CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 514

_id ecaade2015_247
id ecaade2015_247
authors Garcia, Manuel Jimenez and Retsin, Gilles
year 2015
title Design Methods for Large Scale Printing
doi https://doi.org/10.52842/conf.ecaade.2015.2.331
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 331-339
summary With an exponential increase in the possibilities of computation and computer-controlled fabrication, high density information is becoming a reality in digital design and architecture. However, construction methods and industrial fabrication processes have not yet been reshaped to accommodate the recent changes in those disciplines. Although it is possible to build up complex simulations with millions of particles, the simulation is often disconnected from the actual fabrication process. Our research proposes a bridge between both stages, where one drives the other, producing a smooth transition from design to production. A particle in the digital domain becomes a drop of material in the construction method.The architect's medium of expression has become much more than a representational tool in the last century, and more recently it has evolved even beyond a series of rules to drive from design to production. The design system is the instruction itself; embedding structure, material and tectonics and gets delivered to the very end of the construction chain, where it gets materialised. The research showcased in this paper investigates tectonic systems associated with large scale 3D printing and additive manufacturing methods, inheriting both material properties and fabrication constraints at all stages from design to production. Computational models and custom design software packages are designed and developed as strategies to organise material in space in response to specific structural and logistical input.Although the research has developed a wide spectrum of 3D printing methods, this paper focuses only on two of the most recent projects, where different material and computational logics were investigated. The first, titled Filamentrics, intends to develop free-form space frames, overcoming their homogeneity by introducing robotic plastic extrusion. Through the use of custom made extruders a vast range of high resolution prototypes were developed, evolving the design process towards the fabrication of precise structures that can be materialised using additive manufacturing but without the use of a layered 3D printing method. Instead, material limitations were studied and embedded in custom algorithms that allow depositing material in the air for internal connectivity. The final result is a 3x2x2.5m structure that demonstrates the viability of this construction method for being implemented in more industrial scenarios.While Filamentrics is reshaping the way we could design and build light weight structures, the second project Microstrata aims to establish new construction methods for compression based materials. A layering 3D printing method combines both the deposition of the binder and the distribution of an interconnected network of capillaries. These capillaries are organised following structural principles, configuring a series of channels which are left empty within the mass. In a second stage aluminium is cast in this hollow space to build a continuous tension reinforcement.
wos WOS:000372316000039
series eCAADe
type normal paper
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=07a6d8e0-6fe7-11e5-9994-cb14cd908012
last changed 2022/06/07 07:51

_id ijac201513205
id ijac201513205
authors Nahmad Vazquez, Alicia and Wassim Jabi
year 2015
title A Collaborative Approach to Digital Fabrication:A Case Study for the Design and Production of Concrete ‘Pop-up’ Structures
source International Journal of Architectural Computing vol. 13 - no. 2, 195-216
summary The research presented in this paper utilizes industrial robotic arms and new material technologies to model and explore a prototypical workflow for on-site robotic collaboration based on feedback loops. This workflow will ultimately allow for the construction of customized, free-form, on-site concrete structures without the need for complex formwork. The paper starts with an explanation of the relevance of collaborative robotics through history in the industry and in architecture. An argument is put forward for the need to move towards the development of collaborative processes based on feedback loops amongst the designer, the robot and the material, where they all inform each other continuously. This kind of process, with different degrees of autonomy and agency for each actor, is necessary for on-site deployment of robots. A test scenario is described using an innovative material named concrete canvas that exhibits hybrid soft fabric and rigid thin-shell tectonics. This research project illustrates the benefits of integrating information-embedded materials, masscustomization and feedback loops. Geometry scanning, parametric perforation pattern control, computational analysis and simulation, and robotic fabrication were integrated within a digital fabrication deployment scenario. The paper concludes with a detailed report of research findings and an outline for future work.
series journal
last changed 2019/05/24 09:55

_id acadia19_168
id acadia19_168
authors Adilenidou, Yota; Ahmed, Zeeshan Yunus; Freek, Bos; Colletti, Marjan
year 2019
title Unprintable Forms
doi https://doi.org/10.52842/conf.acadia.2019.168
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp.168-177
summary This paper presents a 3D Concrete Printing (3DCP) experiment at the full scale of virtualarchitectural bodies developed through a computational technique based on the use of Cellular Automata (CA). The theoretical concept behind this technique is the decoding of errors in form generation and the invention of a process that would recreate the errors as a response to optimization (Adilenidou 2015). The generative design process established a family of structural and formal elements whose proliferation is guided through sets of differential grids (multi-grids) leading to the build-up of large span structures and edifices, for example, a cathedral. This tooling system is capable of producing, with specific inputs, a large number of outcomes in different scales. However, the resulting virtual surfaces could be considered as "unprintable" either due to their need of extra support or due to the presence of many cavities in the surface topology. The above characteristics could be categorized as errors, malfunctions, or undesired details in the geometry of a form that would need to be eliminated to prepare it for printing. This research project attempts to transform these "fabrication imprecisions" through new 3DCP techniques into factors of robustness of the resulting structure. The process includes the elimination of the detail / "errors" of the surface and their later reinsertion as structural folds that would strengthen the assembly. Through this process, the tangible outputs achieved fulfill design and functional requirements without compromising their structural integrity due to the manufacturing constraints.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id acadia15_263
id acadia15_263
authors Ahlquist, Sean
year 2015
title Social Sensory Architectures: Articulating Textile Hybrid Structures for Multi-Sensory Responsiveness and Collaborative Play
doi https://doi.org/10.52842/conf.acadia.2015.263
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 263-273
summary This paper describes the development of the StretchPLAY prototype as a part of the Social Sensory Surfaces research project, focusing on the design of tactile and responsive environments for children with Autism Spectrum Disorder (ASD). The project is directed specifically at issues with sensory processing, the inability of the nervous system to filter sensory input in order to indicate an appropriate response. This can be referred to as a “traffic jam” of sensory data where the intensity of such unfiltered information leads to an over-intensified sensory experience, and ultimately a dis-regulated state. To create a sensory regulating environments, a tactile structure is developed integrating physical, visual and auditory feedback. The structure is defined as a textile hybrid system integrating a seamless knitted textile to form a continuous topologically complex surface. Advancements in the fabrication of the boundary structure, of glass-fiber reinforced rods, enable the form to be more robustly structured than previous examples of textile hybrid or tent-like structures. The tensioned textile is activated as a tangible interface where sensing of touch and pressure on the surface triggers ranges of visual and auditory response. A specific child, a five-year old girl with ASD, is studied in order to tailor the technologies as a response to her sensory challenges. This project is a collaboration with students, researchers and faculty in the fields of architecture, computer science, information (human-computer interaction), music and civil engineering, along with practitioners in the field of ASD-based therapies.
keywords Textile Hybrid, Knitting, Sensory Environment, Tangible Interface, Responsive systems and environments
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2015_162
id caadria2015_162
authors Amano, Hiroshi
year 2015
title Panelisation With Sheet Metal Cladding On Free-Form Roof
doi https://doi.org/10.52842/conf.caadria.2015.713
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 713-722
summary This document shows a rationalisation method of sheet metal panelling on free-formed surfaces and a case study of it. Ichimonji-buki is a cladding method widely used in Japan for the roofs of traditional temples and shrines. It consists of sheet metal roofing with flat lock seams, allowing for minimal gaps along the joints. By integrating the characteristics of the flat lock joint and a dynamic relaxation analysis via computational modelling, continuous vertical seam lines can be realised while keeping panels almost identical in shape and with a limited number of variations. In the case study of Silver Mountain, the free-formed roof is clad with approximately 8,000 panels, out of which 92% are standardised and can be easily fabricated.
keywords Panelisation, dynamic relaxation, flat lock seams.
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia15_123
id acadia15_123
authors Askarinejad, Ali; Chaaraoui, Rizkallah
year 2015
title Spatial Nets: the Computational and Material Study of Reticular Geometries
doi https://doi.org/10.52842/conf.acadia.2015.123
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 123-135
summary Reticular systems are in many aspects a distinct taxonomy of volumetric geometries. In comparison with the conventional embodiment of a ‘volume’ that encapsulates a certain quantity of space with a shell reticular geometries emerge from the accumulation of micro elements to define a gradient of space. Observed in biological systems, such structures result from their material properties and formation processes as well as often ‘simple’ axioms that produce complex results. In micro or macro levels, from forest tree canopies to plant cell walls these porous volumes are not shaped to have a singular ‘solution’ for a purpose; they provide the fundamental geometric characteristics of a ‘line cloud’ that is simultaneously flexible in response to its environment, porous to other systems (light, air, liquids) and less susceptible to critical damage. The porosity of such systems and their volumetric depth also result in kinetic spatial qualities in a 4D architectural space. Built upon a ‘weaving’ organization and the high performance material properties of carbon fiber composite, this research focuses on a formal grammar that initiates the complex system of a reticular volume. A finite ‘lexical’ axiom is consisted of the basic characters of H, M and L responding to the anchor points on the highest, medium and lower levels of the extruding loom. The genome thus produces a string of data that in the second phase of programming are assigned to 624 points on the loom. The code aims to distribute the nodes across the flat line cloud and organize the sequence for the purpose of overlapping the tensioned strings. The virtually infinite results are then assessed through an evolutionary solver for confining an array of favorable results that can be then selected from by the designer. This research focuses on an approximate control over the fundamental geometric characteristics of a reticular system such as node density and directionality. The proposal frames the favorable result of the weave to be three-dimensional and volumetric – avoiding distinctly linear or surface formations.
keywords Reticular Geometries, Weaving, Line Clouds, Three-dimensional Form-finding, Carbon fiber, Prepreg composite, Volumetric loom, Fiberous Materials, Weaving fabrication, Formal Language, Lexical design, Evolutionary solver
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ecaade2015_129
id ecaade2015_129
authors Mostafavi, Sina; Bier, Henriette, Bodea, Serban and Anton, AnaMaria
year 2015
title Informed Design to Robotic Production Systems - Developing Robotic 3D Printing System for Informed Material Deposition
doi https://doi.org/10.52842/conf.ecaade.2015.2.287
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 287-296
summary This paper discusses the development of an informed Design-to-Robotic-Production (D2RP) system for additive manufacturing to achieve performative porosity in architecture at various scales. An extended series of experiments on materiality, fabrication and robotics were designed and carried out resulting in the production of a one-to-one scale prototype. In this context, design materiality has been approached from both digital and physical perspectives. At digital materiality level, a customized computational design framework is implemented for form finding of compression only structures combined with a material distribution optimization method. Moreover, the chained connection between parametric design model and robotic production setup has led to a systematic study of certain aspects of physicality that cannot be fully simulated in the digital medium, which then establish a feedback loop for underrating material behaviors and properties. As a result, the D2RP system proposes an alternative method of robotic material deposition to create an informed material architecture.
wos WOS:000372316000034
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=9b8d34a6-6fe6-11e5-be92-57ca3f902ce9
last changed 2022/06/07 07:58

_id sigradi2015_3.268
id sigradi2015_3.268
authors Naboni, Roberto; Mirante, Lorenzo
year 2015
title Metamaterial computation and fabrication of auxetic patterns for architecture
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 129-136.
summary The paper investigates the potential of auxetics in architectural applications by means of computational design and additive manufacturing. This class of metamaterials expresses interesting behaviour related to the unusual characteristics of a negative Poisson’s ratio. Different patterns have been studied through a design workflow based on parametric software and the use of Particle Spring systems to support the form-finding process of bending-active auxetic structures. An advanced understanding of their bending capacity is explored with the use of variable infill patterns informed by structural analysis. Furthermore, principles for the design and fabrication of auxetic gridshells are discussed.
keywords Auxetics, Computational Design, Form-Finding, Synclastic Shell, 3D-printing
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2015_143
id ecaade2015_143
authors Symeonidou, Ioanna
year 2015
title Flexible Matter - A Real-Time Shape Exploration Employing Analogue and Digital Form-Finding of Tensile Structures
doi https://doi.org/10.52842/conf.ecaade.2015.2.135
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 135-142
summary The paper presents a research on real-time shape exploration employing analogue and digital form-finding and concludes with a proposal for a teaching methodology that led to an intensive student workshop which took place at Graz University of Technology during 2014. The aim was to experiment with analogue and digital tools in parallel, counter-informing the design process. The experiments involved physical form-finding following the tradition of Frei Otto at the Institute of Lightweight Structures in Stuttgart as well as computational form-finding employing mainly dynamic relaxation techniques of spring-particle systems. The combination of techniques and methodologies eventually led to a feedback loop across different media that explored both qualitative and quantitative characteristics of the projects at hand. By establishing feedback between digital media and physical prototypes, the creative process is immediately informed by the material characteristics and properties which in turn give rise to a real-time exploration of form.Simulations of physical forces for architectural form generation are increasingly gaining ground in architectural education as there is a broad selection of computational tools readily available that allow quick experiments to be conducted.
wos WOS:000372316000017
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=12e288be-6e8c-11e5-a73c-5fc23ebf2095
last changed 2022/06/07 07:56

_id acadia15_69
id acadia15_69
authors Wilcox, Glenn; Trandafirescu, Anca
year 2015
title C-Lith: Carbon Fiber Architectural Units
doi https://doi.org/10.52842/conf.acadia.2015.069
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 69-79
summary C-LITH is the reconsideration of the architectural building unit through the exploration of new composite techniques and materials. Our project develops individual compo- nents that exploit the strength, lightness, and variability possible with carbon ber laments when paired with computation, digital fabrication, and hand assembly. Traditionally, architectural units made of brick or concrete are small and multiple, heavy, dif cult to vary, and are much better in compression than tension. Using carbon ber laments to create variable units allows for larger individual units that can vary in both shape and structural performance as needed. Our units, developed through winding pre-preg carbon ber tow around disposable molds, bene t structurally from the quasi-isotropic properties that are developed through the winding patterns. The specific structural capacities of the units remain to be understood through further testing and analysis, which falls outside the scope of this current research. At this junction, structural capacities have been determined empirically, i.e. will it stand? Most importantly, as a formal study, our units address the use of carbon ber at the scale of architectural production. A majority of the effort involved in materializing C-LITH was the development of a two-fold prototypical manufacturing process that produces the components and assembly. For this we invented a method to quickly and cheaply construct variable cardboard molds that could withstand the wound casting and baking steps, but could also be easily weakened through water immersion to be removed. For the assembly we developed a rigid dummy-jig system to hold the joint plates in position with a high level of precision but could also incrementally absorb the adjustment errors unavoidable in hand assembly systems. Using a simple pin connection the resultant structures can be easily disassembled for transportation and reassembly elsewhere.
keywords Carbon Fiber Composite, Variability, Fabrication, Computation, Coding, Molds, Jigging, Assembly
series ACADIA
type normal paper
email
last changed 2022/06/07 07:57

_id ecaade2016_043
id ecaade2016_043
authors Wit, Andrew and Kim, Simon
year 2016
title rolyPOLY - A Hybrid Prototype for Digital Techniques and Analog Craft in Architecture
doi https://doi.org/10.52842/conf.ecaade.2016.1.631
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 631-638
summary The rapid emergence of computational design tools, advanced material systems and robotic fabrication within the disciplines of architecture and construction has granted designers immense freedom in form and assembly, while retaining pronounced control over output quality throughout the entirety of the design and fabrication process. Simultaneously, the complexity inherent within these tools and processes can lead to a loss of craft though the production of methodologies, forms and artifacts left with extremely recognizable residues from tooling processes utilized during their production. This paper investigates the fecund intersection of digital technologies and handcraft through core-less carbon fiber reinforced polymer (CFRP) winding as a means of creating a new typology of digital craft blurring the line between human and machine. Through the lens of an innovative wound CFRP shelter rolyPOLY completed during the winter of 2015, this paper will show the exigencies and affordances between the realms of digital and analog methodologies of CFRP winding on large-scale structures.
wos WOS:000402063700068
keywords additive manufacturing; composites; form finding; craft; analog / digital
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2015_86
id ecaade2015_86
authors Zboinska, Malgorzata A.; Cudzik, Jan, Juchnevic, Robert and Radziszewski, Kacper
year 2015
title A Design Framework and a Digital Toolset Supporting the Early-Stage Explorations of Responsive Kinetic Building Skin Concepts
doi https://doi.org/10.52842/conf.ecaade.2015.2.715
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 715-725
summary In this paper we present the first phase of our research on the development of a framework for early-stage responsive kinetic building skin design. The aims of this study were: to formulate a methodological and instrumental basis for the construction of the framework, to conduct an initial pre-assessment of its features, and finally to provide the first example of how the framework could be applied in practice. Importantly, at this point our goal was not yet to indicate the framework's effectiveness, but rather focus on formulating its foundations. A pilot design experiment, aimed at the probing of the framework's characteristics, suggests the emergence of its two noteworthy features. Firstly, it allows to freely but at the same time also systematically explore six design aspects of responsive architecture: form, functionality, performance, kinetic behaviors, system mechanics and responsiveness. Secondly, it helps to explore these six aspects using diverse means: parametric models, digital simulations, computational analyses, physical models and interactive prototypes. These features suggest that the framework could be a valid and useful means of supporting designers in the complex task of creating architectural concepts of responsive kinetic structures.
wos WOS:000372316000079
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=0d8a987e-6e92-11e5-84ad-00190f04dc4c
last changed 2022/06/07 07:57

_id ecaade2015_240
id ecaade2015_240
authors Sousa, Jose Pedro; Varela, Pedro Azambuja and Martins, Pedro Filipe
year 2015
title Between Manual and Robotic Approaches to Brick Construction in Architecture
doi https://doi.org/10.52842/conf.ecaade.2015.2.361
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 361-370
summary Brick construction has a long and rich structural and aesthetic traditions in architecture, which can be traced back to the origins of our civilization. However, despite the remarkable works of Frank Lloyd Wright, Louis Kahn, Eladio Dieste or Alvar Aalto in the 20th century, the application of this construction process to address more irregular geometries is very difficult to be achieved by conventional manual means. In this context, the last decade assisted to emergence of robotic applications in architecture. While Gramazio & Kohler looked for solving non-standard brick structures, others, like the S.A.M. robot initiative, are interested in improving the productivity in the fabrication of regular brick structures. By surveying the recent advances on bricklaying automation, this paper is interested in reflecting on the actual role of manual brickwork. In doing so, the authors present the Brick Tower experiment developed at the DFL/CEAU/FAUP, where two different fabrications processes are critically compared: a robotic and a manual one, which is aided by a video projection technique. By describing and illustrating this experiment, the authors argue that it is possible to expand the traditional craft of bricklaying by devising simple strategies to increase the human capacity to understand and materialize more elaborated geometries. This research avenue can be relevant if one considers that manual work should remain the most common form of brickwork practice in the next decades.
wos WOS:000372316000042
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=e6bc50e2-6fe6-11e5-9a3c-4332809e7acb
last changed 2022/06/07 07:56

_id ecaade2016_113
id ecaade2016_113
authors Poinet, Paul, Baharlou, Ehsan, Schwinn, Tobias and Menges, Achim
year 2016
title Adaptive Pneumatic Shell Structures - Feedback-driven robotic stiffening of inflated extensible membranes and further rigidification for architectural applications
doi https://doi.org/10.52842/conf.ecaade.2016.1.549
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 549-558
summary The paper presents the development of a design framework that aims to reduce the complexity of designing and fabricating free-form inflatables structures, which often results in the generation of very complex geometries. In previous research the form-finding potential of actuated and constrained inflatable membranes has already been investigated however without a focus on fabrication (Otto 1979). Consequently, in established design-to-fabrication approaches, complex geometry is typically post-rationalized into smaller parts and are finally fabricated through methods, which need to take into account cutting pattern strategies and material constraints. The design framework developed and presented in this paper aims to transform a complex design process (that always requires further post-rationalization) into a more integrated one that simultaneously unfolds in a physical and digital environment - hence the term cyber-physical (Menges 2015). At a full scale, a flexible material (extensible membrane, e.g. latex) is actuated through inflation and modulated through additive stiffening processes, before being completely rigidified with glass fibers and working as a thin-shell under compression.
wos WOS:000402063700060
keywords pneumatic systems; robotic fabrication; feedback strategy; cyber-physical; scanning processes
series eCAADe
email
last changed 2022/06/07 08:00

_id cf2015_485
id cf2015_485
authors Anaf, Márcia and Harris, Ana Lúcia Nogueira de Camargo
year 2015
title The geometry of Chuck Hoberman as the basis for the development of dynamic experimental structures
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 485.
summary The cognitive-theoretical foundation referring to teach drawing as a way of thinking, as well as the construction of the environment by means of drawing using transforming geometries and the formal and para-formal computational process, creating unusual geometries through generative design processes and methodologies, can be seen as some of the main possibilities in exploring dynamic experimental structures for an Adaptive Architecture. This article presents the development of a model for articulated facades, inspired by Hoberman´s Tessellates, and his Adaptive Building Initiative (ABI) project to develop facades models that respond in real time to environmental changes. In addition, we describe an experiment based on the retractable structures, inspired by Hoberman´s work and experimentations. Solutions for responsive facades can offer more flexible architectural solutions providing better use of natural light and contributing to saving energy. Using Rhinoceros and the Grasshopper for modeling and test the responsiveness, the parametric model was created to simulate geometric panels of hexagonal grids that would open and close in reaction to translational motion effects, regulating the amount of light that reaches the building.
keywords Parametric architecture, Hoberman´s Tessellates, Adaptive Building Initiative (ABI), Articulated Facades, Complex Geometries, Retractable structures, Retractable polyhedra.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id acadia15_161
id acadia15_161
authors Baharlou, Ehsan; Menges, Achim
year 2015
title Toward a Behavioral Design System: An Agent-Based Approach for Polygonal Surfaces Structures
doi https://doi.org/10.52842/conf.acadia.2015.161
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 161-172
summary The following research investigates the development of an agent-based design method as an integrative design tool for polygonal surface structures. The aim of this research is to develop a computational tool that self-organizes the emergence of polygonal surface structures from interaction between its constitutive lattices. This research focuses on the ethological level of morphogenesis that is relevant to the animal or insect societies, whereby agents mediate the material organizations with environmental aspects. Meanwhile, behavior-based approaches are investigated as a bottom-up system to develop a computational framework in which the lower-level features constantly interact. The lower-level features such as material properties (e.g., geometric descriptions) are abstracted into building blocks or agents to construct the agent’s morphology. The abstracted principles, which define the agent’s morphology, are aggregated into a generative tool to explore the emergent complexities. This exploration coupled with the generative constraint mechanisms steers the collective agents system toward the cloud of solutions; hence, the collective behaviors of agents constitute the polygonal surface structures. This polygonal system is a bottom up approach of developing the complex surface that emerges through topological and topographical interaction between cells and their surrounding environment. Subsequently, the integrative system is developed through agent-based parametric modelling, in which the knowledge-based system as a top-down approach is substituted with the agent system together with its morphological features and significant behaviors.
keywords Agent-Based System, Behavioral-Based System, Polygonal Surface Structures, Self-Organization and Emergence
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2015_237
id caadria2015_237
authors Bazalo, Frano. and Tane J. Moleta
year 2015
title Responsive Algorithms
doi https://doi.org/10.52842/conf.caadria.2015.209
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 209-218
summary An algorithm is a process of addressing a problem in a finite number of steps. In the context of architectural design, algorithmic thinking means taking on an interpretive role to understand the results in relation to design criteria, knowing how to modify the code to explore new options, and speculating on further design potentials. The application of algorithms within architecture often addresses the developed design stages, primarily to optimise structure, test environmental performance or to resolve complex construction. This research aims to explore algorithmic tools with a focus on early stage design. This design stage is often developed using traditional processes and is where algorithmic applications have been less successfully executed. The objectives are to algorithmically explore the areas of space planning, programme layout, form finding and form optimisation within early stage architectural design. Through the combination of a range of diverse algorithms, this research has an ultimate aim of integrating a computational workflow into practice at the early design stage.
keywords Computational design, Early stage design
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia15_195
id acadia15_195
authors Belesky, Philip; Monacella, Rosalea; Burry, Mark; Burry, Jane
year 2015
title A Field in Flux: Exploring the Application of Computational Design Techniques to Landscape Architectural Design Problems
doi https://doi.org/10.52842/conf.acadia.2015.195
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 195-202
summary Landscape architectural design problems are under-served by the current canon of computational design techniques. More investigations into modeling landscape phenomena would improve the capabilities of designers working in this field. This paper introduces some of the problems specific to the intersection of computational design and landscape architecture through a case study in generating planting plans using parametric techniques. This illustrates issues of temporality, complexity, and dynamism that distinguish land form from built form alongside the opportunities and challenges found in adapting computation to the design of natural systems.
keywords Landscape modeling, ecological modeling, landscape architecture, systems design, environmental simulation
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id acadia15_47
id acadia15_47
authors Chaaraoui, Rizkallah; Askarinejad, Ali
year 2015
title Anisoptera; Anisopteran Deformation and the Latent Geometric Patterns of Wood Envelopes
doi https://doi.org/10.52842/conf.acadia.2015.047
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 47-56
summary Advancements in technologies provide Architects, today, with the means to expose new expressive forms using traditional materials. It is therefore possible to design dynamic actuating systems, where several different expressions, or differentiations inherent in the same material, are able to modify its topology and enhance its properties. Wood, traditionally used in construction, is given static expression during its life cycle, where an alignment, or assembly detail, helps retain its original shape. This research outlines the integration of specific and individual anatomical information of wood during the design process. It aids in utilizing the analyzed biological variability and natural irregularities of wood within a material-based architecture, in view of developing a lightweight, and light-filtering dynamic skin. Additionally, the research helps to explore an understanding of the differentiated material composition of wood as its major capacity, rather than its deficiency. Moreover, it analyzes form, material, and structure, as complex interrelations that are embedded in, and explored through an integral design process that seeks to employ typically disregarded, highly differentiated flat materials, in view of enhancing their latent dimensional deformation potential. The main focus of this research is to explore that latent geometric deformation of emerging patterns based on an array of heterogeneous wood veneers in relation to their Hygroscopic and Anisotropic properties. These properties are expressed through a set of flat skins and Mobius arrangements, articulating complex geometric ranges that reveal additional properties, such as bendability and flexibility.
keywords Shape-shifting, Geometric patterns, Anisotropic, Hygroscopic, Open systems, Building envelope
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2016_415
id caadria2016_415
authors Crolla, Kristof and Adam Fingrut
year 2016
title Protocol of Error: The design and construction of a bending-active gridshell from natural bamboo
doi https://doi.org/10.52842/conf.caadria.2016.415
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 415-424
summary This paper advocates alternative methods to overcome the impossibility of realising ‘perfect’ digital designs. It discusses Hong Kong’s 2015 ‘ZCB Bamboo Pavilion’ as a methodological case study for the design and construction of architecture from unprocessed natu- ral bamboo. The paper critically evaluates protocols set up to deal with errors resulting from precise digital design systems merging with inconsistent natural resources and onsite craftsmanship. The paper starts with the geometric and tectonic description of the project, illus- trating a complex and restrictive construction context. Bamboo’s unique growth pattern, structural build-up and suitability as a bending- active material are discussed and Cantonese bamboo scaffolding craftsmanship is addressed as a starting point for the project. The pa- per covers protocols, construction drawings and assembly methods developed to allow for the incorporation and of large building toler- ances and dimensional variation of bamboo. The final as-built 3d scanned structure is compared with the original digital model. The pa- per concludes by discussing the necessity of computational architec- tural design to proactively operate within a field of real-world inde- terminacy, to focus on the development of protocols that deal with imperfections, and to redirect design from the virtual world towards the latent opportunities of the physical.
keywords Bamboo; bending-active gridshells; physics simulation; form-finding; indeterminacy
series CAADRIA
email
last changed 2022/06/07 07:56

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