CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id cf2017_415
id cf2017_415
authors Tschetwertak, Julia; Schneider, Sven; Hollberg, Alexander; Donath, Dirk; Ruth, Jürgen
year 2017
title A Matter of Sequence: Investigating the Impact of the Order of Design Decisions in Multi-Stage Design Processes
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, p. 415.
summary The design as a process is not a new topic in architecture, yet some theories are widely unexplored, such as the multi-stage decision-making (MD) process. This design method provides multiple solutions for one design problem and is characterized by design stages. By adding new building components in every stage, multiple solutions are created for each design solution from the previous stage. If the MD process is to be applied in architectural practice, fundamental and theoretical knowledge about it becomes necessary. This paper investigates the impact of sequence of design stages on the design solutions in the MD process. A basic case study provides the necessary data for comparing different sequences and gaining fundamental knowledge of the MD process. The study contains a parametric model for building generation, a parametric Life Cycle Assessment tool and an optimization mechanism based on Evolutionary Algorithms.
keywords Multi-stage decision-making process, Design process, Life Cycle Performance, Design Automation
series CAAD Futures
email
last changed 2017/12/01 14:38

_id sigradi2017_072
id sigradi2017_072
authors Amaral de Andrade, Bruno; Camila Marques Zyngier, Camila Marques Zyngier, Ana Clara Mourão Moura
year 2017
title Roteiro Metodológico para Gamificação do Geodesign Aplicado ao Planejamento Urbano: Por uma Experiência Lúdica no Projeto de Futuros Alternativos para a Cidade com Crianças [Methodological Guide for the Gamification of Geodesign Applied to Urban Planning: For a Ludic Experience on the Project of Alternative Futures for the City with Children]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.491-495
summary This article aims to present a Methodological Guide to add gamification elements to the Geodesign framework when planning the future of the city, using Geogames such Minecraft, with the participation of children in Tirol, in Brazil. The problematic tackled is related to the challenges that participants of a Geodesign workshop face when co-designing projects as alternative futures for the territory, such as losing engagement and involvement. To support the participants overcome these challenges we incorporate playfulness into the some of the Geodesign workshop phases enhancing geovisualization, collaboration and cognition.
keywords Geodesign; Geogames; Geovisualization; Participatory Planning; Chindren’s Design.
series SIGRADI
email
last changed 2021/03/28 19:58

_id cf2017_337
id cf2017_337
authors Barber, Gabriela; Lafluf, Marcos; Amen, Fernando Garcia; Accuosto, Pablo
year 2017
title Interactive Projection Mapping in Heritage: The Anglo Case
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 337-348.
summary This work is the outcome of a multidisciplinary collaboration in the context of the VidiaLab (Laboratorio de Visualización Digital Avanzada). It proposes an application of interactive video mapping techniques as a form of experiencing the Fray Bentos industrial landscape, declared as a World Heritage Site by UNESCO in 2015. An immersive environment was created by enriching a physical scale model of the site with projected digital images and information, providing new and attractive ways of interaction with the cultural heritage. Proposals for future work and educational applications of the developed tools are also discussed.
keywords Video Mapping, New Media Art, Heritage, Museum, Human-Computer Interaction
series CAAD Futures
email
last changed 2017/12/01 14:38

_id cf2017_112
id cf2017_112
authors de Klerk, Rui; Beirao, Jose Nuno
year 2017
title CIM-St: A Parametric Design System for Street Cross Sections
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, p. 112.
summary City environment is very much determined by the design of its streets and in particular by the design of its cross section. This paper shows a street cross section design interface where designs are controlled by an ontology and a parametric design system. The system keeps its semantic structure through the ontology and provides a design interface that understands the computer interaction needed by the urban designer. Real time visual analytics are used to support the design decision process, allowing designers to objectively compare designs and measure the differences between them, in order to make informed decisions.
keywords Parametric design, Ontologies, Compound grammars, Street cross section, Urban design systems
series CAAD Futures
email
last changed 2017/12/01 14:37

_id cf2017_225
id cf2017_225
authors De Luca, Francesco; Voll, Hendrik
year 2017
title Solar Collection Multi-isosurface Method: Computational Design Advanced Method for the Prediction of Direct Solar Access in Urban Environments
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, p. 225.
summary Direct solar access and daylight requirements contribute significantly when it comes to shaping the layout and appearance of contemporary cities. Urban planning regulations in Estonia set the minimum amount of direct solar access that existing housing has the right to receive and new premises are required to get when new developments are built. The solar envelope and solar collection methods are used to define the volume and shape of new buildings that allow the due solar rights to the surrounding buildings, in the case of the former, and the portion of the own façades that receive the required direct solar access, in the case of the latter. These methods have been developed over a period of several decades, and present-day CAAD and environmental analysis software permits the generation of solar envelopes and solar collection isosurfaces, although they suffer from limitations. This paper describes an advanced method for generating solar collection isosurfaces and presents evidence that it is significantly more efficient than the existing method for regulation in Estonia’s urban environments.
keywords Urban planning, Direct solar access, Solar envelope, Solar collection, Computational design, Environmental design
series CAAD Futures
email
last changed 2017/12/01 14:38

_id cf2017_128
id cf2017_128
authors Dietrich, Sebastian; Schneider, Sven; Demin, Dimitry
year 2017
title RhinoRstab: Introducing and Testing a New Structural Analysis Plugin for Grasshopper3D
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 128-136.
summary This paper presents a new open-source structural analysis plugin for Grasshopper – RhinoRstab. The plugin bridges data between the worldwide established software: Rhinoceros3d and Dlubal RSTAB. The basic idea behind the approach is to create an interactive workflow between the architectural design on the one hand and a structural analysis tool on the other hand. In contrast to RhinoRstab, other analysis tools for Grasshopper predict the structural behaviour independent of its structural capacity. Thus, additional standalone software is necessary to verify the analysis of these plugins subsequently. To test the validity of this new tool, it is compared to a similar application, namely Karamba (a widely used structural analysis plugin for Rhinoceros/Grasshopper). Both tools are tested in different scenarios. The study shows that for some elements in a structural system and some calculation methods RhinoRstab and Karamba results differ strongly. However, regarding the runtime, Karamba operates faster than RhinoRstab.
keywords Automation, Structural Analysis, Structural Design, Optimization
series CAAD Futures
email
last changed 2017/12/01 14:37

_id cf2017_066
id cf2017_066
authors Jenney, Sarah Louise; Petzold, Frank
year 2017
title Question of Perspective: Information Visualisation in Games and its Possible Application in Planning Communication
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 66-83.
summary The densification of urban spaces is a major challenge for future cities. With new forms of online consultation, we observe a movement towards open government in urban planning. A stronger participation between a more diverse body of players in a networked environment, is unveiling various discrepancies in the understanding of projects by the different actors in planning, due to access to and the comprehension of planning information. To recognise and utilise the associated capabilities of current transformations, communication between the actors in planning and their sharing of knowledge is vitally important. Information visualisation is an essential form of communication, prompting this explorative paper in considering elements specific to games visualisation and their implications for urban planning. Based on a framework for information visualisation in games it was found that the specifications for actor groups in planning processes mirror the specifications specific to target audience groups in games.
keywords Gamification, Urban Design, Information Visualisation, Collaborative Design, Public Participation
series CAAD Futures
email
last changed 2017/12/01 14:37

_id sigradi2017_027
id sigradi2017_027
authors Rendón Sallard, Mario Yadir; Rosa María Mendoza Robles, Fernando Saldaña Córdoba
year 2017
title Calidad en Producción de Maquetas y Tutoriales en Línea [Scale Models Quality Production and Online Tutorials]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.193-197
summary The university student faces multiple challenges to acquiring knowledge for their degrees. We study the ways the architecture student at Universidad de Sonora overcomes such difficulties, in a process of academic resilience, through the use of a video tutorial repository covering topics related to architecture scale model fabrication, among other study materials. This repository meets the demand for web-based, Spanish-language study materials. It was tested in terms of usefulness and acceptability: video tutorials were not only considered helpful by the students, but a handy tool when attempting to learn new abilities and knowledge, or reinforce those they already acquired.
keywords Maquetas; Tutoriales; Arquitectura; Educación Resiliente
series SIGRADI
email
last changed 2021/03/28 19:59

_id sigradi2017_016
id sigradi2017_016
authors Alexandre da Silva, Geovany Jessé; Carlos Alejandro Nome, Lucy Donegan
year 2017
title Ferramentas de Projeto para análise da qualidade urbana: Relacionando forma, usos, densidade e configuração espacial na cidade de João Pessoa, Brasil. [Design tools to assess urban quality: Relating form, uses, density and spatial configuration in João Pessoa city, Brazil.]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.123-129
summary This paper describes an experience in a Graduate course Architecture and Urbanism that used computational tools to analyze urban quality – considering form, uses, density and spatial configuration (based on visual and fields) – in different urban areas in the city of João Pessoa. Understanding that the city is a problem in organized complexity, different aspects condition the quality of use of spaces and reveal urban dynamics. Urban analysis aided by computational tools revealed successful in characterizing different problems and potentialities that can lay the foundation for interventions with more urban quality.
keywords Design computational tools; Study of urban form, uses and density; Urban space performance; Spatial configuration.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_015
id sigradi2017_015
authors Almeida, Adriane Borda; Juçara Nunes da Silva
year 2017
title Referenciais Didáticos de Arquitetura a partir de Gaudí e Gehry: Entre Forças e Fraquezas, Ameaças e Oportunidades [Didactic References of Architecture from Gaudí and Gehry: Between Strengths and Weaknesses, Threats and Opportunities]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.114-122
summary The challenges on the ways of producing and teaching architecture, in the face of new digital technologies, led us to develop guidelines for updating didactic strategies in the area of teaching geometry and graphic representation in architecture courses. In order to do so, it is proposed to use the SWOT matrix as a way to cross-check what is being discussed. To identify the factors of the matrix, in the research environment we identify Opportunities and Threats and, using as examples the works of the Sagrada Familia Temple and the Guggenheim Museum, we identify Strenghts and Weaknesses.
keywords Geometry; Design; Technologies of Representation; Didactic Speech.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_009
id sigradi2017_009
authors Alves de Oliveira, Amanda Aline; Tatiana Sakurai
year 2017
title Fabricação digital e DIY: Pesquisa de soluções para a criação de um mobiliário nômade [Digital fabrication and DIY: Research of solutions for the creation of a nomadic furniture]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.67-74
summary This article reflects about creation, through the analysis of joints and furniture that are easily assembly and disassembly destined for young people in constant territorial displacement situations. Obtained by digital fabrication in the largest public network of free Fab Labs in the world, which is provided by the City Hall of São Paulo and the maker culture present in these units. Thus, are used, bibliographic and iconographic analysis and drawings for a better understanding of this furniture that had as reference for the analysis the following books: Nomadic Furniture volumes 1 and 2 written by Victor Papanek and James Hennessey.
keywords Disassembly; Joints; Digital manufacturing; Furniture; Mobility
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_063
id sigradi2017_063
authors Augusto de Andrade, Raphael; Raphael Augusto de Andrade, Fernando Tadeu de Araújo Lima
year 2017
title O projeto integrado e o processo de projeto em BIM - aplicação e normas brasileiras [The integrated project and the design process in BIM - Brazilian application and standards]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.429-433
summary The advent of BIM in the AECO industry brings with it profound transformations in the design process. These changes are necessary to meet the requirements of the current project market and make the traditional design process into an integrated design process. Although the advantages obtained from this practice, new job functions and standardization of communication must be embraced to ensure its success. This work presents the conception of the integrated project in BIM with its practices related to the PDP and identifies the evolution of the norms of aid to the realization of projects in BIM in Brazil.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_014
id sigradi2017_014
authors Bonilla Vallejo, Mario Andres; Denise Mônaco dos Santos, Douglas Lopes de Souza, Pena Martinez, Andressa Carmo
year 2017
title La práctica de la colaboración en los procesos digitales de diseño: Investigación - Acción [The practice of collaboration in digital processes design: Investigation action]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.106-113
summary This paper aims to present reflections on the practice of collaboration in the project JAM! Diálogos emergentes e processos digitais de projeto. For this, we analyzed the interaction and communication of a geographically distributed work team in Brazil, through a research - action methodology. Here be considered as main aspects the digital tools and technologies that support the development of remote architectural projects. Therefore, advances in the CSCW area taken into account for such analysis. This work linked to a master's research that be carry out at the Federal University of Viçosa
keywords Process design; Collaboration; Groupware; Collective intelligence.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_071
id sigradi2017_071
authors Bueno, Ernesto; Antônio Carlos de Quadros Gonçalves Neto, Caio Henrique Mehl
year 2017
title Análise de variações no desempeno lumínico do Centro Cívico de Curitiba através de modelagem e simulação paramétrica [Analysis of variations in daylight performance of the Curitiba Civic Center through parametric modeling and simulation]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.486-490
summary To ensure access to sunlight in urban planning, specialized software is available. Mainly used in the initial stages, these tools allow the study of the environmental performance of the proposal. However, neighborhood impact is seen as a secondary aspect, usually evaluated with GIS tools, simulating pre-existing or proposed situations. However, visual programming tools allow, data processing in addition to parametric modeling, streamlining the process of analysis of architectural and urban pre-existences and proposals. From a case study, we present a methodology that uses these tools to demonstrate the loss of daylight performance of open spaces due to urban densification.
keywords Urban daylight performance; Environmental performance simulation; Parametric urban modeling; Grasshopper.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_003
id sigradi2017_003
authors Dávila, Mariolly; González Alayón, Pedro Wightman
year 2017
title Patrimonio moderno y realidad aumentada e inmersiva: De la valorización a la reconstrucción virtual. Caso: Coliseo Humberto Perea, Barranquilla, Colombia [Modern heritage and augmented and inmersive reality: from valuation to virtual reconstruction. Case: Coliseum Humberto Perea, Barranquilla, Colombia]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.26-32
summary As the result of the demolishing decision of Humberto Perea was generated, a Seminar- Workshop on CG at Universidad del Norte with the purpose of evaluate his heritage´s modern movement in Barranquilla. The Seminar´s objective was to design a methodology for documenting the building through technologies: CG and mixed realities. The methodology contents two parts; First, the building incorporated into the context with previous to the demolition and with architectural survey. And second part was developed with the Seminar - Workshop and Immersive Virtual Reality. As conclusion was demonstrated that any heritage building can be documenting to be used by researchers.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_057
id sigradi2017_057
authors Gomes, Micke Rogério; Sérgio de Lima Saraiva Junior, Sérgio de Lima Saraiva Junior
year 2017
title Da Prototipagem ao DIY: Criação de mobiliário de baixo custo a partir de modelagem e fabricação digitais [From Prototyping to DIY: Creating low-cost furniture from digital modeling and manufacturing]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.393-397
summary This paper discusses the potential of digital fabrication for assisting people in building low cost furniture. It is analyzed what motivates people to join the “Do-it-Yourself” culture, and proposes the construction of a desk from reused materials, combined with joints and components that are digitally designed and become available online. Finally, the paper discusses the possibilities of digital fabrication to adapt to a context that is not inserted in the industrial environment and highlights the research potentials to increase the user autonomy.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_043
id sigradi2017_043
authors Griz, Cristiana; Natália Queiroz, Carlos Nome
year 2017
title Edificação Modular: Estudo de caso e protótipo de um sistema construtivo de código aberto utilizando prototipagem rápida [Modular Building: Case study and prototype of an open source modular system using rapid prototyping]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.293-300
summary This paper presents the research development for a base structural module for the Casa Nordeste project. Casa Nordeste is a compact housing experiment that will participate in the Solar Decathlon Latin America competition. It consists of a modular building that houses living, cooking, and sanitizing space. Developments presented are based on digital design and fabrication principles and processes, through algorithms that allow its customization. In this sense, discussions begin with a brief theoretical discussion about the concepts that underline the project: evolutionary housing; digital technologies that improve design and construction; open source construction and generative design systems. The paper finalizes by presenting and discussing developments of three different design aspects of the structural module: (a) geometry of the frames, (b) its modulation, and (c) fittings and joining mechanisms.
keywords Digital fabrication; Rapid prototyping; Visual programming; Compact housing.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_062
id sigradi2017_062
authors Lima da Silva, Juliano; Andréa Quadrado Mussi, Lauro André Ribeiro, Thaísa Leal da Silva
year 2017
title Programação em plataforma BIM e a Norma de Desempenho Brasileira: Desenvolvimento de uma aplicação para estimativa de performance acústica em projetos arquitetônicos [BIM platform programming and Brazilian Performance Standard: Development of an application to estimate acoustic performance in architectural design]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.423-428
summary The Brazilian Performance Standard (NBR 15.575/2013 – Housing Buildings – Performance) is changing the design process of residential buildings, imposing new acoustic performance criteria. In this Context, the present paper proposes the programming of a Revit plug-in for verifying sound insulation of walls between environments, collecting information of the building’s model from a parameter database, calculating values of the elements’ sound reduction index and allowing to ponder constructive systems’ performance. The application aims to amplify productivity of designers and to provide greater control over technological solutions, assisting in the compliance with performance criteria.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_065
id sigradi2017_065
authors Marques Zyngier, Camila; Ana Clara Mourão Moura, Suellen Roquete Ribeiro
year 2017
title O Geodesign como plataforma para co-design: Estudo de Caso Maria Tereza [Geodesign as a platform for co-design: The Case Study of Maria Tereza]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.441-447
summary Belo Horizonte currently has several areas of social interest, which present irregular occupation and a lack of infrastructure. This scenario demands methodologies that can quickly respond to the main problems of the many areas, and that also contemplates a participatory planning. In this context, the article presents a Geodesign study conducted by the City Hall with the goal of evaluating the suitability of the methodology as a reference in the process of participatory planning for technicians and the population. It used a pilot area, called Maria Tereza, which is a relatively recent occupation located in the Northeastern region of the municipality.
keywords Geodesign, GIS, Co-design, Collaborative e Collective Design, Participatory Planning.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_036
id sigradi2017_036
authors Martins Alessio, Pedro; Letícia Teixeira Mendes, Natal Chicca Junior, Maria Eduarda Duarte, Rabelo
year 2017
title Prototipagem Digital como recurso de ensino: Uma experiência pedagógica de projetos para turmas integradas de design, arquitetura e expressão gráfica [Digital prototyping as a teaching tool: A project-based pedagogical experience for integrated classes of design, architecture and graphic expression]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.249-255
summary We present a teaching experiment involving the use of digital prototyping technologies in a pedagogical method inspired on the challenge based learning method. This method is a problem-based-learning improvement relying on the autonomy of the student to identify subjects and problems of their interest instead of solving ready ones presented by teachers. Our study evaluates the use of the method for teaching design and project support tools. The classes took place in the Federal University of Pernambuco with students from different areas as architecture, mechanical engineering and design. The usage of this method leads to rich and creative solutions that could be concretized in the form of prototypes created with rapid prototyping and digital fabrication technologies.
keywords Problem-Based-Learning; Digital prototyping; teaching methods.
series SIGRADI
email
last changed 2021/03/28 19:58

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