CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 560

_id acadia17_52
id acadia17_52
authors Ajlouni, Rima
year 2017
title Simulation of Sound Diffusion Patterns of Fractal-Based Surface Profiles
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 52-61
doi https://doi.org/10.52842/conf.acadia.2017.052
summary Acoustical design is one of the most challenging aspects of architecture. A complex system of competing influences (e.g., space geometry, size, proportion, material properties, surface detail, etc.) contribute to shaping the quality of the auditory experience. In particular, architectural surfaces affect the way that sound reflections propagate through space. By diffusing the reflected sound energy, surface designs can promote a more homogeneous auditory atmosphere by mitigating sharp and focused reflections. One of the challenges with designing an effective diffuser is the need to respond to a wide band of sound wavelengths, which requires the surface profile to precisely encode a range of detail sizes, depths and angles. Most of the available sound diffusers are designed to respond to a narrow band of frequencies. In this context, fractal-based surface designs can provide a unique opportunity for mitigating such limitations. A key principle of fractal geometry is its multilevel hierarchical order, which enables the same pattern to occur at different scales. This characteristic makes it a potential candidate for diffusing a wider band of sound wavelengths. However, predicting the reflection patterns of complicated fractal-based surface designs can be challenging using available acoustical software. These tools are often costly, complicated and are not designed for predicting early sound propagation paths. This research argues that writing customized algorithms provides a valuable, free and efficient alternative for addressing targeted acoustical design problems. The paper presents a methodology for designing and testing a customized algorithm for predicting sound diffusion patterns of fractal-based surfaces. Both quantitative and qualitative approaches were used to develop the code and evaluate the results.
keywords design methods; information processing; simulation & optimization; data visualization
series ACADIA
email
last changed 2022/06/07 07:54

_id acadia17_474
id acadia17_474
authors Peng, Wenzhe; Zhang, Fan; Nagakura, Takehiko
year 2017
title Machines’ Perception of Space: Employing 3D Isovist Methods and a Convolutional Neural Network in Architectural Space Classification
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 474- 481
doi https://doi.org/10.52842/conf.acadia.2017.474
summary Simple and common architectural elements can be combined to create complex spaces. Different spatial compositions of elements define different spatial boundaries, and each produces a unique local spatial experience to observers inside the space. Therefore an architectural style brings about a distinct spatial experience. While multiple representation methods are practiced in the field of architecture, there lacks a compelling way to capture and identify spatial experiences. Describing an observer’s spatial experiences quantitatively and efficiently is a challenge. In this paper, we propose a method that employs 3D isovist methods and a convolutional neural network (CNN) to achieve recognition of local spatial compositions. The case studies conducted validate that this methodology works well in capturing and identifying local spatial conditions, illustrates the pattern and frequency of their appearance in designs, and indicates peculiar spatial experiences embedded in an architectural style. The case study used small designs by Mies van der Rohe and Aldo van Eyck. The contribution of this paper is threefold. First, it introduces a sampling method based on 3D Isovist that generates a 2D image that can be used to represent a 3D space from a specific observation point. Second, it employs a CNN model to extract features from the sampled images, then classifies their corresponding space. Third, it demonstrates a few case studies where this space classification method is applied to different architectural styles.
keywords design methods; information processing; AI; machine learning; computer vision; representation
series ACADIA
email
last changed 2022/06/07 08:00

_id ijac201715301
id ijac201715301
authors Afsari, Kereshmeh; Charles Eastman and Dennis Shelden
year 2017
title Building Information Modeling data interoperability for Cloud-based collaboration: Limitations and opportunities
source International Journal of Architectural Computing vol. 15 - no. 3, 187-202
summary Collaboration within Building Information Modeling process is mainly based on the manual transfer of document files in either vendor-specific formats or neutral format using Industry Foundation Classes. However, since the web enables Cloud-based Building Information Modeling services, it provides an opportunity to exchange data with web technologies. Alternative data sharing solutions include the federation of Building Information Modeling models and an interchange hub for data exchange in real time. These solutions face several challenges, are vendor locked, and integrate Building Information Modeling applications to a third new system. The main objective of this article is to investigate current limitations as well as opportunities of Cloud interoperability to outline a framework for a loosely coupled network-based Building Information Modeling data interoperability. This study explains that Cloud-Building Information Modeling data exchange needs to deploy major components of Cloud interoperability such as Cloud application programming interfaces, data transfer protocols, data formats, and standardization to redefine Building Information Modeling data flow in Cloud-based applications and to reshape collaboration process.
keywords Building Information Modeling, Cloud, data exchange, interoperability, Industry Foundation Classes
series journal
email
last changed 2019/08/07 14:03

_id ecaade2017_234
id ecaade2017_234
authors Benetti, Alberto, Favargiotti, Sara and Ricci, Mos?
year 2017
title RE.S.U.ME. - REsilient and Smart Urban MEtabolism
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 1113-1120
doi https://doi.org/10.52842/conf.ecaade.2017.1.1113
summary New technologies and uncontrolled open-data policies lead public to a new way of approaching the built environment. To enlarge the competences of the professionals that work within the cities, we believe that providing a deep and dynamic knowledge on the heritage and urban built environment is the more effective solution to offer a unique support to the needs. By providing a boosted geographical database with detailed information about the status of each building, we aim to support the professional by providing a neat vision about vacant buildings available citywide. We think this knowledge is an important asset in covering every kind of public requests: from flat to rent to an abandoned building to restore or to drive better investors. The city of Trento will be the pilot project to test these statements.We studied the phenomenon of pushing new constructions rather investing on the reuse of abandoned buildings with the consequences of unsustainable land use. To address the work we adopted a comprehensive approach across the fields of urbanism, ICT engineering and social sciences. We believe that sharing knowledge and know-hows with municipalities, agencies, and citizens is the way to support better market strategies as well as urban transformation policies.
keywords Information Technology; Urban Metabolism; Re-cycle; Urban Reserves; Policy Decision-Making; Data-driven Analysis
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia17_138
id acadia17_138
authors Berry, Jaclyn; Park, Kat
year 2017
title A Passive System for Quantifying Indoor Space Utilization
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 138-145
doi https://doi.org/10.52842/conf.acadia.2017.138
summary This paper presents the development of a prototype for a new sensing device for anonymously evaluating space utilization, which includes usage factors such as occupancy levels, congregation and circulation patterns. This work builds on existing methods and technology for measuring building performance, human comfort and occupant experience in post-occupancy evaluations as well as pre-design strategic planning. The ability to collect data related to utilization and occupant experience has increased significantly due to the greater accessibility of sensor systems in recent years. As a result, designers are exploring new methods to empirically verify spatial properties that have traditionally been considered more qualitative in nature. With this premise, this study challenges current strategies that rely heavily on manual data collection and survey reports. The proposed sensing device is designed to supplement the traditional manual method with a new layer of automated, unbiased data that is capable of capturing environmental and social qualities of a given space. In a controlled experiment, the authors found that the data collected from the sensing device can be extrapolated to show how layout, spatial interventions or other design factors affect circulation, congregation, productivity, and occupancy in an office setting. In the future, this sensing device could provide designers with real-time feedback about how their designs influence occupants’ experiences, and thus allow the designers to base what are currently intuition-based decisions on reliable data and evidence.
keywords design methods; information processing; smart buildings; IoT
series ACADIA
email
last changed 2022/06/07 07:52

_id ecaade2017_027
id ecaade2017_027
authors Carl, Timo, Schein, Markus and Stepper, Frank
year 2017
title Sun Shades - About Designing Adaptable Solar Facades
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 165-174
doi https://doi.org/10.52842/conf.ecaade.2017.2.165
summary External shading structures are a well-established typology for reducing solar heat loads. A major disadvantage is their inflexible nature, blocking views from inside and desired solar radiation for seasons with less sunshine hours. An adaptive approach on the other end can accommodate dynamic environmental exchange and user control. Furthermore, kinetic movement has great potential to create expressive spatial structures. However, such typologies are inherently complex. This paper presents the design process for two novel adaptive façade typologies, conducted on an experimental level in an educational context. Moreover, we will discuss the conception of a suitable methodological framework, which we applied to engage the complexity of this design task. Thereby we will highlight the importance of employing various methods, combining analogue and computational models not in a linear sequence, but rather in an overlapping, iterative way to create an innovation friendly design setting. The Sun Shades project offers insight into the relationships between design potentials inherent in adaptable structures and the advantages and limitation of computational methods employed to tackle them.
keywords computational design methodology; performance-based design; associative geometry modelling; solar simulation; physical form-finding; design theory
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia17_284
id acadia17_284
authors Hu, Zhengrong; Park, Ju Hong
year 2017
title HalO [Indoor Positioning Mobile Platform]: A Data-Driven, Indoor-Positioning System With Bluetooth Low Energy Technology To Datafy Indoor Circulation And Classify Social Gathering Patterns For Assisting Post Occupancy Evaluation
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 284-291
doi https://doi.org/10.52842/conf.acadia.2017.284
summary Post-Occupancy Evaluation (POE) as an integrated field between architecture and sociology has created practical guidelines for evaluating indoor human behavior within a built environment. This research builds on recent attempts to integrate datafication and machine learning into POE practices that may one day assist Building Information Modeling (BIM) and multi-agent modeling. This research is based on two premises: 1) that the proliferation of Bluetooth Low Energy (BLE) technology allows us to collect a building user’s data cost-effectively and 2) that the growing application of machine learning algorithms allows us to process, analyze and synthesize data efficiently. This study illustrates that the mobile platform HalO can serve as a generic tool for datafication and automation of data analysis of the movement of a building user. In this research, the iOS mobile application HalO, combined with BLE beacons enable building providers (architects, developers, engineers and facility managers etc.) to collect the user’s indoor location data. Triangulation was used to pinpoint the user’s indoor positions, and k-means clustering was applied to classify users into different gathering groups. Through four research procedures—Design Intention Analysis, Data Collection, Data Storage and Data Analysis—the visualized and classified data helps building providers to better evaluate building performance, optimize building operations and improve the accuracy of simulations.
keywords design methods; information processing; data mining; IoT; AI; machine learning
series ACADIA
email
last changed 2022/06/07 07:49

_id caadria2021_354
id caadria2021_354
authors Huang, Chenyu, Gong, Pixin, Ding, Rui, Qu, Shuyu and Yang, Xin
year 2021
title Comprehensive analysis of the vitality of urban central activities zone based on multi-source data - Case studies of Lujiazui and other sub-districts in Shanghai CAZ
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 549-558
doi https://doi.org/10.52842/conf.caadria.2021.2.549
summary With the use of the concept Central Activities Zone in the Shanghai City Master Plan (2017-2035) to replace the traditional concept of Central Business District, core areas such as Shanghai Lujiazui will be given more connotations in the future construction and development. In the context of todays continuous urbanization and high-speed capital flow, how to identify the development status and vitality characteristics is a prerequisite for creating a high-quality Central Activities Zone. Taking Shanghai Lujiazui sub-district etc. as an example, the vitality value of weekday and weekend as well as 19 indexes including density of functional facilities and building morphology is quantified by obtaining multi-source big data. Meanwhile, the correlation between various indexes and the vitality characteristics of the Central Activities Zone are tried to summarize in this paper. Finally, a neural network regression model is built to bridge the design scheme and vitality values to realize the prediction of the vitality of the Central Activities Zone. The data analysis method proposed in this paper is versatile and efficient, and can be well integrated into the urban big data platform and the City Information Modeling, and provides reliable reference suggestions for the real-time evaluation of future urban construction.
keywords multi-source big data; Central Activities Zone; Vitality; Lujiazui
series CAADRIA
email
last changed 2022/06/07 07:50

_id acadia17_318
id acadia17_318
authors Khan, Sumbul; Tunçer, Bige
year 2017
title Intuitive and Effective Gestures for Conceptual Architectural Design: An Analysis Of User Elicited Hand Gestures For 3D CAD Modeling
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 318- 323
doi https://doi.org/10.52842/conf.acadia.2017.318
summary Gesture-based natural interfaces necessitate research into gestures that are intuitive for designers and effective for natural interaction. Intuitive knowledge is significant for conceptual design as it reduces time taken to complete tasks and improves usability of products. In a previously conducted experiment, we elicited gestures for 3D CAD modeling tasks for conceptual architectural design. In this study, we present a preliminary analysis of intuitiveness scores of gestures and evaluators’ ratings to analyze which gestures were more intuitive and effective for CAD manipulation tasks. Results show that gestures with high intuitive scores were not necessarily rated as effective by evaluators and that bimanual symmetric gestures consistently scored high for both intuitiveness and effectiveness. Based on our findings we give recommendations for the design of gesture-based CAD modeling systems for single and multiple users.
keywords design methods; information processing; HCI; collaboration; art and technology
series ACADIA
email
last changed 2022/06/07 07:52

_id cf2017_349
id cf2017_349
authors Kim, Eonyong; Kim, Kibum; Choo, Seungyeon; Ryu, Jikeun
year 2017
title Rule-based Security Planning System for Practical Application
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 349-359.
summary Security planning is a vital part of the operation and management phase in a building’s life cycle. Ideally, this will be addressed during the building design phase. However, reality often differs from this ideal. In the real world, information such as floor plans tend to insufficiently describe or imperfectly match physical buildings, and must be surveyed and re-worked during security planning. Because of this, security companies require two kinds of staff: those in the security business and those in charge of planning, including floor plan verification. This research focused on creating an efficient way to help staff in this work environment develop a system of security planning for buildings and facilities using a rule-based approach in a tailormade CAD system. In this research, we developed a new 3D CAD system for desktops and mobile devices, which specializes in security planning using a game-engine. To avoid errors during security planning, a rule-based check system was developed and integrated into the CAD system. The rule-set of this rule base was built from the security planning manual, including guidelines on equipment layout and wiring in various situations, which could then be used in the development of an automated check. This research describes the method of system development and final results.
keywords Security Planning, Operation and Management, Rule Base, BIM, CAD
series CAAD Futures
email
last changed 2017/12/01 14:38

_id caadria2017_135
id caadria2017_135
authors Kim, Hayan, Lee, Jin-Kook, Shin, Jaeyoung and Choi, Jungsik
year 2017
title BIM-Supported Visual Language to Define Building Design Regulations
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 603-612
doi https://doi.org/10.52842/conf.caadria.2017.603
summary Growing number of Building Information Modeling (BIM) applications have supported the automated assessment of building design and its quality in the early phase of design. For increasing the accuracy and fineness of assessment, rule interpretations require logical base and standardization of analysis process. Therefore, some government-funded research projects have focused on this rule-making process separated from the rule-checking process. Specifically, KBimLogic is a logic rule-based mechanism designed for the building permit related rules in Korea Building Act sentences. As a com-puter-readable definition of a rule, KBimCode has been developed to be executed in actual rule-checking software. The limitation of such code is the visibility to the rule experts who are usually non- or novice programmers. This paper describes much intuitive way of defining and generating KBimCode through KBim Visual Language. User can easily query the building element and method through the immanent connection with KBimLogic database. By using the KBim Visual Language, various types of rules written in design guideline, international standardization, and national acts can be easily interpreted into computer-readable formats such as KBimCode in order to proceed with the automated rule-checking.
keywords BIM (Building Information Modeling); Visual Language; Korea Building Act; Automated Design Process; Rule-making
series CAADRIA
email
last changed 2022/06/07 07:52

_id ijac201715102
id ijac201715102
authors Klemmt, Christoph and Klaus Bollinger
year 2017
title Angiogenesis as a model for the generation of load-bearing networks
source International Journal of Architectural Computing vol. 15 - no. 1, 18-36
summary This research suggests an algorithm to generate structural networks based on discreet elements for given locations of support points and point loads. Previous research attempted to achieve this by using a computational growth simulation of venation systems, which form the structure of leaves. However, such networks always start from a single point and therefore cannot be used to form arches or beams. In order to generate networks that are based on two or three support points, an algorithm has been developed that is inspired instead by angiogenesis, the process by which vascular systems develop. The algorithm is based on a spring system with a variable network graph that connects the support points and is pulled upwards and split sideways into multiple veins by a given set of load points. The algorithm has been used to grow architectural structures. Different networks have been tested using finite element analysis and compared with both venation and column-and-beam structures. The angiogenesis networks as well as the venation network are shown to perform well and may be suitable as architectural structural systems.
keywords Architecture, angiogenesis, structure, network, growth
series other
type normal paper
email
last changed 2019/08/02 08:25

_id acadia17_330
id acadia17_330
authors Krietemeyer, Bess; Bartosh, Amber; Covington, Lorne
year 2017
title Shared Realities: A Method for Adaptive Design Incorporating Real-Time User Feedback using Virtual Reality and 3D Depth-Sensing Systems
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 330- 339
doi https://doi.org/10.52842/conf.acadia.2017.330
summary When designing interactive architectural systems and environments, the ability to gather user feedback in real time provides valuable insight into how the system is received and ultimately performs. However, physically testing or simulating user behavior with an interactive system outside of the actual context of use can be challenging due to time constraints and assumptions that do not reflect accurate social, behavioral, or environmental conditions. Employing evidence based, user-centered design practices from the field of human–computer interaction (HCI) coupled with emerging architectural design methodologies creates new opportunities for achieving optimal system performance and design usability for interactive architectural systems. This paper presents a methodology for developing a mixed reality computational workflow combining 3D depth sensing and virtual reality (VR) to enable iterative user-centered design. Using an interactive museum installation as a case study, user pointcloud data is observed via VR at full scale and in real time for a new design feedback experience. Through this method, the designer is able to virtually position him/herself among the museum installation visitors in order to observe their actual behaviors in context and iteratively make modifications instantaneously. In essence, the designer and user effectively share the same prototypical design space in different realities. Experimental deployment and preliminary results of the shared reality workflow are presented to demonstrate the viability of the method for the museum installation case study and for future interactive architectural design applications. Contributions to computational design, technical challenges, and ethical considerations are discussed for future work.
keywords design methods; information processing; hci; VR; AR; mixed reality; computer vision
series ACADIA
email
last changed 2022/06/07 07:52

_id sigradi2017_092
id sigradi2017_092
authors Larqué, Hugo; Barbara Marin, Juan Camilo Silva
year 2017
title BioRizom. Host Biotransducer based in mycotic rhizome [BioRizom. Host Biotransducer based in mycotic rhizome]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.640-643
summary The growth of urban settlements is a phenomenon on the rise. It is expected that more than 70% of the people will live in urban settlements by 2050. To be able to tackle and embrace this growth, we need alternative tools that help us to face these challenges. On this framework, this proposal aims to raise the paradigm of how the information can be gathered and used to equilibrate urban systems in terms of planning concerning the distribution of resources. To achieve this goal, the exchange of data through an organic system of biochemical interaction network is proposed.
keywords Smart City; Urban planning; Social Development; Bio-sensor; Internet of Things.
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2017_016
id caadria2017_016
authors Lee, Ju Hyun, Ostwald, Michael J. and Yu, Rongrong
year 2017
title Investigating Visibility Properties in the Design of Aged-Care Facilities
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 365-374
doi https://doi.org/10.52842/conf.caadria.2017.365
summary This paper uses a Space Syntax approach - a computational and mathematical method using graph-based measurements - to undertake a comparative assessment of the visibility properties of three architectural plans with unusual spatial requirements. Specifically, the method is used to compare the spatio-visual properties of an idealised plan for a residential aged-care facility with the actual plans used for two facilities. The purpose of this analysis is to begin to examine the ways in which syntactical values and isovist properties can be used to capture spatial and social characteristics of plans designed for the physical and cognitive needs of an ageing populace. The application of this approach seeks to support a better understanding of the relationship between spaces and their social properties in the design of aged-care facilities.
keywords visibility analysis; Space Syntax; spatial cognition; social property
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2017_017
id ecaade2017_017
authors Markkanen, Piia, Pihlajaniemi, Henrika and Herneoja, Aulikki
year 2017
title Adaptive Lighting for Knowledge Work Environments - A Pilot Design
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 343-352
doi https://doi.org/10.52842/conf.ecaade.2017.1.343
summary Adaptive lighting technologies and control of lighting by users provide new possibilities for lighting design in the context of knowledge work environments. In our research project, we study innovation supporting knowledge work environments and their features, such as lighting. In this paper, we present and reflect the design of a pilot intervention, where the use of adaptive lighting was tested. We discuss how different forms of data and knowledge can be applied as a rationale for adaptive lighting behaviour which as an ambient feature in office environment supports knowledge workers' well-being and supports different working situations. In addition, we present the data-based evaluation methods with which we could gain feedback from users' experiences and their way of using the lighting and the pilot office environment. The potential of this kind of real-world data for future design processes is discussed.
keywords knowledge work environment; adaptive lighting; dynamic lighting; user-controlled lighting; lighting design
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2017_026
id sigradi2017_026
authors Martini, Sebastián; Mauro Chiarella
year 2017
title Didactica Maker. Estrategias colaborativas de aprendizaje STEM en Diseño Industrial. [Makers Didactics. STEM Learning collaborative strategies in Industrial Design.]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.186-192
summary In this presentation will be exposed a work of verification of the research carried out for the Master's degree in University Teaching about the implications of Maker Culture in the teaching-learning processes into Industrial Design. From this exploration, we are interested in proposing an exercise for the subject IMD-DI, that develop an action process where it is possible catalyze the educational advantages of Maker Culture, STEAM education and the disciplinary transversality within a strategy on problem-based learning as a way of approach and knowledge generation.
keywords Maker culture; Makerspace; STEM; PBL; Collaborative working
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2017_077
id ecaade2017_077
authors Mekawy, Mohammed and Petzold, Frank
year 2017
title Exhaustive Exploration of Modular Design Options to Inform Decision Making
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 107-114
doi https://doi.org/10.52842/conf.ecaade.2017.2.107
summary Europe is facing an increasing demand for new construction, which is pushing the industry away from traditional construction technology towards prefabrication and Mass-Customization. However, prefabrication-based construction requires a more efficient, better informed decision making process due to the increased difficulty of on-site variations. Furthermore, the lack of means to navigate the whole spectrum of solutions for a given design problem using traditional tools, and the absence of the manufacturer's input in the early phases of the project can present significant challenges for the efficiency of the design and construction process. As a way to face these challenges, this paper presents an approach, realized as an Autodesk Dynamo-for-Revit package called Box Module Generator (BMG), which enables the exhaustive generation of configurations for a given building based on a construction scheme that utilizes Box Prefabricates. The output can be sorted, dissected and explored by users in various ways and the building geometry can be generated automatically in a Building Information Modeling environment. This makes it possible for the projects' stakeholders to browse thousands of potential design alternatives, which would otherwise be very hard to explore manually, or using traditional parametric modelers.
keywords Prefabrication; Box Prefabricates; Design Tools; Design Automation; Building Information Modeling; Dynamo
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2017_194
id ecaade2017_194
authors Michielsen, Dieter, Dalle, Tonia, Usai, Mara, Romero, Rosaura and Pak, Burak
year 2017
title Learning Participatory Urban Research - Towards a Network of Collective Ingenuity (OURB)
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 551-560
doi https://doi.org/10.52842/conf.ecaade.2017.1.551
summary This research was put together by four Master's students from KU Leuven Faculty of Architecture, who are self-motivated to investigate the possibilities of collective methods for designing within the Urban context. This paper is divided into two parts, the first being a scholarly investigation into learning from the collective mentality shift, and movements; discovering the added values of operating immersion/eversion from the virtual worlds to the physical one and analyzing key factors for engaging the public on online communities. Following, the paper brings to light the challenges the future of urban planning faces during today's digital shift and the solutions possible through the introduction of digital platforms as support to urban planning structures. The second part is the complementation of the first, as the research team showcases the findings by testing out the learned concepts and conducting on-field social experiments. The paper concludes with an analysis of the results, and future directions to the research project.
keywords collaboration; co-creation; collective ingenuity; digital platforms; social engagement
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2017_105
id ecaade2017_105
authors Miodragovic Vella, Irina and Kotnik, Toni
year 2017
title Stereotomy, an Early Example of a Material System
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 251-258
doi https://doi.org/10.52842/conf.ecaade.2017.2.251
summary Stereotomy originated as a technique that accumulated theoretical and practical knowledge on stone material properties and construction. At its peak in the nineteenth century, by pushing the structure and construction limits, it gained the ability of using "the weight of the stone against itself by making it hover in space through the very weight that should make it fall down" (Perrault 1964, cited Etelin, 2012). The modern architectural tectonics, based on structural comprehension in architecture, found no value in stereotomy beyond its early, Gothic period. Similarly, digital architectural theory recognized in Gothic the early examples of a material systems. This paper reassesses stereotomy at its fundamental levels, as a material system based on generative processes that assimilate structure and construction through parameterization. In this way, a theoretical framework is established that exposes stereotomy's intrinsic potentials: the continuity of historic and contemporary examples, overlaps between current research endeavours, and its genuine relevance for contemporary digital architecture.
keywords stereotomy, material system, Abeille vault, parametric design
series eCAADe
email
last changed 2022/06/07 07:58

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