CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ascaad2016_014
id ascaad2016_014
authors Ahmed, Zeeshan Y.; Freek P. Bos, Rob J.M. Wolfs and Theo A.M. Salet
year 2016
title Design Considerations Due to Scale Effects in 3D Concrete Printing
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 115-124
summary The effect of scale on different parameters of the 3D printing of concrete is explored through the design and fabrication of a 3D concrete printed pavilion. This study shows a significant gap exists between what can be generated through computer aided design (CAD) and subsequent computer aided manufacturing (generally based on CNC technology). In reality, the 3D concrete printing on the one hand poses manufacturing constraints (e.g. minimum curvature radii) due to material behaviour that is not included in current CAD/CAM software. On the other hand, the process also takes advantage of material behaviour and thus allows the creation of shapes and geometries that, too, can’t be modelled and predicted by CAD/CAM software. Particularly in the 3D printing of concrete, there is not a 1:1 relation between toolpath and printed product, as is the case with CNC milling. Material deposition is dependent on system pressure, robot speed, nozzle section, layer stacking, curvature and more – all of which are scale dependent. This paper will discuss the design and manufacturing decisions based on the effects of scale on the structural design, printed and layered geometry, robot kinematics, material behaviour, assembly joints and logistical problems. Finally, by analysing a case study pavilion, it will be explore how 3D concrete printing structures can be extended and multiplied across scales and functional domains ranging from structural to architectural elements, so that we can understand how to address questions of scale in their design.
series ASCAAD
email
last changed 2017/05/25 13:31

_id ecaade2016_055
id ecaade2016_055
authors Baranovskaya, Yuliya, Prado, Marshall, Dörstelmann, Moritz and Menges, Achim
year 2016
title Knitflatable Architecture - Pneumatically Activated Preprogrammed Knitted Textiles
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 571-580
doi https://doi.org/10.52842/conf.ecaade.2016.1.571
wos WOS:000402063700062
summary Textiles are widely used in architecture for tensile structures, as they are lightweight and can easily span large distances. These structures typically require an external framework for a support. Inflatable structures are self-supporting but are limited to relatively simple forms or require complex and predetermined cut patterns. The development of an adaptive and programmable textile system with an integrative method for pneumatic activation would create a novel self-supporting structure with high degree of design and architectural potential. This creates a highly integrative hybrid system where the generic pneumatic membranes are constrained by the differentiated knitted textile skin that is stretched in several directions under air pressure. This allows for an innovative, lightweight, easily transportable design, where the preprogrammed knitting pattern defines the structure, geometry and formation, activated under pneumatic pressure.
keywords programming textiles; binary textiles; analogue computing; air inflation; grading textile properties
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia16_460
id acadia16_460
authors Dade-Robertson, Martyn; Corral, Javier Rodriguez; Mitrana, Helen; Zhang, Meng; Wipat, Anil; Ramirez-Figueroa, Carolina; Hernan, Luis
year 2016
title Thinking Soils: A synthetic biology approach to material-based design computation
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 460-469
doi https://doi.org/10.52842/conf.acadia.2016.460
summary The paper details the computational modelling work to define a new type of responsive material system based on genetically engineered bacteria cells. We introduce the discipline of synthetic biology and show how it may be possible to program a cell to respond genetically to inputs from its environment. We propose a system of synthetic biocementing, where engineered cells, living within a soil matrix, respond to pore pressure changes in their environment when the soil is loaded by synthesising new material and strengthening the soil. We develop a prototype CAD system which maps genetic responses of individual bacteria cells to geotechnical models of stress and pore pressure. We show different gene promoter sensitivities may make substantial changes to patterns of consolidation. We conclude by indicating future research in this area which combines both in vivo and in silico work.
keywords intelligent materials, material based design computation, synthetic biology, embedded responsiveness
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id caadria2016_549
id caadria2016_549
authors Fischer, Thomas and Christiane M. Herr
year 2016
title Parametric Customisation of A 3D Concrete Printed Pavilion
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 549-558
doi https://doi.org/10.52842/conf.caadria.2016.549
summary Advances in 3D printing technology have reached architectural scales with 3D concrete printing, a digitally controlled fabrication process in which fibre-reinforced concrete is deposited layer-by-layer to fabricate building elements. In this paper we present a brief overview of key concrete 3D printing related research development efforts, followed by a report on a research project into the parametric online customisation and fabrication of small 3D concrete printed pavilions. The research project is set in, and addresses possibilities and constraints of, the developing local Chinese construction context.
keywords 3D concrete printing; parametric design; digital fabrication; online customisation; China
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2016_219
id caadria2016_219
authors Latifi, Mehrnoush; Daniel Prohasky, Jane Burry, Rafael Moya, Jesse Mccarty and Simon Watkins
year 2016
title Breathing skins for wind modulation through morphology
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 219-228
doi https://doi.org/10.52842/conf.caadria.2016.219
summary This study aims to investigate the design power to manipu- late the behaviour and characteristics of air through geometrical ma- nipulation of building skins. The simple cubic cells in the global sys- tem of a porous screen were manipulated to investigate the impacts of screen’s morphology on the air movement pattern within and around it. The results we discovered from the evaluation of several screen systems revealed trends in response to the careful manipulation of ef- fective shape parameters within a designed matrix of variations as a Matrix of Possible Effective Typologies (MPET). In this research, the main principles of framing the initial matrix were based on: a) Creat- ing pressure differences across the screens as a result of surface intru- sion and extrusion compositions. b) Changing the nature of the airflow (velocity and turbulence variation) with geometrical manipulations of the inlet and outlet of the screens’ components. Experimental and nu- merical studies were undertaken in parallel including the use of a wind tunnel with very smooth flow with precision wind sensors and the numerical studies by Computational Fluid Dynamics. The aim of this paper is to present part of the empirical investigations to demonstrate the power of geometry in shaping the air patterns, altering pressure and velocity through geometrical modification of porous surfaces for future applications.
keywords Porous screens; microturbulance; facade component; microclimate; parametric CFD
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2016_210
id ecaade2016_210
authors Abdelmohsen, Sherif, Massoud, Passaint and Elshafei, Ahmed
year 2016
title Using Tensegrity and Folding to Generate Soft Responsive Architectural Skins
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 529-536
doi https://doi.org/10.52842/conf.ecaade.2016.1.529
wos WOS:000402063700058
summary This paper describes the process of designing a prototype for a soft responsive system for a kinetic building facade. The prototype uses lightweight materials and mechanisms to generate a building facade skin that is both soft (less dependent on hard mechanical systems) and responsive (dynamically and simultaneously adapting to spatial and environmental conditions). By combining concepts stemming from both tensegrity structures and folding mechanisms, we develop a prototype that changes dynamically to produce varying facade patterns and perforations based on sensor-network data and feedback. We use radiation sensors and shape memory alloys to control the prototype mechanism and allow for the required parametric adaptation. Based on the data from the radiation sensors, the lengths of the shape memory alloys are altered using electric wires and are parametrically linked to the input data. The transformation in the resulting overall surface is directly linked to the desired levels of daylighting and solar exposure. We conclude with directions for future research, including full scale testing, advanced simulation, and multi-objective optimization.
keywords Soft responsive systems; tensegrity; folding; kinetic facades
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2016_049
id ascaad2016_049
authors Abdelsabour, Inas; Heba Farouk
year 2016
title Impact of Using Structural Models on Form Finding - Incorporating Practical Structural Knowledge into Design Studio
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 483-492
summary Physical Models as an architectural design tool, had major effect on architecture learning process. In structural form finding, it helped in improving visual design thinking to track form creation processes during form finding design stage. The aim is to study the impact of using physical models for second year architecture students in design studios learning. By analyzing and comparing students’ performance and progress; to clarify the effect of using physical models as a tool for designing progression, followed by analytical study on the students' structural models, in order to investigate the influence of models on their design educational progress. Research achieved that there were three basic phases the students pass through during form finding process when used manual physical models that improve the students' design capability.
series ASCAAD
email
last changed 2017/05/25 13:33

_id caadria2016_777
id caadria2016_777
authors Aditra, Rakhmat F. and Andry Widyowijatnoko
year 2016
title Combination of mass customisation and conventional construction: A case study of geodesic bamboo dome
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 777-786
doi https://doi.org/10.52842/conf.caadria.2016.777
summary With the development of advance fabrication, several digi- tal fabrication approaches have been developed. These approaches en- able better form exploration than the conventional manufacturing pro- cess. But, the built examples mostly rely on advance machinery which was not familiar or available in developed country where construction workers are still abundant. Meanwhile, much knowledge gathers in the field practice. This research is aimed to explore an alternative con- struction workflow and method with the combination of mass custom- ization and conventional construction method and to propose the structure system that emphasized this alternative workflow and meth- od. Lattice structure was proposed. The conventional construction method was used in the struts production and mass customization method, laser cutting, and was used for connection production. The algorithmic process was used mainly for data mining, details design, and component production. The backtracking was needed to be pre- dicted and addressed previously. Considerations that will be needed to be tested by further example are on the transition from the digital pro- cess to the manual process. Next research could be for analysing the other engineering aspect for this prototype and suggesting other struc- tural system with more optimal combination of conventional construc- tion and mass customization.
keywords Mass customisation; algorithmic design; digital fabrication; geodesic dome; lattice structure
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2016_026
id ecaade2016_026
authors Agkathidis, Asterios
year 2016
title Implementing Biomorphic Design - Design Methods in Undergraduate Architectural Education
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 291-298
doi https://doi.org/10.52842/conf.ecaade.2016.1.291
wos WOS:000402063700033
summary In continuation to Generative Design Methods, this paper investigates the implementation of Biomorphic Design, supported by computational techniques in undergraduate, architectural studio education. After reviewing the main definitions of biomorphism, organicism and biomimicry synoptically, we will assess the application of a modified biomorphic method on a final year, undergraduate design studio, in order to evaluate its potential and its suitability within the framework of a research led design studio, leading to an RIBA accredited Part I degree. Our research findings based on analysis of design outputs, student performance as well as moderators and external examiners reports initiate a constructive debate about accomplishments and failures of a design methodology which still remains alien to many undergraduate curricula.
keywords CAAD Education; Strategies, Shape Form and Geometry; Generative Design; Design Concepts
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2016_ws-folding
id ecaade2016_ws-folding
authors Akleman, Ergun, Kalantar, Negar and Borhani, Alireza
year 2016
title Folding The Unfoldable - A Method For Constructing Complex-Curved Geometry With Quad Edge Panels
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 69-72
doi https://doi.org/10.52842/conf.ecaade.2016.1.069
wos WOS:000402063700007
summary This paper explains a method will be used during a workshop for constructing complex-curved geometry with quad edge panels. In this workshop, we demonstrate that quad-edge mesh data structure can efficiently be used to construct complex large shapes. With hands-on experiments, we will show a vast variety of shapes can be constructed using square, rectangular, parallelogram and extruded-line shaped panels. In addition, using a system we have recently developed to unfold polygonal mesh, we will demonstrate how desired shapes can be constructed by using laser-cut quadrilateral panels. This approach is particularly suitable to construct complicated sculptural and architectural shapes from anisotropic materials that can only be bended in one direction.
keywords Shape Modeling; Physical Construction; Complex-Curved Geometry; Digital Fabrication
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2016_048
id ascaad2016_048
authors Al Shiekh, Bassam
year 2016
title Arabic Calligraphy and Parametric Architecture - Translation from a calligraphic force to an architectural form
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 469-482
summary This paper describes an on-going research that unites two distinct and seemingly unrelated interests. One is Arabic calligraphy and the other is parametric architecture. The effort is to integrate these interests and, in doing so, balance cultural issues with technological ones, traditional with contemporary and spiritual with material. Moreover, this paper is inspired by Arabic calligraphy and its influence on Zaha Hadid’s designs; it is invigorated by parametric systems and their capacity as a source of architectural forms. This paper will observe the rising importance of computation technologies to architecture, which has always been a form of negotiation between ‘function and fiction’ and ‘force and form’. The paper proposes a Parametric Calligraphic Machine that simultaneously produces, connects and separates calligraphic surfaces, calligraphic images and calligraphic reality. Therefore, the goal is to examine this hypothesis in order to produce a set of techniques, tools and methods that inform the three-dimensional design process of Arabic calligraphy’s contemporary possibilities by addressing a process description rather than a state description of creating calligraphic images and calligraphic surfaces. The theoretical approach highlights issues pertaining to calligraphy, spatiality, translation, generative systems, parametric design, visual structure, force and form.
series ASCAAD
email
last changed 2017/05/25 13:33

_id ascaad2016_001
id ascaad2016_001
authors Al-Attili, Aghlab; Anastasia Karandinou and Ben Daley
year 2016
title Parametricism vs Materialism - Evolution of digital technologies for development
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, 597 p.
summary We build on previous technological developments in CAAD by looking into parametric design exploration and the development of the concept of parametricism. We use the phenomenological backdrop to account for our physical experiences and encounters as well as our mental ones; both evident in the link between parametric design as a process and an outcome. In specific, we previously examined two particular metaphors. The first metaphor addressed aspects of virtual environments that resemble our physical world; In other words, computer model as physical model and digital world as material world. In this volume, we extend the exploration into aspects of virtual environments and their resemblance to physical environments by looking at ‘performance’ aspects: the way in which environments are sensed, measured, tracked and visualised. Moreover, we reflect on matters and materiality in both virtual and physical space philosophically, theoretically, practically and reflectively. The second metaphor looked into the modes and means of interaction between our bodies and such virtual environment. Here we extend the investigation to look at the ways in which measures of environmental performance influence human interaction in real environments. The exploration takes us further to look into the area of design fabrication of the built environment, and methods in which developed processes meet environmental performance requirements, and the innovative outcomes that lead to disruptive technologies getting introduced into design and we revisit parametric design under this focus area.
series ASCAAD
type normal paper
email
last changed 2024/02/13 14:28

_id sigradi2016_601
id sigradi2016_601
authors Albarracín, Santiago
year 2016
title Towards a new Datascape
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.113-117
summary Architecture since always has been working with data, not only within architecture, but also data influenced by the social environment. MVRDV could be one of the architectural offices which make use of this resource; this methodology of design was called Datascapes. Nowadays, with the arise of smartphones and the Internet of Things there is an excess of data, it is of public domain, and the best of all is that data is continually updated. Apps are changing the habits and the ways that their inhabitants use the city. Through the development of different apps, a new way of represent and live the city has been created, taking the advantage of the data that is produced by their inhabitants.
keywords Datasets; Internet of Thing; Datascapes
series SIGRADI
email
last changed 2021/03/28 19:58

_id ascaad2016_047
id ascaad2016_047
authors Algeciras-Rodríguez, José
year 2016
title Trained Architectonics
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 461-468
summary The research presented here tests the capacity of artificial-neural-network (ANN) based multi-agent systems to be implemented in architectural design processes. Artificial Intelligence algorithms allow for a new approach to design, taking advantage of its generic functioning to produce meaningful outcomes. Experimentation within this project is based on Self-Organizing Maps (SOMs) and takes advantage of its behavior in topology to produce architectural geometry. SOMs as full stochastic processes involve randomness, uncertainty and unpredictability as key features to deal with during the design process. Following this behavior, SOMs are used to transmit information, which, instead of being copied, is reproduced after a learning (training) process. Pre-existent architectural objects are taken as learning models as they have been considered masterpieces. In this context, by defining the SOM input set, masterpieces become measurement elements and can be used to set a distance to the new element position in a comparatistic space. The characteristics of masterpieces get embedded within the code and are transmitted to 3D objects. SOM produced objects from a population with shared characteristics where the masterpiece position is its probabilistic center point.
series ASCAAD
email
last changed 2017/05/25 13:33

_id ascaad2016_032
id ascaad2016_032
authors Alhadidi, Suleiman; Justin Mclean, Luchlan Sharah, Isabel Chia, Roger Sam
year 2016
title Multiflight - Creating Interactive Stairs through Positive Technology
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 295-308
summary This paper details a pedagogical project which calls for an improved design performance of the existing built environment through the use of smart technology and data-driven design. The project is an investigation into ways in which to improve the performance of a ‘pre-selected university building’ through the use of a media facade that allows for interactive experiences. Existing problems of the selected building have been identified through observation and research using a rich picture and agile approach. An underutilised staircase was selected as the focus site for a series of computational design and interactive design studies. The brief of this mini-research project aims to encourage more people to use the stairs and create a memorable experience with a technological approach through the application of a site specific interactive media installation. The project is an interactive staircase which utilises LED strips and generative sound. The project features a series of light boxes which are connected to the existing staircase balustrade. Arduino, passive infra-red sensors, and other motion detection sensors were used to allow for light and generative sound interaction with users using visual scripting tools and a generative design platform. Sensing technology was used as a real-time data-gathering device during the site analysis phase as well as an input device for the designed prototype to allow the testing of the data-driven design. This paper details the study and resultant interactive prototypes. It also discusses the exploration of performance based design ideas into design workflows and the integration of sensing tools into the design process. It concludes by identifying possible implications on using the Internet of Things concepts to facilitate the design of interactive architecture.
series ASCAAD
email
last changed 2017/05/25 13:33

_id ascaad2021_151
id ascaad2021_151
authors Allam, Samar; Soha El Gohary, Maha El Gohary
year 2021
title Surface Shape Grammar Morphology to Optimize Daylighting in Mixed-Use Building Skin
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 479-492
summary Building Performance simulation is escalating towards design optimization worldwide utilizing computational and advanced tools. Egypt has its plan and agenda to adopt new technologies to mitigate energy consumption through various sectors. Energy consumption includes electricity, crude oil, it encompasses renewable and non-renewable energy consumption. Egypt Electricity (EE) consumption by sector percentages is residential (47%), industrial (25%) and commercial (12%), with the remainder used by government, agriculture, public lighting and public utilities (4%). Electricity building consumption has many divisions includes HVAC systems, lighting, Computers and Electronics and others. Lighting share of electricity consumption can vary from 11 to 15 percent in mixed buildings as in our case study which definitely less that the amount used for HVAC loads. This research aims at utilizing shape morphogenesis on facades using geometric shape grammar to enhance daylighting while blocking longwave radiations causing heat stress. Mixed-use building operates in daytime more than night which emphasizes the objective of this study. Results evaluation is referenced to LEED v4.1 and ASHRAE 90.1-2016 window-to-wall ratio calibration and massive wall description. Geometric morphogenesis relies on three main parameters; Pattern (Geometry Shape Grammar: R1, R2, and R3), a reference surface to map from, and a target surface to map to which is the south-western façade of the case study. Enhancing Geo-morph rule is to guarantee flexibility due to the rotation of sun path annually with different azimuth and altitude angles and follow LEED V4.1 enhancements of opaque wall percent for building envelope.
series ASCAAD
email
last changed 2021/08/09 13:13

_id sigradi2016_615
id sigradi2016_615
authors Almeida , Rafael Goffinet de; Santos, Fábio Lopes Souza
year 2016
title Um olhar sobre a relação entre sujeitos e meios técnicos: O público como construção social mediada [Looking at the relationship between subjects and technical means: The audience as mediated social construction]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.872-879
summary This article analyses some of the proposals produced in the late 1970´s by the American contemporary artist Dan Graham, in which he uses technical means to investigate the audience´s perception and behavior. The questions raised highlight reciprocity phenomena and identity constructions – factors that affect our experience and behavior in contemporary cities daily life. All of these issues derive from Graham´s investigations of the main information and communication technologies (media) produced at that time, and which continue to offer reflections on current relationship between technical means and the subject – that is, his/her condition as audience, observer, spectator or user.
keywords Dan Graham; Contemporary art; Contemporary Architecture and City; Technical means; Contemporary spatiality
series other
type normal paper
email
last changed 2017/06/21 14:49

_id ascaad2016_031
id ascaad2016_031
authors Amireh, Omar; Manal Ryalat and Tasbeeh Alaqtum
year 2016
title Narrative Architectural Fiction in Mentally Built Environments
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 283-294
summary A thin line lies between reality and fiction; what is mentally imagined and what is visualized. It all depends on how ideas and images are perceived or what neurological activity is triggered in the user’s brain. Architects and designers spare no effort or tools in presenting buildings, architecture or designs in all forms or ways that would augment users’ experience whether on the perceptual or the cognitive level and in both the digital or the physical environments. In a progressive tendency they, the designers, tend to rely more and more on digitizing their vision and mission, which subsequently give them, impressive and expressive superiority, that would influence the users conscious on the one hand and manipulate their subconscious on the other. Within that process designers work hard to break any mental firewall that would prevent their ideas from pervading the space of any mental environment the user, build or visualize. In that context, to what extent such ways of mental entertainments used by architects, legitimize deception in design? What distinguishes employing the rhythmic simulation of the narrative fictional inceptions (virtual reality) from deploying the adaptive stimulation of the experience modeling conceptions. The difference between planting an idea and constructing an idea. It is not the intention of the paper to prove the failure of the computer aided design neither to stand against the digital architectural design media and applications development. It is rather to present a different way of understanding of how architectural design whether virtual, digital, or real can stimulates and induces codes and messages that is correlated to the brainwave cognitive attributes and can generate a narrative brain environment where the brain can construct and simulate its own fictional design. Doing so, the paper will review certain experimental architectural events and activities which integrate sound and sight elements and effects within some electronic, technical and digital environments.
series ASCAAD
email
last changed 2017/05/25 13:33

_id sigradi2016_440
id sigradi2016_440
authors Amorim, Arivaldo Le?o de
year 2016
title Cidades Inteligentes e City Information Modeling [Smart Cities and City Information Modeling]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.481-488
summary This paper presents and discusses the relationship between the concepts of Smart Cities and City Information Modeling (CIM). It conveys the notion that these are complementary and not competing concepts, as one might think at first glance. On the other hand, the paper demonstrates the importance of these concepts to overcome the challenges to the cities of the 21st century, from findings contained in official documents published by the United Nations (UN), to analyze the growth of world population and the emergence of new cities to house population groups. Finally, this paper argues that the CIM with an inducing factor for the Smart City is an important resource to help improve the quality of life in cities.
keywords Smart Cities; City Information Modeling; Sustainability; Cities of the Future; Information Modeling
series SIGRADI
email
last changed 2021/03/28 19:58

_id acadia16_54
id acadia16_54
authors Andreen, David; Jenning, Petra; Napp, Nils; Petersen, Kirstin
year 2016
title Emergent Structures Assembled by Large Swarms of Simple Robots
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 54-61
doi https://doi.org/10.52842/conf.acadia.2016.054
summary Traditional architecture relies on construction processes that require careful planning and strictly defined outcomes at every stage; yet in nature, millions of relatively simple social insects collectively build large complex nests without any global coordination or blueprint. Here, we present a testbed designed to explore how emergent structures can be assembled using swarms of active robots manipulating passive building blocks in two dimensions. The robot swarm is based on the toy “bristlebot”; a simple vibrating motor mounted on top of bristles to propel the body forward. Since shape largely determines the details of physical interactions, the robot behavior is altered by carefully designing its geometry instead of uploading a digital program. Through this mechanical programming, we plan to investigate how to tune emergent structural properties such as the size and temporal stability of assemblies. Alongside a physical testbed with 200 robots, this work involves comprehensive simulation and analysis tools. This simple, reliable platform will help provide better insight on how to coordinate large swarms of robots to construct functional structures.
keywords emergent structures, mechanical intelligence, swarm robotics
series ACADIA
type paper
email
last changed 2022/06/07 07:54

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