CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 623

_id caadria2016_777
id caadria2016_777
authors Aditra, Rakhmat F. and Andry Widyowijatnoko
year 2016
title Combination of mass customisation and conventional construction: A case study of geodesic bamboo dome
doi https://doi.org/10.52842/conf.caadria.2016.777
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 777-786
summary With the development of advance fabrication, several digi- tal fabrication approaches have been developed. These approaches en- able better form exploration than the conventional manufacturing pro- cess. But, the built examples mostly rely on advance machinery which was not familiar or available in developed country where construction workers are still abundant. Meanwhile, much knowledge gathers in the field practice. This research is aimed to explore an alternative con- struction workflow and method with the combination of mass custom- ization and conventional construction method and to propose the structure system that emphasized this alternative workflow and meth- od. Lattice structure was proposed. The conventional construction method was used in the struts production and mass customization method, laser cutting, and was used for connection production. The algorithmic process was used mainly for data mining, details design, and component production. The backtracking was needed to be pre- dicted and addressed previously. Considerations that will be needed to be tested by further example are on the transition from the digital pro- cess to the manual process. Next research could be for analysing the other engineering aspect for this prototype and suggesting other struc- tural system with more optimal combination of conventional construc- tion and mass customization.
keywords Mass customisation; algorithmic design; digital fabrication; geodesic dome; lattice structure
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2016_440
id sigradi2016_440
authors Amorim, Arivaldo Le?o de
year 2016
title Cidades Inteligentes e City Information Modeling [Smart Cities and City Information Modeling]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.481-488
summary This paper presents and discusses the relationship between the concepts of Smart Cities and City Information Modeling (CIM). It conveys the notion that these are complementary and not competing concepts, as one might think at first glance. On the other hand, the paper demonstrates the importance of these concepts to overcome the challenges to the cities of the 21st century, from findings contained in official documents published by the United Nations (UN), to analyze the growth of world population and the emergence of new cities to house population groups. Finally, this paper argues that the CIM with an inducing factor for the Smart City is an important resource to help improve the quality of life in cities.
keywords Smart Cities; City Information Modeling; Sustainability; Cities of the Future; Information Modeling
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2016_125
id caadria2016_125
authors Chen, I-Chih and June-Hao Hou
year 2016
title Design with bamboo bend: Bridging natural material and computational design
doi https://doi.org/10.52842/conf.caadria.2016.125
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 125-133
summary Bamboo is a high potential alternative solution for substi- tuting industrial material with its natural characteristics, economical and environmental aspects. However, one of the biggest challenges for natural materials to be used in computational designed is the control- lability due to its unevenness nature. The other gap is the lack of ma- terial parameters that might be bridged by analysing data acquired from conventional tests. This research studied the raw bamboo strip and its natural forming from bending, by using sampling points and curvature reconstruction. The parametric models of bamboo strips were then constructed to represent its material behaviours for form prediction, material selection, and simulation in parametric design. It also serves as an assistive method for material selection when crafting with bamboo bend.
keywords Bamboo; bending; material computation; digital crafting
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2016_096
id ecaade2016_096
authors Chen, Nai Chun, Nagakura, Takehiko and Larson, Kent
year 2016
title Social Media as Complementary Tool to Evaluate Cities - Data Mining Innovation Districts in Boston
doi https://doi.org/10.52842/conf.ecaade.2016.2.447
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 447-456
summary High tech industries are playing an important role in the economic development in the United States. While some cities are shrinking, the "innovation" cities are growing. The attributes that cause some cities to successfully become innovative is a very relevant 21st century topic and will be investigated here.Previous work conduct city analysis through conventional government GIS or census data but such analyses do not answer questions about the perception of citizens inhabiting the city, and the activities they conduct. The novelty of this current project is to make use of large-scale bottom-up data available from social media. Several social media sources-CrunchBase, Twitter, Yelp, and Flickr- were data mined pertaining to four innovation districts in Boston. We found that the success of innovation districts in Boston were correlated with several important variables: the most successful districts tended to occur near research institutions, in very "mixed use" areas, and were unexpectedly not correlated with land and labor prices, unlike technology districts in the past. Based on our study, we make recommendations for the urban design that cities should put in place to increase the potential for "innovation".
wos WOS:000402064400044
keywords Smart Cities; Social Media; Innovation District; Spatial Analysis; Data Mining; Natural Language Processing
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2016_415
id caadria2016_415
authors Crolla, Kristof and Adam Fingrut
year 2016
title Protocol of Error: The design and construction of a bending-active gridshell from natural bamboo
doi https://doi.org/10.52842/conf.caadria.2016.415
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 415-424
summary This paper advocates alternative methods to overcome the impossibility of realising ‘perfect’ digital designs. It discusses Hong Kong’s 2015 ‘ZCB Bamboo Pavilion’ as a methodological case study for the design and construction of architecture from unprocessed natu- ral bamboo. The paper critically evaluates protocols set up to deal with errors resulting from precise digital design systems merging with inconsistent natural resources and onsite craftsmanship. The paper starts with the geometric and tectonic description of the project, illus- trating a complex and restrictive construction context. Bamboo’s unique growth pattern, structural build-up and suitability as a bending- active material are discussed and Cantonese bamboo scaffolding craftsmanship is addressed as a starting point for the project. The pa- per covers protocols, construction drawings and assembly methods developed to allow for the incorporation and of large building toler- ances and dimensional variation of bamboo. The final as-built 3d scanned structure is compared with the original digital model. The pa- per concludes by discussing the necessity of computational architec- tural design to proactively operate within a field of real-world inde- terminacy, to focus on the development of protocols that deal with imperfections, and to redirect design from the virtual world towards the latent opportunities of the physical.
keywords Bamboo; bending-active gridshells; physics simulation; form-finding; indeterminacy
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2016_085
id ecaade2016_085
authors Okuda, Shinya and Zhenyi, Lin
year 2016
title Groove Light - Adding Physical Reality to Virtual Projections Using 3D-printed Lanterns
doi https://doi.org/10.52842/conf.ecaade.2016.1.113
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 113-120
summary How might 21st-century computational technologies enhance lighting functionality in architecture? The Groove Light provokes relationships between light and shadow, adding a new dimension to future lighting. A series of distinctive and complex 3D-printed lanterns, which cast identical patterns of geometric shadows, creates the optical illusion that they are floating above a continuous, geometric carpet of shadows. The authors tested this concept in three steps: 1. 3D printability, 2. a lighting test and 3. interactivity. The paper also reports the effectiveness of a selective and custom support strategy for printing overhanging geometries with fused deposition modelling (FDM) 3D printers and further highlights differences between the computational models and physical prototypes in the quest for 'point' light sources.
wos WOS:000402063700013
keywords Digital Physicality; 3D Printing; Self-supporting Geometry; Stereographic Projection; Projection Mapping
series eCAADe
email
last changed 2022/06/07 08:00

_id acadia16_78
id acadia16_78
authors Parker, Matthew; Taron, Joshua M.
year 2016
title Form-Making in SIFT Imaged Environments
doi https://doi.org/10.52842/conf.acadia.2016.078
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 78-87
summary Within the contemporary condition, turbulence that confronts architecture is no longer unpredictable weather patterns or wild beasts, but the unintended forces of a constantly connected digital infrastructure that demands constant attention. If, as Mark Wigley puts it, “architecture is always constructed in and against a storm” it is time for architecture to reevaluate its ability to separate us from a new storm-one that situates technology, global connectivity, human, non-human and composite users, and algorithmic architecture itself as new weather systems. Toward this end, this paper explores architecture’s ability to mediate and produce algorithmic turbulence generated through image-based sensing of the built environment. Through a close reading of Le Corbusier’s Urbanisme, we argue that for much of the 20th and the early part of the 21st century, cities have been designed to produce diagrams of smooth and homogenous flows. However, distributed personal technologies produce virtual layers that unevenly map onto the city, resulting in turbulent forces that computational platforms aim to conceal behind a visual narrative of accuracy, cohesion, anticipation, and order. By focusing on SIFT algorithms and their ability to extract n-dimensional vectors from two-dimensional images, this research explores computational workflows that mobilize turbulence towards the production of indeterminate form. These forms demarcate a new kind of challenge for both architecture and the city, whereby a cultural appetite to deploy algorithms that produce a smooth and seamless image of the world comes hand in hand with the turbulent and disruptive autonomy of those very same algorithms. By revisiting Urbanisme, a new set of architectural objectives are established that contextualize SIFTS within an urban agenda.
keywords complex morphology, sift algorithms, architectural representation, sensate systems
series ACADIA
type paper
email
last changed 2022/06/07 07:59

_id caadria2016_797
id caadria2016_797
authors Agusti?-Juan, Isolda and Guillaume Habert
year 2016
title An environmental perspective on digital fabrication in architecture and construction
doi https://doi.org/10.52842/conf.caadria.2016.797
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 797-806
summary Digital fabrication processes and technologies are becom- ing an essential part of the modern product manufacturing. As the use of 3D printing grows, potential applications into large scale processes are emerging. The combined methods of computational design and robotic fabrication have demonstrated potential to expand architectur- al design. However, factors such as material use, energy demands, du- rability, GHG emissions and waste production must be recognized as the priorities over the entire life of any architectural project. Given the recent developments at architecture scale, this study aims to investi- gate the environmental consequences and opportunities of digital fab- rication in construction. This paper presents two case studies of classic building elements digitally fabricated. In each case study, the projects were assessed according to the Life Cycle Assessment (LCA) frame- work and compared with conventional construction with similar func- tion. The analysis highlighted the importance of material-efficient de- sign to achieve high environmental benefits in digitally fabricated architecture. The knowledge established in this research should be di- rected to the development of guidelines that help designers to make more sustainable choices in the implementation of digital fabrication in architecture and construction.
keywords Digital fabrication; LCA; sustainability; environment
series CAADRIA
email
last changed 2022/06/07 07:54

_id ascaad2016_052
id ascaad2016_052
authors Al-Badry, Sally; Cesar Cheng, Sebastian Lundberg and Georgios Berdos
year 2016
title Living on the Edge - Reinventing the amphibiotic habitat of the Mesopotamian Marshlands
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 513-526
summary The Mesopotamian Marshlands form one of the first landscapes where people started to transform and manipulate the natural environment in order to sustain human habitation. For thousands of years, people have transformed natural ecosystems into agricultural fields, residential clusters and other agglomerated environments to sustain long-term settlement. In this way, the development of human society has been intricately linked to the extraction, processing and consumption of natural resources. The Mesopotamian Marshlands, located in one of the hottest and most arid areas on the planet, formed a unique wetlands ecosystem, which apart from millions of people, sustained a very high number of wildlife and endemic species. Several historical, political, social and climatic changes, which densely occurred during the past century, completely destroyed the unique civilisation of the area, made all the wild flora and fauna disappear and forced hundreds of thousands of people to migrate. During the last decade, many efforts have been made to restore the marshlands. However, these efforts are lacking a comprehensive design strategy, coherent goals and deep understanding of the complex current geopolitical situation, making the restoration process an extremely difficult task. This work aims at providing strategies for recovering the Mesopotamian Marshlands, organising productive functions in order to sustain the local population and design a new inhabitation model, using advanced computational tools while taking into account the extreme climatic conditions and several unique cultural aspects. Part of the aim of this work is to advance the use of computation and explore the opportunities that digital tools afford in helping find solutions to complex design problems where various design variables need to be coordinated to satisfy the design goals. Today, advanced computation enables designers to use population consumption demands, ecological processes and environmental inputs as design parameters to develop more robust and resilient regional planning strategies. This work has the double aim of first, presenting a framework for re-inhabiting the Marshlands of Mesopotamia. Second, the work suggests a design methodology based on computer-aided design for developing and organising productive functions and patterns of human occupation in wetland environments.
series ASCAAD
email
last changed 2017/05/25 13:34

_id caadria2016_631
id caadria2016_631
authors Alambeigi, Pantea; Sipei Zhao, Jane Burry and Xiaojun Qiu
year 2016
title Complex human auditory perception and simulated sound performance prediction
doi https://doi.org/10.52842/conf.caadria.2016.631
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 631-640
summary This paper reports an investigation into the degree of con- sistency between three different methods of sound performance evalu- ation through studying the performance of a built project as a case study. The non-controlled office environment with natural human speech as a source was selected for the subjective experiment and ODEON room acoustics modelling software was applied for digital simulation. The results indicate that although each participant may in- terpret and perceive sound in a particular way, the simulation can pre- dict this complexity to some extent to help architects in designing acoustically better spaces. Also the results imply that architects can make valid comparative evaluations of their designs in an architectur- ally intuitive way, using architectural language. The research acknowledges that complicated engineering approaches to subjective analysis and to controlling the test environment and participants is dif- ficult for architects to comprehend and implement.
keywords Human sound perception; acoustic simulation; experiment and measurement
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2016_055
id caadria2016_055
authors An, Seyun; Yountaik Leem, Soyeon Kim and Sangho Lee
year 2016
title A Study of Media Façade Service Design for Promotion of Local Community
doi https://doi.org/10.52842/conf.caadria.2016.055
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 55-62
summary This research was progressed as a media fac?ade service de- sign research for the development of a residential U-city experiencing zone in the Sejong City.
keywords Media fac?ade; community; service design; U-City; Sejong C!ty
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2016_013
id caadria2016_013
authors Aschwanden, Gideon D.P.A.
year 2016
title Neighbourhood detection with analytical tools
doi https://doi.org/10.52842/conf.caadria.2016.013
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 13-22
summary The increasing population size of cities makes the urban fabric ever more complex and more disintegrated into smaller areas, called neighbourhoods. This project applies methods from geoscience and software engineering to the process of identification of those neighbourhoods. Neighbourhoods, by nature, are defined by connec- tivity, centrality and similarity. Transport and geospatial datasets are used to detect the characteristics of places. An unsupervised learning algorithm is then applied to sort places according to their characteris- tics and detect areas with similar make up: the neighbourhood. The at- tributes can be static like land use or space syntax attributes as well as dynamic like transportation patterns over the course of a day. An un- supervised learning algorithm called Self Organizing Map is applied to project this high dimensional space constituting of places and their attributes to a two dimensional space where proximity is similarity and patterns can be detected – the neighbourhoods. To summarize, the proposed approach yields interesting insights into the structure of the urban fabric generated by human movement, interactions and the built environment. The approach represents a quantitative approach to ur- ban analysis. It reveals that the city is not a polychotomy of neigh- bourhoods but that neighbourhoods overlap and don’t have a sharp edge.
keywords Data analytics; urban; learning algorithms; neighbourhood delineation
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2016_343
id caadria2016_343
authors Asriana, Nova and Aswin Indraprastha
year 2016
title Making Sense of Agent-based Simulation: Developing Design Strategy for Pedestrian-centric Urban Space
doi https://doi.org/10.52842/conf.caadria.2016.343
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 343-352
summary This study investigates the relationships of field observa- tion, multi-agent simulation and space-syntax theory in spatial config- uration for developing design strategy for a case study, a tourist hub area in Musi Riverside, Palembang. Having such potential advantage and to tackle existing social and urban issues, our study developed a design approach based on multi-agent simulation enhanced by space syntax theory. The goal of this study is a deep understanding of multi agent simulation through mechanism of validation using field obser- vation and by taking into account the existing urban features. The purpose is to develop design strategy of pedestrian-centric urban space to be functioned as a tourist hub based on computational modelling. Following the paths result of pedestrian flow by multi-agents simula- tion, we elaborated the analysis of facility programming by means of Space Syntax theory. It shows the ranking of facility programs based on their relative connectivity and integration. By merging this result, it assembles programs and their circulation spaces by means of compu- tational simulation. Experimenting in both fields show a novel ap- proach for pedestrian-centric design in urban scale, particularly since behavioural models rarely used in early stage of design process. It shows that multi-agent simulation should be coupled with field obser- vation.
keywords Multi-agents simulation; network analysis; Space Syntax theory; design strategy; urban space
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2016_829
id caadria2016_829
authors Austin, Matthew and Wajdy Qattan
year 2016
title I’m a visual thinker: rethinking algorithmic education for architectural design
doi https://doi.org/10.52842/conf.caadria.2016.829
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 829-838
summary The representational and visual aspects of architectural de- sign education cause certain pedagogical stresses in student’s capaci- ties to learn how to code, and this paper will serve as a critique of the current state of algorithmic pedagogy in architectural education. The paper will suggest that algorithmic curriculum should not frame code as ‘a design tool’, but as something to be designed in its own right; the writing of the code is the ‘design brief’ itself and not something addi- tional to an architectural design brief. The paper will argue for an ar- chitecture-less educational environment that focuses on computational competencies such as logic, loops and lists along with building a strong analytical basis for students’ understanding of programming and digital geometries.
keywords Pedagogy; algorithmic; programming; education
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2016_641
id caadria2016_641
authors Baerlecken, D.; K. Wright, J. Reitz, N. Mueller and B. Heiermann
year 2016
title Performative Agency of Materials: Matter agency of vernacular African pattern systems
doi https://doi.org/10.52842/conf.caadria.2016.641
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 641-650
summary This paper investigates an agency of materials through a design methodology that follows Martin Heidegger’s process of “Entbergen” or “unconcealing” as a non-instrumentalist understanding of tools and materials. This investigation takes place through the de- sign of a children’s theatre in South Africa where material innovation for architectural components is needed. The research studies vernacu- lar African patterns and their inherent behaviour when transferred to materials. The transference of pattern systems to architectural proto- types is discussed alongside the discussion of their technical and ar- chitectural performance criteria. Following Heidegger’s theory of “Entbergen” (“unconcealing”) the paper will demonstrate how making in this methodology becomes an “unconcealing”, which includes both digital and analogue means, linking the four causalities - causa mate- rialis, causa formalis, causa finalis, and causa efficiens – through the agency of material within an integrated process between all four caus- es. Making becomes a process in which form is generated through in- terventions within fields of forces and currents of materials, taking cause and agency into account, and standing in opposition to methods that are defined by a premeditated notion of an ideal outcome.
keywords African patterns, making, design build, design methodology
series CAADRIA
email
last changed 2022/06/07 07:54

_id ascaad2016_055
id ascaad2016_055
authors Barbouche, Rached
year 2016
title Modeling Decorative Forms and Design Knowledge
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 547-556
summary Form analysis in architecture is a method to increase knowledge of human made objects, by observation and description. Modeling attempts to identify characteristics carried by these objects and the rules of their production. Two approaches are relevant here. The first concerns the analysis and modeling of an object corpus (decors worn by windows), belonging to colonial architecture of Tunis from the late 19th to early 20th century and the second deals from a GIS, storing and mapping the forms variation, taken on the analyzed objects. The set allows developing tools for decision support, used not only in the description of a corpus, but also ultimately to lead to the architectural and stylistic classification of the city buildings.
series ASCAAD
email
last changed 2017/05/25 13:34

_id caadria2016_383
id caadria2016_383
authors Beorkrem, C.; J. Ellinger, P. Bernstein and A. Hauck
year 2016
title Multivariate Schematic Design Tooling
doi https://doi.org/10.52842/conf.caadria.2016.383
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 383-394
summary This paper will examine the results from a research collaboration between (BIM Software Manufacturer) and (School), whose problem statement focused on supporting robust interoperability by defining goals focused on multivariate conceptual design tools. The collaboration included design faculty, students and software professionals, the latter providing access to a broad range of design simulation tools either commercially available or currently in development. The tools were developed first through case studies and background research, followed by the design and implementation of novel computational methods advancing the architectural design workflow by seeking to create comparative tools which allow a designer to connect multiple data typologies in a single model. With advanced computational tools employed both as standalone resources and embedded in parametric loops, we sought to provide immediate feedback on design goals.
keywords Building information modelling; simulation and prediction; education; optimization; scripting
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2016_259
id caadria2016_259
authors Chen, Jia-Yih and Shao-Chu Huang
year 2016
title Adaptive Building Facade Optimisation: An integrated Green-BIM approach
doi https://doi.org/10.52842/conf.caadria.2016.259
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 259-268
summary This study focused on the optimal design of adaptive build- ing fac?ade for achieving better energy performance. Iterative fac?ade components design are studied between virtual and physical models with integrated tools of BIM, parametric design and sensor devices. The main objectives of this study are: (1) exploring systematic design process via the analysis of adaptive components in responsive fac?ade design; (2) developing compliance checking system for green building regulations; (3) developing optimization system for adaptive fac?ade design process. This paper demonstrated the integration of various digital design methods and concluded with the energy modelling re- sults of a demo project unit for various fac?ade component designs.
keywords Building fac?ade design; energy performance; design optimization; parametric design; BIM
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2016_457
id caadria2016_457
authors Chen, Szu-Yin; Kokfu Lok and Taysheng Jeng
year 2016
title Smart BIM Objects for Design Intelligence
doi https://doi.org/10.52842/conf.caadria.2016.457
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 457-466
summary By enabling BIM technology, a building can be represented by a set of objects that carry detailed information about how they are constructed and also capture the relationship with other objects in the building model. Smart BIM objects can be classified as specific com- ponents encapsulating typical building rules and relations that can be predicted and defined by a few parameters and constraints. A frame- work is developed to show how a smart BIM object is developed. This paper presents the method of developing smart BIM object capable of better-informing design decision. To demonstrate the usefulness of smart BIM objects, a cloud BIM object library is developed and tested by academia and industry.
keywords Smart BIM object; cloud database; parametric modelling
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2016_000
id caadria2016_000
authors Chien, Sheng-Fen; Seungyeon Choo, Marc Aurel Schnabel, Walaiporn Nakapan, Mi Jeong Kim and Stanislav Roudavski (Eds.)
year 2016
title Living Systems and Micro-Utopias: Towards Continuous Designing
doi https://doi.org/10.52842/conf.caadria.2016
source Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, 918 p.
summary Today, human activities constitute the primary environmental impact on the planet. In this context, commitments to sustainability, or minimization of damage, prove insufficient. To develop regenerative, futuring1 capabilities, architectural design needs to extend beyond the form and function of things in contained projects and engage with the management of complex systems. Such systems involve multiple types of dynamic phenomena – biotic and abiotic, technical and cultural – and can be understood as living. Engagement with such living systems implies manipulation of pervasive and unceasing change, irrespective of whether it is accepted by design stakeholders or actively managed towards homeostatic or homeorhetic conditions. Manipulation of continuity requires holistic and persistent design involvements. In other words, “designers should become the facilitators of flow, rather than the originators of maintainable ‘things’ such as discrete products or images.
series CAADRIA
type normal paper
last changed 2022/09/09 08:55

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