CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 363

_id ecaade2023_138
id ecaade2023_138
authors Crolla, Kristof and Wong, Nichol
year 2023
title Catenary Wooden Roof Structures: Precedent knowledge for future algorithmic design and construction optimisation
doi https://doi.org/10.52842/conf.ecaade.2023.1.611
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 611–620
summary The timber industry is expanding, including construction wood product applications such as glue-laminated wood products (R. Sikkema et al., 2023). To boost further utilisation of engineered wood products in architecture, further development and optimisation of related tectonic systems is required. Integration of digital design technologies in this endeavour presents opportunities for a more performative and spatially diverse architecture production, even in construction contexts typified by limited means and/or resources. This paper reports on historic precedent case study research that informs an ongoing larger study focussing on novel algorithmic methods for the design and production of lightweight, large-span, catenary glulam roof structures. Given their structural operation in full tension, catenary-based roof structures substantially reduce material needs when compared with those relying on straight beams (Wong and Crolla, 2019). Yet, the manufacture of their non-standard geometries typically requires costly bespoke hardware setups, having resulted in recent projects trending away from the more spatially engaging geometric experiments of the second half of the 20th century. The study hypothesis that the evolutionary design optimisation of this tectonic system has the potential to re-open and expand its practically available design solution space. This paper covers the review of a range of built projects employing catenary glulam roof system, starting from seminal historic precedents like the Festival Hall for the Swiss National Exhibition EXPO 1964 (A. Lozeron, Swiss, 1964) and the Wilkhahn Pavilions (Frei Otto, Germany, 1987), to contemporary examples, including the Grandview Heights Aquatic Centre (HCMA Architecture + Design, Canada, 2016). It analysis their structural concept, geometric and spatial complexity, fabrication and assembly protocols, applied construction detailing solutions, and more, with as aim to identify methods, tools, techniques, and construction details that can be taken forward in future research aimed at minimising construction complexity. Findings from this precedent study form the basis for the evolutionary-algorithmic design and construction method development that is part of the larger study. By expanding the tectonic system’s practically applicable architecture design solution space and facilitating architects’ access to a low-tech producible, spatially versatile, lightweight, eco-friendly, wooden roof structure typology, this study contributes to environmentally sustainable building.
keywords Precedent Studies, Light-weight architecture, Timber shell, Catenary, Algorithmic Optimisation, Glue-laminated timber
series eCAADe
email
last changed 2023/12/10 10:49

_id ijac201614304
id ijac201614304
authors Kim, Eonyong and Soohoon Park
year 2016
title Three-dimensional visualized space and asset management system for large-scale airports: The case of Incheon International Airport
source International Journal of Architectural Computing vol. 14 - no. 3, 233-246
summary Large-scale airports such as Incheon International Airport have large-scale terminals, annex buildings, and numerous open spaces. An integrated space management system is required to manage these buildings and spaces efficiently. Thus, Incheon International Airport Corporation developed a three-dimensional computer-aided design–based integrated space management system. The major system development goal was to provide intuitive three-dimensional-based visual information, thereby realizing an integrated space and asset management system that does not require expert knowledge of any specific field, such as architecture. This article discusses the construction of the system and the problems that had to be resolved to achieve this goal.
keywords Space and asset management, airport, three-dimensional computer-aided design, building information modeling
series journal
last changed 2016/10/05 08:21

_id sigradi2016_417
id sigradi2016_417
authors Digiandomenico, Dyego; Landim, Gabriele; Fischer, Henrique
year 2016
title Trançado: recursos computacionais aplicados no processo de projeto de mobiliário urbano permanente [Trançado: computational design thinking applied to a permanent urban furniture project]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.20-25
summary This paper presents and discusses the research, design and construction of the urban furniture "Trançado", permanently located at Largo da Batata, a public space in S?o Paulo, Brazil. The project was accomplished using computational design processes as parametric modeling and digital fabrication of prototypes. Stakeholders from different areas were involved: professionals, organizations and citizens. The article contributes discussing and describing the technical features. Above all, it produces inputs for reflection and progress of the application of computational design in architecture.
keywords Urban furniture; computational design; parametric modeling; algorithmic architecture; collaborative processes
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2016_190
id ecaade2016_190
authors Siala, Aida, , Najla Allani, Halin, Gilles and , Mohamed Bouattour
year 2016
title Toward Space Oriented BIM Practices
doi https://doi.org/10.52842/conf.ecaade.2016.2.653
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 653-662
summary When performing design tasks, architects think in terms of space, and act on physical elements. They often use various representation means to shape and to communicate the complex aspects of space. Architectural representation is often driven by visual perception whilst current BIM practices seem to be based on semantics associated with scheduling building items (element, position, quantity, etc.). The reduction of architectural sensitive approaches to merely technical ones, reveals only quantitative and restrictive information that does not reflect the architect's multi-sensorial experience. This paper examines some recent model proposals which include descriptions of architectural space concept, and tries to suggest a possible synthesis of this work. It focuses on cooperative practices necessary to unveil the sensitive dimension of the architectural design, and presents a state of existing BIM tools based on relevant tasks used in these practices in order to acquire more knowledge about the concepts which ensure a cooperative work taking into account the sensitive spatial aspects.
wos WOS:000402064400066
keywords Cooperative design; Architectural space; BIM; Qualitative property; Topology
series eCAADe
email
last changed 2022/06/07 07:56

_id lasg_whitepapers_2016_314
id lasg_whitepapers_2016_314
authors Alexander Webb
year 2016
title Accepting the Robotic Other: Why Real Dolls and Spambots Suggest a Near-Future Shift in Architecture’s Architecture
source Living Architecture Systems Group White Papers 2016 [ISBN 978-1-988366-10-4 (EPUB)] Riverside Architectural Press 2016: Toronto, Canada pp. 314 - 329
summary Living Architecture Systems Group "White Papers 2016" is a dossier produced for the occasion of the Living Architecture Systems Group launch event and symposium hosted on November 4 and 5 at the Sterling Road Studio in Toronto and the University of Waterloo School of Architecture at Cambridge. The "White Papers 2016" presents research contributions from the LASG partners, forming an overview of the partnership and highlighting oppportunities for future collaborations.
keywords design, dissipative methods, design methods, synthetic cognition, neuroscience, metabolism, STEAM, organicism, field work, responsive systems, space, visualizations, sensors, actuators, signal flows, art and technology, new media art, digital art, emerging technologies, citizen building, bioinspiration, performance, paradigms, artificial nature, virtual design, regenerative design, 4DSOUND, spatial sound, biomanufacturing, eskin, delueze, bees, robotics
email
last changed 2019/07/29 14:02

_id sigradi2016_615
id sigradi2016_615
authors Almeida , Rafael Goffinet de; Santos, Fábio Lopes Souza
year 2016
title Um olhar sobre a relação entre sujeitos e meios técnicos: O público como construção social mediada [Looking at the relationship between subjects and technical means: The audience as mediated social construction]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.872-879
summary This article analyses some of the proposals produced in the late 1970´s by the American contemporary artist Dan Graham, in which he uses technical means to investigate the audience´s perception and behavior. The questions raised highlight reciprocity phenomena and identity constructions – factors that affect our experience and behavior in contemporary cities daily life. All of these issues derive from Graham´s investigations of the main information and communication technologies (media) produced at that time, and which continue to offer reflections on current relationship between technical means and the subject – that is, his/her condition as audience, observer, spectator or user.
keywords Dan Graham; Contemporary art; Contemporary Architecture and City; Technical means; Contemporary spatiality
series other
type normal paper
email
last changed 2017/06/21 14:49

_id ascaad2016_031
id ascaad2016_031
authors Amireh, Omar; Manal Ryalat and Tasbeeh Alaqtum
year 2016
title Narrative Architectural Fiction in Mentally Built Environments
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 283-294
summary A thin line lies between reality and fiction; what is mentally imagined and what is visualized. It all depends on how ideas and images are perceived or what neurological activity is triggered in the user’s brain. Architects and designers spare no effort or tools in presenting buildings, architecture or designs in all forms or ways that would augment users’ experience whether on the perceptual or the cognitive level and in both the digital or the physical environments. In a progressive tendency they, the designers, tend to rely more and more on digitizing their vision and mission, which subsequently give them, impressive and expressive superiority, that would influence the users conscious on the one hand and manipulate their subconscious on the other. Within that process designers work hard to break any mental firewall that would prevent their ideas from pervading the space of any mental environment the user, build or visualize. In that context, to what extent such ways of mental entertainments used by architects, legitimize deception in design? What distinguishes employing the rhythmic simulation of the narrative fictional inceptions (virtual reality) from deploying the adaptive stimulation of the experience modeling conceptions. The difference between planting an idea and constructing an idea. It is not the intention of the paper to prove the failure of the computer aided design neither to stand against the digital architectural design media and applications development. It is rather to present a different way of understanding of how architectural design whether virtual, digital, or real can stimulates and induces codes and messages that is correlated to the brainwave cognitive attributes and can generate a narrative brain environment where the brain can construct and simulate its own fictional design. Doing so, the paper will review certain experimental architectural events and activities which integrate sound and sight elements and effects within some electronic, technical and digital environments.
series ASCAAD
email
last changed 2017/05/25 13:33

_id acadia17_102
id acadia17_102
authors Aparicio, German
year 2017
title Data-Insight-Driven Project Delivery: Approach to Accelerated Project Delivery Using Data Analytics, Data Mining and Data Visualization
doi https://doi.org/10.52842/conf.acadia.2017.102
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 102-109
summary Today, 98% of megaprojects face cost overruns or delays. The average cost increase is 80% and the average slippage is 20 months behind schedule (McKinsey 2015). It is becoming increasingly challenging to efficiently support the scale, complexity and ambition of these projects. Simultaneously, project data is being captured at growing rates. We continue to capture more data on a project than ever before. Total data captured back in 2009 in the construction industry reached over 51 petabytes, or 51 million gigabytes (Mckinsey 2016). It is becoming increasingly necessary to develop new ways to leverage our project data to better manage the complexity on our projects and allow the many stakeholders to make better more informed decisions. This paper focuses on utilizing advances in data mining, data analytics and data visualization as means to extract project information from massive datasets in a timely fashion to assist in making key informed decisions for project delivery. As part of this paper, we present an innovative new use of these technologies as applied to a large-scale infrastructural megaproject, to deliver a set of over 4,000 construction documents in a six-month period that has the potential to dramatically transform our industry and the way we deliver projects in the future. This paper describes a framework used to measure production performance as part of any project’s set of project controls for accelerated project delivery.
keywords design methods; information processing; data mining; big data; data visualization
series ACADIA
email
last changed 2022/06/07 07:55

_id ascaad2016_008
id ascaad2016_008
authors Armstrong, Logan; Guy Gardner and Christina James
year 2016
title Evolutionary Solar Architecture - Generative Solar Design Through Soft Forms and Rigid Logics
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 55-64
summary This paper describes the development of a workflow for the production of a net zero off-grid research cabin.  The workflow deploys a number of affiliated parametric software packages as a form finding tool for the exterior envelope of this structure, with a focus on passive solar design as a generative formal driver. The design was required to incorporate the spatial and programmatic needs of the users in a compact, barrier free, net zero building. Simultaneously, the research question asked the designers to harness the potential of digital design in the consideration of future fabrication techniques, in order to optimize the building’s performance and the speed and quality of assembly once the project moves into construction. Parameters considered include solar exposure, external surface area, cost, fabrication, functionality, and aesthetic criteria. This project was developed by a multidisciplinary team of graduate students at the University of Calgary.
series ASCAAD
email
last changed 2017/05/25 13:13

_id ecaade2016_058
id ecaade2016_058
authors Aschwanden, Gideon
year 2016
title Big Data for Urban Design - The impact of centrality measures on business success
doi https://doi.org/10.52842/conf.ecaade.2016.2.457
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 457-462
summary This paper investigates the role of spatial parameters in relation to the economic dynamic embedded in the urban fabric. The key element explored in this study is the role of the urban configuration and accessibility on the success of different business sectors in Switzerland.The underlying hypothesis is that economic markets are constant forces of change influencing the development of cities and functions on all scales. Markets are institutions that reduce people's choices based on a myriad of factors to a single number, the price. Accessibility is a resource for each business that yields multiple values of benefits and transactions in terms of economic properties. This project explores the interaction of multiple measures of accessibility, calculated by Space Syntax analysis, with the success of different markets represented by employment by business sector. 828548 business locations and 44 spatial measures were used to derive associations between them. The results show that the measure of 'Choice' correlates highly for smaller radii and 'Integration' for larger radii with the total number of jobs. The result also shows each sector has a specific set of accessibility measures that allows them to thrive.
wos WOS:000402064400045
keywords Big Data; Centrality; Economy; Accessibility; Urban Design
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2017_280
id ecaade2017_280
authors Baldissara, Matteo, Perna, Valerio, Saggio, Antonino and Stancato, Gabriele
year 2017
title Plug-In Design - Reactivating the Cities with responsive Micro-Architectures. The Reciprocal Experience
doi https://doi.org/10.52842/conf.ecaade.2017.2.571
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 571-580
summary Every city has under utilized spaces that create a series of serious negative effects. Waiting for major interventions, those spaces can be reactivated and revitalized with soft temporary projects: micro interventions that light up the attention, give new meaning and add a new reading to abandoned spaces. We can call this kind of operations "plug-in design", inheriting the term from computer architecture: interventions which aim to involve the citizens and activate the environment, engage multiple catalyst processes and civil actions. Plug-in design interventions are by all meanings experimental, they seek for interaction with the users, locally and globally. Information Technology - with its parametric and site-specific capabilities and interactive features - can be instrumental to create such designs and generate a new consciousness of the existing environment. With this paper we will illustrate how two low-budget interventions have re-activated a forgotten public space. Parametric design with a specific script allowing site-specific design, materials and structure optimization and a series of interactive features, will be presented through Reciprocal 1.0 and Reciprocal 2.0 projects which have been built in 2016 in Italy by the nITro group.
keywords reciprocal frame; parametric design; responsive technology; plug-in design; interactivity; re-activate
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2016_198
id ecaade2016_198
authors Caetano, In?s and Leit?o, António
year 2016
title DrAFT: an Algorithmic Framework for Facade Design
doi https://doi.org/10.52842/conf.ecaade.2016.1.465
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 465-474
summary Architecture has always followed the times and their innovations and, currently, an architecture based on digital technologies has been emerging and has increasingly explored architectural facades. In this paper we use DrAFT, a computational framework for the generation and exploration of facade designs, to explore a set of different examples of building skins. DrAFT includes a classification of facades that helps in the identification of algorithms that best suits each design intent. After combining the algorithms provided by this framework, the designer can more easily explore the solution space of the intended design.
wos WOS:000402063700051
keywords Generative design; facade design; DrAFT framework; Rosetta
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2016_639
id sigradi2016_639
authors Casimiro, Giovanna Graziosi; Medeiros, Marina Lima
year 2016
title Cartografias expandidas: Realidade Aumentada e a exposiç?o Memória da Amnésia [Expanded cartography: Augmented Reality and the exhibition Memória da Amnésia]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.880-884
summary This article analyses the possibilities of expansion of the museum's exhibition space for the urban environment and the new relationships through the development of digital maps and augmented reality geolocated layers. The case study is the Guide of Nomadic Monuments (Guia dos Monumentos Nômades) organized for the exhibition Memory of Amnesia (Memória da Amnésia) that discussed the movement and displacement of statues through the last decades in the city of Sao Paulo, Brazil. The experience of the project is presented from the point of view of the methodological design research, thinking the interface of the city as a backdrop for several experimentations with art collections.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2016_637
id sigradi2016_637
authors Castro Arenas, Cristhian; Miralles, Monica
year 2016
title Naturaleza, Sinergia, Tensegridad y Biotensegridad, ?es 1 + 1 = 4? [Nature, Sinergy, Tensegrity and Biotensegrity, ?is 1 + 1 = 4?]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.118-122
summary The optimization of resources in nature has stimulated the creation of strategies to facilitate the interchange of energy, matter and information. Observation of these natural phenomena allowed Fuller to develop the concept of Tensegrity Systems in the 50's, generating a growing integration of multidisciplinary views on this subject. In this paper Tensegrity is postulated, given its peculiar synergistic qualities, as a paradigmatic and emergent concept in the projectual disciplines, both as a type of system displaying reciprocal interactions between a given number of nodes, and as a structural system with potential applications in multiple, evolving, scientific-technological fields.
keywords Sinergy; Tensegrity; Biotensegrity; Fuller; Systems
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2016_507
id caadria2016_507
authors Choi, Jungsik; Inhan Kim and Jiyong Lee
year 2016
title Development of schematic estimation system through linking QTO with Cost DB
doi https://doi.org/10.52842/conf.caadria.2016.507
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 507-516
summary Cost estimate in architectural projects is an important factor for decision-making and financing the project in both early design phase and detailed design phase. In Korea, estimate work based on 2D drawing has generated problems of difference form QTO according to worker’s mistake and know-how. In addition, 2D-based estimation are obtained uncertainty factors of estimation depending on lack of infor- mation due to becoming larger and more complex than any other pro- ject of the architectural project. In order to solve limitations, this study is to suggest an open BIM-based schematic estimation process and a prototype system within the building frame through linking QTO and cost information. This study consists of the following steps: 1) Ana- lysing Level of Detail (LoD) to apply to the process and system, 2) BIM modelling for open BIM-based QTO, 3) Verifying the quality of the BIM model, 4) Developing a schematic estimation prototype sys- tem. This study is expected to improve work efficiency as well as reli- ability of construction cost.
keywords Cost DB; Industry Foundation Classes (IFC); Open Building Information Modelling (BIM); schematic estimation; Quantity Take-Off (QTO)
series CAADRIA
email
last changed 2022/06/07 07:56

_id acadia18_404
id acadia18_404
authors Clifford, Brandon; McGee, Wes
year 2018
title Cyclopean Cannibalism. A method for recycling rubble
doi https://doi.org/10.52842/conf.acadia.2018.404
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 404-413
summary Each year, the United States discards 375 million tons of concrete construction debris to landfills (U.S. EPA 2016), but this is a new paradigm. Past civilizations cannibalized their constructions to produce new architectures (Hopkins 2005). This paper interrogates one cannibalistic methodology from the past known as cyclopean masonry in order to translate this valuable method into a contemporary digital procedure. The work contextualizes the techniques of this method and situates them into procedural recipes which can be applied in contemporary construction. A full-scale prototype is produced utilizing the described method; demolition debris is gathered, scanned, and processed through an algorithmic workflow. Each rubble unit is then minimally carved by a robotic arm and set to compose a new architecture from discarded rubble debris. The prototype merges ancient construction thinking with digital design and fabrication methodologies. It poses material cannibalism as a means of combating excessive construction waste generation.
keywords full paper, cyclopean, algorithmic, robotic fabrication, stone, shape grammars, computation
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id sigradi2016_737
id sigradi2016_737
authors Costa, Phillipe Cunha da
year 2016
title Purple Haze vs Don Giovanni: a experi?ncia de mashup no Pavillion 21 MINI Opera Space de Coop Himmelb(l)au [Purple Haze vs Don Giovanni: the mashup experience in the Coop Himmelb(l)au’s Pavillion 21 MINI Opera Space]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.572-578
summary Recurring theme in architectural design, the relations between architecture and music in contemporary times have important discussions about parametric and cryptographic methods of notation. Through the Pavilion 21 MINI Opera Space, the ephemeral space for the Baviera State Opera, design by Wolf Prix and his office Coop Himmelb(l)au, we pretend to understand some concepts of notation and sound phenomena in architecture. This pavilion dialogue between the Xenakis notes and the electronic music advent, specially the composition methods of mixing like mashup, as simulations of the object.
keywords Architecture and music; graphic notation; parametric simulation; soundscaping; Coop Himmelb(l)au
series SIGRADI
email
last changed 2021/03/28 19:58

_id acadia23_v1_122
id acadia23_v1_122
authors Crawford, Assia
year 2023
title Mycelium Making: An exploration in Growing Modular Interiors
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 122-127.
summary The project was developed as part of an MArch Architecture design studio that looked at emerging bio-degradable living materials in the form of mycelium bio-composites as a way of manufacturing temporary structures. The project introduced students to laboratory methods for material development and bio-material cultivation. Students were asked to consider the implications of designing with a material that has agency and needs. The studio explored what it means to “make kin” (Haraway 2016) on a planet that has reached a tipping point. It approached the topic from the assumption that the breakdown of existing economic models and resource scarcity offers potent ground for new forms of space making to emerge. The studio looked to nature’s ability to respond to environmental stimuli and design constraints. Students harnessed advances in our scientific understanding to cultivate an architectural language that captures the transient and unstable nature of this new family of biomaterials
series ACADIA
type project
email
last changed 2024/04/17 13:58

_id caadria2016_415
id caadria2016_415
authors Crolla, Kristof and Adam Fingrut
year 2016
title Protocol of Error: The design and construction of a bending-active gridshell from natural bamboo
doi https://doi.org/10.52842/conf.caadria.2016.415
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 415-424
summary This paper advocates alternative methods to overcome the impossibility of realising ‘perfect’ digital designs. It discusses Hong Kong’s 2015 ‘ZCB Bamboo Pavilion’ as a methodological case study for the design and construction of architecture from unprocessed natu- ral bamboo. The paper critically evaluates protocols set up to deal with errors resulting from precise digital design systems merging with inconsistent natural resources and onsite craftsmanship. The paper starts with the geometric and tectonic description of the project, illus- trating a complex and restrictive construction context. Bamboo’s unique growth pattern, structural build-up and suitability as a bending- active material are discussed and Cantonese bamboo scaffolding craftsmanship is addressed as a starting point for the project. The pa- per covers protocols, construction drawings and assembly methods developed to allow for the incorporation and of large building toler- ances and dimensional variation of bamboo. The final as-built 3d scanned structure is compared with the original digital model. The pa- per concludes by discussing the necessity of computational architec- tural design to proactively operate within a field of real-world inde- terminacy, to focus on the development of protocols that deal with imperfections, and to redirect design from the virtual world towards the latent opportunities of the physical.
keywords Bamboo; bending-active gridshells; physics simulation; form-finding; indeterminacy
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2016_074
id ecaade2016_074
authors Das, Subhajit, Day, Colin, Dewberry, Michael, Toulkeridou, Varvara and Hauck, Anthony
year 2016
title Automated Service Core Generator in Autodesk Dynamo - Embedded Design Intelligence aiding rapid generation of design options
doi https://doi.org/10.52842/conf.ecaade.2016.2.217
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 217-226
summary Building design entails an intuitive and informative exploration of an architect involving iterative refinement of design ideas till client objectives, and priorities are satisfied. Similarly, service cores in a building are designed through the exploration of multifarious design options each with different performative metrics regarding accessibility, efficiency, cost, feasibility, etc. As the current process is labor-intensive, manual & dependent on the expertise of the architect, the search space leading to the selection of an optimal design alternative is very limited. This paper describes Service Core Generator (SCG) library in Autodesk Dynamo enabling automated generation of service core models for varied building shell geometry types (limited to orthogonal profiles). The tool described encodes explicit and implicit domain knowledge into the system facilitating service core models for buildings across varied scale with use type's including offices, hotels or residential buildings.
wos WOS:000402064400021
keywords Design Alternatives; Geometry Analysis; Parametric Modelling; Design Tools; Design Automation;
series eCAADe
email
last changed 2022/06/07 07:55

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