CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 72

_id ecaade2015_246
id ecaade2015_246
authors Andraos, Sebastian
year 2015
title DMR: A Semantic Robotic Control Language
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 261-268
doi https://doi.org/10.52842/conf.ecaade.2015.2.261
wos WOS:000372316000031
summary DMR is a semantic robot-control language that attempts to change our relationship with machines and create true human-robot collaboration through intuitive interfacing. To this end, DMR is demonstrated in the DMR Interface, an Android app, which accepts semantic vocal commands as well as containing a GUI for feedback and verification. This app is combined with a robot-mounted 3D camera to enable robotic interaction with the surroundings or compensate for unpredictable environments. This combination of tools gives users access to adaptive automation whereby a robot is no longer given explicit instructions but instead is given a job to do and will adapt its movements to execute this regardless of any slight changes to the goal or environment. The major advantages of this system come in the vagueness of the instructions given and a constant feedback of task accomplishment, approaching the manner in which we subconsciously control our bodies or would guide another person to achieve a goal.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=1d9c3f50-6fe2-11e5-8742-0b2879594625
last changed 2022/06/07 07:54

_id ecaade2015_100
id ecaade2015_100
authors Braumann, Johannes and Brell-Cokcan, Sigrid
year 2015
title Adaptive Robot Control - New Parametric Workflows Directly from Design to KUKA Robots
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 243-250
doi https://doi.org/10.52842/conf.ecaade.2015.2.243
wos WOS:000372316000029
summary In the past years the creative industry has made great advancements in the area of robotics. Accessible robot simulation and control environments based on visual programming systems such as Grasshopper and Dynamo now allow even novice users to quickly and intuitively explore the potential of robotic fabrication, while expert users can use their programming knowledge to create complex, parametric robotic programs. The great advantage of using visual programming for robot control lies in the quick iterations that allow the user to change both geometry and toolpaths as well as machinic parameters and then simulate the results within a single environment. However, at the end of such an iterative optimization process the data is condensed into a robot control data file, which is then copied over to the robot and thus loses its parametric relationship with the code that generated it. In this research we present a newly developed system that allows a dynamic link between the robot and the controlling PC for parametrically adjusting robotic toolpaths and collecting feedback data from the robot itself - enabling entirely new approaches towards robotic fabrication by even more closely linking design and fabrication.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=9d9da7bc-70ef-11e5-b2fd-efbb508168fd
last changed 2022/06/07 07:54

_id acadia15_223
id acadia15_223
authors Brell-Cokcan, Sigrid; Braumann, Johannes
year 2015
title Toward Adaptive Robot Control Strategies
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 223-231
doi https://doi.org/10.52842/conf.acadia.2015.223
summary Within just a few years, industrial robots have become a significant field of research within the creative industry. Due to their inherent multi-functionality they are now being used for a wide range of applications, from conceptualized ideas of human-robot interaction, to interactive media and full-scale fabrication. A significant enabling factor has been the development of designer-centric visual programming environments that make it possible for users from the creative industry to program robotic arms in an accessible and intuitive fashion. In our ongoing research we are exploring new possibilities for industrial robots in the creative industry by branching into two opposite directions: Using custom software to compensate for the limitations of used, cheap industrial robots by outsourcing computation-intensive operations, and developing new interfaces for adaptive robot control, thus dynamically coupling the robot with the visual programming environment itself.
keywords Adaptive robot control, visual programming, interfaces, industrial robots
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2015_185
id caadria2015_185
authors De Oliveira, Maria João and Vasco Moreira Rato
year 2015
title From Morphogenetic Data to Performative Behaviour
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 765-774
doi https://doi.org/10.52842/conf.caadria.2015.765
summary This paper presents part of CORK’EWS, a research work developed within the framework of the Digital Architecture Advanced Program 2012/13 at ISCTE-IUL. The main goal of this investigation was to develop a parametric, customizable and adaptive wall system designed for environmental performance. Moreover, the system is based on standard industrial products: expanded cork blocks produced by Amorim Insulation industries. CAD/CAM resources were the essential tools of the research process, where fundamental and practical knowledge is integrated to understand the microstructure morphological properties of the raw material – cork – and its derivate – natural expanded cork. These properties were upscale and adapted to create a wall with an optimized solar control environmental performance. The result is a digitally fabricated prototype of a new customizable industrial product, adaptable to specific environmental conditions and installation setups being therefore easily commercialized. From microstructural morphology to macroscale construction, the research explores new application possibilities through morphogenesis and opens new possible markets for these customizable products.
keywords Morphogenesis; performance; shading systems; cork.
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia15_297
id acadia15_297
authors Vasey, Lauren; Baharlou, Ehsan; Dörstelmann, Moritz; Koslowski; Marshall Prado, Valentin; Schieber, Gundula; Menges, Achim; Knippers, Jan
year 2015
title Behavioral Design and Adaptive Robotic Fabrication of a Fiber Composite Compression Shell with Pneumatic Formwork
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 297-309
doi https://doi.org/10.52842/conf.acadia.2015.297
summary This paper presents the production and development of an adaptive robotically fabricated ber composite compression shell with pneumatic formwork as a case study for investigating a generative behavioral design model and an adaptive, online mode of production. The project builds off of previous research at the University of Stuttgart on lightweight ber composite structures which attempts to reduce the necessary formwork for fabrication while simultaneously incorporating structural, material and fabrication logics into an integrative computational design tool. This paper discusses the design development and fabrication work ow of the project, as well a set of strategies which were developed for online robotic programming in response to live sensor data.
keywords Behavioral Fabrication, Behavioral Robotics, Agent Based Computation, Online Control, Biomimetics, Pneumatics, Signal Processing, Fibre Based Composites
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2015_59
id ecaade2015_59
authors Österlund, Toni and Pihlajaniemi, Henrika
year 2015
title VirtuAUL - A Design Framework for Adaptive Lighting
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 201-210
doi https://doi.org/10.52842/conf.ecaade.2015.1.201
wos WOS:000372317300021
summary The rapid development of lighting technology and the integration of information technology into our everyday environments, have opened up new possibilities for the creative and sustainable design of adaptive lighting. For the design, control and real-world implementation of adaptive lighting, we present a novel design framework called VirtuAUL. The framework consists of computational methods and tools that allow for the lighting designer to design adaptive lighting processes, that generate lighting patterns based on sensor stimuli, without the need for programming. The control and design methodology is based on the deployment of network-based agents: designer controls and guides flows of agents in a virtually defined network, where lights and sensors act as the network nodes. The VirtuAUL designer software allows for the designer to graphically define the adaptive processes that generate the lighting patterns by modifying the network nodes, topology, link directionalities, agent parameters and other design elements.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=862a93b4-702d-11e5-a471-537a93f22d37
last changed 2022/06/07 07:57

_id ecaade2015_293
id ecaade2015_293
authors Batliner, Curime; Newsum, MichaelJake and Rehm, M.Casey
year 2015
title Live: Synchronous Computing in Robot Driven Design
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 277-286
doi https://doi.org/10.52842/conf.ecaade.2015.2.277
wos WOS:000372316000033
summary Challenging our contemporary understanding of representation and simulation in architecture SCI-Arc has been developing a unique digital/physical design platform where the relationships between humans, machines and matter are constantly in flux re-calibrating, reshuffling, reordering aligning digital and physical and vis versa. The robot as a technology takes an important role in these new ideation environments. “Live” is an applicaton which enables real-time robotic control and grants the robot substantial agency situating it as an interactive design tool that immediately responds to designed signal and sensor inputs in its environment. Current research explores interactive environments, gesture based human-machine interactions and autonomous agent driven design programs.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=6fff29ba-6fe7-11e5-a661-eb66006fc007
last changed 2022/06/07 07:54

_id ecaade2015_ws-robowood
id ecaade2015_ws-robowood
authors Hornung, Philipp; Johannes Braumann, Reinhold Krobath, Sigrid Brell-Cokcan and Georg Glaeser
year 2015
title Robotic Woodcraft: Creating Tools for Digital Design and Fabrication
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 33-36
doi https://doi.org/10.52842/conf.ecaade.2015.2.033
wos WOS:000372316000004
summary Robotic Woodcraft is a transdisciplinary, arts-based investigation into robotic arms at the University for Applied Arts Vienna. Bringing together the craftsmen of the Department for Wood Technology, the geometers of the Department for Arts and Technology, the young industrial design office Lucy.D and the roboticists of the Association for Robots in Architecture, the research project explores new approaches on how to couple high-tech robotic arms with high-end wood fabrication. In the eCAADe workshop, participants are introduced to KUKA|prc (parametric robot control, Braumann and Brell-Cokcan, 2011) and shown approaches on how to create their own digital fabrication tools for customized fabrication processes involving wood.
keywords Robotic woodcraft; Arts-based research; Robotic fabrication; Visual programming; Parametric robot control
series eCAADe
last changed 2022/06/07 07:50

_id ijac201513205
id ijac201513205
authors Nahmad Vazquez, Alicia and Wassim Jabi
year 2015
title A Collaborative Approach to Digital Fabrication:A Case Study for the Design and Production of Concrete ‘Pop-up’ Structures
source International Journal of Architectural Computing vol. 13 - no. 2, 195-216
summary The research presented in this paper utilizes industrial robotic arms and new material technologies to model and explore a prototypical workflow for on-site robotic collaboration based on feedback loops. This workflow will ultimately allow for the construction of customized, free-form, on-site concrete structures without the need for complex formwork. The paper starts with an explanation of the relevance of collaborative robotics through history in the industry and in architecture. An argument is put forward for the need to move towards the development of collaborative processes based on feedback loops amongst the designer, the robot and the material, where they all inform each other continuously. This kind of process, with different degrees of autonomy and agency for each actor, is necessary for on-site deployment of robots. A test scenario is described using an innovative material named concrete canvas that exhibits hybrid soft fabric and rigid thin-shell tectonics. This research project illustrates the benefits of integrating information-embedded materials, masscustomization and feedback loops. Geometry scanning, parametric perforation pattern control, computational analysis and simulation, and robotic fabrication were integrated within a digital fabrication deployment scenario. The paper concludes with a detailed report of research findings and an outline for future work.
series journal
last changed 2019/05/24 09:55

_id cf2015_485
id cf2015_485
authors Anaf, Márcia and Harris, Ana Lúcia Nogueira de Camargo
year 2015
title The geometry of Chuck Hoberman as the basis for the development of dynamic experimental structures
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 485.
summary The cognitive-theoretical foundation referring to teach drawing as a way of thinking, as well as the construction of the environment by means of drawing using transforming geometries and the formal and para-formal computational process, creating unusual geometries through generative design processes and methodologies, can be seen as some of the main possibilities in exploring dynamic experimental structures for an Adaptive Architecture. This article presents the development of a model for articulated facades, inspired by Hoberman´s Tessellates, and his Adaptive Building Initiative (ABI) project to develop facades models that respond in real time to environmental changes. In addition, we describe an experiment based on the retractable structures, inspired by Hoberman´s work and experimentations. Solutions for responsive facades can offer more flexible architectural solutions providing better use of natural light and contributing to saving energy. Using Rhinoceros and the Grasshopper for modeling and test the responsiveness, the parametric model was created to simulate geometric panels of hexagonal grids that would open and close in reaction to translational motion effects, regulating the amount of light that reaches the building.
keywords Parametric architecture, Hoberman´s Tessellates, Adaptive Building Initiative (ABI), Articulated Facades, Complex Geometries, Retractable structures, Retractable polyhedra.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id acadia15_357
id acadia15_357
authors Ashour, Yassin; Kolarevic, Branko
year 2015
title Heuristic Optimization in Design
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 357-369
doi https://doi.org/10.52842/conf.acadia.2015.357
summary This paper presents a workflow called the ‘heuristic optimization workflow’ that integrates Octopus, a Multi-Objective Optimization (MOO) engine with Grasshopper3D, a parametric modeling tool, and multiple simulation software. It describes a process that enables the designer to integrate disparate domains via Octopus and complete a feedback loop with the developed interactive, real-time visualization tools. A retrospective design of the Bow Tower in Calgary is used as a test case to study the impact of the developed workflow and tools, as well as the impact of MOO on the performance of the solutions. The overall workflow makes MOO based results more accessible to designers and encourages a more interactive ‘heuristic’ exploration of various geometric and topological trajectories. The workflow also reduces design decision uncertainty and design cycle latency through the incorporation of a feedback loop between geometric models and their associated quantitative data. It is through the juxtaposition of extreme performing solutions that serendipity is created and the potential for better multiple performing solutions is increased.es responsive systems, which focus on the implementation of multi-objective adaptive design prototypes from sensored environments. The intention of the work is to investigate multi-objective criteria both as a material system and as a processing system by creating prototypes with structural integrity, where the thermal energy flow through the prototype, to be understood as a membrane, can be controlled and the visual transparency altered. The work shows performance based feedback systems and physical prototype models driven by information streaming, screening, and application.
keywords Multi-Objective Optimization, Generative Design, Performance-Based Design
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ecaade2015_178
id ecaade2015_178
authors Decker, Martina
year 2015
title Soft Robotics and Emergent Materials in Architecture
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 409-416
doi https://doi.org/10.52842/conf.ecaade.2015.2.409
wos WOS:000372316000047
summary This paper investigates the potential of soft robotics that are enabled by emergent materials in architecture. Distributed, adaptive soft robotics holds the promise to address many issues in architectural environments such as energy efficiency as well as user comfort and safety.Two examples out of a series of experiments conducted in the Material Dynamics Lab at the New Jersey Institute of Technology are being introduced and serve as a vehicle to explore distributed soft robotics in architectural environments. The design process and project development methods of the soft robotic systems integrated the fabrication of working proof of concept prototypes as well as their testing.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=0a4cda54-70d7-11e5-8283-c31aaf067374
last changed 2022/06/07 07:55

_id acadia15_274
id acadia15_274
authors Fougere, Daniel; Goold, Ryan; Velikov, Kathy
year 2015
title Pneuma-Technics // Methods for Soft Adaptive Environments
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 274-283
doi https://doi.org/10.52842/conf.acadia.2015.274
summary This work-in-progress paper explores the opportunity to rethink the relationships architecture has with the environment and human behavior. Adaptive systems are gaining traction in the discourse as relationships between the built environment, the natural environment and its users evolve over time. This project, Pneuma-Technics, investigates pneumatic methods in the built environment, composite materials and components, computation, physical computing and sensory actuation. The objective is to advance a developing typology of responsive systems: a breathing architecture that is sensitive to its changing environment. Pneuma-Technics is actuated breath in built form - pneuma, the Greek word for “to breath,” and technics, the Greek word for technique/craft in art. The project imagines the potentials of a soft, interactive surface that allows for the passage of light, air, and human vision, yet maintains enclosure and insulation as necessary for architectural performance. These innovations project new futures onto traditional methods of architectural production and engage in nontraditional materials to develop unique environments. Pneuma-Technics’ is a body of research that consists of tangible experiments for the advancement of soft environments. However, we design for these potential futures as materials, methods, and collaborative action evolve the discourse toward adaptive technologies.
keywords Pneumatics, Soft Robotics, Adaptive Architecture
series ACADIA
type normal paper
email
last changed 2022/06/07 07:51

_id sigradi2015_11.136
id sigradi2015_11.136
authors Gomes, Ana Catarina Costa; Paio, Alexandra
year 2015
title Generative Solutions: Adaptation and Flexibilization in Housing as a Qualified Social Response
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 642-648.
summary Housing for all is back on the international agenda. The economic crisis forces researchers and architects to rethink the concept of living and adopt more flexible housing design strategies as an alternative to typologies that impose rules of coexistence and do not reflect the social dynamics of a community. The introduction of rules-based housing design strategies allows the implementation of more dynamic processes. This ongoing research is a reflection on the potential of digital tools to develop spatial and formal parameters based on analysis of flexible housing models. This paper presents the initial phase of the research.
keywords Adaptive and Evolutionary Housing, Social Dynamics, Digital Tools
series SIGRADI
email
last changed 2016/03/10 09:52

_id cf2015_203
id cf2015_203
authors Karakiewicz, Justyna ; Burry, Mark and Kvan,Thomas
year 2015
title The next city and complex adaptive systems
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 203.
summary Urban futures are typically conceptualized as starting anew; an urban future is usually represented as a quest for an ideal state, replacing the status quo with visionary statement about ‘better’ futures. Repeatedly, propositions reinvent the way we live, work and play. The major urban innovations for the changing cityscape from the last 100 years, however, have opportunistically taken advantage of unprecedented technical developments in infrastructure rather than be drawn from architectural inventions in their right, such as telecommunications, services, utilities, point-to-point rapid transit including the elevator. Howard’s Garden City therefore presaged the suburb, just as Le Corbusier et al proposed the erasure of significant sections of inner city Barcelona and Paris to replace them with the newly contrived towers; the city reformed as the significantly more mobile and dense ‘Ville Radieuse’. More recently Masdar emerged from virgin sand and Milton Keynes from pristine pasture, serving as counterpoints to the paradigm of erasure and rebuild. Despite all these advances in technology and science, little has changed in the paradigm of urban form; the choices we have today are largely restricted to the suburban house or the apartment in the tower. Should the “next city” offer an alternative vision for the future, and what new design processes are required to realize the next city?
keywords Urban futures, Complex Adaptive Systems, parametric urbanism.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id ecaade2015_158
id ecaade2015_158
authors Kim, Do-Young; Jang, DoJin and author), Sung-AhKim
year 2015
title A Symbiotic Interaction of Virtual and Physical Models in Designing Smart Building Envelope
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 633-642
doi https://doi.org/10.52842/conf.ecaade.2015.2.633
wos WOS:000372316000070
summary The building needs to be designed to minimize its environmental footprint and to be sufficiently adaptive to changing indoor and outdoor environmental conditions. The smart building envelope is an interactive system which is adaptive to environmental conditions by transforming its shape and functions. This is a kind of machine, not like a traditional building component, which should be based on integrated engineering design methods in addition to the exploration of formal aesthetics. As artistic genius or technical skill alone cannot not fully support the design of such a novel product, the design needs to be systemized by introducing a product development method such as prototyping in other industries. Prototyping needs to be integrated in school environment, even if it requires fundamental reconfiguration of current computer-based design studios. This paper aims at proposing a teaching methodology for educating the prototyping-based design of smart building envelope system in digital design studio. This methodology allows novice designers to operate interactions between virtual-physical models. And sketches are used to share ideas to other collaborators such as programming, mechanical operations without technical knowledge. The interactions between virtual-physical models and sketches contribute to not only complement virtual models and physical models, but also achieve high-performance of smart building envelope practically.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=215b1984-6e90-11e5-9ee8-00190f04dc4c
last changed 2022/06/07 07:52

_id acadia15_232
id acadia15_232
authors Kim, Simon; Yim, Mark; Alcedo, Kevin; Choi, Mike; Wang, Billy; Yang, Hyeji
year 2015
title Soft Robotics Applied to Architecture
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 232-242
doi https://doi.org/10.52842/conf.acadia.2015.232
summary This paper presents an application of a current research in soft robotics to architectural systems that present new modes of activation. The immediate architectural applications of soft actuated elements are to any surface – wall, ceiling, floor – as well as in the production of smaller autonomous living units. This augmentation of architecture that is not only actuated robotics but are also soft, add a layer of intelligence to earlier experiments in inflatable architecture. Using new polymer compounds cast with a series of internal chambers, different ranges of motion may be produced by the differential inflation of chambers with air. The resulting movement may be designed to produce a series of degrees of freedom, allowing the passage of human occupants, light, and views.
keywords Responsive Architecture, Soft Robotics, Interaction, Adaptive Materials
series ACADIA
type normal paper
email
last changed 2022/06/07 07:49

_id eaea2015_t1_paper04
id eaea2015_t1_paper04
authors Lesko, Thomas M.
year 2015
title Adaptive Interventions: Lessons learned from the Parlor City
source ENVISIONING ARCHITECTURE: IMAGE, PERCEPTION AND COMMUNICATION OF HERITAGE [ISBN 978-83-7283-681-6],Lodz University of Technology, 23-26 September 2015, pp.49-60
summary This paper explores the historic, sustainable, physical and economic aspects of the architectural adaptation of an important heritage district of a once vibrant, light manufacturing, Victorian era urban environment. The focus is on the cultural heritage center of that area, at the crossroads of rail and water transportation, so fundamental to the area’s development and to the immigrant eastern-european workers who found a new home there.
keywords adaptive intervention; architecture; preservation
series EAEA
email
last changed 2016/04/22 11:52

_id cf2015_484
id cf2015_484
authors Liao, Kai; Vries, Bauke de; Kong, Jun and Zhang, Kang
year 2015
title Pattern, cognition and spatial information processing: Representations of the spatial layout of architectural design with spatial-semantic analytics
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 484.
summary In this paper, we review and extend the idea of Alexander’s “pattern language”, especially from the viewpoints of complexity theories, information systems, and human-computer interaction, to explore spatial cognition-based design representations for “intelligent and adaptive/interactive environment” in architecture and urban planning. We propose a theoretic framework of design patterns “with spatial information processing”, and attempt to incorporate state-of-the-art computational methods of information visualization/visual analytics into the conventional CAAD approaches. Focused on the spatial-semantic analytics, together with abstract syntactic pattern representation, by using “spatial-semantic aware” graph grammar formalization, i.e., Spatial Graph Grammars (SGG), the relevant models, algorithms and tool are proposed. We testify our theoretic framework and computational tool VEGGIE (a Visual Environment of Graph Grammar Induction Engineering) by using actual architectural design works (spatial layout exemplars of a small office building and the three house projects by Frank Lloyd Wright) as study cases, so as to demonstrate our proposed approach for practical applications. The results are discussed and further research is suggested.
keywords Pattern language, complex adaptive systems, spatial cognition, design representations, spatial information processing, Artificial Intelligence, visual language, Spatial Graph Grammars (SGG), spatial-semantic analytics.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id eaea2015_t1_paper05
id eaea2015_t1_paper05
authors Lobo de Carvalho, Jose Maria; Heitor, Teresa
year 2015
title The Adaptive Reuse of the Arco do Cego ancient Car-Barn Structure in Lisbon
source ENVISIONING ARCHITECTURE: IMAGE, PERCEPTION AND COMMUNICATION OF HERITAGE [ISBN 978-83-7283-681-6],Lodz University of Technology, 23-26 September 2015, pp.61-70
summary This paper presents the example of the reconversion of an important tram station from the origins of electricity in Portugal that was still in use until the late 1990’s but became redundant since then. Its significant urban presence and the importance of preserving the memory of the old trams that were still in use some years ago in Lisbon, led to an innovative solution, combining public value and heritage protection. In 2011, the Lisbon City Council agreed to give the building and its site for university use, namely to be transformed into a student’s facility, as a study, leisure, recreational and cultural space of the IST, open 24h a day. This new university building, located just one block away from the traditional IST compound, was called IST Learning Center and extended the notion of campus outside its walls and into the city’s urban fabric.
keywords reconversion; university; tram
series EAEA
email
last changed 2016/04/22 11:52

For more results click below:

this is page 0show page 1show page 2show page 3HOMELOGIN (you are user _anon_55759 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002