CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 591

_id caadria2015_030
id caadria2015_030
authors Daas, Mahesh and Andrew Wit
year 2015
title Pedagogy of Architectural Robotics
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 3-12
doi https://doi.org/10.52842/conf.caadria.2015.003
summary As computation and robotics become more prevalent in all aspects of architecture, their impact on education assumes greater importance. The paper presents the outcomes of a collaborative undergraduate architectural design studio that investigates the realms of architectural robotics and computation by stepping into the fecund intersections between multiple disciplines. The pedagogical prototype, Unsolicited: An Inconvenient Studio, broadly focused on the topics of robotics and responsive architectures. The notion of robotics was interpreted to include a range of robotic technologies and their formal manifestations in the form of biomorphic, mechanomorphic, polymorphic, and amorphic robots, and interactive architecture. Taught using a recently developed framework that focuses on self-organizing systems and the creation of innovative technology-driven design entrepreneurs rather than merely on the creation of designed artefacts, students found themselves not only innovating with new digital technologies but also bridging architecture, urbanism and computer science. The paper describes the pedagogy, processes, and outcomes of the studio.
keywords Robotics; interactive architecture; pedagogy; innovation; studio.
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2015_016
id caadria2015_016
authors Hong, Seung Wan; Yehuda E. Kalay and Davide Schaumann
year 2015
title The Effects of Human Behavior Simulation on Architectural Design Education
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 459-468
doi https://doi.org/10.52842/conf.caadria.2015.459
summary Previous studies argued that human behaviour simulation is an effective analytic evaluation method to predict dynamic and complex human behaviour and social phenomena in not-yet built design solutions. However, its educational effects on architectural design have not been reported. The present study aims to investigate ways in which human behaviour simulation affects students’ feedback and design development. To achieve this, the study analysed weekly design productions, interviews and surveys collected in two experimental design courses using human behaviour simulation, held in the Technion – Israel Institute of Technology. In result, the analytic experimentation and observable representation of human behaviour simulation enabled students to evaluate and develop functional operability of buildings, accounting for users’ activities and social interactions, and develop design narratives relevant to social & cultural factors. However, the complexity of establishing & coordinating virtual people’ rules hindered fluent iterations of design development. Despite its technical limitations, human behaviour simulation has significant & unique educational advantages that can facilitate quantitative & qualitative aspects of design analysis, evaluation, & dynamic feedback to the students during design processes.
keywords Human behavior simulation, architectural design education, design analysis and evaluation, social and cultural behaviors.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2015_122
id ecaade2015_122
authors Agirbas, Asli
year 2015
title The Use of Digital Fabrication as a Sketching Tool in the Architectural Design Process - A Case Study
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 319-324
doi https://doi.org/10.52842/conf.ecaade.2015.2.319
wos WOS:000372316000037
summary Computer-aided manufacturing (CAM) technologies including computer numerically controlled (CNC) milling, laser cutting and 3D printing are becoming cheaper and globally more accessible. Accordingly, many design professionals, academics and students have been able to experience the benefits and challenges of using digital fabrication in their designs. The use of digital fabrication in the education of architecture students has become normal in many schools of architecture, and there is a growing demand for computer-aided manufacturing (CAM) logic and fabrication knowledge in student learning. Clearly, architecture students are acquiring material base-thinking, time management, production methods and various software skills through this digital fabrication. However, it appears to be the case that architecture students use digital fabrication mainly in the final stage of their design or in their finishing work. In this study, computer-aided manufacturing (CAM) technologies have been used as a sketch tool rather than simply for fabricating a final product in the architectural design process and the advantages of this educational practice are demonstrated.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=79005d78-6fe6-11e5-b555-13a7f78815dc
last changed 2022/06/07 07:54

_id ecaade2024_35
id ecaade2024_35
authors Agkathidis, Asterios; Song, Yang; Symeonidou, Ioanna
year 2024
title AI-Assisted Design: Utilising artificial intelligence as a generative form-finding tool in architectural design studio teaching
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, pp. 619–628
doi https://doi.org/10.52842/conf.ecaade.2024.2.619
summary Artificial Intelligence (AI) tools are currently making a dynamic appearance in the architectural realm. Social media are being bombarded by word-to-image/image-to-image generated illustrations of fictive buildings generated by tools such as ‘Midjourney’, ‘DALL-E’, ‘Stable Diffusion’ and others. Architects appear to be fascinated by the rapidly generated and inspiring ‘designs’ while others criticise them as superficial and formalistic. In continuation to previous research on Generative Design, (Agkathidis, 2015), this paper aims to investigate whether there is an appropriate way to integrate these new technologies as a generative tool in the educational architectural design process. To answer this question, we developed a design workflow consisting of four phases and tested it for two semesters in an architectural design studio in parallel to other studio units using conventional design methods but working on the same site. The studio outputs were evaluated by guest critics, moderators and external examiners. Furthermore, the design framework was evaluated by the students through an anonymous survey. Our findings highlight the advantages and challenges of the utilisation of AI image synthesis tools in the educational design process of an architectural design approach.
keywords AI, GAI, Generative Design, Design Education
series eCAADe
email
last changed 2024/11/17 22:05

_id caadria2015_090
id caadria2015_090
authors Altabtabai, Jawad and Wei Yan
year 2015
title A User Interface for Parametric Architectural Design Reviews
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 65-74
doi https://doi.org/10.52842/conf.caadria.2015.065
summary Architectural form and performance are affected by the designer's graphical representation methods. Parametric CAD systems, as design and representation tools, have become ubiquitous in architectural practice and education. Literature in the area of parametric design reviews is scarce and focused within building inspection and construction coordination domains. Additionally, platforms marketed as design review tools lack basic functionality for conducting comprehensive, parametric, and performance-based reviews. We have developed a user interface prototype where geometric and non-geometric information of a Building Information Model were translated into an interactive gaming environment. The interface allows simultaneous occupation and simulation of spatial geometry, enabling the user to engage with object parameters, as well as, performance-based, perspectival, diagrammatic, and orthographic representations for total spatial and performance comprehension.
keywords Design cognition; Virtual/augmented reality and interactive environments; Human-computer interaction.
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2015_209
id caadria2015_209
authors de S. Moreira, Lorena C. and Regina C. Ruschel
year 2015
title Augmented Reality Promoting Time Tunnel
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 261-270
doi https://doi.org/10.52842/conf.caadria.2015.261
summary This paper presents an Augmented Reality application intended to establish a link to site history, approaching cultural heritage issues simulating the metaphor of time tunnel. It presents an initiative to bring technology to the end user, in order to rescue the past through AR of a plaza with cultural importance that suffered intervention with time. The work was developed as an exercise of a Virtual Reality class in a Graduate Program. The class exercise involved understanding uses of AR, development of AR applications and user perception of the built environment through the augmented lenses provided by AR applications. The method proposed for the exercise was the field study developed in seven steps: AR scope definition, preliminary exploration, AR application formulation, data collection and user perception evaluation. Four AR applications were developed and evaluated: 360 panorama and an overlap image, 3D object, and video with historic information. On site, users demonstrated surprise with the experiment and no difficulty of use, however transposition to the significant record of a past time varied with AR application and simplification of implementation.
keywords Augmented Reality; Heritage visualization; Cultural Heritage.
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2015_233
id caadria2015_233
authors Fernando, Ruwan and Robin Drogemuller
year 2015
title Recapitulation in Generating Spatial Layouts
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 199-207
doi https://doi.org/10.52842/conf.caadria.2015.199
summary The noted 19th century biologist, Ernst Haeckel, put forward the idea that the growth (ontogenesis) of an organism recapitulated the history of its evolutionary development. While this idea is defunct within biology, the idea has been promoted in areas such as education (the idea of an education being the repetition of the civilizations before). In the research presented in this paper, recapitulation is used as a metaphor within computer-aided design as a way of grouping together different generations of spatial layouts. In most CAD programs, a spatial layout is represented as a series of objects (lines, or boundary representations) that stand in as walls. The relationships between spaces are not usually explicitly stated. A representation using Lindenmayer Systems (originally designed for the purpose of modelling plant morphology) is put forward as a way of representing the morphology of a spatial layout. The aim of this research is not just to describe an individual layout, but to find representations that link together lineages of development. This representation can be used in generative design as a way of creating more meaningful layouts which have particular characteristics. The use of genetic operators (mutation and crossover) is also considered, making this representation suitable for use with genetic algorithms.
keywords Generative Design, Lindenmayer Systems, Spatial Layouts
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2015_049
id caadria2015_049
authors Holzer, Dominik
year 2015
title Digital Convergence In The Design Studio
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 469-478
doi https://doi.org/10.52842/conf.caadria.2015.469
summary The increased proliferation of computational tools for building performance evaluation during conceptual design has led to a fundamental transformation in architectural education over the past decade. Morphological exploration and form-finding in the studio setting now gets more and more enriched by environmental performance feedback that allows students to test their design in unprecedented ways. This paper contextualises the underlying developments leading to this changed context that results in greater convergence of information from various software applications, facilitated via digital means. The author presents the process and the outcomes of a recent architectural design studio as an example of how this convergence unfolds in an academic setting. The studio example highlights how the fluid interaction between parametric design techniques and environmental performance feedback enriches the students’ abilities to engage with their design processes in innovative ways.
keywords Parametric Design; Environmental Performance Optimisation; Multidisciplinary Design; Convergence; Optioneering.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2015_213
id caadria2015_213
authors Kornkasem, Sorachai and John B. Black
year 2015
title CAAD, Cognition & Spatial Thinking Training
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 561-570
doi https://doi.org/10.52842/conf.caadria.2015.561
summary The current study explored different spatial training methods and investigated the sequence of processed-based mental simulation that was facilitated by various structures of external spatial representations, including 3D technology in Computer Aided-Architectural Design (CAAD), spatial cues, and/or technical languages. The goal was to better understand how these components fostered planning experiences and affected spatial ability acquisition framed as the formation of spatial mental models, for further developing spatial training environments fundamental to Science, Technology, Engineering, and Mathematics (STEM) education, specifically for architecture education and cognition. Two experiments were conducted using a between-subjects design to examine the effects of spatial training methods on spatial ability performance. Across both studies learners improved in their spatial skills, specifically the learners in the 3D-augmented virtual environments over the 3D-direct physical manipulation conditions. This study is built upon the work in the fields of computer-user interface, visuospatial thinking and human learning.
keywords Spatial thinking training; cognitive processes; CAAD.
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2022_109
id ecaade2022_109
authors Kulcke, Matthias and Lorenz, Wolfgang E.
year 2022
title Multilayered Complexity Evaluation within Configurators for Design - Responsible collaborative systems for architectural and product design
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 2, Ghent, 13-16 September 2022, pp. 9–18
doi https://doi.org/10.52842/conf.ecaade.2022.2.009
summary This paper describes the concept of integrating several complexity evaluation methods, previously developed and tested by the authors, into one product configurator through a technical prototype. In this case variations of an online configurator for design products based on a choice of these digital complexity evaluation methods developed between 2015 and 2020 are presented. This research shows that an integration of complexity evaluation for several Gestalt qualities in one product configurator is feasible, though the amount of aspects of each of these qualities and the necessary effort to be invested to achieve an integration that is suitable for customer use may vary. The concept is illustrated using a simple test case, i.e. an online shelf configurator.
keywords Configuration, Mass Customization, Complexity, Gestalt
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2015_101
id ecaade2015_101
authors Markusiewicz, Jacek and Slyk, Jan
year 2015
title From Shaping to Information Modeling in Architectural Education: Implementation of Augmented Reality Technology in Computer-Aided Modeling
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 83-90
doi https://doi.org/10.52842/conf.ecaade.2015.2.083
wos WOS:000372316000011
summary While learning computer-aided modeling techniques, students of architecture should not only gain knowledge on how to model three-dimensional forms, but also how to define and understand the information beneath the shapes. Architectural presentation as an intellectual communication-focused process requires new media to channel information in a contemporary way. These can be text, image, sound, video or a digital model. The integration of augmented reality in teaching computer-aided modeling in architecture school provides more thorough learning experience as it opens new opportunities. The authors present the process of implementing AR technology in architectural education - its theoretical background, the outcome of students' work and technical solutions. They argue that the use of AR interface increases the effectiveness of user-model interaction in comparison to standard mouse-based techniques of three-dimensional manipulation due to the intuitive touch-screen interaction and direct control on the camera.
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2015_001
id ecaade2015_001
authors Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.)
year 2015
title Real Time, Volume 2
source Proceedings of the 34th International Conference on Education and Research in Computer Aided Architectural Design in Europe, Vienna, Austria, 16-18 September 2015, 730 p.
doi https://doi.org/10.52842/conf.ecaade.2015.2
summary This is the second volume of the conference proceedings of the 33rd eCAADe conference, held from 16-18 September 2015 at TU Wien, Vienna, Austria. Both volumes together contain the 145 accepted papers that are also available digitally in CuminCAD (Cumulative Index of Computer Aided Architectural Design, http://cumincad.scix.net). The theme of the 33rd eCAADe conference is Real Time: Seeing architectural design as a time-critical and time-related activity requires new tools, methods and theories that deliver results not only accurately but also timely. As project cycles begin to accelerate, a variety of design decisions need to be taken swiftly and nevertheless accurately. Today's practice needs to explore the solution space through a rapid feedback loop between digital and physical products, used collaboratively and over a distance. To facilitate such a back-and-forth, geometries must be converted to manageable approximations on which intelligent tools can act, providing the designer with feedback and advice. This year's conference seeks to be a platform for research, teaching and practical work conducted in that spirit. The second volume of the proceedings contains 74 papers grouped under 15 sub-themes, which generally follow a more designernly and educational logic than the works in volume 1 (which follow a more formal approach). As additional part, we have our preceding workshop contributions, which are papers summarizing the workshops given.
series eCAADe
email
last changed 2022/06/07 07:49

_id ecaade2015_000
id ecaade2015_000
authors Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.)
year 2015
title Real Time, Volume 1
source Proceedings of the 34th International Conference on Education and Research in Computer Aided Architectural Design in Europe, Vienna, Austria, 16-18 September 2015, 730 p.
doi https://doi.org/10.52842/conf.ecaade.2015.1
summary This is the first volume of the conference proceedings of the 33rd eCAADe conference, held from 16-18 September 2015 at TU Wien, Vienna, Austria. Both volumes together contain the 145 accepted papers that are also available digitally in CuminCAD (Cumulative Index of Computer Aided Architectural Design, http://cumincad.scix.net). The theme of the 33rd eCAADe conference is Real Time: Seeing architectural design as a time-critical and time-related activity requires new tools, methods and theories that deliver results not only accurately but also timely. As project cycles begin to accelerate, a variety of design decisions need to be taken swiftly and nevertheless accurately. Today's practice needs to explore the solution space through a rapid feedback loop between digital and physical products, used collaboratively and over a distance. To facilitate such a back-and-forth, geometries must be converted to manageable approximations on which intelligent tools can act, providing the designer with feedback and advice. This year's conference seeks to be a platform for research, teaching and practical work conducted in that spirit. The first volume of the proceedings contains 74 papers grouped under 19 sub-themes. Generally speaking, these are the formal contributions whereas volume 2 contains papers with a more educational or designerly background. This volume is furthermore preceded by keynote contributions summarising the positions of our invited speakers.
series eCAADe
email
last changed 2022/06/07 07:49

_id caadria2015_087
id caadria2015_087
authors Moleta, Tane J.
year 2015
title Flowing through Space
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 489-497
doi https://doi.org/10.52842/conf.caadria.2015.489
summary The general field this presentation will address is the integration of game mechanics within the design studio. The CAAD community has invested considerable energy into the insertion of games within education to teach specific skills or develop design behaviours. Building on some of this research we report on three years of studio teaching in undergraduate architectural studies. We propose that the outcomes of the design studio can benefit greatly from employing game mechanics to encourage constructive design behaviours within a student cohort. This body research flips the traditional location of game mechanic, shifting the motivations from the hands of the teacher to place the mechanic in the hand of the student. The research reports an increased level of engagement and collaboration and presents a body of work that extends beyond traditional expectations of the architectural design studio.
keywords Education, game mechanics, design studio.
series CAADRIA
email
last changed 2022/06/07 07:58

_id caadria2016_809
id caadria2016_809
authors Nakapan, Walaiporn
year 2016
title Using the SAMR Model to transform mobile learning in a History of Art and Architecture Classroom
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 809-818
doi https://doi.org/10.52842/conf.caadria.2016.809
summary This paper presents the progress of a pilot classroom, which uses mobile devices to enhance instructor-student classroom interac- tions and students’ learning of the History of Art and Architecture. The main objective of this research was to find a way of improving classroom activities, for the coming year, by making the best possible use of technology to enable students to learn more successfully and improve their understanding of the lesson content. In this paper, class- room activities during 2014 and 2015 are analysed using the SAMR Model coupled with Bloom’s revised taxonomy and the EdTech Quin- tet Model. In addition, a plan for the redesign and improvement of ac- tivities in 2016 is proposed, the effectiveness of the SAMR model at improving in class activities is discussed and a perspective on how to develop the classroom using the “SAMR ladder” is included. The re- sults show that in 2015, 25% of the students in the class achieved an A grade, and less than 5% were graded F compared to 26% in 2012.
keywords Design education; mobile-based learning; History of Art and Architecture; SAMR model
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2015_203
id caadria2015_203
authors Nakapan, Walaiporn
year 2015
title Challenge of Teaching BIM in the First Year of University
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 509-518
doi https://doi.org/10.52842/conf.caadria.2015.509
summary This paper presents an experience about BIM curriculum from Faculty of Architecture, Rangsit University, which has been implemented since 2010. Our approach is to introduce BIM into the first year architectural design curriculum both as a tool and as a new way to practice design. The objective of this paper is to identify problems encountered from the class and typical misconceptions about BIM curriculum based on our experience. Problems encountered are 1) The need to boost students’ attention, 2) The lack of acceptability criteria of the students’ design flaws, 3) The lack of BIM Guideline to be used in the curriculum, and 4) The need to grow the BIM thinking in other advanced studios. Typical misconceptions identified are 1) BIM is just another design tool 2) Traditional design process can be used in a BIM design studio, and 3) BIM limits creativity. Finally, we propose how to improve the curriculum and compare the BIM design process to traditional design process.
keywords BIM; Curriculum; Education.
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2015_002
id caadria2015_002
authors Tomasowa, Riva
year 2015
title BIM Design Collaboration Report
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 387-395
doi https://doi.org/10.52842/conf.caadria.2015.387
summary The discourse to mould Building Information Modelling (BIM) into the early architecture education has been escalated in many scholar papers and discussions. Scenarios are made to obtain optimum educational deliverance. However, the response from students’ perspective to the outlined subject has not been reviewed in terms of their competences, especially in Indonesian higher education where architectural computing education is relatively new. After BIM is delivered in two semesters span in the early stage at Bina Nusantara University, Faculty of Engineering, Architecture Department, survey is conducted to depict their understanding. This article is the feedback report, which shows that the students were self-convinced to the potential of BIM and its future. In achieving that particular level, the combination of various delivery methods is the utmost strategy to accompany the design studio with BIM.
keywords BIM; collaboration; role-play; education
series CAADRIA
email
last changed 2022/06/07 07:58

_id caadria2015_111
id caadria2015_111
authors Alani, Mostafa W. and Carlos R. Barrios
year 2015
title A Parametric Description for Metamorphosis of Islamic Geometric Patterns
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 593-602
doi https://doi.org/10.52842/conf.caadria.2015.593
summary This paper presents a parametric approach toward studying the characteristics of the Islamic geometric patterns (IGP). The presented computational system utilizes a parametric description of the geometry to initiate the process of metamorphosis exploration and to document the generated variations. The study found that changing the parameters in the description produces new variations that have a wide range of qualitative and quantitative properties; some match exactly the properties of traditionally existed geometries.
keywords Parametric Design; Metamorphosis; shape-code; key-shape; Islamic Geometric Pattern.
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2015_162
id caadria2015_162
authors Amano, Hiroshi
year 2015
title Panelisation With Sheet Metal Cladding On Free-Form Roof
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 713-722
doi https://doi.org/10.52842/conf.caadria.2015.713
summary This document shows a rationalisation method of sheet metal panelling on free-formed surfaces and a case study of it. Ichimonji-buki is a cladding method widely used in Japan for the roofs of traditional temples and shrines. It consists of sheet metal roofing with flat lock seams, allowing for minimal gaps along the joints. By integrating the characteristics of the flat lock joint and a dynamic relaxation analysis via computational modelling, continuous vertical seam lines can be realised while keeping panels almost identical in shape and with a limited number of variations. In the case study of Silver Mountain, the free-formed roof is clad with approximately 8,000 panels, out of which 92% are standardised and can be easily fabricated.
keywords Panelisation, dynamic relaxation, flat lock seams.
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2015_202
id caadria2015_202
authors Amtsberg, Felix; Felix Raspall and Andreas Trummer
year 2015
title Digital-Material Feedback in Architectural Design
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 631-640
doi https://doi.org/10.52842/conf.caadria.2015.631
summary This paper studies the architectural potential of the implementation of material feedback using computer vision before and during an automated fabrication process. The combination of an industrial robot and a 3D camera is used expand the typical one-way design and fabrication process (from a digital design to a physical output), to a feedback loop, where specific material information becomes the main trigger of design decisions and fabrication processes. Several projects developed by the authors and tested during a robotic workshop aim to unveil different aspects of material feedback in architectural design, opening a discussion for the benefit and challenges of this new approach to design and fabrication.
keywords Material feedback; robotic fabrication; computer vision; digital workflow; robotic workshop;
series CAADRIA
email
last changed 2022/06/07 07:54

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