CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 589

_id sigradi2015_10.381
id sigradi2015_10.381
authors Barros, Diana Rodríguez; Mandagarán, María; Nigro, Paola; Hernández, María Inés
year 2015
title Design Thinking, Visual narratives and Creativity. Case teaching practices in disruptive postdigitals environments
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 618-622.
summary From the perspective of Design Thinking, we present a case of teaching practice focused on the moments of ideation, design and production of graphics database in postdigitales environments. We were interested to investigate nontraditional modalities for the representation and communication of works in Architecture; develop and optimize working methods of digital image processing; create and manage visual narratives, near the transmedia storytelling, as a teaching resource facilitator of learning construction of meaning. Also, as indicators of creativity, analyzing such experience framed studies EMIDA Research Group (CEAC) CIPADI FAUD UNMdP, Argentina.
keywords Design Thinking, Visual Narratives, Creativity, Disruptive Practice, Postdigital
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2015_241
id ecaade2015_241
authors Herneoja, Aulikki; Pihlajaniemi, Henrika, Österlund, Toni, Luusua, Anna and Markkanen, Piia
year 2015
title Remarks on Transdisciplinarity as Basis for Conducting Research by Design Teamwork in Real World Context through Two Case Studies of Algorithm Aided Lighting Design
doi https://doi.org/10.52842/conf.ecaade.2015.2.061
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 61-70
summary The definition of Research by Design (RD) as a research methodology is not yet well established. RD takes its position not only as a research method next to the 'traditional' sciences but also in relation to the creative design practice, where transdicsiplinarity is in essential role. Rather than defining architecture being transdisciplinary in itself, we see beneficial to conduct research together with various disciplines concerning the complexity of the life-world. Also in this interdisciplinary research group we are willing to hold on the designerly way of knowledge production. Of our practical experience working in an interdisciplinary research group shared values, research project management together with participation with evaluative aims were the most challenging aspects. At its best, attempt for genuine transcdisciplinarity was beneficial and rewarding, though sometimes challenging. We would like to target the discussion how we architects, as researchers identify in an interdisciplinary research group conducting transdisciplinary research.
wos WOS:000372316000009
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=33cc5b92-6e8f-11e5-b6d3-1f476c2fddef
last changed 2022/06/07 07:49

_id caadria2015_139
id caadria2015_139
authors Herr, Christiane M. and Ryan C. Ford
year 2015
title Adapting Cellular Automata as Architectural Design Tools
doi https://doi.org/10.52842/conf.caadria.2015.169
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 169-178
summary In this paper we examine the adaptations cellular automata (CA) are typically subjected to when they are applied to architectural designing. We argue that, despite a number of earlier studies that portrayed CA as generic generative design tools, the transition from generic CA to specific design tools is not yet well understood. To describe this transition, we first examine this aspect in a number of previous studies relating CA to architectural design. In a following detailed analysis of an applied design case study, we trace similarities between findings made in the literature review to findings made in the case study and extend them with additional observations. We conclude with a summary of challenges and opportunities met by architectural designers employing and developing CA for design purposes.
keywords Cellular automata; generative design; design research; design tools.
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2015_124
id caadria2015_124
authors Çavu_o_lu, Ömer H.
year 2015
title Building Information Modeling Tools: Opportunities for Early Stages of Architectural Design
doi https://doi.org/10.52842/conf.caadria.2015.427
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 427-436
summary Numerous researchers point out that in the early stages of architectural design many significant decisions are taken to directly affect functional qualities, performance of the building, aesthetics, and relationships of the building with the natural environment and climate, even if there is no certain and valid information to create satisfactory design solutions. This paper particularly focuses on the early stages of architectural design and searches for the opportunities provided by Building Information Modeling (BIM) tools, in terms of the concept of performance analysis and form seeking. The study also includes case study implementations which visualize the early processes of architectural design with benefits of BIM under different conditions to evaluate its opportunities during these design processes. A few case studies have been implemented to reveal how new BIM tools can help designers in these stages. As a result of the implementations, it has been understood that BIM is a powerful early stages of architectural design tool; not for designing, but for supporting design.
keywords Building Information Modeling; computational design analysis; performance evaluation in the early design stages.
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2015_122
id ecaade2015_122
authors Agirbas, Asli
year 2015
title The Use of Digital Fabrication as a Sketching Tool in the Architectural Design Process - A Case Study
doi https://doi.org/10.52842/conf.ecaade.2015.2.319
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 319-324
summary Computer-aided manufacturing (CAM) technologies including computer numerically controlled (CNC) milling, laser cutting and 3D printing are becoming cheaper and globally more accessible. Accordingly, many design professionals, academics and students have been able to experience the benefits and challenges of using digital fabrication in their designs. The use of digital fabrication in the education of architecture students has become normal in many schools of architecture, and there is a growing demand for computer-aided manufacturing (CAM) logic and fabrication knowledge in student learning. Clearly, architecture students are acquiring material base-thinking, time management, production methods and various software skills through this digital fabrication. However, it appears to be the case that architecture students use digital fabrication mainly in the final stage of their design or in their finishing work. In this study, computer-aided manufacturing (CAM) technologies have been used as a sketch tool rather than simply for fabricating a final product in the architectural design process and the advantages of this educational practice are demonstrated.
wos WOS:000372316000037
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=79005d78-6fe6-11e5-b555-13a7f78815dc
last changed 2022/06/07 07:54

_id caadria2015_162
id caadria2015_162
authors Amano, Hiroshi
year 2015
title Panelisation With Sheet Metal Cladding On Free-Form Roof
doi https://doi.org/10.52842/conf.caadria.2015.713
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 713-722
summary This document shows a rationalisation method of sheet metal panelling on free-formed surfaces and a case study of it. Ichimonji-buki is a cladding method widely used in Japan for the roofs of traditional temples and shrines. It consists of sheet metal roofing with flat lock seams, allowing for minimal gaps along the joints. By integrating the characteristics of the flat lock joint and a dynamic relaxation analysis via computational modelling, continuous vertical seam lines can be realised while keeping panels almost identical in shape and with a limited number of variations. In the case study of Silver Mountain, the free-formed roof is clad with approximately 8,000 panels, out of which 92% are standardised and can be easily fabricated.
keywords Panelisation, dynamic relaxation, flat lock seams.
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2015_202
id caadria2015_202
authors Amtsberg, Felix; Felix Raspall and Andreas Trummer
year 2015
title Digital-Material Feedback in Architectural Design
doi https://doi.org/10.52842/conf.caadria.2015.631
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 631-640
summary This paper studies the architectural potential of the implementation of material feedback using computer vision before and during an automated fabrication process. The combination of an industrial robot and a 3D camera is used expand the typical one-way design and fabrication process (from a digital design to a physical output), to a feedback loop, where specific material information becomes the main trigger of design decisions and fabrication processes. Several projects developed by the authors and tested during a robotic workshop aim to unveil different aspects of material feedback in architectural design, opening a discussion for the benefit and challenges of this new approach to design and fabrication.
keywords Material feedback; robotic fabrication; computer vision; digital workflow; robotic workshop;
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2015_10.177
id sigradi2015_10.177
authors Angelo, Alex Garcia Smith; Manna, Ilaria La; Hernandez, Oscar; Valdiviezo, Marlon; Lastras, Alejandra Díaz de León; Salazar, Oscar Ivan Campo; Montezuma, Vanessa; Zubieta, Marco
year 2015
title Fab Lab and Multiculturalism in Latin America: The Fab Lat Kids case and the project “Emosilla”
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 551-557.
summary This paper expresses a lecture of the experience of an investigation carried by a group of Latin American Fab Labs dedicated to the promotion of the use of modeling, digital fabrication, and network communication as tools of educational and social development of children in latin culture. This study is based on online workshop typologies with a methodological perspective that included local technological adaptations, data gathering, and exchange of knowledge on the fab lab network.
keywords Design, Digital Manufacturing, Society, Technology Learning, Collaborative Network
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2015_084
id caadria2015_084
authors Asl, Mohammad Rahmani; Chengde Wu, Gil Rosen-Thal and Wei Yan
year 2015
title A New Implementation of Head-Coupled Perspective for Virtual Architecture
doi https://doi.org/10.52842/conf.caadria.2015.251
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 251-260
summary The process of projecting 3D scenes onto a two-dimensional (2D) surface results in the loss of depth cues, which are essential for immersive experience in the scenes. Various solutions are provided to address this problem, but there are still fundamental issues need to be addressed in the existing approaches for compensating the change in the 2D image due to the change in observer’s position. Existing studies use head-coupled perspective, stereoscopy, and motion parallax methods to achieve a realistic image representation but a true natural image could not be perceived because of the inaccuracy in the calculations. This paper describes in detail an implementation method of the technique to correctly project a 3D virtual environment model onto a 2D surface to yield a more natural interaction with the virtual world. The proposed method overcomes the inaccuracies in the existing head-coupled perspective viewing and can be used with common stereoscopic displays to naturally represent virtual architecture.
keywords Virtual reality; virtual architecture; head-coupled perspective; depth perception.
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2015_206
id caadria2015_206
authors Chien, Sheng-Fen; Hsiu-Pai Su and Yu-Wei Huang
year 2015
title Parade
doi https://doi.org/10.52842/conf.caadria.2015.375
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 375-384
summary It is import to formalize design knowledge to capture tacit design experience and techniques. This research aims to utilize the power of patterns and language to formulate knowledge of parametric design. We have found through our own experience of learning and teaching parametric design, examples are the most familiar form of learning. We proposed a way of documenting design knowledge in four parts: pattern, example, case and source. We have implemented the repository as a web browser based system, named PARADE. A preliminary study of the system is conducted.
keywords Design pattern; knowledge repository; parametric design.
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2015_150
id caadria2015_150
authors Fischer, Thomas
year 2015
title Participation, Not Conservation
doi https://doi.org/10.52842/conf.caadria.2015.499
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 499-508
summary This paper introduces a research context characterised by a rich traditional heritage and by rapid urbanisation, and it argues for a discursive and participative, rather than a conservation-oriented approach to heritage conservation in this context. Harnessing the digital mastery found at architecture and design schools, the presented approach aims at the production of self-referential stories that hopefully engage students as well as others in appreciation of these traditions’ intangible qualities. A case study based on this approach undertaken in the context of silk weaving is discussed, and some results are shown.
keywords Heritage; digital craft; storytelling; design; Jacquard loom.
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2015_033
id caadria2015_033
authors Hadilou, Arman
year 2015
title Phototropism of Tensile Façade System through Material Agency
doi https://doi.org/10.52842/conf.caadria.2015.127
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 127-136
summary This paper researches material agencies, mechanical systems and façade designs that are able to respond to environmental changes through local interactions, inspired by biological systems. These are based on a model of distributed intelligence founded on plants and animal collectives, from which intelligent behavior emerges through simple local associations. Biological collective systems integrate material form and responsiveness and have the potential to inform new architectural and engineering strategies. The design approach of this research is based on a data-driven methodology spanning from design inception to simulation and physical modeling. Data-driven models, common in the fields of natural science, offer a method to generate and test a multiplicity of responsive solutions. The driving concepts are three types of evolutionary adaptation: flexibility, acclimation, and learning. The proposed façade system is a responsive textile shading structure which uses integrated actuators that moderate their local environments through simple interactions with their immediate neighbors. Computational techniques coupled to material logics create an integral design framework leading to heterogeneous environmental and structural conditions, producing local responses to environmental stimuli and ultimately effective performance of the whole system.
keywords Responsive facade; phototropism; material intelligence.
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2015_016
id caadria2015_016
authors Hong, Seung Wan; Yehuda E. Kalay and Davide Schaumann
year 2015
title The Effects of Human Behavior Simulation on Architectural Design Education
doi https://doi.org/10.52842/conf.caadria.2015.459
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 459-468
summary Previous studies argued that human behaviour simulation is an effective analytic evaluation method to predict dynamic and complex human behaviour and social phenomena in not-yet built design solutions. However, its educational effects on architectural design have not been reported. The present study aims to investigate ways in which human behaviour simulation affects students’ feedback and design development. To achieve this, the study analysed weekly design productions, interviews and surveys collected in two experimental design courses using human behaviour simulation, held in the Technion – Israel Institute of Technology. In result, the analytic experimentation and observable representation of human behaviour simulation enabled students to evaluate and develop functional operability of buildings, accounting for users’ activities and social interactions, and develop design narratives relevant to social & cultural factors. However, the complexity of establishing & coordinating virtual people’ rules hindered fluent iterations of design development. Despite its technical limitations, human behaviour simulation has significant & unique educational advantages that can facilitate quantitative & qualitative aspects of design analysis, evaluation, & dynamic feedback to the students during design processes.
keywords Human behavior simulation, architectural design education, design analysis and evaluation, social and cultural behaviors.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2015_213
id caadria2015_213
authors Kornkasem, Sorachai and John B. Black
year 2015
title CAAD, Cognition & Spatial Thinking Training
doi https://doi.org/10.52842/conf.caadria.2015.561
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 561-570
summary The current study explored different spatial training methods and investigated the sequence of processed-based mental simulation that was facilitated by various structures of external spatial representations, including 3D technology in Computer Aided-Architectural Design (CAAD), spatial cues, and/or technical languages. The goal was to better understand how these components fostered planning experiences and affected spatial ability acquisition framed as the formation of spatial mental models, for further developing spatial training environments fundamental to Science, Technology, Engineering, and Mathematics (STEM) education, specifically for architecture education and cognition. Two experiments were conducted using a between-subjects design to examine the effects of spatial training methods on spatial ability performance. Across both studies learners improved in their spatial skills, specifically the learners in the 3D-augmented virtual environments over the 3D-direct physical manipulation conditions. This study is built upon the work in the fields of computer-user interface, visuospatial thinking and human learning.
keywords Spatial thinking training; cognitive processes; CAAD.
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2015_188
id caadria2015_188
authors Krakhofer, Stefan and Martin Kaftan
year 2015
title Augmented Reality Design Decision Support Engine for the Early Building Design Stage
doi https://doi.org/10.52842/conf.caadria.2015.231
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 231-240
summary Augmented reality has come a long way and experienced a paradigm shift in 1999 when the ARToolKit was released as open source. The nature of interaction between the physical world and the virtual-world has changed forever. Fortunately for the AECO industry, the transition from traditional Computer Aided Design to virtual building design phrased as Building Information Modeling has created a tremendous potential to adopt Augmented Reality. The presented research is situated in the early design stage of project inception and focuses on supporting informed collective decision-making, characterized by a dynamic back and forth analytical process generating large amounts of data. Facilitation aspects, such as data-collection, storage and access to enable comparability and evaluation are crucial for collective decision-making. The current research has addressed these aspects by means of data accessibility, visualization and presentation. At the core of the project is a custom developed Augmented Reality framework that enables data interaction within the design model. In order to serve as a collaborative decision support engine, the framework also allows multiple models and their datasets to be displayed and exercised simultaneously. The paper demonstrates in the case study the successful application of the AR tool during collaborative design decision meetings.
keywords Augmented Reality; Design Decision Support; Data Visualization.
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2015_087
id caadria2015_087
authors Moleta, Tane J.
year 2015
title Flowing through Space
doi https://doi.org/10.52842/conf.caadria.2015.489
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 489-497
summary The general field this presentation will address is the integration of game mechanics within the design studio. The CAAD community has invested considerable energy into the insertion of games within education to teach specific skills or develop design behaviours. Building on some of this research we report on three years of studio teaching in undergraduate architectural studies. We propose that the outcomes of the design studio can benefit greatly from employing game mechanics to encourage constructive design behaviours within a student cohort. This body research flips the traditional location of game mechanic, shifting the motivations from the hands of the teacher to place the mechanic in the hand of the student. The research reports an increased level of engagement and collaboration and presents a body of work that extends beyond traditional expectations of the architectural design studio.
keywords Education, game mechanics, design studio.
series CAADRIA
email
last changed 2022/06/07 07:58

_id caadria2015_156
id caadria2015_156
authors Nan, Cristina
year 2015
title A New Machinecraft. Architectural Robots
doi https://doi.org/10.52842/conf.caadria.2015.745
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 745-754
summary The topic of this paper concentrates on robots and their new role in the architectural process from the early stage of conceptualization to the final stage of its materialization. By presenting a theoretical framework and an applied case study, this paper tries to initiate the discussion of redefining the status of the robotic machine in architecture. Besides being a regular tool among other digital fabrication tools, the robot and the ability of the architect to technically manipulate them, bears the potential of further reconnecting and intertwining the process behind design and fabrication. Operational and structural processes are being modified and points of focus shifted. Digital design connected by customized robotic machines to digital fabrication has the capability to result in a new type of architecture.
keywords Machinecraft; robotic printing; robotic fabrication; construction strategy.
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2015_099
id caadria2015_099
authors Park, Daekwon; Juhun Lee and Alejandra Romo
year 2015
title Poisson's Ratio Material Distributions
doi https://doi.org/10.52842/conf.caadria.2015.735
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 735-744
summary The Poisson’s ratio of materials describes the ratio of the transverse to axial strain. While most materials exhibit non-negative Poisson ratio, here we focus on the topological properties of negative ratio materials also known as auxetic constructs. Digital modelling and physical fabrication are employed to generate and test experimental auxetic configurations. The first set of studies employ 2D space-filling tessellations integrating both negative and positive Poisson ratio cells. The tessellations are designed through binary state transitions and gradual morphing transitions. A second set of studies explores the topological optimization of a single negative Poisson cell configuration following the logic that a cell constitutes the building block of auxetic materials. The third set of studies focuses on the translation of heterogeneous Poisson ratio 2D tessellations into 3D constructs. Here, two methods of fabrication are explored: lamination method and cellular grading. The precision of the cellular grading method renders it particularly suitable for multi-material 3D printing fabrication which is theoretically studied and proposed. Space-filling heterogeneous tessellation studies are applied to architectural and product design proposals. These proposals exhibit properties that could serve to design and develop further research on real-world applications.
keywords Optimization; cellular structure; negative Poisson’s ratio; auxetic material; material distribution.
series CAADRIA
email
last changed 2022/06/07 08:00

_id ascaad2016_004
id ascaad2016_004
authors Peteinarelis, Alexandros; Socrates Yiannoudes
year 2016
title Algorithmic Thinking in Design and Construction - Working with parametric models
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 19-28
summary This paper examines the parametric model in algorithmic design processes, using the outcome of an educational digital design and fabrication course as a case study. In its long history, algorithmic design as a form-finding method, allowed designers to manage complex non-standard associative geometries, suggesting a shift from the digital representation of form, to its systematic representation into a parametric model through code. Rather than a style or a tool, the parametric model is best defined in mathematical terms; in practice it incorporates the organizational logic of the form and the topological associations of its parts, so that a change in its constitutive parameters will invoke a concerted update of the entire model, and, iteratively, formal and structural variations. In a series of design experiments that took place at the School of Architecture of the Technical University of Crete in the spring of 2015, we used parametric models represented into visual code, from the initial conceptual stage to fabrication. From the experience and outcome of this course, we deduced that, compared to other digital formation methods, parametric models allow the designer to constantly interact with the model through the code, producing discreet variations without losing control of the design intentions, by “searching” into a wide range (albeit finite) of virtual results. This suggested a shift in culturally embedded patterns of modernist design thinking.
series ASCAAD
email
last changed 2017/05/25 13:13

_id caadria2015_031
id caadria2015_031
authors Riether, Gernot; Andrew J. Wit and Steven T. Putt
year 2015
title The Underwood Pavilion
doi https://doi.org/10.52842/conf.caadria.2015.663
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 663-672
summary Tensegrity structures are not commonly found within the current discourse of architecture. The reason may be that they can only be designed through physical form finding processes. This paper will show how architects can gain the ability to design these structures digitally utilizing physics engines that simulate these form finding processes in real time. To demonstrate this, the paper will use the Underwood Pavilion as a case study to describe a design process that replaces traditional methodologies by digital methods, suggesting a new parametric design approach for lightweight structures and envelopes.
keywords Tensegrity; parametric; membrane; pavilion; modular.
series CAADRIA
email
last changed 2022/06/07 07:56

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 29HOMELOGIN (you are user _anon_228226 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002