CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2018_159
id ecaade2018_159
authors Isanovic, Hatidza and Çolako?lu, Birgül
year 2018
title Developing a Methodology for Learning BIM through Education-Practice Collaboration
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 241-246
doi https://doi.org/10.52842/conf.ecaade.2018.1.241
summary Architecture, like other practice-oriented schools, aims to teach skills and knowledge required in professional practice. The aspired architecture profession increasingly requires practitioners who are able to work in collaborative BIM environments. This creates a task for education to develop new ways of teaching BIM concepts and tools to prepare the next generations of students who will enter the work force. To address this need, this study developed a methodology for learning BIM in architecture education by establishing relationship between practice and education. As substantial part of methodology development process, this paper will present the ongoing research that focuses on collaborative teaching process between AE practitioners and teachers. The benefits and challenges of this process will be presented and discussed.
keywords BIM; education-practice partnership; hybrid model; collaborative teaching; case method; hands-on
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2018_122
id caadria2018_122
authors Leung, Emily, Asher, Rob, Butler, Andrew, Doherty, Ben, Fabbri, Alessandra, Gardner, Nicole and Haeusler, M. Hank
year 2018
title Redback BIM - Developing 'De-Localised' Open-Source Architecture-Centric Tools
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 21-30
doi https://doi.org/10.52842/conf.caadria.2018.2.021
summary Emerging technologies that use data have contributed to the success of communication all over the world. Social media and gaming industries have already taken advantage of the web to provide synchronous communication and updated information. Conversely, existing methods of communication within the AEC industry require multiple platforms, such as emails and file sharing services in conjunction with 3D Modelling software, to inform changes made by stakeholders, resulting in file duplication and limited accessibility to the latest version, while augmenting existing practice's inefficiency. As communication is critical to the success of a project and should be enhanced, Redback BIM promises to establish a workflow for a dynamic platform, while achieving similar results to that of a 3D modelling program hosted on the web. Using existing open-source web development software, multiple users will be able to collaboratively organise and synchronise changes made to the design scheme in real-time. Features such as this would enable more fluid communication between multiple stakeholders within the life of a project.
keywords De-localised Workspaces; Web-based Software Platforms; Data; Open-source; Collaboration
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2018_273
id ecaade2018_273
authors Modzelewska, Agnieszka
year 2018
title A Smooth Introduction to BIM in Interior Design Studies - The reversed 'in steps' design procedure.
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 289-294
doi https://doi.org/10.52842/conf.ecaade.2018.1.289
summary This article presents a specific description and findings in teaching architectural computing using 3D modeling software at the undergraduate level of Interior Design Studies (second academic year). This paper is mainly concerned with the analysis of issues and advantages resulting from teaching design through the "modeling first" in the overall design practice. By "the reversed 'in steps' design procedure" we recognize the design process encompassing the idea of "form first".We introduce BIM based modeling to Interior Design students at the undergraduate level through "in steps" procedure, which is the opposite to typical CAD procedures. With 3D model based method, the beginning of the design process by making the abstract, conceptual designs, and later translating it into design solutions are made possible. The use of BIM technology not only gives architecture, engineering, and construction professions tools to more efficient collaboration but also provides inventors such as architects with complete and integrated tools for the entire design development.
keywords interior design; education; BIM; 3D modelling; visualization
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2018_189
id ecaade2018_189
authors Zardo, Paola, Quadrado Mussi, Andréa and Lima da Silva, Juliano
year 2018
title The Role of Digital Technologies in Promoting Contemporary and Collaborative Design Processes
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 469-478
doi https://doi.org/10.52842/conf.ecaade.2018.1.469
summary Digital technologies and contemporary CAAD systems are increasingly being adopted in architectural practice. Thus, their impacts on buildings design process need to be addressed and explored, as there are signs of a potential revolution in AEC industry. This paper presents a methodology and preliminary results of a work-in-progress for a Master of Science dissertation. The main purpose of the study is to find similarities in practice in order to determine main characteristics and fundamentals of contemporary design process. It consists of a design praxiology approach according to Cross' taxonomy of design research. Three project cases developed by digital processes and explored by secondary data from literature reviews, complemented by documentary research, are presented as preliminary results, as well as their main similarities. Through the analysis of the cases, it was verified that the presence of BIM, parametric modeling and digital fabrication overlaps and promotes holistic and largely collaborative design processes. The role of collaboration is highlighted, which was presented as a key factor for the success of the projects. Future results from the described methodology should allow a more detailed and in-depth characterization of the contemporary design process.
keywords digital technologies; contemporary design process; design praxiology
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2018_001
id ecaade2018_001
authors Kepczynska-Walczak, A, Bialkowski, S (eds.)
year 2018
title Computing for a better tomorrow, Volume 2
source Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, 860 p.
doi https://doi.org/10.52842/conf.ecaade.2018.2
summary The theme of the 36th eCAADe Conference is Computing for a better tomorrow. When we consider the aims of research activities, design efforts and mastering towards ideal solutions in the area of digital technologies in the built environment, such as CAD, CAM, CAE, BIM, FM, GIS, VR, AR and others, we may realise the actual reason for that is to make life better, healthier, prettier, happier, more sustainable and smarter. The usefulness of undertaken studies might be tested and proved by the noticeable shared approach of putting humans and their environments in a central position: man and the environment, nature and design, art and technology... Natural disasters and climate change, crime and terrorism, disabilities and society ageing - architects, designers and scientists active in the built environment domain are not able to eliminate all the risk, dangers and problems of contemporary world. On the other hand, they have social and moral responsibilities to address human needs and take up this multifaceted challenge. It involves a co-operation and, moreover, an interdisciplinary and user-oriented approach. The complexity of raised problems should not discourage us, on the contrary, it should stimulate activities towards living up to human dreams of a better and sustainable tomorrow. This calls for a revision of methods and tools applied in research, teaching and practice. Where are we? What are the milestones and roadmaps at the end of the second decade of the 21st century? Do we really take the most of the abundance of accumulated knowledge? Or we skip to explore another undiscovered domains? We invited academicians, researchers, professionals and students from all over the world to address the multifaceted notions of using computing in architectural and related domains for developing a better tomorrow. Approaches discussing the theme from the perspective of computer aided design education; design processes and methods; design tool developments; and novel design applications, as well as real world experiments and case studies were welcomed. In order to specifically address some of the questions above, we defined subthemes and organised specific sessions around these subthemes, during the conference as well as in the proceedings.
series eCAADe
last changed 2022/06/07 07:49

_id ecaade2018_000
id ecaade2018_000
authors Kepczynska-Walczak, A, Bialkowski, S (eds.)
year 2018
title Computing for a better tomorrow, Volume 1
source Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, 858 p.
doi https://doi.org/10.52842/conf.ecaade.2018.1
summary The theme of the 36th eCAADe Conference is Computing for a better tomorrow. When we consider the aims of research activities, design efforts and mastering towards ideal solutions in the area of digital technologies in the built environment, such as CAD, CAM, CAE, BIM, FM, GIS, VR, AR and others, we may realise the actual reason for that is to make life better, healthier, prettier, happier, more sustainable and smarter. The usefulness of undertaken studies might be tested and proved by the noticeable shared approach of putting humans and their environments in a central position: man and the environment, nature and design, art and technology... Natural disasters and climate change, crime and terrorism, disabilities and society ageing - architects, designers and scientists active in the built environment domain are not able to eliminate all the risk, dangers and problems of contemporary world. On the other hand, they have social and moral responsibilities to address human needs and take up this multifaceted challenge. It involves a co-operation and, moreover, an interdisciplinary and user-oriented approach. The complexity of raised problems should not discourage us, on the contrary, it should stimulate activities towards living up to human dreams of a better and sustainable tomorrow. This calls for a revision of methods and tools applied in research, teaching and practice. Where are we? What are the milestones and roadmaps at the end of the second decade of the 21st century? Do we really take the most of the abundance of accumulated knowledge? Or we skip to explore another undiscovered domains? We invited academicians, researchers, professionals and students from all over the world to address the multifaceted notions of using computing in architectural and related domains for developing a better tomorrow. Approaches discussing the theme from the perspective of computer aided design education; design processes and methods; design tool developments; and novel design applications, as well as real world experiments and case studies were welcomed. In order to specifically address some of the questions above, we defined subthemes and organised specific sessions around these subthemes, during the conference as well as in the proceedings.
series eCAADe
last changed 2022/06/07 07:49

_id ecaade2018_335
id ecaade2018_335
authors Seifert, Nils and Petzold, Frank
year 2018
title Architects & Algorithms - Developing Interactive Visualizations for Architectural Communication
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 361-370
doi https://doi.org/10.52842/conf.ecaade.2018.1.361
summary The paper presents the concept and results of a seminar that addresses the intersecting fields of architecture and urbanism, data and information visualization as well as information technology. In the first part of the paper, an introduction to the seminar topic and relevance in the context of architectural education and practice is given. Subsequently, the course concept, the learning contents and the corresponding learning objectives are presented. In the second part, selected student projects are shown as exemplary course results. In the conclusion, the results of the seminar for students, teachers and research implications are discussed. The overall aim of this publication is to draw on the experience gained in this field of education to offer starting points for others in developing similar teaching concepts and support for their implementation.
keywords Urban Planning; Programming; Information Design; Data Visualization; Smart City; Processing
series eCAADe
email
last changed 2022/06/07 07:56

_id caadria2018_000
id caadria2018_000
authors T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.)
year 2018
title CAADRIA 2018: Learning, Prototyping and Adapting, Volume 1
source Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, 578 p.
doi https://doi.org/10.52842/conf.caadria.2018.1
summary Rapidly evolving technologies are increasingly shaping our societies as well as our understanding of the discipline of architecture. Computational developments in fields such as machine learning and data mining enable the creation of learning networks that involve architects alongside algorithms in developing new understanding. Such networks are increasingly able to observe current social conditions, plan, decide, act on changing scenarios, learn from the consequences of their actions, and recognize patterns out of complex activity networks. While digital technologies have already enabled architecture to transcend static physical boxes, new challenges of the present and visions for the future continue to call for both innovative responses integrating emerging technologies into experimental architectural practice and their critical reflection. In this process, the capability of adapting to complex social and environmental challenges through learning, prototyping and verifying solution proposals in the context of rapidly shifting realities has become a core challenge to the architecture discipline. Supported by advancing technologies, architects and researchers are creating new frameworks for digital workflows that engage with new challenges in a variety of ways. Learning networks that recognize patterns from massive data, rapid prototyping systems that flexibly iterate innovative physical solutions, and adaptive design methods all contribute to a flexible and networked digital architecture that is able to learn from both past and present to evolve towards a promising vision of the future.
series CAADRIA
last changed 2022/06/07 07:49

_id caadria2018_001
id caadria2018_001
authors T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.)
year 2018
title CAADRIA 2018: Learning, Prototyping and Adapting, Volume 2
source Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, 610 p.
doi https://doi.org/10.52842/conf.caadria.2018.2
summary Rapidly evolving technologies are increasingly shaping our societies as well as our understanding of the discipline of architecture. Computational developments in fields such as machine learning and data mining enable the creation of learning networks that involve architects alongside algorithms in developing new understanding. Such networks are increasingly able to observe current social conditions, plan, decide, act on changing scenarios, learn from the consequences of their actions, and recognize patterns out of complex activity networks. While digital technologies have already enabled architecture to transcend static physical boxes, new challenges of the present and visions for the future continue to call for both innovative responses integrating emerging technologies into experimental architectural practice and their critical reflection. In this process, the capability of adapting to complex social and environmental challenges through learning, prototyping and verifying solution proposals in the context of rapidly shifting realities has become a core challenge to the architecture discipline. Supported by advancing technologies, architects and researchers are creating new frameworks for digital workflows that engage with new challenges in a variety of ways. Learning networks that recognize patterns from massive data, rapid prototyping systems that flexibly iterate innovative physical solutions, and adaptive design methods all contribute to a flexible and networked digital architecture that is able to learn from both past and present to evolve towards a promising vision of the future.
series CAADRIA
last changed 2022/06/07 07:49

_id caadria2018_257
id caadria2018_257
authors Yousif, Shermeen and Yan, Wei
year 2018
title Clustering Forms for Enhancing Architectural Design Optimization
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 431-440
doi https://doi.org/10.52842/conf.caadria.2018.2.431
summary This work introduces a new system in architectural design optimization that integrates form diversity and clustering methods into the process. The first method we propose is an algorithm for rating design solutions according to their geometric correspondences, maximizing differences and enforcing diversity. In addition, we implement the K-means algorithm to cluster the resulting design forms into groups of similar forms, to substitute each group with one representative solution. The work aims to facilitate decision making and form evaluation for designers, leading to an interactive optimization process, and contributing to improving existing optimization models in architectural design research and practice. We modeled a dynamic system through prototyping, experimenting and test-case application. As a prototype development, the protocol was done through phases of: (1) parametric modeling, (2) conducting energy simulation and daylight analysis and running a generative system, and (3) developing an algorithm for form diversity and another for implementing K-means clustering. The results are illustrated and discussed in detail in the paper.
keywords Architectural Design Optimization; Form Diversity; K-Means Clustering
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2018_301
id ecaade2018_301
authors Cocho-Bermejo, Ana, Birgonul, Zeynep and Navarro-Mateu, Diego
year 2018
title Adaptive & Morphogenetic City Research Laboratory
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 659-668
doi https://doi.org/10.52842/conf.ecaade.2018.2.659
summary "Smart City" business model is guiding the development of future metropolises. Software industry sales to town halls for city management services efficiency improvement are, these days, a very pro?table business. Being the model decided by the industry, it can develop into a dangerous situation in which the basis of the new city design methodologies is decided by agents outside academia expertise. Drawing on complex science, social physics, urban economics, transportation theory, regional science and urban geography, the Lab is dedicated to the systematic analysis of, and theoretical speculation on, the recently coined "Science of Cities" discipline. On the research agenda there are questions arising from the synthesis of architecture, urban design, computer science and sociology. Collaboration with citizens through inclusion and empowerment, and, relationships "City-Data-Planner-Citizen" and "Citizen-Design-Science", configure Lab's methodology provoking a dynamic responsive process of design that is yet missing on the path towards the real responsive city.
keywords Smart City; Morphogenetic Urban Design; Internet of Things; Building Information Modelling; Evolutionary Algorithms; Machine Learning & Artificial Intelligence
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2018_297
id ecaade2018_297
authors Elesawy, Amr, Caranovic, Stefan, Zarb, Justin, Jayathissa, Prageeth and Schlueter, Arno
year 2018
title HIVE Parametric Tool - A simplified energy simulation tool for educating architecture students
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 657-666
doi https://doi.org/10.52842/conf.ecaade.2018.1.657
summary This paper presents HIVE, a new open source design toolbox, which focuses on teaching concepts of Energy and Climate Systems integration in buildings. .The aim is to empower architecture students to integrate aspects of energy efficiency during the architectural design process. The tool employs a simplified input format designed for ease of use and provides almost instantaneous, direct feedback to support students of all experience levels in the early, conceptual building design stages, where numerous iterations need to be conducted efficiently within a short period of time.The project aims to create a robust toolbox that will become an innovative reference in architecture and engineering - lectures, design studios, and project-based learning - through its capacity to quickly, and effectively, translate building energy systems concepts into graphic formats central to building design teaching and practice. The fast feedback that the users receive to their design parameters changes will enable an effective and quick build-up of tacit knowledge about building energy systems, complementary to the explicit, theoretical knowledge that is usually taught in courses, thus creating a more complete learning experience.
keywords Building Simulation; Low-energy architecture; Integrated curriculum; PV Assessment; Simplified GUI; Architecture Education
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2018_243
id ecaade2018_243
authors Gardner, Nicole
year 2018
title Architecture-Human-Machine (re)configurations - Examining computational design in practice
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 139-148
doi https://doi.org/10.52842/conf.ecaade.2018.2.139
summary This paper outlines a research project that explores the participation in, and perception of, advanced technologies in architectural professional practice through a sociotechnical lens and presents empirical research findings from an online survey distributed to employees in five large-scale architectural practices in Sydney, Australia. This argues that while the computational design paradigm might be well accepted, understood, and documented in academic research contexts, the extent and ways that computational design thinking and methods are put-into-practice has to date been less explored. In engineering and construction, technology adoption studies since the mid 1990s have measured information technology (IT) use (Howard et al. 1998; Samuelson and Björk 2013). In architecture, research has also focused on quantifying IT use (Cichocka 2017), as well as the examination of specific practices such as building information modelling (BIM) (Cardoso Llach 2017; Herr and Fischer 2017; Son et al. 2015). With the notable exceptions of Daniel Cardoso Llach (2015; 2017) and Yanni Loukissas (2012), few scholars have explored advanced technologies in architectural practice from a sociotechnical perspective. This paper argues that a sociotechnical lens can net valuable insights into advanced technology engagement to inform pedagogical approaches in architectural education as well as strategies for continuing professional development.
keywords Computational design; Sociotechnical system; Technology adoption
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2018_365
id caadria2018_365
authors Ham, Jeremy J.
year 2018
title Exploring the Intersection of Music and Architecture Through Spatial Improvisation
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 121-130
doi https://doi.org/10.52842/conf.caadria.2018.1.121
summary Creative practice design research brings forth rich opportunities for the exploration of inter-domain connections between music and architecture. Through inter-disciplinary creative practice explorative project work founded on a methodology of improvisation on the digital drum kit, two stages of design research project work are outlined. In the first stage, a language of polyrhythmic drumming is parametrically spatialized as a reflective lens on an extant creative practice. From here, a new form of 'Spatial Improvisation' is explored, where conceptual spatial forms are generated from improvisations on the digital drum kit. This new musico-spatial design practice involves mediating a spatio-temporal-dynamical 'Y-Condition (Martin, 1994)' wherein temporal and dynamic design decisions translate from the musical domain into the spatial domain through 'spatial thinking-in-action'.
keywords Music and Architecture; Design Research ; Spatial Improvisation; Design Process; Parametric Digital Design
series CAADRIA
email
last changed 2022/06/07 07:50

_id sigradi2018_1552
id sigradi2018_1552
authors M. F. Leal, Bianca; Santos Salgado, Mônica
year 2018
title TICs in the Geometry Education: Proposals for Change the Content Approach
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1031-1038
summary The use of technology instigates student interest. Thus, the possibilities offered by the technologies should be presented to students during their professional training. This paper aims to propose to teachers a change in the approach of 'geometry' contents through the use of BIM, Augmented Reality, Virtual Reality, Rapid Prototyping and Digital Fabrication. The methodology chosen was Systematic Review of Literature and literature review without meta-analysis. It presents an overview of the applicability of such technologies in teaching, as well as possibilities little explored. The results indicate that 'geometry' teaching can benefit from the great potential offered by Information and Communication Technologies.
keywords Teaching of 'geometry'; BIM; Augmented Reality; Virtual reality; Rapid Prototyping
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaaderis2023_45
id ecaaderis2023_45
authors Morton, David, Ahmed, Tarek MF and Humphery, Richard
year 2023
title BIM and Teaching in Architecture: Current thinking and approaches
source De Luca, F, Lykouras, I and Wurzer, G (eds.), Proceedings of the 9th eCAADe Regional International Symposium, TalTech, 15 - 16 June 2023, pp. 105–115
summary Increasing use of BIM has represented a continuing shift in traditional assumptions on how we navigate the design process. BIM is affording the student the ability to gain a greater understanding of their design ideas via the exploration of scale, spatial organisation and structure, amongst many other design layers, in increasing levels of detail, at the same point in the design process. Architectural education is at a delayed tipping point where architectural students are increasingly looking towards BIM to streamline their design process drawn by the production of realistic visualisation, but with a lack of knowledge and skill in its application. With a lack of guidance and understanding around the application of BIM, the use of BIM in this manner overlooks the potential of BIM to construct and test virtual simulations of proposed schemes, to support design enquiry. A historical concern for the pedagogy constructed around the students’ design process is the application of methods and techniques that support the progression through the design process, (Ambrose, 2014; dash mei & Safari, 2018). This study examines the design process of architectural students and the interaction between analogue and digital methods used in design. These primary modes of communication, offer the opportunity to query the roles and rules of traditional architectural conventions around ‘problem finding’ and ‘problem solving’, challenging the ‘traditional’ design process examined by pioneers like Bruner (1966) and Schon (1987). These approaches are distilled from the findings of the study and presented as guidance to those teaching in architectural aBIMemia to align pedagogic goals to methods of abstraction in this new era of design education reconsidering digital methods in design.
keywords BIM, BIM, Design Process, Architecture, Learning
series eCAADe
email
last changed 2024/02/05 14:28

_id ecaade2023_10
id ecaade2023_10
authors Sepúlveda, Abel, Eslamirad, Nasim and De Luca, Francesco
year 2023
title Machine Learning Approach versus Prediction Formulas to Design Healthy Dwellings in a Cold Climate
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 359–368
doi https://doi.org/10.52842/conf.ecaade.2023.2.359
summary This paper presents a study about the prediction accuracy of daylight provision and overheating levels in dwellings when considering different methods (machine learning vs prediction formulas), training, and validation data sets. An existing high-rise building located in Tallinn, Estonia was considered to compare the best ML predictive method with novel prediction formulas. The quantification of daylight provision was conducted according to the European daylight standard EN 17037:2018 (based on minimum Daylight Factor (minDF)) and overheating level in terms of the degree-hour (DH) metric included in local regulations. The features included in the dataset are the minDF and DH values related to different combinations of design parameters: window-to-floor ratio, level of obstruction, g-value, and visible transmittance of the glazing system. Different training and validation data sets were obtained from a main data set of 5120 minDF values and 40960 DH values obtained through simulation with Radiance and EnergyPlus, respectively. For each combination of training and validation dataset, the accuracy of the ML model was quantified and compared with the accuracy of the prediction formulas. According to our results, the ML model could provide more accurate minDF/DH predictions than by using the prediction formulas for the same design parameters. However, the amount of room combinations needed to train the machine-learning model is larger than for the calibration of the prediction formulas. The paper discuss in detail the method to use in practice, depending on time and accuracy concerns.
keywords Optimization, Daylight, Thermal Comfort, Overheating, Machine Learning, Predictive Model, Dwellings, Cold Climates
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2018_221
id ecaade2018_221
authors Veliz Reyes, Alejandro, Gomaa, Mohamed, Chatzivasileiadi, Aikaterini, Jabi, Wassim and Wardhana, Nicholas Mario
year 2018
title Computing Craft - Early stage development of a robotically-supported 3D printing system for cob structures
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 791-800
doi https://doi.org/10.52842/conf.ecaade.2018.1.791
summary This paper focuses on an ongoing investigation exploring fabrication procedures and methodologies for robotically supported 3D printing utilising cob and other clay-based sustainable building materials, and is part of an ongoing collaboration between Cardiff University and the University of Plymouth. The methodology is that of a prototype development process within the framework of a feasibility studies call supported by the "Connected Everything: Industrial Systems in the Digital Age" EPSRC (Engineering and Physical Sciences Research Council) network. This project expects to not only reveal technological and design opportunities for 3D printed cob structures, but more broadly to engage with vernacular practice through digital means. As a result, this paper expects to contribute to the discipline by providing a framework engaging with digital practice as a way to bridge the knowledge gap between digitally-driven and vernacular modes of knowledge production, dissemination and representation.
keywords cob construction; robotics; 3D printing; vernacular architecture
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2018_353
id ecaade2018_353
authors Juzwa, Nina and Krotowski, Tomasz
year 2018
title Sketch - Computer - Imagination - Reflections on Architecture Education Methodology
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 583-588
doi https://doi.org/10.52842/conf.ecaade.2018.1.583
summary The article underlines the problem of introducing computer techniques into the education process in master degree studies in architecture. Following the consumer society, developing technologies, changing social values architecture education changed its continuous principle into two-level system. The system well known from other fields of education results in diversified level of knowledge between admitted students on master studies. This fact in together with large exercise groups and a relatively short time allocated with the project requires methodical approach in relationship between a student and a teacher. The article focuses on complexity of a design process within different stages. Special attention is placed to an early design phase of shaping an architecture form because it demands different ways of presentation including freehand sketching, physical modelling and digital modelling. These tools correspond to the subsequent three phases of the design process, starting with exploration of the idea and context, functional decisions and determining the aesthetics. In authors opinion, the first phase of teaching process held without the use of computer techniques led to a higher originality of the architecture concept and increased efficiency in design process.
keywords sketch; computer ; architect's vision; shaping the architecture
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2018_1875
id sigradi2018_1875
authors Kalantari, Cruze-Garza; Banner, Pamela; Contreras-Vidal, Jose Luis
year 2018
title Computationally Analyzing Biometric Data and Virtual Response Testing in Evaluating Learning Performance of Educational Setting Through
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 390-396
summary Due to construction costs, the human effects of innovations in architectural design can be expensive to test. Post-occupancy studies provide valuable data about what did and did not work in the past, but they cannot provide direct feedback for new ideas that have not yet been attempted. This presents designers with something of a dilemma. How can we harness the best potential of new technology and design innovation, while avoiding costly and potentially harmful mistakes? The current research use virtual immersion and biometric data to provide a new form of extremely rigorous human-response testing prior to construction. The researchers’ hypothesis was that virtual test runs can help designers to identify potential problems and successes in their work prior to its being physically constructed. The pilot study aims to develop a digital pre-occupancy toolset to understand the impact of different interior design variables of learning environment (independent variables) on learning performance (dependent variable). This project provides a practical toolset to test the potential human impacts of architectural design innovations. The research responds to a growing call in the field for evidence-based design and for an inexpensive means of evaluating the potential human effects of new designs. Our research will address this challenge by developing a prototype mobile brain-body imaging interface that can be used in conjunction with virtual immersion.
keywords Signal Processing; Brain; EEG; Virtual Reality; Big Data; Learning Performance
series SIGRADI
email
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