CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 588

_id caadria2016_415
id caadria2016_415
authors Crolla, Kristof and Adam Fingrut
year 2016
title Protocol of Error: The design and construction of a bending-active gridshell from natural bamboo
doi https://doi.org/10.52842/conf.caadria.2016.415
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 415-424
summary This paper advocates alternative methods to overcome the impossibility of realising ‘perfect’ digital designs. It discusses Hong Kong’s 2015 ‘ZCB Bamboo Pavilion’ as a methodological case study for the design and construction of architecture from unprocessed natu- ral bamboo. The paper critically evaluates protocols set up to deal with errors resulting from precise digital design systems merging with inconsistent natural resources and onsite craftsmanship. The paper starts with the geometric and tectonic description of the project, illus- trating a complex and restrictive construction context. Bamboo’s unique growth pattern, structural build-up and suitability as a bending- active material are discussed and Cantonese bamboo scaffolding craftsmanship is addressed as a starting point for the project. The pa- per covers protocols, construction drawings and assembly methods developed to allow for the incorporation and of large building toler- ances and dimensional variation of bamboo. The final as-built 3d scanned structure is compared with the original digital model. The pa- per concludes by discussing the necessity of computational architec- tural design to proactively operate within a field of real-world inde- terminacy, to focus on the development of protocols that deal with imperfections, and to redirect design from the virtual world towards the latent opportunities of the physical.
keywords Bamboo; bending-active gridshells; physics simulation; form-finding; indeterminacy
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2016_113
id ecaade2016_113
authors Poinet, Paul, Baharlou, Ehsan, Schwinn, Tobias and Menges, Achim
year 2016
title Adaptive Pneumatic Shell Structures - Feedback-driven robotic stiffening of inflated extensible membranes and further rigidification for architectural applications
doi https://doi.org/10.52842/conf.ecaade.2016.1.549
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 549-558
summary The paper presents the development of a design framework that aims to reduce the complexity of designing and fabricating free-form inflatables structures, which often results in the generation of very complex geometries. In previous research the form-finding potential of actuated and constrained inflatable membranes has already been investigated however without a focus on fabrication (Otto 1979). Consequently, in established design-to-fabrication approaches, complex geometry is typically post-rationalized into smaller parts and are finally fabricated through methods, which need to take into account cutting pattern strategies and material constraints. The design framework developed and presented in this paper aims to transform a complex design process (that always requires further post-rationalization) into a more integrated one that simultaneously unfolds in a physical and digital environment - hence the term cyber-physical (Menges 2015). At a full scale, a flexible material (extensible membrane, e.g. latex) is actuated through inflation and modulated through additive stiffening processes, before being completely rigidified with glass fibers and working as a thin-shell under compression.
wos WOS:000402063700060
keywords pneumatic systems; robotic fabrication; feedback strategy; cyber-physical; scanning processes
series eCAADe
email
last changed 2022/06/07 08:00

_id sigradi2015_3.268
id sigradi2015_3.268
authors Naboni, Roberto; Mirante, Lorenzo
year 2015
title Metamaterial computation and fabrication of auxetic patterns for architecture
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 129-136.
summary The paper investigates the potential of auxetics in architectural applications by means of computational design and additive manufacturing. This class of metamaterials expresses interesting behaviour related to the unusual characteristics of a negative Poisson’s ratio. Different patterns have been studied through a design workflow based on parametric software and the use of Particle Spring systems to support the form-finding process of bending-active auxetic structures. An advanced understanding of their bending capacity is explored with the use of variable infill patterns informed by structural analysis. Furthermore, principles for the design and fabrication of auxetic gridshells are discussed.
keywords Auxetics, Computational Design, Form-Finding, Synclastic Shell, 3D-printing
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2015_87
id ecaade2015_87
authors Angelova, Desislava; Dierichs, Karola and Menges, Achim
year 2015
title Graded Light in Aggregate Structures - Modulating the daylight in designed granular systems using online controlled robotic processes
doi https://doi.org/10.52842/conf.ecaade.2015.2.399
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 399-406
summary The research project proposes an online-controlled robotic process that allows for grading light in aggregate structures using photometric analysis. It investigates the potential of designing specific daylight qualities through the behaviour-based robotic fabrication of the aggregate system. Two key methods are developed: the digital fabrication of the structure and a photometric analysis technique which is used as a sensor input for the robotic sensory interface. In its first part, the paper presents a series of photometric experiments on aggregate wall- and dome-structures. In its second part, the focus is laid on robotic manufacturing of these aggregate structures and the interactive fabrication of specific light conditions. To conclude further areas of research into emergent design processes with aggregates are outlined.
wos WOS:000372316000046
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=4161e07e-6fe8-11e5-baaf-1fc96b3e1b94
last changed 2022/06/07 07:54

_id cf2015_099
id cf2015_099
authors Dickinson, Susannah
year 2015
title Hybrid Connections: Computational Mapping Methodologies for Mexico City
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 99-111.
summary The digital age is facilitating an ever increasing trend of globalized language and culture. Environmental issues are no longer a static concept as climate change and population growth force concepts of adaptability. What does this mean for the academy? How do we educate students to contemplate future urban scenarios and make some organization out of this more dynamic, complex future? The following paper seeks to disseminate a spring 2014 design studio at The University of Arizona where these issues were addressed, with Mexico City as a test bed. Computation has become a vital tool in the organizational process of these complex issues and big data. Various digital tools and platforms were explored in the studio to determine which ones would be most useful in modeling, mapping, designing and processing some of the complex relationships that are present in urban environments today.
keywords digital methodologies, urban design, complexity, hybridized networks, adaptability
series CAAD Futures
email
last changed 2015/06/29 07:55

_id ecaade2016_164
id ecaade2016_164
authors Dobiesz, Sebastian and Grajper, Anna
year 2016
title Animating the Static. Case Study of The Project "Urbanimals" - Enhancing play in the cities through an augmented and interactive environment
doi https://doi.org/10.52842/conf.ecaade.2016.1.691
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 691-700
summary This article delineates the process of developing the project "Urbanimals" - an interactive installation designed and realised in Bristol, UK, in 2015. As the case study research, it draws attention to the difficulties in designing interactive structures in urban spaces - from an architects' idea to a construction stage. There are four areas that are being investigated: (1) Modelling interactions, (2) Negotiating locations and logistics, (3) Developing hardware and (4) Performing the on-site observations. The project draws from the idea of Smart City (SC) as the concept of the urban environment with a certain level of responsiveness through implementing a technology-driven matter that expands city offer perceivable, but gentle and not hindering way. It highlights the possible applications of projection technology and the utilisation of the 3D modelling software which provides complex tools for creating animations, movements and interactions with future users. The article gives clues how to design more engaging interactions and how to deal with implementing them in public realm.
wos WOS:000402063700074
keywords Smart Cities; Interactive Architecture; public realm; art installations
series eCAADe
email
last changed 2022/06/07 07:55

_id cf2015_328
id cf2015_328
authors Gamez, Oscar; Bignon, Jean-Claude and Duchanois, Gilles
year 2015
title Assisted construction of non-standard wooden walls and envelope structures by parametric modeling
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 328.
summary We introduce a parametric modeling method in the field of computer-aided architectural conception, which aims to produce non-standard wooden walls and envelopes with CNC machinery. This method explores the application of polygonal cellular structures (as patterns) on facade and envelope interventions for new and old projects. We innovate by bringing the 3D production environment complexity into the conception model to improve the production of manifold woodworking items by CNC (Computer Numerical Control) 3D fabrication. A recent experimentation, tests the entire workflow from parametric modeling to production of two full-scale prototypes. The results prove the range of inputs offered by the method to be functional, though it needs various improvements in order to optimize parametric modeling and digital fabrication procedures. Future research will focus on treating a wider range of joints via parametric modeling and deal with joint creation regardless wall deformation to expand the morphological approach of non-standard wooden walls design.
keywords Non-standard walls, Computer-aided architectural design, Wood construction, Parametric modeling, CNC fabrication, Mass customization.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id caadria2015_010
id caadria2015_010
authors Gámez, Oscar; Jean-Claude Bignon and Gilles Duchanois
year 2015
title Assisted Construction of Non-Standard Wooden Walls and Envelope Structures by Parametric Modeling
doi https://doi.org/10.52842/conf.caadria.2015.653
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 653-662
summary The non-standard approach, widely discussed in the past years as Architecture progressively uses alternative design methods different from the Euclidean paradigm, has allowed architects to transform the way architecture is conceived and materialized. Such evolution uses computer-aided design along with automation in production to originate the environment for the aided architectural conception field in which we present a method, in its early development stage, intended to create non-standard walls and envelopes based on cellular patterns using wood as base material. We present the results obtained from modeling and building two full-scale prototypes of non-standard wooden walls.
keywords Non-standard walls; parametric modeling; CNC fabrication; cellular structures; wood construction.
series CAADRIA
email
last changed 2022/06/07 07:50

_id cf2015_447
id cf2015_447
authors Meyer, J.; Duchanois, G. and Bignon, J.C.
year 2015
title Analysis and validation of the digital chain relating to architectural design process: Achievement of a folded structure composed of wood panels
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 447-459.
summary The research presented in this paper revolves around the experimental development of the morpho-structural potential of folded architectural structures made of wood. The aims are to develop an innovative system for timber used in sustainable construction and to increase the inventory of wood architectural tectonics. First, this article provides a characterization of the digital chain associated to the development of non-standard folded structures consisting of wood panels. The purpose is to study the architectural design process from parametric modeling (through CNC machining) and assembly operations to production by way of a full-scale experimental pavilion. Secondly, a number of analytical experiments have been performed towards the completion of the pavilion, in order to validate the design process.
keywords Architecture, folded structure, robotic fabrication, computational design, parametric modeling, wood panels
series CAAD Futures
email
last changed 2015/06/29 07:55

_id caadria2015_064
id caadria2015_064
authors Meyer, J.; G. Duchanois, J-C. Bignon and A. Bouali
year 2015
title Computer Design and Digital Manufacturing of Folded Architectural Structures Composed of Wood Panels
doi https://doi.org/10.52842/conf.caadria.2015.641
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 641-650
summary The research presented in this paper revolves around the experimental development of the morpho-structural potential of folded architectural structures made of wood. The aims are to develop an innovative system for timber used in sustainable construction and to increase the inventory of wood architectural tectonics. Laminated timber panels associated with "digital production line" approach have opened up new perspectives for the building industry in creating prefabricated wooden structures. This article provides a characterization of the digital chain associated to the development of non-standard folded structures which consist of wood panels by way of a full-scale experimental pavilion. The purpose is the study of architectural design process from parametric modeling (through CNC machining) and assembly operations to production. Towards the completion of the pavilion, a number of analytical experiments have been performed.
keywords Architecture, folded structure, robotic fabrication, computational design, parametric modeling, wood panels.
series CAADRIA
email
last changed 2022/06/07 07:58

_id acadia15_263
id acadia15_263
authors Ahlquist, Sean
year 2015
title Social Sensory Architectures: Articulating Textile Hybrid Structures for Multi-Sensory Responsiveness and Collaborative Play
doi https://doi.org/10.52842/conf.acadia.2015.263
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 263-273
summary This paper describes the development of the StretchPLAY prototype as a part of the Social Sensory Surfaces research project, focusing on the design of tactile and responsive environments for children with Autism Spectrum Disorder (ASD). The project is directed specifically at issues with sensory processing, the inability of the nervous system to filter sensory input in order to indicate an appropriate response. This can be referred to as a “traffic jam” of sensory data where the intensity of such unfiltered information leads to an over-intensified sensory experience, and ultimately a dis-regulated state. To create a sensory regulating environments, a tactile structure is developed integrating physical, visual and auditory feedback. The structure is defined as a textile hybrid system integrating a seamless knitted textile to form a continuous topologically complex surface. Advancements in the fabrication of the boundary structure, of glass-fiber reinforced rods, enable the form to be more robustly structured than previous examples of textile hybrid or tent-like structures. The tensioned textile is activated as a tangible interface where sensing of touch and pressure on the surface triggers ranges of visual and auditory response. A specific child, a five-year old girl with ASD, is studied in order to tailor the technologies as a response to her sensory challenges. This project is a collaboration with students, researchers and faculty in the fields of architecture, computer science, information (human-computer interaction), music and civil engineering, along with practitioners in the field of ASD-based therapies.
keywords Textile Hybrid, Knitting, Sensory Environment, Tangible Interface, Responsive systems and environments
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id acadia16_362
id acadia16_362
authors Beesley, Philip; Ilgun, Zeliha, Asya; Bouron, Giselle; Kadish, David; Prosser, Jordan; Gorbet, Rob; Kulic, Dana; Nicholas, Paul; Zwierzycki, Mateusz
year 2016
title Hybrid Sentient Canopy: An implementation and visualization of proprioreceptive curiosity-based machine learning
doi https://doi.org/10.52842/conf.acadia.2016.362
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 362-371
summary This paper describes the development of a sentient canopy that interacts with human visitors by using its own internal motivation. Modular curiosity-based machine learning behaviour is supported by a highly distributed system of microprocessor hardware integrated within interlinked cellular arrays of sound, light, kinetic actuators and proprioreceptive sensors in a resilient physical scaffolding system. The curiosity-based system involves exploration by employing an expert system composed of archives of information from preceding behaviours, calculating potential behaviours together with locations and applications, executing behaviour and comparing result to prediction. Prototype architectural structures entitled Sentient Canopy and Sentient Chamber developed during 2015 and 2016 were developed to support this interactive behaviour, integrating new communications protocols and firmware, and a hybrid proprioreceptive system that configured new electronics with sound, light, and motion sensing capable of internal machine sensing and externally- oriented sensing for human interaction. Proprioreception was implemented by producing custom electronics serving photoresistors, pitch-sensing microphones, and accelerometers for motion and position, coupled to sound, light and motion-based actuators and additional infrared sensors designed for sensing of human gestures. This configuration provided the machine system with the ability to calculate and detect real-time behaviour and to compare this to models of behaviour predicted within scripted routines. Testbeds located at the Living Architecture Systems Group/Philip Beesley Architect Inc. (LASG/PBAI, Waterloo/Toronto), Centre for Information Technology (CITA, Copenhagen) National Academy of Sciences (NAS) in Washington DC are illustrated.
keywords intedisciplinary/collaborative design, intelligent environments, artificial intelligence, sensate systems
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id ecaade2015_273
id ecaade2015_273
authors Hunter, Jessica; Cheng, Alexandra, Tannert, Thomas, Neumann, Oliver and Meyboom, AnnaLisa
year 2015
title Extending the Perception of Wood - Research in Large Scale Surface Structures in Wood
doi https://doi.org/10.52842/conf.ecaade.2015.2.427
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 427-437
summary Architects have a renewed interest in surface structures and the renewable resource of wood, along with advanced digital design, analysis and machining techniques, offers a way of manifesting these forms. Wood is easily machined and has bending properties that lead to the ability to form curves. This paper looks at the properties of wood, informing design through its material characteristics. The research presented here contributes to this discourse through the development of large scale timber shell structures. We propose hyper efficient structures made out of laminated wood products to provide a new solution to long span construction while satisfying the demand for agency in form generation.
wos WOS:000372316000049
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=7609b276-70d7-11e5-a36d-a71a6f180fc2
last changed 2022/06/07 07:50

_id ijac201513205
id ijac201513205
authors Nahmad Vazquez, Alicia and Wassim Jabi
year 2015
title A Collaborative Approach to Digital Fabrication:A Case Study for the Design and Production of Concrete ‘Pop-up’ Structures
source International Journal of Architectural Computing vol. 13 - no. 2, 195-216
summary The research presented in this paper utilizes industrial robotic arms and new material technologies to model and explore a prototypical workflow for on-site robotic collaboration based on feedback loops. This workflow will ultimately allow for the construction of customized, free-form, on-site concrete structures without the need for complex formwork. The paper starts with an explanation of the relevance of collaborative robotics through history in the industry and in architecture. An argument is put forward for the need to move towards the development of collaborative processes based on feedback loops amongst the designer, the robot and the material, where they all inform each other continuously. This kind of process, with different degrees of autonomy and agency for each actor, is necessary for on-site deployment of robots. A test scenario is described using an innovative material named concrete canvas that exhibits hybrid soft fabric and rigid thin-shell tectonics. This research project illustrates the benefits of integrating information-embedded materials, masscustomization and feedback loops. Geometry scanning, parametric perforation pattern control, computational analysis and simulation, and robotic fabrication were integrated within a digital fabrication deployment scenario. The paper concludes with a detailed report of research findings and an outline for future work.
series journal
last changed 2019/05/24 09:55

_id caadria2015_031
id caadria2015_031
authors Riether, Gernot; Andrew J. Wit and Steven T. Putt
year 2015
title The Underwood Pavilion
doi https://doi.org/10.52842/conf.caadria.2015.663
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 663-672
summary Tensegrity structures are not commonly found within the current discourse of architecture. The reason may be that they can only be designed through physical form finding processes. This paper will show how architects can gain the ability to design these structures digitally utilizing physics engines that simulate these form finding processes in real time. To demonstrate this, the paper will use the Underwood Pavilion as a case study to describe a design process that replaces traditional methodologies by digital methods, suggesting a new parametric design approach for lightweight structures and envelopes.
keywords Tensegrity; parametric; membrane; pavilion; modular.
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2016_043
id ecaade2016_043
authors Wit, Andrew and Kim, Simon
year 2016
title rolyPOLY - A Hybrid Prototype for Digital Techniques and Analog Craft in Architecture
doi https://doi.org/10.52842/conf.ecaade.2016.1.631
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 631-638
summary The rapid emergence of computational design tools, advanced material systems and robotic fabrication within the disciplines of architecture and construction has granted designers immense freedom in form and assembly, while retaining pronounced control over output quality throughout the entirety of the design and fabrication process. Simultaneously, the complexity inherent within these tools and processes can lead to a loss of craft though the production of methodologies, forms and artifacts left with extremely recognizable residues from tooling processes utilized during their production. This paper investigates the fecund intersection of digital technologies and handcraft through core-less carbon fiber reinforced polymer (CFRP) winding as a means of creating a new typology of digital craft blurring the line between human and machine. Through the lens of an innovative wound CFRP shelter rolyPOLY completed during the winter of 2015, this paper will show the exigencies and affordances between the realms of digital and analog methodologies of CFRP winding on large-scale structures.
wos WOS:000402063700068
keywords additive manufacturing; composites; form finding; craft; analog / digital
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2015_324
id ecaade2015_324
authors Abdelmohsen, Sherif and Massoud, Passaint
year 2015
title Integrating Responsive and Kinetic Systems in the Design Studio: A Pedagogical Framework
doi https://doi.org/10.52842/conf.ecaade.2015.2.071
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 71-80
summary Responsive architecture is one of the growing areas of computational design that is not getting adequate attention in CAAD curricula. A pedagogical approach to designing responsive systems requires more than the typical knowledge, tools or skill sets in architectural design studios. This paper presents a framework for integrating responsive and kinetic systems in the architectural design studio. The framework builds on findings of two design studios conducted at The American University in Cairo, Egypt. In both studios, students were asked to design elements of responsive architecture that work towards the development of their projects. The paper demonstrates the process and outcomes of both studios. It then demonstrates how concepts of integrated project delivery are incorporated to propose a framework that engages students in designing, fabricating and operating responsive systems in different phases of the design process. A discussion follows regarding dynamics of design studio in light of the proposed framework.
wos WOS:000372316000010
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=7e59e026-6e8f-11e5-9e59-876225eebea0
last changed 2022/06/07 07:54

_id ecaade2015_235
id ecaade2015_235
authors Ahmar, Salma El and Fioravanti, Antonio
year 2015
title Biomimetic-Computational Design for Double Facades in Hot Climates - A Porous Folded Façade for Office Buildings
doi https://doi.org/10.52842/conf.ecaade.2015.2.687
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 687-696
summary Biomimetic design is an approach that is gaining momentum among architects and designers. Computational design and performance simulation software represent powerful tools that help in applying biomimetic ideas in architectural design and in understanding how such proposals would behave. This paper addresses the challenge of reducing cooling loads while trying to maintain daylight needs of office buildings in hot climatic regions. Specifically, it focuses on double skin facades whose application in hot climates is somewhat controversial. Ideas from nature serve as inspiration in designing a porous, folded double façade for an existing building, aiming at increasing heat lost by convection in the façade cavity as well as reducing heat gained by radiation. The cooling loads and daylight autonomy of an office room are compared before and after the proposed design to evaluate its performance.
wos WOS:000372316000076
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=f87306fc-6e90-11e5-845a-00190f04dc4c
last changed 2022/06/07 07:54

_id caadria2015_126
id caadria2015_126
authors Aydin, Serdar and Marc Aurel Schnabel
year 2015
title Fusing Conflicts Within Digital Heritage Through the Ambivalence of Gaming
doi https://doi.org/10.52842/conf.caadria.2015.839
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 839-848
summary Digital Heritage is amphibian by spanning between unreal-real (digital) and real-real (actual) environments. Or its amphiboly derives from a fact that relies not on contrasting realities but a hub from which an oscillation occurs between the real and the actual. Inferring to Baudrillard’s criticism of contemporary art, this paper presents these disparities and ambivalent conditions found in digital heritage by examining a full-dome media-art application called Look-Up. Touching upon the authenticity issue in cultural heritage, a design research project, Augmenting Kashgar, is then introduced on the basis of the claim that a design manner can fuse conflicts within Digital Heritage. Developed within the special context of Kashgar, China’s westernmost city, the methodology of the project that follows a Research through Design (RtD) approach is provided. Making use of the architectural features of Kashgar, designing a digital game as a counter-strategy to existing cultural heritage programmes is discussed with references to Baudrillard’s perspective on video games and gamers.
keywords Digital Heritage; Research through Design; game design; Augmenting Kashgar Project; Baudriallard.
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2015_77
id ecaade2015_77
authors Bialkowski, Sebastian and Kepczynska-Walczak, Anetta
year 2015
title Engineering Tools Applied in Architecture - Challenges of Topology Optimization Implementation
doi https://doi.org/10.52842/conf.ecaade.2015.1.261
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 261-268
summary Computation, in the context of a digital designing process, is redefining architectural practice. Architects are developing new sets of tools which are dramatically changing the typical way of design procedure. The paper describes the research assumptions, problems and solutions proposition, aimed at creation of a real-time form finding tool for architects based on engineering methods. Through intersecting architectural form evaluation with engineering analysis and optimisation tools it is highly intended to offer the opportunity to variety of architects and designers to use the exceedingly complex and compound process for their design improvement. The form finding tool, to be effective and reliable, has to provide immediate feedback to a designer. This requirement enforces a software developer to use more sophisticated solutions. The paper focuses on possibilities of already known engineering procedures acceleration such as Finite Element Method or Topology Optimization for effective implementation in architectural design process.
wos WOS:000372317300028
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=1337360e-702e-11e5-90b6-cbdace47c7fb
last changed 2022/06/07 07:52

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