CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2018_196
id ecaade2018_196
authors Nováková, Kateøina, Prokop, Šimon, Vele, Jiøí and Achten, Henri
year 2018
title PET(s)culpt - Crowd-printing recycled polyethylene tereftalate
doi https://doi.org/10.52842/conf.ecaade.2018.2.053
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 53-58
summary One of the attitudes to recycling plastic in architectural design is it re-printing. 3D Printing of recycled polyethylene tereftalate is in its birth-days. Recycled filament can be bought in Argentina or Netherlands but lack of experience with this reborn material blocks its use in the Czech Republic. Firstly we made a study of settings of the home-3D-printers for this material. Secondly we came with a crowd printing project, which tested the possibility to print structural pieces by on various low-cost printers.
keywords 3D printing; sculpting; polyethylene tereftalate; crowd-printing; plastic recycling
series eCAADe
email
last changed 2022/06/07 08:00

_id caadria2021_262
id caadria2021_262
authors Olthof, Owen, Globa, Anastasia and Stracchi, Paolo
year 2021
title SISTEMA NERVI - Sustainable Production of Optimised Floor Slabs Through Digital Fabrication
doi https://doi.org/10.52842/conf.caadria.2021.1.723
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 723-732
summary 'Sistema Nervi' (the Nervi System) invented by Pier Luigi Nervi greatly economised the production of complex concrete forms optimised in both material usage and structurally. However it did not translate well into other contexts due to labour and material considerations (Leslie, 2018). This paper explores novel methodologies of producing optimised floor slabs and concrete structures, using digital fabrication techniques, focusing on both labour economisation and sustainability principles. A module from the Australia Square lobby slab has been used as the set geometry and was reproduced using differing techniques of fabrication for a comparative study. The study was conducted at scale (1:20). The viability for production at full scale (1:1) for manufacturing is discussed. The assessment criteria for the tests are divided into four categories: Cost, Time, Performance, and Sustainability. 3D printing of PLA plastic and ceramic clay extrusion printing has been used to produce removable or degradable formworks. These technologies have been selected due to their current market availability and associated costs. This study hopes to introduce improved methodologies for producing optimized concrete forms, as well as the sustainability potentials of a degradable formwork such as ceramic clay. Both systems were ultimately able to produce workable formworks for optimised shapes and showed promise for reducing labour involved as well as presenting with material sustainability for discussion.
keywords Concrete formwork; Sustainability; Degradable formwork; Optimised concrete; Advanced fabrication
series CAADRIA
email
last changed 2022/06/07 08:00

_id caadria2018_132
id caadria2018_132
authors Yan, Chao
year 2018
title "Real Virtuality" in the Process of Digitally Embedded Perception
doi https://doi.org/10.52842/conf.caadria.2018.1.091
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 91-100
summary The "digital turn" in architecture is ontologically drawn from Deleuzian philosophy, particularly the thinking defined by Manuel Delanda as real virtuality. This philosophical thinking reflects the essential paradigm of digital design-a generative process driven by intensive difference to approach the singularity of form in a space of possibilities. However, no matter how dynamic the design process is in digital software, the construction result of a building is unavoidably static and permanent. Thus, the essence of digital design will always be misaligned with the material reality of its production. Addressing on this confliction, the research is trying to rethink the philosophical term "real virtuality" in the process of human perception. By examining different theories about the anti-static condition of perception, it forms a novel perspective to address the dynamic relationship between building form, virtual "information" and human perception, and extends the productivity of "becoming" from digital design process to the process of building colonization.
keywords Digital Design Theory; Real Virtuality; New Materialism; Perception; Visual Uncertainty
series CAADRIA
email
last changed 2022/06/07 07:57

_id sigradi2018_1535
id sigradi2018_1535
authors Almeida, Caio; Brandão, Guilherme; Lima, Fernando; Borges, Marcos
year 2018
title Spatial Proxemics: experiments and contributions of anthropological relationships in digital media
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1279-1284
summary Proxemics was first defined by Edward. T. Hall as being the relations between non-verbal communications in a determined space. This paper aims to promote a theoretical interpolation between diverse study fields with new contemporary urbanism paradigms supported by technology and anthropological relations. In this optics, to provide a better understanding of possible characteristics within the proxemics theory can translate into a better spatial understanding and city improvement from an analysis methodology using digital tools.
keywords Proxemics; Architecture; Urbanism; Phenomenology; Digital space
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2018_235
id caadria2018_235
authors Araullo, Rebekah
year 2018
title 3D Growth Morphology - Tectonics of Custom Shapes in Reciprocal Systems
doi https://doi.org/10.52842/conf.caadria.2018.1.307
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 307-316
summary Traditionally, Reciprocal Frame (RF) structures feature the use of linear materials such as rods, beams and bars. Their potential in varied curvature and doubly-curved forms illustrate ongoing advances in computation and fabrication. Flexible to using small available materials that span large areas, RF systems appeal as a popular research topic to demonstrate tectonic and engineering feats. However, RF using planar materials is a non-traditional application and is not widely explored in research. This paper discusses RF research projects that feature planar custom shapes with unique 3D tectonic capabilities. Their aesthetic properties and structural opportunities will be discussed and evaluated. The objective of this paper is to examine the use of planar materials and highlight the potential of irregular 3D reciprocal systems. The use of custom shapes in a reciprocal system and their unique growth morphologies presents a novel direction in the practice of reciprocal systems.
keywords Reciprocal Frames; Spaceframes; Computational Design; Digital Fabrication; RF Growth Morphology
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2018_033
id caadria2018_033
authors Bai, Nan and Huang, Weixin
year 2018
title Quantitative Analysis on Architects Using Culturomics - Pattern Study of Prizker Winners Based on Google N-gram Data
doi https://doi.org/10.52842/conf.caadria.2018.2.257
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 257-266
summary Quantitative studies using the corpus Google Ngram, namely Culturomics, have been analyzing the implicit patterns of culture changes. Being the top-standard prize in the field of Architecture since 1979, the Pritzker Prize has been increasingly diversified in the recent years. This study intends to reveal the implicit pattern of Pritzker Winners using the method of Culturomics, based on the corpus of Google Ngram to reveal the relationship of the sign of their fame and the fact of prize-winning. 48 architects including 32 awarded and 16 promising are analyzed in the printed corpus of English language between 1900 and 2008. Multiple regression models and multiple imputation methods are used during the data processing. Self-Organizing Map is used to define clusters among the awarded and promising architects. Six main clusters are detected, forming a 3×2 network of fame patterns. Most promising architects can be told from the clustering, according to their similarity to the more typical prize winners. The method of Culturomics could expand the sight of architecture study, giving more possibilities to reveal the implicit patterns of the existing empirical world.
keywords Culturomics; Google Ngram; Pritzker Prize; Fame Pattern; Self-Organizing Map
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2018_342
id caadria2018_342
authors Bhagat, Nikita, Rybkowski, Zofia, Kalantar, Negar, Dixit, Manish, Bryant, John and Mansoori, Maryam
year 2018
title Modulating Natural Ventilation to Enhance Resilience Through Modifying Nozzle Profiles - Exploring Rapid Prototyping Through 3D-Printing
doi https://doi.org/10.52842/conf.caadria.2018.2.185
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 185-194
summary The study aimed to develop and test an environmentally friendly, easily deployable, and affordable solution for socio-economically challenged populations of the world. 3D-printing (additive manufacturing) was used as a rapid prototyping tool to develop and test a façade system that would modulate air velocity through modifying nozzle profiles to utilize natural cross ventilation techniques in order to improve human comfort in buildings. Constrained by seasonal weather and interior partitions which block the ability to cross ventilate, buildings can be equipped to perform at reduced energy loads and improved internal human comfort by using a façade system composed of retractable nozzles developed through this empirical research. This paper outlines the various stages of development and results obtained from physically testing different profiles of nozzle-forms that would populate the façade system. In addition to optimizing nozzle profiles, the team investigated the potential of collapsible tube systems to permit precise placement of natural ventilation directed at occupants of the built space.
keywords Natural ventilation; Wind velocity; Rapid prototyping; 3D-printing; Nozzle profiles
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2018_386
id ecaade2018_386
authors Brandao, Filipe, Paio, Alexandra and Antunes, Nuno
year 2018
title Towards a Digitally Fabricated Disassemble-able Building System - A CNC fabricated T-Slot Joint
doi https://doi.org/10.52842/conf.ecaade.2018.2.011
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 11-20
summary Growing dissemination of digital fabrication technologies coupled with a renewed interest in wood as a construction material have led to a resurgence of research into integral wood joints. Recent research on digitally fabricated wood joints has focused primarily on robotic or on CNC router produced snap-fit or tab-and-slot joints. These types of joints have several problems in sheathing to structure connections. The present paper reports on research into design and fabrication of T-slot joints that allow hidden back-face connections which are disassemble-able. It is part of an ongoing research whose aim is to develop disassemble-able and mass customizable construction system of partition walls for building renovation.
keywords Wood Joints; Digital Fabrication; Wood; Design for Disassembly
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2018_125
id caadria2018_125
authors Bungbrakearti, Narissa, Cooper-Wooley, Ben, Odolphi, Jorke, Doherty, Ben, Fabbri, Alessandra, Gardner, Nicole and Haeusler, M. Hank
year 2018
title HOLOSYNC - A Comparative Study on Mixed Reality and Contemporary Communication Methods in a Building Design Context
doi https://doi.org/10.52842/conf.caadria.2018.1.401
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 401-410
summary The integration of technology into the design process has enabled us to communicate through various modes of virtuality, while more traditional face-to-face collaborations are becoming less frequent, specifically for large scale companies. Both modes of communication have benefits and disadvantages - virtual communication enables us to connect over large distances, however can often lead to miscommunication, while face-to-face communication builds stronger relationship, however may be problematic for geographically dispersed teams. Mixed Reality is argued to be a hybrid of face-to-face and virtual communication, and is yet to be integrated into the building design process. Despite its current limitations, such as field of view, Mixed Reality is an effective tool that generates high levels of nonverbal and verbal communication, and encourages a high and equal level of participation in comparison to virtual and face-to-face communication. Being a powerful communication tool for complex visualisations, it would be best implemented in the later stages of the building design process where teams can present designs to clients or where multiple designers can collaborate over final details.
keywords Mixed Reality; Communication; Hololens; Collaboration; Virtual
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2018_278
id caadria2018_278
authors Caetano, In?s, Ilunga, Guilherme, Belém, Catarina, Aguiar, Rita, Feist, Sofia, Bastos, Francisco and Leit?o, António
year 2018
title Case Studies on the Integration of Algorithmic Design Processes in Traditional Design Workflows
doi https://doi.org/10.52842/conf.caadria.2018.1.111
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 111-120
summary Algorithmic design processes have enormous potential for architecture. Even though some large design offices have already incorporated such processes in their workflow, so far, these have not been seriously considered by the large majority of traditional small-scale studios. Nevertheless, as the integration of algorithmic techniques inside architectural studios does not require mastering programming skills, but rather taking advantage of a collaborative design process, small design studios are therefore able of using such strategies within their workflow. This paper discusses a series of challenges presented by one of these studios, where we had to integrate algorithmic design processes with the studio's traditional workflow.
keywords Collaborative design; Algorithmic design; Design strategies; Design workflow processes
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2019_204
id caadria2019_204
authors Calixto, Victor, Gu, Ning and Celani, Gabriela
year 2019
title A Critical Framework of Smart Cities Development
doi https://doi.org/10.52842/conf.caadria.2019.2.685
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 685-694
summary This paper investigates through a review of the current literature on smart cities, reflecting different concepts across different political-social contexts, seeking to contribute to the establishment of a critical framework for smart cities development. The present work provides a review of the literature of 250 selected publications from four databases (Scielo, ScienceDirect, worldwide science, and Cumincad), covering the years from 2012 to 2018. Publications were categorised by the following steps: 3RC framework proposed by Kummitha and Crutzen (2017), the main political sectors of city planning, implementation strategies, computational techniques, and organisation rules. The information was analised graphically trying to identify tendencies along the time, and also, seeking to explore future possibilities for implementations in different political-social contexts. As a case of study, Australia and Brazil were compared using the proposed framework.
keywords smart city; smart cities; literature review
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2018_086
id caadria2018_086
authors Castelo Branco, Renata and Leit?o, António
year 2018
title Algorithmic Architectural Visualization
doi https://doi.org/10.52842/conf.caadria.2018.2.557
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 557-566
summary Digitally-generated visualizations, such as renders or movies, are, nowadays, commonly used as representation methods for architectural creations. This occurs not only in final stages of the process, with the goal of selling the product's image, but also in midst creation process to express concepts and ideas. Presently, the spread of parametric and algorithmic approaches to design creates a problem for visualization, as it enables the almost effortless change of 3D models, thus requiring repeated visualization efforts to keep up with the changes applied to the design. To solve this, we propose extending the algorithmic design approach to also include the high-level description of architectural image creation. The methodology, Algorithmic Architectural Visualization (AAV), also contemplates the required preparation settings for the visualization process, and includes possible visualization productions inspired by film techniques.
keywords Algorithmic Design; Architectural Visualization; Render; Film Grammar
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2018_156
id caadria2018_156
authors Chee, Ryan Wei Shen, Tan, Wei Lin, Goh, Wei Hern, Amtsberg, Felix and Dritsas, Stylianos
year 2018
title Locally Differentiated Concrete by Digitally Controlled Injection
doi https://doi.org/10.52842/conf.caadria.2018.1.195
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 195-204
summary This paper presents a digital fabrication process for concrete which may be deployed for surface texturing, volumetric modification of material properties and 2D and 3D forming. We process concrete in its slurry state by locally injecting chemicals in solution which cause vigorous effervescent reaction to take place. By precise and controlled dispensing, using computer software and robotic hardware developed, we produce local differentiation in the finally set concrete artefacts. Our work contributes to additive and subtractive 3D manufacturing as well as functionally graded materials fabrication.
keywords Digital Fabrication; Additive Manufacturing; Functionally Graded Materials; Architectural Robotics.
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2018_056
id caadria2018_056
authors Chirkin, Artem, Pishniy, Maxim and Sender, Arina
year 2018
title Generilized Visibility-Based Design Evaluation Using GPU
doi https://doi.org/10.52842/conf.caadria.2018.2.483
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 483-492
summary Visibility plays an important role in perception and use of an urban design, and thus often becomes a target of design analysis. This work presents a fast method of evaluating various visibility-based design characteristics, such as isovists or insolation exploiting the GPU rendering pipeline and compute shaders. The proposed method employs a two-stage algorithm on each point of interest. First, it projects the visible space around a vantage point onto an equirectangular map. Second, it folds the map using a flexibly defined function into a single value that is associated with the vantage point. Being executed on a grid of points in a 3D scene, it can be visualized as a heat map or utilized by another algorithm for further design analysis. The developed system provides nearly real-time analysis tools for an early-stage design process to a broad audience via web services.
keywords design analysis; design evaluation; GPU; isovist; insolation
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2018_245
id caadria2018_245
authors Chowdhury, Shuva and Schnabel, Marc Aurel
year 2018
title An Algorithmic Methodology to Predict Urban Form - An Instrument for Urban Design
doi https://doi.org/10.52842/conf.caadria.2018.2.401
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 401-410
summary We question the recent practices of conventional and participatory urban design approaches and offer a middle approach by exploring computational design tools in the design system. On the one hand, the top-down urban planning approaches investigate urban form as a holistic matter which only can be calibrated by urban professionals. These approaches are not able to offer enough information to the end users to predict the urban form. On the other hand, the bottom-up urban design approaches cannot visualise predicted urban scenarios, and most often the design decisions stay as general assumptions. We developed and tested a parametric design platform combines both approaches where all the stakeholders can participate and visualise multiple urban scenarios in real-time feedback. Parametric design along with CIM modelling system has influenced urban designers for a new endeavour in urban design. This paper presents a methodology to generate and visualise urban form. We present a novel decision-making platform that combines city level and local neighbourhood data to aid participatory urban design decisions. The platform allows for stakeholder collaboration and engagement in complex urban design processes.
keywords knowledge-based system; algorithmic methodology ; design decision tool; urban form;
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2018_181
id caadria2018_181
authors Chun, Junho, Lee, Juhun and Park, Daekwon
year 2018
title TOPO-JOINT - Topology Optimization Framework for 3D-Printed Building Joints
doi https://doi.org/10.52842/conf.caadria.2018.1.205
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 205-214
summary Joints and connectors are often the most complex element in building assemblies and systems. To ensure the performance of the assemblies and systems, it is critical to optimize the geometry and configurations of the joints based on key functional requirements (e.g., stiffness and thermal exchange). The proposed research focuses on developing a multi-objective topology optimization framework that can be utilized to design highly customized joints and connections for building applications. The optimized joints that often resemble tree structures or bones are fabricated using additive manufacturing techniques. This framework is built upon the integration of high-fidelity topology optimization algorithms, additive manufacturing, computer simulations and parametric design. Case studies and numerical applications are presented to demonstrate the validity and effectiveness of the proposed optimization and additive manufacturing framework. Optimal joint designs from a variety of architectural and structural design considerations, such as stiffness, thermal exchange, and vibration are discussed to provide an insightful interpretation of these interrelationships and their impact on joint performance.
keywords Topology optimization; parametric design; 3d printing
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2021_089
id caadria2021_089
authors Cristie, Verina, Ibrahim, Nazim and Joyce, Sam Conrad
year 2021
title Capturing and Evaluating Parametric Design Exploration in a Collaborative Environment - A study case of versioning for parametric design
doi https://doi.org/10.52842/conf.caadria.2021.2.131
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 131-140
summary Although parametric modelling and digital design tools have become ubiquitous in digital design, there is a limited understanding of how designers apply them in their design processes (Yu et al., 2014). This paper looks at the use of GHShot versioning tool developed by the authors (Cristie & Joyce, 2018; 2019) used to capture and track changes and progression of parametric models to understand early-stage design exploration and collaboration empirically. We introduce both development history graph-based metrics (macro-process) and parametric model and geometry change metric (micro-process) as frameworks to explore and understand the captured progression data. These metrics, applied to data collected from three cohorts of classroom collaborative design exercises, exhibited students' distinct modification patterns such as major and complex creation processes or minor parameter explorations. Finally, with the metrics' applicability as an objective language to describe the (collaborative) design process, we recommend using versioning for more data-driven insight into parametric design exploration processes.
keywords Design exploration; parametric design; history recording; version control; collaborative design
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2018_008
id caadria2018_008
authors Crolla, Kristof, Cheng, Paul Hung Hon, Chan, Ding Yuen Shan, Chan, Arthur Ngo Foon and Lau, Darwin
year 2018
title Inflatable Architecture Production with Cable-Driven Robots
doi https://doi.org/10.52842/conf.caadria.2018.1.009
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 9-18
summary This paper argues for alternative methods for the in-situ integration of robotics in architectural construction. Rather than promoting off-site pre-fabrication through industrial robot applications, it advocates for suspended, light-weight, cable-driven robots that allow flexible and safe onsite implementation. This paper uses the topic of large-scale inflatable architectural realisation as a study case to test the application of such a robot, here with a laser-cutter as end-effecter. This preliminary study covers the design, development, prototyping, and practical testing of an inherently scale-less cable-driven laser-cutter setup. This setup allows for the non-size specific cutting of inflatable structures' components which can be designed with common physics simulation engines. The developed robotic proof of concept forms the basis for several further and future study possibilities that merge the field of architectural design and implementation with mechanical and automation engineering.
keywords Cable-driven robots; In-situ robotic fabrication; Large-scale fabrication; Inflatable architecture; Cross-disciplinarily
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2018_333
id caadria2018_333
authors Cupkova, Dana, Byrne, Daragh and Cascaval, Dan
year 2018
title Sentient Concrete - Developing Embedded Thermal and Thermochromic Interactions for Architecture and Built Environment
doi https://doi.org/10.52842/conf.caadria.2018.2.545
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 545-554
summary Historically, architectural design focused on adaptation of built environment to serve human needs. Recently embedded computation and digital fabrication have advanced means to actuate physical infrastructure in real-time. These 'reactive spaces' have typically explored movement and media as a means to achieve reactivity and physical deformation (Chatting et al. 2017). However, here we recontextualize 'reactive' as finding new mechanisms for permanent and non-deformable everyday materials and environments. In this paper, we describe our ongoing work to create a series of complex forms - modular concrete panels - using thermal, tactile and thermochromic responses controlled by embedded networked system. We create individualized pathways to thermally actuate these surfaces and explore expressive methods to respond to the conditions around these forms - the environment, the systems that support them, their interaction and relationships to human occupants. We outline the design processes to achieve thermally adaptive concrete panels, illustrate interactive scenarios that our system enables, and discuss opportunities for new forms of interactivity within the built environment.
keywords Responsive environments; Geometrically induced thermodynamics; Ambient devices; Internet of things; Modular electronic systems
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2018_226
id ecaade2018_226
authors Dounas, Theodoros and Lombardi, Davide
year 2018
title A CAD-Blockchain Integration Strategy for Distributed Validated Digital Design - Connecting the Blockchain
doi https://doi.org/10.52842/conf.ecaade.2018.1.223
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 223-230
summary We present a proof of concept implementation of an integration strategy for connecting CAD with Blockchain. We explain the components of most blockchains and the value they bring to the built environment ecosystem, the potential impact a complete integration might have and we demonstrate the first two of four levels of integration we have identified between CAD and blockchain technologies. For the purposes of the paper we use Rhino / Grasshopper and Ethereum as the two components of integration.
keywords Blockchain; Cryptography; CAD; BIM; distributed ledgers; cryptocoin; distributed CAD
series eCAADe
email
last changed 2022/06/07 07:55

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