CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 574

_id acadia17_474
id acadia17_474
authors Peng, Wenzhe; Zhang, Fan; Nagakura, Takehiko
year 2017
title Machines’ Perception of Space: Employing 3D Isovist Methods and a Convolutional Neural Network in Architectural Space Classification
doi https://doi.org/10.52842/conf.acadia.2017.474
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 474- 481
summary Simple and common architectural elements can be combined to create complex spaces. Different spatial compositions of elements define different spatial boundaries, and each produces a unique local spatial experience to observers inside the space. Therefore an architectural style brings about a distinct spatial experience. While multiple representation methods are practiced in the field of architecture, there lacks a compelling way to capture and identify spatial experiences. Describing an observer’s spatial experiences quantitatively and efficiently is a challenge. In this paper, we propose a method that employs 3D isovist methods and a convolutional neural network (CNN) to achieve recognition of local spatial compositions. The case studies conducted validate that this methodology works well in capturing and identifying local spatial conditions, illustrates the pattern and frequency of their appearance in designs, and indicates peculiar spatial experiences embedded in an architectural style. The case study used small designs by Mies van der Rohe and Aldo van Eyck. The contribution of this paper is threefold. First, it introduces a sampling method based on 3D Isovist that generates a 2D image that can be used to represent a 3D space from a specific observation point. Second, it employs a CNN model to extract features from the sampled images, then classifies their corresponding space. Third, it demonstrates a few case studies where this space classification method is applied to different architectural styles.
keywords design methods; information processing; AI; machine learning; computer vision; representation
series ACADIA
email
last changed 2022/06/07 08:00

_id acadia17_92
id acadia17_92
authors Anzalone, Phillip; Bayard, Stephanie; Steenblik, Ralph S.
year 2017
title Rapidly Deployed and Assembled Tensegrity System: An Augmented Design Approach
doi https://doi.org/10.52842/conf.acadia.2017.092
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 92-101
summary The Rapidly Deployable and Assembled Tensegrity (RDAT) project enables the efficient automated design and deployment of differential-geometry tensegrity structures through computation-driven design-to-installation workflow. RDAT employs the integration of parametric and solid-modeling methods with production by streamlining computer numerically controlled manufacturing through novel detailing and production techniques to develop an efficient manufacturing and assembly system. The RDAT project emerges from the Authors' research in academia and professional practice focusing on computationally produced full-scale performative building systems and their innovative uses in the building and construction industry.
keywords design methods; information processing; AI; machine learning; form finding; VR; AR; mixed reality
series ACADIA
email
last changed 2022/06/07 07:54

_id ecaade2017_037
id ecaade2017_037
authors Hassan Khalil, Mohamed
year 2017
title Learning by Merging 3D Modeling for CAAD with the Interactive Applications - Bearing walls, Vaults, Domes as Case study
doi https://doi.org/10.52842/conf.ecaade.2017.1.353
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 353-362
summary The development and the innovation of tools, techniques and digital applications represent a challenge for those who are in charge of architectural education to keep up with this development. This is because these techniques provide potentials that are not available in the traditional method of teaching. This raises an important question: can these tools and techniques help to achieve the targeted outcomes of education? This research paper discusses how to integrate both digital 3D models, of CAAD, and interactive applications for the development of architectural education curriculum. To test this, a case study has been conducted on the subject of building construction, for the second year at the faculty of engineering, specifically, the bearing walls construction system. In addition, this study has been divided into three parts. Through the first part, the scientific content of the curriculum, which tackles the bearing walls, has been prepared. The second part shows how to convert the scientific content into an interactive content in which the students learn through the experiment and the simulation of the traditional construction methods as the students a acquire construction skills and the ability to imagine different structural complexities. The third part includes the creation of both the application and the software containing the interactive curriculum. Workshop for the students has been held as a case study to test the effectiveness of this development and to recognize the pros and cons. The results confirmed the importance of integrating this applications into architectural education.
keywords CAAD; 3D modeling ; Building Construction; Interactive applications; Bearing walls systems
series eCAADe
email
last changed 2022/06/07 07:49

_id ecaade2017_220
id ecaade2017_220
authors Quartara, Andrea and Figliola, Angelo
year 2017
title Tangible Computing - Manufacturing of Intertwined Logics
doi https://doi.org/10.52842/conf.ecaade.2017.2.115
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 115-122
summary This paper explores the process of digital materialization through robotic fabrication techniques by presenting three wooden projects. The analysis of the case studies is oriented to underline the impact that computation had on architectural construction due to its methodological and instrumental innovations over the last decades. The absorption of computing and digital fabrication logics within the discipline is explored from either an architectural point of view and from the improvements related to automation of the constructive process. On the one hand the case studies are caught because of the desire to expand material complexity and, on the other hand because of the integration with other technological systems. The narrative allows gathering pros and cons in three different investigative macro areas: material culture, methodological oversights, and operative setbacks coming from digital machine and communicational constraints. This analytical investigation helps the definition of a new pathway for future researches, looking forward the assimilation of digital materiality learning in building construction.
keywords computational design; file-to-factory; large-scale robotic woodworking; new production methods
series eCAADe
email
last changed 2022/06/07 08:00

_id acadia19_392
id acadia19_392
authors Steinfeld, Kyle
year 2019
title GAN Loci
doi https://doi.org/10.52842/conf.acadia.2019.392
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 392-403
summary This project applies techniques in machine learning, specifically generative adversarial networks (or GANs), to produce synthetic images intended to capture the predominant visual properties of urban places. We propose that imaging cities in this manner represents the first computational approach to documenting the Genius Loci of a city (Norberg-Schulz, 1980), which is understood to include those forms, textures, colors, and qualities of light that exemplify a particular urban location and that set it apart from similar places. Presented here are methods for the collection of urban image data, for the necessary processing and formatting of this data, and for the training of two known computational statistical models (StyleGAN (Karras et al., 2018) and Pix2Pix (Isola et al., 2016)) that identify visual patterns distinct to a given site and that reproduce these patterns to generate new images. These methods have been applied to image nine distinct urban contexts across six cities in the US and Europe, the results of which are presented here. While the product of this work is not a tool for the design of cities or building forms, but rather a method for the synthetic imaging of existing places, we nevertheless seek to situate the work in terms of computer-assisted design (CAD). In this regard, the project is demonstrative of a new approach to CAD tools. In contrast with existing tools that seek to capture the explicit intention of their user (Aish, Glynn, Sheil 2017), in applying computational statistical methods to the production of images that speak to the implicit qualities that constitute a place, this project demonstrates the unique advantages offered by such methods in capturing and expressing the tacit.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id caadria2024_87
id caadria2024_87
authors Li, Jiongye and Stouffs, Rudi
year 2024
title Distribution of Carbon Storage and Potential Strategies to Enhance Carbon Sequestration Capacity in Singapore: A Study Based on Machine Learning Simulation and Geospatial Analysis
doi https://doi.org/10.52842/conf.caadria.2024.2.089
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 89–98
summary The expansion of urbanization leads to significant changes in land use, consequently affecting carbon storage. This research aims to investigate the carbon loss due to land use alterations and proposes strategies for mitigation. Utilizing existing land use data from 2017 and 2022, along with simulated data for 2025 generated by an ANN model and Cellular Automata, we identified changes in land use. These changes were then correlated with variations in carbon storage, both gains and losses. Our findings reveal a significant loss of 36,859 metric tons of carbon storage from 2017 to 2022. The projection for 2025 estimates a further reduction, reaching a total loss of 83,409 metric tons. By employing the LISA method, we identified that low-carbon storage zones are concentrated in the southeast region of the research site. By overlaying these zones with areas of carbon storage loss, we pinpointed regions severely affected by carbon depletion. Consequently, we propose that mitigation strategies should be imperatively implemented in these identified areas to counteract the trend of carbon storage loss. This approach offers urban planners a solution to identify areas experiencing carbon storage decline. Moreover, our research methodology provides a novel framework for scholars studying similar carbon issues.
keywords land use and land cover (LULC) changes, simulated LULC, machine learning model, carbon storage changes, GIS
series CAADRIA
email
last changed 2024/11/17 22:05

_id acadia17_590
id acadia17_590
authors Steinfeld, Kyle
year 2017
title Dreams May Come
doi https://doi.org/10.52842/conf.acadia.2017.590
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 590- 599
summary This paper argues that prevailing approaches to CAD software have been fashioned to support modes of reasoning only of secondary importance to design activity, and that, due to some recent developments in computer vision, this state of affairs may be about to change. Surveying the current state of CAD tools, a critical position is developed based upon the best current understanding of the cognitive processes related to design. Following a high-level overview of some of the important developments in computer vision, and a curated set of examples of the applications these developments are finding in practices loosely related to architectural design, we draw out a number of parallels between machine learning (ML) and design thinking. We expect that this will serve as a guide to future research at the intersection of ML and architectural design tools.
keywords education society & culture; computer vision; education
series ACADIA
email
last changed 2022/06/07 07:56

_id ecaade2017_100
id ecaade2017_100
authors Daniotti, Bruno, Lupica Spagnolo, Sonia, Mirarchi, Claudio, Pasini, Daniela and Pavan, Alberto
year 2017
title An Italian BIM-based portal to support collaborative design and construction - A case study on an enhanced use of information relying on a classification system and computational technical datasheets
doi https://doi.org/10.52842/conf.ecaade.2017.2.067
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 67-76
summary A great amount of information needs to be managed along the building life cycle in order to fulfil building codes, standards and regulations, client and user requirements. However, a lack of transparency in the information management and a lack of communication between stakeholders often bring to the adoption of solutions in the design process that do not meet the original requirements. Therefore, an ordered structure for information improves its storage, enhancing its visibility, traceability, usability and re-usability. In addition, for public works contracts and design contests, the use of specific electronic tools, such as building information electronic modelling tools, is often required for the information management. The paper presents the efforts devoted within the Italian building sector for proposing a standardized structure and developing tools for collecting, sharing and exchanging information between stakeholders involved in different stages of the building process. An enhanced use of information relying on the adoption of the standardized structure of information is presented, proposing dedicated applications for automating the process of information fruition.
keywords BIM-based portal; Standardized information; Computational technical datasheets
series eCAADe
email
last changed 2022/06/07 07:55

_id cf2017_337
id cf2017_337
authors Barber, Gabriela; Lafluf, Marcos; Amen, Fernando Garcia; Accuosto, Pablo
year 2017
title Interactive Projection Mapping in Heritage: The Anglo Case
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 337-348.
summary This work is the outcome of a multidisciplinary collaboration in the context of the VidiaLab (Laboratorio de Visualización Digital Avanzada). It proposes an application of interactive video mapping techniques as a form of experiencing the Fray Bentos industrial landscape, declared as a World Heritage Site by UNESCO in 2015. An immersive environment was created by enriching a physical scale model of the site with projected digital images and information, providing new and attractive ways of interaction with the cultural heritage. Proposals for future work and educational applications of the developed tools are also discussed.
keywords Video Mapping, New Media Art, Heritage, Museum, Human-Computer Interaction
series CAAD Futures
email
last changed 2017/12/01 14:38

_id ijac201715101
id ijac201715101
authors Bieg, Kory and Clay Odom
year 2017
title Lumifoil and Tschumi: Virtual projections and architectural interventions
source International Journal of Architectural Computing vol. 15 - no. 1, 6-17
summary This article introduces the theoretical and technical framework for the design of a temporary rooftop canopy on the red generator—one of the buildings designed by Bernard Tschumi for the Florida International University School of Architecture. The project, Lumifoil, was designed using both top-down and bottom-up computational techniques, including surface modeling via projected geometries and scripted cellular subdivisions and assemblies. Lumifoil attempts to synthesize these two often-conflicting design approaches into a generative design process which leverages context, form, surface, and structure as affective and effective actors. Lumifoil is the result of a design methodology which is both active and reactive to existing conditions of the site and new opportunities afforded by the program. It is contextual in its top-down relationship to Tschumi’s existing building and theory, generative in how details emerge bottom-up through scripts which lack any reference to site, and emergent in the resulting synthetic processes and effects which are produced. Through this methodological development, the project both tracks and responds to popular architectural theory and design from the mid-1990s to today. The theoretical underpinnings of the project build upon the idea that the actual (the real-life physical manifestation of matter) and the virtual (the potential for an object to be) are two constantly shifting paradigms in which design processes can intervene to help develop an architectural solution from a range of possibilities. The technical aspect of the project includes the collaborative workflow between the architecture offices of OTA+ and studio MODO with Arup Engineers to resolve structural issues using parametric modeling tools and structural analysis software. The final project is entirely parametric and fabrication is completely automated.
keywords Tschumi, Parametric, Installation, Generative, Projection
series other
type normal paper
email
last changed 2019/08/02 08:16

_id ecaade2017_140
id ecaade2017_140
authors Eversmann, Philipp
year 2017
title Digital Fabrication in Education - Strategies and Concepts for Large-Scale Projects
doi https://doi.org/10.52842/conf.ecaade.2017.1.333
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 333-342
summary The consequences of automation technology on industry are currently widely discussed in terms of future tasks, work organisation and working environments. Even though various novel education programmes specialise in digital fabrication, relatively little has been written on concepts for a deeper integration of digital technologies in the architectural curriculum. This paper gives an overview of interdisciplinary educational approaches and digital project development techniques and describes a teaching method featuring intensive collaboration with research and industry, an iterative teaching method employing digital production of large-scale prototypes and a moderated self-learning process. We describe two examples of teaching initiatives in particular that were undertaken at TU Munich and ETH Zurich and analyse their results in terms of physical outcomes, teaching accomplishments, resource efficiency and connection to research. We discuss the relationship between necessary teaching intensity, project size and complexity of digital fabrication equipment and conclude by giving an outlook for future initiatives.
keywords interdisciplinary collaboration; iterative process; self-learning
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2017_018
id caadria2017_018
authors Fernando, Shayani, Reinhardt, Dagmar and Weir, Simon
year 2017
title Waterjet and Wire-cutting Workflows in Stereotomic Practice - Material Cutting of Wave Jointed Blocks
doi https://doi.org/10.52842/conf.caadria.2017.787
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 787-797
summary In the context of stereotomic practice, advanced fabrication with waterjet and wire-cutting of interlocking wave geometry has opened up new possibilities for crafting stone modules with precision and efficiency. This paper discusses the utilization of machined cutting techniques, the processes and workflows of fabricating joint systems for arched and vaulted surface geometries. It presents a comparative study with multiple criteria; such as geometry, method, material, machine and workflow. Furthermore, this paper presents research into the comparison between abrasive waterjet cutting and wire cutting of modules in stone and foam.
keywords Stereotomy; Wire Cutting; WaterJet; Wave Blocks; Workflow
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2017_002
id caadria2017_002
authors Haeusler, M. Hank, Muehlbauer, Manuel, Bohnenberger, Sascha and Burry, Jane
year 2017
title Furniture Design Using Custom-Optimised Structural Nodes
doi https://doi.org/10.52842/conf.caadria.2017.841
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 841-850
summary Additive manufacturing techniques and materials have evolved rapidly during the last decade. Applications in architecture, engineering and construction are getting more attention as 3D printing is trying to find its place in the industry. Due to high material prices for metal 3d printing and in-homogenous material behaviour in printed plastic, 3D printing has not yet had a very significant impact at the scale of buildings. Limitations on scale, cost, and structural performance have also hindered the advancement of the technology and research up to this point. The research presented here takes a case study for the application of 3D printing at a furniture scale based on a novel custom optimisation approach for structural nodes. Through the concentration of non-standard geometry on the highly complex custom optimised nodes, 3D printers at industrial product scale could be used for the additive manufacture of the structural nodes. This research presents a design strategy with a digital process chain using parametric modeling, virtual prototyping, structural simulation, custom optimisation and additive CAD/CAM for a digital workflow from design to production. Consequently, the digital process chain for the development of structural nodes was closed in a holistic manner at a suitable scale.
keywords Digital fabrication; node optimisation; structural performance; 3D printing; carbon fibre.
series CAADRIA
email
last changed 2022/06/07 07:49

_id acadia17_274
id acadia17_274
authors Hosseini, S. Vahab; Taron, Joshua M.; Alim, Usman R.
year 2017
title Optically Illusive Architecture: Producing Depthless Objects Using Principles of Linear Perspective
doi https://doi.org/10.52842/conf.acadia.2017.274
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 274-283
summary Architecture is a discipline with a long history of engagement with representational techniques borrowed from artforms such as painting and drawing. Historically, these techniques enable artists to translate three-dimensional space into a two-dimensional medium, while architecture tends to work in reverse, using the latter to express yet-to-be-realized projects in the former. This investigation leads to specific methods of linear perspectival representation that manipulate our perception of spatial depth, such as trompe l’oeil and anamorphic projection. Referencing these methods, we introduce the concept of an optically illusive architecture. While referencing a wide range of visually deceptive effects, we focus on synthesizing two-dimensional patterns into three-dimensional objects for the purpose of producing a depthless reading of three-dimensional space. In this paper, we outline optically illusive architecture and look at the initial stages of a design experiment that attempts to bring the perception of flatness into a three-dimensional object. This is achieved by building a simple algorithm that reverses linear perspectival projection to produce two-dimensional effects through a three-dimensional physical object. We analyze the results by comparing the two- and three-dimensional projections against one another from varying points of view in space, and speculate on the possible applications for such a design.
keywords design methods; information processing; form finding; representation
series ACADIA
email
last changed 2022/06/07 07:50

_id ecaade2017_198
id ecaade2017_198
authors Hussein, Hussein, Agkathidis, Asterios and Kronenburg, Robert
year 2017
title Free-form Transformation Of Spatial Bar Structures - Developing a design framework for kinetic surfaces geometries by utilising parametric tools
doi https://doi.org/10.52842/conf.ecaade.2017.1.747
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 747-756
summary This paper presents a design framework for free-form transformation of kinetic, spatial bar structures using computational design techniques. Spatial bar structures considered as deployable, transformable kinetic structures composed of straight, linear members, assembled in a three-dimensional configuration. They are often utilised in portable, mobile or transformable buildings. Transformable systems of spatial bar structures are mostly based on modification of primitive shapes (e.g. box, sphere, and cylinder). Each system is subdivided into multiple members having the same shape, the so-called kinetic blocks. Some diverse precedents made to develop other forms of transformation of these structures with some issues. This research project will investigate how a free-form transformation of spatial bar systems can be achieved, by redesigning the kinetic block in relation to architectural, technical parameters. In order to develop a physical prototype of the kinetic block, and assess its potential in enabling free-form transformation of a spatial bar system, a design framework incorporating parametric, algorithmic and kinetic design strategies is required. The proposed design workflow consists of three main phases: form-finding, stability validation and actuation.
keywords Parametric design; Kinetic; transformable; deployable; Free-form; design strategy
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2017_109
id caadria2017_109
authors Imanishi, Naoki, Hinoki, Shinichiro, Muraoka, Mizuki, Tateyama, Ran, Abe, U-ichi, Kensuke, Hotta and Ikeda, Yasushi
year 2017
title Bamboo Concrete Shells - An Adaptable Construction Method Using Onsite Materials in a Remote Location
doi https://doi.org/10.52842/conf.caadria.2017.445
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 445-455
summary This paper proposes an on site construction support system using digital techniques to solve the issue of logistical inconvenience on remote islands, where industrialized construction methods are absent. Transporting heavy machinery is costly and difficult in isolated rural areas. In addition, introducing materials from outside creates a heavy ecological footprint when building. Locally produced construction materials resolve many of these issues. To test the potential of building within these constraints a case study site on an isolated island of Japan, named Kuchinoerabu, was chosen. A concrete shell structure was created using locally sourced bamboo as reinforcement. Through the study, several technical issues are revealed. Significantly, there is broad variation in the material properties of bamboo, and reducing errors when using unskilled labor is difficult. The system nominally manages the following functions: 1) Synchronizing data between CAD and the materialized form; 2) Checking errors between the target form and the one that was actually produced; 3) Inputting material characteristics on site. 4) Making a structural analysis, and reflecting its execution during construction. These functions minimize the margin of error, and aid an unskilled labor force to work more accurately.
keywords Bamboo; natural material; digital construction
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2017_129
id ecaade2017_129
authors Li, Qinying and Teng, Teng
year 2017
title Integrated Adaptive and Tangible Architecture Design Tool
doi https://doi.org/10.52842/conf.ecaade.2017.1.619
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 619-628
summary In this paper, we identified two majority issues of current CAAD development situating from the standpoint of CAAD history and the nature of design. On one hand, current CAAD tools are not adaptive enough for early design stage, since most of CAAD tools are designed to be mathematical correct. as we conducted a detailed survey of CAAD development history, we find out that most of the techniques of Computer-Aided Design applied into architecture are always adopted from engineering track. On other hand, the interaction between Architects/Designer and CAAD tools needs to be enhanced. Design objects are operated by 2d based tools such as keyboard, mouse as well as monitors which are less capable of comprehensively representing physical 3D building objects. In addition, we proposed a working in progress potential solution with HCI approaches to fix these issues. We summarize that , the prototype proved that architects and designers could benefit from utilizing adaptive and tangible design tools, especially during massing studies in the early phases of architectural design.
keywords CAAD development,; Human Computer Interaction; Tangible User Interfaces; Design Tool development; Design Process
series eCAADe
email
last changed 2022/06/07 07:59

_id acadia17_366
id acadia17_366
authors Lin, Yuming; Huang, Weixin
year 2017
title Behavior Analysis and Individual Labeling Using Data from Wi-Fi IPS
doi https://doi.org/10.52842/conf.acadia.2017.366
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 366- 373
summary It is fairly important for architects and urban designers to understand how different people interact with the environment. However, traditional investigation methods for studying environmental behavior are quite limited in their coverage of samples and regions, which are not sufficient to delve into the behavioral differences of people. Only recently, the development of indoor positioning systems (IPS) and data-mining techniques has made it possible to collect full-time, full-coverage data for behavioral difference research and individualized identification. In our research, the Wi-Fi IPS system is chosen among the various IPS systems as the data source due to its extensive applicability and acceptable cost. In this paper, we analyzed a 60-day anonymized dataset from a ski resort, collected by a Wi-Fi IPS system with 110 Wi-Fi access points. Combining this with mobile phone data and questionnaires, we revealed some interesting characteristics of tourists from different origins through spatial-temporal behavioral data, and further conducted individual labeling through supervised learning. Through this case study, temporal-spatial behavioral data from an IPS system exhibited great potential in revealing individual characteristics besides exploring group differences, shedding light on the prospect of architectural space personalization.
keywords design methods; information processing; data mining; big data
series ACADIA
email
last changed 2022/06/07 07:59

_id caadria2017_003
id caadria2017_003
authors Loh, Paul and Leggett, David
year 2017
title Tools as Agents in Design and Making Processes
doi https://doi.org/10.52842/conf.caadria.2017.799
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 799-808
summary The inversion of knowledge structure in electronics prototyping platform has allowed designers and architects to design and build reasonably stable mechatronic systems to aid novel material production; these new and hacked computer numeric controlled (CNC) machines are used to explore emerging material constructs and facilitate generative design processes. This paper examines tool making and questions the agentive capacity of such tools in design processes through a case study of a bespoke CNC machine which uses vacuum thermoforming techniques. Through understanding the agentive capacity of CNC tools, the authors suggest that the knowledge structure of tool making is distinctly different from fabrication workflow. This paper proposes an alternative means of understanding the capacity of CNC tools in the design and making process.
keywords Digital Fabrication; Tool Making; Electronics Prototyping; Digital Workflow
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2017_083
id ecaade2017_083
authors Markusiewicz, Jacek and Krê¿lik, Adrian
year 2017
title Human-driven and machine-driven decisions in urban design and architecture - A comparison of two different methods in finding solutions to a complex problem
doi https://doi.org/10.52842/conf.ecaade.2017.1.505
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 505-514
summary The authors of the paper research the aspects of two approaches in human-computer collaboration to solve an urban scale problem: positioning a new cycling-pedestrian bridge in the city of Warsaw. The first approach is a machine-driven stochastic optimization combined with the shortest walk algorithm; the second one is a human-centered process involving an interactive table as a way of communication and data input. Both approaches were explored as part of a one-week student workshop. The article covers the undertaken techniques in detail and presents the outcomes of both studies. It concludes with a reflection on the necessity to inspire a discussion about the future of the architecture among apprentices of the profession: with all the potential threats and opportunities deriving from computer automation.
keywords interface; TUI; optimization; PSO; generative design; programming
series eCAADe
email
last changed 2022/06/07 07:59

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