CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 623

_id sigradi2020_455
id sigradi2020_455
authors Bastian, Andrea Verri; Filho, Jarede Joaquim de Souza; Garcia, Júlia Assis de Souza Sampaio
year 2020
title Urban modelling for evaluating photovoltaic potential through solar radiation incidence
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 455-463
summary This study aims to better ascertain the influence that urbanistic parameters exert on the production of solar photovoltaic energy regarding different contexts in the city. Modifications implemented between the years of 2012 and 2016, especially on variables such as Maximum Lot Coverage, Floor Area Ratio, and Setbacks, have been evaluated through virtual models that cover areas in three different city districts. Amongst other implications, an increase in the area occupied by the buildings, as well as a decrease in the distance between them, occurred, causing more mutual shading and the loss of the photovoltaic potential associated with the building envelope.
keywords Urbanistic parameters, Photovoltaic solar energy, Virtual models, Architecture, Urbanism
series SIGraDi
email
last changed 2021/07/16 11:49

_id ijac201614202
id ijac201614202
authors Jutraz, Anja and Julie Le Moine
year 2016
title Breaking out: New freedoms in urban (re)design work by adding immersive environments
source International Journal of Architectural Computing vol. 14 - no. 2, 103-118
summary Nowadays, urban planning and urban design are facing big changes in the use of different digital tools. Reaching out and engaging citizens and other stakeholders in urban design process are significant for good practice. Main problem discussed in this article is the lack of suitable tools/interfaces for instant collaboration between government, profession, and public. Article focuses on immersive environments, as full immersion could offer better notion of different proposals of urban design. As a case study, Immersive Terf is chosen; more exactly, article focuses on new approach and new development of tool Urban Redesign Terf. Deep immersive collaboration on design could free participant’s mind and increase level of freedom in design/planning process. Immersive environments have already been used in building information modeling (BIM) managment, but innovation part, presented here, are technological: significant changes in the software and walk-through big models, which is the base for urban design and urban planning process.
keywords Urban planning, immersive environments, virtual worlds, digital tools, public participation
series journal
last changed 2016/06/13 08:34

_id ijac201614204
id ijac201614204
authors Lima, Fernando T; Jose R Kos and Rodrigo C Paraizo
year 2016
title Algorithmic approach toward Transit-Oriented Development neighborhoods: (Para)metric tools for evaluating and proposing rapid transit-based districts
source International Journal of Architectural Computing vol. 14 - no. 2, 131-146
summary This article focuses on the use of computational tools to provide dynamic assessment and optimized arrangements while planning and discussing interventions in urban areas. The objective is to address the use of algorithmic systems for generating and evaluating urban morphologies guided by Transit-Oriented Development principles. Transit- Oriented Development is an urban development model that considers geometric and measurable parameters for designing sustainable cities. It advocates compact mixed-use neighborhoods within walking distance to a variety of transportation options and amenities, seeking to result in optimized infrastructure provision and energy-efficient low- carbon districts. This article presents algorithmic experiments for the optimization of a rapid transit district, through its urban morphology and services’ location, providing an accurate Transit-Oriented Development modeling. The main findings of this study highlight that the combination of Transit-Oriented Development and algorithmic–parametric tools has the potential to significantly contribute to a process of responsible planning and, ultimately, to mitigate global warming.
keywords Transit Oriented Development, Optimization, Computational design, Urban planning
series journal
last changed 2016/06/13 08:34

_id ascaad2016_054
id ascaad2016_054
authors Mandhan, Sneha; David Birge and Alan Berger
year 2016
title Dynamic Simulation of External Visual Privacy in Arab Muslim Neighborhoods - A case study of Emirati neighborhoods in Abu Dhabi, UAE
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 537-546
summary The countries of the Gulf Cooperation Council have, in recent years, undertaken several initiatives to make sustainability central to their urban agendas. This research aims to operationalize the concept of sustainable development – environmental, economic and socio-cultural – in the region, and develop parameters that define it. Using native neighborhoods in Abu Dhabi as a case study, it focuses on the development process of a computational toolkit which has two major components – a quantitative toolkit which contains modules for simulation of aspects of environmental and economic sustainability, and a spatial toolkit which contains modules for simulation of socio-spatial practices associated with the specific social and cultural context. One of the primary needs of these communities, identified through an extensive review of literature and through conversations with Emiratis, is that of visual and acoustical privacy. Privacy from neighbors and passers-by, externally, and between genders, internally within the house. Using this as a starting point, this paper describes the development process of a module that aims to measure levels of external visual privacy of surfaces at a housing plot level, from neighbors and passers-by. The first section of the paper establishes the context of the research. The second section focuses on describing the process of modeling built form and testing it for visibility and thus, privacy.
series ASCAAD
email
last changed 2017/05/25 13:34

_id ecaade2016_042
id ecaade2016_042
authors Narangerel, Amartuvshin, Lee, Ji-Hyun and Stouffs, Rudi
year 2016
title Daylighting Based Parametric Design Exploration of 3D Facade Patterns
doi https://doi.org/10.52842/conf.ecaade.2016.2.379
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 379-388
summary A building façade plays an important role of reducing artificial lighting by introducing natural light into the interior space. A majority of research and current technology heavily focuses on the optimization of window properties such as the size, location, and glazing with the consideration of external shading device as well as the building wall in order to obtain appropriate natural lit space. In the present work, we propose a 3-dimensional approach that can explore the trade-offs between two objectives, daylight performance and electricity generation, by means of paramedic modeling and multi-objective optimization algorithm. The case study was simulated under the environmental setting of the geographical location of Incheon, Korea without any urban context. Using the proposed methods, 50 pareto-front optimal solutions were derived and investigated based on the achieved daylighting and generated electricity.
wos WOS:000402064400037
keywords Parametric design; façade design; daylight performance; building-integrated photovoltaics; multi-objective optimization
series eCAADe
email
last changed 2022/06/07 07:58

_id sigradi2016_776
id sigradi2016_776
authors Santos, Ademir Pereira dos; Leite, Denivaldo Pereira; Pereira, Ivan Augusto Alves; Okinaga, Cesar Hiro
year 2016
title Cidade digital: a construç?o de shapefiles públicos como ambiente de ensino, pesquisa e extens?o [Digital City: the construction of public shapefiles as a teaching environment, research and extension]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.272-277
summary We present here the first results of an academic field of research, developed by a working group of GEPTC, Landscape Study Group, Land and Culture, which brings together teachers and students from UNITAU (Universidade de Taubaté) and Centro Universitário Belas Artes de Sao Paulo. Combine traditional activities of research, collective and community, involving students of Architecture and Urban Planning courses (UNITAU and Belas Artes), to generate and test the application of Geographic Information Systems (GIS) to produce public shapefiles. From these shapefiles expected to generate three-dimensional modeling of Vila Edmundo and Vila Mariana to be the basis for exercise of urban intervention projects, aided by algorithms using Rhinoceros and Grasshopper, activity planned for the second stage of propositional character. The shapefiles made cooperatively and for public use, constitute a didactic and pedagogical experience of great interest to teaching, research and extension.
keywords Urban planning; Digital city: Shapefiles; GIS; TIC; GEPTC
series SIGRADI
email
last changed 2021/03/28 19:59

_id acadia16_98
id acadia16_98
authors Smith, Shane Ida; Lasch, Chris
year 2016
title Machine Learning Integration for Adaptive Building Envelopes: An Experimental Framework for Intelligent Adaptive Control
doi https://doi.org/10.52842/conf.acadia.2016.098
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 98-105
summary This paper describes the development of an Intelligent Adaptive Control (IAC) framework that uses machine learning to integrate responsive passive conditioning at the envelope into a building’s comprehensive conventional environmental control system. Initial results show that by leveraging adaptive computational control to orchestrate the building’s mechanical and passive systems together, there exists a demonstrably greater potential to maximize energy efficiency than can be gained by focusing on either system individually, while the addition of more passive conditioning strategies significantly increase human comfort, health and wellness building-wide. Implicitly, this project suggests that, given the development and ever increasing adoption of building automation systems, a significant new site for computational design in architecture is expanding within the post-occupancy operation of a building, in contrast to architects’ traditional focus on the building’s initial design. Through the development of an experimental framework that includes physical material testing linked to computational simulation, this project begins to describe a set of tools and procedures by which architects might better conceptualize, visualize, and experiment with the design of adaptive building envelopes. This process allows designers to ultimately engage in the opportunities presented by active systems that govern the daily interactions between a building, its inhabitants, and their environment long after construction is completed. Adaptive material assemblies at the envelope are given special attention since it is here that a building’s performance and urban expression are most closely intertwined.
keywords model predictive control, reinforcement learning, energy performance, adaptive envelope, sensate systems
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id ecaade2016_073
id ecaade2016_073
authors Borhani, Alireza and Kalantar, Negar
year 2016
title Material Active Geometry - Constituting Programmable Materials for Responsive Building Skins
doi https://doi.org/10.52842/conf.ecaade.2016.1.639
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 639-648
summary This paper is part of a body of research developing an exploratory dialogue between the built form and the environment, via experimentation with performative geometry and material. Here, geometry is considered a design material with the specific capacity to contribute to the performative aspects and kinetic capabilities of building skins.This work opens with a review of emerging opportunities for architects to design materials. It then discusses the concept of Material Active Geometry (MAG) as a means of designing new properties for existing materials. This is followed by a discussion of MAG principles that inform the concepts of flexibility and rigidity in a 3D-printed textile called Flexible Textile Structure (FTS). This research characterizes two FTS types and discusses their potential to be employed in building skins; it also considers combinatory approaches to computational models and physical prototyping. The work concludes with a discussion of the advantages of using FTS, and provides a trajectory for future research in the field of responsive materials and systems.
wos WOS:000402063700069
keywords Programmable Material; Material Active Geometry; Flexible Textile Structures; Responsive Building Skins; Flexible yet Rigid
series eCAADe
email
last changed 2022/06/07 07:54

_id cdrf2023_526
id cdrf2023_526
authors Eric Peterson, Bhavleen Kaur
year 2023
title Printing Compound-Curved Sandwich Structures with Robotic Multi-Bias Additive Manufacturing
doi https://doi.org/https://doi.org/10.1007/978-981-99-8405-3_44
source Proceedings of the 2023 DigitalFUTURES The 5st International Conference on Computational Design and Robotic Fabrication (CDRF 2023)
summary A research team at Florida International University Robotics and Digital Fabrication Lab has developed a novel method for 3d-printing curved open grid core sandwich structures using a thermoplastic extruder mounted on a robotic arm. This print-on-print additive manufacturing (AM) method relies on the 3d modeling software Rhinoceros and its parametric software plugin Grasshopper with Kuka-Parametric Robotic Control (Kuka-PRC) to convert NURBS surfaces into multi-bias additive manufacturing (MBAM) toolpaths. While several high-profile projects including the University of Stuttgart ICD/ITKE Research Pavilions 2014–15 and 2016–17, ETH-Digital Building Technologies project Levis Ergon Chair 2018, and 3D printed chair using Robotic Hybrid Manufacturing at Institute of Advanced Architecture of Catalonia (IAAC) 2019, have previously demonstrated the feasibility of 3d printing with either MBAM or sandwich structures, this method for printing Compound-Curved Sandwich Structures with Robotic MBAM combines these methods offering the possibility to significantly reduce the weight of spanning or cantilevered surfaces by incorporating the structural logic of open grid-core sandwiches with MBAM toolpath printing. Often built with fiber reinforced plastics (FRP), sandwich structures are a common solution for thin wall construction of compound curved surfaces that require a high strength-to-weight ratio with applications including aerospace, wind energy, marine, automotive, transportation infrastructure, architecture, furniture, and sports equipment manufacturing. Typical practices for producing sandwich structures are labor intensive, involving a multi-stage process including (1) the design and fabrication of a mould, (2) the application of a surface substrate such as FRP, (3) the manual application of a light-weight grid-core material, and (4) application of a second surface substrate to complete the sandwich. There are several shortcomings to this moulded manufacturing method that affect both the formal outcome and the manufacturing process: moulds are often costly and labor intensive to build, formal geometric freedom is limited by the minimum draft angles required for successful removal from the mould, and customization and refinement of product lines can be limited by the need for moulds. While the most common material for this construction method is FRP, our proof-of-concept experiments relied on low-cost thermoplastic using a specially configured pellet extruder. While the method proved feasible for small representative examples there remain significant challenges to the successful deployment of this manufacturing method at larger scales that can only be addressed with additional research. The digital workflow includes the following steps: (1) Create a 3D digital model of the base surface in Rhino, (2) Generate toolpaths for laminar printing in Grasshopper by converting surfaces into lists of oriented points, (3) Generate the structural grid-core using the same process, (4) Orient the robot to align in the direction of the substructure geometric planes, (5) Print the grid core using MBAM toolpaths, (6) Repeat step 1 and 2 for printing the outer surface with appropriate adjustments to the extruder orientation. During the design and printing process, we encountered several challenges including selecting geometry suitable for testing, extruder orientation, calibration of the hot end and extrusion/movement speeds, and deviation between the computer model and the physical object on the build platen. Physical models varied from their digital counterparts by several millimeters due to material deformation in the extrusion and cooling process. Real-time deviation verification studies will likely improve the workflow in future studies.
series cdrf
email
last changed 2024/05/29 14:04

_id ecaade2016_158
id ecaade2016_158
authors Humppi, Harri and Österlund, Toni
year 2016
title Algorithm-Aided BIM
doi https://doi.org/10.52842/conf.ecaade.2016.2.601
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 601-609
summary This paper investigates the relationship of Building Information Modeling (BIM), Algorithm-Aided Design (AAD) and general Computer-Aided Design (CAD). As a result of the developments in CAD, new tools have recently emerged that enable designers to utilize some of the main aspects of BIM and AAD. With this new modeling approach, called Algorithm-Aided Building Information Modeling (AAB), designers can use algorithms to generate parametric object models. The geometric objects contain embedded metadata that can be further utilized in the design and construction processes. This paper investigates how the new approach to modeling positions itself in the field CAD. The main result of the investigation is that the new modeling approach can be seen as a part of larger assembly that connects two design approaches of Object-Oriented Design and Algorithm-Aided Design.
wos WOS:000402064400061
keywords Algorithm-Aided Design; Building Information Modeling; Digital Design methodologies
series eCAADe
email
last changed 2022/06/07 07:50

_id ijac201614304
id ijac201614304
authors Kim, Eonyong and Soohoon Park
year 2016
title Three-dimensional visualized space and asset management system for large-scale airports: The case of Incheon International Airport
source International Journal of Architectural Computing vol. 14 - no. 3, 233-246
summary Large-scale airports such as Incheon International Airport have large-scale terminals, annex buildings, and numerous open spaces. An integrated space management system is required to manage these buildings and spaces efficiently. Thus, Incheon International Airport Corporation developed a three-dimensional computer-aided design–based integrated space management system. The major system development goal was to provide intuitive three-dimensional-based visual information, thereby realizing an integrated space and asset management system that does not require expert knowledge of any specific field, such as architecture. This article discusses the construction of the system and the problems that had to be resolved to achieve this goal.
keywords Space and asset management, airport, three-dimensional computer-aided design, building information modeling
series journal
last changed 2016/10/05 08:21

_id sigradi2016_467
id sigradi2016_467
authors Prado, Fernanda Brand?o; Machado, Fernanda Almeida; Teles, Roberta Pinto
year 2016
title Análise comparativa do processo de extraç?o do padr?o COBie entre ferramentas BIM de projeto [Comparative analysis of the extraction process of COBie standard among design BIM tools]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.489-496
summary This article aims to present a theoretical review related to Building Information Modeling (BIM), Facility Management (FM) and Construction Operations Building Information Exchange (COBie), and promoting a comparative analysis of the specification and extraction process of the COBie standard among two acknowledged design BIM tools, Autodesk Revit and ArchiCAD. The aspects ranging from data input, setup, modify, data quality control until extraction were considered during the experiment.
keywords COBie, BIM, Facility Management, AECO, CAFM
series SIGRADI
email
last changed 2021/03/28 19:59

_id sigradi2016_669
id sigradi2016_669
authors Silva , Felipe Tavares da
year 2016
title Parametric 3d wind loading on hemispheric dome structures
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.638-644
summary Within the visual programming platforms in parametric design, it has not yet available with effective integration the CFD (Computational Fluid Dynamics) simulation systems. This coupling would be particularly useful in relation to the modeling of structures subjected to wind loads in a parametric and algorithmically programmed scenario. It is proposed in this work a parametric modeling of the distribution of wind loads on the surface of a hemispherical dome structure surface. From a combination of wind speed, internal and external pressure coefficient, dimensions of the building, topography and roughness of the terrain. It were defined the magnitude and direction of a field of distributed normal forces on the surface of the hemispherical dome and some results were obtained.
keywords Wind loading; hemispheric dome; thin shell; grid shell; structures
series SIGRADI
email
last changed 2021/03/28 19:59

_id ecaade2016_048
id ecaade2016_048
authors Abramovic, Vasilija and Achten, Henri
year 2016
title From Moving Cube to Urban Interactive Structures - A case study
doi https://doi.org/10.52842/conf.ecaade.2016.1.661
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 661-668
summary When thinking about the future vision of a city, having in mind recent development in digital technologies and digital design tools we are inclined to expect new building structures which incorporate this technology to better help us manage the complexity of life, and to simplify our daily lives and tasks. The idea behind this research paper lies in design of such structures, which could be put inside an urban context and engage in creating a built environment that can add more to the quality of life. For us Interactive architecture is architecture that is responsive, flexible, changing, always moving and adapting to the needs of today. The world is becoming more dynamic, society is constantly changing and the new needs it develops need to be accommodated. As a result architecture has to follow. Spaces have to become more adaptive, responsive and nature concerned, while having the ability for metamorphosis, flexibility and interactivity. Taken as a starting point of this idea is a specific module from graduation project in 2014 "The Unexpected city", where it was possible to test out first ideas about interactive and flexible objects in an urban environment.
wos WOS:000402063700071
keywords Flexible architecture; Interactive architecture; Responsive systems
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2016_343
id caadria2016_343
authors Asriana, Nova and Aswin Indraprastha
year 2016
title Making Sense of Agent-based Simulation: Developing Design Strategy for Pedestrian-centric Urban Space
doi https://doi.org/10.52842/conf.caadria.2016.343
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 343-352
summary This study investigates the relationships of field observa- tion, multi-agent simulation and space-syntax theory in spatial config- uration for developing design strategy for a case study, a tourist hub area in Musi Riverside, Palembang. Having such potential advantage and to tackle existing social and urban issues, our study developed a design approach based on multi-agent simulation enhanced by space syntax theory. The goal of this study is a deep understanding of multi agent simulation through mechanism of validation using field obser- vation and by taking into account the existing urban features. The purpose is to develop design strategy of pedestrian-centric urban space to be functioned as a tourist hub based on computational modelling. Following the paths result of pedestrian flow by multi-agents simula- tion, we elaborated the analysis of facility programming by means of Space Syntax theory. It shows the ranking of facility programs based on their relative connectivity and integration. By merging this result, it assembles programs and their circulation spaces by means of compu- tational simulation. Experimenting in both fields show a novel ap- proach for pedestrian-centric design in urban scale, particularly since behavioural models rarely used in early stage of design process. It shows that multi-agent simulation should be coupled with field obser- vation.
keywords Multi-agents simulation; network analysis; Space Syntax theory; design strategy; urban space
series CAADRIA
email
last changed 2022/06/07 07:54

_id ascaad2016_013
id ascaad2016_013
authors Belkis Öksüz, Elif
year 2016
title Parametricism for Urban Aesthetics - A flawless order behind chaos or an over-design of complexity
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 105-112
summary Over the last decade, paradigm shifts in the philosophy of space-time relations, the change from space-time to spatio-temporality, caused significant changes in the design field, and introduced new variations and discourses for parametric approaches in architecture. Among all the discourses, parametricism is likely the most spectacular one. The founder of parametricism, Patrik Schumacher (2009) describes it as “a new style,” which has “the superior capacity to articulate programmatic complexity;” and “aesthetically, it is the elegance of ordered complexity in the sense of seamless fluidity.” In its theoretical background, Schumacher (2011) affiliates this style with the philosophy of autopoiesis, the philosophy that stands between making and becoming. Additionally, parametricism concerns not only the physical geometry in making of form; but also discusses the relational and causal aspects in becoming of form. In other words, it brings the aesthetic qualities in making through the topological intelligence behind becoming. Regarding that, parametricism seems an effective way of managing /creating complex topologies in form-related issues. However, when it comes to practice, there are some challenging points of parametricism in large-scale design studies. Thus, this work underlines that the dominance of elegance for urban planning has the potential of limiting the flexible and dynamic topology of the urban context, and objectifying the whole complex urban form as an over-designed product. For an aesthetic inquiry into urban parametricism, this paper highlights the challenging issues behind the aesthetic premises of parametricism at the urban design scale. For that, Kartal Master Plan Design Proposal by Zaha Hadid Architects (2006) will be discussed as an exemplary work.
series ASCAAD
email
last changed 2017/05/25 13:31

_id ecaade2016_188
id ecaade2016_188
authors Bingöl, Cemal Koray and Çolako?lu, Birgül
year 2016
title Agent-Based Urban Growth Simulation - A Case Study on Istanbul
doi https://doi.org/10.52842/conf.ecaade.2016.2.041
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 41-48
summary This study aims to create a simulation model for urban growth with agent-based modeling. The model is based on the theoretical research of Michael Batty on urban growth simulations. The study explains how the theoretical approach applied in the model with the parameters. The model in this study is created in an open-source API called 'Processing' and the simulations executed through the parameters in the study. The results of the simulation are compared with each other to find optimal parameters fits in the theoretical approach. Parameters are tested on an existing urban settlement map, which Is Istanbul. The results of Istanbul simulation are compared with existing density and urban sprawl maps of Istanbul and discussed for further studies.
wos WOS:000402064400003
keywords agent-based design; urban growth; urban simulation
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2016_417
id sigradi2016_417
authors Digiandomenico, Dyego; Landim, Gabriele; Fischer, Henrique
year 2016
title Trançado: recursos computacionais aplicados no processo de projeto de mobiliário urbano permanente [Trançado: computational design thinking applied to a permanent urban furniture project]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.20-25
summary This paper presents and discusses the research, design and construction of the urban furniture "Trançado", permanently located at Largo da Batata, a public space in S?o Paulo, Brazil. The project was accomplished using computational design processes as parametric modeling and digital fabrication of prototypes. Stakeholders from different areas were involved: professionals, organizations and citizens. The article contributes discussing and describing the technical features. Above all, it produces inputs for reflection and progress of the application of computational design in architecture.
keywords Urban furniture; computational design; parametric modeling; algorithmic architecture; collaborative processes
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2016_693
id caadria2016_693
authors Fernando, Ruwan; Karine Dupre and Henry Skates
year 2016
title Tangible User Interfaces for Teaching Building Physics: Towards continuous designing in education
doi https://doi.org/10.52842/conf.caadria.2016.693
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 693-702
summary This paper follows our evaluation and research into designing tangible physical media for the purposes of teaching building physics to undergraduate architecture students. These media interfaces make use of a virtual environment to promote an understanding of the cycles, which govern architectural and urban projects (for example solar studies, the flow of heat, air and water). This project aims to create an ecology of devices which can be used by students to self-direct themselves and harbour critical making in their research methods (with the explicit intent of dissolving the barrier between design and research). The basic premise of this research, is that in light of growing student numbers, more students lacking confidence in numeracy skills as well as the desire to have self-directed or group-directed learning, tangible media has a promising role to play. There are several reasons for this optimism. The first is that a better sense of intuition is gained from an interactive model over reading notes from a lecture or textbook. The second is that tangible media engages in other modes of learning, being valuable to students who have an aptitude for kinesthetic and spatial learning over text-dominant learning.
keywords Pedagogy; tangible user interfaces; augmented reality; internet of things; designing for teaching
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2018_165
id ecaade2018_165
authors Fisher-Gewirtzman, Dafna and Bruchim, Elad
year 2018
title Considering Variant Movement Velocities on the 3D Dynamic Visibility Analysis (DVA) - Simulating the perception of urban users: pedestrians, cyclists and car drivers.
doi https://doi.org/10.52842/conf.ecaade.2018.2.569
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 569-576
summary The objective of this research project is to simulate and evaluate the effect of movement velocity and cognitive abilities on the visual perception of three groups of urban users: pedestrians, cyclists and car drivers.The simulation and analysis is based on the 3D Dynamic Visual Analysis (DVA) (Fisher-Gewirtzman, 2017). This visibility analysis model was developed in the Rhinoceros and Grasshopper software environments and is based on the conceptual model presented in Fisher-Gewirtzman (2016): a 3D Line of Sight (LOS) visibility analysis, taking into account the integrated effect of the 3D geometry of the environment and the variant elements of the view (such as the sky, trees and vegetation, buildings and building types, roads, water etc.). In this paper, the current advancement of the existing model considers the visual perception of human users employing three types of movement in the urban environment--pedestrians, cyclists and drivers--is explored.We expect this research project to exemplify the contribution of such a quantification and evaluation model to evaluating existing urban structures, and for supporting future human perception-based urban design processes.
keywords visibility analysis and simulation; predicting perception of space; movement in the urban environment; pedestrians; cyclists; car drivers
series eCAADe
email
last changed 2022/06/07 07:51

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