CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id cf2015_005
id cf2015_005
authors Celani, Gabriela; Sperling, David M. and Franco, Juarez M. S. (eds.)
year 2015
title Preface
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 5-13.
summary Since 1985 the Computer-Aided Architectural Design Futures Foundation has fostered high level discussions about the search for excellence in the built environment through the use of new technologies with an exploratory and critical perspective. In 2015, the 16th CAAD Futures Conference was held, for the first time, in South America, in the lively megalopolis of Sao Paulo, Brazil. In order to establish a connection to local issues, the theme of the conference was "The next city". The city of Sao Paulo was torn down and almost completely rebuilt twice, from the mid 1800s to the mid 1900s, evolving from a city built in rammed-earth to a city built in bricks and then from a city built in bricks to a city built in concrete. In the 21st century, with the widespread use of digital technologies both in the design and production of buildings, cities are changing even faster, in terms of layout, materials, shapes, textures, production methods and, above all, in terms of the information that is now embedded in built systems.Among the 200 abstracts received in the first phase, 64 were selected for presentation in the conference and publication in the Electronic Proceedings, either as long or short papers, after 3 tough evaluation stages. Each paper was reviewed by at least three different experts from an international committee of more than 80 highly experienced researchers. The authors come from 23 different countries. Among all papers, 10 come from Latin-American institutions, which have been usually under-represented in CAAD Futures. The 33 highest rated long papers are also being published in a printed book by Springer. For this reason, only their abstracts were included in this Electronic Proceedings, at the end of each chapter.The papers in this book have been organized under the following topics: (1) modeling, analyzing and simulating the city, (2) sustainability and performance of the built environment, (3) automated and parametric design, (4) building information modeling (BIM), (5) fabrication and materiality, and (6) shape studies. The first topic includes papers describing different uses of computation applied to the study of the urban environment. The second one represents one of the most important current issues in the study and design of the built environment. The third topic, automated and parametric design, is an established field of research that is finally becoming more available to practitioners. Fabrication has been a hot topic in CAAD conferences, and is becoming ever more popular. This new way of making design and buildings will soon start affecting the way cities look like. Finally, shape studies are an established and respected field in design computing that is traditionally discussed in CAAD conferences.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id cf2015_397
id cf2015_397
authors Blonder, Arielle and Grobman, Yasha Jacob
year 2015
title Alternative Fabrication Process for Free-Form FRP Architectural Elements Relying on Fabric Materiality Towards Freedom from Molds and Surface Articulation
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 397-410.
summary FRP (fiber reinforced polymers) is a family of composite materials combining fibers and polymers to offer exceptional mechanical properties. Its unique material properties have led to its wide application across industries. Although we witness a growing interest in the material in the architectural field in recent years, a significant barrier to its application lies in the need for a mold. The paper describes a new alternative fabrication process for architectural FRP elements that relies on fabric materiality. It suggests a mold free process, combining form finding and garment making techniques, to allow for complex morphologies, surface articulation and variation. The paper describes both the fabrication process through physical experiments, as well as the design process through the use of two design software tools. It demonstrates the potential for sustainable variation of large component facade system.
keywords FRP, Fabrication, Architecture, Mold, Materiality, Variation
series CAAD Futures
email
last changed 2015/06/29 07:55

_id ecaade2015_217
id ecaade2015_217
authors Davis, Felecia and Dumitrescu, Delia
year 2015
title What and When Is the Textile? Extending the Reach of Computation through Textile Expression
doi https://doi.org/10.52842/conf.ecaade.2015.2.417
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 417-426
summary The authors of this article argue for 'making time appear' in computational materials and objects so that it can be used to help people become aware of their relation to their environments. [Hallnäs & Redström 2001] As more computational and responsive materials come into play when designing architectural spaces designers might consider opening up the dimension of time to 'make time appear' rather than disappear. [Hallnäs & Redström 2001] Computational materials are materials which transform expression and respond to inputs read by computer programs. Making time appear can have many uses particularly in applications where people can be helped by the awareness of unfolding of time, where the temporality is linked to transformative body experience rather than project efficiency or collapsing distance. If architects, designers, engineers and others could begin to consider and use time as a way to promote reflection then it would be possible to design materials which could expand human thinking through the material itself.
wos WOS:000372316000048
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=44daf674-70d7-11e5-8041-1b36fa35af4a
last changed 2022/06/07 07:56

_id cf2015_462
id cf2015_462
authors Gürsoy, Benay; Jowers, Iestyn and Özkar, Mine
year 2015
title Formal descriptions of material manipulations: An exploration with cuts and shadows
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 462.
summary Shape computation in design is never purely limited to visual aspects and ideally includes material aspects as well. The physicality of designing introduces a wide range of variables for designers to tackle within the design process. We present a simple design exercise realised in four stages where we physically manipulate perforated cardboard sheets as a case to make material variables explicit in the computation. The emphasis is on representing sensory aspects rather than easily quantifiable properties more suitable for simulations. Our explorations demonstrate the use of visual rules to represent actions, variables and form as well as how to control the variables to create new results, both desired and surprising, in materially informed ways.
keywords material computing, shape rules, making.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id sigradi2015_12.19
id sigradi2015_12.19
authors Hanns, Daniela Kutschat
year 2015
title Networked and Digitally Based Actions for Citizen-centered Design: Transparency Hacker, a Case Study
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 694-701.
summary Transpar?ncia Hacker (Transparency Hacker or THacker), a community that promotes a variety of online and offline actions designed to open up public data resources to citizens and to encourage citizens participation in civil rights and law-making. In this paper THacker acts as a case study of projects focused on social innovation within the context of eGovernment, open data and transparency.
keywords Civic Participation, Transpar?ncia Hacker, Open Data, eGovernment
series SIGRADI
email
last changed 2016/03/10 09:53

_id caadria2021_251
id caadria2021_251
authors Ma, Chun Yu and van Ameijde, Jeroen
year 2021
title Participatory Housing: Discrete Design and Construction Systems for High-Rise Housing in Hong Kong
doi https://doi.org/10.52842/conf.caadria.2021.1.271
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 271-280
summary There has been a recent increase in the exploration of mereological systems, speculating on how digital design, assembly and reconfiguration of digital materials (Gershenfeld, 2015) enables digitally informed physical worlds that change over time. Besides opportunities for construction and design automation, there is a potential to reimagine how multiple stakeholders can participate in the computational decision-making process, using the benefits of the mass customization of logistics (Retsin, 2019). This paper presents a research-by-design project that applies a digital and discrete material system to high-rise housing in Hong Kong. The project has developed an integrated approach to design, construction, and inhabitation, using a system of discrete parts which can be assembled in various apartment configurations, to incorporate varying occupants requirements and facilitate negotiations and changes over time.
keywords Participatory Design; Generative Design; Adaptable Architecture; High-rise Housing
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2023_416
id sigradi2023_416
authors Machado Fagundes, Cristian Vinicius, Miotto Bruscato, Léia, Paiva Ponzio, Angelica and Chornobai, Sara Regiane
year 2023
title Parametric environment for internalization and classification of models generated by the Shap-E tool
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1689–1698
summary Computing has been increasingly employed in design environments, primarily to perform calculations and logical decisions faster than humans could, enabling tasks that would be impossible or too time-consuming to execute manually. Various studies highlight the use of digital tools and technologies in diverse methods, such as parametric modeling and evolutionary algorithms, for exploring and optimizing alternatives in architecture, design, and engineering (Martino, 2015; Fagundes, 2019). Currently, there is a growing emergence of intelligent models that increasingly integrate computers into the design process. Demonstrating great potential for initial ideation, artificial intelligence (AI) models like Shap-E (Nichol et al., 2023) by OpenAI stand out. Although this model falls short of state-of-the-art sample quality, it is among the most efficient orders of magnitude for generating three-dimensional models through AI interfaces, offering practical balance for certain use cases. Thus, aiming to explore this gap, the presented study proposes an innovative design agency framework by employing Shap-E connected with parametric modeling in the design process. The generation tool has shown promising results; through generations of synthetic views conditioned by text captions, its final output is a mesh. However, due to the lack of topological information in models generated by Shap-E, we propose to fill this gap by transferring data to a parametric three-dimensional surface modeling environment. Consequently, this interaction's use aims to enable the transformation of the mesh into quantifiable surfaces, subject to collection and optimization of dimensional data of objects. Moreover, this work seeks to enable the creation of artificial databases through formal categorization of parameterized outputs using the K-means algorithm. For this purpose, the study methodologically orients itself in a four-step exploratory experimental process: (1) creation of models generated by Shap-E in a pressing manner; (2) use of parametric modeling to internalize models into the Grasshopper environment; (3) generation of optimized alternatives using the evolutionary algorithm (Biomorpher); (4) and classification of models using the K-means algorithm. Thus, the presented study proposes, through an environment of internalization and classification of models generated by the Shap-E tool, to contribute to the construction of a new design agency methodology in the decision-making process of design. So far, this research has resulted in the generation and classification of a diverse set of three-dimensional shapes. These shapes are grouped for potential applications in machine learning, in addition to providing insights for the refinement and detailed exploration of forms.
keywords Shap-E, Parametric Design, Evolutionary Algorithm, Synthetic Database, Artificial Intelligence
series SIGraDi
email
last changed 2024/03/08 14:09

_id ecaade2015_109
id ecaade2015_109
authors Markusiewicz, Jacek, Strzala, Marcin and Koszewski, Krzysztof
year 2015
title Modular Light Cloud. Design, Programming and Making - Towards the Integration of Creative Actions
doi https://doi.org/10.52842/conf.ecaade.2015.2.091
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 91-101
summary Modular Light Cloud is an installation that is conceived to explore the boundaries of architecture and art. Its interactivity is a metaphor of mutual influences that derive from activities performed in space - associated with motion, sound and light.It is an experimental project focused on the integration of architectural elements, structure, information technology, performing arts, electronics and digital fabrication in architectural education.The project was completed in a two-week student workshop in collaboration with a contemporary dance artist. The students were taught the basics of parametric design, programming of electronic components and digital fabrication during tutorial classes. The making process combined three stages of development: design, construction and programming of interaction.The final form consists of two irregular spatial trusses made of aluminum profiles connected with 3d printed nodes. The profiles are equipped with LED strips and electronic components: light sensors, sound and communication between them. These systems control the intensity of light emitted by the diodes based on the inputs.The result is a working prototype presented as interactive installation featuring contemporary dance artist. It was displayed at art festivals and other events.
wos WOS:000372316000012
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=e17b2300-6f83-11e5-836f-4becdc2939a0
last changed 2022/06/07 07:59

_id acadia15_243
id acadia15_243
authors McKay, Mike
year 2015
title Relative Positioning
doi https://doi.org/10.52842/conf.acadia.2015.243
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 243-250
summary How we understand the world is directly affected by our position in it. Constellations are simply the result of cognitive alignments related to our location in the universe, the horizon simply based on proximity and time. Relative Positioning explores the power of position in architecture: specifically, how Anamorphic projection and perspectival techniques can generate space and challenge our understanding of its form. Architectural illusion and perspectival deceptions have been investigated since antiquity in order to alter the perception of a given space, primarily used in an illusionary or optical manner. However, Anamorphic projection offers the potential to create dynamic spatial experiences that go well beyond simple projections or images/shapes simply painted onto a surface. Within Relative Positioning, architectural form exists in 3-dimensions (real, physical) but is perceived via procession and emergent perceptions based on choreographed alignments and foci—making it possible for a duality of visual perception to occur. Much like the diagonal movement through Villa Savoye or the space created by Matta-Clark’s cut, views and alignments add value, create perceptual shifts. One no longer views the architectural form as a whole, but as a collection of cinematic moments, fragments, serial form: a tension of object-qualities that elicits spatial ambiguity that puts pressure on the ‘real’ and opens up a world of wonder and excitement. This is a new form of collage.
keywords Anamorphosis, perspective, perception
series ACADIA
type normal paper
email
last changed 2022/06/07 07:59

_id ecaade2015_298
id ecaade2015_298
authors Vannini, Virgínia Czarnobay and Turcienicz, Benamy
year 2015
title Thermal Performance Associated with Materials in Early Stages of the Design Process
doi https://doi.org/10.52842/conf.ecaade.2015.1.325
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 325-331
summary This work is part of a research on decision-making processes in architecture involving computer programs in the early stages of designing the building envelope. The research involves two steps: (1) intuitive processes analysis during the handling of the building envelope components - floor, roof, walls, windows, solar protection elements - and (2) generative processes analysis of building envelopes supported by performance models. This article is the first step, analyzing four housing prototypes, designed and built for the Solar Decathlon competition. First, the building envelope elements and thermal characteristics of these prototypes were modeled; then different materials that make up the envelope were tested, aimed at assessing thermal performance against the modifications proposed in six different scenarios. The results showed that it is possible to obtain intuitive solutions that equalize temperature changes in the early stages of design with computing environments even without the use of detailed data on the characteristics of buildings, features of the later stages of the project.
wos WOS:000372317300035
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=a47c739a-702e-11e5-923c-bfb1b0817050
last changed 2022/06/07 07:58

_id acadia23_v3_71
id acadia23_v3_71
authors Vassigh, Shahin; Bogosian, Biayna
year 2023
title Envisioning an Open Knowledge Network (OKN) for AEC Roboticists
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary The construction industry faces numerous challenges related to productivity, sustainability, and meeting global demands (Hatoum and Nassereddine 2020; Carra et al. 2018; Barbosa, Woetzel, and Mischke 2017; Bock 2015; Linner 2013). In response, the automation of design and construction has emerged as a promising solution. In the past three decades, researchers and innovators in the Architecture, Engineering, and Construction (AEC) fields have made significant strides in automating various aspects of building construction, utilizing computational design and robotic fabrication processes (Dubor et al. 2019). However, synthesizing innovation in automation encounters several obstacles. First, there is a lack of an established venue for information sharing, making it difficult to build upon the knowledge of peers. First, the absence of a well-established platform for information sharing hinders the ability to effectively capitalize on the knowledge of peers. Consequently, much of the research remains isolated, impeding the rapid dissemination of knowledge within the field (Mahbub 2015). Second, the absence of a standardized and unified process for automating design and construction leads to the individual development of standards, workflows, and terminologies. This lack of standardization presents a significant obstacle to research and learning within the field. Lastly, insufficient training materials hinder the acquisition of skills necessary to effectively utilize automation. Traditional in-person robotics training is resource-intensive, expensive, and designed for specific platforms (Peterson et al. 2021; Thomas 2013).
series ACADIA
type field note
email
last changed 2024/04/17 13:59

_id sigradi2015_10.307
id sigradi2015_10.307
authors Herrera, Pablo C.
year 2015
title Mathematics and computation: Using visual programming to develop didactic materials in a learning environment
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 581-588.
summary We analyse the problem of creating didactic material for teaching and evaluating mathematics in the first year of a School of Architecture. By using visual programming, science professor used codes (formulae) to represent in a software their proposals, instead of drawing them themselves. Through this experience we create a database of codes with computational solutions that allows faculty to modify, reuse, visualise and print in the same platform that she students will use while developing their designs. In this way we aim to maximise the link between mathematics and design as fundamental base for the control of complex shapes.
keywords Visual Programming, Mathematics Education, Architectural Education, Latin America, 3D Printing
series SIGRADI
email
last changed 2016/03/10 09:53

_id ecaade2015_139
id ecaade2015_139
authors Krietemeyer, Bess and Rogler, Kurt
year 2015
title Real-Time Multi-Zone Building Performance Impacts of Occupant Interaction with Dynamic Façade Systems
doi https://doi.org/10.52842/conf.ecaade.2015.2.669
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 669-678
summary Recent developments in responsive electroactive materials are increasing the rate at which next-generation façade technologies can respond to environmental conditions, building energy demands, and the actions of building occupants. Simulating the real-time performance of dynamic façade systems is critical for understanding the impacts that occupant response will have on whole-building energy performance and architectural design. This paper describes a method for real-time analysis of the multi-zone building performance impacts of occupant interaction with a dynamic façade system, the Electroactive Dynamic Display System (EDDS). The objective is to optimize EDDS implementation and define system limitations, incorporate EDDS as a dynamic factor in multi-zone building energy analyses, and provide real-time feedback of building performance data based on environmental conditions and occupant interactions. Preliminary results of parametric simulation methods demonstrate the ability of dynamic façade systems to consider real-time occupant interaction in the analysis of daylighting and thermal performance of buildings.
wos WOS:000372316000074
series eCAADe
email
last changed 2022/06/07 07:51

_id cf2015_382
id cf2015_382
authors Shin, Jihye; Choi, Jungsik and Kim, Inhan
year 2015
title Development of BIM performance measurement system for architectural design firms
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 382.
summary Despite the effort of Korean government to vitalize BIM adoption in AEC industry, the domestic adoption of BIM is still in its initial step. Particular in design field where medium and small firms being the majority, shows lower level of BIM adoption. The primary reason for this can be considered as lacking of necessities caused by uncertain benefits of BIM. Therefore, it is time to develop the objectives, quantifiable and qualitative measurement system of BIM performances. The purpose of this study is to suggest the BIM Performance Measurement System for architectural design firms. In achieving this, the authors have developed Balanced Scorecard (BSC) and validated its appropriateness by questionnaire survey with experts and performing statistical analysis. This development can be contributed to the voluntary BIM adoption by visualizing the detailed benefit of BIM and to the improvement of enterprise competitiveness by facilitating management of design process and estimating future outcome.
keywords Building Information Modeling (BIM), BIM adoption, BIM benefit, Performance Measurement System (PMS), Balanced Scorecard (BSC), Critical Success Factors (CSF), Key Performance Indicators (KPI).
series CAAD Futures
email
last changed 2015/06/29 07:55

_id caadria2015_013
id caadria2015_013
authors Wu, Chengde and Mark J. Clayton
year 2015
title Visualizing Climate Data as a 3D Climate Torus
doi https://doi.org/10.52842/conf.caadria.2015.273
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 273-281
summary In this research, a system is developed to visualize climate data as a 3D geometry, a climate torus. The system extracts time, dry bulb temperature, relative humidity, and wind speed information. Four points are created on a psychrometric chart using maximum temperature, minimum temperature, maximum humidity, and minimum humidity of a day. A closed curve passing these four points is drawn as a profile curve. 365 profile curves are generated for each day of the year. These curves are rotated along the vertical axis of the psychrometric chart, each at the incremental angle of 365/360, so that these curves rotate full 360 degrees to represent one year period. The system then generates a climate torus by lofting all the curves. Wind speed information is coded on the climate torus as holes. The diameter of the holes denotes wind speed. The climate torus is 3D printed after giving a minimum thickness to the surface. This process was assigned to sophomore architecture students. They showed great interest and gained better understanding of climate responsive design through the task. The climate torus has the future potential of coding more climate elements into it, e.g. solar radiation as colour, precipitation as texture, etc.
keywords Climate data visualization; Climate torus; 3D printing
series CAADRIA
email
last changed 2022/06/07 07:57

_id cf2015_279
id cf2015_279
authors Abdelmohsen, Sherif M. and Massoud, Passaint M.
year 2015
title Making Sense of those Batteries and Wires: Parametric Design between Emergence and Autonomy
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 279-296.
summary This paper reports on the process and outcomes of a digital design studio that integrates parametric design and generative systems in architectural and urban design projects. It explores the interrelationship between the emergence of innovative formal representations using parametric design systems on the one hand, and design autonomy; more specifically the conscious process of generating and developing an architectural concept, on the other. Groups of undergraduate students working on an architectural project are asked to identify a specific conceptual parti that addresses an aspect of architectural quality, define strategies that satisfy those aspects, and computational methodologies to implement those strategies, such as rule-based systems, self-organization systems, and genetic algorithms. The paper describes the educational approach and studio outcomes, discusses implications for CAAD education and curricula, and addresses issues to be considered for parametric and generative software development.
keywords Parametric modeling, generative design, emergence, autonomy, design exploration, CAAD curriculum.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id ecaade2015_138
id ecaade2015_138
authors Achten, Henri
year 2015
title Closing the Loop for Interactive Architecture - Internet of Things, Cloud Computing, and Wearables
doi https://doi.org/10.52842/conf.ecaade.2015.2.623
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 623-632
summary Interactive architecture occurs in buildings when part of the building engages in exchange of information with the user, in such a way that the interactive system adjusts it's assumptions about the user's needs and desires. Acquiring the user's needs and desires is no trivial task. Currently there are no techniques that will reliably make such assertions. Building a system that unobtrusively monitors the inhabitant seems to be a tall order, and making the system ask the user all the time is very distracting for the user. An alternative option has become available however: personal wearables are increasingly monitoring the user. Therefore it suffices that the interactive system of the building gets in touch with those wearables, rather than duplicating the sensing function of the wearables. The enabling technology for wearables is Internet of Things, which connects physical objects (smart objects) on a virtual level, and Cloud Computing, which provides a scalable storage environment for wearables and smart objects. In this paper we outline the implications of the convergence of these three technologies in the light of interactive architecture.
wos WOS:000372316000069
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=fdd9e706-6e8f-11e5-b1d4-00190f04dc4c
last changed 2022/06/07 07:54

_id ecaade2024_35
id ecaade2024_35
authors Agkathidis, Asterios; Song, Yang; Symeonidou, Ioanna
year 2024
title AI-Assisted Design: Utilising artificial intelligence as a generative form-finding tool in architectural design studio teaching
doi https://doi.org/10.52842/conf.ecaade.2024.2.619
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, pp. 619–628
summary Artificial Intelligence (AI) tools are currently making a dynamic appearance in the architectural realm. Social media are being bombarded by word-to-image/image-to-image generated illustrations of fictive buildings generated by tools such as ‘Midjourney’, ‘DALL-E’, ‘Stable Diffusion’ and others. Architects appear to be fascinated by the rapidly generated and inspiring ‘designs’ while others criticise them as superficial and formalistic. In continuation to previous research on Generative Design, (Agkathidis, 2015), this paper aims to investigate whether there is an appropriate way to integrate these new technologies as a generative tool in the educational architectural design process. To answer this question, we developed a design workflow consisting of four phases and tested it for two semesters in an architectural design studio in parallel to other studio units using conventional design methods but working on the same site. The studio outputs were evaluated by guest critics, moderators and external examiners. Furthermore, the design framework was evaluated by the students through an anonymous survey. Our findings highlight the advantages and challenges of the utilisation of AI image synthesis tools in the educational design process of an architectural design approach.
keywords AI, GAI, Generative Design, Design Education
series eCAADe
email
last changed 2024/11/17 22:05

_id acadia17_102
id acadia17_102
authors Aparicio, German
year 2017
title Data-Insight-Driven Project Delivery: Approach to Accelerated Project Delivery Using Data Analytics, Data Mining and Data Visualization
doi https://doi.org/10.52842/conf.acadia.2017.102
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 102-109
summary Today, 98% of megaprojects face cost overruns or delays. The average cost increase is 80% and the average slippage is 20 months behind schedule (McKinsey 2015). It is becoming increasingly challenging to efficiently support the scale, complexity and ambition of these projects. Simultaneously, project data is being captured at growing rates. We continue to capture more data on a project than ever before. Total data captured back in 2009 in the construction industry reached over 51 petabytes, or 51 million gigabytes (Mckinsey 2016). It is becoming increasingly necessary to develop new ways to leverage our project data to better manage the complexity on our projects and allow the many stakeholders to make better more informed decisions. This paper focuses on utilizing advances in data mining, data analytics and data visualization as means to extract project information from massive datasets in a timely fashion to assist in making key informed decisions for project delivery. As part of this paper, we present an innovative new use of these technologies as applied to a large-scale infrastructural megaproject, to deliver a set of over 4,000 construction documents in a six-month period that has the potential to dramatically transform our industry and the way we deliver projects in the future. This paper describes a framework used to measure production performance as part of any project’s set of project controls for accelerated project delivery.
keywords design methods; information processing; data mining; big data; data visualization
series ACADIA
email
last changed 2022/06/07 07:55

_id ecaade2015_130
id ecaade2015_130
authors Asl, Mohammad Rahmani; Stoupine, Alexander, Zarrinmehr, Saied and Yan, Wei
year 2015
title Optimo: A BIM-based Multi-Objective Optimization Tool Utilizing Visual Programming for High Performance Building Design
doi https://doi.org/10.52842/conf.ecaade.2015.1.673
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 673-682
summary Within the architecture, engineering, and construction (AEC) industry, the application of multidisciplinary optimization methods has been shown to reach significant improvements in building performance compared to conventional design methods. As a result, the use of multidisciplinary optimization in the process of design is growing and becoming a common method that provides desired performance feedback for decision making. However, there is a lack of BIM-based multidisciplinary optimization tools that use the rich information stored in Building Information Models (BIM) to help designers explore design alternatives across multiple competing design criteria. In this paper we introduce Optimo, an open-source visual programming-based Multi-Objective Optimization (MOO) tool, which is developed to parametrically interact with Autodesk Revit for BIM-based optimization. The paper details the development process of Optimo and also provides the initial validation of its results using optimization test functions. Finally, strengths, limitations, current adoption by academia and industry, and future improvements of Optimo for building performance optimization are discussed.
wos WOS:000372317300073
series eCAADe
email
last changed 2022/06/07 07:54

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