CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 514

_id acadia17_72
id acadia17_72
authors Alfaiate, Pedro; Caetano, In?s; Leit?o, António
year 2017
title Luna Moth: Supporting Creativity in the Cloud
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 72-81
doi https://doi.org/10.52842/conf.acadia.2017.072
summary Algorithmic design allows architects to design using a programming-based approach. Current algorithmic design environments are based on existing computer-aided design applications or building information modeling applications, such as AutoCAD, Rhinoceros 3D, or Revit, which, due to their complexity, fail to give architects the immediate feedback they need to explore algorithmic design. In addition, they do not address the current trend of moving applications to the cloud to improve their availability. To address these problems, we propose a software architecture for an algorithmic design integrated development environment (IDE), based on web technologies, that is more interactive than competing algorithmic design IDEs. Besides providing an intuitive editing interface which facilitates programming tasks for architects, its performance can be an order of magnitude faster than current algorithmic design IDEs, thus supporting real-time feedback with more complex algorithmic design programs. Moreover, our solution also allows architects to export the generated model to their preferred computer-aided design applications. This results in an algorithmic design environment that is accessible from any computer, while offering an interactive editing environment that integrates into the architect’s workflow.
keywords design methods; information processing; generative system; computational / artistic cultures
series ACADIA
email
last changed 2022/06/07 07:54

_id ecaade2017_148
id ecaade2017_148
authors Baseta, Efilena, Sollazzo, Aldo, Civetti, Laura, Velasco, Dolores and Garcia-Amorós, Jaume
year 2017
title Photoreactive wearable: A computer generated garment with embedded material knowledge - A computer generated garment with embedded material knowledge
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 317-326
doi https://doi.org/10.52842/conf.ecaade.2017.2.317
summary Driven by technology, this multidisciplinary research focuses on the implementation of a photomechanical material into a reactive wearable that aims to protect the body from the ultraviolet radiation deriving from the sun. In this framework, the wearable becomes an active, supplemental skin that not only protects the human body but also augments its functions, such as movement and respiration. The embedded knowledge enables the smart material to sense and exchange data with the environment in order to passively actuate a system that regulates the relation between the body and its surroundings in an attempt to maintain equilibrium. The design strategy is defined by 4 sequential steps: a) The definition of the technical problem, b) the analysis of the human body, c) the design of the reactive material system, as well as d) the digital simulations and the digital fabrication of the system. The aforementioned design strategies allow for accuracy as well as high performance optimization and predictability in such complex design tasks, enabling the creation of customized products, designed for individuals.
keywords smart materials; wearable technology; data driven design; reactive garment; digital fabrication; performance simulations
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2017_173
id ecaade2017_173
authors Buš, Peter, Hess, Tanja, Treyer, Lukas, Knecht, Katja and Lu, Hangxin
year 2017
title On-site participation linking idea sketches and information technologies - User-driven Customised Environments
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 543-550
doi https://doi.org/10.52842/conf.ecaade.2017.1.543
summary The paper introduces the methodology related to the topic of citizen-driven urban design and revises the idea of on-site participation of end-users, which could prospectively lead to customisation of architectural and urban space in a full-scale. The research in the first phase addresses the engagement of information technologies used for idea sketching in participatory design workshop related to local urban issues in the city of Chur in Switzerland by means of the Skity tool, the sketching on-line platform running on all devices. Skity allows user, which can be individual citizens or a community, to sketch, build, and adapt their ideas for the improvement of an urban locality. The participant is the expert of the locality because he or she lives in this place every day. The content of this paper is focused on the participatory design research project conducted as a study at the ETH Zürich and the Hochschule für Technik und Wirtschaft HTW in Chur in collaboration with Future Cities Laboratory in Singapore, mainly concentrated on the first step of the methodological approach introduced here.
keywords responsive cities; urban mass-customisation; idea sketching; ideation; on-site participation; citizen design science
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2017_061
id ecaade2017_061
authors Castellari, Dario and Erioli, Alessio
year 2017
title Hydroassemblies - Unit-based system for the symbiosis of urban spaces and greeneries through hydraulic driven tectonics
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 661-670
doi https://doi.org/10.52842/conf.ecaade.2017.1.661
summary Hydroassemblies is a research thesis that investigates the architectural potential of a unit-based modular system that can recursively grow in space guided by hydrodynamic principles in order to generate intricate tectonic assemblies, integrating the roles of spatial articulator, water collector/distributor and plant cultivation substrate to foster a symbiotic relation with the urban environment. By implementing principles of circulatory systems in biology, the authors developed a system that grows through recursive formation of loops and articulates its tectonic via a continuous, interconnected branching network. The founding process improves upon a combinatorial algorithm of discrete parts, considering how iterative interactions at the local level have a feedback impact on the growth process at the whole system scale. The paper explores how features, spatial and perceptive qualities, affordances and opportunities emerge at the global scale of the formation from the interplay of local behavioral principles and environmental conditions. The provided implementation is a proof of concept of the production of complex qualities by means of massive quantities of simple elements and interactions.
keywords tectonics; combinatorics; unit-based system; branching network
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2017_288
id ecaade2017_288
authors Emo, Beatrix, Treyer, Lukas, Schmitt, Gerhard and Hoelscher, Christoph
year 2017
title Towards defining perceived urban density
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 637-646
doi https://doi.org/10.52842/conf.ecaade.2017.2.637
summary The aim of the paper is to identify parameters that influence perceived urban density. Whilst it is standard for architects and planners to consider urban density, there is often no consideration of how individuals might perceive such density. We report the findings of a study in which participants rate photographs of urban scenes according to perceived urban density. The case study area is central Zurich, Switzerland. The images are analyzed according to six parameters: visibility, amount of buildings, street width, amount of sky, amount of green space, and amount of vehicles. We report the findings of where images were ranked along a scale from lowest to highest perceived urban density. Findings show that visibility alone is not enough to explain the rating of perceived urban density. The study is a first step towards reaching a definition of perceived urban density that can be applied to different urban contexts.
keywords urban density; perception; behavioural study; 3D reconstruction
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2017_008
id ecaade2017_008
authors Fukuda, Tomohiro, Inoue, Kazuya and Yabuki, Nobuyoshi
year 2017
title PhotoAR+DR2016 - Integrating Automatic Estimation of Green View Index and Augmented and Diminished Reality for Architectural Design Simulation
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 495-502
doi https://doi.org/10.52842/conf.ecaade.2017.2.495
summary Urban vegetation has been used to tackle architectural and urban problems by reducing urban heat islands and improving the quality of urban landscapes and biodiversity. The green view index provides end users with a metric to intuitively understand the vegetation scenarios. This study integrates a green view index estimation method and augmented reality (AR) and diminished reality (DR) scenes of future architectural and urban design simulations. We developed the AR/DR system "PhotoAR+DR2016 (photogrammetry-based augmented and diminished reality)" that simultaneously measures the green view index and simulates building, urban, and planting designs with addition, demolition, and removal of the objects such as structures. The developed system enables real-time measurement of the green view index by appropriately reducing the image size and extracting the green area. Using the developed prototype system, the on-site verification can be conducted; in addition, the processing speed and the accuracy and inaccuracy rates can be measured, and the green view index can be sufficiently measured in real time.
keywords Green View Index; Landscape assessment; Design support system; Diminished Reality; Augmented Reality; Image analysis
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2017_040
id caadria2017_040
authors Haslop, Blaire, Schnabel, Marc Aurel and Aydin, Serdar
year 2017
title Glitch Space - Experiments on Digital Decay to Remap the Anatomy of Glitch in 3D
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 591-600
doi https://doi.org/10.52842/conf.caadria.2017.591
summary This research informs of a series of experimental design practices for the understanding computational glitches in architecture which appears to be equivalently a 'given' as well as an 'informed'. 'Glitch-space' is introduced to navigate the discussion through a spatial interpretation of digital decay. Currently glitches are only explored as forms of 2D art. We however, look to reconnect the underlying data to its digital architectural spatial form. Our methodology a systematic iterative process of transformational change to explore design emergence on the base of computational glitches. A numerical data driven process is explored using decayed files which are turned into 3D formal expressions. In this context, stereoscopic techniques are experimented, helping understand further how glitch can be performed within a 3D virtual environment. Ultimately we explore digital architectural form existing solely in the digital realm that confidently expresses glitch in both its design process and aesthetic outcome. Thus, our research intends to bring a level of authenticity with the notion of 'glitch-space' by discussing 3D interpretations of glitch in an architectural form.
keywords Digital Decay; Glitch; Digital Design Methods; Glitch-space; Data Interpretation
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2017_027
id caadria2017_027
authors Johanson, Madeleine, Khan, Nazmul, Asher, Rob, Butler, Andrew and Haeusler, M. Hank
year 2017
title Urban Pinboard - Establishing a Bi-directional Workflow Between Web-based Platforms and Computational Tools
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 715-724
doi https://doi.org/10.52842/conf.caadria.2017.715
summary Architecture is heading towards a future where data is collected, collated and presented in a dynamic platform. There is a potential for many standard processes in the industry to become automated, such as the site analysis process. Streamlining aspects of the design process allows architects to pay greater attention on creative design solutions for their buildings and less time engaging in complex, time consuming analytical programs. Urban Pinboard, a web-based GIS platform, promises to establish a bi-directional workflow between web data depositories and computational tools through the medium of a website. By doing so, the website allows users with minimal experience in computational processes to be engaged in the utilisation of these large datasets. Through the automation of these processes, relationships within the built environment industry can excel, leading towards performative driven designs.
keywords Urban Planning; Computational Urbanism; Data-driven Design; New Workflow Models; Software Development.
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2017_094
id ecaade2017_094
authors Jovanovic, Marko, Vucic, Marko, Mitov, Dejan, Tepavèeviæ, Bojan, Stojakovic, Vesna and Bajsanski, Ivana
year 2017
title Case Specific Robotic Fabrication of Foam Shell Structures
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 135-142
doi https://doi.org/10.52842/conf.ecaade.2017.2.135
summary Most recent developments in the design of free form shells pursue new approaches in digital fabrication based on material properties and construction-aware design. In this research we proposed an alternative approach based on implementation of expanded polystyrene (EPS), a non-standard material for shells, in the process of industrial robot fabrication that enables fast and precise cutting of building elements. Main motivation for using EPS as a building material was driven by numerous advantages when compared to commonly used materials such as: recycleability, cost-efficiency, high earthquake resistance, durability and short assembly time. We describe case specific fabrication approach based on numerous production constraints (size of the panels, limited robot workspace, in situ conditions) that directly design the process.
keywords computational design; shell structures; robotic fabrication; hot-wire cutting; multi-robot control
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2017_301
id ecaade2017_301
authors Kalantari, Saleh and Ghandi, Mona
year 2017
title Data-responsive Architectural Design Processes
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 503-512
doi https://doi.org/10.52842/conf.ecaade.2017.2.503.2
summary Current advancements in information technology and mechanical components offer incredible new possibilities for innovation in architecture. Many aspects of our physical environment are becoming integrated with information systems, a phenomenon that has been referred to as the "Internet of Things." The implications and applications of this technology are far-reaching, and students who are learning about design in today's environment have a bewildering array of new tools available for their exploration. This paper reviews some of the central concepts of contemporary data-driven design, and describes how these concepts can be used in a pedagogical framework to encourage student innovation. The authors provide details about their work with students in IDR Studios, and highlight some of the innovative design solutions created by students using information-based toolsets. This research provides a pedagogical framework for helping design students to engage with new technological resources as they work to develop the architectural intelligence.
keywords Adaptive Systems; Internet of Things; Big Data; Data Driven Design Process
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2017_019
id ecaade2017_019
authors Liu, Yuezhong, Stouffs, Rudi and Tablada, Abel
year 2017
title Rethinking the Urban Design Process from a Data Perspective
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 449-460
doi https://doi.org/10.52842/conf.ecaade.2017.1.449
summary Urban design always requires the processing of large amounts of data from multi-disciplinary sources during the decision-making stages. However, unfamiliar multi-disciplinary data sets can only lead to confusion and uncertainty. This research proposes a data-driven approach for supporting the urban design process. A hybrid data mining method is used to cluster, classify and rank solution-instances according to geometrical properties and energy performance. An urban design case study is used to demonstrate the proposed method with respect to two performance issues: solar heat gains and natural ventilation. The result shows that the method addressing both familiar and unfamiliar data can effectively guide the designer during the design process.
keywords energy performance; S3VM; decision tree; familiar and unfamiliar
series eCAADe
email
last changed 2022/06/07 07:59

_id ijac201715104
id ijac201715104
authors Matalucci, Berardo; Kenton Phillips, Alicia A Walf, Anna Dyson and Joshua Draper
year 2017
title An experimental design framework for the personalization of indoor microclimates through feedback loops between responsive thermal systems and occupant biometrics
source International Journal of Architectural Computing vol. 15 - no. 1, 54-69
summary How can building technologies accommodate different and often conflicting user preferences without dissolving the social cohesiveness, intrinsic of every architectural intervention? Individual thermal comfort has often been considered a negligible sensorial experience by modern heating and cooling technologies, and is often influenced by large-group norms. Alternatively, we propose that buildings are repositories of indoor microclimates that can be realized to provide personalized comfort, to create healthier environments, and to enhance the attributes of architectural interventions into haptic dimensions. In response, the goal of this study is to characterize an experimental framework that integrates responsive thermal systems with occupants’ direct and indirect experience, which includes stress response and biometric data. A computational model was used up to inform and analyze thermal perception of subjects, and later tested in a responsive physical installation. While results show that thermal comfort assessment is affected by individual differences including cognitive functions and biometrics, further computational efforts are needed to validate biometric indicators. Finally, the implications of personalized built environments are discussed with respect to future technology developments and possibilities of design driven by biometric data.
keywords Personalized thermal comfort, interactive building technologies, bio-feedback loops, indoor microclimates
series other
type normal paper
email
last changed 2019/08/02 08:28

_id ecaade2017_170
id ecaade2017_170
authors Modesitt, Adam and Wendell, Augustus
year 2017
title Interiority & Perception in Cinema - Digitally Reconstructing Space, Light, and Motion
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 55-64
doi https://doi.org/10.52842/conf.ecaade.2017.2.055
summary Cinematic space is ephemeral and fleeting. After capture on film, the physical space of cinema is erased as lights are dimmed, props are dismantled, old sets torn down and new ones erected. For the understanding and research of historic cinematic space this is inherently limiting. Can computational tools aid this research and allow for digital reconstruction of film sets and scenes? This paper initiates a line of study into restitution methods of cinematic space. Assessment of software-based photogrammetry methods to cinematic sequences leads to the development of a bespoke parametric linear perspective reconstruction tool.
keywords Linear Perspective; Photogrammetry; Perspective Reconstruction; Cinema; Parametric Modeling; CATIA
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2017_271
id ecaade2017_271
authors Narahara, Taro
year 2017
title Collective Construction Modeling and Machine Learning: Potential for Architectural Design
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 341-348
doi https://doi.org/10.52842/conf.ecaade.2017.2.341
summary Recently, there are significant developments in artificial intelligence using advanced machine learning algorithms such as deep neural networks. These new methods can defeat human expert players in strategy-based board games such as Go and video games such as Breakout. This paper suggests a way to incorporate such advanced computing methods into architectural design through introducing a simple conceptual design project inspired by computational interpretations of wasps' collective constructions. At this stage, the paper's intent is not to introduce a practical and fully finished tool directly useful for architectural design. Instead, the paper proposes an example of a program that can potentially become a conceptual framework for incorporating such advanced methods into architectural design.
keywords Design tools; Stigmergy; Machine learning
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2017_124
id ecaade2017_124
authors Pantazis, Evangelos and Gerber, David
year 2017
title Emergent order through swarm fluctuations - A framework for exploring self-organizing structures using swarm robotics
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 75-84
doi https://doi.org/10.52842/conf.ecaade.2017.1.075
summary In modern architecture, construction processes are based on top down planning, yet in nature but also in vernacular architecture, the shape of shelters/nests is the result of evolutionary material processes which takes place without any global coordination or plan. This work presents a framework for exploring how self-organizing structures can be achieved in a bottom up fashion by implementing a swarm of simple robots(bristle bots). The robots are used as a hardware platform and operate in a modular 2D arena filled with differently shaped passive building blocks. The robots push around blocks and their behaviour can be programmed mechanically by changing the geometry of their body. Through physical experimentation and video analysis the relationships between the properties of the emergent patterns (size, temporal stability) and the geometry of the robot/parts are studied. This work couples a set of agent based design tools with a robust robotic system and a set of analysis tools for generating and actualising emergent 2D structures.
keywords Multi Agent Systems; Generative Design; Swarm Robotics; Self-organizing patterns
series eCAADe
email
last changed 2022/06/07 08:00

_id caadria2017_129
id caadria2017_129
authors Patt, Trevor Ryan
year 2017
title Toward Temporal and Punctual Urban Redevelopment in Dynamic, Informal Contexts - An Adaptive Masterplan Driven by Architectural Interventions Using Multiagent Modeling
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 221-230
doi https://doi.org/10.52842/conf.caadria.2017.221
summary This paper presents design research speculating on new planning approaches for informal urban sites that enables coordinated planning to operate within the realm of spontaneous, bottom-up redevelopment. In opposition to the /tabula rasa/ Modernist development, this project reacts to the dynamic metabolism of the village and engages with the rapid turnover of the built environment of the village as a mechanism through which to implement incremental redevelopment. A radical reorientation of the object of masterplanning, this replaces the singular image or document as the guiding authority with a collection of opportunistic adaptations, temporal sequences, and localized procedures. Enabling this approach is a computational approach that analyzes the morphology of the public space network to identify opportunities to address issues in the composition of the village. A multiagent system driven by weighted random walks through the circulation network conducts local analyses of the urban fabric while changes are made and proposes potential modifications to discrete areas. The model simulates the potential for such a planning tool to be used over a long time span and updated with empirically gathered data, having the benefit of flexibility and resilience in the face of the changing and unregulated conditions in the context of informal urbanism.
keywords generative design; responsive masterplanning; informal urbanism; network analysis; agent-based modeling
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2017_143
id ecaade2017_143
authors Pizzigoni, Attilio, Paris, Vittorio, Micheletti, Andrea and Ruscica, Giuseppe
year 2017
title Advanced tools and algorithms for parametric landscape urbanism
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 461-470
doi https://doi.org/10.52842/conf.ecaade.2017.1.461
summary In the last decades, urban design has been influenced by its relationship with landscape. This has led to a new approach formalised and called Landscape Urbanism. Defining specific reading and analysis instruments together with proper design methods, capable of a transdisciplinary dialogue with geography, plant and biological world's languages, landscape urbanism can undoubtedly obtain more performing purposes than the ones achieved by traditional urban planning. Moreover, new digital tools are appearing, providing urbanism with new instruments for an advanced and interactive way to design cities in close relationship with landscape. The process starts with the acquisition of large quantity of data, like georeferenced maps in conjunction with relevant information about the territory, such as traffic and atmospheric pollution data, important buildings and monuments or significant landscape elements (rivers, mountains, etc.). All this information is combined onto multiple layers in order to be used by different design algorithms, connected by multi-dimensional arrays, whose reciprocal relations are dynamically controlled by architects and engineers. We will present here the case study of an ecological and regenerative infrastructure for the city of Bergamo designed on the basis of these principles, using a convenient combination of parametric tools.
keywords algorithmic city planning; landscape urbanism; post-urban architecture
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2017_079
id ecaade2017_079
authors Qabshoqa, Mohammad, Kocaturk, Tuba and Kiviniemi, Arto
year 2017
title A value-driven perspective to understand Data-driven futures in Architecture
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 407-416
doi https://doi.org/10.52842/conf.ecaade.2017.2.407
summary This paper reports on an investigation of the potentials of data utilisation in Architecture from a value generation and business creation points of view, based on an ongoing PhD research by the first author. It is of crucial importance to, first, identify what data actually signifies for Architecture, and secondly to explore how the value obtained through data-driven approaches in other industries could potentially be transferred and applied in our professional context. These objectives have been achieved through a qualitative comparative analysis of various cases. Additionally, the paper discusses the multiplicity of factors which contribute to different interpretations and utilisation of data with reference to various value systems embedded into our profession (e.g. design as ideology, design as profession, design as service). A comparative analysis of the existing data utilisation methods in connection with various value systems provide crucial insights in order to answer the following questions: How can data assess values in architectural design/practice? How can data utilisation give way to the emergence of new values for the profession?
keywords Big Data in Architecture; Data-Driven Architecture Design; Data in Architecture Design; Computational Data Design; Digital Value in Architecture
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2017_123
id caadria2017_123
authors Raonic, Aleksandra and Raonic, Milos
year 2017
title Digital Tools, Analogue Minds - A Project-based Framework for Understanding the Dialogue In-between
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 561-570
doi https://doi.org/10.52842/conf.caadria.2017.561
summary This paper is situated in a specific research by design setting, where the realised work of architecture has been generated with digital tools operated by analogue minds of designers. It examines the relation- ship between the two entities, the designer and the tools, in an attempt to understand their specific roles better, trusting that this can lead to anew ways of enhancing the design process. Through revisiting the processes, methods, techniques and tools employed within various design-cycles of the project, authors present their own /designerly/ experience, pointing to both the potentials and limitations of the digital tools used. The attention is drawn to the importance for a human designer to have a critical awareness of the true nature of the computational systems and the capacity of both to adapt to the given context, in order to be able to embrace them and use to their full potentials.
keywords project-based learning; design exploration; digital tools; design cognition; low-cost conditions
series CAADRIA
email
last changed 2022/06/07 08:00

_id caadria2017_080
id caadria2017_080
authors Suzuki, Seiichi and Knippers, Jan
year 2017
title Topology-driven Form-finding - Implementation of an Evolving Network Model for Extending Design Spaces in Dynamic Relaxation
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 489-498
doi https://doi.org/10.52842/conf.caadria.2017.489
summary This paper introduces a novel computational design methodology called topology-driven for the numerical form-finding of discrete networks and presents the essential building block for storing and processing information. Numerical form-finding focuses on computing the optimum geometric configuration of lightweight structures in which shape is the result of reciprocal dependencies between forces, material behaviors and structural performances. Among the design community, Dynamic Relaxation (DR) has gained in popularity given its capacity to support more flexible and interactive design spaces in form-finding. However, common implementations of networks models only focus on the interactive exploration of material and geometrical properties without further specification for topological dynamization. For facing this problematic, we propose an object-oriented approach to attach specific functionalities to particular pieces of data within the numerical schema. Here, we describe the implementation of a rule-based system for managing objects´ interactions in order to continuously track topological and geometrical changes. Based on this concept, larger design spaces can be developed for the interactive exploration of structural shapes.
keywords Topology-driven; Form-Finding; Dynamic Relaxation; Object Structures; Design Spaces
series CAADRIA
email
last changed 2022/06/07 07:56

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