CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 587

_id caadria2017_031
id caadria2017_031
authors Crolla, Kristof, Williams, Nicholas, Muehlbauer, Manuel and Burry, Jane
year 2017
title SmartNodes Pavilion - Towards Custom-optimized Nodes Applications in Construction
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 467-476
doi https://doi.org/10.52842/conf.caadria.2017.467
summary Recent developments in Additive Manufacturing are creating possibilities to make not only rapid prototypes, but directly manufactured customised components. This paper investigates the potential for combining standard building materials with customised nodes that are individually optimised in response to local load conditions in non-standard, irregular, or doubly curved frame structures. This research iteration uses as a vehicle for investigation the SmartNodes Pavilion, a temporary structure with 3D printed nodes built for the 2015 Bi-City Biennale of Urbanism/Architecture in Hong Kong. The pavilion is the most recent staged output of the SmartNodes Project. It builds on the findings in earlier iterations by introducing topologically constrained node forms that marry the principals of the evolved optimised node shape with topological constraints imposed to meet the printing challenges. The 4m high canopy scale prototype structure in this early design research iteration represents the node forms using plastic Fused Deposition Modelling (FDM).
keywords Digital Fabrication; Additive Manufacturing; File to Factory; Design Optimisation; 3D printing for construction
series CAADRIA
email
last changed 2022/06/07 07:56

_id sigradi2015_3.268
id sigradi2015_3.268
authors Naboni, Roberto; Mirante, Lorenzo
year 2015
title Metamaterial computation and fabrication of auxetic patterns for architecture
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 129-136.
summary The paper investigates the potential of auxetics in architectural applications by means of computational design and additive manufacturing. This class of metamaterials expresses interesting behaviour related to the unusual characteristics of a negative Poisson’s ratio. Different patterns have been studied through a design workflow based on parametric software and the use of Particle Spring systems to support the form-finding process of bending-active auxetic structures. An advanced understanding of their bending capacity is explored with the use of variable infill patterns informed by structural analysis. Furthermore, principles for the design and fabrication of auxetic gridshells are discussed.
keywords Auxetics, Computational Design, Form-Finding, Synclastic Shell, 3D-printing
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2015_064
id caadria2015_064
authors Meyer, J.; G. Duchanois, J-C. Bignon and A. Bouali
year 2015
title Computer Design and Digital Manufacturing of Folded Architectural Structures Composed of Wood Panels
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 641-650
doi https://doi.org/10.52842/conf.caadria.2015.641
summary The research presented in this paper revolves around the experimental development of the morpho-structural potential of folded architectural structures made of wood. The aims are to develop an innovative system for timber used in sustainable construction and to increase the inventory of wood architectural tectonics. Laminated timber panels associated with "digital production line" approach have opened up new perspectives for the building industry in creating prefabricated wooden structures. This article provides a characterization of the digital chain associated to the development of non-standard folded structures which consist of wood panels by way of a full-scale experimental pavilion. The purpose is the study of architectural design process from parametric modeling (through CNC machining) and assembly operations to production. Towards the completion of the pavilion, a number of analytical experiments have been performed.
keywords Architecture, folded structure, robotic fabrication, computational design, parametric modeling, wood panels.
series CAADRIA
email
last changed 2022/06/07 07:58

_id caadria2015_078
id caadria2015_078
authors Yanagawa, Kane
year 2015
title Confluence of Parametric Design and Digital Fabrication Restructuring Manufacturing Industries
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 13-22
doi https://doi.org/10.52842/conf.caadria.2015.013
summary The positive consumer reception of 3D printed products suggests that the coupling of digital fabrication technology and parametric design methodologies presents opportunities and challenges to traditional modes of industrial manufacturing. This paper outlines the manner in which parametrically defined constraints of components within design hysteresis can be implemented to maintain conformation to real world constraints. The study challenged ten architectural designers to develop parametric definitions using conventional CAD software and visual programming languages to describe the geometric logic of a simple pendant lamp while permitting some consumer defined shape parameters. The assessment of submitted design descriptions suggests that defining such a system parametrically for manufacturing requires the development of an approach that is capable of not only intelligently managing interdisciplinary dependencies but also evaluating performance factors within implicit design space. During the next phase of this research, focus will be on the application of the proposed constrained design hysteresis methodology in collaboration with a major manufacturing industry partner to further develop and explore its potential in real world implementation. If proven effective, it can be expected that adoption of the combination of parametric design tools and digital fabrication among major manufacturing industries will be pervasive in the coming years.
keywords Parametric design; digital fabrication; collaborative design; mass-customization; constrained design hysteresis
series CAADRIA
email
last changed 2022/06/07 07:57

_id caadria2015_188
id caadria2015_188
authors Krakhofer, Stefan and Martin Kaftan
year 2015
title Augmented Reality Design Decision Support Engine for the Early Building Design Stage
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 231-240
doi https://doi.org/10.52842/conf.caadria.2015.231
summary Augmented reality has come a long way and experienced a paradigm shift in 1999 when the ARToolKit was released as open source. The nature of interaction between the physical world and the virtual-world has changed forever. Fortunately for the AECO industry, the transition from traditional Computer Aided Design to virtual building design phrased as Building Information Modeling has created a tremendous potential to adopt Augmented Reality. The presented research is situated in the early design stage of project inception and focuses on supporting informed collective decision-making, characterized by a dynamic back and forth analytical process generating large amounts of data. Facilitation aspects, such as data-collection, storage and access to enable comparability and evaluation are crucial for collective decision-making. The current research has addressed these aspects by means of data accessibility, visualization and presentation. At the core of the project is a custom developed Augmented Reality framework that enables data interaction within the design model. In order to serve as a collaborative decision support engine, the framework also allows multiple models and their datasets to be displayed and exercised simultaneously. The paper demonstrates in the case study the successful application of the AR tool during collaborative design decision meetings.
keywords Augmented Reality; Design Decision Support; Data Visualization.
series CAADRIA
email
last changed 2022/06/07 07:51

_id cf2015_239
id cf2015_239
authors Maia, Sara Costa and Meyboom, AnnaLisa
year 2015
title Interrogating interactive and responsive architecture: The quest of a technological solution looking for an architectural problem
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 239.
summary Interactive Architecture and Responsive Architecture are provocative fields of investigation and have potentially disruptive and far reaching effects for architecture. However it can be argued that these fields haven’t been developed as a direct response to previously identified architectural demands. Instead, they have risen as consequence of new technology availability, with ad hoc discussions in the context of the built environment. In order to test this hypothesis, 229 publications were examined and narrowed down to 77 papers and 41 design projects, which were systematically analyzed. The primary objective of this investigation is to understand Interactive Architecture’s development with regard to justification. This understanding provides us with the basis to speculate on the possibly expanding introduction of extraneous technological solutions to the discipline of architecture. The research findings indicate a mismatch between theoretical discourse and projects being developed in those fields. They also describe the current state of Interactive Architecture research.
keywords Interactive Architecture, Responsive Architecture, Literature Analysis, Design Projects Analysis.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id cf2015_077
id cf2015_077
authors McMeel, Dermott and Walker, Charles
year 2015
title Urban Prototyping: Socializing the Design to Fabrication process
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 77-89.
summary Within the context of burgeoning urban populations and the rolling back of state resources, there is growing interest in ways in which citizens may participate in the creation of resilient and livable cities. This paper proposes the concept of ‘urban prototyping,’ and employs a design research methodology to develop and document the socially-sponsored design and digital fabrication of an urban shelter. We explore how we might use networked design and fabrication technologies to leverage the social capital locked within non-professional communities so that our current cities might evolve into whatever our next cities need to be.
keywords participatory design, urban prototyping, eco-digital fabrication, expertise, design futures, value frameworks.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id caadria2015_015
id caadria2015_015
authors Melenbrink, Nathan and Nathan King
year 2015
title Fulldome Interfacing
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 221-230
doi https://doi.org/10.52842/conf.caadria.2015.221
summary The ability to communicate design intent to potential users, clients, and communities is fundamental to the process of architectural design. Conventionally, this need is addressed through phased submissions of drawings, renderings, animations, and physical models—all with the intention of representing space and its constituent elements. Recent technological advancements however—including tools like those produced by OculusTM—have begun to present new opportunities for spatial representation through the use of simulated 3D environments that are both convenient for the design team and readily accepted by clients and end users. While immersive technologies do present novel representational opportunities, current workflows position the potential at the conclusion of the design process, not as part of it. The project presented here moves beyond mere representation and positions simulated 3D environments within the design process itself. To this end, an integrated real-time computational workflow that enables the use of simulated spatial experience as an iterative design tool was developed in order to create the illusion of being in a space while it is being designed and allowing experientially informed decision making. The Fulldome Interface creates a collaborative immersive environment that utilizes a novel computational design workflow (linking the parametric GrasshopperTM for RhinocerosTM design environment to the Unity3DTM gaming engine) that responds in real-time through dome-based stereoscopic projection that can be experienced by multiple occupants simultaneously.
keywords Immersive; fulldome; real-time; interface; parametric design
series CAADRIA
email
last changed 2022/06/07 07:58

_id ecaade2015_176
id ecaade2015_176
authors Moorhouse, Jon and Peter, Herbert
year 2015
title [2+2] Two Architects and Two Galleries
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 199-206
doi https://doi.org/10.52842/conf.ecaade.2015.2.199
wos WOS:000372316000024
summary This paper addresses the needs of exhibition curation with the concept of a virtual gallery (which may or may not be translated into reality). Curation is often an overly linear process - as opposed to an iterative exercise, whereby collaboration between stakeholders is somewhat limited by time, distance and the opportunity for virtual communication. This suggests that the implementation of a system for sharing visual data - especially in the real-time mode that a virtual studio might offer - could facilitate a more dynamic and iterative design process, where the design team remains engaged throughout.Two (architectural) designers - from Vienna, Austria and Liverpool, UK - are collaborating to create a process for exhibition design for existing venue, involving international stakeholders in remote locations. The key outcome for this research is to create a framework for future collaborative workflow that enhances the delivery of exhibition design through improved decision-making, without the need for all of the team to have extensive software knowledge.The paper thence reflects on current experience, reporting changes in curatorial processes and suggesting areas of added value that might benefit future works.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=47ff3c32-6e90-11e5-af39-00190f04dc4c
last changed 2022/06/07 07:58

_id ijac201614103
id ijac201614103
authors Savov, Anton; Oliver Tessmann and Stig Anton Nielsen
year 2016
title Sensitive Assembly: Gamifying the design and assembly of fac?ade wall prototypes
source International Journal of Architectural Computing vol. 14 - no. 1, 30-48
summary The article describes a method for gamifying the design and assembly of computationally integrated structures built out of discrete identical blocks. As a case study, the interactive installation Sensitive Assembly was designed and built at the Digital Design Unit (Prof. Dr Oliver Tessmann) at the Technische Universita?t of Darmstadt and exhibited during the digital art festival NODE 2015 in Frankfurt in 2015. Sensitive Assembly invites people to play a Jenga-like game: starting from a solid wall, players are asked to remove and replace the installation’s building blocks to create windows to a nurturing light while challenging its stability. A computational system that senses the current state of the wall guides the physical interaction and predicts an approaching collapse or a new light beam breaking through. The installation extends the notion of real-time feedback from the digital into the physical and uses machine-learning techniques to predict future structural behaviour.
keywords Gamification, prediction, feedback, interaction, assembly
series journal
last changed 2016/06/13 08:34

_id cf2015_243
id cf2015_243
authors Velasco, Rodrigo; Brakke, Aaron Paul and Chavarro, Diego
year 2015
title Dynamic façades and computation: Towards an inclusive categorization of high performance kinetic façade systems
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 243.
summary This chapter provides a panorama of the current state of computationally controlled dynamic facades through a literature review and a survey of contemporary projects. This was completed with an underlying interest in understanding how innovative design solutions with the capacity to ‘react to’ and/or ‘interact with’ the varying states of climatic conditions have been developed. An analysis of these projects was conducted, and led to the identification of tendencies, which were subsequently synthesized and articulated. While most classifications are limited to describing the movement or structure needed to achieve morphological transformation, an important recommendation is to also consider control as a determining factor. For this reason, the culmination of the investigation presented here is a proposal for a classification structure of dynamic facades, developed according to the functional modus operandi of each structure in terms of movement and control.
keywords Dynamic Facades, Kinetic Architecture, Computational Control, High Performance Building Envelopes
series CAAD Futures
email
last changed 2015/06/29 07:55

_id caadria2015_043
id caadria2015_043
authors Zboinska, Malgorzata A.
year 2015
title Enriching Creativity in Digital Architectural Design
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 819-828
doi https://doi.org/10.52842/conf.caadria.2015.819
summary Although conceptual design is one of the most important stages of creation, impacting the quality and cost of the final product, current research indicates that designers still lack adequate tools supporting early-stage design. This research challenges that notion, by proposing a hybrid digital design platform for conceptual architectural design. The platform contains four miscellaneous techniques: animation, free-form modelling, associative parametric modelling and per-formance-driven modelling. In a digital design experiment we demon-strate that the collective application of these techniques to early-stage design explorations intensifies the architect’s visual and cognitive rea-soning processes, and hence supports the emergence of promising de-sign artefacts which bear the traces of all the techniques applied in the course of their conception. Additionally, the study also points at some other promising virtues of the hybrid toolset, including: provision of diversified form-finding opportunities on various levels of design ab-straction; the potential to direct designers onto unplanned creation paths; the ability to increase the versatility and functionality of the solutions; and the capacity to sustain design activities of various character, ranging from highly intuitive ones to very rational ones.
keywords Conceptual design methods and tools; free-form modelling; animation; associative parametric modelling; performance-driven design.
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2015_333
id ecaade2015_333
authors Baerlecken, Daniel and Gokmen, Sabri
year 2015
title Osteotectonics - Trabecular Bone Structures and Their Adaptation for Customized Structural Nodes Using Additive Manufacturing Techniques
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 439-448
doi https://doi.org/10.52842/conf.ecaade.2015.2.439
wos WOS:000372316000050
summary This paper discusses an approach to adapting trabecular bone structures for the design of complex architectural components exemplified through structural nodes. Based on the paradigm shift in additive fabrication, namely the ability to print structural metals, this paper identifies new methods for architectural and structural design that allow to create porous, intricate architectural components. Those components are designed in analogy to bone structures. The paper presents a metaball-based application, programmed in Processing, which allows creating n-legged nodes using parametric gradient maps. The approach aims at reduction of weight and waste, while exploring the novel aesthetic properties of such bio-constructed networks.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=b1066644-70d7-11e5-b019-7f01fe8cb7bc
last changed 2022/06/07 07:54

_id sigradi2015_3.370
id sigradi2015_3.370
authors Bem, Gabriel Moraes de; Pupo, Regiane Trevisan
year 2015
title Printing the environment for visually impaired users: a systematic review
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 148-152.
summary This paper presents the results of a systematic review of 13 databases that aimed to identify which rapid prototyping techniques (RP) have been applied to development of tactile maps and tactile models. For this purpose were adopted the key words tactile map; tactile model; tactile scale model; additive manufacturing; digital fabrication; and rapid prototyping. Only 11 results deal with the PR in the manufacture of the devices. As a result of four cases reviewed, there are benefits from psychological and learning fields and also technical such as the resolution of the elements, its legibility and quality control in manufacturing.
keywords Visually Impaired User, Mobility, Way finding, Digital Prototyping
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2015_247
id ecaade2015_247
authors Garcia, Manuel Jimenez and Retsin, Gilles
year 2015
title Design Methods for Large Scale Printing
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 331-339
doi https://doi.org/10.52842/conf.ecaade.2015.2.331
wos WOS:000372316000039
summary With an exponential increase in the possibilities of computation and computer-controlled fabrication, high density information is becoming a reality in digital design and architecture. However, construction methods and industrial fabrication processes have not yet been reshaped to accommodate the recent changes in those disciplines. Although it is possible to build up complex simulations with millions of particles, the simulation is often disconnected from the actual fabrication process. Our research proposes a bridge between both stages, where one drives the other, producing a smooth transition from design to production. A particle in the digital domain becomes a drop of material in the construction method.The architect's medium of expression has become much more than a representational tool in the last century, and more recently it has evolved even beyond a series of rules to drive from design to production. The design system is the instruction itself; embedding structure, material and tectonics and gets delivered to the very end of the construction chain, where it gets materialised. The research showcased in this paper investigates tectonic systems associated with large scale 3D printing and additive manufacturing methods, inheriting both material properties and fabrication constraints at all stages from design to production. Computational models and custom design software packages are designed and developed as strategies to organise material in space in response to specific structural and logistical input.Although the research has developed a wide spectrum of 3D printing methods, this paper focuses only on two of the most recent projects, where different material and computational logics were investigated. The first, titled Filamentrics, intends to develop free-form space frames, overcoming their homogeneity by introducing robotic plastic extrusion. Through the use of custom made extruders a vast range of high resolution prototypes were developed, evolving the design process towards the fabrication of precise structures that can be materialised using additive manufacturing but without the use of a layered 3D printing method. Instead, material limitations were studied and embedded in custom algorithms that allow depositing material in the air for internal connectivity. The final result is a 3x2x2.5m structure that demonstrates the viability of this construction method for being implemented in more industrial scenarios.While Filamentrics is reshaping the way we could design and build light weight structures, the second project Microstrata aims to establish new construction methods for compression based materials. A layering 3D printing method combines both the deposition of the binder and the distribution of an interconnected network of capillaries. These capillaries are organised following structural principles, configuring a series of channels which are left empty within the mass. In a second stage aluminium is cast in this hollow space to build a continuous tension reinforcement.
series eCAADe
type normal paper
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=07a6d8e0-6fe7-11e5-9994-cb14cd908012
last changed 2022/06/07 07:51

_id ecaade2015_221
id ecaade2015_221
authors Junk, Stefan and Matt, Rebecca
year 2015
title Workshop Digital Manufacturing - A New and Practical Approach to Combine CAAD and Digital Manufacturing in Architectural Design Education
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 103-110
doi https://doi.org/10.52842/conf.ecaade.2015.2.103
wos WOS:000372316000013
summary The opportunities for the use of Digital Manufacturing in the field of architecture have increased tremendously over the past years. Today, already a large variety of methods and processes are used for the production of architectural models or even prototypes and design models. By now, this new technology has also become firmly established in the education of students. In this context, especially the theoretical basics of digital manufacturing, that is to say the integration of CAAD with the manufacturing process, and the special characteristics of the additive manufacturing, i.e. assembly in layers, are taught. As a demonstration of the practical application of the new technology of 3D printing, this paper will focus on the Workshop Digital Manufacturing. Due to the new approach of this workshop, which relies on the assembly of a 3D printer from an assembly kit, the students gain profound insights into the technology and functionality of 3D printers. In a next step, the students realize various models with the 3D-printer and in doing so develop design guidelines for additive manufacturing autonomously.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=52a83db6-6fe7-11e5-992c-a7fd95009077
last changed 2022/06/07 07:52

_id acadia15_185
id acadia15_185
authors Mogas-Soldevila, Laia; Duro-Royo, Jorge; Oxman, Neri
year 2015
title Form Follows Flow: A Material-Driven Computational Workflow for Digital Fabrication of Large-Scale Hierarchically Structured Objects
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 185-193
doi https://doi.org/10.52842/conf.acadia.2015.185
summary In the natural world, biological matter is structured through growth and adaptation, resulting in hierarchically structured forms with tunable material computation. Conventional digital design tools and processes, by contrast, prioritize shape over matter, lacking integration between modeling, analysis, and fabrication. We present a novel computational environment and workflow for the design and additive manufacturing of large-scale hierarchically structured objects. The system, composed by custom multi-barrel deposition attached to robotic positioning, integrates material properties, fabrication constraints and environmental forces to design and construct full-scale architectural components. Such components are physically form-found by digitally extruding natural polymers with functionally graded mechanical and optical properties informed by desired functionality and executed through flow-based fabrication. In this approach, properties such as viscosity, velocity, and pressure embed information in two-dimensional printing patterns and induce three-dimensional shape formation of the fabricated part. As a result, the workflow associates physical material and fabrication constraints to virtual design tools for modeling and analysis, challenging traditional design workflows and prioritizing flow over form.
keywords Material-driven Design, Additive Manufacturing, Integrated Design Workflows, Digital Fabrication, Digital Design Process, Material Ecology
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2015_129
id ecaade2015_129
authors Mostafavi, Sina; Bier, Henriette, Bodea, Serban and Anton, AnaMaria
year 2015
title Informed Design to Robotic Production Systems - Developing Robotic 3D Printing System for Informed Material Deposition
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 287-296
doi https://doi.org/10.52842/conf.ecaade.2015.2.287
wos WOS:000372316000034
summary This paper discusses the development of an informed Design-to-Robotic-Production (D2RP) system for additive manufacturing to achieve performative porosity in architecture at various scales. An extended series of experiments on materiality, fabrication and robotics were designed and carried out resulting in the production of a one-to-one scale prototype. In this context, design materiality has been approached from both digital and physical perspectives. At digital materiality level, a customized computational design framework is implemented for form finding of compression only structures combined with a material distribution optimization method. Moreover, the chained connection between parametric design model and robotic production setup has led to a systematic study of certain aspects of physicality that cannot be fully simulated in the digital medium, which then establish a feedback loop for underrating material behaviors and properties. As a result, the D2RP system proposes an alternative method of robotic material deposition to create an informed material architecture.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=9b8d34a6-6fe6-11e5-be92-57ca3f902ce9
last changed 2022/06/07 07:58

_id ecaade2016_113
id ecaade2016_113
authors Poinet, Paul, Baharlou, Ehsan, Schwinn, Tobias and Menges, Achim
year 2016
title Adaptive Pneumatic Shell Structures - Feedback-driven robotic stiffening of inflated extensible membranes and further rigidification for architectural applications
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 549-558
doi https://doi.org/10.52842/conf.ecaade.2016.1.549
wos WOS:000402063700060
summary The paper presents the development of a design framework that aims to reduce the complexity of designing and fabricating free-form inflatables structures, which often results in the generation of very complex geometries. In previous research the form-finding potential of actuated and constrained inflatable membranes has already been investigated however without a focus on fabrication (Otto 1979). Consequently, in established design-to-fabrication approaches, complex geometry is typically post-rationalized into smaller parts and are finally fabricated through methods, which need to take into account cutting pattern strategies and material constraints. The design framework developed and presented in this paper aims to transform a complex design process (that always requires further post-rationalization) into a more integrated one that simultaneously unfolds in a physical and digital environment - hence the term cyber-physical (Menges 2015). At a full scale, a flexible material (extensible membrane, e.g. latex) is actuated through inflation and modulated through additive stiffening processes, before being completely rigidified with glass fibers and working as a thin-shell under compression.
keywords pneumatic systems; robotic fabrication; feedback strategy; cyber-physical; scanning processes
series eCAADe
email
last changed 2022/06/07 08:00

_id cf2015_411
id cf2015_411
authors Wang, Shih-Yuan; Sheng, Yu-Ting, Barchiesi, Alex and Huang, Jeffrey
year 2015
title Transient Materialization: Ephemeral, Material-Oriented Digital Fabrication
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 411-420.
summary This paper introduces the notion of transient materialization through an exploration of the relationship between digital and material-based digital fabrication. The research was inspired by direct observations of nature’s beauty in the form of thin films. The building block of the experiment is an n-hedron structure composed mainly of soap foam, which is blown into a foam structure. The paper questions this structure’s materiality, examines its physical performance and ephemeral characteristics, and expands on its meaning through an experiment in digital fabrication. Specifically, this experiment demonstrates various configurations of dynamic and programmable foam structures on a large scale of fabrication. The fabrication interacts with the algorithm, which involves a mixture of air and helium (controlled by pneumatic valves), as well as additive chemical substances and thickening agents, all of which exist in a certain space and time.
keywords digital fabrication; Ephemeral; foam structure; dynamic and transformable; algorithm; chemical substances
series CAAD Futures
email
last changed 2015/06/29 07:55

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