CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 549

_id ijac201715301
id ijac201715301
authors Afsari, Kereshmeh; Charles Eastman and Dennis Shelden
year 2017
title Building Information Modeling data interoperability for Cloud-based collaboration: Limitations and opportunities
source International Journal of Architectural Computing vol. 15 - no. 3, 187-202
summary Collaboration within Building Information Modeling process is mainly based on the manual transfer of document files in either vendor-specific formats or neutral format using Industry Foundation Classes. However, since the web enables Cloud-based Building Information Modeling services, it provides an opportunity to exchange data with web technologies. Alternative data sharing solutions include the federation of Building Information Modeling models and an interchange hub for data exchange in real time. These solutions face several challenges, are vendor locked, and integrate Building Information Modeling applications to a third new system. The main objective of this article is to investigate current limitations as well as opportunities of Cloud interoperability to outline a framework for a loosely coupled network-based Building Information Modeling data interoperability. This study explains that Cloud-Building Information Modeling data exchange needs to deploy major components of Cloud interoperability such as Cloud application programming interfaces, data transfer protocols, data formats, and standardization to redefine Building Information Modeling data flow in Cloud-based applications and to reshape collaboration process.
keywords Building Information Modeling, Cloud, data exchange, interoperability, Industry Foundation Classes
series journal
email
last changed 2019/08/07 14:03

_id sigradi2017_063
id sigradi2017_063
authors Augusto de Andrade, Raphael; Raphael Augusto de Andrade, Fernando Tadeu de Araújo Lima
year 2017
title O projeto integrado e o processo de projeto em BIM - aplicação e normas brasileiras [The integrated project and the design process in BIM - Brazilian application and standards]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.429-433
summary The advent of BIM in the AECO industry brings with it profound transformations in the design process. These changes are necessary to meet the requirements of the current project market and make the traditional design process into an integrated design process. Although the advantages obtained from this practice, new job functions and standardization of communication must be embraced to ensure its success. This work presents the conception of the integrated project in BIM with its practices related to the PDP and identifies the evolution of the norms of aid to the realization of projects in BIM in Brazil.
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2017_002
id caadria2017_002
authors Haeusler, M. Hank, Muehlbauer, Manuel, Bohnenberger, Sascha and Burry, Jane
year 2017
title Furniture Design Using Custom-Optimised Structural Nodes
doi https://doi.org/10.52842/conf.caadria.2017.841
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 841-850
summary Additive manufacturing techniques and materials have evolved rapidly during the last decade. Applications in architecture, engineering and construction are getting more attention as 3D printing is trying to find its place in the industry. Due to high material prices for metal 3d printing and in-homogenous material behaviour in printed plastic, 3D printing has not yet had a very significant impact at the scale of buildings. Limitations on scale, cost, and structural performance have also hindered the advancement of the technology and research up to this point. The research presented here takes a case study for the application of 3D printing at a furniture scale based on a novel custom optimisation approach for structural nodes. Through the concentration of non-standard geometry on the highly complex custom optimised nodes, 3D printers at industrial product scale could be used for the additive manufacture of the structural nodes. This research presents a design strategy with a digital process chain using parametric modeling, virtual prototyping, structural simulation, custom optimisation and additive CAD/CAM for a digital workflow from design to production. Consequently, the digital process chain for the development of structural nodes was closed in a holistic manner at a suitable scale.
keywords Digital fabrication; node optimisation; structural performance; 3D printing; carbon fibre.
series CAADRIA
email
last changed 2022/06/07 07:49

_id ecaade2017_144
id ecaade2017_144
authors Lange, Christian J.
year 2017
title Elements | robotic interventions II
doi https://doi.org/10.52842/conf.ecaade.2017.1.671
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 671-678
summary Reviewing the current research trends in robotic fabrication around the world, the trajectory promises new opportunities for innovation in Architecture and the possible redefinition of the role of the Architect in the industry itself. New entrepreneurial, innovative start-ups are popping up everywhere challenging the traditional model of the architect. However, it also poses new questions and challenges in the education of the architect today. What are the appropriate pedagogical methods to instill enthusiasm for new technologies, materials, and craft? How do we avoid the pure application of pre-set tools, such as the use of the laser cutter has become, which in many schools around the world has caused problems rather than solving problems? How do we teach students to invent their tools especially in a society that doesn't have a strong background in the making? The primary focus of this paper is on how architectural CAAD/ CAM education through the use of robotic fabrication can enhance student's understanding, passion and knowledge of materiality, technology, and craftsmanship. The paper is based on the pedagogical set-up and method of an M. Arch I studio that was taught by the author in fall 2016 with the focus on robotic fabrication, materiality, traditional timber construction systems, tool design and digital and physical craftsmanship.
keywords CAAD Education, Digital Technology, Craftsmanship, Material Studies, Tool Design, Parametric Modeling, Robotic Fabrication
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia17_456
id acadia17_456
authors Page, Mitchell
year 2017
title A Robotic Fabrication Methodology for Dovetail and Finger Jointing: An Accessible & Bespoke Digital Fabrication Process for Robotically-Milled Dovetail & Finger Joints
doi https://doi.org/10.52842/conf.acadia.2017.456
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 456- 463
summary Since the advent of industrialized processes in modern construction industries, the development of and relationship between computer-aided tools of design and computer-controlled tools of fabrication has steadily yielded new and innovative construction methodologies. Whilst industry has adopted many of these innovations for use by highly efficient machines and flexible processes, their operation is often highly dependent on industrial scales of production, and thus often inaccessible for small-scale, bespoke and affordable application. The prototype integrated joint milling methodology, case study and open-source software plugin ‘Dove’ presented in this paper, explores the efficacy of algorithmic processes in dynamically generating complex tooling paths and machine code for fabrication of bespoke dovetail and finger joints on a 6-axis industrial robot. The versatility, speed and precision of 6-axis robotic milling, allows us to liberate the efficiency, integrity and aesthetic of the dovetail and finger joint types from traditional application, and apply them to new architectures involving mass-customisation, complex form, and diverse materialities. In the development of full-immersion milling toolpaths and back-face filleting techniques that drastically reduce cutting times, tool path complexity and material waste, this study seeks to build upon past and current research by proposing a comparatively simple, efficient and more intuitive approach to robotically-fabricated integrated jointing for application at a variety of scales.
keywords material and construction; fabrication; construction/robotics; digital craft; manual craft
series ACADIA
email
last changed 2022/06/07 07:58

_id cf2017_321
id cf2017_321
authors Rossini, Francesco Livio; Novembri, Gabriele; Fioravanti, Antonio
year 2017
title AS&BIM – A Unified Model of Agent Swarm and BIM to Manage the Complexity of the Building Process
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 321-332.
summary Analyzing the success rate of the building process, it emerges that it is an industrial sector that lacks efficiency. Nevertheless, during decades the trend was to compare and bring into contact manufacturing management procedures vis-?-vis the building industry. But, whilst a manufacturing product is essentially a standard object produced in a controlled environment, a building is a prototype in itself. To bridge this gap research on Artificial Intelligence was conducted, so as to move from the traditional trial-and-error process to the simulation approach, defining in a virtual environment results of design and management choices before the real application, thus mitigating risks. To attain these results, a prototype was developed based on the Hybrid Actor Agent approach. The Agents, governed by their rules, behaviors and goals, define actions while Actors manage communication among them. The Network intertwined among these Agent/Actor systems is capable of stratifying knowledge based on the success rate of the choices made. The result of these concurrent computations is an optimized building process flow-chart
keywords Artificial Intelligence, Project Management, Building Information Modeling
series CAAD Futures
email
last changed 2017/12/01 14:38

_id ecaade2018_412
id ecaade2018_412
authors Flanagan, Robert
year 2018
title BIM’s Complexity and Ambiguity - BIM v. Paper Architecture
doi https://doi.org/10.52842/conf.ecaade.2018.1.265
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 265-270
summary Architects rely on the graphic language of words and art to bridge intention and design, just as it has always been. Yet, passing an idea or concept from mental imagery to design practice through 2D, 3D, and 4D design filters is especially challenging in BIM technology. Severe limitations hinder or even preclude BIMs use in certain complex design tasks, as identified in the Anti-Box, "The anti-box celebrates the death of the ninety-degree angle- in fact, every angle." (de Graaf 2017). Compatibility and constraints determine the most appropriate uses of BIM software, from designing mundane shopping mall developments to complex architectural engineering feats that stagger the imagination. BIM's main benefit is in the middle when it is creatively employed by professional architects in multi-discipline collaborations, well versed in symbolic representation, of designs conceived of multivalent design factors: narrative, form, function, multi-sensory access, materiality, space, and environment.
keywords BIM; analog; HIC; Constructivist; Chernikov; photomatch
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia17_266
id acadia17_266
authors Gonzalez Rojas,Paloma
year 2017
title Space and Motion: Data-Driven Model of 4D Pedestrian Behavior
doi https://doi.org/10.52842/conf.acadia.2017.266
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 266-273
summary The understanding of space relies on motion, as we experience space by crossing it in time, space’s fourth dimension. However, architects lack the necessary tools to incorporate people's motion into their design of space. As a consequence, architects fail to connect space with the motion of the people that inhabit their buildings, creating disorienting environments. Further, what if augmentation technology changes how we inhabit space and the static built environment does not fit people anymore? This paper explores the problem of developing a model from people's motion, to inform and augment the architecture design process in the early stages. As an outcome, I have designed a model based on data from human-space interaction obtained through field work. First, relevant behavior was identified and recorded. Second, a metric was extracted from the data and composed by speed, the 4th D dimension as time, and gestures. Third, the original behavior was rebuilt, producing a set of rules. The rules were combined to form the model of human-space interaction. This generalizable model provides a novel approach to designing space based on data from people. Moreover, this paper presents a means of incorporating inhabitants' behavior into digital design. Finally, the model contributes to the advancement of people's motion research for general applications, such as in transport engineering, robotics, and cognitive sciences.
keywords design methods; information processing; simulation & optimization; data visualization
series ACADIA
email
last changed 2022/06/07 07:51

_id acadia17_38
id acadia17_38
authors Ahlquist, Sean; McGee, Wes; Sharmin, Shahida
year 2017
title PneumaKnit: Actuated Architectures Through Wale- and Course-Wise Tubular Knit-Constrained Pneumatic Systems
doi https://doi.org/10.52842/conf.acadia.2017.038
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 38-51
summary This research explores the development of seamless pneumatically actuated systems whose motion is controlled by the combination of differentially knitted textiles and standardized thin-walled silicone tubing. This work proposes a fundamental material strategy that addresses challenges ranging from soft robotics to pneumatic architecture. Research in soft robotics seeks to achieve complex motions through non-mechanical monolithic systems, comprised of highly articulated shapes molded with a combination of elastic and inelastic materials. Inflatables in architecture focus largely on the active structuring of static forms, as facade systems or as structured envelopes. An emerging use of pneumatic architecture proposes morphable, adaptive systems accomplished through differentiated mechanically interconnected components. In the research described in this paper, a wide array of capabilities in motion and geometric articulation are accomplished through the design of knitted sleeves that generate a series of actuated “elbows.” As opposed to molding silicone bladders, differentiation in motion is generated through the more facile ability of changing stitch structure, and shaping of the knitted textile sleeve, which constrains the standard silicone tubing. The relationship between knit differentiation, pneumatic pressure, and the resultant motion profile is studied initially with individual actuators, and ultimately in propositions for larger seamless assemblies. As opposed to a cellular study of individual components, this research proposes structures with multi-scalar articulation, from fiber and stitch to overall form, composed into seamless, massively deformable architectures.
keywords material and construction; fabrication; construction/robotics
series ACADIA
email
last changed 2022/06/07 07:54

_id ecaade2020_184
id ecaade2020_184
authors Kycia, Agata and Guiducci, Lorenzo
year 2020
title Self-shaping Textiles - A material platform for digitally designed, material-informed surface elements
doi https://doi.org/10.52842/conf.ecaade.2020.2.021
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 21-30
summary Despite the cutting edge developments in science and technology, architecture to a large extent still tends to favor form over matter by forcing materials into predefined, often superficial geometries, with functional aspects relegated to materials or energy demanding mechanized systems. Biomaterials research has instead shown a variety of physical architectures in which form and matter are intimately related (Fratzl, Weinkamer, 2007). We take inspiration from the morphogenetic processes taking place in plants' leaves (Sharon et al., 2007), where intricate three-dimensional surfaces originate from in-plane growth distributions, and propose the use of 3D printing on pre-stretched textiles (Tibbits, 2017) as an alternative, material-based, form-finding technique. We 3D print open fiber bundles, analyze the resulting wrinkling phenomenon and use it as a design strategy for creating three-dimensional textile surfaces. As additive manufacturing becomes more and more affordable, materials more intelligent and robust, the proposed form-finding technique has a lot of potential for designing efficient textile structures with optimized structural performance and minimal usage of material.
keywords self-shaping textiles; material form-finding; wrinkling; surface instabilities; bio-inspired design; leaf morphogenesis
series eCAADe
email
last changed 2022/06/07 07:52

_id lasg_whitepapers_2019_291
id lasg_whitepapers_2019_291
authors Sabin, Jenny
year 2019
title Lumen
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.291 - 318
summary This paper documents the computational design methods, digital fabrication strategies, and generative design process for [Lumen], winner of MoMA & MoMA PS1’s 2017 Young Architects Program. The project was installed in the courtyard at MoMA PS1 in Long Island City, New York, during the summer of 2017. Two lightweight 3D digitally knitted fabric canopy structures composed of responsive tubular and cellular components employ recycled textiles, photo-luminescent and solar active yarns that absorb and store UV energy, change color, and emit light. This environment offers spaces of respite, exchange, and engagement as a 150 x 75-foot misting system responds to visitors’ proximity, activating fabric stalactites that produce a refreshing micro-climate. Families of robotically prototyped and woven recycled spool chairs provide seating throughout the courtyard. The canopies are digitally fabricated with over 1,000,000 yards of high tech responsive yarn and are supported by three 40+ foot tensegrity towers and the surrounding matrix of courtyard walls. Material responses to sunlight as well as physical participation are integral parts of our exploratory approach to the 2017 YAP brief. The project is mathematically generated through form-finding simulations informed by the sun, site, materials, program, and the material morphology of knitted cellular components. Resisting a biomimetic approach, [Lumen] employs an analogic design process where complex material behavior and processes are integrated with personal engagement and diverse programs. The comprehensive installation was designed by Jenny Sabin Studio and fabricated by Shima Seiki WHOLEGARMENT, Jacobsson Carruthers, and Dazian with structural engineering by Arup and lighting by Focus Lighting.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email
last changed 2019/07/29 14:02

_id acadia18_444
id acadia18_444
authors Sabin, Jenny; Pranger, Dillon; Binkley, Clayton; Strobel, Kristen; Liu, Jingyang (Leo)
year 2018
title Lumen
doi https://doi.org/10.52842/conf.acadia.2018.444
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 444-455
summary This paper documents the computational design methods, digital fabrication strategies, and generative design process for Lumen, winner of MoMA & MoMA PS1’s 2017 Young Architects Program. The project was installed in the courtyard at MoMA PS1 in Long Island City, New York, during the summer of 2017. Two lightweight 3D digitally knitted fabric canopy structures composed of responsive tubular and cellular components employ recycled textiles, photo-luminescent and solar active yarns that absorb and store UV energy, change color, and emit light. This environment offers spaces of respite, exchange, and engagement as a 150 x 75-foot misting system responds to visitors’ proximity, activating fabric stalactites that produce a refreshing micro-climate. Families of robotically prototyped and woven recycled spool chairs provide seating throughout the courtyard. The canopies are digitally fabricated with over 1,000,000 yards of high tech responsive yarn and are supported by three 40+ foot tensegrity towers and the surrounding matrix of courtyard walls. Material responses to sunlight as well as physical participation are integral parts of our exploratory approach to the 2017 YAP brief. The project is mathematically generated through form-finding simulations informed by the sun, site, materials, program, and the material morphology of knitted cellular components. Resisting a biomimetic approach, Lumen employs an analogic design process where complex material behavior and processes are integrated with personal engagement and diverse programs. The comprehensive installation was designed by Jenny Sabin Studio and fabricated by Shima Seiki WHOLEGARMENT, Jacobsson Carruthers, and Dazian with structural engineering by Arup and lighting by Focus Lighting.
keywords full paper, materials & adaptive systems, digital fabrication, flexible structures, performance + simulation
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id cf2017_249
id cf2017_249
authors Agirbas, Asli
year 2017
title Teaching Design by Coding in Architecture Undergraduate Education: A Case Study with Islamic Patterns
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 249-258.
summary Computer-aided design has found its role in the undergraduate education of architects, and presently design by coding is also gradually finding further prominence in accord with the increasing demand by students who wish to learn more about this topic. This subject is included in an integrated manner in some studio courses on architecture design in some schools, or it is taught separately in elsewhere. In terms of the separate course on coding, the principal difficulty is that actual applications of the method can rarely be included due to time limitations and the fact that it is conducted separately from the studio course on architecture. However, within the framework of the architectural education, in order to learn about the coding it is necessary to consider it along with the design process, and this versatile thinking can only be achieved by the application of the design. In this study, an elective undergraduate course is considered in the context of design and to yield a versatile thinking strategy while learning the language of visual programming. The course progressed under the theoretical framework of shape grammar from the design stage through to the digital fabrication process, and the experimental studies were carried out on the selected topic of Islamic pattern. A method was proposed to improve the productivity of such courses, and an evaluation of the results is presented.
keywords Islamic Patterns, Shape Grammars, Architectural Education, Parametric Design, CAAD.
series CAAD Futures
email
last changed 2017/12/01 14:38

_id caadria2017_115
id caadria2017_115
authors Araullo, Rebekah and Haeusler, M. Hank
year 2017
title Asymmetrical Double-Notch Connection System in Planar Reciprocal Frame Structures
doi https://doi.org/10.52842/conf.caadria.2017.539
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 539-548
summary Reciprocal Frame Structures (RF) have broad application potentials. Flexible to using small available materials, they span large areas, including varied curvature and doubly-curved forms. Although not many buildings using RF have been constructed to date, records indicate RF efficiencies where timber was widely used in structures predating modern construction. For reasons of adaptability and economy, advances in computation and fabrication precipitated increase in research into RF structures as a contemporary architectural typology. One can observe that linear timber such as rods and bars feature in extensive RF research. However, interest in planar RF has only recently emerged in research. Hence one can argue that planar RF provides depth to explore new design possibilities. This paper contributes to the growing knowledge of planar RF by presenting a design project that demonstrates an approach in notching systems to explore design and structural performance. The design project, the developed design workflow, fabrication, assembly and evaluation are discussed in this paper.
keywords Reciprocal Frame Structures; Space Frames; Computational Design; Digital Fabrication; Deployable Architecture
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia17_110
id acadia17_110
authors Arnowitz, Ethan; Morse, Christopher; Greenberg, Donald P.
year 2017
title vSpline: Physical Design and the Perception of Scale in Virtual Reality
doi https://doi.org/10.52842/conf.acadia.2017.110
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 110-117
summary Virtual reality provides a heightened sense of immersion and spatial awareness that provides a unique opportunity for designers to perceive and evaluate scale and space. At the same time, traditional sketches and small-size physical models provide tactile feedback that allow designers to create, comprehend, and explore complex geometric relationships. Through the development of vSpline, a modeling application for virtual reality, we explore the potential for design within a virtual spatial environment to blur the boundaries between digital and physical stages of design, and seek to combine the best of both virtual and analog worlds. By using spline-based closed meshes created directly in three-dimensional space, our software provides the capabilities to design, modify, and save the information in the virtual world and seamlessly convert the data to evaluate the printing of 3D physical models. We identify and discuss important questions that arise regarding relationships of perception of scale, digital-to-physical domains, and new methods of input and manipulation within a 3D immersive space.
keywords design methods; information processing; hci; vr; ar; mixed reality; digital craft; manual craft
series ACADIA
email
last changed 2022/06/07 07:54

_id cf2017_337
id cf2017_337
authors Barber, Gabriela; Lafluf, Marcos; Amen, Fernando Garcia; Accuosto, Pablo
year 2017
title Interactive Projection Mapping in Heritage: The Anglo Case
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 337-348.
summary This work is the outcome of a multidisciplinary collaboration in the context of the VidiaLab (Laboratorio de Visualización Digital Avanzada). It proposes an application of interactive video mapping techniques as a form of experiencing the Fray Bentos industrial landscape, declared as a World Heritage Site by UNESCO in 2015. An immersive environment was created by enriching a physical scale model of the site with projected digital images and information, providing new and attractive ways of interaction with the cultural heritage. Proposals for future work and educational applications of the developed tools are also discussed.
keywords Video Mapping, New Media Art, Heritage, Museum, Human-Computer Interaction
series CAAD Futures
email
last changed 2017/12/01 14:38

_id cf2017_101
id cf2017_101
authors Chen, Nai Chun; Zhang, Yan; Stephens, Marrisa; Nagakura, Takehiko; Larson, Kent
year 2017
title Urban Data Mining with Natural Language Processing: Social Media as Complementary Tool for Urban Decision Making
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 101-109.
summary The presence of web2.0 and traceable mobile devices creates new opportunities for urban designers to understand cities through an analysis of user-generated data. The emergence of “big data” has resulted in a large amount of information documenting daily events, perceptions, thoughts, and emotions of citizens, all annotated with the location and time that they were recorded. This data presents an unprecedented opportunity to gauge public opinion about the topic of interest. Natural language processing with social media is a novel tool complementary to traditional survey methods. In this paper, we validate these methods using tourism data from Trip-Advisor in Andorra. “Natural language processing” (NLP) detects patterns within written languages, enabling researchers to infer sentiment by parsing sentences from social media. We applied sentiment analysis to reviews of tourist attractions and restaurants. We found that there were distinct geographic regions in Andorra where amenities were reviewed as either uniformly positive or negative. For example, correlating negative reviews of parking availability with land use data revealed a shortage of parking associated with a known traffic congestion issue, validating our methods. We believe that the application of NLP to social media data can be a complementary tool for urban decision making.
keywords Short Paper, Urban Design Decision Making, Social Media, Natural Language Processing
series CAAD Futures
email
last changed 2017/12/01 14:37

_id caadria2017_122
id caadria2017_122
authors Chen, Zi-Ru and Liang, Kai-Hsiang
year 2017
title Application of Digital Fabrication Techniques to Reconstruct Ancient Machinery - A Case-study of Su Song's Water-powered Astronomical Clock Tower
doi https://doi.org/10.52842/conf.caadria.2017.777
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 777-786
summary The restoration of ancient machinery involves a number of aspects, including manufacturing procedure, materials, and scales. Portions that cannot be confirmed should be regarded as variable parameters of the reconstructed design, and therefore, there is no single result. The goal of reconstruction is to establish a prototype of ancient machinery with its mechanical engineering techniques and crafts. The problem of this study is how digital fabrication tools used in architectural design can be applied to the reconstruction of ancient machinery with the water-powered armillary and celestial tower as an example. The objective was to synthesize results that comply with historical records in a systematic, modularized, and parameterized manner and consider the feasibility of using modern digital fabrication and materials. With the procedure, we can reduce the difficulty of ancient machinery reconstruction and provide a reference for the reconstruction designs of ancient mechanical technology and crafts, and mass production made of different materials and scales in the future.
keywords Digital fabrication; Ancient mechanisms recovery; Innovative design
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2017_050
id ecaade2017_050
authors Cursi, Stefano, Simeone, Davide and Coraglia, Ugo Maria
year 2017
title An ontology-based platform for BIM semantic enrichment
doi https://doi.org/10.52842/conf.ecaade.2017.2.649
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 649-656
summary In its application to design phases, BIM has progressively shown limits in terms of semantic representation and efficiency of supporting collaboration. This paper investigates the possibilities related to BIM representation enrichment through semantic web approaches, in order to represent knowledge rather than information and presents a prototypal application oriented to the integration of the informative model of the building with a knowledge base developed by means of ontologies, providing a more structured system of interconnected information.
keywords BIM; Semantic enrichment; Knowledge Management; Ontologies
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2017_293
id ecaade2017_293
authors D'Amico, Alessandro and Curr?, Edoardo
year 2017
title From TSL survey to HBIM, issues on survey and information modeling implementation for the built heritage - The case study of the Temple di Bacco Ravello
doi https://doi.org/10.52842/conf.ecaade.2017.2.039
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 39-48
summary The research presents an application of HBIM to the recovery process and design, which allows to highlight some potentialities and criticalities of what has become an important instrument in the documentation and conservation of architectural heritage. The object of the research is the Temple di Bacco, built by Lord Girmthorpe as his final resting place and located within the gardens of Villa Cimbrone, Ravello (SA).The survey has presented several difficulties due to the particular configuration of the site, very steep, with very limited space around the object. If on the one hand the TLS obvious to the lack of edges of cylindrical objects, on the other hand it poses problems for the tangency of the scan points. The Scan to BIM methodology has proven to be effective and has allowed to overcome the difficulties associated with the conformation of the artefact and of the site, in the study of the analyzed object. In conclusion, some assessments and results are reported, aimed at sharing and defining strategies and methodologies of scientific validity regarding the application of the HBIM model to a process of recovery and consolidation of an existing building object.
keywords BIM; HBIM; Built Heritage; TLS; Scan to BIM
series eCAADe
email
last changed 2022/06/07 07:56

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 27HOMELOGIN (you are user _anon_55220 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002