CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 159

_id cdrf2023_526
id cdrf2023_526
authors Eric Peterson, Bhavleen Kaur
year 2023
title Printing Compound-Curved Sandwich Structures with Robotic Multi-Bias Additive Manufacturing
source Proceedings of the 2023 DigitalFUTURES The 5st International Conference on Computational Design and Robotic Fabrication (CDRF 2023)
doi https://doi.org/https://doi.org/10.1007/978-981-99-8405-3_44
summary A research team at Florida International University Robotics and Digital Fabrication Lab has developed a novel method for 3d-printing curved open grid core sandwich structures using a thermoplastic extruder mounted on a robotic arm. This print-on-print additive manufacturing (AM) method relies on the 3d modeling software Rhinoceros and its parametric software plugin Grasshopper with Kuka-Parametric Robotic Control (Kuka-PRC) to convert NURBS surfaces into multi-bias additive manufacturing (MBAM) toolpaths. While several high-profile projects including the University of Stuttgart ICD/ITKE Research Pavilions 2014–15 and 2016–17, ETH-Digital Building Technologies project Levis Ergon Chair 2018, and 3D printed chair using Robotic Hybrid Manufacturing at Institute of Advanced Architecture of Catalonia (IAAC) 2019, have previously demonstrated the feasibility of 3d printing with either MBAM or sandwich structures, this method for printing Compound-Curved Sandwich Structures with Robotic MBAM combines these methods offering the possibility to significantly reduce the weight of spanning or cantilevered surfaces by incorporating the structural logic of open grid-core sandwiches with MBAM toolpath printing. Often built with fiber reinforced plastics (FRP), sandwich structures are a common solution for thin wall construction of compound curved surfaces that require a high strength-to-weight ratio with applications including aerospace, wind energy, marine, automotive, transportation infrastructure, architecture, furniture, and sports equipment manufacturing. Typical practices for producing sandwich structures are labor intensive, involving a multi-stage process including (1) the design and fabrication of a mould, (2) the application of a surface substrate such as FRP, (3) the manual application of a light-weight grid-core material, and (4) application of a second surface substrate to complete the sandwich. There are several shortcomings to this moulded manufacturing method that affect both the formal outcome and the manufacturing process: moulds are often costly and labor intensive to build, formal geometric freedom is limited by the minimum draft angles required for successful removal from the mould, and customization and refinement of product lines can be limited by the need for moulds. While the most common material for this construction method is FRP, our proof-of-concept experiments relied on low-cost thermoplastic using a specially configured pellet extruder. While the method proved feasible for small representative examples there remain significant challenges to the successful deployment of this manufacturing method at larger scales that can only be addressed with additional research. The digital workflow includes the following steps: (1) Create a 3D digital model of the base surface in Rhino, (2) Generate toolpaths for laminar printing in Grasshopper by converting surfaces into lists of oriented points, (3) Generate the structural grid-core using the same process, (4) Orient the robot to align in the direction of the substructure geometric planes, (5) Print the grid core using MBAM toolpaths, (6) Repeat step 1 and 2 for printing the outer surface with appropriate adjustments to the extruder orientation. During the design and printing process, we encountered several challenges including selecting geometry suitable for testing, extruder orientation, calibration of the hot end and extrusion/movement speeds, and deviation between the computer model and the physical object on the build platen. Physical models varied from their digital counterparts by several millimeters due to material deformation in the extrusion and cooling process. Real-time deviation verification studies will likely improve the workflow in future studies.
series cdrf
email
last changed 2024/05/29 14:04

_id acadia18_336
id acadia18_336
authors Forren, James; Nicholas, Claire
year 2018
title Lap, Twist, Knot. Intentionality in digital-analogue making environments
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 336-341
doi https://doi.org/10.52842/conf.acadia.2018.336
summary This paper discusses a theoretical approach and method of making in computational design and construction. The project examines digital and analogue building practices through a social anthropological and STS lens to better understand the use of technology in complex making environments. We position this with respect to contemporary investigations of materials in architecture which use physical and virtual prototyping and collaborative building. Our investigation extends this work by parsing complex making through ethnographic analysis. In doing so we seek to recalibrate computational design methods which privilege rote execution of digital form. This inquiry challenges ideas of agency and intention as ‘enabled’ by new technologies or materials. Rather, we investigate the troubling (as well as extension) of explicit designer intentions by the tacit intentions of technologies. Our approach is a trans-disciplinary investigation synthesizing architectural making and ethnographic analysis. We draw on humanistic and social science theories which examine activities of human-technology exchange and architectural practices of algorithmic design and fabrication. We investigate experimental design processes through prototyping architectural components and assemblies. These activities are examined by collecting data on human-technology interactions through field notes, journals, sketches, and video recordings. Our goal is to foster (and acknowledge) more complex, socially constructed methods of design and fabrication. This work in progress, using a cement composite fabric, is a preliminary study for a larger project looking at complex making in coordination with public engagement.
keywords work in progress, illusory dichotomies, design theory & history, materials/adaptive systems, collaboration, hybrid practices
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id acadia18_434
id acadia18_434
authors Meibodi, Mania Aghaei ; Jipa, Andrei; Giesecke, Rena; Shammas, Demetris; Bernhard, Mathias; Leschok, Matthias; Graser, Konrad; Dillenburger, Benjamin
year 2018
title Smart Slab. Computational design and digital fabrication of a lightweight concrete slab
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 434-443
doi https://doi.org/10.52842/conf.acadia.2018.434
summary This paper presents a computational design approach and novel digital fabrication method for an optimized lightweight concrete slab using a 3D-printed formwork. Smart Slab is the first concrete slab fabricated with a 3D-printed formwork. It is a lightweight concrete slab, displaying three-dimensional geometric differentiation on multiple scales. The optimization of slab systems can have a large impact on buildings: more compact slabs allow for more usable space within the same building volume, refined structural concepts allow for material reduction, and integrated prefabrication can reduce complexity on the construction site. Among the main challenges is that optimized slab geometries are difficult to fabricate in a conventional way because non-standard formworks are very costly. Novel digital fabrication methods such as additive manufacturing of concrete can provide a solution, but until now the material properties and the surface quality only allow for limited applications. The fabrication approach presented here therefore combines the geometric freedom of 3D binderjet printing of formworks with the structural performance of fiber reinforced concrete. Using 3D printing to fabricate sand formwork for concrete, enables the prefabrication of custom concrete slab elements with complex geometric features with great precision. In addition, space for building systems such as sprinklers and Lighting could be integrated in a compact way. The design of the slab is based on a holistic computational model which allows fast design optimization and adaptation, the integration of the planning of the building systems, and the coordination of the multiple fabrication processes involved with an export of all fabrication data. This paper describes the context, design drivers, and digital design process behind the Smart Slab, and then discusses the digital fabrication system used to produce it, focusing on the 3D-printed formwork. It shows that 3D printing is already an attractive alternative for custom formwork solutions, especially when strategically combined with other CNC fabrication methods. Note that smart slab is under construction and images of finished elements can be integrated within couple of weeks.
keywords full paper, digital fabrication, computation, generative design, hybrid practices
series ACADIA
type paper
email
last changed 2022/06/07 07:58

_id ecaade2018_437
id ecaade2018_437
authors Mostafavi, Sina, Bier, Henriette, N. Kemper, Benjamin and L. Fischer, Daniel
year 2018
title Robotic Materialization of Architectural Hybridity - Modelling, Computation and Robotic Production of Multi-materiality
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 301-308
doi https://doi.org/10.52842/conf.ecaade.2018.2.301
summary Considering both architectural and constructional aspects of the built environment, hybridity or multi-materiality is essential to generate functional habitable spaces. Buildings consist of subsystems that each require different and sometimes conflicting material attributes and behaviours. In this context, expanding the solution space for material properties in architectural applications can be achieved through the integration of innovative design computation and production methods. With this focus, the paper presents prototyping processes and frames a discourse on robotic materialisation of architectural hybridity, ranging from micro or material to macro or component scales. The paper discusses three case studies, each with a specific focus on digital modelling, computation and robotic production of hybrid systems. The conclusion outlines how robotic fabrication of architectural multi-materiality redefines, informs and extends methods of design computation and materialisation.
keywords Hybridity; Multimode robotic production; Robotic 3D Printing; Robotic subtractive manufacturing; Material computation; Multi-materiality
series eCAADe
email
last changed 2022/06/07 07:58

_id ijac201816405
id ijac201816405
authors Poustinch, Ebrahimi
year 2018
title Subtractive digital fabrication with actual robot and virtual material using a MARI platform
source International Journal of Architectural Computing vol. 16 - no. 4, 281-294
summary This article presents a project-based research study using a new hybrid augmented reality platform called the Mixed Architectural Robotic Interface. Using the Mixed Architectural Robotic Interface as a mixture of different software and hardware platforms, ranging from design/modeling software, simulation engine, and an augmented reality application, the designer would be able to evaluate the possibilities/limitations of the fabrication, in real time and as part of the design. This method advances designer’s understanding of the fabrication equipment as an input for the design decision-making process. This article demonstrates the potential of a virtual/actual hybridized platform as a new medium to design, simulate, and evaluate, in order to enhance the digital design and fabrication. Introducing the possibility of real-time communication between the digital design software and the fabrication platforms as well as the augmented reality simulation of the fabrication process, the Mixed Architectural Robotic Interface enables designers to test the fabrication process with the fabrication equipment in the early stages of the design process. This method makes it possible to move beyond the traditional limitations of machines pursuing “un-expected creativity,” without any additional time or cost for the process. Using the virtual material for fabrication, the Mixed Architectural Robotic Interface reduces the time and cost of having multiple iterations and encourages the hands-on experimental use of the fabrication tool (in this article robotic/computer numeric control milling) not only as a production tool but also as a design study tool.
keywords Design, robotics, augmented reality, digital fabrication, computer numeric control milling, virtual material
series journal
email
last changed 2019/08/07 14:04

_id acadia18_82
id acadia18_82
authors Sun, Chengyu; Zheng, Zhaohua; Sun, Tongyu
year 2018
title Hybrid Fabrication. A free-form building process with high on-site flexibility and acceptable accumulative error
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 82-87
doi https://doi.org/10.52842/conf.acadia.2018.082
summary Although digital fabrication has a booming development in the building industry, especially in freeform building, its further application in onsite operations is still limited because of the huge flexibility required in programming. On the contrary, traditional manual fabrication onsite deals perfectly with problems that always accompany fatal accumulative errors in freeform building. This study explores a hybrid fabrication paradigm to take advantage of both in an onsite freeform building project, in which there is a cycling human–computer interactive process consisting of manual operation and computer guidance in real time. A Hololens-Kinect system in a framework of typical project camera systems is used in the demonstration. When human builders perceive, decide, and operate the irregular foam bricks in a complex onsite environment, the computer keeps updating the current form through 3D scanning and prompting the position and orientation of the next brick through augmented display. From a starting vault, the computer always fine tunes its control surface according to the gradually installed bricks and keeps following a catenary formula. Thus, the hybrid fabrication actually benefits from the flexibility based on human judgment and operation, and an acceptable level of accumulative error can be handled through computer guidance concerning the structural performance and formal accuracy.
keywords work in progress, vr/ar/mr, hybrid practices
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id ecaade2018_389
id ecaade2018_389
authors Algeciras-Rodriguez, Jose
year 2018
title Stochastic Hybrids - From references to design options through Self-Organizing Maps methodology.
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 119-128
doi https://doi.org/10.52842/conf.ecaade.2018.1.119
summary This ongoing research aims to define a general assisted design method to offer non-trivial design options, where form is produced by merging characteristics from initial reference samples collection that serves as an input set. This project explores design processes laying on the use of non-linear procedures and experiments with Self-Organizing Map (SOM), as neural networks algorithms, to generate geometries. All processes are applied to a set of models representing classic sculpture, whose characteristics are encoded by the SOM process. The result of it is a set of new geometry resembling characteristics from the original references. This method produces hybrid forms that acquire characteristics from several input references. The resulting hybrid entities are intended to be non-trivial solutions to specific design situations, so far, at the stage of this research, mainly formal requirements.
keywords Self-Orgnizing Maps; Cognitive Space; Design Options; Form Finding; Artificial Intelligence
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2018_1348
id sigradi2018_1348
authors Bertuzzi, Juan Pablo; Chiarella, Mauro
year 2018
title Gamification of Educational Environments through Virtual Reality Platforms
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 975-979
summary This paper proposes the experimentation of new information and communication technologies through the development of an experimental and interactive virtual reality application, where educational content and game mechanics are incorporated, in order to generate interactivity within a digital 3D space and promote academic exchange in an innovative way. This project aims to the exploration of an open 3D digital environment, where the modeling is inspired by some sector of the physical space of the authors’ university, compatible for the incorporation of smart objects, avatars and a dialogue/activities system that deals with several educational topics.
keywords Avatar; Gamification; Hybrid worlds; Techno-politics; Virtual reality
series SIGRADI
email
last changed 2021/03/28 19:58

_id ascaad2023_083
id ascaad2023_083
authors Borges, Marina; Karantino, Lucas; Gorges, Diego
year 2023
title Walkability: Digital Parametric Process for Analyzing and Evaluating Walkability Criteria in Peripheral Central Regions of Belo Horizonte
source C+++: Computation, Culture, and Context – Proceedings of the 11th International Conference of the Arab Society for Computation in Architecture, Art and Design (ASCAAD), University of Petra, Amman, Jordan [Hybrid Conference] 7-9 November 2023, pp. 293-304.
summary According to one of the Sustainable Development Goals (UN, 2018), it is important for cities to be inclusive, safe, resilient, and sustainable. Therefore, it is necessary to prioritize pedestrians and promote active mobility, giving them priority and encouraging walking, as presented in the concepts of TOD (Transit-Oriented Development). Although the master plan suggests that areas located in the regional centrality of Belo Horizonte are enhancing active mobility, residents may still need to use individual or public transportation due to long distances when accessing basic services on foot. In peripheral areas of the city of Belo Horizonte, are there favorable walkability conditions for the residents? Thus, the aim of this research is to use digital technologies to investigate, through a parametric performative model, the quality of the existing routes, with a focus on the peripheral areas of the city. Based on the results obtained, it will be possible to conclude whether there are discrepancies between what is presented in the master plan and, ultimately, to identify potential solutions for the area based on metrics that qualify and enhance active mobility. These solutions may vary according to the specific needs of the location.
series ASCAAD
email
last changed 2024/02/13 14:40

_id sigradi2018_1476
id sigradi2018_1476
authors Brarda, María Cecilia
year 2018
title Type in motion: The representation of the illocutionary force through the expression of the kinetic typographic form
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1142-1149
summary The objective is to analyze how type in motion contributes to the representation and transmission of the illocutionary force of a statement in the field of communication and digital animation. This is a context characterized by being a hybrid of image and sound, of a esthetic and technological diversity and mixtures of representation techniques and animation of different types of motion graphics. The expressive form of the signs of writing is crossed by the variables time, movement and sound and from here their ability to transmit the illocutionary force is enhanced.
keywords Typography in movement; Illocutionary force; Kinetic writing; Digital animation; Typographic form
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2018_125
id caadria2018_125
authors Bungbrakearti, Narissa, Cooper-Wooley, Ben, Odolphi, Jorke, Doherty, Ben, Fabbri, Alessandra, Gardner, Nicole and Haeusler, M. Hank
year 2018
title HOLOSYNC - A Comparative Study on Mixed Reality and Contemporary Communication Methods in a Building Design Context
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 401-410
doi https://doi.org/10.52842/conf.caadria.2018.1.401
summary The integration of technology into the design process has enabled us to communicate through various modes of virtuality, while more traditional face-to-face collaborations are becoming less frequent, specifically for large scale companies. Both modes of communication have benefits and disadvantages - virtual communication enables us to connect over large distances, however can often lead to miscommunication, while face-to-face communication builds stronger relationship, however may be problematic for geographically dispersed teams. Mixed Reality is argued to be a hybrid of face-to-face and virtual communication, and is yet to be integrated into the building design process. Despite its current limitations, such as field of view, Mixed Reality is an effective tool that generates high levels of nonverbal and verbal communication, and encourages a high and equal level of participation in comparison to virtual and face-to-face communication. Being a powerful communication tool for complex visualisations, it would be best implemented in the later stages of the building design process where teams can present designs to clients or where multiple designers can collaborate over final details.
keywords Mixed Reality; Communication; Hololens; Collaboration; Virtual
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2018_1492
id sigradi2018_1492
authors de Oliveira Junior, Jair Antonio; Hunold Lara, Arthur; Moretti Meirelles, Célia Regina
year 2018
title A Shelter in extreme environments: Prototyping of the riverine house in the Amazon
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 661-667
summary This article aims to contribute to the debate in the production of lightweight architectural structures, focusing on the dwelling, as well as design processes in extreme areas, resulting in the understanding of their formation processes. The report of the process of prototyping and BIM modeling of a floating riverfront housing, Solimões floodplain area, the city of Manacapuru, Amazonas in Brazil. In the context of the shelter, vernacular, what would be the most appropriate design processes for the complexity of social and environmental parameters, traditional technological resources in counterpart to the processes of the Digital Age, as a hybrid process, proposing mediation between traditional and scientific knowledge.
keywords Environment; BIM; Prototyping; Housing; Amazon
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2018_295
id ecaade2018_295
authors Dezen-Kempter, Eloisa, Cogima, Camila Kimi, Vieira de Paiva, Pedro Victor and Garcia de Carvalho, Marco Antonio
year 2018
title BIM for Heritage Documentation - An ontology-based approach
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 213-222
doi https://doi.org/10.52842/conf.ecaade.2018.1.213
summary In the recent decades, the high-resolution remote sensing, through 3D laser scanning and photogrammetry benefited historic buildings maintenance, conservation, and restoration works. However, the dense surface models (DSM) generated from the data capture have nonstructured features as lack of topology and semantic discretization. The process to create a semantically oriented 3D model from the DSM, using the of Building Information Model technology, is a possibility to integrate historical information about the life cycle of the building to maintain and improving architectural valued building stock to its functional level and safeguarding its outstanding historical value. Our approach relies on an ontology-based system to represent the knowledge related to the building. Our work outlines a model-driven approach based on the hybrid data acquisition, its post-processing, the identification of the building' main features for the parametric modeling, and the development of an ontological map integrated with the BIM model. The methodology proposed was applied to a large-scale industrial historical building, located in Brazil. The DSM were compared, providing a qualitative assessment of the proposed method.
keywords Reality-based Surveying; Ontology-based System; BIM; Built heritage management
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2018_w03
id ecaade2018_w03
authors Dorta, Tomás, Beaudry Marchand, Emmanuel and Sopher, Hadas
year 2018
title Co-Design in HYVE-3D - Representational Ecosystem, Design Conversations and Knowledge Construction Activities
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 53-56
doi https://doi.org/10.52842/conf.ecaade.2018.1.053
summary The aim of this workshop is to introduce participants to the co-design approach using a Social VR system (without headsets): Hyve-3D (Hybrid Virtual Environment 3D). The system affords simultaneous multi-user co-design (local and remote) using 3D sketches (exportable as vectors) and imported 3D textured geometries, photogrammetry models and point-clouds. Participants will be trained to use the suitable representational ecosystem and the verbal protocols specific for co-design as a particular kind of collaborative design where each will be simultaneously ideating ad-hoc projects instead of cooperating (where individual designs are put together in a later stage).
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2018_263
id ecaade2018_263
authors Dy, Bianchi and Stouffs, Rudi
year 2018
title Combining Geometries and Descriptions - A shape grammar plug-in for Grasshopper
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 499-508
doi https://doi.org/10.52842/conf.ecaade.2018.2.499
summary A persistent challenge to the more widespread use of shape grammars in architectural research is the creation of rules and rule sets for application in design contexts, while leaving space for design creativity despite the limitations of a rule-based system. A hybrid of associative and rule-based approaches may alleviate this. We present one such development, a Grasshopper shape grammar plug-in that embeds a rule-based approach within a parametric modelling environment. It supports shape emergence, visual enumeration of rule application results, and the parametric definition of shapes and shape rules even when selecting a non-parametric rule matching mechanism. Grasshopper's ability to handle geometries and text together allows for external descriptions and labels as attributes to points, enabling definition and application of compound, geometric and description rules. Well-known examples from shape grammar literature are implemented using the plug-in, with a focus on rule definition and application in the context of interaction between the parametric modelling environment and the rule-based interpreter, and simultaneous use of geometry, descriptions, and descriptions as attributes in rules.
keywords shape grammar; shape grammar interpreter; parametric modelling; Grasshopper; rule-based; descriptions
series eCAADe
email
last changed 2022/06/07 07:55

_id ijac201816204
id ijac201816204
authors Gengnagel, Christoph; Riccardo La Magna, Mette Ramsgaard Thomsen and Martin Tamke
year 2018
title Shaping hybrids – Form finding of new material systems
source International Journal of Architectural Computing vol. 16 - no. 2, 91-103
summary Form-finding processes are an integral part of structural design. Because of their limitations, the classic approaches to finding a form – such as hanging models and the soap-film analogy – play only a minor role. The various possibilities of digital experimentation in the context of structural optimisation create new options for the designer generating forms, while enabling control over a wide variety of parameters. A complete mapping of the mechanical properties of a structure in a continuum mechanics model is possible but so are simplified modelling strategies which take into account only the most important properties of the structure, such as iteratively approximating to a solution via representations of kinematic states. Form finding is thus an extremely complex process, determined both by the freely selected parameters and by design decisions.
keywords Bending active, form finding, hybrid structures, simulation, textile architecture
series journal
email
last changed 2019/08/07 14:03

_id ecaade2018_163
id ecaade2018_163
authors Hadighi, Mahyar and Duarte, Jose
year 2018
title Adapting Modern Architecture to a Local Context - A Grammar for Hajjar’s Hybrid Domestic Architecture
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 515-524
doi https://doi.org/10.52842/conf.ecaade.2018.2.515
summary The purpose of this study is to analyze Abraham William Hajjar's single-family houses in State College, PA, using shape grammar as a computational design methodology. Hajjar was a member of the architecture faculty at the Pennsylvania State College (now The Pennsylvania State University), a practitioner in State College, and an influential figure in the history of architecture in the area. In this study, shape grammars are used specifically to verify and describe influences of modern architecture, as defined by Hitchcock and Johnson (1932), and influences of local traditional American architecture on Hajjar's domestic architecture. The underlying hypothesis is that Hajjar's work is the result of a hybridity phenomenon that can be traced through a computational design methodology. The first step in this endeavor and the study focus is to establish Hajjar's single-family architectural language. Future work will be concerned with verifying and describing the hybridity between modern architecture and traditional architecture expressed in Hajjar's work by comparing his grammar with grammars underlying modern and traditional architecture likewise.
keywords shape grammar; modern architecture ; American architecture; William Hajjar; hybridity; single-family houses
series eCAADe
email
last changed 2022/06/07 07:49

_id sigradi2018_1523
id sigradi2018_1523
authors Hernandez, Silvia Patricia; Chaves, Cristina; Ron, Lucía; Genero, Mariángeles
year 2018
title Inmotic design proposal articulated with the policies of the municipality of the City of Córdoba, Argentina
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1272-1278
summary It was proposed to investigate and develop technological advances, considering the intensive presence of digital and hybrid technologies in everyday life. These technologies were used, including advances in design, applying them in useful design proposals for a specific urban space, called interstitial. The team developed a physical space for the dissemination of the twitter of the Municipal Culture Secretary of the City of Córdoba what democratizing the information so that it is available to everyone.
keywords Urban micro-architecture; Self-service information; City Government
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2018_159
id ecaade2018_159
authors Isanovic, Hatidza and Çolako?lu, Birgül
year 2018
title Developing a Methodology for Learning BIM through Education-Practice Collaboration
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 241-246
doi https://doi.org/10.52842/conf.ecaade.2018.1.241
summary Architecture, like other practice-oriented schools, aims to teach skills and knowledge required in professional practice. The aspired architecture profession increasingly requires practitioners who are able to work in collaborative BIM environments. This creates a task for education to develop new ways of teaching BIM concepts and tools to prepare the next generations of students who will enter the work force. To address this need, this study developed a methodology for learning BIM in architecture education by establishing relationship between practice and education. As substantial part of methodology development process, this paper will present the ongoing research that focuses on collaborative teaching process between AE practitioners and teachers. The benefits and challenges of this process will be presented and discussed.
keywords BIM; education-practice partnership; hybrid model; collaborative teaching; case method; hands-on
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia18_20
id acadia18_20
authors Leach, Neil
year 2018
title We Have Never Been Digital
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 20-29
doi https://doi.org/10.52842/conf.acadia.2018.020
summary The recent debate about the nature of the “postdigital” prompts the question as to whether we have ever been digital. This article looks at Bruno Latour’s book We Have Never Been Modern (1993) and questions whether its logic could not also be transferred to the realm of the digital. The issue is not so much that much of what is called “digital” in fact refers to analog processes that are simply controlled by the digital. Nor is it simply that we are often not aware of what has been “digitally” produced. Rather, the issue is that many of our operations within the digital realm are still controlled by the designer and do not operate within an autonomous realm. The notion of a purely objective digital operation without any subjective intervention on the part of the designer is something of a myth. The paper concludes that we have never been digital, just as we have never been modern. As such, we might argue that the term “postdigital” makes little sense, in that we have never been digital in the first place.
keywords full paper, hybrid practices, history/theory of computation, design history and theory
series ACADIA
type paper
email
last changed 2022/06/07 07:52

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 7HOMELOGIN (you are user _anon_151944 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002