CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2018_298
id ecaade2018_298
authors Rossi, Gabriella and Nicholas, Paul
year 2018
title Modelling A Complex Fabrication System - New design tools for doubly curved metal surfaces fabricated using the English Wheel
doi https://doi.org/10.52842/conf.ecaade.2018.1.811
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 811-820
summary Standard industrialization and numeration models fail to translate the richness and complexity of traditional crafts into the making of the architectural elements, which excludes them from the industry. This paper introduces a new way of modelling a complex craft fabrication method, namely the English Wheel, that is based on the creation of a cyber-physical system. The cyber-physical system connects a robotic arm and an artificial neural network. The robot arm controls the movement of a metal sheet through the English wheel to achieve desired geometries according to toolpaths and predicted deformations specified by the neural network. The method is demonstrated through the making of 1:1 design probes of doubly curved metal surfaces.
keywords Digital craft; metal forming; doubly curved surfaces; robotic fabrication; neural networks; cyber-physical system
series eCAADe
email
last changed 2022/06/07 07:56

_id caadria2018_126
id caadria2018_126
authors Khean, Nariddh, Kim, Lucas, Martinez, Jorge, Doherty, Ben, Fabbri, Alessandra, Gardner, Nicole and Haeusler, M. Hank
year 2018
title The Introspection of Deep Neural Networks - Towards Illuminating the Black Box - Training Architects Machine Learning via Grasshopper Definitions
doi https://doi.org/10.52842/conf.caadria.2018.2.237
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 237-246
summary Machine learning is yet to make a significant impact in the field of architecture and design. However, with the combination of artificial neural networks, a biologically inspired machine learning paradigm, and deep learning, a hierarchical subsystem of machine learning, the predictive capabilities of machine learning processes could prove a valuable tool for designers. Yet, the inherent knowledge gap between the fields of architecture and computer science has meant the complexity of machine learning, and thus its potential value and applications in the design of the built environment remain little understood. To bridge this knowledge gap, this paper describes the development of a learning tool directed at architects and designers to better understand the inner workings of machine learning. Within the parametric modelling environment of Grasshopper, this research develops a framework to express the mathematic and programmatic operations of neural networks in a visual scripting language. This offers a way to segment and parametrise each neural network operation into a basic expression. Unpacking the complexities of machine learning in an intermediary software environment such as Grasshopper intends to foster the broader adoption of artificial intelligence in architecture.
keywords machine learning; neural network; action research; supervised learning; education
series CAADRIA
email
last changed 2022/06/07 07:52

_id acadia18_146
id acadia18_146
authors Rossi, Gabriella; Nicholas, Paul
year 2018
title Re/Learning the Wheel. Methods to Utilize Neural Networks as Design Tools for Doubly Curved Metal Surfaces
doi https://doi.org/10.52842/conf.acadia.2018.146
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 146-155
summary This paper introduces concepts and computational methodologies for utilizing neural networks as design tools for architecture and demonstrates their application in the making of doubly curved metal surfaces using a contemporary version of the English Wheel. The research adopts an interdisciplinary approach to develop a novel method to model complex geometric features using computational models that originate from the field of computer vision.

The paper contextualizes the approach with respect to the current state of the art of the usage of artificial neural networks both in architecture and beyond. It illustrates the cyber physical system that is at the core of this research, with a focus on the employed neural network–based computational method. Finally, the paper discusses the repercussions of these design tools on the contemporary design paradigm.

keywords full paper, ai & machine learning, digital craft, robotic production, computation
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id ecaade2018_139
id ecaade2018_139
authors Cudzik, Jan and Radziszewski, Kacper
year 2018
title Artificial Intelligence Aided Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2018.1.077
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 77-84
summary Tools and methods used by architects always had an impact on the way building were designed. With the change in design methods and new approaches towards creation process, they became more than ever before crucial elements of the creation process. The automation of architects work has started with computational functions that were introduced to traditional computer-aided design tools. Nowadays architects tend to use specified tools that suit their specific needs. In some cases, they use artificial intelligence. Despite many similarities, they have different advantages and disadvantages. Therefore the change in the design process is more visible and unseen before solution are brought in the discipline. The article presents methods of applying the selected artificial intelligence algorithms: swarm intelligence, neural networks and evolutionary algorithms in the architectural practice by authors. Additionally research shows the methods of analogue data input and output approaches, based on vision and robotics, which in future combined with intelligence based algorithms, might simplify architects everyday practice. Presented techniques allow new spatial solutions to emerge with relatively simple intelligent based algorithms, from which many could be only accomplished with dedicated software. Popularization of the following methods among architects, will result in more intuitive, general use design tools.
keywords computer aideed design; artificial intelligence,; evolutionary algorithms; swarm behaviour; optimization; parametric design
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2018_111
id ecaade2018_111
authors Khean, Nariddh, Fabbri, Alessandra and Haeusler, M. Hank
year 2018
title Learning Machine Learning as an Architect, How to? - Presenting and evaluating a Grasshopper based platform to teach architecture students machine learning
doi https://doi.org/10.52842/conf.ecaade.2018.1.095
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 95-102
summary Machine learning algorithms have become widely embedded in many aspects of modern society. They have come to enhance systems, such as individualised marketing, social media services, and search engines. However, contrasting its growing ubiquity, the architectural industry has been comparatively resistant in its adoption; objectively one of the slowest industries to integrate with machine learning. Machine learning expertise can be separate from professionals in other fields; however, this separation can be a major hinderance in architecture, where interaction between the designer and the design facilitates the production of favourable outcomes. To bridge this knowledge gap, this research suggests that the solution lies with architectural education. Through the development of a novel educative framework, the research aims to teach architecture students how to implement machine learning. Exploration of student-centred pedagogical strategies was used to inform the conceptualisation of the educative module, which was subsequently implemented into an undergraduate computational design studio, and finally evaluated on its ability to effectively teach designers machine learning. The developed educative module represents a step towards greater technological adoption in the architecture industry.
keywords Artificial Intelligence; Machine Learning; Neural Networks; Student-Centred Learning; Educative Framework
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia18_166
id acadia18_166
authors Kvochick, Tyler
year 2018
title Sneaky Spatial Segmentation. Reading Architectural Drawings with Deep Neural Networks and Without Labeling Data
doi https://doi.org/10.52842/conf.acadia.2018.166
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 166-175
summary Currently, it is nearly impossible for an artificial neural network to generalize a task from very few examples. Humans, however, excel at this. For instance, it is not necessary for a designer to see thousands or millions of unique examples of how to place a given drawing symbol in a way that meets the economic, aesthetic, and performative goals of the project. In fact, the goals can be (and usually are) communicated abstractly in natural language. Machine learning (ML) models, however, do need numerous examples. The methods that we explore here are an attempt to circumvent this in order to make ML models more immediately useful.

In this work, we present progress on the application of contemporary ML techniques to the design process in the architecture, engineering, and construction (AEC) industry. We introduce a technique to partially circumvent the data hungriness of neural networks, which is a significant impediment to their application outside of the ML research community. We also show results on the applicability of this technique to real-world drawings and present research that addresses how some fundamental attributes of drawings as images affect the way they are interpreted in deep neural networks. Our primary contribution is a technique to train a neural network to segment real-world architectural drawings after using only generated pseudodrawings.

keywords full paper, representation + perception, computation, ai & machine learning
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id caadria2018_290
id caadria2018_290
authors Wang, Zhenyu, Shi, Jia, Yu, Chuanfei and Gao, Guoyuan
year 2018
title Automatic Design of Main Pedestrian Entrance of Building Site Based on Machine Learning - A Case Study of Museums in China's Urban Environment
doi https://doi.org/10.52842/conf.caadria.2018.2.227
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 227-235
summary The main pedestrian entrance of the building site has a direct influence on the use of the buildings, so the selection of the main pedestrian entrance is very important in the process of architectural design. The correct selection of the main pedestrian entrance of building site depends on the experience of designers and environment data collected by designers, the process is time consuming and inefficient, especially when the building site located in complex urban environment. In order to improve the efficiency of design process, we used online map to collect museums information in China as training samples, and constructing artificial neural networks to predict the direction of the main pedestrian entrance. After the training, we get the prediction model with 79% prediction accuracy. Although the accuracy still need to be improved, it creates a new approach to analysis the main pedestrian entrance of the site and worth further researching.
keywords Artificial Neural Network (ANN); Main Pedestrian Entrance of Building Site; Automatic Design
series CAADRIA
email
last changed 2022/06/07 07:58

_id acadia18_156
id acadia18_156
authors Huang, Weixin; Zheng, Hao
year 2018
title Architectural Drawings Recognition and Generation through Machine Learning
doi https://doi.org/10.52842/conf.acadia.2018.156
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 156-165
summary With the development of information technology, the ideas of programming and mass calculation were introduced into the design field, resulting in the growth of computer- aided design. With the idea of designing by data, we began to manipulate data directly, and interpret data through design works. Machine Learning as a decision making tool has been widely used in many fields. It can be used to analyze large amounts of data and predict future changes. Generative Adversarial Network (GAN) is a model framework in machine learning. It’s specially designed to learn and generate output data with similar or identical characteristics. Pix2pixHD is a modified version of GAN that learns image data in pairs and generates new images based on the input. The author applied pix2pixHD in recognizing and generating architectural drawings, marking rooms with different colors and then generating apartment plans through two convolutional neural networks. Next, in order to understand how these networks work, the author analyzed their framework, and provided an explanation of the three working principles of the networks, convolution layer, residual network layer and deconvolution layer. Lastly, in order to visualize the networks in architectural drawings, the author derived data from different layer and different training epochs, and visualized the findings as gray scale images. It was found that the features of the architectural plan drawings have been gradually learned and stored as parameters in the networks. As the networks get deeper and the training epoch increases, the features in the graph become more concise and clearer. This phenomenon may be inspiring in understanding the designing behavior of humans.
keywords full paper, design study, generative design, ai + machine learning, ai & machine learning
series ACADIA
type paper
email
last changed 2022/06/07 07:49

_id caadria2018_046
id caadria2018_046
authors Lu, Siliang and Cochran Hameen, Erica
year 2018
title Integrated IR Vision Sensor for Online Clothing Insulation Measurement
doi https://doi.org/10.52842/conf.caadria.2018.1.565
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 565-573
summary As one of the most important building systems, HVAC plays a key role in creating a comfortable thermal environment. Predicted Mean Vote (PMV), an index that predicts the mean value of the votes of a large group of persons on the thermal sensation scale, has been adopted to evaluate the built environment. Compared to environmental factors, clothing insulation can be much harder to measure in the field. The existing research on real-time clothing insulation measurement mainly focuses on expensive infrared thermography (IR) cameras. Therefore, to ensure cost-effectiveness, the paper has proposed a solution consisting of a normal camera, IR and air temperature sensors and Arduino Nanos to measure clothing insulation in real-time. Moreover, the algorithm includes the initialization from clothing classification with pre-trained neural network and optimization of the clothing insulation calculation. A total of 8 tests have been conducted with garments for spring/fall, summer and winter. The current results have shown the accuracy of T-shirt classification can reach over 90%. Moreover, compared with the results with IR cameras and reference values, the accuracies of the proposed sensing system vary with different clothing types. Research shall be further conducted and be applied into the dynamic PMV-based HVAC control system.
keywords clothing insulation; skin temperature; clothing classification; IR temperature sensor; Optimization
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2018_108
id ecaade2018_108
authors Luo, Dan, Wang, Jingsong and Xu, Weiguo
year 2018
title Applied Automatic Machine Learning Process for Material Computation
doi https://doi.org/10.52842/conf.ecaade.2018.1.109
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 109-118
summary Machine learning enables computers to learn without being explicitly programmed. This paper outlines state-of-the-art implementations of machine learning approaches to the study of physical material properties based on Elastomer we developed, which combines with robotic automation and image recognition to generate a computable material model for non-uniform linear Elastomer material. The development of the neural network includes a few preliminary experiments to confirm the feasibility and the influential parameters used to define the final RNN neural network, the study of the inputs and the quality of the testing samples influencing the accuracy of the output model, and the evaluation of the generated material model as well as the method itself. To conclude, this paper expands such methods to the possible architectural implications on other non-uniform materials, such as the performance of wood sheets with different grains and tensile material made from composite materials.
keywords neural network; robotic; material computation; automation
series eCAADe
email
last changed 2022/06/07 07:59

_id caadria2018_083
id caadria2018_083
authors Luo, Dan, Wang, Jinsong and Xu, Weiguo
year 2018
title Robotic Automatic Generation of Performance Model for Non-Uniform Linear Material via Deep Learning
doi https://doi.org/10.52842/conf.caadria.2018.1.039
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 39-48
summary In the following research, a systematic approach is developed to generate an experiment-based performance model that computes and customizes properties of non-uniform linear materials to accommodate the form of designated curve under bending and natural force. In this case, the test subject is an elastomer strip of non-uniform sections. A novel solution is provided to obtain sufficient training data required for deep learning with an automatic material testing mechanism combining robotic arm automation and image recognition. The collected training data are fed into a deep combination of neural networks to generate a material performance model. Unlike most traditional performance models that are only able to simulate the final form from the properties and initial conditions of the given materials, the trained neural network offers a two-way performance model that is also able to compute appropriate material properties of non-uniform materials from target curves. This network achieves complex forms with minimal and effective programmed materials with complicated nonlinear properties and behaving under natural forces.
keywords Material performance model; Deep Learning; Robotic automation; Material computation; Neural network
series CAADRIA
email
last changed 2022/06/07 07:59

_id acadia18_196
id acadia18_196
authors Zhang, Yan; Grignard; Aubuchon, Alexander; Lyons, Keven; Larson, Kent
year 2018
title Machine Learning for Real-time Urban Metrics and Design Recommendations
doi https://doi.org/10.52842/conf.acadia.2018.196
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 196-205
summary Cities are growing, becoming more complex, and changing rapidly. Currently, community engagement for urban decision-making is often ineffective, uninformed, and only occurs in projects’ later stages. To facilitate a more collaborative and evidence-based urban decision- making process for both experts and non-experts, real-time feedback and optimized suggestions are essential. However, most of the current tools for urban planning are neither capable of performing complex simulations in real time nor of providing guidance for better urban performance.

CityMatrix was introduced to address these challenges. Machine learning techniques were applied to achieve real-time prediction of multiple urban simulations, and thousands of city configurations were simulated. The simulation results were used to train a convolutional neural network (CNN) to predict the traffic and solar performance of unseen city configurations. The prediction with the CNN is thousands of times faster than the original simulations and maintains a high-quality representation of the results. This machine learning approach was applied as a versatile, quick, accurate, and computationally efficient method not only for real-time feedback, but also for optimized design recommendations. Users involved in the evaluation of this project had a better understanding of the embodied trade-offs of the city and achieved their goals in an efficient manner.

keywords full paper, optimization, collaboration, urban design & analysis, ai & machine learning
series ACADIA
type paper
email
last changed 2022/06/07 07:57

_id ecaade2018_329
id ecaade2018_329
authors De Luca, Francesco, Nejur, Andrei and Dogan, Timur
year 2018
title Facade-Floor-Cluster - Methodology for Determining Optimal Building Clusters for Solar Access and Floor Plan Layout in Urban Environments
doi https://doi.org/10.52842/conf.ecaade.2018.2.585
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 585-594
summary Daylight standards are one of the main factors for the shape and image of cities. With urbanization and ongoing densification of cities, new planning regulations are emerging in order to manage access to sun light. In Estonia a daylight standard defines the rights of light for existing buildings and the direct solar access requirement for new premises. The solar envelope method and environmental simulations to compute direct sun light hours on building façades can be used to design buildings that respect both daylight requirements. However, no existing tool integrates both methods in an easy to use manner. Further, the assessment of façade performance needs to be related to the design of interior layouts and of building clusters to be meaningful to architects. Hence, the present work presents a computational design workflow for the evaluation and optimisation of high density building clusters in urban environments in relation to direct solar access requirements and selected types of floor plans.
keywords Performance-driven Design; Urban Design; Direct Solar Access; Environmental Simulations and Evaluations; Parametric Modelling
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2018_389
id ecaade2018_389
authors Algeciras-Rodriguez, Jose
year 2018
title Stochastic Hybrids - From references to design options through Self-Organizing Maps methodology.
doi https://doi.org/10.52842/conf.ecaade.2018.1.119
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 119-128
summary This ongoing research aims to define a general assisted design method to offer non-trivial design options, where form is produced by merging characteristics from initial reference samples collection that serves as an input set. This project explores design processes laying on the use of non-linear procedures and experiments with Self-Organizing Map (SOM), as neural networks algorithms, to generate geometries. All processes are applied to a set of models representing classic sculpture, whose characteristics are encoded by the SOM process. The result of it is a set of new geometry resembling characteristics from the original references. This method produces hybrid forms that acquire characteristics from several input references. The resulting hybrid entities are intended to be non-trivial solutions to specific design situations, so far, at the stage of this research, mainly formal requirements.
keywords Self-Orgnizing Maps; Cognitive Space; Design Options; Form Finding; Artificial Intelligence
series eCAADe
email
last changed 2022/06/07 07:54

_id ijac201816406
id ijac201816406
authors As, Imdat; Siddharth Pal and Prithwish Basu
year 2018
title Artificial intelligence in architecture: Generating conceptual design via deep learning
source International Journal of Architectural Computing vol. 16 - no. 4, 306-327
summary Artificial intelligence, and in particular machine learning, is a fast-emerging field. Research on artificial intelligence focuses mainly on image-, text- and voice-based applications, leading to breakthrough developments in self-driving cars, voice recognition algorithms and recommendation systems. In this article, we present the research of an alternative graph- based machine learning system that deals with three-dimensional space, which is more structured and combinatorial than images, text or voice. Specifically, we present a function-driven deep learning approach to generate conceptual design. We trained and used deep neural networks to evaluate existing designs encoded as graphs, extract significant building blocks as subgraphs and merge them into new compositions. Finally, we explored the application of generative adversarial networks to generate entirely new and unique designs.
keywords Architectural design, conceptual design, deep learning, artificial intelligence, generative design
series journal
email
last changed 2019/08/07 14:04

_id lasg_whitepapers_2019_063
id lasg_whitepapers_2019_063
authors Börner, Katy; and Andreas Bueckle
year 2019
title Envisioning Intelligent Interactive Systems; Data Visualizations for Sentient Architecture
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.063 - 088
summary This paper presents data visualizations of an intelligent environment that were designed to serve the needs of two stakeholder groups: visitors wanting to understand how that environment operates, and developers interested in optimizing it. The visualizations presented here were designed for [Amatria], a sentient sculpture built by the Living Architecture Systems Group (LASG) at Indiana University Bloomington, IN, USA, in the spring of 2018. They are the result of an extended collaboration between LASG and the Cyberinfrastructure for Network Science Center (CNS) at Indiana University. We introduce [Amatria], review related work on the visualization of smart environments and sentient architectures, and explain how the Data Visualization Literacy Framework (DVL-FW) can be used to develop visualizations of intelligent interactive systems (IIS) for these two stakeholder groups.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email
last changed 2019/07/29 14:02

_id ecaade2018_301
id ecaade2018_301
authors Cocho-Bermejo, Ana, Birgonul, Zeynep and Navarro-Mateu, Diego
year 2018
title Adaptive & Morphogenetic City Research Laboratory
doi https://doi.org/10.52842/conf.ecaade.2018.2.659
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 659-668
summary "Smart City" business model is guiding the development of future metropolises. Software industry sales to town halls for city management services efficiency improvement are, these days, a very pro?table business. Being the model decided by the industry, it can develop into a dangerous situation in which the basis of the new city design methodologies is decided by agents outside academia expertise. Drawing on complex science, social physics, urban economics, transportation theory, regional science and urban geography, the Lab is dedicated to the systematic analysis of, and theoretical speculation on, the recently coined "Science of Cities" discipline. On the research agenda there are questions arising from the synthesis of architecture, urban design, computer science and sociology. Collaboration with citizens through inclusion and empowerment, and, relationships "City-Data-Planner-Citizen" and "Citizen-Design-Science", configure Lab's methodology provoking a dynamic responsive process of design that is yet missing on the path towards the real responsive city.
keywords Smart City; Morphogenetic Urban Design; Internet of Things; Building Information Modelling; Evolutionary Algorithms; Machine Learning & Artificial Intelligence
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2018_438
id ecaade2018_438
authors Das, Subhajit
year 2018
title Interactive Artificial Life Based Systems, Augmenting Design Generation and Evaluation by Embedding Expert Opinion - A Human Machine dialogue for form finding.
doi https://doi.org/10.52842/conf.ecaade.2018.1.085
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 85-94
summary Evolution of natural life and subsequently selection of life forms is an interesting topic that has been explored multiple times. This area of research and its application has high relevance in evolutionary design and automated design generation. Taking inspiration from Charles Darwin's theory, all biological species were formed by the process of evolution based on natural selection of the fittest (Darwin, n.d.) this paper explains exploratory research showcasing semi-automatic design generation. This is realized by an interactive artificial selection tool, where the designer or the end user makes key decisions steering the propagation and breeding of future design artifacts. This paper, describes two prototypes and their use cases, highlighting interaction based optimal design selection. One of the prototypes explains a 2d organic shape creator using a metaball shape approach, while the other discusses a spatial layout generation technique for conceptual design.
keywords design generation; implicit surfaces; artificial life; decision making; artificial selection; spatial layout generation
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia18_226
id acadia18_226
authors Glynn, Ruairi; Abramovic, Vasilija; Overvelde, Johannes T. B.
year 2018
title Edge of Chaos. Towards intelligent architecture through distributed control systems based on Cellular Automata.
doi https://doi.org/10.52842/conf.acadia.2018.226
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 226-231
summary From the “Edge of Chaos”, a mathematical space discovered by computer scientist Christopher Langton (1997), compelling behaviors originate that exhibit both degrees of organization and instability creating a continuous dance between order and chaos. This paper presents a project intended to make this complex theory tangible through an interactive installation based on metamaterial research which demonstrates emergent behavior using Cellular Automata (CA) techniques, illustrated through sound, light and motion. We present a multi-sensory narrative approach that encourages playful exploration and contemplation on perhaps the biggest questions of how life could emerge from the disorder of the universe.

We argue a way of creating intelligent architecture, not through classical Artificial Intelligence (AI), but rather through Artificial Life (ALife), embracing the aesthetic emergent possibilities that can spontaneously arise from this approach. In order to make these ideas of emergent life more tangible we present this paper in four integrated parts, namely: narrative, material, hardware and computation. The Edge of Chaos installation is an explicit realization of creating emergent systems and translating them into an architectural design. Our results demonstrate the effectiveness of a custom CA for maximizing aesthetic impact while minimizing the live time of architectural kinetic elements.

keywords work in progress, complexity, responsive architecture, distributed computing, emergence, installation, interactive architecture, cellular automata
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id ecaade2018_w12
id ecaade2018_w12
authors Rahbar, Morteza
year 2018
title Application of Artificial Intelligence in Architectural Generative Design
doi https://doi.org/10.52842/conf.ecaade.2018.1.071
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 71-72
summary In this workshop, data-driven models will be discussed and how they could change the way architects think, design and analyse. Both supervised and unsupervised learning models will be discussed and different projects will be referred as examples. Deep learning models are the third part of the workshop and more specifically, Generative Adversarial Networks will be mentioned in more detail. The GAN's open a new field of generative models in design which is based on data-driven process and we will go into detail with GANs, their branches and how we could test a sample architecture generative problem with GANs.
keywords Artificial Intelligence; Machine Learning; Generative Design; Knowledge based Design; GAN
series eCAADe
email
last changed 2022/06/07 08:00

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