CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 628

_id ecaade2018_315
id ecaade2018_315
authors Koehler, Daniel, Abo Saleh, Sheghaf, Li, Hua, Ye, Chuwei, Zhou, Yaonaijia and Navasaityte, Rasa
year 2018
title Mereologies - Combinatorial Design and the Description of Urban Form.
doi https://doi.org/10.52842/conf.ecaade.2018.2.085
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 85-94
summary This paper discusses the ability to apply machine learning to the combinatorial design-assembly at the scale of a building to urban form. Connecting the historical lines of discrete automata in computer science and formal studies in architecture this research contributes to the field of additive material assemblies, aggregative architecture and their possible upscaling to urban design. The following case studies are a preparation to apply deep-learning on the computational descriptions of urban form. Departing from the game Go as a testbed for the development of deep-learning applications, an equivalent platform can be designed for architectural assembly. By this, the form of a building is defined via the overlap between separate building parts. Building on part-relations, this research uses mereology as a term for a set of recursive assembly strategies, integrated into the design aspects of the building parts. The models developed by research by design are formally described and tested under a digital simulation environment. The shown case study shows the process of how to transform geometrical elements to architectural parts based merely on their compositional aspects either in horizontal or three-dimensional arrangements.
keywords Urban Form; Discrete Automata ; Combinatorics; Part-Relations; Mereology; Aggregative Architecture
series eCAADe
email
last changed 2022/06/07 07:51

_id sigradi2018_1466
id sigradi2018_1466
authors Tomczinski Novellini Brígitte, Giovanna; Coeli Ruschel, Regina
year 2018
title Identification of applicable patterns to algorithmization in BIM to explore solutions in the design stage of Social Housing
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 68-73
summary In architecture, the algorithm application for innovative solutions exploration has become particularly important as the basis for distinct methodological approaches, becoming a significant technological artifact both for form exploration, as for the urban insertion and implantation. In this sense, the primary objective of this work is the identification, the description and the formulation of the algorithm that permeate patterns from Alexander (1977), for the context of social interest housing complexes project. It is wished to foment the possibility of incorporating the human-environmental relationship knowledge to the Building Information Modeling, through generative systems for the enhancement of creative practices.
keywords Algorithm; Patterns; Building Information Modelling; Computational design; Social housing
series SIGRADI
email
last changed 2021/03/28 19:59

_id ecaade2018_393
id ecaade2018_393
authors Serrano Salazar, Salvador, Carrasco Hortal, José, Morales Menárguez, Francesc and Gutiérrez Salazar, Juan Pablo
year 2018
title Cooperative Trees by Adding Inosculated and Discrete Definitions to a DLA Design
doi https://doi.org/10.52842/conf.ecaade.2018.2.103
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 103-112
summary This paper presents a method to generate free-form branched structures from a small number of different constructive elements, based on the postulates of discrete or combinatorial design. The research is based on the study of fractal growth as a generator of complex tree-like structures, using references from other scientific approaches in which the possibilities of the DLA (diffusion-limited aggregation) model have been explored. The proposed method uses the Grasshopper visual programming language, and incorporates new topological strategies to improve the performance or robustness of the system through tree-tree (inosculation) and tree-soil (aerial roots) cooperations. The simulation demonstrates the effectiveness of the proposed method and its potential for the construction of structures with complex geometries from a discrete set of knots and bars and bioinspired strategies. The paper includes a review of the chosen design principles, the developed methodology and a recent physical test in Medellín (Colombia).
keywords DLA, discrete design, inosculation, branching structures, virtual-real models
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2018_232
id ecaade2018_232
authors Al Bondakji, Louna, Chatzi, Anna-Maria, Heidari Tabar, Minoo, Wesseler, Lisa-Marie and Werner, Liss C.
year 2018
title VR-visualization of High-dimensional Urban Data
doi https://doi.org/10.52842/conf.ecaade.2018.2.773
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 773-780
summary The project aims to investigate the possibility of VR in a combination of visualizing high-dimensional urban data. Our study proposes a data-based tool for urban planners, architects, and researchers to 3D visualize and experience an urban quarter. Users have a possibility to choose a specific part of a city according to urban data input like "buildings, streets, and landscapes". This data-based tool is based on an algorithm to translate data from Shapefiles (.sh) in a form of a virtual cube model. The tool can be scaled and hence applied globally. The goal of the study is to improve understanding of the connection and analysis of high-dimensional urban data beyond a two-dimensional static graph or three-dimensional image. Professionals may find an optimized condition between urban data through abstract simulation. By implementing this tool in the early design process, researchers have an opportunity to develop a new vision for extending and optimizing urban materials.
keywords Abstract Urban Data Visualization; Virtual Reality; Geographical Information System
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2018_309
id ecaade2018_309
authors Aºut, Serdar, Eigenraam, Peter and Christidi, Nikoletta
year 2018
title Re-flex: Responsive Flexible Mold for Computer Aided Intuitive Design and Materialization
doi https://doi.org/10.52842/conf.ecaade.2018.1.717
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 717-726
summary The paper presents an ongoing research about the design and a possible use of a responsive flexible mold. The mold is developed by integrating its precedents with automation and Human-Computer Interaction (HCI). The objective of the design is to provide an immersive design tool which has direct link to fabrication. It allows intuitive interaction to its user in order to help with the design and production of complex forms by supporting the designer's implicit skills with computer. The paper presents the design by illustrating the use of the hardware such as the actuators, the sensor and the projector; and by defining the workflow within the software. The paper concludes with the description of a possible use case in which the system is used to design and materialize an object in different scales.
keywords Design tools development; Digital fabrication and robotics; Human-computer interaction in design; Shape, form and geometry; Inventive Making
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2018_245
id caadria2018_245
authors Chowdhury, Shuva and Schnabel, Marc Aurel
year 2018
title An Algorithmic Methodology to Predict Urban Form - An Instrument for Urban Design
doi https://doi.org/10.52842/conf.caadria.2018.2.401
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 401-410
summary We question the recent practices of conventional and participatory urban design approaches and offer a middle approach by exploring computational design tools in the design system. On the one hand, the top-down urban planning approaches investigate urban form as a holistic matter which only can be calibrated by urban professionals. These approaches are not able to offer enough information to the end users to predict the urban form. On the other hand, the bottom-up urban design approaches cannot visualise predicted urban scenarios, and most often the design decisions stay as general assumptions. We developed and tested a parametric design platform combines both approaches where all the stakeholders can participate and visualise multiple urban scenarios in real-time feedback. Parametric design along with CIM modelling system has influenced urban designers for a new endeavour in urban design. This paper presents a methodology to generate and visualise urban form. We present a novel decision-making platform that combines city level and local neighbourhood data to aid participatory urban design decisions. The platform allows for stakeholder collaboration and engagement in complex urban design processes.
keywords knowledge-based system; algorithmic methodology ; design decision tool; urban form;
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2018_022
id caadria2018_022
authors Hymes, Connor and Klemmt, Christoph
year 2018
title Discrete Swarm Logics
doi https://doi.org/10.52842/conf.caadria.2018.1.133
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 133-142
summary The logics of agent-based behaviors have found interest in architectural design for their possibility to generate self-organizing geometries. However, the resulting free-form geometries are usually complex and costly to construct as buildings. Recently architects have proposed discrete components to create a cost-effective computational designs. This research explores the possibilities of discretizing agent-based simulations to make their bottom-up behaviors and resulting geometries more easily usable for economic construction. Different types of discretization have been explored. The simulations have been evaluated as a design tool at scales from the urban to the detail. The outcomes at the larger scale provide design possibilities, but with little influence on construction costs. At the smaller scale, the geometric assemblies show good possibilities for an economic design and a feasible construction, by altering, but not compromising, the emergent self-organizing principles that guide the simulations.
keywords discrete; swarm; agent; simulation
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2018_322
id ecaade2018_322
authors Koehler, Daniel, Galika, Anna, Bai, Junyi and Pu, Qiuru
year 2018
title Blockerties - The Distributive Design of the Blockchain Technology and its Impact on Urban Form.
doi https://doi.org/10.52842/conf.ecaade.2018.1.551
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 551-560
summary This paper aims to link the blockchain technology with property issues and in extend architectural design decisions at the urban scale. In an urban design context, this paper investigates the new potentials of urban form connected to the application of the logic of the blockchain to urban design. With this, the article concentrates on the distributed way of sharing information, with no intent to focus on cryptography issues related to the blockchain. Transferring the blockchain's core concepts of data distribution through ledgers, to patterns of shared and private owned spaces it can lead to what we propose as polyphonic spaces, with overlapping uses. Urban realm, designed as a chain, initiates with the binary condition of private and shared but handles it as a way to interact, through nesting, its initial parts. We think that the blockchain theory is capable of challenging architecture by shifting the weight from individual elements of composition to compound entities (block) that incorporate all the information needed.Please write your abstract here by clicking this paragraph.
keywords Blockchain; Urban Form; Combinatorics; Typology; Mereology; Aggregative Architecture
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2018_273
id ecaade2018_273
authors Modzelewska, Agnieszka
year 2018
title A Smooth Introduction to BIM in Interior Design Studies - The reversed 'in steps' design procedure.
doi https://doi.org/10.52842/conf.ecaade.2018.1.289
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 289-294
summary This article presents a specific description and findings in teaching architectural computing using 3D modeling software at the undergraduate level of Interior Design Studies (second academic year). This paper is mainly concerned with the analysis of issues and advantages resulting from teaching design through the "modeling first" in the overall design practice. By "the reversed 'in steps' design procedure" we recognize the design process encompassing the idea of "form first".We introduce BIM based modeling to Interior Design students at the undergraduate level through "in steps" procedure, which is the opposite to typical CAD procedures. With 3D model based method, the beginning of the design process by making the abstract, conceptual designs, and later translating it into design solutions are made possible. The use of BIM technology not only gives architecture, engineering, and construction professions tools to more efficient collaboration but also provides inventors such as architects with complete and integrated tools for the entire design development.
keywords interior design; education; BIM; 3D modelling; visualization
series eCAADe
email
last changed 2022/06/07 07:58

_id sigradi2018_1568
id sigradi2018_1568
authors Mourão Fiuza, Rafael; de Melo Jorge, Leonardo Luna; Guimarães Sampaio, Hugo; Ribeiro Cardoso, Daniel
year 2018
title Brazilian Design: Parametric modeling as memory of vernacular artifacts
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 199-204
summary With the consolidation of digital media, we have seen the expansion of documentation and design modes. Two-dimensional representation was the main mean of communication in projects, however, in a process whose design of the form presents complexity, are no longer considered as adequate solutions. The parametric documentation of the vernacular knowledge of Icapuí boat production carries with it part of the immateriality of the step-by-step of a traditional process, resulting in the description of the complexity of the boat shapes. This article tries to affirm the power of the digital processes for the maintenance of the memory.
keywords Typology; Parametric Design, Heritage, Vernacular Design, Boats
series SIGRADI
email
last changed 2021/03/28 19:59

_id caadria2018_243
id caadria2018_243
authors Yin, Shi and Xiao, Yiqiang
year 2018
title Research on the Impact of Traditional Urban Geometry on Outdoor Thermal Environment - Case Study of Neighbourhoods with Arcade Street in South China
doi https://doi.org/10.52842/conf.caadria.2018.2.503
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 503-512
summary With the deterioration of urban environment gradually in these decades, the demand for improving the outdoor thermal environment is increasing. The traditional architecture and urban planning contain abundant climate responding strategy, while current studies about it are still insufficient. Furthermore, many researches had profound results on how different urban design parameters would impact outdoor thermal comfort, but only a few of them could achieve an effective transformation into a practical scenario. Thus, this paper attempts to present the impact of different traditional urban form, which is extracted from different neighborhoods with arcade street in south China, on the outdoor thermal environment, through field measurements and climatic simulation with Envi-met. Moreover, these different complex urban forms were transferred into a simplified form with uniform character and simulating based on the same boundary condition. Comparing the SVF (Sky View Factor) and PET (Physiological Equivalent Temperature) of each point, the organic urban form would lead better thermal environment than others on the main road. On the other hand, the SVF of a point is not the only one aspect of its PET, which related with the form of urban geometry as well.
keywords Climate Responsive Urban Design; Traditional Arcade-Street Neighborhood; Urban Geometry; Outdoor Thermal Comfort
series CAADRIA
email
last changed 2022/06/07 07:57

_id ijac201816406
id ijac201816406
authors As, Imdat; Siddharth Pal and Prithwish Basu
year 2018
title Artificial intelligence in architecture: Generating conceptual design via deep learning
source International Journal of Architectural Computing vol. 16 - no. 4, 306-327
summary Artificial intelligence, and in particular machine learning, is a fast-emerging field. Research on artificial intelligence focuses mainly on image-, text- and voice-based applications, leading to breakthrough developments in self-driving cars, voice recognition algorithms and recommendation systems. In this article, we present the research of an alternative graph- based machine learning system that deals with three-dimensional space, which is more structured and combinatorial than images, text or voice. Specifically, we present a function-driven deep learning approach to generate conceptual design. We trained and used deep neural networks to evaluate existing designs encoded as graphs, extract significant building blocks as subgraphs and merge them into new compositions. Finally, we explored the application of generative adversarial networks to generate entirely new and unique designs.
keywords Architectural design, conceptual design, deep learning, artificial intelligence, generative design
series journal
email
last changed 2019/08/07 14:04

_id sigradi2018_1749
id sigradi2018_1749
authors Canavezzi de Abreu, Sandro
year 2018
title Hidra System(!) in the tension between Internet of Things and Virtual Reality: programming meta-objects
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 908-913
summary We will characterize the relationship between Internet of Things (IOT) and Virtual Reality (VR) as the tension between analog and digital domains, organized by several interfaces specifically developed for this study, during de course Interactive Architecture at the Architecture School - UFMG. These interfaces, referred here as programmable meta-objects (MOPs), recombine themselves to form an environment where inputs and outputs of each MOP are made available to other networked MOPs through the Hydra System (!). These MOPs can have both a physical existence (object present in physical space) and a "virtual" existence (it exists in the Virtual Reality environment).
keywords Virtual Reality; Internet of Things; Combinatorial; Meta-objects; Programmable
series SIGRADI
email
last changed 2021/03/28 19:58

_id acadia18_294
id acadia18_294
authors Kieffer, Lynn; Nicholas, Paul
year 2018
title Pneumatically Actuated Material. Exploration of the mophospace of an adaptable system of soft actuators
doi https://doi.org/10.52842/conf.acadia.2018.294
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 294-301
summary This research in progress investigates a design and fabrication method of an adaptable and programmable composite material in an embodied computation system. It develops a workflow for a behavior-based model, the exploration of the morpho-space associated with the combinatorial assembly and the actuation of soft elements. The aggregation of individually actuatable and soft units in a system creates a large potential regarding adaptability, flexibility and reconfigurability, through a non-rigid and non-mechanical system. The cells are developed through a process of prototyping on origami and auxetic pattern inspired soft robotic elements. Every soft cell is pneumatically actuated through a negative pressure environment. The computational simulation is informed by the prototyping process and its findings. The simulation-based design of such an assembled system allows prediction of the aggregated shape and outputs a sequencing table, describing the actuation status of every cell and can create a tool to communicate between material and computational system
keywords work in progress,pneumatic actuation, adaptable soft material
series ACADIA
type paper
email
last changed 2022/06/07 07:52

_id ecaade2018_138
id ecaade2018_138
authors Abdulmawla, Abdulmalik, Schneider, Sven, Bielik, Martin and Koenig, Reinhard
year 2018
title Integrated Data Analysis for Parametric Design Environment - mineR: a Grasshopper plugin based on R
doi https://doi.org/10.52842/conf.ecaade.2018.2.319
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 319-326
summary In this paper we introduce mineR- a tool that integrates statistical data analysis inside the parametric design environment Grasshopper. We first discuss how the integration of statistical data analysis would improve the parametric modelling workflow. Then we present the statistical programming language R. Thereafter, we show how mineR is built to facilitate the use of R in the context of parametric modelling. Using two example cases, we demonstrate the potential of implementing mineR in the context of urban design and analysis. Finally, we discuss the results and possible further developments.
keywords Statistical Data Analysis; Parametric Design
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia18_216
id acadia18_216
authors Ahrens, Chandler; Chamberlain, Roger; Mitchell, Scott; Barnstorff, Adam
year 2018
title Catoptric Surface
doi https://doi.org/10.52842/conf.acadia.2018.216
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 216-225
summary The Catoptric Surface research project explores methods of reflecting daylight through a building envelope to form an image-based pattern of light on the interior environment. This research investigates the generation of atmospheric effects from daylighting projected onto architectural surfaces within a built environment in an attempt to amplify or reduce spatial perception. The mapping of variable organizations of light onto existing or new surfaces creates a condition where the perception of space does not rely on form alone. This condition creates a visual effect of a formless atmosphere and affects the way people use the space. Often the desired quantity and quality of daylight varies due to factors such as physiological differences due to age or the types of tasks people perform (Lechner 2009). Yet the dominant mode of thought toward the use of daylighting tends to promote a homogeneous environment, in that the resulting lighting level is the same throughout a space. This research project questions the desire for uniform lighting levels in favor of variegated and heterogeneous conditions. The main objective of this research is the production of a unique facade system that is capable of dynamically redirecting daylight to key locations deep within a building. Mirrors in a vertical array are individually adjusted via stepper motors in order to reflect more or less intense daylight into the interior space according to sun position and an image-based map. The image-based approach provides a way to specifically target lighting conditions, atmospheric effects, and the perception of space.
keywords full paper, non-production robotics, representation + perception, performance + simulation, building technologies
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id sigradi2018_1508
id sigradi2018_1508
authors Akta?, Begüm; Birgül Çolako?lu, M.
year 2018
title Systematic approach to design builds for freeform façade: AFA Cultural Center
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 176-182
summary The design and construction of the complex, irregularly shaped, and curvilinear building forms are also known as freeform architecture, have gained an interest form architects and engineers. This paper presents how freeform façade designs are defined with its curvilinear geometric characteristics and the systematic approach that is used to design and implement them. The proposed method incorporates product design and integral façade construction approach at AFA Cultural Center freeform façade implementation. Therefore, the paper aims to improve the viability of the proposed method and decreasing the gap between the other disciplines and architects in a systematic way without losing the creativity of the architects.
keywords  Parametric modeling; Systematic approach; Design thinking; System thinking; Freeform façade design
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2018_172
id ecaade2018_172
authors Al-Douri, Firas
year 2018
title The Employment of Digital Simulation in the Planning Departments in US Cities - How does it affect design and decision-making processes?
doi https://doi.org/10.52842/conf.ecaade.2018.2.539
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 539-548
summary The increased interactivity of digital simulation tools has offered a wide range of opportunities that may provoke a paradigmatic shift in urban design practice. Yet, research results did not provide any clear evidence that such shift seems to exist. Further studies are required to examine the methods and impact of their usage on decision-making and design outcome. To that goal, this research uses the single-case study design that has been pursued in three phases: literature review, online survey, and semi-structured interviews. The results have shown inadequacies, inconsistency, and ineffectiveness of usage of the tools that are most appropriate to the design activities of each phase and thus a limited impact on critical areas of the decision-making. The impact of the tools' usage is found to be correlated with not only the extent of their usage, but also with a variety of procedural and substantive factors such as the plan methodology, extent of tool's usage, choice of the appropriate tool, and planners' skills and capabilities in using those tools.
keywords Urban Simulation ; Urban Design Practice
series eCAADe
email
last changed 2022/06/07 07:54

_id ijac201816103
id ijac201816103
authors Alani, Mostafa W.
year 2018
title Algorithmic investigation of the actual and virtual design space of historic hexagonal-based Islamic patterns
source International Journal of Architectural Computing vol. 16 - no. 1, 34-57
summary This research challenges the long-standing paradigm that considers compositional analysis to be the key to researching historical Islamic geometric patterns. Adopting a mathematical description shows that the historical focus on existing forms has left the relevant structural similarities between historical Islamic geometric patterns understudied. The research focused on the hexagonal-based Islamic geometric patterns and found that historical designs correlate to each other beyond just the formal dimension and that deep, morphological connections exist in the structures of historical singularities. Using historical evidence, this article identifies these connections and presents a categorization system that groups designs together based on their “morphogenetic” characteristics.
keywords Islamic geometric patterns, morphology, computations, digital design, algorithmic thinking
series journal
email
last changed 2019/08/07 14:03

_id ecaade2018_389
id ecaade2018_389
authors Algeciras-Rodriguez, Jose
year 2018
title Stochastic Hybrids - From references to design options through Self-Organizing Maps methodology.
doi https://doi.org/10.52842/conf.ecaade.2018.1.119
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 119-128
summary This ongoing research aims to define a general assisted design method to offer non-trivial design options, where form is produced by merging characteristics from initial reference samples collection that serves as an input set. This project explores design processes laying on the use of non-linear procedures and experiments with Self-Organizing Map (SOM), as neural networks algorithms, to generate geometries. All processes are applied to a set of models representing classic sculpture, whose characteristics are encoded by the SOM process. The result of it is a set of new geometry resembling characteristics from the original references. This method produces hybrid forms that acquire characteristics from several input references. The resulting hybrid entities are intended to be non-trivial solutions to specific design situations, so far, at the stage of this research, mainly formal requirements.
keywords Self-Orgnizing Maps; Cognitive Space; Design Options; Form Finding; Artificial Intelligence
series eCAADe
email
last changed 2022/06/07 07:54

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 31HOMELOGIN (you are user _anon_38391 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002