CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 628

_id acadia18_276
id acadia18_276
authors Bilotti, Jeremy; Norman, Bennett; Rosenwasser, David; Leo Liu, Jingyang; Sabin, Jenny
year 2018
title Robosense 2.0. Robotic sensing and architectural ceramic fabrication
doi https://doi.org/10.52842/conf.acadia.2018.276
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 276-285
summary Robosense 2.0: Robotic Sensing and Architectural Ceramic Fabrication demonstrates a generative design process based on collaboration between designers, robotic tools, advanced software, and nuanced material behavior. The project employs fabrication tools which are typically used in highly precise and predetermined applications, but uniquely thematizes the unpredictable aspects of these processes as applied to architectural component design. By integrating responsive sensing systems, this paper demonstrates real-time feedback loops which consider the spontaneous agency and intuition of the architect (or craftsperson) rather than the execution of static or predetermined designs. This paper includes new developments in robotics software for architectural design applications, ceramic-deposition 3D printing, sensing systems, materially-driven pattern design, and techniques with roots in the arts and crafts. Considering the increasing accessibility and advancement of 3D printing and robotic technologies, this project seeks to challenge the erasure of materiality: when mistakes or accidents caused by inconsistencies in natural material are avoided or intentionally hidden. Instead, the incorporation of material and user-input data yields designs which are imbued with more nuanced traces of making. This paper suggests the potential for architects and craftspeople to maintain a more direct and active relationship with the production of their designs.
keywords full paper, fabrication & robotics, robotic production, digital fabrication, digital craft
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id caadria2018_067
id caadria2018_067
authors Lu, Shuai and Guo, Cong
year 2018
title Investigation on the Potential of Improving Daylight Efficiency of Office Buildings by Optimized Curved Facades
doi https://doi.org/10.52842/conf.caadria.2018.2.113
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 113-121
summary With the rapid development of digital design methods, irregular curved shapes have been more and more widely used in buildings, which not only enriches the appearances of buildings, but also provide new possibilities of improving building performance by shape designs. However, existing researches regarding building performance and shapes mostly focus on regular shapes, while curved shapes are rarely explored. This paper aims to employ design optimization method to explore the improvement of building performance that curved shapes could contribute. Specifically, office buildings are chosen as an example and the potential of improving the daylight efficiency of them by optimized curved facades are investigated. Three major cities and two orientations are involved in the investigation. The results prove that curved facades do have significant potential to improve the daylight efficiency of office buildings, and an average improvement of 0.2032 is achieved by the optimized curved facades in the 6 cases conducted in this research in terms of the area-weighted average UDI (useful daylight illuminance) compared with the same building with plane facade.
keywords Curved Facade; Daylight; Building Performance; Design Optimization; Office Building
series CAADRIA
email
last changed 2022/06/07 07:59

_id acadia20_574
id acadia20_574
authors Nguyen, John; Peters, Brady
year 2020
title Computational Fluid Dynamics in Building Design Practice
doi https://doi.org/10.52842/conf.acadia.2020.1.574
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 574-583.
summary This paper provides a state-of-the-art of computational fluid dynamics (CFD) in the building industry. Two methods were used to find this new knowledge: a series of interviews with leading architecture, engineering, and software professionals; and a series of tests in which CFD software was evaluated using comparable criteria. The paper reports findings in technology, workflows, projects, current unmet needs, and future directions. In buildings, airflow is fundamental for heating and cooling, as well as occupant comfort and productivity. Despite its importance, the design of airflow systems is outside the realm of much of architectural design practice; but with advances in digital tools, it is now possible for architects to integrate air flow into their building design workflows (Peters and Peters 2018). As Chen (2009) states, “In order to regulate the indoor air parameters, it is essential to have suitable tools to predict ventilation performance in buildings.” By enabling scientific data to be conveyed in a visual process that provides useful analytical information to designers (Hartog and Koutamanis 2000), computer performance simulations have opened up new territories for design “by introducing environments in which we can manipulate and observe” (Kaijima et al. 2013). Beyond comfort and productivity, in recent months it has emerged that air flow may also be a matter of life and death. With the current global pandemic of SARS-CoV-2, it is indoor environments where infections most often happen (Qian et al. 2020). To design architecture in a post-COVID-19 environment will require an in-depth understanding of how air flows through space.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id sigradi2018_1802
id sigradi2018_1802
authors Scheeren, Rodrigo; Sperling, David M.
year 2018
title Technological appropriation and socio-technical adequacy in South America: applications of digital fabrication in architecture and design
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1347-1354
summary This paper presents part of an ongoing research about the state-of-the-art of digital fabrication in South America. From case studies, it shows the characteristics of technological appropriation in architectural and design processes and artifacts, under aspects of socio-technical adequacy, politics of fabrication and social innovation. The aim is to identify some specificities in technical, cultural and social activities, bound to local contexts and their political issues. The result is made up of six analysis categories that systematize the projects and allow a formal, functional, symbolic and political analysis, in addition to characteristics of local production.
keywords Digital fabrication; Contemporary architecture; Technological appropriation; Socio-technical adequacy; South America
series SIGRADI
email
last changed 2021/03/28 19:59

_id sigradi2018_1885
id sigradi2018_1885
authors Herrera, Pablo C.
year 2018
title Artisans and Digital Craft in Latin America: The contribution of architects to their creativity and production
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1179-1186
summary This research explores the work of a generation of Latin-American architects who use programming and fabrication with traditional artisans. In the 21st century, this scenario was empowered from experiences produced in Fab Labs and Makerspaces in the context of localisms. We look at how digital technologies improve their processes, focusing on creation, adapting to the new economy, strengthening the regional identity in the scene of globalized Design, when political discourse drives innovation and technology to its benefit. The main objective is to understand the coexistence of designers and traditional artisans, providing experiences that could strengthen the identity of design in the region.
keywords Artisan, Digital Craft, Digital Fabrication, Latin America
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2018_277
id ecaade2018_277
authors Natividade, Veronica
year 2018
title Digital Design and Fabrication of Freeform Concrete Blocks - The experience of 'Cobogo Trança'
doi https://doi.org/10.52842/conf.ecaade.2018.1.743
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 743-752
summary This paper describes the methods and results of an experimental workshop held at the Department of Architecture of PUC-Rio devoted to exploring design alternatives and digital fabrication techniques to produce concrete façade elements for the Consulate General of Portugal building in Rio de Janeiro, Brazil. The workshop aimed the adoption of advanced computer-aided design and production methods within a rare and innovative university-industry collaboration context in Latin America. The paper aims to discuss contemporary concrete casting methods and its applicability, as well as the achievements and pitfalls of the adopted technique. The results are discussed under the light of Antoine Picon's notion of contemporary ornament and Branko Kolarevic's perspectives on digital imprecision.
keywords digital fabrication; free-form concrete block; design education; interdisciplinary collaboration
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2018_370
id ecaade2018_370
authors Abdelmohsen, Sherif, Massoud, Passaint, El-Dabaa, Rana, Ibrahim, Aly and Mokbel, Tasbeh
year 2018
title A Computational Method for Tracking the Hygroscopic Motion of Wood to develop Adaptive Architectural Skins
doi https://doi.org/10.52842/conf.ecaade.2018.2.253
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 253-262
summary Low-cost programmable materials such as wood have been utilized to replace mechanical actuators of adaptive architectural skins. Although research investigated ways to understand the hygroscopic response of wood to variations in humidity levels, there are still no clear methods developed to track and analyze such response. This paper introduces a computational method to analyze, track and store the hygroscopic response of wood through image analysis and continuous tracking of angular measurements in relation to time. This is done through a computational closed loop that links the smart material interface (SMI) representing hygroscopic response with a digital and tangible interface comprising a Flex sensor, Arduino kit, and FireFly plugin. Results show no significant difference between the proposed sensing mechanism and conventional image analysis tracking systems. Using the described method, acquiring real-time data can be utilized to develop learning mechanisms and predict the controlled motion of programmable material for adaptive architectural skins.
keywords Hygroscopic properties of wood; Adaptive architecture; Programmable materials; Real-time tracking
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia18_394
id acadia18_394
authors Adel, Arash; Thoma, Andreas; Helmreich, Matthias; Gramazio, Fabio; Kohler, Matthias
year 2018
title Design of Robotically Fabricated Timber Frame Structures
doi https://doi.org/10.52842/conf.acadia.2018.394
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 394-403
summary This paper presents methods for designing nonstandard timber frame structures, which are enabled by cooperative multi-robotic fabrication at building-scale. In comparison to the current use of automated systems in the timber industry for the fabrication of plate-like timber frame components, this research relies on the ability of robotic arms to spatially assemble timber beams into bespoke timber frame modules. This paper investigates the following topics: 1) A suitable constructive system facilitating a just-in-time robotic fabrication process. 2) A set of assembly techniques enabling cooperative multi-robotic spatial assembly of bespoke timber frame modules, which rely on a man-machine collaborative scenario. 3) A computational design process, which integrates architectural requirements, fabrication constraints, and assembly logic. 4) Implementation of the research in the design and construction of a multi-story building, which validates the developed methods and highlights the architectural implications of this approach.
keywords full paper, fabrication & robotics, generative design, computation, timber architecture
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id ecaade2018_172
id ecaade2018_172
authors Al-Douri, Firas
year 2018
title The Employment of Digital Simulation in the Planning Departments in US Cities - How does it affect design and decision-making processes?
doi https://doi.org/10.52842/conf.ecaade.2018.2.539
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 539-548
summary The increased interactivity of digital simulation tools has offered a wide range of opportunities that may provoke a paradigmatic shift in urban design practice. Yet, research results did not provide any clear evidence that such shift seems to exist. Further studies are required to examine the methods and impact of their usage on decision-making and design outcome. To that goal, this research uses the single-case study design that has been pursued in three phases: literature review, online survey, and semi-structured interviews. The results have shown inadequacies, inconsistency, and ineffectiveness of usage of the tools that are most appropriate to the design activities of each phase and thus a limited impact on critical areas of the decision-making. The impact of the tools' usage is found to be correlated with not only the extent of their usage, but also with a variety of procedural and substantive factors such as the plan methodology, extent of tool's usage, choice of the appropriate tool, and planners' skills and capabilities in using those tools.
keywords Urban Simulation ; Urban Design Practice
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2018_167
id ecaade2018_167
authors Anton, Ana and Abdelmahgoub, Ahmed
year 2018
title Ceramic Components - Computational Design for Bespoke Robotic 3D Printing on Curved Support
doi https://doi.org/10.52842/conf.ecaade.2018.2.071
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 71-78
summary Additive manufacturing enables the fabrication of affordable customisation of construction elements. This paper presents a computational design method developed for 3D printing of unique interlocking ceramic components, which assemble into segmented columns. The fabrication method is ceramic-paste extrusion, robotically placed on semi-cylindrical molds. Material system and fabrication setup contribute to the development of an integrated generative system which includes overall design, assembly logic and printing tool-path. By contextualizing clay extrusion and identifying challenges in bespoke tool-path generation, this paper discusses detailing opportunities in digital fabrication. Finally, it identifies future directions of research in extrusion-based printing.
keywords CAAD education; generative design; robotic 3D printing; clay extrusion; curved support
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2018_124
id ecaade2018_124
authors Asanowicz, Aleksander
year 2018
title Digital Architectural Composition in Virtual Space
doi https://doi.org/10.52842/conf.ecaade.2018.2.703
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 703-710
summary The paper is divided into two main parts. The first part refers to the history of attempts to use VR technology in the process of architectural space creation in a dynamic way. The second part presents the experiment carried out at our Faculty, in which we implemented VR in the Digital Architectural Composition course. This experiment was divided into two parts. In the both parts Google Blocks software was used. In the first part we have used the first exercises which was completed by students during the first semester in a traditional way (a cardboard mock-up) and then in the third semester as a digital model in Cinema 4D. It was a Solid form with. In the second part of this experiment we asked students to create a sketch of walk through space and they can created their own shapes in their design. The analysis of the results allows to formulate the thesis that there is a qualitative revolution in the area of human-computer interface. The main conclusion is that Virtual Reality eliminates the boundaries between the spectator and the space and that the idea - Designing Become a Place" is still actual.
keywords Architectural composition; virtual reality; direct design
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2018_386
id ecaade2018_386
authors Brandao, Filipe, Paio, Alexandra and Antunes, Nuno
year 2018
title Towards a Digitally Fabricated Disassemble-able Building System - A CNC fabricated T-Slot Joint
doi https://doi.org/10.52842/conf.ecaade.2018.2.011
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 11-20
summary Growing dissemination of digital fabrication technologies coupled with a renewed interest in wood as a construction material have led to a resurgence of research into integral wood joints. Recent research on digitally fabricated wood joints has focused primarily on robotic or on CNC router produced snap-fit or tab-and-slot joints. These types of joints have several problems in sheathing to structure connections. The present paper reports on research into design and fabrication of T-slot joints that allow hidden back-face connections which are disassemble-able. It is part of an ongoing research whose aim is to develop disassemble-able and mass customizable construction system of partition walls for building renovation.
keywords Wood Joints; Digital Fabrication; Wood; Design for Disassembly
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2018_1671
id sigradi2018_1671
authors Brito, Michele; de Sá, Ana Isabel; Borges, Jéssica; Rena, Natacha
year 2018
title IndAtlas - Technopolitic platform for urban investigation
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1305-1312
summary This article presents the project of the urban research platform IndAtlas, currently in early development stage by UFMG’s Research Group Indisciplinar. Through the association of crowdsourcing tools, a spatial database and the production of visualizations of different types, it is intended to create a Web platform for collecting, analyzing and depicting information about processes of production and transformation of urban space. It is proposed that the phenomena (themes) investigated in the platform are approached mainly from four axes: 1) spatial / territorial; 2) temporal; 3) social; 4) communicational. To do this, we try to combine online collaborative maps with the production of dynamic timelines and visualizations of networks of social actors (graphs), connected with social networks and Wiki pages. The article will address the development of Indisciplinar’s working method, which guided the proposal of the platform, as well as the functional and technical aspects to be observed for its implementation, the proposed architecture and the importance of interoperability for the project. Finally, the inquiries derived from the first test experiment of an IndAtlas test prototype will be presented. The experiment took place in a workshop belonging to the Cidade Eletrônika 2018 Festival – an arts and technology event. The workshop was offered in January of the same year, and it proposed a collaborative cartography of the Santa Tereza neighborhood, in Belo Horizonte / MG – a traditional neighborhood of great importance for historical heritage, currently subject to great real estate pressure and the focus of a series of territorial disputes.
keywords IndAtlas, Crowdsourcing, Urban Technopolitics,, Digital Cartographies,, Spatial Data.
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2021_089
id caadria2021_089
authors Cristie, Verina, Ibrahim, Nazim and Joyce, Sam Conrad
year 2021
title Capturing and Evaluating Parametric Design Exploration in a Collaborative Environment - A study case of versioning for parametric design
doi https://doi.org/10.52842/conf.caadria.2021.2.131
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 131-140
summary Although parametric modelling and digital design tools have become ubiquitous in digital design, there is a limited understanding of how designers apply them in their design processes (Yu et al., 2014). This paper looks at the use of GHShot versioning tool developed by the authors (Cristie & Joyce, 2018; 2019) used to capture and track changes and progression of parametric models to understand early-stage design exploration and collaboration empirically. We introduce both development history graph-based metrics (macro-process) and parametric model and geometry change metric (micro-process) as frameworks to explore and understand the captured progression data. These metrics, applied to data collected from three cohorts of classroom collaborative design exercises, exhibited students' distinct modification patterns such as major and complex creation processes or minor parameter explorations. Finally, with the metrics' applicability as an objective language to describe the (collaborative) design process, we recommend using versioning for more data-driven insight into parametric design exploration processes.
keywords Design exploration; parametric design; history recording; version control; collaborative design
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2018_333
id caadria2018_333
authors Cupkova, Dana, Byrne, Daragh and Cascaval, Dan
year 2018
title Sentient Concrete - Developing Embedded Thermal and Thermochromic Interactions for Architecture and Built Environment
doi https://doi.org/10.52842/conf.caadria.2018.2.545
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 545-554
summary Historically, architectural design focused on adaptation of built environment to serve human needs. Recently embedded computation and digital fabrication have advanced means to actuate physical infrastructure in real-time. These 'reactive spaces' have typically explored movement and media as a means to achieve reactivity and physical deformation (Chatting et al. 2017). However, here we recontextualize 'reactive' as finding new mechanisms for permanent and non-deformable everyday materials and environments. In this paper, we describe our ongoing work to create a series of complex forms - modular concrete panels - using thermal, tactile and thermochromic responses controlled by embedded networked system. We create individualized pathways to thermally actuate these surfaces and explore expressive methods to respond to the conditions around these forms - the environment, the systems that support them, their interaction and relationships to human occupants. We outline the design processes to achieve thermally adaptive concrete panels, illustrate interactive scenarios that our system enables, and discuss opportunities for new forms of interactivity within the built environment.
keywords Responsive environments; Geometrically induced thermodynamics; Ambient devices; Internet of things; Modular electronic systems
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2020_098
id caadria2020_098
authors Davidova, Marie and McMeel, Dermott
year 2020
title Codesigning with Blockchain for Synergetic Landscapes - The CoCreation of Blockchain Circular Economy through Systemic Design
doi https://doi.org/10.52842/conf.caadria.2020.2.333
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 333-342
summary The paper is exploring methodology within the work in progress research by design through teaching project called 'Synergetic Landscapes'. It discusses codesign and cocreation processes that are crossing the academia, NGOs and applied practice within so called 'real life codesign laboratory' (Davidová, Pánek, & Pánková, 2018). This laboratory performs in real time and real life environment. The work investigates synergised bio-digital (living, non-living, physical, analogue, digital and virtual) prototypical interventions in urban environment that are linked to circular economy and life cycles systems running on blockchain. It represents a holistic systemic interactive and performing approach to design processes that involve living, habitational and edible, social and reproductive, circular and token economic systems. Those together are to cogenerate synergetic landscapes.
keywords codesign; blockchain; systemic design; prototyping; bio-digital design
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2018_1744
id sigradi2018_1744
authors de Toledo e Gazel, Jorge Lira; Carmo Pena Martinez, Andressa; dos Santos, Denise Mônaco; Lopes de Souza, Douglas
year 2018
title 2 BITS: A case of mass customization for social housing
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 353-358
summary This work presents a design for mass customization of modular housing applied to the Brazilian case, through modeling in grasshopper. These parametric tools contribute to an increase in the flexibility of the decisions and allow the execution, generating a wide range of solutions for the same problem. As a case study, it was considered the environmental disaster which occurred in the city of Mariana, whose homeless population remains displaced. Although in the initial phase of studies, this modular housing model aims to discuss principles of variability, flexibility, and pre-fabrication, delegating more decisions to end-users of large-scale social housing.
keywords mass customization; parametric design; social housing
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2018_231
id ecaade2018_231
authors Di Mascio, Danilo, Kepczynska-Walczak, Anetta, Webb, Nicholas and Schnabel, Marc Aurel
year 2018
title A Critical Evaluation of Two Contextualised Digital Heritage Workshops - Descriptions, reflections and future directions
doi https://doi.org/10.52842/conf.ecaade.2018.2.189
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 189-198
summary In the following paper, a description, a comparison, a series of reflections, and future directions of two successful Contextualized Digital Heritage Workshops (CDHW) will be presented. The workshops have been organized during the eCAADe and CAADRIA conferences. The importance of architectural heritage as an expression of a local history and identity in a world that is more and more globalised is evident. Multidisciplinary and interdisciplinary approaches, together with the use of digital technologies open new opportunities in the comprehension, documentation, analysis, reuse and dissemination of architectural heritage. The main concept behind a CDHW is to connect the event (and its wide variety of participants) to a specific local context in a multidisciplinary way. The paper defines and proposes a methodology to critically evaluate the two workshops and their individual aspects in order to identify and investigate ideas that can be explored during future CDHWs.
keywords digital heritage; workshops; context; design; collaboration
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2018_121
id ecaade2018_121
authors Dimopoulos, Georgios
year 2018
title Museum and Cultural Heritage in the World of Digital Technology
doi https://doi.org/10.52842/conf.ecaade.2018.2.199
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 199-204
summary Museum as a cultural epiphenomenon reflects all changes occurring in cultural, political, economic and technological fields. Nowadays, as new technologies bring upon significant changes in the way we perceive space and time and open up new ways in understanding the world and all things, the museum is perceived as a network of potential things, a kind of web intersection that connects objective with digital reality. New technologies within the museum's space form a new relationship between the public and the cultural heritage objects, and offers new approach perspectives by reinforcing revisionist trends as far as the role and importance of the museum.
keywords metanarratives; digital museum; visual reality
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2022_398
id ecaade2022_398
authors Dzurilla, Dalibor and Achten, Henri
year 2022
title What’s Happening to Architectural Sketching? - Interviewing architects about transformation from traditional to digital architectural sketching as a communicational tool with clients
doi https://doi.org/10.52842/conf.ecaade.2022.1.389
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 389–398
summary The paper discusses 23 interviewed architects in practice about the role of traditional and digital sketching (human-computer interaction) in communication with the client. They were selected from 1995 to 2018 (the interval of graduation) from three different countries: the Czech Republic (CR), Slovakia (SR), Netherland (NR). To realize three blending areas that impact the approach to sketching: (I) Traditional hand and physical model studies (1995-2003). (II)Transition form - designing by hand and PC (2004–2017). (III) Mainly digital and remote forms of designing (2018–now). Interviews helped transform 31 “parameters of tools use” from the previous theoretical framework narrowed down into six main areas: (1) Implementation; (2)Affordability; (3)Timesaving; (4) Drawing support; (5) Representativeness; (6) Transportability. Paper discusses findings from interviewees: (A) Implementation issues are above time and price. (B) Strongly different understanding of what digital sketching is. From drawing in Google Slides by mouse to sketching in Metaverse. (C) Substantial reduction of traditional sketching (down to a total of 3% of the time) at the expense of growing responsibilities. (D) 80% of respondents do not recommend sketching in front of the client. Also, other interesting findings are further described in the discussion.
keywords Architectural Sketch, Digital Sketch, Effective Visual Communication
series eCAADe
email
last changed 2024/04/22 07:10

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