CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia18_226
id acadia18_226
authors Glynn, Ruairi; Abramovic, Vasilija; Overvelde, Johannes T. B.
year 2018
title Edge of Chaos. Towards intelligent architecture through distributed control systems based on Cellular Automata.
doi https://doi.org/10.52842/conf.acadia.2018.226
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 226-231
summary From the “Edge of Chaos”, a mathematical space discovered by computer scientist Christopher Langton (1997), compelling behaviors originate that exhibit both degrees of organization and instability creating a continuous dance between order and chaos. This paper presents a project intended to make this complex theory tangible through an interactive installation based on metamaterial research which demonstrates emergent behavior using Cellular Automata (CA) techniques, illustrated through sound, light and motion. We present a multi-sensory narrative approach that encourages playful exploration and contemplation on perhaps the biggest questions of how life could emerge from the disorder of the universe.

We argue a way of creating intelligent architecture, not through classical Artificial Intelligence (AI), but rather through Artificial Life (ALife), embracing the aesthetic emergent possibilities that can spontaneously arise from this approach. In order to make these ideas of emergent life more tangible we present this paper in four integrated parts, namely: narrative, material, hardware and computation. The Edge of Chaos installation is an explicit realization of creating emergent systems and translating them into an architectural design. Our results demonstrate the effectiveness of a custom CA for maximizing aesthetic impact while minimizing the live time of architectural kinetic elements.

keywords work in progress, complexity, responsive architecture, distributed computing, emergence, installation, interactive architecture, cellular automata
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id caadria2018_029
id caadria2018_029
authors Ayoub, Mohammed
year 2018
title Adaptive Façades:An Evaluation of Cellular Automata Controlled Dynamic Shading System Using New Hourly-Based Metrics
doi https://doi.org/10.52842/conf.caadria.2018.2.083
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 83-92
summary This research explores utilizing Cellular Automata patterns as climate-adaptive dynamic shading systems to mitigate the undesirable impacts by excessive solar penetration in cooling-dominant climates. The methodological procedure is realized through two main phases. The first evaluates all 256 Elementary Cellular Automata possible rules to elect the ones with good visual and random patterns, to ensure an equitable distribution of the natural daylight in internal spaces. Based on the newly developed hourly-based metrics, simulations are conducted in the second phase to evaluate the Cellular Automata controlled dynamic shadings performance, and formalize the adaptive façade variation logic that maximizes daylighting and minimizes energy demand.
keywords Adaptive Façade; Dynamic Shading; Cellular Automata; Hourly-Based Metric; Performance Evaluation
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2018_210
id ecaade2018_210
authors Ezzat, Mohammed
year 2018
title A Computational Tool for Mapping the Users' Urban Cognition - A Framework and a Representation for the Evolutionary Optimization of the Fuzzy Binary Relation between the Urban Conceptions of "Us" and "Others"
doi https://doi.org/10.52842/conf.ecaade.2018.1.667
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 667-676
summary The paper proposes a computational tool for simulating the users' urban cognitive systems, or more specifically the long-term memory associated with the knowledge of urbanism and its related urban visual features. The tool builds on our comprehensive theory of Urbanism, which presents a monolithic, structured, comprehensive, professional conception of Urbanism based on which any relativistic users' urban conceptions could be predicted as a restructuring of the professional conception. These versatile relativistic conceptions would emerge based on a nurturing environment, which is a conception of the empirical/anthropological collected data of the intended users' reflections against their preferred constructed urban environments. Once the users' conceptions of Urbanism are formulated, which is the first phase of the simulation, the users' impressions against any examined urban constructs are attainable, which is the second phase of the simulation. The two phases, the framework, would be monolithically represented by a proposed novel cellular graph. The proposed computational tool is thought of as a robust technique for the computational incorporation of the users' urban identity, and some of its constituents could be considered as a needed common platform of communication for a successful Human-Computer interaction in the field of urban analysis/design.
keywords a comprehensive model of Urbanism; a default professional conception of Urbanism; the relativistic users' conceptions of Urbanism ; recognized extracted urban features ; the users' urban identity; A comprehensive theory for space syntax:
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2018_270
id caadria2018_270
authors Houda, Maryam and Reinhardt, Dagmar
year 2018
title Structural Optimisation for 3D Printing Bespoke Geometries
doi https://doi.org/10.52842/conf.caadria.2018.1.235
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 235-244
summary Current advances in 3D printing technology enable novel design explorations with the potential to inform printing deposition through generative scripting and structural performance analysis. This paper presents ongoing research that involves three scales of operation; a global geometry for multi-skin cellular mesh densities; localised skin-porosity detailing, and material structural optimisation. Centering on a chair as a test case scenario, the research explores the affordances of a serialised, multi-material 3D printing process in the context of digital instruction, customisation, and material efficiency. The paper discusses two case studies with consecutive optimisation, and outlines the benefits and limitations of 3D printing for structural optimisation and multi-material grading in the additive process.
keywords 3D Printing; Bespoke Complexity; Digital Instruction; Mass Customisation; Multi-Material Grading; Robotic Deposition; Structural Optimisation
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2018_166
id ecaade2018_166
authors Unger, Pawe³ and Rom?o, Luís
year 2018
title The Game of Urban Attractiveness - Shape Grammars and Cellular Automata Based Tool for Prediction of Human's Behaviour in Cities
doi https://doi.org/10.52842/conf.ecaade.2018.2.629
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 629-638
summary This paper presents a way to predict people's interest in a public space based on a space's "attractiveness" as a movement attractor. Two generative systems are integrated into the prediction model. The Cellular Automata (CA) is the core of simulation engine and the Shape Grammars (SG) is a descriptive language for the CA rules. Both, CA and SG exhibit complementary features counteracting each other's drawbacks. Having translated social behaviour into a set of rules, the CA algorithm applies them to distinguish people's leisure interest attractors from places with a minor attractiveness. The tool is designed to be used at various urban scales by city planners and venture capitalists. It is dedicated towards the early stage of planning process to evaluate the future attractiveness of places. The case study is located in the central district of Lisbon, Bairro Alto. One of the important aspects are description of the rules with SG and interpretation of the CA results. Implemented in Python for Grasshopper and visualised in Rhinoceros3D. The article does not present the final solution, rather is an experimental attempt to interpret and describe the already explored urban context of Cellular Automata.
keywords Behaviour Prediction; Cellular Automata; Shape Grammars; Space Attractiveness; Urban Simulation
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2018_134
id ecaade2018_134
authors Wurzer, Gabriel and Lorenz, Wolfgang E.
year 2018
title Options for obtaining a 'Gründerzeit' flat - A wet dream explored by means of a Cellular Automata model
doi https://doi.org/10.52842/conf.ecaade.2018.2.639
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 639-646
summary This work explores the dichotomy between old areas offering high-quality living in a low-density neighborhood (typically near the city center) and newly-developed areas with high-density and lesser quality in the suburbs. It especially addresses the scarcity of rentable 'Gründerzeit' flats in Vienna/Austria which have a ceiling height of 3.40m and date back to the mid-19th century. Other European cities have the same problem - supply of old properties perceived as offering a high quality of living does not meet the demand, which leads to high rent prices. The authors have captured the current situation of the housing market using Cellular Automaton (CA) rules; their main contribution lies in the exploration of three additional rules that seek to improve the availability of old (i.e. 'Gründerzeit') flats.
keywords Social Uprising through Cellular Automata
series eCAADe
email
last changed 2022/06/07 07:57

_id acadia20_340
id acadia20_340
authors Soana, Valentina; Stedman, Harvey; Darekar, Durgesh; M. Pawar, Vijay; Stuart-Smith, Robert
year 2020
title ELAbot
doi https://doi.org/10.52842/conf.acadia.2020.1.340
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 340-349.
summary This paper presents the design, control system, and elastic behavior of ELAbot: a robotic bending active textile hybrid (BATH) structure that can self-form and transform. In BATH structures, equilibrium emerges from interaction between tensile (form active) and elastically bent (bending active) elements (Ahlquist and Menges 2013; Lienhard et al. 2012). The integration of a BATH structure with a robotic actuation system that controls global deformations enables the structure to self-deploy and achieve multiple three-dimensional states. Continuous elastic material actuation is embedded within an adaptive cyber-physical network, creating a novel robotic architectural system capable of behaving autonomously. State-of-the-art BATH research demonstrates their structural efficiency, aesthetic qualities, and potential for use in innovative architectural structures (Suzuki and Knippers 2018). Due to the lack of appropriate motor-control strategies that exert dynamic loading deformations safely over time, research in this field has focused predominantly on static structures. Given the complexity of controlling the material behavior of nonlinear kinetic elastic systems at an architectural scale, this research focuses on the development of a cyber-physical design framework where physical elastic behavior is integrated into a computational design process, allowing the control of large deformations. This enables the system to respond to conditions that could be difficult to predict in advance and to adapt to multiple circumstances. Within this framework, control values are computed through continuous negotiation between exteroceptive and interoceptive information, and user/designer interaction.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id sigradi2018_1417
id sigradi2018_1417
authors Bambozzi, Lucas
year 2018
title The Invisible Around: Art And Informational Space [The Unstable Place]
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1128-1133
summary The paper discusses variants of informational spaces, permeated by connectivity and communication flow. The approach considers the 'place' as a field of semantic migrations, it seeks to investigate an architectural space that tends to include invisible aspects in its constitution, affected by a set of recent communication technologies. It comments on creative processes and artistic experiments investigating ways to "see" or visualize electromagnetic fields, radio waves, wi-fi and cellular signals generated by media in circulation spaces, in convergences of crossing signs and systems.
keywords Informational space; Electromagnetic fields; Obsolescence; Mobility; Context specificity
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2018_w02
id ecaade2018_w02
authors Jabi, Wassim and Aish, Robert
year 2018
title Non-manifold Topology for Architectural and Engineering Modelling
doi https://doi.org/10.52842/conf.ecaade.2018.1.057
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 57-60
summary Non-manifold topology (NMT) allows the user to construct light-weight conceptual spatial architectural models which define the overall enclosure and the internal cellular division within that enclosure. The objective of this workshop is to give participants hands-on opportunities with a new software library that we have been developing under a research grant from the Leverhulme Trust. On the first day, the concepts of non-manifold topology will be introduced, including non-regular modelling operations. On the second day, we will introduce two plug-ins, which have been interfaced to our NMT tools: a) building energy simulation using OpenStudio and EnergyPlus and b) structural analysis software.
keywords Non-manifold topology; Visual data flow programming; Building performance simulation; Computational design
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2018_106
id ecaade2018_106
authors Klemmt, Christoph
year 2018
title Subdivisional Growth Logics
doi https://doi.org/10.52842/conf.ecaade.2018.2.079
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 79-84
summary This research explores the combination of two different types of algorithms that have so far been treated separately in architectural computational design: recursive subdivision, and differential or cellular growth. The two algorithms appear to act in opposite directions, the first is a refinement going inwards while the latter is growing outwards. However, both algorithms are based on the refinement of mesh geometries by inserting new vertices and faces and can be used in combination. The resulting subdivisional growth can be used to enhance specific geometric traits of either recursive subdivision or cellular growth at different scales or in different sections of the design object. The resulting geometries have been explored through case studies that utilize those possibilities.
keywords architecture; computational design; differential; growth; recursive; subdivision
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2018_097
id caadria2018_097
authors Park, Daekwon
year 2018
title Adaptive THERM-SKIN - Tunable Cellular Materials for Adaptive Thermal Control
doi https://doi.org/10.52842/conf.caadria.2018.2.309
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 309-318
summary This research investigates a tunable cellular material system that can alternate between a thermal insulator and a heat exchanger. The capability to morph between these two distinctive thermal functions provide opportunities to create novel material systems that can dynamically adapt to its environment. The operating principle is to strategically deform the cellular material so that the shape and size of the cavities are optimized for the intended thermal function. In the compressed state, the cavity spaces are narrow enough to suppress convection heat transfer and utilize the low thermal conductivity property of still air. The expanded state has the optimum cavity dimensions for air to move through the system and exchange heat with the material system. The first stage of the research utilizes the existing thermal optimization studies for establishing the analytical model for predicting the performance of each state as a function of the geometric features. The second stage constructs a parametric model using the predictions, and two separate material architectures were designed and fabricated based on it. The calibrated analytical model can be utilized in designing various dynamic thermal interaction systems at a wide range of conditions and parameters (e.g., climate, temperature, scale, and material).
keywords Dynamic Thermal Insulation; Cellular Materials; Thermal Design and Optimization; Adaptive Materials
series CAADRIA
email
last changed 2022/06/07 08:00

_id acadia18_444
id acadia18_444
authors Sabin, Jenny; Pranger, Dillon; Binkley, Clayton; Strobel, Kristen; Liu, Jingyang (Leo)
year 2018
title Lumen
doi https://doi.org/10.52842/conf.acadia.2018.444
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 444-455
summary This paper documents the computational design methods, digital fabrication strategies, and generative design process for Lumen, winner of MoMA & MoMA PS1’s 2017 Young Architects Program. The project was installed in the courtyard at MoMA PS1 in Long Island City, New York, during the summer of 2017. Two lightweight 3D digitally knitted fabric canopy structures composed of responsive tubular and cellular components employ recycled textiles, photo-luminescent and solar active yarns that absorb and store UV energy, change color, and emit light. This environment offers spaces of respite, exchange, and engagement as a 150 x 75-foot misting system responds to visitors’ proximity, activating fabric stalactites that produce a refreshing micro-climate. Families of robotically prototyped and woven recycled spool chairs provide seating throughout the courtyard. The canopies are digitally fabricated with over 1,000,000 yards of high tech responsive yarn and are supported by three 40+ foot tensegrity towers and the surrounding matrix of courtyard walls. Material responses to sunlight as well as physical participation are integral parts of our exploratory approach to the 2017 YAP brief. The project is mathematically generated through form-finding simulations informed by the sun, site, materials, program, and the material morphology of knitted cellular components. Resisting a biomimetic approach, Lumen employs an analogic design process where complex material behavior and processes are integrated with personal engagement and diverse programs. The comprehensive installation was designed by Jenny Sabin Studio and fabricated by Shima Seiki WHOLEGARMENT, Jacobsson Carruthers, and Dazian with structural engineering by Arup and lighting by Focus Lighting.
keywords full paper, materials & adaptive systems, digital fabrication, flexible structures, performance + simulation
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id caadria2018_273
id caadria2018_273
authors Yuan, Philip F., Wang, Xiang and Wang, Xiang
year 2018
title Cellular Cavity Structure and its Application on a Long-Span Form-Found Shell Design
doi https://doi.org/10.52842/conf.caadria.2018.1.297
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 297-306
summary This paper shows a design and building application of a novel structure concept which is presented and developed by the author. The form-found pavilion demonstrates the validity of the design methodology and the related technical details of the design and fabrication process in an arbitrary design domain. The large pavilion (7m*6m*2.5m) with only 1mm paperboard also shows the great potentials of the thin sheet materials to be used in shell structure designs. The structural concept is based on the spatial tessellation of shell spaces into groups of cellular cavities. The cellular cavity is mainly composed of two curved membranes and the circumferential ribs. Both global and local membrane actions can be activated by the use of materials as thin as 1mm. Based on the structural analysis of the foregoing pavilion, the structural behavior is discussed in detail with a physical compressive test of the different group of cellular cavities. The assembly process of the pavilion is discussed with a prototype in full scale. As a successful efficient paper-shell structure, this pavilion demonstrates the structural concept and could inspire the potentials of thin materials for future shell designs.
keywords Cellular Cavity Structure; Shell Structure; Thin Paperboard; Large Pavilion Design; Parametric Design Method
series CAADRIA
email
last changed 2022/06/07 07:57

_id sigradi2018_1722
id sigradi2018_1722
authors Zheliazkova, Maia; Savova, Biliana; Naboni, Roberto
year 2018
title Plant-inspired Kinetic Systems for Architecture
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 338-345
summary This paper explores kinetic mechanisms which enable building systems with features belonging to the living systems, such as resilience and adaptivity. Adopting a bio-inspired approach, the research employs plants as biological models for the development of multi-performance kinetic structures. Nature-based kinetic principles are transferred at the micro, meso and macro scale, informing a compliant bilayer cellular membrane. Through the synthesis of environmental pressure and interior emergent requisites, an adaptable organic skin is here conceptualized to mediate environmental conditions such as energy flows and lighting in a dynamic way
keywords Bio-inspired Design; Computational Design; Kinetic System
series SIGRADI
email
last changed 2021/03/28 19:59

_id ecaade2018_315
id ecaade2018_315
authors Koehler, Daniel, Abo Saleh, Sheghaf, Li, Hua, Ye, Chuwei, Zhou, Yaonaijia and Navasaityte, Rasa
year 2018
title Mereologies - Combinatorial Design and the Description of Urban Form.
doi https://doi.org/10.52842/conf.ecaade.2018.2.085
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 85-94
summary This paper discusses the ability to apply machine learning to the combinatorial design-assembly at the scale of a building to urban form. Connecting the historical lines of discrete automata in computer science and formal studies in architecture this research contributes to the field of additive material assemblies, aggregative architecture and their possible upscaling to urban design. The following case studies are a preparation to apply deep-learning on the computational descriptions of urban form. Departing from the game Go as a testbed for the development of deep-learning applications, an equivalent platform can be designed for architectural assembly. By this, the form of a building is defined via the overlap between separate building parts. Building on part-relations, this research uses mereology as a term for a set of recursive assembly strategies, integrated into the design aspects of the building parts. The models developed by research by design are formally described and tested under a digital simulation environment. The shown case study shows the process of how to transform geometrical elements to architectural parts based merely on their compositional aspects either in horizontal or three-dimensional arrangements.
keywords Urban Form; Discrete Automata ; Combinatorics; Part-Relations; Mereology; Aggregative Architecture
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia23_v1_196
id acadia23_v1_196
authors Bao, Ding Wen; Yan, Xin; Min Xie, Yi
year 2023
title Intelligent Form
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 196-201.
summary InterLoop employs previously developed workflows that enable multi-planar robotic bending of metal tubes with high accuracy and repeatability (Huang and Spaw 2022). The scale and complexity is managed by employing augmented reality (AR) technology in two capacities, fabrication and assembly (Jahn et al. 2018; Jahn, Newnham, and Berg 2022). The AR display overlays part numbers, bending sequences, expected geometry, and robot movements in real time as the robot fabrication is occurring. For assembly purposes, part numbers, centerlines, and their expected positional relationships are projected via quick response (QR) codes spatially tracked by the Microsoft Hololens 2 (Microsoft 2019). This is crucial due to the length and self-similarity of complex multi-planar parts that make them difficult to distinguish and orient correctly. Leveraging augmented reality technology and robotic fabrication uncovers a novel material expression in tubular structures with bundles, knots, and interweaving (Figure 1).
series ACADIA
type project
email
last changed 2024/04/17 13:58

_id lasg_whitepapers_2019_063
id lasg_whitepapers_2019_063
authors Börner, Katy; and Andreas Bueckle
year 2019
title Envisioning Intelligent Interactive Systems; Data Visualizations for Sentient Architecture
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.063 - 088
summary This paper presents data visualizations of an intelligent environment that were designed to serve the needs of two stakeholder groups: visitors wanting to understand how that environment operates, and developers interested in optimizing it. The visualizations presented here were designed for [Amatria], a sentient sculpture built by the Living Architecture Systems Group (LASG) at Indiana University Bloomington, IN, USA, in the spring of 2018. They are the result of an extended collaboration between LASG and the Cyberinfrastructure for Network Science Center (CNS) at Indiana University. We introduce [Amatria], review related work on the visualization of smart environments and sentient architectures, and explain how the Data Visualization Literacy Framework (DVL-FW) can be used to develop visualizations of intelligent interactive systems (IIS) for these two stakeholder groups.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email
last changed 2019/07/29 14:02

_id ecaade2018_187
id ecaade2018_187
authors Chatzivasileiadi, Aikaterini, Hosney Lila, Anas M., Lannon, Simon and Jabi, Wassim
year 2018
title The Effect of Reducing Geometry Complexity on Energy Simulation Results
doi https://doi.org/10.52842/conf.ecaade.2018.2.559
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 559-568
summary Accuracy and time are metrics inherently associated with the design process and the energy performance simulation of buildings. The accurate representation of the building is an essential requirement for energy analysis, which comes with the expense of time; however, this is in contrast with the need to minimise the simulation time in order to make it compatible with design times. This is a particularly interesting aspect in the case of complex geometries, which are often simplified for use in building energy performance simulation. The effects of this simplification on the accuracy of simulation results are not usually reported. This paper explored these effects through a systematic analysis of several test cases. The results indicate that the use of orthogonal prisms as simplified surrogates for buildings with complex shapes presents a worst-case scenario that should be avoided where possible. A significant reduction of geometry complexity by at least 50% can also be achieved with negligible effects on simulation results, while minimising the time requirements. Accuracy, however, deteriorates rapidly below a critical threshold.
keywords Building performance simulation; Energy analysis; Geometry simplification
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia18_386
id acadia18_386
authors Chen, Canhui; Burry, Jane
year 2018
title (Re)calibrating Construction Simplicity and Design Complexity
doi https://doi.org/10.52842/conf.acadia.2018.386
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 386-393
summary Construction simplicity is crucial to cost control, however design complexity is often necessary in order to meet particular spatial performance criteria. This paper presents a case study of a semi-enclosed meeting pod that has a brief that must contend with the seemingly contradictory conditions of the necessary geometric complexities imperative to improved acoustic performance and cost control in construction. A series of deep oculi are introduced as architectural elements to link the pod interior to the outside environment. Their reveals also introduce sound reflection and scattering, which contribute to the main acoustic goal of improved speech privacy. Represented as a three-dimensional funnel like shape, the reveal to each opening is unique in size, depth and angle. Traditionally, the manufacturing of such bespoke architectural elements in many cases resulted in lengthy and costly manufacturing processes. This paper investigates how the complex oculi shape variations can be manufactured using one universal mold. A workflow using mathematical and computational operations, a standardized fabrication approach and customization through tooling results in a high precision digital process to create particular calculated geometries, recalibrated at each stage to account for the paradoxical inexactitudes and inevitable tolerances.
keywords work in progress,tolerance, developable surface, form finding, construction simplicity, material behavior
series ACADIA
type paper
email
last changed 2022/06/07 07:55

_id sigradi2023_375
id sigradi2023_375
authors Consalter Diniz, Maria Luisa, Polverini Boeing, Lais, dos Santos Carvalho, Wendel and Bertola Duarte, Rovenir
year 2023
title Natural Language Processing, Sentiment Analysis, and Urban Studies: A Systematic Review
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1761–1772
summary This paper discusses the potential of using data from social media and location data platforms to create cartographies that enhance our understanding of urban dynamics. Natural Language Processing (NLP) and sentiment analysis are highlighted as essential tools for comprehending and categorizing this data. The study conducted a systematic review of NLP and sentiment analysis applications in urban studies, covering 27 peer-reviewed journals and conference papers published between 2018 and 2023. The research classified applications into six categories: urban livability, governance and management, user and landscape perception, land use and zoning, public health, and transportation and mobility. Most studies primarily relied on data from social media platforms like Twitter and location data sources such as Google Maps and Trip Advisor. Challenges include dealing with irrelevant or misleading information in publicly available data and limited accuracy when analyzing sentiments of non-English-speaking populations.
keywords Natural language processing, Sentiment analysis, Urban studies, Digital cartographies, Systematic review.
series SIGraDi
email
last changed 2024/03/08 14:09

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