objective optimisation; k-means clustering
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2014_022
id caadria2014_022
authors Dorta, Tomás and Gokce Kinayoglu
year 2014
title Towards a New Representational Ecosystem for the Design Studio
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 699–708
doi https://doi.org/10.52842/conf.caadria.2014.699
summary The collection of visual and physical simulation tools available to a design team constitutes what can be termed the Representational Ecosystem of the design studio. Current digital paradigm does not effectively support design discussions because it is limited to the pictorial-frame and scaled representations. We analyzed for the first time the link between the Interconnected Hybrid Ideation Space (HIS) and the representational ecosystem of a design studio as a case study. The Hybrid Representational Ecosystem is proposed to better achieve a comprehensive and closer view of the design solution because it is fully hybrid (analog/digital), it supports multiple kinds of representations, scales, and co-design. The epistemology and principles of the new paradigm are described.
keywords Co-design; Studio; Representation; Immersion; Ideation
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2014_137
id ecaade2014_137
authors Elif Erdine and Alexandros Kallegias
year 2014
title Reprogramming Architecture - Learning via Practical Methodologies
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 373-380
doi https://doi.org/10.52842/conf.ecaade.2014.1.373
wos WOS:000361384700037
summary This paper aims to address innovative approaches in the pedagogical aspects of architecture by describing the work of AA Summer DLAB and Athens | Istanbul (AI) Visiting Schools of the Architectural Association (AA) School of Architecture in London. The presented work is part of a research which enables a more seamless transition from design to fabrication and from academia to profession. The paper formulates the pedagogical and methodological approach towards the integration of generative design thinking, large-scale prototyping, kinetic/interactive design, and participatory design. As such, a discussion on the methods of overcoming the fragmented nature of architectural education via the elaboration of the methodology, computational setup, fabrication strategies, and interaction / kinetic modes of the selected programmes is aspired.
keywords Computational design research and teaching; biomimetics; generative design; kinetic / interactive design; participatory design
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2014_212
id caadria2014_212
authors Gokmen, Sabri
year 2014
title "Polychromy": A Study on Goethe’s Theory of Colours and Computational Design Pedagogy
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 903–912
doi https://doi.org/10.52842/conf.caadria.2014.903
summary This paper will present the main principles of Goethe’s Theory of Colours and formulate a theoretical approach for the study of polychromy in digital design pedagogy. In the first part of the paper a survey on colour theory will be presented comparing Goethe and Newton’s works on colour. The concepts of polarity [Polarität] and intensification [Steigerung] will be introduced as the two main principles of Goethe’s dynamic notion of colour. These terms will be used to explain how Goethe considered colours to induce sensual effects on the onlooker. In the second part a digital design studio that focuses on colour will be presented. The pedagogy will show how a dynamic notion of colour could be studied using digital tools. Some of the student works will be presented while addressing how a Goethean notion of sensual colours could be studied as spatial parameters. The goal of the paper is to distill a theoretical approach towards the study of colour in architecture and contemplate on how it could be applied within the digital design curriculum.
keywords Colour; Goethe; Digital Design; Pedagogy
series CAADRIA
email
last changed 2022/06/07 07:51

_id sigradi2014_132
id sigradi2014_132
authors Hu, Yongheng; Qinying Li, Feng Yuang, Han Li
year 2014
title The BIM based Responsive Environmental Performance Design Methodology
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 120-125
summary The concept of “families” lies in the core of internal data structure in Building Information Modeling (BIM). The elements of this modeling platform are all associated with each other as parts of the “families”, independent of their geometrical structure, materiality, parametric dependencies or their physical connection to other elements. Through the associations introduced among the parameters of the ‘families’ members, this study aims at establishing a methodology for a multi-objective evaluation of the environmental performance of the building as an organism. The methodology is founded on a system of different values and weights attributed to the parameters of the families members which are adjusted and fine-tuned through a series of iterations, thus affecting the overall building performance towards an optimum goal. The performance evaluation method used in the “families” methodology is not limited to the individual assessment of the environmental performance objectives or to an integrated multi-objective weighting mechanism; as an overall evaluation platform it checks and balances the individual characteristics of the system not as static conclusive results but as dynamic criteria intended to guide the overall design and building process. The importance of this paper lies in the construction of a concrete methodological set of tools for the assessment of the environmental performance of the building. It will lead the way in independent research in the field of architectural design and the development of ecological thinking and building in China.
keywords BIM ‘families’; Multi-Objective Generic Algorithm; Environmental Performance Simulation; Multi-Objective Environmental Performance Optimization
series SIGRADI
email
last changed 2016/03/10 09:53

_id caadria2016_787
id caadria2016_787
authors Knapp, Chris; Jonathan Nelson, Andrew Kudless and Sascha Bohnenberger
year 2016
title Lightweight material prototypes using dense bundled systems to emulate an ambient environment
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 787-796
doi https://doi.org/10.52842/conf.caadria.2016.787
summary This paper describes and reflects upon a computational de- sign and digital fabrication research project that was developed and implemented over 2014-2015, with subsequent development continu- ing for applications at present. The aim of the research was to develop methods of modelling, analysis, and fabrication that facilitate integra- tive approaches to architectural design and construction. In this con- text, the development of material prototypes, digital simulations, and parametric frameworks were pursued in parallel in order to inform and reform successive iterations throughout the process, leading to a re- fined workflow for engineering, production, and speculation upon fu- ture directions of the work.
keywords Digital fabrication; biomimicry; ambient environments; grasshopper; computational design
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaaderis2023_45
id ecaaderis2023_45
authors Morton, David, Ahmed, Tarek MF and Humphery, Richard
year 2023
title BIM and Teaching in Architecture: Current thinking and approaches
source De Luca, F, Lykouras, I and Wurzer, G (eds.), Proceedings of the 9th eCAADe Regional International Symposium, TalTech, 15 - 16 June 2023, pp. 105–115
summary Increasing use of BIM has represented a continuing shift in traditional assumptions on how we navigate the design process. BIM is affording the student the ability to gain a greater understanding of their design ideas via the exploration of scale, spatial organisation and structure, amongst many other design layers, in increasing levels of detail, at the same point in the design process. Architectural education is at a delayed tipping point where architectural students are increasingly looking towards BIM to streamline their design process drawn by the production of realistic visualisation, but with a lack of knowledge and skill in its application. With a lack of guidance and understanding around the application of BIM, the use of BIM in this manner overlooks the potential of BIM to construct and test virtual simulations of proposed schemes, to support design enquiry. A historical concern for the pedagogy constructed around the students’ design process is the application of methods and techniques that support the progression through the design process, (Ambrose, 2014; dash mei & Safari, 2018). This study examines the design process of architectural students and the interaction between analogue and digital methods used in design. These primary modes of communication, offer the opportunity to query the roles and rules of traditional architectural conventions around ‘problem finding’ and ‘problem solving’, challenging the ‘traditional’ design process examined by pioneers like Bruner (1966) and Schon (1987). These approaches are distilled from the findings of the study and presented as guidance to those teaching in architectural aBIMemia to align pedagogic goals to methods of abstraction in this new era of design education reconsidering digital methods in design.
keywords BIM, BIM, Design Process, Architecture, Learning
series eCAADe
email
last changed 2024/02/05 14:28

_id ecaade2014_016
id ecaade2014_016
authors Odysseas Kontovourkis and Despo Anagiotou
year 2014
title Integrative Pedestrian Modelling Techniques based on Virtual Force Fields - Analysis, Generation and Evaluation in Public Open Spaces
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 153-163
doi https://doi.org/10.52842/conf.ecaade.2014.1.153
wos WOS:000361384700015
summary This paper demonstrates a preliminary research methodology towards an integrative digital design approach for the analysis, generation and evaluation of architectural proposals in public open spaces based on human movement behaviour performances. In order to achieve this, various computational mechanisms that involve the logic of pedestrian modelling are applied, aiming to be explored in different stages of design. The suggested models follow the idea of 'virtual force' fields, an approach initially introduced in previous work by author. Based on particle behaviour modelling, this approach examines the interaction and movement behaviour of individual entities within a system through virtual effects and specifically through attraction and repulsion forces, influencing pedestrians behaviour and hence their accelerated movement. Current paper argues that the idea of 'virtual force' fields can be used not only for pedestrian simulation but also for the analysis and generation of proposals, aiming on a holistic design development of public spaces.
keywords Pedestrian modelling; integrative techniques; virtual force fields; public open spaces
series eCAADe
email
last changed 2022/06/07 08:00

_id ascaad2014_003
id ascaad2014_003
authors Parlac, Vera
year 2014
title Surface Dynamics: From dynamic surface to agile spaces
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 39-48
summary Behavior, adaptation and responsiveness are characteristics of live organisms; architecture on the other hand is structurally, materially and functionally constructed. With the shift from ‘mechanical’ towards ‘organic’ paradigm (Mae-Wan Ho, 1997) attitude towards architectural adaptation, behavior and performance is shifting as well. This change is altering a system of reference and conceptual basis for architecture by suggesting the integration of dynamics – dynamics that don’t address kinetic movement only but include flows of energies, material and information. This paper presents an ongoing research into kinetic material system with the focus on non-mechanical actuation (shape memory alloy) and the structural and material behavior. It proposes an adaptive surface capable of altering its shape and forming small occupiable spaces that respond to external and internal influences and flows of information. The adaptive structure is developed as a physical and digital prototype. Its behavior is examined at a physical level and the findings are used to digitally simulate the behavior of the larger system. The design approach is driven by an interest in adaptive systems in nature and material variability (structural and functional) of naturally constructed materials. The broader goal of the research is to test the scale at which shape memory alloy can be employed as an actuator of dynamic architectural surfaces and to speculate on and explore the capacity of active and responsive systems to produce adaptable surfaces that can form occupiable spaces and with that, added functionalities in architectural and urban environments.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2014_120
id ecaade2014_120
authors Serdar Asut
year 2014
title Design By Making - Enhanced Human-Computer Interaction for Digital Conception and Manufacturing in Architectural Education
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 401-410
doi https://doi.org/10.52842/conf.ecaade.2014.1.401
wos WOS:000361384700040
summary This paper presents an ongoing project which aims to develop an HCI application. The purpose of the application is to introduce tactile experience into digital design cycle and to have transparent links between different phases of the design object. Thus, it will provide a hybrid design environment in which design conception and manufacturing are integrated and enhanced learning opportunities towards an architectural education where making is fundamental.
keywords Human-computer interaction; tactile experience in design; architectural education
series eCAADe
email
last changed 2022/06/07 07:56

_id ijac201412406
id ijac201412406
authors Teixeira Mendes, Leticia; Gabriela Celani and José Nuno Beirao
year 2014
title Meta-PREVI Grammar
source International Journal of Architectural Computing vol. 12 - no. 4, 459-476
summary This paper describes part of a wider research that aimed at using Shape Grammar to generate more diverse and interesting urban spaces in Brazilian Social Housing developments.A shape grammar corresponding to design patterns was inferred from the PREVI Lima urban plan developed by C.Alexander [1] in the 1970s.The grammar was inferred from the plan layout and from the text instructions (or pattern descriptions) presented by Alexander, and can be applied to design new plans within a wider formal universe than what the plan layout would suggest.The final section of the paper points towards the development of generic grammars as a way of encapsulating good qualities of certain design projects and applying them to new situations.
series journal
last changed 2019/05/24 09:55

_id ecaade2014_000
id ecaade2014_000
authors Thompson, Emine Mine (ed.)
year 2014
title Fusion, Volume 1
source Proceedings of the 32nd International Conference on Education and research in Computer Aided Architectural Design in Europe, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, 668 p.
doi https://doi.org/10.52842/conf.ecaade.2014.2
summary This is the first volume of the conference proceedings of the 32nd eCAADe conference, held from 10-12 September 2013 at the Department of Architecture and Built Environment, Faculty of Engineering and Environment, Northumbria University in Newcastle upon Tyne, England. Both volumes together contain 130 papers that were submitted and accepted to this conference. The theme of the 32nd eCAADe conference is Fusion- data integration at its best. All quests for data integration in architecture and the construction industry lead ultimately to FUSION, a synthesis of knowledge that transcends mere combination. FUSION is the dream of a knowledge system that will enable multiple sets of data, in manifold formats, to be presented in a unified view. This conference is exploring the possibilities for advanced levels of data integration in the service of the representation and management of the natural environment, and the design, visualisation and making of the built environment. These proceedings are presenting the contributions which explore the elusive goal of FUSION in architecture and related fields. The first volume of the proceedings contains 65 papers grouped under seven sub-themes (Towards Smarter Cities, Design Tool 1, CAAD Education, Fabrication, Shape-Form-Geometry, Visualisation and Digital Heritage).
series eCAADe
type normal paper
email
last changed 2022/06/07 07:49

_id sigradi2014_263
id sigradi2014_263
authors Wit, Andrew John
year 2014
title Towards an Intelligent Architecture “Creating Adaptive Building Systems for Inhabitation”
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 328-332
summary Existing typologies of emergency housing rely heavily on conventional designs, materials and labor-intensive construction methodologies, which in post-disaster environments place large amounts of strain on the surrounding communities, material manufacturers and financial systems. With ever more unpredictable environmental conditions, should our new housing prototypes not also have the ability to simultaneously adapt to rapidly changing environmental conditions? This paper investigates the potential of developing a new typology of rapidly deployable emergency housing prototypes through the creation of a system which relies on embedded design intelligence, advanced fabrication and adaptable systems, rather than attempting to make existing building systems smarter.
keywords Adaptable; Housing; Skin; Robotics; Pneumatic
series SIGRADI
email
last changed 2016/03/10 10:03

_id ecaade2014_014
id ecaade2014_014
authors Wolfgang E. Lorenz
year 2014
title Measurability of Loos' rejection of the ornament - Using box-counting as a method for analysing facades
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 495-504
doi https://doi.org/10.52842/conf.ecaade.2014.1.495
wos WOS:000361384700049
summary As evidence from recent years has demonstrated, box-counting provides an objective fractal analytical method to evaluate the visual complexity of architecture. This paper for the first time explores the potential of box-counting with regard to the work of the Viennese architect Adolf Loos (1870-1933). Loos is seen as the pioneer of modern architecture, as someone who anticipated the International Style. This impression derives from his resentments towards the ornament, expressed especially in his texts. However, Loos did not reject ornamentation in general. Thus, the group of smooth plastered facades provides a narrowed view on his overall architectural concept. A more differentiated view on Loos' oeuvre is not new; however, the author further develops the possibilities of describing facades geometrically by using an implementation of the fractal analytical method, especially created for facades. This paper not only focuses on the possibility of grouping facades with similar characteristic values, but considers other aspects of Loos' design such as space as well.
keywords Box-counting; adolf loos; complexity; fractal geometry
series eCAADe
email
last changed 2022/06/07 07:57

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