CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id cdrf2023_526
id cdrf2023_526
authors Eric Peterson, Bhavleen Kaur
year 2023
title Printing Compound-Curved Sandwich Structures with Robotic Multi-Bias Additive Manufacturing
source Proceedings of the 2023 DigitalFUTURES The 5st International Conference on Computational Design and Robotic Fabrication (CDRF 2023)
doi https://doi.org/https://doi.org/10.1007/978-981-99-8405-3_44
summary A research team at Florida International University Robotics and Digital Fabrication Lab has developed a novel method for 3d-printing curved open grid core sandwich structures using a thermoplastic extruder mounted on a robotic arm. This print-on-print additive manufacturing (AM) method relies on the 3d modeling software Rhinoceros and its parametric software plugin Grasshopper with Kuka-Parametric Robotic Control (Kuka-PRC) to convert NURBS surfaces into multi-bias additive manufacturing (MBAM) toolpaths. While several high-profile projects including the University of Stuttgart ICD/ITKE Research Pavilions 2014–15 and 2016–17, ETH-Digital Building Technologies project Levis Ergon Chair 2018, and 3D printed chair using Robotic Hybrid Manufacturing at Institute of Advanced Architecture of Catalonia (IAAC) 2019, have previously demonstrated the feasibility of 3d printing with either MBAM or sandwich structures, this method for printing Compound-Curved Sandwich Structures with Robotic MBAM combines these methods offering the possibility to significantly reduce the weight of spanning or cantilevered surfaces by incorporating the structural logic of open grid-core sandwiches with MBAM toolpath printing. Often built with fiber reinforced plastics (FRP), sandwich structures are a common solution for thin wall construction of compound curved surfaces that require a high strength-to-weight ratio with applications including aerospace, wind energy, marine, automotive, transportation infrastructure, architecture, furniture, and sports equipment manufacturing. Typical practices for producing sandwich structures are labor intensive, involving a multi-stage process including (1) the design and fabrication of a mould, (2) the application of a surface substrate such as FRP, (3) the manual application of a light-weight grid-core material, and (4) application of a second surface substrate to complete the sandwich. There are several shortcomings to this moulded manufacturing method that affect both the formal outcome and the manufacturing process: moulds are often costly and labor intensive to build, formal geometric freedom is limited by the minimum draft angles required for successful removal from the mould, and customization and refinement of product lines can be limited by the need for moulds. While the most common material for this construction method is FRP, our proof-of-concept experiments relied on low-cost thermoplastic using a specially configured pellet extruder. While the method proved feasible for small representative examples there remain significant challenges to the successful deployment of this manufacturing method at larger scales that can only be addressed with additional research. The digital workflow includes the following steps: (1) Create a 3D digital model of the base surface in Rhino, (2) Generate toolpaths for laminar printing in Grasshopper by converting surfaces into lists of oriented points, (3) Generate the structural grid-core using the same process, (4) Orient the robot to align in the direction of the substructure geometric planes, (5) Print the grid core using MBAM toolpaths, (6) Repeat step 1 and 2 for printing the outer surface with appropriate adjustments to the extruder orientation. During the design and printing process, we encountered several challenges including selecting geometry suitable for testing, extruder orientation, calibration of the hot end and extrusion/movement speeds, and deviation between the computer model and the physical object on the build platen. Physical models varied from their digital counterparts by several millimeters due to material deformation in the extrusion and cooling process. Real-time deviation verification studies will likely improve the workflow in future studies.
series cdrf
email
last changed 2024/05/29 14:04

_id acadia21_530
id acadia21_530
authors Adel, Arash; Augustynowicz, Edyta; Wehrle, Thomas
year 2021
title Robotic Timber Construction
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by S. Parascho, J. Scott, and K. Dörfler. 530-537.
doi https://doi.org/10.52842/conf.acadia.2021.530
summary Several research projects (Gramazio et al. 2014; Willmann et al. 2015; Helm et al. 2017; Adel et al. 2018; Adel Ahmadian 2020) have investigated the use of automated assembly technologies (e.g., industrial robotic arms) for the fabrication of nonstandard timber structures. Building on these projects, we present a novel and transferable process for the robotic fabrication of bespoke timber subassemblies made of off-the-shelf standard timber elements. A nonstandard timber structure (Figure 2), consisting of four bespoke subassemblies: three vertical supports and a Zollinger (Allen 1999) roof structure, acts as the case study for the research and validates the feasibility of the proposed process.
series ACADIA
type project
email
last changed 2023/10/22 12:06

_id ecaade2018_227
id ecaade2018_227
authors Chatzitsakyris, Panagiotis
year 2018
title EventMode - A new computational design tool for integrating human activity data within the architectural design workflow
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 649-656
doi https://doi.org/10.52842/conf.ecaade.2018.1.649
summary Architectural designers are currently depending on a multitude of elaborate computational tools in order to explore, manipulate and visualize the geometric form of their building projects. However, if architecture can be perceived as the manipulation of geometric form in direct relation to human activities and events that take place inside it, then it is evident that such design parameters are not sufficiently represented in the currently available modeling software. Would it be possible to introduce the human activity element in the aforementioned computational tools in a way that informs the design process and improves the final building product? This paper attempts to answer this question by introducing a new experimental design tool that enables the creation of parametric human activity envelopes within three-dimensional digital models. The novel approach is that this tool enables the parametric interaction of these components with the actual building geometry and generates novel visual and data representations of the 3D model. The goal is to improve the decision-making process of architects as well as their clients by enabling them to evaluate and iterate their designs based not only on the building's form but also on the human spatial events that take place inside it. A prototype implementation demonstrates the tool's practical application through three design examples.
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2018_295
id ecaade2018_295
authors Dezen-Kempter, Eloisa, Cogima, Camila Kimi, Vieira de Paiva, Pedro Victor and Garcia de Carvalho, Marco Antonio
year 2018
title BIM for Heritage Documentation - An ontology-based approach
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 213-222
doi https://doi.org/10.52842/conf.ecaade.2018.1.213
summary In the recent decades, the high-resolution remote sensing, through 3D laser scanning and photogrammetry benefited historic buildings maintenance, conservation, and restoration works. However, the dense surface models (DSM) generated from the data capture have nonstructured features as lack of topology and semantic discretization. The process to create a semantically oriented 3D model from the DSM, using the of Building Information Model technology, is a possibility to integrate historical information about the life cycle of the building to maintain and improving architectural valued building stock to its functional level and safeguarding its outstanding historical value. Our approach relies on an ontology-based system to represent the knowledge related to the building. Our work outlines a model-driven approach based on the hybrid data acquisition, its post-processing, the identification of the building' main features for the parametric modeling, and the development of an ontological map integrated with the BIM model. The methodology proposed was applied to a large-scale industrial historical building, located in Brazil. The DSM were compared, providing a qualitative assessment of the proposed method.
keywords Reality-based Surveying; Ontology-based System; BIM; Built heritage management
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia18_336
id acadia18_336
authors Forren, James; Nicholas, Claire
year 2018
title Lap, Twist, Knot. Intentionality in digital-analogue making environments
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 336-341
doi https://doi.org/10.52842/conf.acadia.2018.336
summary This paper discusses a theoretical approach and method of making in computational design and construction. The project examines digital and analogue building practices through a social anthropological and STS lens to better understand the use of technology in complex making environments. We position this with respect to contemporary investigations of materials in architecture which use physical and virtual prototyping and collaborative building. Our investigation extends this work by parsing complex making through ethnographic analysis. In doing so we seek to recalibrate computational design methods which privilege rote execution of digital form. This inquiry challenges ideas of agency and intention as ‘enabled’ by new technologies or materials. Rather, we investigate the troubling (as well as extension) of explicit designer intentions by the tacit intentions of technologies. Our approach is a trans-disciplinary investigation synthesizing architectural making and ethnographic analysis. We draw on humanistic and social science theories which examine activities of human-technology exchange and architectural practices of algorithmic design and fabrication. We investigate experimental design processes through prototyping architectural components and assemblies. These activities are examined by collecting data on human-technology interactions through field notes, journals, sketches, and video recordings. Our goal is to foster (and acknowledge) more complex, socially constructed methods of design and fabrication. This work in progress, using a cement composite fabric, is a preliminary study for a larger project looking at complex making in coordination with public engagement.
keywords work in progress, illusory dichotomies, design theory & history, materials/adaptive systems, collaboration, hybrid practices
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id ecaade2018_w14
id ecaade2018_w14
authors Karóczkai, Ákos
year 2018
title Parametric BIM Models in ARCHICAD - The Grasshopper - ARCHICAD Live Connection
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 63-64
doi https://doi.org/10.52842/conf.ecaade.2018.1.063
summary Parametric modelling is a very trending topic in the Architecture Engineering and Construction industry. There is an ever-growing challenge in the industry about how it is possible to document freeform and very design-oriented projects (created in Rhinoceros) in BIM. The ultimate goal of architectural and design projects is to be able to realize the building based on the 2D documentation. Currently Rhinoceros and Grasshopper are the industry-leading algorithmic solutions in the AEC industry. To complement such workflows, GRAPHISOFT developed a live connection between Grasshopper and ARCHICAD in order to generate BIM models, directly from the Visual Programming Interface (Grasshopper) and bridge the gap between the freeform, conceptual- and the BIM worlds.
keywords Parametric; BIM; ARCHICAD
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia18_328
id acadia18_328
authors Kladeftira, Marirena; Shammas, Demetris; Bernhard, Mathias; Dillenburger, Benjamin
year 2018
title Printing Whisper Dishes. Large-scale binder jetting for outdoor installations
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 328-335
doi https://doi.org/10.52842/conf.acadia.2018.328
summary This research explores the design opportunities of a novel fabrication process for large scale architectural installations suitable for outdoor weather conditions. High resolution, bespoke geometries are easily fabricated at no extra cost in a continuous system using Binder Jet printing technology. The material properties of sandstone are considered a design drive for producing structural paths according to a finite element analysis. Several post processing materials are tested for strengthening the final geometry and providing a water resistant solution. The process is tested in a large, 1:1 sound installation of a pair of acoustic mirrors. First, this paper describes the specific potential and challenges of Binder Jet printing for outdoor applications. It, then, outlines the design principles of the sound device, the acoustic mirror, and their integration into a digital model. Finally, the computational design strategy is described, including topology optimization to reduce the weight/material and the integration of functional details
keywords work in progress, 3d printing, form finding, digital fabrication, building technologies
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id acadia18_434
id acadia18_434
authors Meibodi, Mania Aghaei ; Jipa, Andrei; Giesecke, Rena; Shammas, Demetris; Bernhard, Mathias; Leschok, Matthias; Graser, Konrad; Dillenburger, Benjamin
year 2018
title Smart Slab. Computational design and digital fabrication of a lightweight concrete slab
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 434-443
doi https://doi.org/10.52842/conf.acadia.2018.434
summary This paper presents a computational design approach and novel digital fabrication method for an optimized lightweight concrete slab using a 3D-printed formwork. Smart Slab is the first concrete slab fabricated with a 3D-printed formwork. It is a lightweight concrete slab, displaying three-dimensional geometric differentiation on multiple scales. The optimization of slab systems can have a large impact on buildings: more compact slabs allow for more usable space within the same building volume, refined structural concepts allow for material reduction, and integrated prefabrication can reduce complexity on the construction site. Among the main challenges is that optimized slab geometries are difficult to fabricate in a conventional way because non-standard formworks are very costly. Novel digital fabrication methods such as additive manufacturing of concrete can provide a solution, but until now the material properties and the surface quality only allow for limited applications. The fabrication approach presented here therefore combines the geometric freedom of 3D binderjet printing of formworks with the structural performance of fiber reinforced concrete. Using 3D printing to fabricate sand formwork for concrete, enables the prefabrication of custom concrete slab elements with complex geometric features with great precision. In addition, space for building systems such as sprinklers and Lighting could be integrated in a compact way. The design of the slab is based on a holistic computational model which allows fast design optimization and adaptation, the integration of the planning of the building systems, and the coordination of the multiple fabrication processes involved with an export of all fabrication data. This paper describes the context, design drivers, and digital design process behind the Smart Slab, and then discusses the digital fabrication system used to produce it, focusing on the 3D-printed formwork. It shows that 3D printing is already an attractive alternative for custom formwork solutions, especially when strategically combined with other CNC fabrication methods. Note that smart slab is under construction and images of finished elements can be integrated within couple of weeks.
keywords full paper, digital fabrication, computation, generative design, hybrid practices
series ACADIA
type paper
email
last changed 2022/06/07 07:58

_id caadria2018_057
id caadria2018_057
authors Nandavar, Anirudh, Petzold, Frank, Nassif, Jimmy and Schubert, Gerhard
year 2018
title Interactive Virtual Reality Tool for BIM Based on IFC - Development of OpenBIM and Game Engine Based Layout Planning Tool - A Novel Concept to Integrate BIM and VR with Bi-Directional Data Exchange
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 453-462
doi https://doi.org/10.52842/conf.caadria.2018.1.453
summary With recent advancements in VR (Virtual Reality) technology in the past year, it has emerged as a new paradigm in visualization and immersive HMI (Human-machine Interface). On the other hand, in the past decades, BIM (Building Information Modelling) has emerged as the new standard of implementing construction projects and is quickly becoming a norm than just a co-ordination tool in the AEC industry.Visualization of the digital data in BIM plays an important role as it is the primary communication medium to the project participants, where VR can offer a new dimension of experiencing BIM and improving the collaboration of various stakeholders of a project. There are both open source and commercial solutions to extend visualization of a BIM project in VR, but so far, there are no complete solutions that offer a pure IFC format based solution, which makes the VR integration vendor neutral. This work endeavors to develop a concept for a vendor-neutral BIM-VR integration with bi-directional data exchange in order to extend VR as a collaboration tool than a mere visualization tool in the BIM ecosystem.
keywords BIM; VR; IFC; Unity; BIM-VR integration; HMI
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaadesigradi2019_478
id ecaadesigradi2019_478
authors Nardelli, Eduardo Sampaio
year 2019
title BIM training in Brazil - Preparing professionals for BIM adoption by public administration
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 305-314
doi https://doi.org/10.52842/conf.ecaade.2019.2.305
summary On May 2018 the Brazilian federal government published the Decree 9.377 setting a National Strategy for Information and Dissemination of Building Information Modelling - BIM to enable its adoption by public administration. This strategy has nine targets and among them the task of training professionals in BIM to support the demand that should be generated. A period between 2018 and 2021 has been planned to establish learning objectives and develop model disciplines, a process that, however, should not start from scratch because there are already some BIM training initiatives being performed in the country since the early 2000s. This paper has done an overview on this production highlighting some relevant conceptual contributions to this debate aiming to address challenges and possible ways to support the expected Architectural and Engineering courses restructuring.
keywords BIM, Education, Architecture, Engineering and Construction
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id ecaade2018_388
id ecaade2018_388
authors Stefas, Alexander, Rossi, Andrea and Tessmann, Oliver
year 2018
title Funken - Serial Protocol Toolkit for Interactive Prototyping
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 177-186
doi https://doi.org/10.52842/conf.ecaade.2018.2.177
summary In order to offer a novel approach towards the development of interactive projects in architecture and design, as well as their tight integration in existing CAAD toolchains, this paper presents Funken, an open-source toolkit that handles serial communication for microcontrollers, aimed at simplifying the integration process between CAAD tools and interactive devices, and allowing fast implementation of human-readable user-specific communication protocols on the fly. Funken's details and implementation are presented, as well as custom-developed interfaces to Grasshopper, NodeJS and Processing. Funken is designed for building systems that allow users to implement their own custom defined logic, without imposing pre-determined behaviors. Within teaching, it allows to encapsulate complexity of microcontroller programming, while still allowing to implement complex behaviors through simple interfaces. The possibility of integrating Funken into a variety of CAD and media design frameworks offers the possibility of adding interactive functionality to a variety of projects.
keywords Serial Communication; Interactive Prototyping; Arduino; Physical Computing
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2023_342
id sigradi2023_342
authors Stumpp, Monika Maria, Braga, Gisele Pinna, Souza, Caroline Morais de and Manica, Carlo Rossano
year 2023
title BIM Modeling: Government Guidance in Three Brazilian Notebooks
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 589–600
summary This article presents preliminary results of a research under development at the Federal University of Rio Grande do Sul on BIM notebooks. It aims to study notebooks produced by Brazilian government agencies to identify characteristics and focuses of the content presented. In this step, notebooks from the states of Santa Catarina (2018), Paraná (2018) and the Federal District (2020) were mapped. Such notebooks were prepared from 2018 and define guidelines for contracting and elaborating public building projects developed based on the BIM methodology in order to satisfactorily meet the needs of the States within the scope of the Executive Branch in relation to public building projects developed in BIM . They are also used as annexes in public notices, for contracting projects, works and services developed in BIM.
keywords BIM, documentation, Brazilian notebooks, Categories, Analysis
series SIGraDi
email
last changed 2024/03/08 14:07

_id acadia23_v3_71
id acadia23_v3_71
authors Vassigh, Shahin; Bogosian, Biayna
year 2023
title Envisioning an Open Knowledge Network (OKN) for AEC Roboticists
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary The construction industry faces numerous challenges related to productivity, sustainability, and meeting global demands (Hatoum and Nassereddine 2020; Carra et al. 2018; Barbosa, Woetzel, and Mischke 2017; Bock 2015; Linner 2013). In response, the automation of design and construction has emerged as a promising solution. In the past three decades, researchers and innovators in the Architecture, Engineering, and Construction (AEC) fields have made significant strides in automating various aspects of building construction, utilizing computational design and robotic fabrication processes (Dubor et al. 2019). However, synthesizing innovation in automation encounters several obstacles. First, there is a lack of an established venue for information sharing, making it difficult to build upon the knowledge of peers. First, the absence of a well-established platform for information sharing hinders the ability to effectively capitalize on the knowledge of peers. Consequently, much of the research remains isolated, impeding the rapid dissemination of knowledge within the field (Mahbub 2015). Second, the absence of a standardized and unified process for automating design and construction leads to the individual development of standards, workflows, and terminologies. This lack of standardization presents a significant obstacle to research and learning within the field. Lastly, insufficient training materials hinder the acquisition of skills necessary to effectively utilize automation. Traditional in-person robotics training is resource-intensive, expensive, and designed for specific platforms (Peterson et al. 2021; Thomas 2013).
series ACADIA
type field note
email
last changed 2024/04/17 13:59

_id acadia18_302
id acadia18_302
authors Zivkovic, Sasa; Battaglia, Christopher
year 2018
title Rough Pass Extrusion Tooling. CNC post-processing of 3D-printed sub-additive concrete lattice structures
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 302-311
doi https://doi.org/10.52842/conf.acadia.2018.302
summary Rough Pass Extrusion Tooling advances the manufacturing precision of full-scale Sub-Additive 3D printed concrete lattices in a three-step process that involves spatial 3D printing, high precision 3D scanning, and CNC post-processing. Utilizing robotics and computation, Sub-Additive Manufacturing (Battaglia et al. 2018) leverages digital workflows to produce structurally, materially, and spatially optimized lightweight concrete building components. Instead of further refining the 3D printing practice towards accuracy, and unlike other research projects that investigate 3D printing and subsequent post-processing, the method proposes to deliberately print a “rough pass”, accommodating any fabrication inaccuracy inevitably resulting from the concrete material and nozzle extrusion process. In a second step, supported by the advancement of 3D scanning, accuracy and geometric intricacy are achieved through locally post-processing components along edges, in pockets, on surfaces, and in areas of joinery. Rough Pass Extrusion Tooling enables the incorporation of higher fabrication tolerances as well as the integration of building systems, hardware, and complex connections. The method takes full advantage of the 3D printing process while introducing means to dramatically increase fabrication precision. Procedural infidelity – not aiming to solve accuracy through 3D printing alone – enables the development of a technically, methodologically, aesthetically, and performatively progressive multi-process fabrication method which opens a new realm for concrete printing accuracy. This paper closely examines CNC post-processing for Sub-Additive concrete print assemblies, addressing methodologies, opportunities, and shortcomings of such an approach.
keywords full paper, fabrication & robotics, materials/adaptive systems, digital craft, fabrication tolerances
series ACADIA
type paper
email
last changed 2022/06/07 07:57

_id ecaade2022_368
id ecaade2022_368
authors Das, Avishek, Brunsgaard, Camilla and Madsen, Claus Brondgaard
year 2022
title Understanding the AR-VR Based Architectural Design Workflow among Selected Danish Architecture Practices
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 381–388
doi https://doi.org/10.52842/conf.ecaade.2022.1.381
summary Virtual reality (VR) and augmented reality (AR) have been proposed to be additional architectural design mediums for at least 25 years (Dagit, 1993). Despite rapid technical and technological development, it has not been adopted into architectural design practices as compared to academia and research. Surveys from the American Institute of Architects (AIA) and Royal Institutes of British Architects (RIBA) demonstrate the state of architectural practices; 72% of architects and 65% of architects respectively are not using any kind of virtual, augmented, or mixed reality in their practices(RIBA and Microsoft, 2018; Hampson, 2020). In this paper, the authors investigate the state of practices, issues, challenges, and opportunities of the utilization of virtual, augmented, and mixed realities in six architectural practices in the Danish context. Three of the practices are large architectural practices, one medium-sized practice specializing in institutional, healthcare and cultural architecture, and one firm designing private family houses, kindergartens, daycares and places for people with disability and, one experimental design studio. All these practices have used VR/AR in their projects to various degrees. In recent years Danish architectural practices have been involved in various VR/AR-based exhibitions, demonstrations, and tool developments to promote the usage of the same in design practice. Through a set of qualitative interviews with personnel from key architectural practices, the authors would like to demonstrate the present state of practices. The investigation explores the usage of VR and AR in Danish architecture practices by identifying challenges and opportunities regarding skill levels, architectural typology, use cases, toolchains, and workflow and shows similarities and differences between traditional and VR-based design processes. The main findings show how VR/AR-based visualization helps architects to perceive spatiality and also ushers creativity through immersion and overlays.
keywords Virtual Reality, Augmented Reality, Architectural Design Practice, Denmark
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2018_145
id ecaade2018_145
authors Fukuda, Tomohiro, Zhu, Yuehan and Yabuki, Nobuyoshi
year 2018
title Point Cloud Stream on Spatial Mixed Reality - Toward Telepresence in Architectural Field
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 727-734
doi https://doi.org/10.52842/conf.ecaade.2018.2.727
summary In remote meetings that involve the study of buildings and cities, sharing three-dimensional (3D) virtual spatial of buildings and cities is just as necessary as sharing the appearances and voices of meeting participants. Because of this, system development and pilot projects have attempted to share 3D virtual models via the internet in real-time but is still insufficient compared with face-to-face meeting. Therefore, this research explores the applicability of a spatial mixed reality (MR) system that displays point cloud streams to realize 3D remote meeting in architecture and urban fields. MR is a new technology that enables 3D presentations of various information, combining the physical and virtual worlds. One MR method is telepresence, which is expected to give people a way to communicate remotely as if face to face in a realistic way. We first developed a MR system named PcsMR (Point cloud stream on mixed reality) to display point cloud streams. The PcsMR system's operation consists of generating and transferring a point cloud stream and then rendering a point cloud stream using MR. The PcsMR acquired the point cloud stream in real-time using Kinect for Windows v2 and transferred it to Microsoft HoloLens, which uses optical see-through MR. Then we constructed two prototypes based on PcsMR and carried out pilot projects. Through observing the experiments, application possibilities for architecture and urban fields are found in meetings and communications that share real-time 3D objects and include the movement of remote participants and objects. The proposed method was evaluated feasible and effective.
keywords Telepresence; Mixed reality; Point cloud stream; Remote meeting; Real time
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia18_126
id acadia18_126
authors Johns, Ryan Luke; Anderson, Jeffrey
year 2018
title Interfaces for Adaptive Assembly
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 126-135
doi https://doi.org/10.52842/conf.acadia.2018.126
summary While robotic tools have greatly expanded the scope of computational control and design freedom in architectural assembly, the vast majority of projects involving robotic customization depend on standardized, mass produced components. By relinquishing some design agency to automated systems which respond to on-site material variations, it is possible to produce methods of construction which rely on locally-sourced components with low embodied energy. Such adaptive automation can provide resource efficiency and the aesthetic advantages of natural or reclaimed materials, but can also beget technical challenges of increasing complexity. By expanding design goals to incorporate intuitive collaborative interfaces, technical gaps can be understood even by non-experts, and leveraged towards new forms of creative expression.

This paper presents the results of an interactive installation in which visitors can provide any variety of objects to a collaborative robotic manipulator (UR5) which recognizes part geometry and attempts to construct a dry-stacked wall from the material offerings. A visual and auditory interface provides suggestions and error messages to participants to facilitate an understanding of the acceptable material morphologies which can be used within the constraints of the system.

keywords full paper, materials & adaptive systems, non-production robotics, digital materials, representation + perception
series ACADIA
type paper
email
last changed 2022/06/07 07:52

_id ecaade2018_169
id ecaade2018_169
authors Kasahara, Maki, Matsushita, Kiwa and Mizutani, Akihiro
year 2018
title Learning from Generative Design System in the 60's - Case Study of Agricultural City Project by Kisho Kurokawa
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 95-102
doi https://doi.org/10.52842/conf.ecaade.2018.2.095
summary The concept of generative design in Architecture and Urbanism can be found in the 60's before the wide availability of computer technology. This paper decodes one of the urban projects by Metabolist in 1960, which was intended to be a generative system applicable to other sites and evolves over time. Through our analysis, we de-code the formulation process, and verified our hypothesis by re-coding into the program using the software, Rhinoceros and Grasshopper. We found that the determinate factors rule more at the macro level of the project, but the parameters are set by taking the local conditions into account. At the micro level, the system leaves more freedom to accommodate various needs, reflecting the philosophy of the Metabolists. The investigation on this historical predecessor can provide useful insights for parameter settings in future generative system design.
keywords Generative Design; Grasshopper; Kisho Kurokawa
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2018_068
id caadria2018_068
authors Khabazi, Zubin
year 2018
title Mathematical Design and Challenges in the Materialisation of a Free-From Shell
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 19-28
doi https://doi.org/10.52842/conf.caadria.2018.1.019
summary Mathematical design of free-form shells and their materialisation is the main challenge of this paper that we tried to address through the realisation of two successive pavilion projects. We discuss how combination of explicit use of mathematical design of a minimal surfaces could be combined with the geometrical flexibility of glass-fibre composites to result in a shell with efficient structural performance and material use. This has been tested here first using fibre-composite panels and then sandwich-structured composite panels. We compared the result of both approaches based on their structural and geometrical capacities.
keywords Mathematical Design; Material Distribution Optimisation; Robotic Hot-Wire Cutting; Free-Form Shell; Customised Sandwich-Structured Composites
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2018_373
id ecaade2018_373
authors Lee, Sang and Holzheu, Stefanie
year 2018
title Theatrical Performance as Experimental Architecture
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 589-594
doi https://doi.org/10.52842/conf.ecaade.2018.1.589
summary This paper discusses by way of the authors' recent projects how improvised live dance performance, architectonic composition, and sensing technology converge and inform new opportunities in architectural experimentation. We first lay out the theoretical basis of technology in architectural experimentation in "new rationalities" of technologically augmented aesthetic work. We then briefly describe two projects, X-Change Room and RaumSubsTANZ and the motives behind them. X-Change Room deals with /non-verbal/ ambient display of information and interaction through envelope threshold. RaumSubsTANZ, a short interactive dance composition that highlights the ephemerality of architectural composition augmented by interaction devices. Through the two small projects we attempt to explore a specific technological milieu and reflect on the potentials and challenges of experimentation in architectural composition. The paper presents design methods and techniques that incorporate theories of perception and semiotics by way of an umbrella concept, "ambient displays" and interactive composition. Ultimately, we explore non-verbal communication and theatrical performance as architectural informant that augments semiosis and cognition that pertains to the role of technology at the intersection of primordial senses, cerebral technology, and place-making.
keywords Ambient; Bauhaus; Cybernetics; Sensors; Society; Theater
series eCAADe
email
last changed 2022/06/07 07:52

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