CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 574

_id ecaade2017_013
id ecaade2017_013
authors Junk, Stefan and Gawron, Philipp
year 2017
title Development of parametric CAAD models for the additive manufacturing of scalable architectural models
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 419-426
doi https://doi.org/10.52842/conf.ecaade.2017.1.419
summary Architecture models are an essential component of the development process and enable a physical representation of virtual designs. In addition to the conventional methods of model production using the machining of models made of wood, metal, plastic or glass, a number of additive manufacturing processes are now available. These new processes enable the additive manufacturing of architectural models directly from CAAD or BIM data. However, the boundary conditions applicable to the ability to manufacture models with additive manufacturing processes must also be considered. Such conditions include the minimum wall thickness, which depends on the applied additive manufacturing process and the materials used. Moreover, the need for the removal of support structures after the additive manufacturing process must also be considered. In general, a change in the scale of these models is only possible at very high effort. In order to allow these restrictions to be adequately incorporated into the CAAD model, this contribution develops a parametrized CAAD model that allows such boundary conditions to be modified and adapted while complying with the scale. Usability of this new method is illustrated and explained in detail in a case study. In addition, this article addresses the additive manufacturing processes including subsequent post-processing.
keywords Digital manufacturing; Parametric design; Architectural model
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2017_027
id sigradi2017_027
authors Rendón Sallard, Mario Yadir; Rosa María Mendoza Robles, Fernando Saldaña Córdoba
year 2017
title Calidad en Producción de Maquetas y Tutoriales en Línea [Scale Models Quality Production and Online Tutorials]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.193-197
summary The university student faces multiple challenges to acquiring knowledge for their degrees. We study the ways the architecture student at Universidad de Sonora overcomes such difficulties, in a process of academic resilience, through the use of a video tutorial repository covering topics related to architecture scale model fabrication, among other study materials. This repository meets the demand for web-based, Spanish-language study materials. It was tested in terms of usefulness and acceptability: video tutorials were not only considered helpful by the students, but a handy tool when attempting to learn new abilities and knowledge, or reinforce those they already acquired.
keywords Maquetas; Tutoriales; Arquitectura; Educación Resiliente
series SIGRADI
email
last changed 2021/03/28 19:59

_id caadria2017_131
id caadria2017_131
authors Abe, U-ichi, Hotta, Kensuke, Hotta, Akito, Takami, Yosuke, Ikeda, Hikaru and Ikeda, Yasushi
year 2017
title Digital Construction - Demonstration of Interactive Assembly Using Smart Discrete Papers with RFID and AR codes
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 75-84
doi https://doi.org/10.52842/conf.caadria.2017.075
summary This paper proposes and examines a new way of cooperation between human workers and machine intelligence in architectural scale construction. For the transfer of construction information between the physical and digital world, mature technologies such as Radio Frequency IDentifier (RFID), and emerging technologies like Augmented Reality (AR) are used in parallel to supplement each other. Dynamic data flow is implemented to synchronize digital and physical models by following the ID signatures of individual building parts. The contributions of this paper includes the demonstration of current technological limitations, and the proposal of a hybrid system between human and computer, which is tested in order to explore the possibilities of digitally enhanced construction methods.
keywords Digital Construction; Augmented Reality; Human-Machine interaction
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2017_057
id ecaade2017_057
authors Al-Qattan, Emad, Yan, Wei and Galanter, Philip
year 2017
title Tangible Computing for Establishing Generative Algorithms - A Case Study with Cellular Automata
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 347-354
doi https://doi.org/10.52842/conf.ecaade.2017.1.347
summary The work presented in this paper investigates the potential of tangible interaction to setup algorithmic rules for creating computational models. The research proposes a workflow that allows designers to create complex geometric patterns through their physical interaction with design objects. The method aims to address the challenges of designers implementing algorithms for computational modeling. The experiments included in this work are prototype-based, which link a digital environment with an artifact - the physical representation of a digital model that is integrated with a Physical Computing System. The digital-physical workflow is tested through enabling users to physically setup the rules of a Cellular Automata algorithm. The experiments demonstrate the possibility of utilizing tangible interaction to setup the initial cell state and the rules of a CA algorithm to generate complex geometric patterns.
keywords Physical Computing; Tangible User-Interface; Cellular Automata
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2017_015
id sigradi2017_015
authors Almeida, Adriane Borda; Juçara Nunes da Silva
year 2017
title Referenciais Didáticos de Arquitetura a partir de Gaudí e Gehry: Entre Forças e Fraquezas, Ameaças e Oportunidades [Didactic References of Architecture from Gaudí and Gehry: Between Strengths and Weaknesses, Threats and Opportunities]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.114-122
summary The challenges on the ways of producing and teaching architecture, in the face of new digital technologies, led us to develop guidelines for updating didactic strategies in the area of teaching geometry and graphic representation in architecture courses. In order to do so, it is proposed to use the SWOT matrix as a way to cross-check what is being discussed. To identify the factors of the matrix, in the research environment we identify Opportunities and Threats and, using as examples the works of the Sagrada Familia Temple and the Guggenheim Museum, we identify Strenghts and Weaknesses.
keywords Geometry; Design; Technologies of Representation; Didactic Speech.
series SIGRADI
email
last changed 2021/03/28 19:58

_id acadia17_110
id acadia17_110
authors Arnowitz, Ethan; Morse, Christopher; Greenberg, Donald P.
year 2017
title vSpline: Physical Design and the Perception of Scale in Virtual Reality
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 110-117
doi https://doi.org/10.52842/conf.acadia.2017.110
summary Virtual reality provides a heightened sense of immersion and spatial awareness that provides a unique opportunity for designers to perceive and evaluate scale and space. At the same time, traditional sketches and small-size physical models provide tactile feedback that allow designers to create, comprehend, and explore complex geometric relationships. Through the development of vSpline, a modeling application for virtual reality, we explore the potential for design within a virtual spatial environment to blur the boundaries between digital and physical stages of design, and seek to combine the best of both virtual and analog worlds. By using spline-based closed meshes created directly in three-dimensional space, our software provides the capabilities to design, modify, and save the information in the virtual world and seamlessly convert the data to evaluate the printing of 3D physical models. We identify and discuss important questions that arise regarding relationships of perception of scale, digital-to-physical domains, and new methods of input and manipulation within a 3D immersive space.
keywords design methods; information processing; hci; vr; ar; mixed reality; digital craft; manual craft
series ACADIA
email
last changed 2022/06/07 07:54

_id sigradi2017_037
id sigradi2017_037
authors Cenci, Laline; Rodreigo Garcia Alvarado
year 2017
title Modelado paramétrico y fabricación digital para la concepción de edificios de museo ambientalmente adecuados para el clima subtropical húmedo de Brasil. [Parametric modeling and digital manufacturing for the conception of museum buildings environmentally suitable for the subtropical wetland climate of Brazil.]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.257-261
summary Museums exhibit a growing development in the world, promoting buildings with significant expressions. Nevertheless, the relation of the building and its environmental performance is fundamental in the conception of new buildings. The problem originates in the early stages of design, where it is not possible to evaluate it environmentally. The methodology uses three art museum buildings in the humid subtropical climate of Brazil, whose geometries are completely different. After analyzing and relating its performance to its environmental and geometric characteristics a parametric modeling tool is proposed and the digital manufacture as a product of the process has been carried out.
keywords Parametric Modeling; Digital Manufacturing; Art museums; Environmental Compatibility; Subtropical Humid Climate of Brazil.
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2017_031
id caadria2017_031
authors Crolla, Kristof, Williams, Nicholas, Muehlbauer, Manuel and Burry, Jane
year 2017
title SmartNodes Pavilion - Towards Custom-optimized Nodes Applications in Construction
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 467-476
doi https://doi.org/10.52842/conf.caadria.2017.467
summary Recent developments in Additive Manufacturing are creating possibilities to make not only rapid prototypes, but directly manufactured customised components. This paper investigates the potential for combining standard building materials with customised nodes that are individually optimised in response to local load conditions in non-standard, irregular, or doubly curved frame structures. This research iteration uses as a vehicle for investigation the SmartNodes Pavilion, a temporary structure with 3D printed nodes built for the 2015 Bi-City Biennale of Urbanism/Architecture in Hong Kong. The pavilion is the most recent staged output of the SmartNodes Project. It builds on the findings in earlier iterations by introducing topologically constrained node forms that marry the principals of the evolved optimised node shape with topological constraints imposed to meet the printing challenges. The 4m high canopy scale prototype structure in this early design research iteration represents the node forms using plastic Fused Deposition Modelling (FDM).
keywords Digital Fabrication; Additive Manufacturing; File to Factory; Design Optimisation; 3D printing for construction
series CAADRIA
email
last changed 2022/06/07 07:56

_id sigradi2017_089
id sigradi2017_089
authors Fernández Gallardo, María Luz
year 2017
title Estudio para la elaboración de un material compuesto por fibra de mimbre (salix viminalis) y acetato de polivinilo con propiedades auto-estructurantes [Study for the manufacturing of a material composed by wicker fiber (salix viminalis) and polyvinyl acetate with self structuring properties]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.620-625
summary Experimental investigation focused on the creation of a procedural method for the manufacturing of a material made by wicker fiber and reinforced by the fixation adhesive Polyvinyl Acetate (PVA), with the objective of increasing the natural plasticity of wicker and generate self-supporting parts which lack of an internal or external structure that may give them their final morphology. Furthermore, it aims to generate new knowledge that may improve the productive techniques and contribute to the sustainable micro-industrialization of the material.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_039
id sigradi2017_039
authors González Böhme, Luis Felipe; Francisco Javier Quitral Zapata, Sandro Maino Ansaldo, Marcela Hurtado Saldías
year 2017
title Reconstrucción robotizada del patrimonio arquitectónico chileno en madera [Robotic reconstruction of Chilean wooden architectural heritage]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.267-272
summary We present a proof of concept of parametric 3D models of fully associative geometry and milling tool paths for the robotic machining of traditional timber joints, using a visual robot-programming environment integrated into a popular CAD software. A representative sample of traditional timber joints was obtained from a field survey conducted in Valparaíso, Chile. Each specimen was theoretically validated in nearly half a hundred carpentry treatises and manuals corresponding to the historical period in which the surveyed buildings were built. Parametric robotic milling prototypes were experimentally validated in manufacturing process using two industrial robots with different spindles and cutting tools.
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2017_163
id caadria2017_163
authors Kalantari, Saleh and Saleh Tabari, Mohammad Hassan
year 2017
title GrowMorph: Bacteria Growth Algorithm and Design
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 479-487
doi https://doi.org/10.52842/conf.caadria.2017.479
summary GrowMorph is an ongoing research project that addresses the logic of bacterial cellular growth and its potential uses in architecture and design. While natural forms have always been an inspiration for human creativity, contemporary technology and scientific knowledge can allow us to advance the principle of biomimesis in striking new directions. By examining various patterns of bacterial growth, including their parametric logic, their use of responsive membranes and scaffolding structures, and their environmental fitness, this research creates new algorithmic design and construction models that can be applied through digital fabrication. Based on data from confocal microscopy, simulations were created using programming language Processing to model the environmental responses and morphology of the bacteria's growth. To demonstrate the utility of the results, the simulations created in this research were used to design an organically shaped pavilion and to suggest a new digital knitting process for material construction. The results from the study can inspire designers to make use of bacterial growth logic in their work, and provide them with practical tools for this purpose. Potential applications include novel designs for responsive surfaces, new fabrication processes, and unique spatial structures in future architectural work.
keywords Synthetic Biology; Architecture; Bio-fabrication; Bio-constructs; Design Computation
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2017_144
id ecaade2017_144
authors Lange, Christian J.
year 2017
title Elements | robotic interventions II
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 671-678
doi https://doi.org/10.52842/conf.ecaade.2017.1.671
summary Reviewing the current research trends in robotic fabrication around the world, the trajectory promises new opportunities for innovation in Architecture and the possible redefinition of the role of the Architect in the industry itself. New entrepreneurial, innovative start-ups are popping up everywhere challenging the traditional model of the architect. However, it also poses new questions and challenges in the education of the architect today. What are the appropriate pedagogical methods to instill enthusiasm for new technologies, materials, and craft? How do we avoid the pure application of pre-set tools, such as the use of the laser cutter has become, which in many schools around the world has caused problems rather than solving problems? How do we teach students to invent their tools especially in a society that doesn't have a strong background in the making? The primary focus of this paper is on how architectural CAAD/ CAM education through the use of robotic fabrication can enhance student's understanding, passion and knowledge of materiality, technology, and craftsmanship. The paper is based on the pedagogical set-up and method of an M. Arch I studio that was taught by the author in fall 2016 with the focus on robotic fabrication, materiality, traditional timber construction systems, tool design and digital and physical craftsmanship.
keywords CAAD Education, Digital Technology, Craftsmanship, Material Studies, Tool Design, Parametric Modeling, Robotic Fabrication
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2017_061
id sigradi2017_061
authors Lobos Calquín, Danny Alfredo; Lorena Del Pilar Silva Castillo
year 2017
title BIM y CES. Dos agendas de gobierno unidas a través de las Tecnologías Digitales [BIM and CES. Two government agendas brought together through ICT tools]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.417-422
summary The paper discusses the intersection of two main agendas for Chilean governments that are BIM (Building Information Modeling) and BEAM (Building Environmental Assessment Methods). It shows the state-of-the-art in both fields in Chile as well as in the world, it discusses some previous efforts of integration; it found some new opportunities for collaboration and finally proposes a new framework that brings together BIM and BEAM. The development of the method includes BIM Models, databases and spread sheets for building energy Certification, it finally provides a semi-automatic environment where architects model their design in BIM and this Information is used as an input to the certification process. Potentials and risk of this method are discussed.
keywords BIM (Building Information Modeling); BPS (Building Performance Simulation); BEAM (Building Environmental Assessment Methods); Architectural Design; Interoperability.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_048
id sigradi2017_048
authors Lobos, Danny; Clara Codron Lechuga, Clara Codron Lechuga, Victor Nunez Bustos
year 2017
title BIM y Madera. Nuevos desafíos para el Diseño y Construcción [BIM and Wood. New challenges for Design and Construction]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.328-334
summary The work compiles several academic and Research initiatives, and aims to establish a right link between two agendas that governments, AEC industry and academia normally handle separated, this is BIM (Building Information Modeling) and Wood. By running several literature reviews, interviews and software tests, the state-of-the-art was reached in both fields; several cases linking BIM and wood are shown and discussed. It can be concluded that both fields have several commons processes and also that many cases have used just a few BIM tools, disregarding a big potential of these methodologies.
keywords Wood; BIM (Building Information Modeling); Architectural Design; Building Construction.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2017_059
id sigradi2017_059
authors Naboni, Roberto; Anja Kunic
year 2017
title Design and Additive Manufacturing of Lattice-based Cellular Solids at Building Scale
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.404-410
summary The amounts of material that is being extracted, harvested and consumed in the last decades is increasing tremendously and bringing to the serious problem of resource scarcity. As a direct consequence to this claim, designers are challenged to rethink architecture and develop new ways of confronting with materials. A potential answer to this problem is the exploration of computational logics for architectural design and fabrication inspired by the observation of biological formations. This work explores how the biological model of bone microstructure can be applied to a larger scale architecture that is structurally responsive, by means of computational design and Additive Manufacturing.
keywords Functionally Graded Trabecular Tectonics, Digital fabrication, Additive Manufacturing, Computational Design, Biomimetics
series SIGRADI
email
last changed 2021/03/28 19:59

_id ecaade2017_079
id ecaade2017_079
authors Qabshoqa, Mohammad, Kocaturk, Tuba and Kiviniemi, Arto
year 2017
title A value-driven perspective to understand Data-driven futures in Architecture
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 407-416
doi https://doi.org/10.52842/conf.ecaade.2017.2.407
summary This paper reports on an investigation of the potentials of data utilisation in Architecture from a value generation and business creation points of view, based on an ongoing PhD research by the first author. It is of crucial importance to, first, identify what data actually signifies for Architecture, and secondly to explore how the value obtained through data-driven approaches in other industries could potentially be transferred and applied in our professional context. These objectives have been achieved through a qualitative comparative analysis of various cases. Additionally, the paper discusses the multiplicity of factors which contribute to different interpretations and utilisation of data with reference to various value systems embedded into our profession (e.g. design as ideology, design as profession, design as service). A comparative analysis of the existing data utilisation methods in connection with various value systems provide crucial insights in order to answer the following questions: How can data assess values in architectural design/practice? How can data utilisation give way to the emergence of new values for the profession?
keywords Big Data in Architecture; Data-Driven Architecture Design; Data in Architecture Design; Computational Data Design; Digital Value in Architecture
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2017_220
id ecaade2017_220
authors Quartara, Andrea and Figliola, Angelo
year 2017
title Tangible Computing - Manufacturing of Intertwined Logics
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 115-122
doi https://doi.org/10.52842/conf.ecaade.2017.2.115
summary This paper explores the process of digital materialization through robotic fabrication techniques by presenting three wooden projects. The analysis of the case studies is oriented to underline the impact that computation had on architectural construction due to its methodological and instrumental innovations over the last decades. The absorption of computing and digital fabrication logics within the discipline is explored from either an architectural point of view and from the improvements related to automation of the constructive process. On the one hand the case studies are caught because of the desire to expand material complexity and, on the other hand because of the integration with other technological systems. The narrative allows gathering pros and cons in three different investigative macro areas: material culture, methodological oversights, and operative setbacks coming from digital machine and communicational constraints. This analytical investigation helps the definition of a new pathway for future researches, looking forward the assimilation of digital materiality learning in building construction.
keywords computational design; file-to-factory; large-scale robotic woodworking; new production methods
series eCAADe
email
last changed 2022/06/07 08:00

_id acadia17_502
id acadia17_502
authors Rosenwasser, David; Mantell, Sonya; Sabin, Jenny
year 2017
title Clay Non-Wovens: Robotic Fabrication and Digital Ceramics
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 502- 511
doi https://doi.org/10.52842/conf.acadia.2017.502
summary Clay Non-Wovens develops a new approach for robotic fabrication, applying traditional craft methods and materials to a fundamentally technical and precise fabrication methodology. This paper includes new explorations in robotic fabrication, additive manufacturing, complex patterning, and techniques bound in the arts and crafts. Clay Non-Wovens seeks to develop a system of porous cladding panels that negotiate circumstances of natural daylighting through parameters dealing with textile (woven and non-woven) patterning and line typologies. While additive manufacturing has been built predominantly on the basis of extrusion, technological developments in the field of 3D printing seldom acknowledge the bead or line of such extrusions as more than a nuisance. Blurring of recognizable layers is often seen as progress, but it does away with visible traces of a fabrication process. Historically, however, construction methods in architecture and the building industry have celebrated traces of making ranging from stone cutting to log construction. With growing interest in digital craft within the fields of architecture and design, we seek to reconcile our relationship with the extruded bead and reinterpret it as a fiber and three-dimensional drawing tool. The traditional clay coil is to be reconsidered as a structural fiber rather than a tool for solid construction. Building upon this body of robotically fabricated clay structures required the development of three distinct but connected techniques: 1. construction of a simple end effector for extrusion; 2. development of a clay body and; 3. using computational design tools to develop formwork and toolpath geometries.
keywords design methods; information processing; fabrication; digital craft; manual craft; prototyping
series ACADIA
email
last changed 2022/06/07 07:56

_id acadia17_660
id acadia17_660
authors Zivkovic, Sasa; Battaglia, Christopher
year 2017
title Open Source Factory: Democratizing Large-Scale Fabrication Systems
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 660- 669
doi https://doi.org/10.52842/conf.acadia.2017.660
summary Open source frameworks have enabled widespread access to desktop-scale additive manufacturing technology and software, but very few highly hackable large-scale or industrial open source equipment platforms exist. As research trajectories continue to move towards large-scale experimentation and full-scale building construction in robotic and digital fabrication, access to industrial fabrication equipment is critical. Large-scale digital fabrication equipment usually requires extensive start-up investments which becomes a prohibitive factor for open research. Expanding on the idea of the Fab Lab as well as the RepRap movement, the Open Source Factory takes advantage of disciplinary expertise and trans-disciplinary knowledge in construction machine design accumulated over the past decade. With the goal to democratize access to large-scale industrial fabrication equipment, this paper outlines the creation of two full-scale fabrication systems: a RepRap based large-scale 3-axis open source CNC gantry and a 6-axis industrial robot system based on a decommissioned KUKA KR200/2. Both machines offer radically different economic frameworks for implementing research in advanced full scale robotic fabrication into contexts of pedagogy, the research lab, practice, or small scale local building industry. This research demonstrates that such equipment can be implemented by building on the current knowledge base in the field. If industrial robots and other large-scale fabrication tools become accessible for all, the collective sharing of research and the development of new ideas in full-scale robotic building construction can be substantially accelerated.
keywords education, society & culture; CAM; prototyping; construction/robotics; education; digital heritage
series ACADIA
email
last changed 2022/06/07 07:57

_id ecaade2017_169
id ecaade2017_169
authors Zupancic, Tadeja, Verbeke, Johan, Herneoja, Aulikki and Achten, Henri
year 2017
title Competences for Digital Leadership in Architecture
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 289-296
doi https://doi.org/10.52842/conf.ecaade.2017.1.289
summary The use of "digital technology" - computer software, new material application, rapid prototyping, Computer Aided Manufacturing, Virtual Reality, collaborative design - is no longer a novel and innovative aspect of architectural design. In fact, many offices and architects use a varied mix of these technologies in their daily practice. We can observe that digital technology has become a mature part of architectural practice. In this paper, we want to outline an outstanding level of excellence in the use of digital technologies that enable certain widely acknowledged offices (for example Foster and Partners, UN Studio, BIG, and so on) to take their design work to high degree of quality and performance. We call this level and phenomenon "digital leadership." Digital leadership goes beyond technical digital skills. It is an integrated and holistic approach that makes no distinction between "architectural design" and "digital technology" and in fact creates a new blend of both. We propose that digital leadership has six key areas: Technological Ecologies; Creativity, Knowledge Processes, and Experimentation; Design and Research; Human Resources and Leadership; Collaborative and Explorative Environments and Impact of Digital Leadership. These are discussed in more detail in this paper.
keywords architecture; digital leadership competences; research by design; creative practice; design research; impact
series eCAADe
email
last changed 2022/06/07 07:57

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