CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 623

_id caadria2016_425
id caadria2016_425
authors Sjarifudin, Firza Utama
year 2016
title Adaptive Decorative Building Skin
doi https://doi.org/10.52842/conf.caadria.2016.425
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 425-434
summary Traditional decorative ornaments were commonly used on the building skin of traditional architecture. Nowadays in urban areas, those ornaments become less popular for they are considered old- fashioned and due to the lack of technical function that matches with the modern building designs. Based on those issue, this paper pro- posed a type of building skin that aimed to revive a new expression of traditional decorative elements by applying digital design tools and technology as well as having an adaptive function. Traditional decora- tive ornaments merged in an adaptive skin that used traditional pat- terns as a controller of the effect of environmental changes in a build- ing could provide a new expression of the use of traditional ornaments on a building in accordance with the times. Most of the adaptive building skin used kinetic techniques in order to make its formation and pattern transformable. This paper proposed a parametric-cam mechanism to transform the pattern of traditional ornament using pre- programmed analysis data of environmental changes to parametrically drive the number of rotation phase and length of nose that generated the shape of the cams. In conclusion, this paper has developed a proto- typical tool that facilitates the new approach to kinetic decorative or- naments on building skin.
keywords Decorative ornaments; adaptive building skin; camshaft mechanism; kinetic building; building technology
series CAADRIA
email
last changed 2022/06/07 07:56

_id acadia23_v1_166
id acadia23_v1_166
authors Chamorro Martin, Eduardo; Burry, Mark; Marengo, Mathilde
year 2023
title High-performance Spatial Composite 3D Printing
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 166-171.
summary This project explores the advantages of employing continuum material topology optimization in a 3D non-standard lattice structure through fiber additive manufacturing processes (Figure 1). Additive manufacturing (AM) has gained rapid adoption in architecture, engineering, and construction (AEC). However, existing optimization techniques often overlook the mechanical anisotropy of AM processes, resulting in suboptimal structural properties, with a focus on layer-by-layer or planar processes. Materials, processes, and techniques considering anisotropy behavior (Kwon et al. 2018) could enhance structural performance (Xie 2022). Research on 3D printing materials with high anisotropy is limited (Eichenhofer et al. 2017), but it holds potential benefits (Liu et al. 2018). Spatial lattices, such as space frames, maximize structural efficiency by enhancing flexural rigidity and load-bearing capacity using minimal material (Woods et al. 2016). From a structural design perspective, specific non-standard lattice geometries offer great potential for reducing material usage, leading to lightweight load-bearing structures (Shelton 2017). The flexibility and freedom of shape inherent to AM offers the possibility to create aggregated continuous truss-like elements with custom topologies.
series ACADIA
type project
email
last changed 2024/04/17 13:58

_id caadria2016_693
id caadria2016_693
authors Fernando, Ruwan; Karine Dupre and Henry Skates
year 2016
title Tangible User Interfaces for Teaching Building Physics: Towards continuous designing in education
doi https://doi.org/10.52842/conf.caadria.2016.693
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 693-702
summary This paper follows our evaluation and research into designing tangible physical media for the purposes of teaching building physics to undergraduate architecture students. These media interfaces make use of a virtual environment to promote an understanding of the cycles, which govern architectural and urban projects (for example solar studies, the flow of heat, air and water). This project aims to create an ecology of devices which can be used by students to self-direct themselves and harbour critical making in their research methods (with the explicit intent of dissolving the barrier between design and research). The basic premise of this research, is that in light of growing student numbers, more students lacking confidence in numeracy skills as well as the desire to have self-directed or group-directed learning, tangible media has a promising role to play. There are several reasons for this optimism. The first is that a better sense of intuition is gained from an interactive model over reading notes from a lecture or textbook. The second is that tangible media engages in other modes of learning, being valuable to students who have an aptitude for kinesthetic and spatial learning over text-dominant learning.
keywords Pedagogy; tangible user interfaces; augmented reality; internet of things; designing for teaching
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2018_165
id ecaade2018_165
authors Fisher-Gewirtzman, Dafna and Bruchim, Elad
year 2018
title Considering Variant Movement Velocities on the 3D Dynamic Visibility Analysis (DVA) - Simulating the perception of urban users: pedestrians, cyclists and car drivers.
doi https://doi.org/10.52842/conf.ecaade.2018.2.569
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 569-576
summary The objective of this research project is to simulate and evaluate the effect of movement velocity and cognitive abilities on the visual perception of three groups of urban users: pedestrians, cyclists and car drivers.The simulation and analysis is based on the 3D Dynamic Visual Analysis (DVA) (Fisher-Gewirtzman, 2017). This visibility analysis model was developed in the Rhinoceros and Grasshopper software environments and is based on the conceptual model presented in Fisher-Gewirtzman (2016): a 3D Line of Sight (LOS) visibility analysis, taking into account the integrated effect of the 3D geometry of the environment and the variant elements of the view (such as the sky, trees and vegetation, buildings and building types, roads, water etc.). In this paper, the current advancement of the existing model considers the visual perception of human users employing three types of movement in the urban environment--pedestrians, cyclists and drivers--is explored.We expect this research project to exemplify the contribution of such a quantification and evaluation model to evaluating existing urban structures, and for supporting future human perception-based urban design processes.
keywords visibility analysis and simulation; predicting perception of space; movement in the urban environment; pedestrians; cyclists; car drivers
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2024_186
id caadria2024_186
authors Huang, Jingfei and Tu, Han
year 2024
title Inconsistent Affective Reaction: Sentiment of Perception and Opinion in Urban Environments
doi https://doi.org/10.52842/conf.caadria.2024.2.395
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 395–404
summary The ascension of social media platforms has transformed our understanding of urban environments, giving rise to nuanced variations in sentiment reaction embedded within human perception and opinion, and challenging existing multidimensional sentiment analysis approaches in urban studies. This study presents novel methodologies for identifying and elucidating sentiment inconsistency, constructing a dataset encompassing 140,750 Baidu and Tencent Street view images to measure perceptions, and 984,024 Weibo social media text posts to measure opinions. A reaction index is developed, integrating object detection and natural language processing techniques to classify sentiment in Beijing Second Ring for 2016 and 2022. Classified sentiment reaction is analysed and visualized using regression analysis, image segmentation, and word frequency based on land-use distribution to discern underlying factors. The perception affective reaction trend map reveals a shift toward more evenly distributed positive sentiment, while the opinion affective reaction trend map shows more extreme changes. Our mismatch map indicates significant disparities between the sentiments of human perception and opinion of urban areas over the years. Changes in sentiment reactions have significant relationships with elements such as dense buildings and pedestrian presence. Our inconsistent maps present perception and opinion sentiments before and after the pandemic and offer potential explanations and directions for environmental management, in formulating strategies for urban renewal.
keywords Urban Sentiment, Affective Reaction, Social Media, Machine Learning, Urban Data, Image Segmentation.
series CAADRIA
email
last changed 2024/11/17 22:05

_id acadia16_34
id acadia16_34
authors Johnson, Jason S.; Parker, Matthew
year 2016
title Architectural Heat Maps: A Workflow for Synthesizing Data
doi https://doi.org/10.52842/conf.acadia.2016.034
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 34-33
summary Over the last 5 years, large-scale ‘data dumps’ of architectural production have been made available online through project-specific websites (mainly competitions) and architectural aggregation/dissemination sites like Architizer, Suckerpunch, and Archinect. This reinforces the broader context of Ubiquitous Simultaneity, in which large amounts of data are continuously updated and easily accessed through a dizzying array of mobile devices. This condition is being exploited by sports leagues and financial speculators through the development of tools that collect, visualize, and analyze historical data for the purpose of producing speculative predictive simulations that could lead to strategies for enhanced performance. We explore the development of a workflow for deploying computer vision, SIFT algorithms, image aggregation, and heteromorphic deformation as a design strategy. These techniques have all been developed separately for various applications and here we combine them in such a way as to allow for the embedding of the historical and speculative artifacts of architectural production into newly formed three-dimensional architectural bodies. This work builds on past research, which resulted in a more two-dimensional image-based mapping and translation process found in existing imaging protocols for projects like Google Earth, and transitions towards the production of data-rich formal assemblies. Outliers and concentrations of visual data are exploited as a means to encourage innovation within the production of architecture.
keywords historical and speculative data, generative design, computer vision, ubiquitous simultaneity, sensate systems
series ACADIA
type paper
email
last changed 2022/06/07 07:52

_id ascaad2016_041
id ascaad2016_041
authors Kartalou, Nikolia
year 2016
title Visualising Heritage-Memory - The paradigm of Chambers Street
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 399-408
summary Aristotle in his treatise, On the Soul, defined memory as knowledge of the past, obtained through seeing, sensing, observing, listening and learning. Memory can be envisaged as the mental imprint of an image that can be recalled through the experience of existing objects and places. How is cultural heritage related to the experience and knowledge called memory? Why do memories appear to have a strong influence in unconscious spatial perception? How can visualisation techniques activate heritage-memory? Buildings, as tangible elements of the historic city, disclose the memories of the past into the present, and direct us to an experience of time through matter. Buildings serve as a link bridging the past with the present, and eventually, the future sites of memory. Their fabric is constantly altered with engraved layers of historical change, a sequence of past events which emerge from the remnants of their structure. The past, imprinted on the city’s artefacts, manifests its tangible form, and through a new reading of heritage, as ‘heritage-memory’, immaterial qualities of previous eras can perhaps be revealed. This paper, part of an ongoing research situated in between theory and practice, argues that the immaterial elements of cultural heritage emerging from historic urban spaces, can be critically explored in a new way through the use of digital technology, as a tool to revisualise the memory of a locus. Taking Chambers Street in the Old Town of Edinburgh as a site of focus, this presentation demonstrates several steps towards visualising the heritage-memory of the site. The paper poses the question of how the site might serve as a memorial itself, revealing to the observer the knowledge of past events engraved on its locus. Chambers Street serves as a paradigm of constructing a virtual narrative of heritage-memory, examining the site in parts and whole.
series ASCAAD
email
last changed 2017/05/25 13:33

_id caadria2016_229
id caadria2016_229
authors Liu, Yuezhong; Rudi Stouffs, Abel Tablada, Nyuk Hien Wong and Ji Zhang
year 2016
title Micro-scale weather data for energy performance assessment in Singapore
doi https://doi.org/10.52842/conf.caadria.2016.229
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 229-238
summary Weather data plays an important role for energy perfor- mance assessment in the design of buildings and urban environments. Many researches have been carried out to generate and analyse vari- ous weather files for different simulation platforms. However, investi- gations have been lacking in the development of weather files that ac- count for urban heat island (UHI) problems. As a result of global warming and the complexity of the urban environment, the weather file for a modern city cannot be simply based on climate information from 20 years ago. The objective of this research is to demonstrate a method for creating different micro-scale typical meteorological year (TMY) weather files based on different urban texture values. This re- search includes three steps: 1) Recent years weather data is obtained. 2) Considering the UHI impact, a series of new TMY weather files are generated for different micro-scale areas in Singapore based on rele- vant urban texture variables. 3) A comparison of the results shows that there is a big difference between the new and the old TMY. The tem- perature of the new TMY is 1-2°C higher, while the solar radiation is lower than the original TMY data. Hence the new weather files will be more credible than the original TMY for energy performance simula- tion in the design process.
keywords TMY; UHI; Sandia method; energy performance
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2016_801
id sigradi2016_801
authors Matson, Carrie Wendt; Sweet, Kevin
year 2016
title Simplified for Resilience: A parametric investigation into a bespoke joint system for bamboo
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.405-411
summary Research reveals that most of the structural failures in a natural disaster are related to improper construction assembly methodologies related to human errors. This paper aims to reduce human errors in the building process by taking advantage of computational tools, and using a renewable building material. The research investigates the creation of a novel structural system for bamboo that is able to be repaired, replaced, altered, and easily assembled to restore any damaged building structure. Bamboo is an organic product with diameters that are irregular and unpredictable. The inconsistency in this natural product requires an adaptable construction methodology that responds to its organic nature. A customised joint system is created using parametric software that quickly adapts to the irregularity of the bamboo and are then fabricated using additive printing techniques. The parametric software gives unlimited control of the joint system based on the programmed relationships between the differentiations of each unique bamboo connection. Fabricating each unique joint gives a secure connection at each intersection facilitating an adaptable architecture, whilst reducing construction waste. This paper introduces the groundwork for the implementation of “on-site” manufacturing of a framework joint system. The manufacturing utilises the power and performance of a parametric platform with the technology of bespoke three-dimensionally printed joints – a flexible system that can respond to organic materials and natural external conditions
keywords Parametric design; Three-dimensional printing; Bamboo construction
series SIGRADI
email
last changed 2021/03/28 19:58

_id ascaad2016_025
id ascaad2016_025
authors Mohamadin, Mahmoud F.; Ahmed A. Abouaiana and Hala H. Wagih
year 2016
title Parametric Islamic Geometric Pattern for Efficient Daylight and Energy Performance - Façade retrofit of educational space in hot arid climate
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 227-236
summary The purpose of this paper is to reach an optimal Islamic geometric pattern (IGP) shading screen design in terms of daylight and energy performance in an existing educational design studio (EDS) using generative design and simulation techniques. The study was carried out in a hot arid climate, in a typical EDS in 6th October University, located in Cairo, Egypt, and the study focused on the north-east oriented façade. Grasshopper for Rhino was utilized to generate the IGP parametric variations. Diva-For-Rhino which performs daylight analysis using Radiance / DAYSIM, and Design Builder which performs thermal load simulations using EnergyPlus were utilized in simulation. The results of the study achieved the required daylight levels with significant reduction of energy consumption levels of cooling load. This shows the affordance of the parametric IGP shading screens in façade treatment for achieving both efficient daylight and energy performance in educational design studio in hot arid climates.
series ASCAAD
email
last changed 2017/05/25 13:31

_id ecaade2016_042
id ecaade2016_042
authors Narangerel, Amartuvshin, Lee, Ji-Hyun and Stouffs, Rudi
year 2016
title Daylighting Based Parametric Design Exploration of 3D Facade Patterns
doi https://doi.org/10.52842/conf.ecaade.2016.2.379
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 379-388
summary A building façade plays an important role of reducing artificial lighting by introducing natural light into the interior space. A majority of research and current technology heavily focuses on the optimization of window properties such as the size, location, and glazing with the consideration of external shading device as well as the building wall in order to obtain appropriate natural lit space. In the present work, we propose a 3-dimensional approach that can explore the trade-offs between two objectives, daylight performance and electricity generation, by means of paramedic modeling and multi-objective optimization algorithm. The case study was simulated under the environmental setting of the geographical location of Incheon, Korea without any urban context. Using the proposed methods, 50 pareto-front optimal solutions were derived and investigated based on the achieved daylighting and generated electricity.
wos WOS:000402064400037
keywords Parametric design; façade design; daylight performance; building-integrated photovoltaics; multi-objective optimization
series eCAADe
email
last changed 2022/06/07 07:58

_id ascaad2022_033
id ascaad2022_033
authors Rohani, Nima; Kim, Ikhwan
year 2022
title Urban Design Analysis of New York City's Virtual Model: The Case of Tom Clancy's The Division
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 188-201
summary People have started spending time with digital tools and virtual worlds to escape reality's horrors. However, designed spaces are more than the players' needs, especially those digital games that their stories involve urban environments. This inefficiency causes spending futile efforts both in time and cost for the digital games' productions; The urban environments in these digital games are replicas of real-world cities. Some companies use some techniques for downgrading replicas. Therefore, this study aims to uncover the used techniques for designing Tom Clancy's The Division (2016). By using reverse engineering methodology and qualitative comparative analysis, the in-game map compared with the real-world map. Based on the results, the used techniques allowed the designers to scale down the game environment to be 2.5 times smaller than the actual city. Rather, verisimilitude is achieved by combining sufficiently accurate elements to give the impression of complete accuracy. By implementing the results of this research, designers can develop smaller replicas to be perceived as more extensive.
series ASCAAD
email
last changed 2024/02/16 13:24

_id caadria2016_713
id caadria2016_713
authors Sato, Yusuke; Tomohiro Fukuda, Nobuyoshi Yabuki, Takashi Michikawa and Ali Motamedi
year 2016
title A Marker-less Augmented Reality System using Image Processing Techniques for Architecture and Urban Environment
doi https://doi.org/10.52842/conf.caadria.2016.713
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 713-722
summary In this study, Augmented Reality (AR) system is proposed to be used for outdoor renovation and maintenance projects of build- ings. The research proposes an outdoor marker-less AR system that considers the mobility of users and their long relative distance to tar- get buildings where 3D virtual objects should be augmented on. The proposed system uses local feature-based image registration technolo- gy and Structure from Motion (SfM) which reconstructs 3DCG mod- els using photographs from multiple viewpoints. A case study has been performed for a research building renovation scenario at Osaka University. The case study verified the performance of image registra- tion and tracking, and confirmed the applicability of the method.
keywords Architecture and urban environment; Augmented Reality (AR); image registration; Speeded-up Robust Features (SURF); Structure from Motion (SfM)
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2024_361
id ecaade2024_361
authors Sochùrková, Petra; Devyatkina, Svetlana; Kordová, Sára; Vaško, Imrich; Tsikoliya, Shota
year 2024
title Bioreceptive Parameters for Additive Manufacturing of Clay based Composites
doi https://doi.org/10.52842/conf.ecaade.2024.1.045
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 45–54
summary Due to climate change and the problematic amount of waste and CO2 emissions in the construction industry, non-human organisms and sustainable solutions are key motivators of the study. This paper focuses on developing a bioreceptive (Guillitte, 1995) composite suitable for additive manufacturing, composed to support growth of various organisms. It investigates key properties which have shown to be beneficial for promoting biological growth, such as water absorption, water permeability, humidity, and surface texture. The study evaluates the effect of two groups of clay-based waste additives, wooden sawdust (Arslan, et al., 2021) and sediment material sourced from local tunnel excavation in Prague. Simultaneously the need for intelligent reintegration and waste use is prevalent. Additive fabrication offers the ability to test a variety of composites and (re-)integrate them into the manufacturing processes. Current approach explores how to design artificial environments/skins for greenery and small life with the potential to improve both diversity and survivability while maintaining a better climate in its immediate surroundings. Bioreceptive design has the potential to improve the quality of the urban environment and bring new aesthetic influences into it (Cruz and Beckett 2016, p. 51-64).
keywords Digital Design, Material Research, Bioreceptive Design, Robotic Fabrication, Additive Manufacturing, Experimental Pastes, Bio compatibility, Waste Materials, Clay Composites
series eCAADe
email
last changed 2024/11/17 22:05

_id caadria2016_209
id caadria2016_209
authors Wang, Likai; Zilong Tan and Guohua Ji
year 2016
title Toward the wind-related building performative design
doi https://doi.org/10.52842/conf.caadria.2016.109
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 109-218
summary The integration of optimization algorithms and building performance simulation tools make it possible to carry out performa- tive design or performance-driven design, which aims to guide the de- sign synthesis process of the simulation results to continuously im- prove the design. However, the associated research work of wind- related building performance is still deficient, resulting from lack of applicable interface and the time consumption. Meanwhile, in the in- dustrial design realm, the aero-dynamics or fluid-dynamics behaviour of the production under development has been vastly analysed and op- timized based on the multi-discipline optimization (MDO) techniques. Owing to offering numerous built-in interface and integrated optimi- zation algorithm, MDO application software has begun to be used in building optimization design with the complex relationship between various objectives. With the advantage of MDO tools and aimed to provide an efficient optimization approach from the perspective of ar- chitect, this paper proposes a wind-related building performance op- timization design system integrating Rhinoceros and Fluent based on iSIGHT - a MDO application software. In addition, the lighting per- formance is considered in this research as well for implementing the multi-objective optimization. Two case studies of tall building optimi- zation design based on varied generative approaches are introduced to investigate the effect and efficiency of this system.
keywords Performative design; wind-related building performance; MDO; parametric generating design
series CAADRIA
email
last changed 2022/06/07 07:58

_id ascaad2016_049
id ascaad2016_049
authors Abdelsabour, Inas; Heba Farouk
year 2016
title Impact of Using Structural Models on Form Finding - Incorporating Practical Structural Knowledge into Design Studio
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 483-492
summary Physical Models as an architectural design tool, had major effect on architecture learning process. In structural form finding, it helped in improving visual design thinking to track form creation processes during form finding design stage. The aim is to study the impact of using physical models for second year architecture students in design studios learning. By analyzing and comparing students’ performance and progress; to clarify the effect of using physical models as a tool for designing progression, followed by analytical study on the students' structural models, in order to investigate the influence of models on their design educational progress. Research achieved that there were three basic phases the students pass through during form finding process when used manual physical models that improve the students' design capability.
series ASCAAD
email
last changed 2017/05/25 13:33

_id ecaade2016_026
id ecaade2016_026
authors Agkathidis, Asterios
year 2016
title Implementing Biomorphic Design - Design Methods in Undergraduate Architectural Education
doi https://doi.org/10.52842/conf.ecaade.2016.1.291
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 291-298
summary In continuation to Generative Design Methods, this paper investigates the implementation of Biomorphic Design, supported by computational techniques in undergraduate, architectural studio education. After reviewing the main definitions of biomorphism, organicism and biomimicry synoptically, we will assess the application of a modified biomorphic method on a final year, undergraduate design studio, in order to evaluate its potential and its suitability within the framework of a research led design studio, leading to an RIBA accredited Part I degree. Our research findings based on analysis of design outputs, student performance as well as moderators and external examiners reports initiate a constructive debate about accomplishments and failures of a design methodology which still remains alien to many undergraduate curricula.
wos WOS:000402063700033
keywords CAAD Education; Strategies, Shape Form and Geometry; Generative Design; Design Concepts
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2016_014
id ascaad2016_014
authors Ahmed, Zeeshan Y.; Freek P. Bos, Rob J.M. Wolfs and Theo A.M. Salet
year 2016
title Design Considerations Due to Scale Effects in 3D Concrete Printing
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 115-124
summary The effect of scale on different parameters of the 3D printing of concrete is explored through the design and fabrication of a 3D concrete printed pavilion. This study shows a significant gap exists between what can be generated through computer aided design (CAD) and subsequent computer aided manufacturing (generally based on CNC technology). In reality, the 3D concrete printing on the one hand poses manufacturing constraints (e.g. minimum curvature radii) due to material behaviour that is not included in current CAD/CAM software. On the other hand, the process also takes advantage of material behaviour and thus allows the creation of shapes and geometries that, too, can’t be modelled and predicted by CAD/CAM software. Particularly in the 3D printing of concrete, there is not a 1:1 relation between toolpath and printed product, as is the case with CNC milling. Material deposition is dependent on system pressure, robot speed, nozzle section, layer stacking, curvature and more – all of which are scale dependent. This paper will discuss the design and manufacturing decisions based on the effects of scale on the structural design, printed and layered geometry, robot kinematics, material behaviour, assembly joints and logistical problems. Finally, by analysing a case study pavilion, it will be explore how 3D concrete printing structures can be extended and multiplied across scales and functional domains ranging from structural to architectural elements, so that we can understand how to address questions of scale in their design.
series ASCAAD
email
last changed 2017/05/25 13:31

_id ascaad2016_048
id ascaad2016_048
authors Al Shiekh, Bassam
year 2016
title Arabic Calligraphy and Parametric Architecture - Translation from a calligraphic force to an architectural form
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 469-482
summary This paper describes an on-going research that unites two distinct and seemingly unrelated interests. One is Arabic calligraphy and the other is parametric architecture. The effort is to integrate these interests and, in doing so, balance cultural issues with technological ones, traditional with contemporary and spiritual with material. Moreover, this paper is inspired by Arabic calligraphy and its influence on Zaha Hadid’s designs; it is invigorated by parametric systems and their capacity as a source of architectural forms. This paper will observe the rising importance of computation technologies to architecture, which has always been a form of negotiation between ‘function and fiction’ and ‘force and form’. The paper proposes a Parametric Calligraphic Machine that simultaneously produces, connects and separates calligraphic surfaces, calligraphic images and calligraphic reality. Therefore, the goal is to examine this hypothesis in order to produce a set of techniques, tools and methods that inform the three-dimensional design process of Arabic calligraphy’s contemporary possibilities by addressing a process description rather than a state description of creating calligraphic images and calligraphic surfaces. The theoretical approach highlights issues pertaining to calligraphy, spatiality, translation, generative systems, parametric design, visual structure, force and form.
series ASCAAD
email
last changed 2017/05/25 13:33

_id ascaad2016_046
id ascaad2016_046
authors Albarakat, Reem; Gehan Selim
year 2016
title Radicalism vs. Consistency - The Cyber Influence on Individuals’ Non-Routine Uses in the Heritage Public Spaces of Cairo
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 451-460
summary Since the emergence of the concept of user-generated content websites – Web 2.0, Internet communications have developed as a powerful personal and social phenomenon. Many Internet applications have become partially or entirely related to the concept of social network; and cyberspace has become a space about ‘us’ not ‘where’ we are. This paper investigates the theoretical grounds of the effect of cyber experience on changing the individuals’ uses of the public spaces, and sustaining this change through maintaining the ties and reciprocal influence between actions in physical and cyber spaces. It aims at examining the impact of cyber territories on the perception, definition and effectiveness of personal space within different circumstances; and its role in changing the uses of spaces where people used to act habitually. The personal space, here, will be represented as the core of both: change and consistency – the space of bridging the reciprocal effect of cyber and physical counterparts, which is transformed through the experience of physical events mediated into the cyberspace. The paper is part of a study which looks at the case of Tahrir Square during the Egyptian political movement in 2011. We will compare the activists’ actions and practices in the Square during different events of non-routine use of the square and its surroundings. The case study will show the level of consistency in the features of the produced personal space within different waves of the revolutionary actions for all that different circumstances, motivations and results.
series ASCAAD
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