CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 622

_id ecaade2016_048
id ecaade2016_048
authors Abramovic, Vasilija and Achten, Henri
year 2016
title From Moving Cube to Urban Interactive Structures - A case study
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 661-668
doi https://doi.org/10.52842/conf.ecaade.2016.1.661
wos WOS:000402063700071
summary When thinking about the future vision of a city, having in mind recent development in digital technologies and digital design tools we are inclined to expect new building structures which incorporate this technology to better help us manage the complexity of life, and to simplify our daily lives and tasks. The idea behind this research paper lies in design of such structures, which could be put inside an urban context and engage in creating a built environment that can add more to the quality of life. For us Interactive architecture is architecture that is responsive, flexible, changing, always moving and adapting to the needs of today. The world is becoming more dynamic, society is constantly changing and the new needs it develops need to be accommodated. As a result architecture has to follow. Spaces have to become more adaptive, responsive and nature concerned, while having the ability for metamorphosis, flexibility and interactivity. Taken as a starting point of this idea is a specific module from graduation project in 2014 "The Unexpected city", where it was possible to test out first ideas about interactive and flexible objects in an urban environment.
keywords Flexible architecture; Interactive architecture; Responsive systems
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2016_058
id ascaad2016_058
authors Assassi, Abdelhalim; Djemaa Benmechirah and Rachida Samai
year 2016
title Visibility Map - Exploratory study of urban planning for future city design
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 579-588
summary Through space we can read the acts and the daily activities of human being and, we can also understand different interactions within any social unit. This paper explain how specially the space type can interpret why the human being derives to a negative behavior like "Crime". So, in this study we adopt the visibility approach which is developed by the laboratory of space syntax (UCL), and which makes a sense for the link between the space design and its use and its positive or negative social consequences in the future. Then, the purpose of this paper is to present the importance of the use of visibility map which can also be an outlook approach for detecting potential hot-spots in urban planning designs specially of new cities, for avoiding the negative using of urban spaces like "Crime" in the future. The case of study is the new city of Ali Mendjeli (Constantine - Algeria), the capital of the East of Algeria known by a very fast demographic and urban growth. After analyzing a central urban neighborhood of this city using Depthmap, we found thirty-four hot-spots which can be appropriate spaces for the exercise of crime in the future, and we found that this point was downplayed in the urban planning designs before the realization of Ali Mendjeli new city.
series ASCAAD
email
last changed 2017/05/25 13:34

_id ecaade2016_096
id ecaade2016_096
authors Chen, Nai Chun, Nagakura, Takehiko and Larson, Kent
year 2016
title Social Media as Complementary Tool to Evaluate Cities - Data Mining Innovation Districts in Boston
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 447-456
doi https://doi.org/10.52842/conf.ecaade.2016.2.447
wos WOS:000402064400044
summary High tech industries are playing an important role in the economic development in the United States. While some cities are shrinking, the "innovation" cities are growing. The attributes that cause some cities to successfully become innovative is a very relevant 21st century topic and will be investigated here.Previous work conduct city analysis through conventional government GIS or census data but such analyses do not answer questions about the perception of citizens inhabiting the city, and the activities they conduct. The novelty of this current project is to make use of large-scale bottom-up data available from social media. Several social media sources-CrunchBase, Twitter, Yelp, and Flickr- were data mined pertaining to four innovation districts in Boston. We found that the success of innovation districts in Boston were correlated with several important variables: the most successful districts tended to occur near research institutions, in very "mixed use" areas, and were unexpectedly not correlated with land and labor prices, unlike technology districts in the past. Based on our study, we make recommendations for the urban design that cities should put in place to increase the potential for "innovation".
keywords Smart Cities; Social Media; Innovation District; Spatial Analysis; Data Mining; Natural Language Processing
series eCAADe
email
last changed 2022/06/07 07:55

_id ascaad2016_041
id ascaad2016_041
authors Kartalou, Nikolia
year 2016
title Visualising Heritage-Memory - The paradigm of Chambers Street
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 399-408
summary Aristotle in his treatise, On the Soul, defined memory as knowledge of the past, obtained through seeing, sensing, observing, listening and learning. Memory can be envisaged as the mental imprint of an image that can be recalled through the experience of existing objects and places. How is cultural heritage related to the experience and knowledge called memory? Why do memories appear to have a strong influence in unconscious spatial perception? How can visualisation techniques activate heritage-memory? Buildings, as tangible elements of the historic city, disclose the memories of the past into the present, and direct us to an experience of time through matter. Buildings serve as a link bridging the past with the present, and eventually, the future sites of memory. Their fabric is constantly altered with engraved layers of historical change, a sequence of past events which emerge from the remnants of their structure. The past, imprinted on the city’s artefacts, manifests its tangible form, and through a new reading of heritage, as ‘heritage-memory’, immaterial qualities of previous eras can perhaps be revealed. This paper, part of an ongoing research situated in between theory and practice, argues that the immaterial elements of cultural heritage emerging from historic urban spaces, can be critically explored in a new way through the use of digital technology, as a tool to revisualise the memory of a locus. Taking Chambers Street in the Old Town of Edinburgh as a site of focus, this presentation demonstrates several steps towards visualising the heritage-memory of the site. The paper poses the question of how the site might serve as a memorial itself, revealing to the observer the knowledge of past events engraved on its locus. Chambers Street serves as a paradigm of constructing a virtual narrative of heritage-memory, examining the site in parts and whole.
series ASCAAD
email
last changed 2017/05/25 13:33

_id acadia20_668
id acadia20_668
authors Pasquero, Claudia; Poletto, Marco
year 2020
title Deep Green
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 668-677.
doi https://doi.org/10.52842/conf.acadia.2020.1.668
summary Ubiquitous computing enables us to decipher the biosphere’s anthropogenic dimension, what we call the Urbansphere (Pasquero and Poletto 2020). This machinic perspective unveils a new postanthropocentric reality, where the impact of artificial systems on the natural biosphere is indeed global, but their agency is no longer entirely human. This paper explores a protocol to design the Urbansphere, or what we may call the urbanization of the nonhuman, titled DeepGreen. With the development of DeepGreen, we are testing the potential to bring the interdependence of digital and biological intelligence to the core of architectural and urban design research. This is achieved by developing a new biocomputational design workflow that enables the pairing of what is algorithmically drawn with what is biologically grown (Pasquero and Poletto 2016). In other words, and more in detail, the paper will illustrate how generative adversarial network (GAN) algorithms (Radford, Metz, and Soumith 2015) can be trained to “behave” like a Physarum polycephalum, a unicellular organism endowed with surprising computational abilities and self-organizing behaviors that have made it popular among scientist and engineers alike (Adamatzky 2010) (Fig. 1). The trained GAN_Physarum is deployed as an urban design technique to test the potential of polycephalum intelligence in solving problems of urban remetabolization and in computing scenarios of urban morphogenesis within a nonhuman conceptual framework.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ascaad2016_049
id ascaad2016_049
authors Abdelsabour, Inas; Heba Farouk
year 2016
title Impact of Using Structural Models on Form Finding - Incorporating Practical Structural Knowledge into Design Studio
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 483-492
summary Physical Models as an architectural design tool, had major effect on architecture learning process. In structural form finding, it helped in improving visual design thinking to track form creation processes during form finding design stage. The aim is to study the impact of using physical models for second year architecture students in design studios learning. By analyzing and comparing students’ performance and progress; to clarify the effect of using physical models as a tool for designing progression, followed by analytical study on the students' structural models, in order to investigate the influence of models on their design educational progress. Research achieved that there were three basic phases the students pass through during form finding process when used manual physical models that improve the students' design capability.
series ASCAAD
email
last changed 2017/05/25 13:33

_id ascaad2016_013
id ascaad2016_013
authors Belkis Öksüz, Elif
year 2016
title Parametricism for Urban Aesthetics - A flawless order behind chaos or an over-design of complexity
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 105-112
summary Over the last decade, paradigm shifts in the philosophy of space-time relations, the change from space-time to spatio-temporality, caused significant changes in the design field, and introduced new variations and discourses for parametric approaches in architecture. Among all the discourses, parametricism is likely the most spectacular one. The founder of parametricism, Patrik Schumacher (2009) describes it as “a new style,” which has “the superior capacity to articulate programmatic complexity;” and “aesthetically, it is the elegance of ordered complexity in the sense of seamless fluidity.” In its theoretical background, Schumacher (2011) affiliates this style with the philosophy of autopoiesis, the philosophy that stands between making and becoming. Additionally, parametricism concerns not only the physical geometry in making of form; but also discusses the relational and causal aspects in becoming of form. In other words, it brings the aesthetic qualities in making through the topological intelligence behind becoming. Regarding that, parametricism seems an effective way of managing /creating complex topologies in form-related issues. However, when it comes to practice, there are some challenging points of parametricism in large-scale design studies. Thus, this work underlines that the dominance of elegance for urban planning has the potential of limiting the flexible and dynamic topology of the urban context, and objectifying the whole complex urban form as an over-designed product. For an aesthetic inquiry into urban parametricism, this paper highlights the challenging issues behind the aesthetic premises of parametricism at the urban design scale. For that, Kartal Master Plan Design Proposal by Zaha Hadid Architects (2006) will be discussed as an exemplary work.
series ASCAAD
email
last changed 2017/05/25 13:31

_id sigradi2016_639
id sigradi2016_639
authors Casimiro, Giovanna Graziosi; Medeiros, Marina Lima
year 2016
title Cartografias expandidas: Realidade Aumentada e a exposiç?o Memória da Amnésia [Expanded cartography: Augmented Reality and the exhibition Memória da Amnésia]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.880-884
summary This article analyses the possibilities of expansion of the museum's exhibition space for the urban environment and the new relationships through the development of digital maps and augmented reality geolocated layers. The case study is the Guide of Nomadic Monuments (Guia dos Monumentos Nômades) organized for the exhibition Memory of Amnesia (Memória da Amnésia) that discussed the movement and displacement of statues through the last decades in the city of Sao Paulo, Brazil. The experience of the project is presented from the point of view of the methodological design research, thinking the interface of the city as a backdrop for several experimentations with art collections.
series SIGRADI
email
last changed 2021/03/28 19:58

_id ascaad2016_045
id ascaad2016_045
authors Dahadreh, Saleem; Rasha Alshami
year 2016
title The Four F's of Architecture - A conceptual framework for understanding architectural works
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 439-450
summary This paper presents a conceptual framework for understanding architectural works. This framework provides an understanding of an architectural building through qualitatively discerning the complexity of issues involved in its design and enabling their systematic integration into a theoretical construct. The premise behind this framework is that in design a better understanding of ‘what’ to design leads to a more informed base to ‘how’ to design. Using a grounded theory method, the paper postulates an ontological framework that recasts the Vitruvian triad of utilitas, venustas, and firmitas into spatial, intellectual, and structural forms respectively, and more importantly expands the triad to include context and architectural thinking as formative ideas, as integral components in any architectural work, thus closing a gap that existed in many frameworks dealing with architecture. The paper concluded that this framework offers a level of robust understanding of architecture that can be used in structuring the generation of architectural form as well as the description and analysis of existing works of architecture. Its value exceeds theory framing and extends towards architectural pedagogy as a theoretical framework in teaching design studio.
series ASCAAD
email
last changed 2017/05/25 13:33

_id caadria2016_839
id caadria2016_839
authors Ikeda, Yasushi; Keisuke Toyoda and Tsukasa Takenaka
year 2016
title The Pedagogical Meanings of an Experimental Full-Size Mock-Up of Computational Design
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 839-848
doi https://doi.org/10.52842/conf.caadria.2016.839
summary Skill in the use of digital media tools is growing more im- portant in architectural education. However parametric objects in computational geometry or digital fabrication as an assist for project- based learning are not in themselves sufficient to extract the potential of computational design. When we consider the performance of a de- sign, or the fundamental purpose of parametric design toolsets in the contemporary context, education must act as a connecter to the ambi- tion of global sustainability. With regards to the advantage of compu- tational methodologies, students benefit by developing a holistic vi- sion of non-standardized assembly technology. This is particularly useful in overcoming problems of mass production, and with the crea- tion of interactive technology that is incrementally adaptable in the process of answering to unpredictable change. In this context, a com- prehensive understanding of digital tools as part of a holistic and eco- logical architectural design mindset is crucial for future designers. Exploring effective ways to guide students in the development of this capability is therefore important. This paper documents a recent effort in this direction through examples of education within a digital design studio. As a conclusion the paper discusses important factors in the encouragement of students as they develop a comprehensive under- standing of the use of digital design culture.
keywords Digital design studio; full-size mock-up; comprehensive capability; practical performance; project-based learning
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2016_217
id ecaade2016_217
authors Klerk, Rui de and Beir?o, José
year 2016
title Ontologies and Shape Grammars - A Relational Overview Towards Semantic Design Systems
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 305-314
doi https://doi.org/10.52842/conf.ecaade.2016.2.305
wos WOS:000402064400030
summary This paper provides an overview on the relation between computational ontologies and shape grammars regarding the development and production of multi-purpose Semantic Design Systems. The objective of the author's ongoing research is to assist the creation of generative design systems, applicable to design processes in general. Shape grammar rules and ontologies in these systems will be focusing on abstract, generic rules and generic descriptions. When combined through contextually specified relations, these assume semantic expressions and should be able to produce meaningful results.We collect here a short state of the art of the research developed in the fields of architecture, urbanism and computer science in the past ten years regarding the use of knowledge bases (ontologies) combined with generative design systems (with a particular focus on shape grammars). We expect to provide both insight about architectural and urban typologies and the production of meaningful designs using automated generative design systems.
keywords Ontologies; Shape Grammars; Semantic Design Systems; Architectural Design; Urban Planning
series eCAADe
email
last changed 2022/06/07 07:51

_id ijac201614204
id ijac201614204
authors Lima, Fernando T; Jose R Kos and Rodrigo C Paraizo
year 2016
title Algorithmic approach toward Transit-Oriented Development neighborhoods: (Para)metric tools for evaluating and proposing rapid transit-based districts
source International Journal of Architectural Computing vol. 14 - no. 2, 131-146
summary This article focuses on the use of computational tools to provide dynamic assessment and optimized arrangements while planning and discussing interventions in urban areas. The objective is to address the use of algorithmic systems for generating and evaluating urban morphologies guided by Transit-Oriented Development principles. Transit- Oriented Development is an urban development model that considers geometric and measurable parameters for designing sustainable cities. It advocates compact mixed-use neighborhoods within walking distance to a variety of transportation options and amenities, seeking to result in optimized infrastructure provision and energy-efficient low- carbon districts. This article presents algorithmic experiments for the optimization of a rapid transit district, through its urban morphology and services’ location, providing an accurate Transit-Oriented Development modeling. The main findings of this study highlight that the combination of Transit-Oriented Development and algorithmic–parametric tools has the potential to significantly contribute to a process of responsible planning and, ultimately, to mitigate global warming.
keywords Transit Oriented Development, Optimization, Computational design, Urban planning
series journal
last changed 2016/06/13 08:34

_id ascaad2016_054
id ascaad2016_054
authors Mandhan, Sneha; David Birge and Alan Berger
year 2016
title Dynamic Simulation of External Visual Privacy in Arab Muslim Neighborhoods - A case study of Emirati neighborhoods in Abu Dhabi, UAE
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 537-546
summary The countries of the Gulf Cooperation Council have, in recent years, undertaken several initiatives to make sustainability central to their urban agendas. This research aims to operationalize the concept of sustainable development – environmental, economic and socio-cultural – in the region, and develop parameters that define it. Using native neighborhoods in Abu Dhabi as a case study, it focuses on the development process of a computational toolkit which has two major components – a quantitative toolkit which contains modules for simulation of aspects of environmental and economic sustainability, and a spatial toolkit which contains modules for simulation of socio-spatial practices associated with the specific social and cultural context. One of the primary needs of these communities, identified through an extensive review of literature and through conversations with Emiratis, is that of visual and acoustical privacy. Privacy from neighbors and passers-by, externally, and between genders, internally within the house. Using this as a starting point, this paper describes the development process of a module that aims to measure levels of external visual privacy of surfaces at a housing plot level, from neighbors and passers-by. The first section of the paper establishes the context of the research. The second section focuses on describing the process of modeling built form and testing it for visibility and thus, privacy.
series ASCAAD
email
last changed 2017/05/25 13:34

_id sigradi2016_000
id sigradi2016_000
authors Martin Iglesias, Rodrigo
year 2016
title Crowdthinking
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016
summary The topic "Crowdthinking" reveals the inquiries of researchers about collaborative work, distributed intelligence and collective research. The call focuses on transdisciplinary thinking as a construct based on multiplicity and diversity. All these topics are essential not only in the field of design and architecture, but also in emerging areas of human sciences and arts . Currently, the collaborative design is considered one of the key bases for change in the city and society. In its genesis, it manifests the notion that the world around us is inadequate for many of the needs of the society and from that design can be collectively improved. Such collective research, by combining distributed intelligence, sustainable social development, design cutting edge research, theories and computational strategies, generates a research partnership based on participation and distributed cognition of complex problems. This call proposes an approach in which the results of the experiences can build a model, define or apply axioms and lead to applications. It also looks for emerging conjectures about the process, the creation of computer models and the behaviour of the resulting designs. On the other hand, the need to find solutions that improve the quality of life for the community and sustainable development includes concerns about the integration of the physical and cultural context of cities, mass education and the inclusion of parametric design, digital manufacturing and digital prototyping, and BIM as a system that organizes and ensures the correspondence between the physical urban design and sustainable archetypes. These are some of the concerns in which technology has been contributing to improve the design process by integrating information. This integration optimizes resources and enables the various project professionals to work on the same model, run simulations, improve materializations and evaluate massive amount of data. Projects with greater social and environmental responsibility can be achieved adopting into the teaching and practice this new way of design that anticipates an extensive exchange that wilt foster self-evaluation and reformulation of educational paradigms.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2016_773
id sigradi2016_773
authors Pereyra Bonifácio, Paulo Adhemar
year 2016
title Ciudad Vieja; un modelo para armar. [Old City; a puzzle to solve]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.399-404
summary This research arises from the realization of a model from an historic district by digital fabrication. Seeks to think about and document the integration of the potentialities of Applied Informatics and digital manufacturing processes, of urban revitalization through social responsibility projects. This issue contributes to sustainable and intelligent urban development, supporting initiatives ad hoc through the incorporation of collaborative processes, distributed intelligence and team research.
keywords Digital fabrication; Applied informatics, intelligent urban development, distributed intelligence
series SIGRADI
email
last changed 2021/03/28 19:59

_id ascaad2016_004
id ascaad2016_004
authors Peteinarelis, Alexandros; Socrates Yiannoudes
year 2016
title Algorithmic Thinking in Design and Construction - Working with parametric models
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 19-28
summary This paper examines the parametric model in algorithmic design processes, using the outcome of an educational digital design and fabrication course as a case study. In its long history, algorithmic design as a form-finding method, allowed designers to manage complex non-standard associative geometries, suggesting a shift from the digital representation of form, to its systematic representation into a parametric model through code. Rather than a style or a tool, the parametric model is best defined in mathematical terms; in practice it incorporates the organizational logic of the form and the topological associations of its parts, so that a change in its constitutive parameters will invoke a concerted update of the entire model, and, iteratively, formal and structural variations. In a series of design experiments that took place at the School of Architecture of the Technical University of Crete in the spring of 2015, we used parametric models represented into visual code, from the initial conceptual stage to fabrication. From the experience and outcome of this course, we deduced that, compared to other digital formation methods, parametric models allow the designer to constantly interact with the model through the code, producing discreet variations without losing control of the design intentions, by “searching” into a wide range (albeit finite) of virtual results. This suggested a shift in culturally embedded patterns of modernist design thinking.
series ASCAAD
email
last changed 2017/05/25 13:13

_id caadria2016_529
id caadria2016_529
authors Rust, Romana; David Jenny, Fabio Gramazio and Matthias Kohler
year 2016
title Spatial Wire Cutting: Cooperative robotic cutting of non-ruled surface geometries for bespoke building components
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 529-538
doi https://doi.org/10.52842/conf.caadria.2016.529
summary The research project Spatial Wire Cutting (SWC) investi- gates a multi-robotic cutting technique that allows for an efficient production of geometrically complex architectural components. Being pursued by the group of Gramazio Kohler Research at ETH Zurich, this approach involves a spatially coordinated movement of two six- axis robotic arms that control the curvature of a hot-wire, which adopts itself against the resistance of the processed material (e.g. pol- ystyrene). In contrast to standard CNC hot-wire cutting processes, in which the cutting medium remains linear, it allows the automated fab- rication of non-ruled, doubly curved surfaces. This pursuit includes the development of a custom digital design and robotic control framework that combines computational simulation and manufactur- ing feedback information. Ultimately, SWC enables a considerably expanded design and fabrication space for complex architectural ge- ometries and their construction through automated robotic technology. This paper addresses the applied workflow and technology 1) such as computational design and simulation, robotic control and adaptive fabrication, 2) results of application within a two-week design and building workshop, and 3) will conclude with further steps of future research.
keywords Computational design and digital fabrication; feedback-based automated manufacturing; multi-robot control; digital simulation; hot-wire cutting
series CAADRIA
email
last changed 2022/06/07 07:56

_id acadia16_98
id acadia16_98
authors Smith, Shane Ida; Lasch, Chris
year 2016
title Machine Learning Integration for Adaptive Building Envelopes: An Experimental Framework for Intelligent Adaptive Control
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 98-105
doi https://doi.org/10.52842/conf.acadia.2016.098
summary This paper describes the development of an Intelligent Adaptive Control (IAC) framework that uses machine learning to integrate responsive passive conditioning at the envelope into a building’s comprehensive conventional environmental control system. Initial results show that by leveraging adaptive computational control to orchestrate the building’s mechanical and passive systems together, there exists a demonstrably greater potential to maximize energy efficiency than can be gained by focusing on either system individually, while the addition of more passive conditioning strategies significantly increase human comfort, health and wellness building-wide. Implicitly, this project suggests that, given the development and ever increasing adoption of building automation systems, a significant new site for computational design in architecture is expanding within the post-occupancy operation of a building, in contrast to architects’ traditional focus on the building’s initial design. Through the development of an experimental framework that includes physical material testing linked to computational simulation, this project begins to describe a set of tools and procedures by which architects might better conceptualize, visualize, and experiment with the design of adaptive building envelopes. This process allows designers to ultimately engage in the opportunities presented by active systems that govern the daily interactions between a building, its inhabitants, and their environment long after construction is completed. Adaptive material assemblies at the envelope are given special attention since it is here that a building’s performance and urban expression are most closely intertwined.
keywords model predictive control, reinforcement learning, energy performance, adaptive envelope, sensate systems
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id caadria2021_173
id caadria2021_173
authors Xu, Wenzhao, Huang, Xiaoran and Kimm, Geoff
year 2021
title Tear Down the Fences: Developing ABM Informed Design Strategies for Ungating Closed Residential Communities - Developing ABM informed design strategies for ungating closed residential communities
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 467-477
doi https://doi.org/10.52842/conf.caadria.2021.2.467
summary Embedded in Chinas urbanization process, the growth of gated residential estates has gradually induced severance of urban spaces, resulting in an underutilization of public amenities, a lack of walkable permeability, and congestion of traffic. Responding to these negative effects on urban development, the CPC has released a guideline in February 2016 to prohibit the development of any new closed residential areas in principle and to advocate ungated communities. In this paper, we utilized ABM simulation analysis to test different degrees of openness, the position of new entrances/openness, and pedestrian network typologies, aiming to explore feasible strategies to accommodate the new urban design agenda. A series of typical gated compounds in Beijing were selected for comparative case studies, conducted under different degrees of openness of each case and under diverse ungating modes between cases. On the basis of these analyses, we summarized a sequence of pedestrian-centric design strategies, seeking to increase the communities permeability and walkability by suggesting alternative internal and external road network design options for Beijing urban renewal. By integrating quantified simulation into the empirical method of urban design, our research can positively assist and inform urban practitioners to propose a more sustainable urbanity in the future.
keywords Gated community; agent-based modeling; pedestrian simulation; computer-aided urban design; road network optimization
series CAADRIA
email
last changed 2022/06/07 07:56

_id acadia20_238
id acadia20_238
authors Zhang, Hang
year 2020
title Text-to-Form
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 238-247.
doi https://doi.org/10.52842/conf.acadia.2020.1.238
summary Traditionally, architects express their thoughts on the design of 3D architectural forms via perspective renderings and standardized 2D drawings. However, as architectural design is always multidimensional and intricate, it is difficult to make others understand the design intention, concrete form, and even spatial layout through simple language descriptions. Benefiting from the fast development of machine learning, especially natural language processing and convolutional neural networks, this paper proposes a Linguistics-based Architectural Form Generative Model (LAFGM) that could be trained to make 3D architectural form predictions based simply on language input. Several related works exist that focus on learning text-to-image generation, while others have taken a further step by generating simple shapes from the descriptions. However, the text parsing and output of these works still remain either at the 2D stage or confined to a single geometry. On the basis of these works, this paper used both Stanford Scene Graph Parser (Sebastian et al. 2015) and graph convolutional networks (Kipf and Welling 2016) to compile the analytic semantic structure for the input texts, then generated the 3D architectural form expressed by the language descriptions, which is also aided by several optimization algorithms. To a certain extent, the training results approached the 3D form intended in the textual description, not only indicating the tremendous potential of LAFGM from linguistic input to 3D architectural form, but also innovating design expression and communication regarding 3D spatial information.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 31HOMELOGIN (you are user _anon_953692 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002